[llvm] [SLP] Initial vectorization of non-power-of-2 ops. (PR #77790)
Florian Hahn via llvm-commits
llvm-commits at lists.llvm.org
Fri Jan 26 13:57:44 PST 2024
https://github.com/fhahn updated https://github.com/llvm/llvm-project/pull/77790
>From 497681ff637ef34f5897a04a091382989f910f2d Mon Sep 17 00:00:00 2001
From: Florian Hahn <flo at fhahn.com>
Date: Thu, 11 Jan 2024 15:48:08 +0000
Subject: [PATCH 1/2] [SLP] Initial vectorization of non-power-of-2 ops.
This patch enables vectorization for non-power-of-2 VFs. Initially only
VFs where adding 1 makes the VF a power-of-of-2, i.e. we can still make
relatively effective use of the vectors.
It relies on the existing target cost-models to return accurate costs for
non-power-of-2 vectors. I checked mostly AArch64 and X86 and
there the costs seem reasonable for the costs I checked, although
I expect there will be a need to refine both the cost-models and lowering
to make most effective use of non-power-of-2 SLP vectorization.
Note that re-ordering and shuffling is not implemented for nodes
requiring padding yet to keep the initial implementation simpler.
The feature is guarded by a new flag, off by defaul for now.
---
.../Transforms/Vectorize/SLPVectorizer.cpp | 108 +++++-
.../SLPVectorizer/AArch64/vec15-base.ll | 70 ++--
.../SLPVectorizer/AArch64/vec3-base.ll | 247 +++++++++----
.../SLPVectorizer/AArch64/vec3-calls.ll | 3 +-
.../AArch64/vec3-reorder-reshuffle.ll | 305 +++++++++++++---
.../Transforms/SLPVectorizer/X86/odd_store.ll | 66 ++--
.../X86/vect_copyable_in_binops.ll | 343 ++++++++++--------
7 files changed, 801 insertions(+), 341 deletions(-)
diff --git a/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp b/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
index 7ecf3b244ad2b6b..4ca4a86b18f5662 100644
--- a/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
+++ b/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
@@ -179,6 +179,10 @@ static cl::opt<bool>
ViewSLPTree("view-slp-tree", cl::Hidden,
cl::desc("Display the SLP trees with Graphviz"));
+static cl::opt<bool> VectorizeNonPowerOf2(
+ "slp-vectorize-non-power-of-2", cl::init(false), cl::Hidden,
+ cl::desc("Try to vectorize with non-power-of-2 with number of elements."));
+
// Limit the number of alias checks. The limit is chosen so that
// it has no negative effect on the llvm benchmarks.
static const unsigned AliasedCheckLimit = 10;
@@ -2733,6 +2737,9 @@ class BoUpSLP {
SmallVectorImpl<Value *> *OpScalars = nullptr,
SmallVectorImpl<Value *> *AltScalars = nullptr) const;
+ /// Return the number of padding lanes (containg poison) for this node.
+ bool isNonPowOf2Vec() const { return !isPowerOf2_32(Scalars.size()); }
+
#ifndef NDEBUG
/// Debug printer.
LLVM_DUMP_METHOD void dump() const {
@@ -2891,9 +2898,13 @@ class BoUpSLP {
ValueToGatherNodes.try_emplace(V).first->getSecond().insert(Last);
}
- if (UserTreeIdx.UserTE)
+ if (UserTreeIdx.UserTE) {
Last->UserTreeIndices.push_back(UserTreeIdx);
-
+ if (!isPowerOf2_32(Last->Scalars.size())) {
+ assert((Last->ReorderIndices.empty()) &&
+ "Reodering isn't implemented for nodes with padding yet");
+ }
+ }
return Last;
}
@@ -3904,6 +3915,9 @@ static LoadsState canVectorizeLoads(ArrayRef<Value *> VL, const Value *VL0,
Order.clear();
// Check the order of pointer operands or that all pointers are the same.
bool IsSorted = sortPtrAccesses(PointerOps, ScalarTy, DL, SE, Order);
+ if (!Order.empty() && !isPowerOf2_32(VL.size()))
+ return LoadsState::Gather;
+
if (IsSorted || all_of(PointerOps, [&](Value *P) {
return arePointersCompatible(P, PointerOps.front(), TLI);
})) {
@@ -4593,6 +4607,10 @@ bool BoUpSLP::canReorderOperands(
TreeEntry *UserTE, SmallVectorImpl<std::pair<unsigned, TreeEntry *>> &Edges,
ArrayRef<TreeEntry *> ReorderableGathers,
SmallVectorImpl<TreeEntry *> &GatherOps) {
+ // Reordering isn't implemented for nodes with padding yet.
+ if (UserTE->isNonPowOf2Vec())
+ return false;
+
for (unsigned I = 0, E = UserTE->getNumOperands(); I < E; ++I) {
if (any_of(Edges, [I](const std::pair<unsigned, TreeEntry *> &OpData) {
return OpData.first == I &&
@@ -4771,6 +4789,9 @@ void BoUpSLP::reorderBottomToTop(bool IgnoreReorder) {
auto Res = OrdersUses.insert(std::make_pair(OrdersType(), 0));
const auto &&AllowsReordering = [IgnoreReorder, &GathersToOrders](
const TreeEntry *TE) {
+ // Reordering for nodes with padding not implemented yet.
+ if (TE->isNonPowOf2Vec())
+ return false;
if (!TE->ReorderIndices.empty() || !TE->ReuseShuffleIndices.empty() ||
(TE->State == TreeEntry::Vectorize && TE->isAltShuffle()) ||
(IgnoreReorder && TE->Idx == 0))
@@ -5609,6 +5630,12 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
if (PWSz == VL.size()) {
ReuseShuffleIndicies.clear();
} else {
+ if (UserTreeIdx.UserTE && UserTreeIdx.UserTE->isNonPowOf2Vec()) {
+ LLVM_DEBUG(dbgs() << "SLP: Reshuffling scalars not yet supported "
+ "for nodes with padding.\n");
+ newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx);
+ return false;
+ }
NonUniqueValueVL.assign(UniqueValues.begin(), UniqueValues.end());
NonUniqueValueVL.append(PWSz - UniqueValues.size(),
UniqueValues.back());
@@ -5620,6 +5647,12 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx);
return false;
}
+ if (UserTreeIdx.UserTE && UserTreeIdx.UserTE->isNonPowOf2Vec()) {
+ LLVM_DEBUG(dbgs() << "SLP: Reshuffling scalars not yet supported for "
+ "nodes with padding.\n");
+ newTreeEntry(VL, std::nullopt /*not vectorized*/, S, UserTreeIdx);
+ return false;
+ }
VL = UniqueValues;
}
return true;
@@ -6376,6 +6409,10 @@ unsigned BoUpSLP::canMapToVector(Type *T) const {
bool BoUpSLP::canReuseExtract(ArrayRef<Value *> VL, Value *OpValue,
SmallVectorImpl<unsigned> &CurrentOrder,
bool ResizeAllowed) const {
+ // TODO: Reusing extracts is not supported yet for non-power-of-2 ops.
+ if (!isPowerOf2_32(VL.size()))
+ return false;
+
const auto *It = find_if(VL, [](Value *V) {
return isa<ExtractElementInst, ExtractValueInst>(V);
});
@@ -6987,6 +7024,17 @@ class BoUpSLP::ShuffleCostEstimator : public BaseShuffleAnalysis {
auto *VecTy = FixedVectorType::get(VL.front()->getType(), VL.size());
InstructionCost GatherCost = 0;
SmallVector<Value *> Gathers(VL.begin(), VL.end());
+ auto ComputeGatherCost = [&]() {
+ return all_of(Gathers, UndefValue::classof)
+ ? TTI::TCC_Free
+ : R.getGatherCost(Gathers, !Root && VL.equals(Gathers));
+ };
+
+ // TODO: Only full gather is supported for non-power-of-2 operations for
+ // now.
+ if (!isPowerOf2_32(VL.size()))
+ return ComputeGatherCost();
+
// Improve gather cost for gather of loads, if we can group some of the
// loads into vector loads.
