[clang] [llvm] [SPIR-V] DRAFT: Shader built-ins - no spec change (PR #116393)
Steven Perron via llvm-commits
llvm-commits at lists.llvm.org
Fri Nov 15 12:34:07 PST 2024
https://github.com/s-perron commented:
This aligns with what I was thinking. Thanks. My only real question is if we have to use the new address space. We might need to figure out how to handle regular static variables first, and then we can revisit this.
https://github.com/llvm/llvm-project/pull/116393
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