[llvm] [DirectX] Add DXIL_MODULE_FLAG for ShaderFlags. (PR #83217)

Greg Roth via llvm-commits llvm-commits at lists.llvm.org
Mon Mar 4 13:16:26 PST 2024


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@@ -29,23 +28,35 @@ class GlobalVariable;
 namespace dxil {
 
 struct ComputedShaderFlags {
-#define SHADER_FEATURE_FLAG(bit, FlagName, Str) bool FlagName : 1;
+#define SHADER_FEATURE_FLAG(bit, DxilModuleBit, FlagName, Str)                 \
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pow2clk wrote:

The name of this parameter changes here, which is a little confusing

https://github.com/llvm/llvm-project/pull/83217


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