InstructionsState S = getSameOpcode(VL, *R.TLI);
@@ -9736,6 +9784,9 @@ BoUpSLP::isGatherShuffledEntry(
// No need to check for the topmost gather node.
if (TE == VectorizableTree.front().get())
return {};
+ // Gathering for nodes with padding is not implemented yet.
+ if (TE->isNonPowOf2Vec())
+ return {};
Mask.assign(VL.size(), PoisonMaskElem);
assert(TE->UserTreeIndices.size() == 1 &&
"Expected only single user of the gather node.");
@@ -10527,7 +10578,6 @@ Value *BoUpSLP::vectorizeOperand(TreeEntry *E, unsigned NodeIdx,
SmallVector<int> Mask(E->ReorderIndices.begin(), E->ReorderIndices.end());
reorderScalars(VL, Mask);
}
- const unsigned VF = VL.size();
InstructionsState S = getSameOpcode(VL, *TLI);
// Special processing for GEPs bundle, which may include non-gep values.
if (!S.getOpcode() && VL.front()->getType()->isPointerTy()) {
@@ -10569,6 +10619,7 @@ Value *BoUpSLP::vectorizeOperand(TreeEntry *E, unsigned NodeIdx,
ShuffleBuilder.add(V, Mask);
return ShuffleBuilder.finalize(std::nullopt);
};
+ const unsigned VF = VL.size();
Value *V = vectorizeTree(VE, PostponedPHIs);
if (VF != cast<FixedVectorType>(V->getType())->getNumElements()) {
if (!VE->ReuseShuffleIndices.empty()) {
@@ -10648,7 +10699,16 @@ Value *BoUpSLP::vectorizeOperand(TreeEntry *E, unsigned NodeIdx,
template <typename BVTy, typename ResTy, typename... Args>
ResTy BoUpSLP::processBuildVector(const TreeEntry *E, Args &...Params) {
assert(E->State == TreeEntry::NeedToGather && "Expected gather node.");
+
unsigned VF = E->getVectorFactor();
+ BVTy ShuffleBuilder(Params...);
+ if (E->isNonPowOf2Vec()) {
+ Value *BV = ShuffleBuilder.gather(E->Scalars);
+ SmallVector<int> Mask(VF, PoisonMaskElem);
+ std::iota(Mask.begin(), Mask.begin() + E->Scalars.size(), 0);
+ ShuffleBuilder.add(BV, Mask);
+ return ShuffleBuilder.finalize(E->ReuseShuffleIndices);
+ }
bool NeedFreeze = false;
SmallVector<int> ReuseShuffleIndicies(E->ReuseShuffleIndices.begin(),
@@ -10694,7 +10754,6 @@ ResTy BoUpSLP::processBuildVector(const TreeEntry *E, Args &...Params) {
}
return true;
};
- BVTy ShuffleBuilder(Params...);
ResTy Res = ResTy();
SmallVector<int> Mask;
SmallVector<int> ExtractMask(GatheredScalars.size(), PoisonMaskElem);
@@ -13458,8 +13517,13 @@ bool SLPVectorizerPass::vectorizeStoreChain(ArrayRef<Value *> Chain, BoUpSLP &R,
const unsigned Sz = R.getVectorElementSize(Chain[0]);
unsigned VF = Chain.size();
- if (!isPowerOf2_32(Sz) || !isPowerOf2_32(VF) || VF < 2 || VF < MinVF)
- return false;
+ if (!isPowerOf2_32(Sz) || !isPowerOf2_32(VF) || VF < 2 || VF < MinVF) {
+ // Check if vectorizing with a non-power-of-2 VF should be considered. At
+ // the moment, only consider cases where VF + 1 is a power-of-2, i.e. almost
+ // all vector lanes are used.
+ if (!VectorizeNonPowerOf2 || (VF < MinVF && VF + 1 != MinVF))
+ return false;
+ }
LLVM_DEBUG(dbgs() << "SLP: Analyzing " << VF << " stores at offset " << Idx
<< "\n");
@@ -13555,9 +13619,39 @@ bool SLPVectorizerPass::vectorizeStores(ArrayRef<StoreInst *> Stores,
<< "MinVF (" << MinVF << ")\n");
}
+ unsigned StartIdx = 0;
+ if (VectorizeNonPowerOf2) {
+ // Try vectorizing with a non-power-of-2 VF. At the moment, only
+ // consider cases where VF + 1 is a power-of-2, i.e. almost all vector
+ // lanes are used.
+ unsigned CandVF = Operands.size() + 1;
+ if (isPowerOf2_32(CandVF) && CandVF <= MaxVF) {
+ assert(
+ all_of(
+ Operands,
+ [&](Value *V) {
+ return cast<StoreInst>(V)->getValueOperand()->getType() ==
+ cast<StoreInst>(Operands.front())
+ ->getValueOperand()
+ ->getType();
+ }) &&
+ "Expected all operands of same type.");
+ if (!VectorizedStores.count(Operands.front()) &&
+ !VectorizedStores.count(Operands.back()) &&
+ TriedSequences
+ .insert(std::make_pair(Operands.front(), Operands.back()))
+ .second &&
+ vectorizeStoreChain(Operands, R, Operands.size(), MinVF)) {
+ // Mark the vectorized stores so that we don't vectorize them again.
+ VectorizedStores.insert(Operands.begin(), Operands.end());
+ Changed = true;
+ StartIdx += Operands.size();
+ }
+ }
+ }
+
// FIXME: Is division-by-2 the correct step? Should we assert that the
// register size is a power-of-2?
- unsigned StartIdx = 0;
for (unsigned Size = MaxVF; Size >= MinVF; Size /= 2) {
for (unsigned Cnt = StartIdx, E = Operands.size(); Cnt + Size <= E;) {
ArrayRef<Value *> Slice = ArrayRef(Operands).slice(Cnt, Size);
diff --git a/llvm/test/Transforms/SLPVectorizer/AArch64/vec15-base.ll b/llvm/test/Transforms/SLPVectorizer/AArch64/vec15-base.ll
index b9e959d50befddb..7b27489782fc469 100644
--- a/llvm/test/Transforms/SLPVectorizer/AArch64/vec15-base.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AArch64/vec15-base.ll
@@ -1,35 +1,45 @@
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --version 4
-; RUN: opt -passes=slp-vectorizer -mtriple=arm64-apple-ios -S %s | FileCheck %s
+; RUN: opt -passes=slp-vectorizer -slp-vectorize-non-power-of-2 -mtriple=arm64-apple-ios -S %s | FileCheck --check-prefixes=NON-POW2 %s
