[llvm] [RISCV] Remove deleted AVL register defs from LiveInterval instr maps (PR #97011)
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Thu Jun 27 23:35:47 PDT 2024
llvmbot wrote:
<!--LLVM PR SUMMARY COMMENT-->
@llvm/pr-subscribers-backend-risc-v
Author: Luke Lau (lukel97)
<details>
<summary>Changes</summary>
When coalescing vsetvlis we might remove a use of a register AVL, which
in turn might leave the AVL def dead. When it's dead (currently limited
to just ADDIs) we delete the def, but we were forgetting to remove it
from LiveInterval's instruction map. This fixes #<!-- -->95865
I've attached the reproducer from that test case but for some reason it
needs +c to trigger the assertion, I'm not sure why.
---
Full diff: https://github.com/llvm/llvm-project/pull/97011.diff
2 Files Affected:
- (modified) llvm/lib/Target/RISCV/RISCVInsertVSETVLI.cpp (+3-1)
- (added) llvm/test/CodeGen/RISCV/rvv/pr95865.ll (+252)
``````````diff
diff --git a/llvm/lib/Target/RISCV/RISCVInsertVSETVLI.cpp b/llvm/lib/Target/RISCV/RISCVInsertVSETVLI.cpp
index 101f188374e0c..d94ca8484ced4 100644
--- a/llvm/lib/Target/RISCV/RISCVInsertVSETVLI.cpp
+++ b/llvm/lib/Target/RISCV/RISCVInsertVSETVLI.cpp
@@ -1705,8 +1705,10 @@ void RISCVInsertVSETVLI::coalesceVSETVLIs(MachineBasicBlock &MBB) const {
if (VLOpDef && TII->isAddImmediate(*VLOpDef, OldVLReg) &&
MRI->use_nodbg_empty(OldVLReg)) {
VLOpDef->eraseFromParent();
- if (LIS)
+ if (LIS) {
LIS->removeInterval(OldVLReg);
+ LIS->RemoveMachineInstrFromMaps(*VLOpDef);
+ }
}
}
MI.setDesc(NextMI->getDesc());
diff --git a/llvm/test/CodeGen/RISCV/rvv/pr95865.ll b/llvm/test/CodeGen/RISCV/rvv/pr95865.ll
new file mode 100644
index 0000000000000..3cb3c94d4e1f2
--- /dev/null
+++ b/llvm/test/CodeGen/RISCV/rvv/pr95865.ll
@@ -0,0 +1,252 @@
+; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 5
+; RUN: llc -mtriple=riscv64 -mattr=+v,+c < %s | FileCheck %s
+
+; This previously crashed when spilling a GPR because when we removed a dead
+; ADDI we weren't removing it from the LIS instruction map. Needs +c to trigger.
+
+define i32 @main(i1 %arg.1, i64 %arg.2, i1 %arg.3, i64 %arg.4, i1 %arg.5, <vscale x 4 x i1> %arg.6, i64 %arg.7, i1 %arg.8, i64 %arg.9, i32 %arg.10) vscale_range(2,2) {
+; CHECK-LABEL: main:
+; CHECK: # %bb.0: # %entry
+; CHECK-NEXT: addi sp, sp, -112
+; CHECK-NEXT: .cfi_def_cfa_offset 112
+; CHECK-NEXT: sd ra, 104(sp) # 8-byte Folded Spill
+; CHECK-NEXT: sd s0, 96(sp) # 8-byte Folded Spill
+; CHECK-NEXT: sd s1, 88(sp) # 8-byte Folded Spill
+; CHECK-NEXT: sd s2, 80(sp) # 8-byte Folded Spill
+; CHECK-NEXT: sd s3, 72(sp) # 8-byte Folded Spill
+; CHECK-NEXT: sd s4, 64(sp) # 8-byte Folded Spill
