[llvm] [DirectX] Eliminate resource global variables from module (PR #114105)

Justin Bogner via llvm-commits llvm-commits at lists.llvm.org
Fri Nov 1 11:20:55 PDT 2024


================
@@ -0,0 +1,94 @@
+; RUN: opt -S -passes='early-cse<memssa>' %s -o %t
+; RUN: FileCheck --check-prefixes=CSE,CHECK %s < %t
+; finish compiling to verify that dxil-op-lower removes the globals entirely
+; RUN: opt -S -dxil-op-lower %t -o - | FileCheck --check-prefixes=LLC,CHECK %s
+; RUN: llc -mtriple=dxil-pc-shadermodel6.0-compute  --filetype=asm -o - %t | FileCheck --check-prefixes=LLC,CHECK %s
+; RUN: llc -mtriple=dxil-pc-shadermodel6.6-compute  --filetype=asm -o - %t | FileCheck --check-prefixes=LLC,CHECK %s
+
+; Ensure that EarlyCSE is able to eliminate unneeded loads of resource globals across typedBufferLoad.
+; Also that DXILOpLowering eliminates the globals entirely.
+
+target datalayout = "e-m:e-p:32:32-i1:32-i8:8-i16:16-i32:32-i64:64-f16:16-f32:32-f64:64-n8:16:32:64"
+target triple = "dxilv1.6-unknown-shadermodel6.6-compute"
+
+%"class.hlsl::RWBuffer" = type { target("dx.TypedBuffer", <4 x float>, 1, 0, 0) }
+
+; LLC-NOT: @In = global
+; LLC-NOT: @Out = global
+ at In = global %"class.hlsl::RWBuffer" zeroinitializer, align 4
+ at Out = global %"class.hlsl::RWBuffer" zeroinitializer, align 4
+
+; Function Attrs: convergent noinline norecurse
+; CHECK-LABEL define void @main()
+define void @main() local_unnamed_addr #0 {
+entry:
+  ; LLC: %In_h.i1 = call %dx.types.Handle @dx.op.createHandle
+  ; LLC: %Out_h.i2 = call %dx.types.Handle @dx.op.createHandle
+  %In_h.i = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0) @llvm.dx.handle.fromBinding.tdx.TypedBuffer_v4f32_1_0_0t(i32 0, i32 0, i32 1, i32 0, i1 false)
+  store target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %In_h.i, ptr @In, align 4
+  %Out_h.i = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0) @llvm.dx.handle.fromBinding.tdx.TypedBuffer_v4f32_1_0_0t(i32 4, i32 1, i32 1, i32 0, i1 false)
+  store target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %Out_h.i, ptr @Out, align 4
+  ; CSE: call i32 @llvm.dx.flattened.thread.id.in.group()
+  %0 = call i32 @llvm.dx.flattened.thread.id.in.group()
+  ; CHECK-NOT: load {{.*}} ptr @In
+  %1 = load target("dx.TypedBuffer", <4 x float>, 1, 0, 0), ptr @In, align 4
+  ; CSE: call noundef <4 x float> @llvm.dx.typedBufferLoad.v4f32.tdx.TypedBuffer_v4f32_1_0_0t
+  %2 = call noundef <4 x float> @llvm.dx.typedBufferLoad.v4f32.tdx.TypedBuffer_v4f32_1_0_0t(target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %1, i32 %0)
+  ; CHECK-NOT: load {{.*}} ptr @In
+  %3 = load target("dx.TypedBuffer", <4 x float>, 1, 0, 0), ptr @In, align 4
+  %4 = call noundef <4 x float> @llvm.dx.typedBufferLoad.v4f32.tdx.TypedBuffer_v4f32_1_0_0t(target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %3, i32 %0)
+  %add.i = fadd <4 x float> %2, %4
+  call void @llvm.dx.typedBufferStore.tdx.TypedBuffer_v4f32_1_0_0t.v4f32(target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %Out_h.i, i32 %0, <4 x float> %add.i)
+  ; CHECK: ret void
+  ret void
+}
+