+; RUN: opt -passes=slp-vectorizer -slp-vectorize-non-power-of-2=false -mtriple=arm64-apple-ios -S %s | FileCheck --check-prefixes=POW2-ONLY %s
define void @v15_load_i8_mul_by_constant_store(ptr %src, ptr noalias %dst) {
-; CHECK-LABEL: define void @v15_load_i8_mul_by_constant_store(
-; CHECK-SAME: ptr [[SRC:%.*]], ptr noalias [[DST:%.*]]) {
-; CHECK-NEXT: entry:
-; CHECK-NEXT: [[GEP_SRC_0:%.*]] = getelementptr inbounds i8, ptr [[SRC]], i8 0
-; CHECK-NEXT: [[TMP0:%.*]] = load <8 x i8>, ptr [[GEP_SRC_0]], align 4
-; CHECK-NEXT: [[TMP1:%.*]] = mul nsw <8 x i8> [[TMP0]], <i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10>
-; CHECK-NEXT: store <8 x i8> [[TMP1]], ptr [[DST]], align 1
-; CHECK-NEXT: [[GEP_SRC_8:%.*]] = getelementptr inbounds i8, ptr [[SRC]], i8 8
-; CHECK-NEXT: [[DST_8:%.*]] = getelementptr i8, ptr [[DST]], i8 8
-; CHECK-NEXT: [[TMP2:%.*]] = load <4 x i8>, ptr [[GEP_SRC_8]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = mul nsw <4 x i8> [[TMP2]], <i8 10, i8 10, i8 10, i8 10>
-; CHECK-NEXT: store <4 x i8> [[TMP3]], ptr [[DST_8]], align 1
-; CHECK-NEXT: [[GEP_SRC_12:%.*]] = getelementptr inbounds i8, ptr [[SRC]], i8 12
-; CHECK-NEXT: [[L_SRC_12:%.*]] = load i8, ptr [[GEP_SRC_12]], align 4
-; CHECK-NEXT: [[MUL_12:%.*]] = mul nsw i8 [[L_SRC_12]], 10
-; CHECK-NEXT: [[DST_12:%.*]] = getelementptr i8, ptr [[DST]], i8 12
-; CHECK-NEXT: store i8 [[MUL_12]], ptr [[DST_12]], align 1
-; CHECK-NEXT: [[GEP_SRC_13:%.*]] = getelementptr inbounds i8, ptr [[SRC]], i8 13
-; CHECK-NEXT: [[L_SRC_13:%.*]] = load i8, ptr [[GEP_SRC_13]], align 4
-; CHECK-NEXT: [[MUL_13:%.*]] = mul nsw i8 [[L_SRC_13]], 10
-; CHECK-NEXT: [[DST_13:%.*]] = getelementptr i8, ptr [[DST]], i8 13
-; CHECK-NEXT: store i8 [[MUL_13]], ptr [[DST_13]], align 1
-; CHECK-NEXT: [[GEP_SRC_14:%.*]] = getelementptr inbounds i8, ptr [[SRC]], i8 14
-; CHECK-NEXT: [[L_SRC_14:%.*]] = load i8, ptr [[GEP_SRC_14]], align 4
-; CHECK-NEXT: [[MUL_14:%.*]] = mul nsw i8 [[L_SRC_14]], 10
-; CHECK-NEXT: [[DST_14:%.*]] = getelementptr i8, ptr [[DST]], i8 14
-; CHECK-NEXT: store i8 [[MUL_14]], ptr [[DST_14]], align 1
-; CHECK-NEXT: ret void
+; NON-POW2-LABEL: define void @v15_load_i8_mul_by_constant_store(
+; NON-POW2-SAME: ptr [[SRC:%.*]], ptr noalias [[DST:%.*]]) {
+; NON-POW2-NEXT: entry:
+; NON-POW2-NEXT: [[GEP_SRC_0:%.*]] = getelementptr inbounds i8, ptr [[SRC]], i8 0
+; NON-POW2-NEXT: [[TMP0:%.*]] = load <15 x i8>, ptr [[GEP_SRC_0]], align 4
+; NON-POW2-NEXT: [[TMP1:%.*]] = mul nsw <15 x i8> [[TMP0]], <i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10>
+; NON-POW2-NEXT: store <15 x i8> [[TMP1]], ptr [[DST]], align 1
+; NON-POW2-NEXT: ret void
+;
+; POW2-ONLY-LABEL: define void @v15_load_i8_mul_by_constant_store(
+; POW2-ONLY-SAME: ptr [[SRC:%.*]], ptr noalias [[DST:%.*]]) {
+; POW2-ONLY-NEXT: entry:
+; POW2-ONLY-NEXT: [[GEP_SRC_0:%.*]] = getelementptr inbounds i8, ptr [[SRC]], i8 0
+; POW2-ONLY-NEXT: [[TMP0:%.*]] = load <8 x i8>, ptr [[GEP_SRC_0]], align 4
+; POW2-ONLY-NEXT: [[TMP1:%.*]] = mul nsw <8 x i8> [[TMP0]], <i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10>
+; POW2-ONLY-NEXT: store <8 x i8> [[TMP1]], ptr [[DST]], align 1
+; POW2-ONLY-NEXT: [[GEP_SRC_8:%.*]] = getelementptr inbounds i8, ptr [[SRC]], i8 8
+; POW2-ONLY-NEXT: [[DST_8:%.*]] = getelementptr i8, ptr [[DST]], i8 8
+; POW2-ONLY-NEXT: [[TMP2:%.*]] = load <4 x i8>, ptr [[GEP_SRC_8]], align 4
+; POW2-ONLY-NEXT: [[TMP3:%.*]] = mul nsw <4 x i8> [[TMP2]], <i8 10, i8 10, i8 10, i8 10>
+; POW2-ONLY-NEXT: store <4 x i8> [[TMP3]], ptr [[DST_8]], align 1
+; POW2-ONLY-NEXT: [[GEP_SRC_12:%.*]] = getelementptr inbounds i8, ptr [[SRC]], i8 12
+; POW2-ONLY-NEXT: [[L_SRC_12:%.*]] = load i8, ptr [[GEP_SRC_12]], align 4
+; POW2-ONLY-NEXT: [[MUL_12:%.*]] = mul nsw i8 [[L_SRC_12]], 10
+; POW2-ONLY-NEXT: [[DST_12:%.*]] = getelementptr i8, ptr [[DST]], i8 12
+; POW2-ONLY-NEXT: store i8 [[MUL_12]], ptr [[DST_12]], align 1
+; POW2-ONLY-NEXT: [[GEP_SRC_13:%.*]] = getelementptr inbounds i8, ptr [[SRC]], i8 13
+; POW2-ONLY-NEXT: [[L_SRC_13:%.*]] = load i8, ptr [[GEP_SRC_13]], align 4
+; POW2-ONLY-NEXT: [[MUL_13:%.*]] = mul nsw i8 [[L_SRC_13]], 10
+; POW2-ONLY-NEXT: [[DST_13:%.*]] = getelementptr i8, ptr [[DST]], i8 13
+; POW2-ONLY-NEXT: store i8 [[MUL_13]], ptr [[DST_13]], align 1
+; POW2-ONLY-NEXT: [[GEP_SRC_14:%.*]] = getelementptr inbounds i8, ptr [[SRC]], i8 14
+; POW2-ONLY-NEXT: [[L_SRC_14:%.*]] = load i8, ptr [[GEP_SRC_14]], align 4
+; POW2-ONLY-NEXT: [[MUL_14:%.*]] = mul nsw i8 [[L_SRC_14]], 10
+; POW2-ONLY-NEXT: [[DST_14:%.*]] = getelementptr i8, ptr [[DST]], i8 14
+; POW2-ONLY-NEXT: store i8 [[MUL_14]], ptr [[DST_14]], align 1
+; POW2-ONLY-NEXT: ret void
;
entry:
%gep.src.0 = getelementptr inbounds i8, ptr %src, i8 0
@@ -123,5 +133,3 @@ entry:
ret void
}
-
-
diff --git a/llvm/test/Transforms/SLPVectorizer/AArch64/vec3-base.ll b/llvm/test/Transforms/SLPVectorizer/AArch64/vec3-base.ll
index 59ffbf7ef9b2476..c18811a35c1eeb3 100644
--- a/llvm/test/Transforms/SLPVectorizer/AArch64/vec3-base.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AArch64/vec3-base.ll
