[llvm] [DirectX] add enum for PSV resource type/kind/flag. (PR #106227)
Justin Bogner via llvm-commits
llvm-commits at lists.llvm.org
Thu Aug 29 10:51:42 PDT 2024
================
@@ -70,18 +70,18 @@ Parts:
# CHECK-NEXT: NumThreadsZ: 2048
# CHECK-NEXT: ResourceStride: 24
# CHECK-NEXT: Resources:
-# CHECK-NEXT: - Type: 1
+# CHECK-NEXT: - Type: Sampler
# CHECK-NEXT: Space: 2
# CHECK-NEXT: LowerBound: 3
# CHECK-NEXT: UpperBound: 4
-# CHECK-NEXT: Kind: 5
-# CHECK-NEXT: Flags: 6
-# CHECK-NEXT: - Type: 128
+# CHECK-NEXT: Kind: TextureCube
+# CHECK-NEXT: Flags: 0
+# CHECK-NEXT: - Type: Invalid
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bogner wrote:
Ah, fair. Using the actual value for flags seems fine. Is that a heuristic in the yaml printer or something? I don't see any code that explicitly opts in or out of the enum value printing.
https://github.com/llvm/llvm-project/pull/106227
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