[clang] [llvm] Add normalize builtins and normalize HLSL function to DirectX and SPIR-V backend (PR #102683)
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Fri Aug 9 13:58:13 PDT 2024
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git-clang-format --diff d0fe470fd2b32de96762465fac130c13e9a1f782 fae41f3ac5befcd6890b174d9ac08487ae088a58 --extensions cpp,h -- clang/lib/CodeGen/CGBuiltin.cpp clang/lib/CodeGen/CGHLSLRuntime.h clang/lib/Headers/hlsl/hlsl_intrinsics.h clang/lib/Sema/SemaHLSL.cpp llvm/lib/Target/DirectX/DXILIntrinsicExpansion.cpp llvm/lib/Target/SPIRV/SPIRVInstructionSelector.cpp
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View the diff from clang-format here.
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diff --git a/llvm/lib/Target/SPIRV/SPIRVInstructionSelector.cpp b/llvm/lib/Target/SPIRV/SPIRVInstructionSelector.cpp
index 6e27b6c12f..c1e8ccae33 100644
--- a/llvm/lib/Target/SPIRV/SPIRVInstructionSelector.cpp
+++ b/llvm/lib/Target/SPIRV/SPIRVInstructionSelector.cpp
@@ -239,7 +239,7 @@ private:
MachineInstr &I) const;
bool selectNormalize(Register ResVReg, const SPIRVType *ResType,
- MachineInstr &I) const;
+ MachineInstr &I) const;
bool selectSpvThreadId(Register ResVReg, const SPIRVType *ResType,
MachineInstr &I) const;
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https://github.com/llvm/llvm-project/pull/102683
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