[llvm] [ADT] Skip destroying trivially destructible values in DenseMap (PR #106934)
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Sun Sep 1 18:47:56 PDT 2024
llvmbot wrote:
<!--LLVM PR SUMMARY COMMENT-->
@llvm/pr-subscribers-llvm-adt
Author: Kazu Hirata (kazutakahirata)
<details>
<summary>Changes</summary>
---
Full diff: https://github.com/llvm/llvm-project/pull/106934.diff
1 Files Affected:
- (modified) llvm/include/llvm/ADT/DenseMap.h (+5)
``````````diff
diff --git a/llvm/include/llvm/ADT/DenseMap.h b/llvm/include/llvm/ADT/DenseMap.h
index f71cd5b4771b75..68f3f1defc2bd0 100644
--- a/llvm/include/llvm/ADT/DenseMap.h
+++ b/llvm/include/llvm/ADT/DenseMap.h
@@ -392,6 +392,11 @@ class DenseMapBase : public DebugEpochBase {
DenseMapBase() = default;
void destroyAll() {
+ // Don't bother destroying trivially destructible stuff.
+ if constexpr (std::is_trivially_destructible_v<KeyT> &&
+ std::is_trivially_destructible_v<ValueT>)
+ return;
+
if (getNumBuckets() == 0) // Nothing to do.
return;
``````````
</details>
https://github.com/llvm/llvm-project/pull/106934
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