+; CHECK-NEXT: sd s5, 56(sp) # 8-byte Folded Spill
+; CHECK-NEXT: sd s6, 48(sp) # 8-byte Folded Spill
+; CHECK-NEXT: sd s7, 40(sp) # 8-byte Folded Spill
+; CHECK-NEXT: sd s8, 32(sp) # 8-byte Folded Spill
+; CHECK-NEXT: sd s9, 24(sp) # 8-byte Folded Spill
+; CHECK-NEXT: sd s10, 16(sp) # 8-byte Folded Spill
+; CHECK-NEXT: sd s11, 8(sp) # 8-byte Folded Spill
+; CHECK-NEXT: .cfi_offset ra, -8
+; CHECK-NEXT: .cfi_offset s0, -16
+; CHECK-NEXT: .cfi_offset s1, -24
+; CHECK-NEXT: .cfi_offset s2, -32
+; CHECK-NEXT: .cfi_offset s3, -40
+; CHECK-NEXT: .cfi_offset s4, -48
+; CHECK-NEXT: .cfi_offset s5, -56
+; CHECK-NEXT: .cfi_offset s6, -64
+; CHECK-NEXT: .cfi_offset s7, -72
+; CHECK-NEXT: .cfi_offset s8, -80
+; CHECK-NEXT: .cfi_offset s9, -88
+; CHECK-NEXT: .cfi_offset s10, -96
+; CHECK-NEXT: .cfi_offset s11, -104
+; CHECK-NEXT: li s2, 0
+; CHECK-NEXT: li a7, 8
+; CHECK-NEXT: li t0, 12
+; CHECK-NEXT: li s0, 4
+; CHECK-NEXT: li t1, 20
+; CHECK-NEXT: ld a1, 112(sp)
+; CHECK-NEXT: sd a1, 0(sp) # 8-byte Folded Spill
+; CHECK-NEXT: vsetivli zero, 8, e32, m2, ta, ma
+; CHECK-NEXT: vmv.v.i v8, 0
+; CHECK-NEXT: andi t3, a4, 1
+; CHECK-NEXT: li t2, 4
+; CHECK-NEXT: .LBB0_1: # %for.cond1.preheader.i
+; CHECK-NEXT: # =>This Loop Header: Depth=1
+; CHECK-NEXT: # Child Loop BB0_2 Depth 2
+; CHECK-NEXT: # Child Loop BB0_3 Depth 3
+; CHECK-NEXT: # Child Loop BB0_4 Depth 4
+; CHECK-NEXT: # Child Loop BB0_5 Depth 5
+; CHECK-NEXT: mv t4, t1
+; CHECK-NEXT: mv t5, t2
+; CHECK-NEXT: mv t6, t0
+; CHECK-NEXT: mv s3, a7
+; CHECK-NEXT: mv a6, s2
+; CHECK-NEXT: .LBB0_2: # %for.cond5.preheader.i
+; CHECK-NEXT: # Parent Loop BB0_1 Depth=1
+; CHECK-NEXT: # => This Loop Header: Depth=2
+; CHECK-NEXT: # Child Loop BB0_3 Depth 3
+; CHECK-NEXT: # Child Loop BB0_4 Depth 4
+; CHECK-NEXT: # Child Loop BB0_5 Depth 5
+; CHECK-NEXT: mv s5, t4
+; CHECK-NEXT: mv s6, t5
+; CHECK-NEXT: mv s7, t6
+; CHECK-NEXT: mv s8, s3
+; CHECK-NEXT: mv s4, a6
+; CHECK-NEXT: .LBB0_3: # %for.cond9.preheader.i
+; CHECK-NEXT: # Parent Loop BB0_1 Depth=1
+; CHECK-NEXT: # Parent Loop BB0_2 Depth=2
+; CHECK-NEXT: # => This Loop Header: Depth=3
+; CHECK-NEXT: # Child Loop BB0_4 Depth 4
+; CHECK-NEXT: # Child Loop BB0_5 Depth 5
+; CHECK-NEXT: mv s11, s5
+; CHECK-NEXT: mv a3, s6
+; CHECK-NEXT: mv ra, s7
+; CHECK-NEXT: mv a4, s8
+; CHECK-NEXT: mv s9, s4
+; CHECK-NEXT: .LBB0_4: # %vector.ph.i
+; CHECK-NEXT: # Parent Loop BB0_1 Depth=1
+; CHECK-NEXT: # Parent Loop BB0_2 Depth=2
+; CHECK-NEXT: # Parent Loop BB0_3 Depth=3
+; CHECK-NEXT: # => This Loop Header: Depth=4
+; CHECK-NEXT: # Child Loop BB0_5 Depth 5
+; CHECK-NEXT: li a5, 0
+; CHECK-NEXT: .LBB0_5: # %vector.body.i
+; CHECK-NEXT: # Parent Loop BB0_1 Depth=1
