[llvm] [DirectX] Add DXIL_MODULE_FLAG for ShaderFlags. (PR #83217)
Xiang Li via llvm-commits
llvm-commits at lists.llvm.org
Wed Mar 6 12:44:27 PST 2024
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@@ -29,23 +28,35 @@ class GlobalVariable;
namespace dxil {
struct ComputedShaderFlags {
-#define SHADER_FEATURE_FLAG(bit, FlagName, Str) bool FlagName : 1;
+#define SHADER_FEATURE_FLAG(Bit, DxilModuleBit, FlagName, Str) \
+ bool FlagName : 1;
+#define DXIL_MODULE_FLAG(Bit, FlagName, Str) bool FlagName : 1;
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python3kgae wrote:
Updated
https://github.com/llvm/llvm-project/pull/83217
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