[llvm] [NewPM][CodeGen] Port VirtRegMap to NPM (PR #109936)
Christudasan Devadasan via llvm-commits
llvm-commits at lists.llvm.org
Wed Sep 25 06:33:53 PDT 2024
================
@@ -30,171 +31,210 @@ class MachineRegisterInfo;
class raw_ostream;
class TargetInstrInfo;
- class VirtRegMap : public MachineFunctionPass {
- MachineRegisterInfo *MRI = nullptr;
- const TargetInstrInfo *TII = nullptr;
- const TargetRegisterInfo *TRI = nullptr;
- MachineFunction *MF = nullptr;
-
- /// Virt2PhysMap - This is a virtual to physical register
- /// mapping. Each virtual register is required to have an entry in
- /// it; even spilled virtual registers (the register mapped to a
- /// spilled register is the temporary used to load it from the
- /// stack).
- IndexedMap<MCRegister, VirtReg2IndexFunctor> Virt2PhysMap;
+class VirtRegMap {
+ MachineRegisterInfo *MRI = nullptr;
+ const TargetInstrInfo *TII = nullptr;
+ const TargetRegisterInfo *TRI = nullptr;
+ MachineFunction *MF = nullptr;
+
+ /// Virt2PhysMap - This is a virtual to physical register
+ /// mapping. Each virtual register is required to have an entry in
+ /// it; even spilled virtual registers (the register mapped to a
+ /// spilled register is the temporary used to load it from the
+ /// stack).
+ IndexedMap<MCRegister, VirtReg2IndexFunctor> Virt2PhysMap;
+
+ /// Virt2StackSlotMap - This is virtual register to stack slot
+ /// mapping. Each spilled virtual register has an entry in it
+ /// which corresponds to the stack slot this register is spilled
+ /// at.
+ IndexedMap<int, VirtReg2IndexFunctor> Virt2StackSlotMap;
+
+ /// Virt2SplitMap - This is virtual register to splitted virtual register
+ /// mapping.
+ IndexedMap<Register, VirtReg2IndexFunctor> Virt2SplitMap;
+
+ /// Virt2ShapeMap - For X86 AMX register whose register is bound shape
+ /// information.
+ DenseMap<Register, ShapeT> Virt2ShapeMap;
+
+ /// createSpillSlot - Allocate a spill slot for RC from MFI.
+ unsigned createSpillSlot(const TargetRegisterClass *RC);
+
+public:
+ static constexpr int NO_STACK_SLOT = INT_MAX;
+
+ VirtRegMap() : Virt2StackSlotMap(NO_STACK_SLOT) {}
+ VirtRegMap(const VirtRegMap &) = delete;
+ VirtRegMap &operator=(const VirtRegMap &) = delete;
+ VirtRegMap(VirtRegMap &&) = default;
+
+ void init(MachineFunction &MF);
+
+ MachineFunction &getMachineFunction() const {
+ assert(MF && "getMachineFunction called before runOnMachineFunction");
+ return *MF;
+ }
- /// Virt2StackSlotMap - This is virtual register to stack slot
- /// mapping. Each spilled virtual register has an entry in it
- /// which corresponds to the stack slot this register is spilled
- /// at.
- IndexedMap<int, VirtReg2IndexFunctor> Virt2StackSlotMap;
+ MachineRegisterInfo &getRegInfo() const { return *MRI; }
+ const TargetRegisterInfo &getTargetRegInfo() const { return *TRI; }
- /// Virt2SplitMap - This is virtual register to splitted virtual register
- /// mapping.
- IndexedMap<Register, VirtReg2IndexFunctor> Virt2SplitMap;
+ void grow();
- /// Virt2ShapeMap - For X86 AMX register whose register is bound shape
- /// information.
- DenseMap<Register, ShapeT> Virt2ShapeMap;
+ /// returns true if the specified virtual register is
+ /// mapped to a physical register
+ bool hasPhys(Register virtReg) const { return getPhys(virtReg).isValid(); }
- /// createSpillSlot - Allocate a spill slot for RC from MFI.
- unsigned createSpillSlot(const TargetRegisterClass *RC);
+ /// returns the physical register mapped to the specified
+ /// virtual register
+ MCRegister getPhys(Register virtReg) const {
+ assert(virtReg.isVirtual());
+ return Virt2PhysMap[virtReg];
+ }
- public:
- static char ID;
+ /// creates a mapping for the specified virtual register to
+ /// the specified physical register
+ void assignVirt2Phys(Register virtReg, MCPhysReg physReg);
- static constexpr int NO_STACK_SLOT = INT_MAX;
+ bool isShapeMapEmpty() const { return Virt2ShapeMap.empty(); }
- VirtRegMap() : MachineFunctionPass(ID), Virt2StackSlotMap(NO_STACK_SLOT) {}
- VirtRegMap(const VirtRegMap &) = delete;
- VirtRegMap &operator=(const VirtRegMap &) = delete;
+ bool hasShape(Register virtReg) const {
+ return Virt2ShapeMap.contains(virtReg);
+ }
- bool runOnMachineFunction(MachineFunction &MF) override;
+ ShapeT getShape(Register virtReg) const {
+ assert(virtReg.isVirtual());
+ return Virt2ShapeMap.lookup(virtReg);
+ }
- void getAnalysisUsage(AnalysisUsage &AU) const override {
- AU.setPreservesAll();
- MachineFunctionPass::getAnalysisUsage(AU);
- }
+ void assignVirt2Shape(Register virtReg, ShapeT shape) {
+ Virt2ShapeMap[virtReg] = shape;
+ }
- MachineFunction &getMachineFunction() const {
- assert(MF && "getMachineFunction called before runOnMachineFunction");
- return *MF;
- }
+ /// clears the specified virtual register's, physical
+ /// register mapping
+ void clearVirt(Register virtReg) {
+ assert(virtReg.isVirtual());
+ assert(Virt2PhysMap[virtReg] &&
+ "attempt to clear a not assigned virtual register");
+ Virt2PhysMap[virtReg] = MCRegister();
+ }
- MachineRegisterInfo &getRegInfo() const { return *MRI; }
- const TargetRegisterInfo &getTargetRegInfo() const { return *TRI; }
+ /// clears all virtual to physical register mappings
+ void clearAllVirt() {
+ Virt2PhysMap.clear();
+ grow();
+ }
- void grow();
+ /// returns true if VirtReg is assigned to its preferred physreg.