+; CHECK-NEXT: # Parent Loop BB0_2 Depth=2
+; CHECK-NEXT: # Parent Loop BB0_3 Depth=3
+; CHECK-NEXT: # Parent Loop BB0_4 Depth=4
+; CHECK-NEXT: # => This Inner Loop Header: Depth=5
+; CHECK-NEXT: addi s1, a5, 4
+; CHECK-NEXT: add a1, a4, a5
+; CHECK-NEXT: vse32.v v8, (a1), v0.t
+; CHECK-NEXT: add a5, a5, a3
+; CHECK-NEXT: vse32.v v8, (a5), v0.t
+; CHECK-NEXT: mv a5, s1
+; CHECK-NEXT: bne s1, s0, .LBB0_5
+; CHECK-NEXT: # %bb.6: # %for.cond.cleanup15.i
+; CHECK-NEXT: # in Loop: Header=BB0_4 Depth=4
+; CHECK-NEXT: addi s9, s9, 4
+; CHECK-NEXT: addi a4, a4, 4
+; CHECK-NEXT: addi ra, ra, 4
+; CHECK-NEXT: addi a3, a3, 4
+; CHECK-NEXT: andi s10, a0, 1
+; CHECK-NEXT: addi s11, s11, 4
+; CHECK-NEXT: beqz s10, .LBB0_4
+; CHECK-NEXT: # %bb.7: # %for.cond.cleanup11.i
+; CHECK-NEXT: # in Loop: Header=BB0_3 Depth=3
+; CHECK-NEXT: addi s4, s4, 4
+; CHECK-NEXT: addi s8, s8, 4
+; CHECK-NEXT: addi s7, s7, 4
+; CHECK-NEXT: addi s6, s6, 4
+; CHECK-NEXT: andi a1, a2, 1
+; CHECK-NEXT: addi s5, s5, 4
+; CHECK-NEXT: beqz a1, .LBB0_3
+; CHECK-NEXT: # %bb.8: # %for.cond.cleanup7.i
+; CHECK-NEXT: # in Loop: Header=BB0_2 Depth=2
+; CHECK-NEXT: addi a6, a6, 4
+; CHECK-NEXT: addi s3, s3, 4
+; CHECK-NEXT: addi t6, t6, 4
+; CHECK-NEXT: addi t5, t5, 4
+; CHECK-NEXT: addi t4, t4, 4
+; CHECK-NEXT: beqz t3, .LBB0_2
+; CHECK-NEXT: # %bb.9: # %for.cond.cleanup3.i
+; CHECK-NEXT: # in Loop: Header=BB0_1 Depth=1
+; CHECK-NEXT: addi s2, s2, 4
+; CHECK-NEXT: addi a7, a7, 4
+; CHECK-NEXT: addi t0, t0, 4
+; CHECK-NEXT: addi t2, t2, 4
+; CHECK-NEXT: addi t1, t1, 4
+; CHECK-NEXT: beqz a1, .LBB0_1
+; CHECK-NEXT: # %bb.10: # %l.exit
+; CHECK-NEXT: li a0, 0
+; CHECK-NEXT: jalr a0
+; CHECK-NEXT: beqz s10, .LBB0_12
+; CHECK-NEXT: .LBB0_11: # %for.body7.us.14
+; CHECK-NEXT: # =>This Inner Loop Header: Depth=1
+; CHECK-NEXT: j .LBB0_11
+; CHECK-NEXT: .LBB0_12: # %for.body7.us.19
+; CHECK-NEXT: vsetvli a0, zero, e32, m8, ta, ma
+; CHECK-NEXT: ld a0, 0(sp) # 8-byte Folded Reload
+; CHECK-NEXT: vmv.s.x v8, a0
+; CHECK-NEXT: vmv.v.i v16, 0
+; CHECK-NEXT: vsetivli zero, 2, e32, m1, tu, ma
+; CHECK-NEXT: vslideup.vi v16, v8, 1
+; CHECK-NEXT: vsetvli a0, zero, e32, m8, ta, ma
+; CHECK-NEXT: vmsne.vi v8, v16, 0
+; CHECK-NEXT: vmv.x.s a0, v8
+; CHECK-NEXT: snez a0, a0
+; CHECK-NEXT: sb a0, 0(zero)
+; CHECK-NEXT: li a0, 0
+; CHECK-NEXT: ld ra, 104(sp) # 8-byte Folded Reload
+; CHECK-NEXT: ld s0, 96(sp) # 8-byte Folded Reload
+; CHECK-NEXT: ld s1, 88(sp) # 8-byte Folded Reload
+; CHECK-NEXT: ld s2, 80(sp) # 8-byte Folded Reload
+; CHECK-NEXT: ld s3, 72(sp) # 8-byte Folded Reload
+; CHECK-NEXT: ld s4, 64(sp) # 8-byte Folded Reload
+; CHECK-NEXT: ld s5, 56(sp) # 8-byte Folded Reload
