[llvm] [VirtRegMap] Replace a single value enum with a static constexpr member variable. NFC (PR #109010)
via llvm-commits
llvm-commits at lists.llvm.org
Tue Sep 17 09:55:57 PDT 2024
github-actions[bot] wrote:
<!--LLVM CODE FORMAT COMMENT: {clang-format}-->
:warning: C/C++ code formatter, clang-format found issues in your code. :warning:
<details>
<summary>
You can test this locally with the following command:
</summary>
``````````bash
git-clang-format --diff da46244e49b1e4b90e51635cff2134d1664841df 932075ce092e96dc5aa40afd35c011799aadc9f1 --extensions h -- llvm/include/llvm/CodeGen/VirtRegMap.h
``````````
</details>
<details>
<summary>
View the diff from clang-format here.
</summary>
``````````diff
diff --git a/llvm/include/llvm/CodeGen/VirtRegMap.h b/llvm/include/llvm/CodeGen/VirtRegMap.h
index fbd26e7da7..22043f5ca5 100644
--- a/llvm/include/llvm/CodeGen/VirtRegMap.h
+++ b/llvm/include/llvm/CodeGen/VirtRegMap.h
@@ -30,165 +30,165 @@ class MachineRegisterInfo;
class raw_ostream;
class TargetInstrInfo;
- class VirtRegMap : public MachineFunctionPass {
- MachineRegisterInfo *MRI = nullptr;
- const TargetInstrInfo *TII = nullptr;
- const TargetRegisterInfo *TRI = nullptr;
- MachineFunction *MF = nullptr;
-
- /// Virt2PhysMap - This is a virtual to physical register
- /// mapping. Each virtual register is required to have an entry in
- /// it; even spilled virtual registers (the register mapped to a
- /// spilled register is the temporary used to load it from the
- /// stack).
- IndexedMap<MCRegister, VirtReg2IndexFunctor> Virt2PhysMap;
-
- /// Virt2StackSlotMap - This is virtual register to stack slot
- /// mapping. Each spilled virtual register has an entry in it
- /// which corresponds to the stack slot this register is spilled
- /// at.
- IndexedMap<int, VirtReg2IndexFunctor> Virt2StackSlotMap;
-
- /// Virt2SplitMap - This is virtual register to splitted virtual register
- /// mapping.
- IndexedMap<Register, VirtReg2IndexFunctor> Virt2SplitMap;
-
- /// Virt2ShapeMap - For X86 AMX register whose register is bound shape
- /// information.
- DenseMap<Register, ShapeT> Virt2ShapeMap;
-
- /// createSpillSlot - Allocate a spill slot for RC from MFI.
- unsigned createSpillSlot(const TargetRegisterClass *RC);
-
- public:
- static char ID;
-
- static constexpr int NO_STACK_SLOT = (1u << 30) - 1;
-
- VirtRegMap() : MachineFunctionPass(ID), Virt2StackSlotMap(NO_STACK_SLOT) {}
- VirtRegMap(const VirtRegMap &) = delete;
- VirtRegMap &operator=(const VirtRegMap &) = delete;
-
- bool runOnMachineFunction(MachineFunction &MF) override;
-
- void getAnalysisUsage(AnalysisUsage &AU) const override {
- AU.setPreservesAll();
- MachineFunctionPass::getAnalysisUsage(AU);
- }
+class VirtRegMap : public MachineFunctionPass {
+ MachineRegisterInfo *MRI = nullptr;
+ const TargetInstrInfo *TII = nullptr;
+ const TargetRegisterInfo *TRI = nullptr;
+ MachineFunction *MF = nullptr;
+
+ /// Virt2PhysMap - This is a virtual to physical register
+ /// mapping. Each virtual register is required to have an entry in
+ /// it; even spilled virtual registers (the register mapped to a
+ /// spilled register is the temporary used to load it from the
+ /// stack).
+ IndexedMap<MCRegister, VirtReg2IndexFunctor> Virt2PhysMap;
+
+ /// Virt2StackSlotMap - This is virtual register to stack slot
+ /// mapping. Each spilled virtual register has an entry in it
+ /// which corresponds to the stack slot this register is spilled
+ /// at.
+ IndexedMap<int, VirtReg2IndexFunctor> Virt2StackSlotMap;
+
+ /// Virt2SplitMap - This is virtual register to splitted virtual register
+ /// mapping.
+ IndexedMap<Register, VirtReg2IndexFunctor> Virt2SplitMap;
+
+ /// Virt2ShapeMap - For X86 AMX register whose register is bound shape
+ /// information.