@@ -1,16 +1,69 @@
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
-; RUN: opt -passes=slp-vectorizer -mtriple=arm64-apple-ios -S %s | FileCheck %s
+; RUN: opt -passes=slp-vectorizer -slp-vectorize-non-power-of-2 -mtriple=arm64-apple-ios -S %s | FileCheck --check-prefixes=CHECK,NON-POW2 %s
+; RUN: opt -passes=slp-vectorizer -slp-vectorize-non-power-of-2=false -mtriple=arm64-apple-ios -S %s | FileCheck --check-prefixes=CHECK,POW2-ONLY %s
define void @v3_load_i32_mul_by_constant_store(ptr %src, ptr %dst) {
-; CHECK-LABEL: @v3_load_i32_mul_by_constant_store(
+; NON-POW2-LABEL: @v3_load_i32_mul_by_constant_store(
+; NON-POW2-NEXT: entry:
+; NON-POW2-NEXT: [[GEP_SRC_0:%.*]] = getelementptr inbounds i32, ptr [[SRC:%.*]], i32 0
+; NON-POW2-NEXT: [[TMP0:%.*]] = load <3 x i32>, ptr [[GEP_SRC_0]], align 4
+; NON-POW2-NEXT: [[TMP1:%.*]] = mul nsw <3 x i32> [[TMP0]], <i32 10, i32 10, i32 10>
+; NON-POW2-NEXT: store <3 x i32> [[TMP1]], ptr [[DST:%.*]], align 4
+; NON-POW2-NEXT: ret void
+;
+; POW2-ONLY-LABEL: @v3_load_i32_mul_by_constant_store(
+; POW2-ONLY-NEXT: entry:
+; POW2-ONLY-NEXT: [[GEP_SRC_0:%.*]] = getelementptr inbounds i32, ptr [[SRC:%.*]], i32 0
+; POW2-ONLY-NEXT: [[GEP_SRC_2:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i32 2
+; POW2-ONLY-NEXT: [[L_SRC_2:%.*]] = load i32, ptr [[GEP_SRC_2]], align 4
+; POW2-ONLY-NEXT: [[MUL_2:%.*]] = mul nsw i32 [[L_SRC_2]], 10
+; POW2-ONLY-NEXT: [[TMP0:%.*]] = load <2 x i32>, ptr [[GEP_SRC_0]], align 4
+; POW2-ONLY-NEXT: [[TMP1:%.*]] = mul nsw <2 x i32> [[TMP0]], <i32 10, i32 10>
+; POW2-ONLY-NEXT: store <2 x i32> [[TMP1]], ptr [[DST:%.*]], align 4
+; POW2-ONLY-NEXT: [[DST_2:%.*]] = getelementptr i32, ptr [[DST]], i32 2
+; POW2-ONLY-NEXT: store i32 [[MUL_2]], ptr [[DST_2]], align 4
+; POW2-ONLY-NEXT: ret void
+;
+entry:
+ %gep.src.0 = getelementptr inbounds i32, ptr %src, i32 0
+ %l.src.0 = load i32, ptr %gep.src.0, align 4
+ %mul.0 = mul nsw i32 %l.src.0, 10
+
+ %gep.src.1 = getelementptr inbounds i32, ptr %src, i32 1
+ %l.src.1 = load i32, ptr %gep.src.1, align 4
+ %mul.1 = mul nsw i32 %l.src.1, 10
+
+ %gep.src.2 = getelementptr inbounds i32, ptr %src, i32 2
+ %l.src.2 = load i32, ptr %gep.src.2, align 4
+ %mul.2 = mul nsw i32 %l.src.2, 10
+
+ store i32 %mul.0, ptr %dst
+
+ %dst.1 = getelementptr i32, ptr %dst, i32 1
+ store i32 %mul.1, ptr %dst.1
+
+ %dst.2 = getelementptr i32, ptr %dst, i32 2
+ store i32 %mul.2, ptr %dst.2
+
+ ret void
+}
+
+; Should no be vectorized with a undef/poison element as padding, as division by undef/poison may cause UB.
+define void @v3_load_i32_udiv_by_constant_store(ptr %src, ptr %dst) {
+; CHECK-LABEL: @v3_load_i32_udiv_by_constant_store(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[GEP_SRC_0:%.*]] = getelementptr inbounds i32, ptr [[SRC:%.*]], i32 0
+; CHECK-NEXT: [[L_SRC_0:%.*]] = load i32, ptr [[GEP_SRC_0]], align 4
+; CHECK-NEXT: [[MUL_0:%.*]] = udiv i32 10, [[L_SRC_0]]
+; CHECK-NEXT: [[GEP_SRC_1:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i32 1
+; CHECK-NEXT: [[L_SRC_1:%.*]] = load i32, ptr [[GEP_SRC_1]], align 4
+; CHECK-NEXT: [[MUL_1:%.*]] = udiv i32 10, [[L_SRC_1]]
; CHECK-NEXT: [[GEP_SRC_2:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i32 2
; CHECK-NEXT: [[L_SRC_2:%.*]] = load i32, ptr [[GEP_SRC_2]], align 4
-; CHECK-NEXT: [[MUL_2:%.*]] = mul nsw i32 [[L_SRC_2]], 10
-; CHECK-NEXT: [[TMP0:%.*]] = load <2 x i32>, ptr [[GEP_SRC_0]], align 4
-; CHECK-NEXT: [[TMP1:%.*]] = mul nsw <2 x i32> [[TMP0]], <i32 10, i32 10>
-; CHECK-NEXT: store <2 x i32> [[TMP1]], ptr [[DST:%.*]], align 4
+; CHECK-NEXT: [[MUL_2:%.*]] = udiv i32 10, [[L_SRC_2]]
+; CHECK-NEXT: store i32 [[MUL_0]], ptr [[DST:%.*]], align 4
+; CHECK-NEXT: [[DST_1:%.*]] = getelementptr i32, ptr [[DST]], i32 1
+; CHECK-NEXT: store i32 [[MUL_1]], ptr [[DST_1]], align 4
; CHECK-NEXT: [[DST_2:%.*]] = getelementptr i32, ptr [[DST]], i32 2
; CHECK-NEXT: store i32 [[MUL_2]], ptr [[DST_2]], align 4
; CHECK-NEXT: ret void
@@ -18,15 +71,15 @@ define void @v3_load_i32_mul_by_constant_store(ptr %src, ptr %dst) {
entry:
%gep.src.0 = getelementptr inbounds i32, ptr %src, i32 0
%l.src.0 = load i32, ptr %gep.src.0, align 4
- %mul.0 = mul nsw i32 %l.src.0, 10
+ %mul.0 = udiv i32 10, %l.src.0
%gep.src.1 = getelementptr inbounds i32, ptr %src, i32 1
%l.src.1 = load i32, ptr %gep.src.1, align 4
- %mul.1 = mul nsw i32 %l.src.1, 10
+ %mul.1 = udiv i32 10, %l.src.1
%gep.src.2 = getelementptr inbounds i32, ptr %src, i32 2
%l.src.2 = load i32, ptr %gep.src.2, align 4
- %mul.2 = mul nsw i32 %l.src.2, 10
+ %mul.2 = udiv i32 10, %l.src.2
store i32 %mul.0, ptr %dst
@@ -39,23 +92,35 @@ entry:
ret void
}
+
+
define void @v3_load_i32_mul_store(ptr %src.1, ptr %src.2, ptr %dst) {
-; CHECK-LABEL: @v3_load_i32_mul_store(
-; CHECK-NEXT: entry:
-; CHECK-NEXT: [[GEP_SRC_1_0:%.*]] = getelementptr inbounds i32, ptr [[SRC_1:%.*]], i32 0
-; CHECK-NEXT: [[GEP_SRC_2_0:%.*]] = getelementptr inbounds i32, ptr [[SRC_2:%.*]], i32 0