+ bool hasPreferredPhys(Register VirtReg) const;
- /// returns true if the specified virtual register is
- /// mapped to a physical register
- bool hasPhys(Register virtReg) const { return getPhys(virtReg).isValid(); }
+ /// returns true if VirtReg has a known preferred register.
+ /// This returns false if VirtReg has a preference that is a virtual
+ /// register that hasn't been assigned yet.
+ bool hasKnownPreference(Register VirtReg) const;
- /// returns the physical register mapped to the specified
- /// virtual register
- MCRegister getPhys(Register virtReg) const {
- assert(virtReg.isVirtual());
- return Virt2PhysMap[virtReg];
+ /// records virtReg is a split live interval from SReg.
+ void setIsSplitFromReg(Register virtReg, Register SReg) {
+ Virt2SplitMap[virtReg] = SReg;
+ if (hasShape(SReg)) {
+ Virt2ShapeMap[virtReg] = getShape(SReg);
}
+ }
- /// creates a mapping for the specified virtual register to
- /// the specified physical register
- void assignVirt2Phys(Register virtReg, MCPhysReg physReg);
+ /// returns the live interval virtReg is split from.
+ Register getPreSplitReg(Register virtReg) const {
+ return Virt2SplitMap[virtReg];
+ }
- bool isShapeMapEmpty() const { return Virt2ShapeMap.empty(); }
+ /// getOriginal - Return the original virtual register that VirtReg descends
+ /// from through splitting.
+ /// A register that was not created by splitting is its own original.
+ /// This operation is idempotent.
+ Register getOriginal(Register VirtReg) const {
+ Register Orig = getPreSplitReg(VirtReg);
+ return Orig ? Orig : VirtReg;
+ }
- bool hasShape(Register virtReg) const {
- return Virt2ShapeMap.contains(virtReg);
- }
+ /// returns true if the specified virtual register is not
+ /// mapped to a stack slot or rematerialized.
+ bool isAssignedReg(Register virtReg) const {
+ if (getStackSlot(virtReg) == NO_STACK_SLOT)
+ return true;
+ // Split register can be assigned a physical register as well as a
+ // stack slot or remat id.
+ return (Virt2SplitMap[virtReg] && Virt2PhysMap[virtReg]);
+ }
- ShapeT getShape(Register virtReg) const {
- assert(virtReg.isVirtual());
- return Virt2ShapeMap.lookup(virtReg);
- }
+ /// returns the stack slot mapped to the specified virtual
+ /// register
+ int getStackSlot(Register virtReg) const {
+ assert(virtReg.isVirtual());
+ return Virt2StackSlotMap[virtReg];
+ }
- void assignVirt2Shape(Register virtReg, ShapeT shape) {
- Virt2ShapeMap[virtReg] = shape;
- }
+ /// create a mapping for the specifed virtual register to
+ /// the next available stack slot
+ int assignVirt2StackSlot(Register virtReg);
- /// clears the specified virtual register's, physical
- /// register mapping
- void clearVirt(Register virtReg) {
- assert(virtReg.isVirtual());
- assert(Virt2PhysMap[virtReg] &&
- "attempt to clear a not assigned virtual register");
- Virt2PhysMap[virtReg] = MCRegister();
- }
+ /// create a mapping for the specified virtual register to
+ /// the specified stack slot
+ void assignVirt2StackSlot(Register virtReg, int SS);
- /// clears all virtual to physical register mappings
- void clearAllVirt() {
- Virt2PhysMap.clear();
- grow();
- }
+ void print(raw_ostream &OS, const Module *M = nullptr) const;
+ void dump() const;
+};
- /// returns true if VirtReg is assigned to its preferred physreg.
- bool hasPreferredPhys(Register VirtReg) const;
+inline raw_ostream &operator<<(raw_ostream &OS, const VirtRegMap &VRM) {
+ VRM.print(OS);
+ return OS;
+}
- /// returns true if VirtReg has a known preferred register.
- /// This returns false if VirtReg has a preference that is a virtual
- /// register that hasn't been assigned yet.
- bool hasKnownPreference(Register VirtReg) const;
+class VirtRegMapWrapperPass : public MachineFunctionPass {
----------------
cdevadas wrote:
Unfortunately, most of the analysis passes when ported to NPM had ended up with PassPass in the initialize* functions. We should have followed 'WrapperLegacy' everywhere.
https://github.com/llvm/llvm-project/pull/109936
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