+ DenseMap<Register, ShapeT> Virt2ShapeMap;
+
+ /// createSpillSlot - Allocate a spill slot for RC from MFI.
+ unsigned createSpillSlot(const TargetRegisterClass *RC);
+
+public:
+ static char ID;
+
+ static constexpr int NO_STACK_SLOT = (1u << 30) - 1;
+
+ VirtRegMap() : MachineFunctionPass(ID), Virt2StackSlotMap(NO_STACK_SLOT) {}
+ VirtRegMap(const VirtRegMap &) = delete;
+ VirtRegMap &operator=(const VirtRegMap &) = delete;
+
+ bool runOnMachineFunction(MachineFunction &MF) override;
+
+ void getAnalysisUsage(AnalysisUsage &AU) const override {
+ AU.setPreservesAll();
+ MachineFunctionPass::getAnalysisUsage(AU);
+ }
- MachineFunction &getMachineFunction() const {
- assert(MF && "getMachineFunction called before runOnMachineFunction");
- return *MF;
- }
+ MachineFunction &getMachineFunction() const {
+ assert(MF && "getMachineFunction called before runOnMachineFunction");
+ return *MF;
+ }
- MachineRegisterInfo &getRegInfo() const { return *MRI; }
- const TargetRegisterInfo &getTargetRegInfo() const { return *TRI; }
+ MachineRegisterInfo &getRegInfo() const { return *MRI; }
+ const TargetRegisterInfo &getTargetRegInfo() const { return *TRI; }
- void grow();
+ void grow();
- /// returns true if the specified virtual register is
- /// mapped to a physical register
- bool hasPhys(Register virtReg) const { return getPhys(virtReg).isValid(); }
+ /// returns true if the specified virtual register is
+ /// mapped to a physical register
+ bool hasPhys(Register virtReg) const { return getPhys(virtReg).isValid(); }
- /// returns the physical register mapped to the specified
- /// virtual register
- MCRegister getPhys(Register virtReg) const {
- assert(virtReg.isVirtual());
- return Virt2PhysMap[virtReg];
- }
+ /// returns the physical register mapped to the specified
+ /// virtual register
+ MCRegister getPhys(Register virtReg) const {
+ assert(virtReg.isVirtual());
+ return Virt2PhysMap[virtReg];
+ }
- /// creates a mapping for the specified virtual register to
- /// the specified physical register
- void assignVirt2Phys(Register virtReg, MCPhysReg physReg);
+ /// creates a mapping for the specified virtual register to
+ /// the specified physical register
+ void assignVirt2Phys(Register virtReg, MCPhysReg physReg);
- bool isShapeMapEmpty() const { return Virt2ShapeMap.empty(); }
+ bool isShapeMapEmpty() const { return Virt2ShapeMap.empty(); }
- bool hasShape(Register virtReg) const {
- return Virt2ShapeMap.contains(virtReg);
- }
+ bool hasShape(Register virtReg) const {
+ return Virt2ShapeMap.contains(virtReg);
+ }
- ShapeT getShape(Register virtReg) const {
- assert(virtReg.isVirtual());
- return Virt2ShapeMap.lookup(virtReg);
- }
+ ShapeT getShape(Register virtReg) const {
+ assert(virtReg.isVirtual());
+ return Virt2ShapeMap.lookup(virtReg);
+ }
- void assignVirt2Shape(Register virtReg, ShapeT shape) {
- Virt2ShapeMap[virtReg] = shape;
- }
+ void assignVirt2Shape(Register virtReg, ShapeT shape) {
+ Virt2ShapeMap[virtReg] = shape;
+ }
- /// clears the specified virtual register's, physical
- /// register mapping
- void clearVirt(Register virtReg) {
- assert(virtReg.isVirtual());
- assert(Virt2PhysMap[virtReg] &&
- "attempt to clear a not assigned virtual register");
- Virt2PhysMap[virtReg] = MCRegister();
- }
+ /// clears the specified virtual register's, physical
+ /// register mapping
+ void clearVirt(Register virtReg) {
+ assert(virtReg.isVirtual());
+ assert(Virt2PhysMap[virtReg] &&
+ "attempt to clear a not assigned virtual register");
+ Virt2PhysMap[virtReg] = MCRegister();
+ }
- /// clears all virtual to physical register mappings
- void clearAllVirt() {
- Virt2PhysMap.clear();
- grow();
- }
+ /// clears all virtual to physical register mappings
+ void clearAllVirt() {
+ Virt2PhysMap.clear();
+ grow();
+ }
- /// returns true if VirtReg is assigned to its preferred physreg.