-; CHECK-NEXT: [[GEP_SRC_1_2:%.*]] = getelementptr inbounds i32, ptr [[SRC_1]], i32 2
-; CHECK-NEXT: [[L_SRC_1_2:%.*]] = load i32, ptr [[GEP_SRC_1_2]], align 4
-; CHECK-NEXT: [[GEP_SRC_2_2:%.*]] = getelementptr inbounds i32, ptr [[SRC_2]], i32 2
-; CHECK-NEXT: [[L_SRC_2_2:%.*]] = load i32, ptr [[GEP_SRC_2_2]], align 4
-; CHECK-NEXT: [[MUL_2:%.*]] = mul nsw i32 [[L_SRC_1_2]], [[L_SRC_2_2]]
-; CHECK-NEXT: [[TMP0:%.*]] = load <2 x i32>, ptr [[GEP_SRC_1_0]], align 4
-; CHECK-NEXT: [[TMP1:%.*]] = load <2 x i32>, ptr [[GEP_SRC_2_0]], align 4
-; CHECK-NEXT: [[TMP2:%.*]] = mul nsw <2 x i32> [[TMP0]], [[TMP1]]
-; CHECK-NEXT: store <2 x i32> [[TMP2]], ptr [[DST:%.*]], align 4
-; CHECK-NEXT: [[DST_2:%.*]] = getelementptr i32, ptr [[DST]], i32 2
-; CHECK-NEXT: store i32 [[MUL_2]], ptr [[DST_2]], align 4
-; CHECK-NEXT: ret void
+; NON-POW2-LABEL: @v3_load_i32_mul_store(
+; NON-POW2-NEXT: entry:
+; NON-POW2-NEXT: [[GEP_SRC_1_0:%.*]] = getelementptr inbounds i32, ptr [[SRC_1:%.*]], i32 0
+; NON-POW2-NEXT: [[GEP_SRC_2_0:%.*]] = getelementptr inbounds i32, ptr [[SRC_2:%.*]], i32 0
+; NON-POW2-NEXT: [[TMP0:%.*]] = load <3 x i32>, ptr [[GEP_SRC_1_0]], align 4
+; NON-POW2-NEXT: [[TMP1:%.*]] = load <3 x i32>, ptr [[GEP_SRC_2_0]], align 4
+; NON-POW2-NEXT: [[TMP2:%.*]] = mul nsw <3 x i32> [[TMP0]], [[TMP1]]
+; NON-POW2-NEXT: store <3 x i32> [[TMP2]], ptr [[DST:%.*]], align 4
+; NON-POW2-NEXT: ret void
+;
+; POW2-ONLY-LABEL: @v3_load_i32_mul_store(
+; POW2-ONLY-NEXT: entry:
+; POW2-ONLY-NEXT: [[GEP_SRC_1_0:%.*]] = getelementptr inbounds i32, ptr [[SRC_1:%.*]], i32 0
+; POW2-ONLY-NEXT: [[GEP_SRC_2_0:%.*]] = getelementptr inbounds i32, ptr [[SRC_2:%.*]], i32 0
+; POW2-ONLY-NEXT: [[GEP_SRC_1_2:%.*]] = getelementptr inbounds i32, ptr [[SRC_1]], i32 2
+; POW2-ONLY-NEXT: [[L_SRC_1_2:%.*]] = load i32, ptr [[GEP_SRC_1_2]], align 4
+; POW2-ONLY-NEXT: [[GEP_SRC_2_2:%.*]] = getelementptr inbounds i32, ptr [[SRC_2]], i32 2
+; POW2-ONLY-NEXT: [[L_SRC_2_2:%.*]] = load i32, ptr [[GEP_SRC_2_2]], align 4
+; POW2-ONLY-NEXT: [[MUL_2:%.*]] = mul nsw i32 [[L_SRC_1_2]], [[L_SRC_2_2]]
+; POW2-ONLY-NEXT: [[TMP0:%.*]] = load <2 x i32>, ptr [[GEP_SRC_1_0]], align 4
+; POW2-ONLY-NEXT: [[TMP1:%.*]] = load <2 x i32>, ptr [[GEP_SRC_2_0]], align 4
+; POW2-ONLY-NEXT: [[TMP2:%.*]] = mul nsw <2 x i32> [[TMP0]], [[TMP1]]
+; POW2-ONLY-NEXT: store <2 x i32> [[TMP2]], ptr [[DST:%.*]], align 4
+; POW2-ONLY-NEXT: [[DST_2:%.*]] = getelementptr i32, ptr [[DST]], i32 2
+; POW2-ONLY-NEXT: store i32 [[MUL_2]], ptr [[DST_2]], align 4
+; POW2-ONLY-NEXT: ret void
;
entry:
%gep.src.1.0 = getelementptr inbounds i32, ptr %src.1, i32 0
@@ -88,24 +153,35 @@ entry:
}
define void @v3_load_i32_mul_add_const_store(ptr %src.1, ptr %src.2, ptr %dst) {
-; CHECK-LABEL: @v3_load_i32_mul_add_const_store(
-; CHECK-NEXT: entry:
-; CHECK-NEXT: [[GEP_SRC_1_0:%.*]] = getelementptr inbounds i32, ptr [[SRC_1:%.*]], i32 0
-; CHECK-NEXT: [[GEP_SRC_2_0:%.*]] = getelementptr inbounds i32, ptr [[SRC_2:%.*]], i32 0
-; CHECK-NEXT: [[GEP_SRC_1_2:%.*]] = getelementptr inbounds i32, ptr [[SRC_1]], i32 2
-; CHECK-NEXT: [[L_SRC_1_2:%.*]] = load i32, ptr [[GEP_SRC_1_2]], align 4
-; CHECK-NEXT: [[GEP_SRC_2_2:%.*]] = getelementptr inbounds i32, ptr [[SRC_2]], i32 2
-; CHECK-NEXT: [[L_SRC_2_2:%.*]] = load i32, ptr [[GEP_SRC_2_2]], align 4
-; CHECK-NEXT: [[MUL_2:%.*]] = mul nsw i32 [[L_SRC_1_2]], [[L_SRC_2_2]]
-; CHECK-NEXT: [[ADD_2:%.*]] = add i32 [[MUL_2]], 9
-; CHECK-NEXT: [[TMP0:%.*]] = load <2 x i32>, ptr [[GEP_SRC_1_0]], align 4
-; CHECK-NEXT: [[TMP1:%.*]] = load <2 x i32>, ptr [[GEP_SRC_2_0]], align 4
-; CHECK-NEXT: [[TMP2:%.*]] = mul nsw <2 x i32> [[TMP0]], [[TMP1]]
-; CHECK-NEXT: [[TMP3:%.*]] = add <2 x i32> [[TMP2]], <i32 9, i32 9>
-; CHECK-NEXT: store <2 x i32> [[TMP3]], ptr [[DST:%.*]], align 4
-; CHECK-NEXT: [[DST_2:%.*]] = getelementptr i32, ptr [[DST]], i32 2
-; CHECK-NEXT: store i32 [[ADD_2]], ptr [[DST_2]], align 4
-; CHECK-NEXT: ret void
+; NON-POW2-LABEL: @v3_load_i32_mul_add_const_store(
+; NON-POW2-NEXT: entry:
+; NON-POW2-NEXT: [[GEP_SRC_1_0:%.*]] = getelementptr inbounds i32, ptr [[SRC_1:%.*]], i32 0
+; NON-POW2-NEXT: [[GEP_SRC_2_0:%.*]] = getelementptr inbounds i32, ptr [[SRC_2:%.*]], i32 0
+; NON-POW2-NEXT: [[TMP0:%.*]] = load <3 x i32>, ptr [[GEP_SRC_1_0]], align 4
+; NON-POW2-NEXT: [[TMP1:%.*]] = load <3 x i32>, ptr [[GEP_SRC_2_0]], align 4
+; NON-POW2-NEXT: [[TMP2:%.*]] = mul nsw <3 x i32> [[TMP0]], [[TMP1]]
+; NON-POW2-NEXT: [[TMP3:%.*]] = add <3 x i32> [[TMP2]], <i32 9, i32 9, i32 9>
+; NON-POW2-NEXT: store <3 x i32> [[TMP3]], ptr [[DST:%.*]], align 4
+; NON-POW2-NEXT: ret void
+;
+; POW2-ONLY-LABEL: @v3_load_i32_mul_add_const_store(
+; POW2-ONLY-NEXT: entry:
+; POW2-ONLY-NEXT: [[GEP_SRC_1_0:%.*]] = getelementptr inbounds i32, ptr [[SRC_1:%.*]], i32 0
+; POW2-ONLY-NEXT: [[GEP_SRC_2_0:%.*]] = getelementptr inbounds i32, ptr [[SRC_2:%.*]], i32 0
+; POW2-ONLY-NEXT: [[GEP_SRC_1_2:%.*]] = getelementptr inbounds i32, ptr [[SRC_1]], i32 2
+; POW2-ONLY-NEXT: [[L_SRC_1_2:%.*]] = load i32, ptr [[GEP_SRC_1_2]], align 4
