[llvm] 2e0ddfc - [DirectX][docs] Expand DXILArchitecture documentation (#84077)

via llvm-commits llvm-commits at lists.llvm.org
Fri Mar 8 09:44:34 PST 2024


Author: Chris B
Date: 2024-03-08T11:44:31-06:00
New Revision: 2e0ddfc1638597e0d08fb028fdd6754387732107

URL: https://github.com/llvm/llvm-project/commit/2e0ddfc1638597e0d08fb028fdd6754387732107
DIFF: https://github.com/llvm/llvm-project/commit/2e0ddfc1638597e0d08fb028fdd6754387732107.diff

LOG: [DirectX][docs] Expand DXILArchitecture documentation (#84077)

This just seeks to give a high level overview of the current state of
the DirectX backend. It doesn't go in too deep, but should be a starting
point for further documentation.

---------

Co-authored-by: S. Bharadwaj Yadavalli <Bharadwaj.Yadavalli at microsoft.com>

Added: 
    

Modified: 
    llvm/docs/DirectX/DXILArchitecture.rst

Removed: 
    


################################################################################
diff  --git a/llvm/docs/DirectX/DXILArchitecture.rst b/llvm/docs/DirectX/DXILArchitecture.rst
index f47db5413631c5..d6712bea4f7712 100644
--- a/llvm/docs/DirectX/DXILArchitecture.rst
+++ b/llvm/docs/DirectX/DXILArchitecture.rst
@@ -89,6 +89,52 @@ leverage LLVM's current bitcode libraries to do a lot of the work, but
 it's possible that at some point in the future it will need to be
 completely separate as modern LLVM bitcode evolves.
 
+DirectX Backend Flow
+--------------------
+
+The code generation flow for DXIL is broken into a series of passes. The passes
+are grouped into two flows:
+
+#. Generating DXIL IR.
+#. Generating DXIL Binary.
+
+The passes to generate DXIL IR follow the flow:
+
+  DXILOpLowering -> DXILPrepare -> DXILTranslateMetadata
+
+Each of these passes has a defined responsibility:
+
+#. DXILOpLowering translates LLVM intrinsic calls to dx.op calls.
+#. DXILPrepare transforms the DXIL IR to be compatible with LLVM 3.7, and
+   inserts bitcasts to allow typed pointers to be inserted.
+#. DXILTranslateMetadata emits the DXIL Metadata structures.
+
+The passes to encode DXIL to binary in the DX Container follow the flow:
+
+  DXILEmbedder -> DXContainerGlobals -> AsmPrinter
+
+Each of these passes have the following defined responsibilities:
+
+#. DXILEmbedder runs the DXIL bitcode writer to generate a bitcode stream and
+   embeds the binary data inside a global in the original module.
+#. DXContainerGlobals generates binary data globals for the other DX Container
+   parts based on computed analysis passes.
+#. AsmPrinter is the standard LLVM infrastructure for emitting object files.
+
+When emitting DXIL into a DX Container file the MC layer is used in a similar
+way to how the Clang ``-fembed-bitcode`` option operates. The DX Container
+object writer knows how to construct the headers and structural fields of the
+container, and reads global variables from the module to fill in the remaining
+part data.
+
+DirectX Container
+-----------------
+
+The DirectX container format is treated in LLVM as an object file format.
+Reading is implemented between the BinaryFormat and Object libraries, and
+writing is implemented in the MC layer. Additional testing and inspection
+support are implemented in the ObjectYAML library and tools.
+
 Testing
 =======
 


        


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