[llvm] [DirectX] Infrastructure to collect shader flags for each function (PR #112967)

S. Bharadwaj Yadavalli via llvm-commits llvm-commits at lists.llvm.org
Mon Oct 28 13:48:50 PDT 2024


bharadwajy wrote:

> > What are the concerns?
> 
> Have a think about how many strings will be built, and how many memory allocations there'll be, every time `sort` or `lower_bound` needs to compare two elements of the vector.

Changed to compare functions by their names instead of constructing a pseudo-signature. Non-empty Function names are unique in LLVM IR.

https://github.com/llvm/llvm-project/pull/112967


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