+; POW2-ONLY-NEXT: [[GEP_SRC_2_2:%.*]] = getelementptr inbounds i32, ptr [[SRC_2]], i32 2
+; POW2-ONLY-NEXT: [[L_SRC_2_2:%.*]] = load i32, ptr [[GEP_SRC_2_2]], align 4
+; POW2-ONLY-NEXT: [[MUL_2:%.*]] = mul nsw i32 [[L_SRC_1_2]], [[L_SRC_2_2]]
+; POW2-ONLY-NEXT: [[ADD_2:%.*]] = add i32 [[MUL_2]], 9
+; POW2-ONLY-NEXT: [[TMP0:%.*]] = load <2 x i32>, ptr [[GEP_SRC_1_0]], align 4
+; POW2-ONLY-NEXT: [[TMP1:%.*]] = load <2 x i32>, ptr [[GEP_SRC_2_0]], align 4
+; POW2-ONLY-NEXT: [[TMP2:%.*]] = mul nsw <2 x i32> [[TMP0]], [[TMP1]]
+; POW2-ONLY-NEXT: [[TMP3:%.*]] = add <2 x i32> [[TMP2]], <i32 9, i32 9>
+; POW2-ONLY-NEXT: store <2 x i32> [[TMP3]], ptr [[DST:%.*]], align 4
+; POW2-ONLY-NEXT: [[DST_2:%.*]] = getelementptr i32, ptr [[DST]], i32 2
+; POW2-ONLY-NEXT: store i32 [[ADD_2]], ptr [[DST_2]], align 4
+; POW2-ONLY-NEXT: ret void
;
entry:
%gep.src.1.0 = getelementptr inbounds i32, ptr %src.1, i32 0
@@ -141,18 +217,26 @@ entry:
}
define void @v3_load_f32_fadd_fadd_by_constant_store(ptr %src, ptr %dst) {
-; CHECK-LABEL: @v3_load_f32_fadd_fadd_by_constant_store(
-; CHECK-NEXT: entry:
-; CHECK-NEXT: [[GEP_SRC_0:%.*]] = getelementptr inbounds float, ptr [[SRC:%.*]], i32 0
-; CHECK-NEXT: [[GEP_SRC_2:%.*]] = getelementptr inbounds float, ptr [[SRC]], i32 2
-; CHECK-NEXT: [[L_SRC_2:%.*]] = load float, ptr [[GEP_SRC_2]], align 4
-; CHECK-NEXT: [[FADD_2:%.*]] = fadd float [[L_SRC_2]], 1.000000e+01
-; CHECK-NEXT: [[TMP0:%.*]] = load <2 x float>, ptr [[GEP_SRC_0]], align 4
-; CHECK-NEXT: [[TMP1:%.*]] = fadd <2 x float> [[TMP0]], <float 1.000000e+01, float 1.000000e+01>
-; CHECK-NEXT: store <2 x float> [[TMP1]], ptr [[DST:%.*]], align 4
-; CHECK-NEXT: [[DST_2:%.*]] = getelementptr float, ptr [[DST]], i32 2
-; CHECK-NEXT: store float [[FADD_2]], ptr [[DST_2]], align 4
-; CHECK-NEXT: ret void
+; NON-POW2-LABEL: @v3_load_f32_fadd_fadd_by_constant_store(
+; NON-POW2-NEXT: entry:
+; NON-POW2-NEXT: [[GEP_SRC_0:%.*]] = getelementptr inbounds float, ptr [[SRC:%.*]], i32 0
+; NON-POW2-NEXT: [[TMP0:%.*]] = load <3 x float>, ptr [[GEP_SRC_0]], align 4
+; NON-POW2-NEXT: [[TMP1:%.*]] = fadd <3 x float> [[TMP0]], <float 1.000000e+01, float 1.000000e+01, float 1.000000e+01>
+; NON-POW2-NEXT: store <3 x float> [[TMP1]], ptr [[DST:%.*]], align 4
+; NON-POW2-NEXT: ret void
+;
+; POW2-ONLY-LABEL: @v3_load_f32_fadd_fadd_by_constant_store(
+; POW2-ONLY-NEXT: entry:
+; POW2-ONLY-NEXT: [[GEP_SRC_0:%.*]] = getelementptr inbounds float, ptr [[SRC:%.*]], i32 0
+; POW2-ONLY-NEXT: [[GEP_SRC_2:%.*]] = getelementptr inbounds float, ptr [[SRC]], i32 2
+; POW2-ONLY-NEXT: [[L_SRC_2:%.*]] = load float, ptr [[GEP_SRC_2]], align 4
+; POW2-ONLY-NEXT: [[FADD_2:%.*]] = fadd float [[L_SRC_2]], 1.000000e+01
+; POW2-ONLY-NEXT: [[TMP0:%.*]] = load <2 x float>, ptr [[GEP_SRC_0]], align 4
+; POW2-ONLY-NEXT: [[TMP1:%.*]] = fadd <2 x float> [[TMP0]], <float 1.000000e+01, float 1.000000e+01>
+; POW2-ONLY-NEXT: store <2 x float> [[TMP1]], ptr [[DST:%.*]], align 4
+; POW2-ONLY-NEXT: [[DST_2:%.*]] = getelementptr float, ptr [[DST]], i32 2
+; POW2-ONLY-NEXT: store float [[FADD_2]], ptr [[DST_2]], align 4
+; POW2-ONLY-NEXT: ret void
;
entry:
%gep.src.0 = getelementptr inbounds float, ptr %src, i32 0
@@ -179,18 +263,28 @@ entry:
}
define void @phi_store3(ptr %dst) {
-; CHECK-LABEL: @phi_store3(
-; CHECK-NEXT: entry:
-; CHECK-NEXT: br label [[EXIT:%.*]]
-; CHECK: invoke.cont8.loopexit:
-; CHECK-NEXT: br label [[EXIT]]
-; CHECK: exit:
-; CHECK-NEXT: [[P_2:%.*]] = phi i32 [ 3, [[ENTRY:%.*]] ], [ 0, [[INVOKE_CONT8_LOOPEXIT:%.*]] ]
-; CHECK-NEXT: [[TMP0:%.*]] = phi <2 x i32> [ <i32 1, i32 2>, [[ENTRY]] ], [ poison, [[INVOKE_CONT8_LOOPEXIT]] ]
-; CHECK-NEXT: [[DST_2:%.*]] = getelementptr i32, ptr [[DST:%.*]], i32 2
-; CHECK-NEXT: store <2 x i32> [[TMP0]], ptr [[DST]], align 4
-; CHECK-NEXT: store i32 [[P_2]], ptr [[DST_2]], align 4
-; CHECK-NEXT: ret void
+; NON-POW2-LABEL: @phi_store3(
+; NON-POW2-NEXT: entry:
+; NON-POW2-NEXT: br label [[EXIT:%.*]]
+; NON-POW2: invoke.cont8.loopexit:
+; NON-POW2-NEXT: br label [[EXIT]]
+; NON-POW2: exit:
+; NON-POW2-NEXT: [[TMP0:%.*]] = phi <3 x i32> [ <i32 1, i32 2, i32 3>, [[ENTRY:%.*]] ], [ poison, [[INVOKE_CONT8_LOOPEXIT:%.*]] ]
+; NON-POW2-NEXT: store <3 x i32> [[TMP0]], ptr [[DST:%.*]], align 4
+; NON-POW2-NEXT: ret void
+;
+; POW2-ONLY-LABEL: @phi_store3(
+; POW2-ONLY-NEXT: entry:
+; POW2-ONLY-NEXT: br label [[EXIT:%.*]]
+; POW2-ONLY: invoke.cont8.loopexit:
+; POW2-ONLY-NEXT: br label [[EXIT]]
+; POW2-ONLY: exit:
+; POW2-ONLY-NEXT: [[P_2:%.*]] = phi i32 [ 3, [[ENTRY:%.*]] ], [ 0, [[INVOKE_CONT8_LOOPEXIT:%.*]] ]
+; POW2-ONLY-NEXT: [[TMP0:%.*]] = phi <2 x i32> [ <i32 1, i32 2>, [[ENTRY]] ], [ poison, [[INVOKE_CONT8_LOOPEXIT]] ]
+; POW2-ONLY-NEXT: [[DST_2:%.*]] = getelementptr i32, ptr [[DST:%.*]], i32 2
+; POW2-ONLY-NEXT: store <2 x i32> [[TMP0]], ptr [[DST]], align 4
+; POW2-ONLY-NEXT: store i32 [[P_2]], ptr [[DST_2]], align 4
+; POW2-ONLY-NEXT: ret void
;
entry:
br label %exit
@@ -213,13 +307,18 @@ exit:
}
define void @store_try_reorder(ptr %dst) {
