[llvm] e2dc50c - [docs] Update the libc++ documentation link

Nikolas Klauser via llvm-commits llvm-commits at lists.llvm.org
Tue Oct 8 23:54:47 PDT 2024


Author: Nikolas Klauser
Date: 2024-10-09T08:53:56+02:00
New Revision: e2dc50c92987e6886b1b1641ebdbe9cc53bae192

URL: https://github.com/llvm/llvm-project/commit/e2dc50c92987e6886b1b1641ebdbe9cc53bae192
DIFF: https://github.com/llvm/llvm-project/commit/e2dc50c92987e6886b1b1641ebdbe9cc53bae192.diff

LOG: [docs] Update the libc++ documentation link

The link has changed a while ago, which means that the old link is now a
404. This fixes the link to point to the correct documentation.

Added: 
    

Modified: 
    llvm/docs/CMake.rst

Removed: 
    


################################################################################
diff  --git a/llvm/docs/CMake.rst b/llvm/docs/CMake.rst
index ea73e139fae4d8..191230101c4d24 100644
--- a/llvm/docs/CMake.rst
+++ b/llvm/docs/CMake.rst
@@ -603,7 +603,7 @@ enabled sub-projects. Nearly all of these variable names begin with
   This is the correct way to build runtimes when putting together a toolchain.
   It will build the builtins separately from the other runtimes to preserve
   correct dependency ordering. If you want to build the runtimes using a system
-  compiler, see the `libc++ documentation <https://libcxx.llvm.org/BuildingLibcxx.html>`_.
+  compiler, see the `libc++ documentation <https://libcxx.llvm.org/VendorDocumentation.html>`_.
 
   .. note::
     The list should not have duplicates with ``LLVM_ENABLE_PROJECTS``.
@@ -674,8 +674,8 @@ enabled sub-projects. Nearly all of these variable names begin with
   Defaults to OFF.
 
 **LLVM_ENABLE_EXPORTED_SYMBOLS_IN_EXECUTABLES**:BOOL
-  When building executables, preserve symbol exports. Defaults to ON. 
-  You can use this option to disable exported symbols from all 
+  When building executables, preserve symbol exports. Defaults to ON.
+  You can use this option to disable exported symbols from all
   executables (Darwin Only).
 
 **LLVM_FORCE_USE_OLD_TOOLCHAIN**:BOOL


        


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