[llvm] [SYCL][LLVM] Adding property set I/O library for SYCL (PR #110771)
Arvind Sudarsanam via llvm-commits
llvm-commits at lists.llvm.org
Wed Oct 9 14:26:57 PDT 2024
================
@@ -0,0 +1,259 @@
+//==-- PropertySetIO.h -- models a sequence of property sets and their I/O -==//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+// Models a sequence of property sets and their input and output operations.
+// TODO use Yaml as I/O engine.
+// PropertyValue set format:
+// '['<PropertyValue set name>']'
+// <property name>=<property type>'|'<property value>
+// <property name>=<property type>'|'<property value>
+// ...
+// '['<PropertyValue set name>']'
+// <property name>=<property type>'|'<property value>
+// where
+// <PropertyValue set name>, <property name> are strings
+// <property type> - string representation of the property type
+// <property value> - string representation of the property value.
+//
+// For example:
+// [Staff/Ages]
+// person1=1|20
+// person2=1|25
+// [Staff/Experience]
+// person1=1|1
+// person2=1|2
+// person3=1|12
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_SUPPORT_PROPERTYSETIO_H
+#define LLVM_SUPPORT_PROPERTYSETIO_H
+
+#include "llvm/ADT/MapVector.h"
+#include "llvm/ADT/SmallString.h"
+#include "llvm/ADT/StringRef.h"
+#include "llvm/Support/Error.h"
+#include "llvm/Support/MemoryBuffer.h"
+#include "llvm/Support/raw_ostream.h"
+#include "llvm/Support/xxhash.h"
+#include <variant>
+
+namespace llvm {
+namespace util {
+
+// Represents a property value. PropertyValue name is stored in the encompassing
+// container.
+class PropertyValue {
+public:
+ // Type of the size of the value. Value size gets serialized along with the
+ // value data in some cases for later reading at runtime, so size_t is not
+ // suitable as its size varies.
+ using SizeTy = uint64_t;
+ using byte = std::byte;
+
+ // Defines supported property types
+ enum Type { first = 0, NONE = first, UINT32, BYTE_ARRAY, last = BYTE_ARRAY };
+
+ // Translates C++ type to the corresponding type tag.
+ template <typename T> static Type getTypeTag();
+
+ // Casts from int value to a type tag.
+ static Expected<Type> getTypeTag(int T) {
+ if (T < first || T > last)
+ return createStringError(std::error_code(), "bad property type ", T);
+ return static_cast<Type>(T);
+ }
+
+ ~PropertyValue() {
+ if (std::holds_alternative<byte *>(Val)) {
+ byte *ByteArrayVal = std::get<byte *>(Val);
+ delete ByteArrayVal;
+ }
+ }
+
+ PropertyValue() = default;
+ PropertyValue(Type T) : Ty(T) {}
+
+ PropertyValue(uint32_t Val) : Ty(UINT32), Val({Val}) {}
+ PropertyValue(const byte *Data, SizeTy DataBitSize);
+ template <typename C, typename T = typename C::value_type>
+ PropertyValue(const C &Data)
+ : PropertyValue(reinterpret_cast<const byte *>(Data.data()),
+ Data.size() * sizeof(T) * /* bits in one byte */ 8) {}
+ PropertyValue(const llvm::StringRef &Str)
+ : PropertyValue(reinterpret_cast<const byte *>(Str.data()),
+ Str.size() * sizeof(char) * /* bits in one byte */ 8) {}
+ PropertyValue(const PropertyValue &P);
+ PropertyValue(PropertyValue &&P);
+
+ PropertyValue &operator=(PropertyValue &&P);
+
+ PropertyValue &operator=(const PropertyValue &P);
+
+ // get property value as unsigned 32-bit integer
+ uint32_t asUint32() const {
+ if (Ty != UINT32)
+ llvm_unreachable("must be UINT32 value");
+ return std::get<uint32_t>(Val);
+ }
+
+ // Get raw data size in bits.
+ SizeTy getByteArraySizeInBits() const {
+ if (Ty != BYTE_ARRAY)
+ llvm_unreachable("must be BYTE_ARRAY value");
+ SizeTy Res = 0;
+
+ for (size_t I = 0; I < sizeof(SizeTy); ++I) {
+ auto ByteArrayVal = std::get<byte *>(Val);
+ Res |= (SizeTy)ByteArrayVal[I] << (8 * I);
+ }
+ return Res;
+ }
+
+ // Get byte array data size in bytes.
+ SizeTy getByteArraySize() const {
+ SizeTy SizeInBits = getByteArraySizeInBits();
+ constexpr unsigned int MASK = 0x7;
+ return ((SizeInBits + MASK) & ~MASK) / 8;
+ }
+
+ // Get byte array data size in bytes, including the leading bytes encoding the
+ // size.
+ SizeTy getRawByteArraySize() const {
+ return getByteArraySize() + sizeof(SizeTy);
+ }
+
+ // Get byte array data including the leading bytes encoding the size.
+ const byte *asRawByteArray() const {
+ if (Ty != BYTE_ARRAY)
+ llvm_unreachable("must be BYTE_ARRAY value");
+ auto &ByteArrayVal = std::get<byte *>(Val);
+ return ByteArrayVal;
+ }
+
+ // Get byte array data excluding the leading bytes encoding the size.
+ const byte *asByteArray() const {
+ if (Ty != BYTE_ARRAY)
+ llvm_unreachable("must be BYTE_ARRAY value");
+
+ auto ByteArrayVal = std::get<byte *>(Val);
+ return ByteArrayVal + sizeof(SizeTy);
+ }
+
+ bool isValid() const { return getType() != NONE; }
+
+ // set property value; the 'T' type must be convertible to a property type tag
+ template <typename T> void set(T V) {
+ if (getTypeTag<T>() != Ty)
+ llvm_unreachable("invalid type tag for this operation");
+ getValueRef<T>() = V;
+ }
+
+ Type getType() const { return Ty; }
+
+ SizeTy size() const {
+ switch (Ty) {
+ case UINT32:
+ return sizeof(std::get<uint32_t>(Val));
+ case BYTE_ARRAY:
+ return getRawByteArraySize();
+ default:
+ llvm_unreachable_internal("unsupported property type");
+ }
+ }
+
+private:
+ template <typename T> T &getValueRef();
+ void copy(const PropertyValue &P);
+
+ Type Ty = NONE;
+ std::variant<uint32_t, byte *> Val;
+};
+
+/// Structure for specialization of DenseMap in PropertySetRegistry.
+struct PropertySetKeyInfo {
+ static unsigned getHashValue(const SmallString<16> &K) { return xxHash64(K); }
+
+ static SmallString<16> getEmptyKey() { return SmallString<16>(""); }
+
+ static SmallString<16> getTombstoneKey() { return SmallString<16>("_"); }
+
+ static bool isEqual(StringRef L, StringRef R) { return L == R; }
+};
+
+using PropertyMapTy = DenseMap<SmallString<16>, unsigned, PropertySetKeyInfo>;
+/// A property set. Preserves insertion order when iterating elements.
+using PropertySet = MapVector<SmallString<16>, PropertyValue, PropertyMapTy>;
+
+/// A registry of property sets. Maps a property set name to its
+/// content.
+///
+/// The order of keys is preserved and corresponds to the order of insertion.
+class PropertySetRegistry {
----------------
asudarsa wrote:
Addressed in 20a7d75fa6d3c91ea9fdf5638b898e65c76eeefa
Thanks
https://github.com/llvm/llvm-project/pull/110771
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