-; CHECK-LABEL: @store_try_reorder(
-; CHECK-NEXT: entry:
-; CHECK-NEXT: [[ADD:%.*]] = add i32 0, 0
-; CHECK-NEXT: store i32 [[ADD]], ptr [[DST:%.*]], align 4
-; CHECK-NEXT: [[ARRAYIDX_I1887:%.*]] = getelementptr i32, ptr [[DST]], i64 1
-; CHECK-NEXT: store <2 x i32> zeroinitializer, ptr [[ARRAYIDX_I1887]], align 4
-; CHECK-NEXT: ret void
+; NON-POW2-LABEL: @store_try_reorder(
+; NON-POW2-NEXT: entry:
+; NON-POW2-NEXT: store <3 x i32> zeroinitializer, ptr [[DST:%.*]], align 4
+; NON-POW2-NEXT: ret void
+;
+; POW2-ONLY-LABEL: @store_try_reorder(
+; POW2-ONLY-NEXT: entry:
+; POW2-ONLY-NEXT: [[ADD:%.*]] = add i32 0, 0
+; POW2-ONLY-NEXT: store i32 [[ADD]], ptr [[DST:%.*]], align 4
+; POW2-ONLY-NEXT: [[ARRAYIDX_I1887:%.*]] = getelementptr i32, ptr [[DST]], i64 1
+; POW2-ONLY-NEXT: store <2 x i32> zeroinitializer, ptr [[ARRAYIDX_I1887]], align 4
+; POW2-ONLY-NEXT: ret void
;
entry:
%add = add i32 0, 0
diff --git a/llvm/test/Transforms/SLPVectorizer/AArch64/vec3-calls.ll b/llvm/test/Transforms/SLPVectorizer/AArch64/vec3-calls.ll
index 2cb84eeb7fc8f46..67746f2cbf5d22b 100644
--- a/llvm/test/Transforms/SLPVectorizer/AArch64/vec3-calls.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AArch64/vec3-calls.ll
@@ -1,5 +1,6 @@
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
-; RUN: opt -passes=slp-vectorizer -mtriple=arm64-apple-ios -S %s | FileCheck %s
+; RUN: opt -passes=slp-vectorizer -slp-vectorize-non-power-of-2 -mtriple=arm64-apple-ios -S %s | FileCheck --check-prefixes=CHECK %s
+; RUN: opt -passes=slp-vectorizer -slp-vectorize-non-power-of-2=false -mtriple=arm64-apple-ios -S %s | FileCheck --check-prefixes=CHECK %s
define void @vec3_vectorize_call(ptr %Colour, float %0) {
; CHECK-LABEL: @vec3_vectorize_call(
diff --git a/llvm/test/Transforms/SLPVectorizer/AArch64/vec3-reorder-reshuffle.ll b/llvm/test/Transforms/SLPVectorizer/AArch64/vec3-reorder-reshuffle.ll
index 5707e143ad5515b..60a353943eed1bb 100644
--- a/llvm/test/Transforms/SLPVectorizer/AArch64/vec3-reorder-reshuffle.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AArch64/vec3-reorder-reshuffle.ll
@@ -1,5 +1,6 @@
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --version 4
-; RUN: opt -passes=slp-vectorizer -mtriple=arm64-apple-ios -S %s | FileCheck %s
+; RUN: opt -passes=slp-vectorizer -slp-vectorize-non-power-of-2 -mtriple=arm64-apple-ios -S %s | FileCheck --check-prefixes=CHECK,POW2-ONLY %s
+; RUN: opt -passes=slp-vectorizer -slp-vectorize-non-power-of-2=false -mtriple=arm64-apple-ios -S %s | FileCheck --check-prefixes=CHECK,NON-POW2 %s
%struct.zot = type { i32, i32, i32 }
@@ -172,32 +173,93 @@ entry:
}
define i32 @reorder_indices_1(float %0) {
-; CHECK-LABEL: define i32 @reorder_indices_1(
-; CHECK-SAME: float [[TMP0:%.*]]) {
-; CHECK-NEXT: entry:
-; CHECK-NEXT: [[NOR1:%.*]] = alloca [0 x [3 x float]], i32 0, align 4
-; CHECK-NEXT: [[ARRAYIDX2_I265:%.*]] = getelementptr float, ptr [[NOR1]], i64 2
-; CHECK-NEXT: [[TMP1:%.*]] = load float, ptr [[ARRAYIDX2_I265]], align 4
-; CHECK-NEXT: [[TMP2:%.*]] = load <2 x float>, ptr [[NOR1]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = extractelement <2 x float> [[TMP2]], i32 0
-; CHECK-NEXT: [[TMP4:%.*]] = fneg float [[TMP3]]
-; CHECK-NEXT: [[NEG11_I:%.*]] = fmul float [[TMP4]], [[TMP0]]
-; CHECK-NEXT: [[TMP5:%.*]] = call float @llvm.fmuladd.f32(float [[TMP1]], float 0.000000e+00, float [[NEG11_I]])
-; CHECK-NEXT: [[TMP6:%.*]] = insertelement <2 x float> poison, float [[TMP1]], i32 0
-; CHECK-NEXT: [[TMP7:%.*]] = shufflevector <2 x float> [[TMP6]], <2 x float> [[TMP2]], <2 x i32> <i32 0, i32 3>
-; CHECK-NEXT: [[TMP8:%.*]] = fneg <2 x float> [[TMP7]]
-; CHECK-NEXT: [[TMP9:%.*]] = insertelement <2 x float> poison, float [[TMP0]], i32 0
-; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <2 x float> [[TMP9]], <2 x float> poison, <2 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP11:%.*]] = fmul <2 x float> [[TMP8]], [[TMP10]]
-; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <2 x float> [[TMP11]], <2 x float> poison, <2 x i32> <i32 1, i32 0>
-; CHECK-NEXT: [[TMP13:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[TMP2]], <2 x float> zeroinitializer, <2 x float> [[TMP12]])
-; CHECK-NEXT: [[TMP14:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[TMP10]], <2 x float> [[TMP13]], <2 x float> zeroinitializer)
-; CHECK-NEXT: [[TMP15:%.*]] = call float @llvm.fmuladd.f32(float [[TMP0]], float [[TMP5]], float 0.000000e+00)
-; CHECK-NEXT: [[TMP16:%.*]] = fmul <2 x float> [[TMP14]], zeroinitializer
-; CHECK-NEXT: [[MUL6_I_I_I:%.*]] = fmul float [[TMP15]], 0.000000e+00
-; CHECK-NEXT: store <2 x float> [[TMP16]], ptr [[NOR1]], align 4
-; CHECK-NEXT: store float [[MUL6_I_I_I]], ptr [[ARRAYIDX2_I265]], align 4
-; CHECK-NEXT: ret i32 0
+; PADDING-LABEL: define i32 @reorder_indices_1(
+; PADDING-SAME: float [[TMP0:%.*]]) {
+; PADDING-NEXT: entry:
+; PADDING-NEXT: [[NOR1:%.*]] = alloca [0 x [3 x float]], i32 0, align 4
+; PADDING-NEXT: [[TMP1:%.*]] = load <3 x float>, ptr [[NOR1]], align 4