+; CHECK-NEXT: ld s6, 48(sp) # 8-byte Folded Reload
+; CHECK-NEXT: ld s7, 40(sp) # 8-byte Folded Reload
+; CHECK-NEXT: ld s8, 32(sp) # 8-byte Folded Reload
+; CHECK-NEXT: ld s9, 24(sp) # 8-byte Folded Reload
+; CHECK-NEXT: ld s10, 16(sp) # 8-byte Folded Reload
+; CHECK-NEXT: ld s11, 8(sp) # 8-byte Folded Reload
+; CHECK-NEXT: addi sp, sp, 112
+; CHECK-NEXT: ret
+entry:
+ %0 = tail call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
+ br label %for.cond1.preheader.i
+
+for.cond1.preheader.i: ; preds = %for.cond.cleanup3.i, %entry
+ %arg.21 = phi i64 [ 0, %entry ], [ %indvars.iv.next74.i, %for.cond.cleanup3.i ]
+ br label %for.cond5.preheader.i
+
+for.cond5.preheader.i: ; preds = %for.cond.cleanup7.i, %for.cond1.preheader.i
+ %arg.42 = phi i64 [ 0, %for.cond1.preheader.i ], [ %indvars.iv.next70.i, %for.cond.cleanup7.i ]
+ %1 = add i64 %arg.42, %arg.21
+ br label %for.cond9.preheader.i
+
+for.cond.cleanup3.i: ; preds = %for.cond.cleanup7.i
+ %indvars.iv.next74.i = add i64 %arg.21, 1
+ br i1 %arg.3, label %l.exit, label %for.cond1.preheader.i
+
+for.cond9.preheader.i: ; preds = %for.cond.cleanup11.i, %for.cond5.preheader.i
+ %arg.74 = phi i64 [ 0, %for.cond5.preheader.i ], [ %indvars.iv.next66.i, %for.cond.cleanup11.i ]
+ %2 = add i64 %1, %arg.74
+ br label %vector.ph.i
+
+for.cond.cleanup7.i: ; preds = %for.cond.cleanup11.i
+ %indvars.iv.next70.i = add i64 %arg.42, 1
+ br i1 %arg.5, label %for.cond.cleanup3.i, label %for.cond5.preheader.i
+
+vector.ph.i: ; preds = %for.cond.cleanup15.i, %for.cond9.preheader.i
+ %arg.96 = phi i64 [ 0, %for.cond9.preheader.i ], [ %indvars.iv.next62.i, %for.cond.cleanup15.i ]
+ %3 = add i64 %2, %arg.96
+ %broadcast.splatinsert.i = insertelement <vscale x 4 x i64> zeroinitializer, i64 %3, i64 0
+ %broadcast.splat.i = shufflevector <vscale x 4 x i64> %broadcast.splatinsert.i, <vscale x 4 x i64> zeroinitializer, <vscale x 4 x i32> zeroinitializer
+ br label %vector.body.i
+
+vector.body.i: ; preds = %vector.body.i, %vector.ph.i
+ %index.i = phi i64 [ 0, %vector.ph.i ], [ %index.next.i, %vector.body.i ]
+ %vec.ind.i = phi <vscale x 4 x i64> [ %0, %vector.ph.i ], [ %6, %vector.body.i ]
+ %4 = add <vscale x 4 x i64> %vec.ind.i, %broadcast.splat.i
+ %5 = getelementptr [6 x i32], ptr null, i64 0, <vscale x 4 x i64> %4
+ tail call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> zeroinitializer, <vscale x 4 x ptr> %5, i32 4, <vscale x 4 x i1> zeroinitializer)
+ %6 = add <vscale x 4 x i64> %vec.ind.i, shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+ %7 = getelementptr [6 x i32], ptr null, i64 0, <vscale x 4 x i64> %6
+ tail call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> zeroinitializer, <vscale x 4 x ptr> %7, i32 4, <vscale x 4 x i1> zeroinitializer)