+; Function Attrs: mustprogress nofree nosync nounwind willreturn memory(none)
+declare i32 @llvm.dx.flattened.thread.id.in.group() #1
+
+; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn
+; CSE: declare <4 x float> @llvm.dx.typedBufferLoad.v4f32.tdx.TypedBuffer_v4f32_1_0_0t(target("dx.TypedBuffer", <4 x float>, 1, 0, 0), i32) [[ROAttr:#[0-9]+]]
+declare <4 x float> @llvm.dx.typedBufferLoad.v4f32.tdx.TypedBuffer_v4f32_1_0_0t(target("dx.TypedBuffer", <4 x float>, 1, 0, 0), i32) #2
+
+; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn
+; CSE: declare void @llvm.dx.typedBufferStore.tdx.TypedBuffer_v4f32_1_0_0t.v4f32(target("dx.TypedBuffer", <4 x float>, 1, 0, 0), i32, <4 x float>) [[WOAttr:#[0-9]+]]
+declare void @llvm.dx.typedBufferStore.tdx.TypedBuffer_v4f32_1_0_0t.v4f32(target("dx.TypedBuffer", <4 x float>, 1, 0, 0), i32, <4 x float>) #2
+
+; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(none)
+declare target("dx.TypedBuffer", <4 x float>, 1, 0, 0) @llvm.dx.handle.fromBinding.tdx.TypedBuffer_v4f32_1_0_0t(i32, i32, i32, i32, i1) #3
+
+; CSE: attributes [[ROAttr]] = { {{.*}} memory(read) }
+; CSE: attributes [[WOAttr]] = { {{.*}} memory(write) }
+
+attributes #0 = { convergent noinline norecurse "frame-pointer"="all" "hlsl.numthreads"="8,1,1" "hlsl.shader"="compute" "no-trapping-math"="true" "stack-protector-buffer-size"="8" }
+attributes #1 = { mustprogress nofree nosync nounwind willreturn memory(none) }
+attributes #2 = { mustprogress nocallback nofree nosync nounwind willreturn }
+attributes #3 = { mustprogress nocallback nofree nosync nounwind willreturn memory(none) }
+
+!llvm.module.flags = !{!0, !1}
+!dx.valver = !{!2}
+!llvm.ident = !{!3}
+
+!0 = !{i32 1, !"wchar_size", i32 4}
+!1 = !{i32 7, !"frame-pointer", i32 2}
+!2 = !{i32 1, i32 8}
+!3 = !{!"clang version 20.0.0git (git at github.com:llvm/llvm-project.git 54dc966bd3d375d7c1604fac5fdac20989c1072a)"}
+!4 = !{!5}
+!5 = distinct !{!5, !6, !"_ZN4hlsl8RWBufferIDv4_fEixEi: %agg.result"}
+!6 = distinct !{!6, !"_ZN4hlsl8RWBufferIDv4_fEixEi"}
+!7 = !{!8, !9, i64 0}
+!8 = !{!"_ZTSN4hlsl8RWBufferIDv4_fEE", !9, i64 0}
+!9 = !{!"omnipotent char", !10, i64 0}
+!10 = !{!"Simple C++ TBAA"}
+!11 = !{!12}
+!12 = distinct !{!12, !13, !"_ZN4hlsl8RWBufferIDv4_fEixEi: %agg.result"}
+!13 = distinct !{!13, !"_ZN4hlsl8RWBufferIDv4_fEixEi"}
+!14 = !{!15}
+!15 = distinct !{!15, !16, !"_ZN4hlsl8RWBufferIDv4_fEixEi: %agg.result"}
+!16 = distinct !{!16, !"_ZN4hlsl8RWBufferIDv4_fEixEi"}
+!17 = !{!18, !9, i64 0}
+!18 = !{!"_ZTSN4hlsl8__detail18TypedResourceProxyIU9_Res_u_CTDv4_fu17__hlsl_resource_tS2_EE", !9, i64 0, !19, i64 4}
+!19 = !{!"int", !9, i64 0}
+!20 = !{!21}
+!21 = distinct !{!21, !22, !"_ZN4hlsl8__detail18TypedResourceProxyIU9_Res_u_CTDv4_fu17__hlsl_resource_tS2_EaSES2_: %agg.result"}
+!22 = distinct !{!22, !"_ZN4hlsl8__detail18TypedResourceProxyIU9_Res_u_CTDv4_fu17__hlsl_resource_tS2_EaSES2_"}
----------------
bogner wrote:

You should be able to remove all of this metadata. Most of it isn't even referenced currently.

https://github.com/llvm/llvm-project/pull/114105


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