- bool hasPreferredPhys(Register VirtReg) const;
+ /// returns true if VirtReg is assigned to its preferred physreg.
+ bool hasPreferredPhys(Register VirtReg) const;
- /// returns true if VirtReg has a known preferred register.
- /// This returns false if VirtReg has a preference that is a virtual
- /// register that hasn't been assigned yet.
- bool hasKnownPreference(Register VirtReg) const;
+ /// returns true if VirtReg has a known preferred register.
+ /// This returns false if VirtReg has a preference that is a virtual
+ /// register that hasn't been assigned yet.
+ bool hasKnownPreference(Register VirtReg) const;
- /// records virtReg is a split live interval from SReg.
- void setIsSplitFromReg(Register virtReg, Register SReg) {
- Virt2SplitMap[virtReg] = SReg;
- if (hasShape(SReg)) {
- Virt2ShapeMap[virtReg] = getShape(SReg);
- }
+ /// records virtReg is a split live interval from SReg.
+ void setIsSplitFromReg(Register virtReg, Register SReg) {
+ Virt2SplitMap[virtReg] = SReg;
+ if (hasShape(SReg)) {
+ Virt2ShapeMap[virtReg] = getShape(SReg);
}
+ }
- /// returns the live interval virtReg is split from.
- Register getPreSplitReg(Register virtReg) const {
- return Virt2SplitMap[virtReg];
- }
+ /// returns the live interval virtReg is split from.
+ Register getPreSplitReg(Register virtReg) const {
+ return Virt2SplitMap[virtReg];
+ }
- /// getOriginal - Return the original virtual register that VirtReg descends
- /// from through splitting.
- /// A register that was not created by splitting is its own original.
- /// This operation is idempotent.
- Register getOriginal(Register VirtReg) const {
- Register Orig = getPreSplitReg(VirtReg);
- return Orig ? Orig : VirtReg;
- }
+ /// getOriginal - Return the original virtual register that VirtReg descends
+ /// from through splitting.
+ /// A register that was not created by splitting is its own original.
+ /// This operation is idempotent.
+ Register getOriginal(Register VirtReg) const {
+ Register Orig = getPreSplitReg(VirtReg);
+ return Orig ? Orig : VirtReg;
+ }
- /// returns true if the specified virtual register is not
- /// mapped to a stack slot or rematerialized.
- bool isAssignedReg(Register virtReg) const {
- if (getStackSlot(virtReg) == NO_STACK_SLOT)
- return true;
- // Split register can be assigned a physical register as well as a
- // stack slot or remat id.
- return (Virt2SplitMap[virtReg] && Virt2PhysMap[virtReg]);
- }
+ /// returns true if the specified virtual register is not
+ /// mapped to a stack slot or rematerialized.
+ bool isAssignedReg(Register virtReg) const {
+ if (getStackSlot(virtReg) == NO_STACK_SLOT)
+ return true;
+ // Split register can be assigned a physical register as well as a
+ // stack slot or remat id.
+ return (Virt2SplitMap[virtReg] && Virt2PhysMap[virtReg]);
+ }
- /// returns the stack slot mapped to the specified virtual
- /// register
- int getStackSlot(Register virtReg) const {
- assert(virtReg.isVirtual());
- return Virt2StackSlotMap[virtReg];
- }
+ /// returns the stack slot mapped to the specified virtual
+ /// register
+ int getStackSlot(Register virtReg) const {
+ assert(virtReg.isVirtual());
+ return Virt2StackSlotMap[virtReg];
+ }
- /// create a mapping for the specifed virtual register to
- /// the next available stack slot
- int assignVirt2StackSlot(Register virtReg);
+ /// create a mapping for the specifed virtual register to
+ /// the next available stack slot
+ int assignVirt2StackSlot(Register virtReg);
- /// create a mapping for the specified virtual register to
- /// the specified stack slot
- void assignVirt2StackSlot(Register virtReg, int SS);
+ /// create a mapping for the specified virtual register to
+ /// the specified stack slot
+ void assignVirt2StackSlot(Register virtReg, int SS);
- void print(raw_ostream &OS, const Module* M = nullptr) const override;
- void dump() const;
- };
+ void print(raw_ostream &OS, const Module *M = nullptr) const override;
+ void dump() const;
+};
inline raw_ostream &operator<<(raw_ostream &OS, const VirtRegMap &VRM) {
VRM.print(OS);
``````````
</details>
https://github.com/llvm/llvm-project/pull/109010
More information about the llvm-commits
mailing list