+ %arg.100 = add <vscale x 4 x i64> %4, shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 2, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+ %arg.101 = getelementptr [6 x i32], ptr null, i64 0, <vscale x 4 x i64> %arg.100
+ tail call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> zeroinitializer, <vscale x 4 x ptr> %arg.101, i32 4, <vscale x 4 x i1> %arg.6)
+ %arg.102 = add <vscale x 4 x i64> %4, shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 3, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+ %arg.103 = getelementptr [6 x i32], ptr null, i64 0, <vscale x 4 x i64> %arg.102
+ tail call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> zeroinitializer, <vscale x 4 x ptr> %arg.103, i32 4, <vscale x 4 x i1> zeroinitializer)
+ %arg.104 = add <vscale x 4 x i64> %4, shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+ %arg.105 = getelementptr [6 x i32], ptr null, i64 0, <vscale x 4 x i64> %arg.104
+ tail call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> zeroinitializer, <vscale x 4 x ptr> %arg.105, i32 4, <vscale x 4 x i1> %arg.6)
+ %arg.106 = add <vscale x 4 x i64> %4, shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 5, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+ %arg.107 = getelementptr [6 x i32], ptr null, i64 0, <vscale x 4 x i64> %arg.106
+ tail call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> zeroinitializer, <vscale x 4 x ptr> %arg.107, i32 4, <vscale x 4 x i1> zeroinitializer)
+ %index.next.i = add i64 %index.i, 1
+ %arg.108 = icmp eq i64 %index.i, 0
+ br i1 %arg.108, label %for.cond.cleanup15.i, label %vector.body.i
+
+for.cond.cleanup11.i: ; preds = %for.cond.cleanup15.i
+ %indvars.iv.next66.i = add i64 %arg.74, 1
+ br i1 %arg.3, label %for.cond.cleanup7.i, label %for.cond9.preheader.i
+
+for.cond.cleanup15.i: ; preds = %vector.body.i
+ %indvars.iv.next62.i = add i64 %arg.96, 1
+ br i1 %arg.1, label %for.cond.cleanup11.i, label %vector.ph.i
+
+l.exit: ; preds = %for.cond.cleanup3.i
+ tail call void null()
+ br i1 %arg.1, label %for.body7.us.14, label %for.body7.us.19
+
+for.body7.us.14: ; preds = %for.body7.us.14, %l.exit
+ br label %for.body7.us.14
+
+for.body7.us.19: ; preds = %l.exit
+ %arg.109 = insertelement <32 x i32> zeroinitializer, i32 %arg.10, i64 1
+ %8 = icmp ne <32 x i32> %arg.109, zeroinitializer
+ %9 = bitcast <32 x i1> %8 to i32
+ %op.rdx13 = icmp ne i32 %9, 0
+ %op.rdx = zext i1 %op.rdx13 to i8
+ store i8 %op.rdx, ptr null, align 1
+ ret i32 0
+}
``````````
</details>
https://github.com/llvm/llvm-project/pull/97011
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