+; PADDING-NEXT: [[TMP2:%.*]] = shufflevector <3 x float> [[TMP1]], <3 x float> poison, <3 x i32> <i32 1, i32 2, i32 0>
+; PADDING-NEXT: [[TMP3:%.*]] = fneg <3 x float> [[TMP2]]
+; PADDING-NEXT: [[TMP4:%.*]] = insertelement <3 x float> poison, float [[TMP0]], i32 0
+; PADDING-NEXT: [[TMP5:%.*]] = insertelement <3 x float> [[TMP4]], float [[TMP0]], i32 1
+; PADDING-NEXT: [[TMP6:%.*]] = insertelement <3 x float> [[TMP5]], float [[TMP0]], i32 2
+; PADDING-NEXT: [[TMP7:%.*]] = fmul <3 x float> [[TMP3]], [[TMP6]]
+; PADDING-NEXT: [[TMP8:%.*]] = call <3 x float> @llvm.fmuladd.v3f32(<3 x float> [[TMP1]], <3 x float> zeroinitializer, <3 x float> [[TMP7]])
+; PADDING-NEXT: [[TMP9:%.*]] = call <3 x float> @llvm.fmuladd.v3f32(<3 x float> [[TMP6]], <3 x float> [[TMP8]], <3 x float> zeroinitializer)
+; PADDING-NEXT: [[TMP10:%.*]] = fmul <3 x float> [[TMP9]], zeroinitializer
+; PADDING-NEXT: store <3 x float> [[TMP10]], ptr [[NOR1]], align 4
+; PADDING-NEXT: ret i32 0
+;
+; NO-PADDING-LABEL: define i32 @reorder_indices_1(
+; NO-PADDING-SAME: float [[TMP0:%.*]]) {
+; NO-PADDING-NEXT: entry:
+; NO-PADDING-NEXT: [[NOR1:%.*]] = alloca [0 x [3 x float]], i32 0, align 4
+; NO-PADDING-NEXT: [[ARRAYIDX2_I265:%.*]] = getelementptr float, ptr [[NOR1]], i64 2
+; NO-PADDING-NEXT: [[TMP1:%.*]] = load float, ptr [[ARRAYIDX2_I265]], align 4
+; NO-PADDING-NEXT: [[TMP2:%.*]] = load <2 x float>, ptr [[NOR1]], align 4
+; NO-PADDING-NEXT: [[TMP3:%.*]] = extractelement <2 x float> [[TMP2]], i32 0
+; NO-PADDING-NEXT: [[TMP4:%.*]] = fneg float [[TMP3]]
+; NO-PADDING-NEXT: [[NEG11_I:%.*]] = fmul float [[TMP4]], [[TMP0]]
+; NO-PADDING-NEXT: [[TMP5:%.*]] = call float @llvm.fmuladd.f32(float [[TMP1]], float 0.000000e+00, float [[NEG11_I]])
+; NO-PADDING-NEXT: [[TMP6:%.*]] = insertelement <2 x float> poison, float [[TMP1]], i32 0
+; NO-PADDING-NEXT: [[TMP7:%.*]] = shufflevector <2 x float> [[TMP6]], <2 x float> [[TMP2]], <2 x i32> <i32 0, i32 3>
+; NO-PADDING-NEXT: [[TMP8:%.*]] = fneg <2 x float> [[TMP7]]
+; NO-PADDING-NEXT: [[TMP9:%.*]] = insertelement <2 x float> poison, float [[TMP0]], i32 0
+; NO-PADDING-NEXT: [[TMP10:%.*]] = shufflevector <2 x float> [[TMP9]], <2 x float> poison, <2 x i32> zeroinitializer
+; NO-PADDING-NEXT: [[TMP11:%.*]] = fmul <2 x float> [[TMP8]], [[TMP10]]
+; NO-PADDING-NEXT: [[TMP12:%.*]] = shufflevector <2 x float> [[TMP11]], <2 x float> poison, <2 x i32> <i32 1, i32 0>
+; NO-PADDING-NEXT: [[TMP13:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[TMP2]], <2 x float> zeroinitializer, <2 x float> [[TMP12]])
+; NO-PADDING-NEXT: [[TMP14:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[TMP10]], <2 x float> [[TMP13]], <2 x float> zeroinitializer)
+; NO-PADDING-NEXT: [[TMP15:%.*]] = call float @llvm.fmuladd.f32(float [[TMP0]], float [[TMP5]], float 0.000000e+00)
+; NO-PADDING-NEXT: [[TMP16:%.*]] = fmul <2 x float> [[TMP14]], zeroinitializer
+; NO-PADDING-NEXT: [[MUL6_I_I_I:%.*]] = fmul float [[TMP15]], 0.000000e+00
+; NO-PADDING-NEXT: store <2 x float> [[TMP16]], ptr [[NOR1]], align 4
+; NO-PADDING-NEXT: store float [[MUL6_I_I_I]], ptr [[ARRAYIDX2_I265]], align 4
+; NO-PADDING-NEXT: ret i32 0
+;
+; POW2-ONLY-LABEL: define i32 @reorder_indices_1(
+; POW2-ONLY-SAME: float [[TMP0:%.*]]) {
+; POW2-ONLY-NEXT: entry:
+; POW2-ONLY-NEXT: [[NOR1:%.*]] = alloca [0 x [3 x float]], i32 0, align 4
+; POW2-ONLY-NEXT: [[TMP1:%.*]] = load <3 x float>, ptr [[NOR1]], align 4
+; POW2-ONLY-NEXT: [[TMP2:%.*]] = shufflevector <3 x float> [[TMP1]], <3 x float> poison, <3 x i32> <i32 1, i32 2, i32 0>
+; POW2-ONLY-NEXT: [[TMP3:%.*]] = fneg <3 x float> [[TMP2]]
+; POW2-ONLY-NEXT: [[TMP4:%.*]] = insertelement <3 x float> poison, float [[TMP0]], i32 0
+; POW2-ONLY-NEXT: [[TMP5:%.*]] = insertelement <3 x float> [[TMP4]], float [[TMP0]], i32 1
+; POW2-ONLY-NEXT: [[TMP6:%.*]] = insertelement <3 x float> [[TMP5]], float [[TMP0]], i32 2
+; POW2-ONLY-NEXT: [[TMP7:%.*]] = fmul <3 x float> [[TMP3]], [[TMP6]]
+; POW2-ONLY-NEXT: [[TMP8:%.*]] = call <3 x float> @llvm.fmuladd.v3f32(<3 x float> [[TMP1]], <3 x float> zeroinitializer, <3 x float> [[TMP7]])
+; POW2-ONLY-NEXT: [[TMP9:%.*]] = call <3 x float> @llvm.fmuladd.v3f32(<3 x float> [[TMP6]], <3 x float> [[TMP8]], <3 x float> zeroinitializer)
+; POW2-ONLY-NEXT: [[TMP10:%.*]] = fmul <3 x float> [[TMP9]], zeroinitializer
+; POW2-ONLY-NEXT: store <3 x float> [[TMP10]], ptr [[NOR1]], align 4
+; POW2-ONLY-NEXT: ret i32 0
+;
+; NON-POW2-LABEL: define i32 @reorder_indices_1(
+; NON-POW2-SAME: float [[TMP0:%.*]]) {
+; NON-POW2-NEXT: entry:
+; NON-POW2-NEXT: [[NOR1:%.*]] = alloca [0 x [3 x float]], i32 0, align 4
+; NON-POW2-NEXT: [[ARRAYIDX2_I265:%.*]] = getelementptr float, ptr [[NOR1]], i64 2
+; NON-POW2-NEXT: [[TMP1:%.*]] = load float, ptr [[ARRAYIDX2_I265]], align 4
+; NON-POW2-NEXT: [[TMP2:%.*]] = load <2 x float>, ptr [[NOR1]], align 4
+; NON-POW2-NEXT: [[TMP3:%.*]] = extractelement <2 x float> [[TMP2]], i32 0
+; NON-POW2-NEXT: [[TMP4:%.*]] = fneg float [[TMP3]]
+; NON-POW2-NEXT: [[NEG11_I:%.*]] = fmul float [[TMP4]], [[TMP0]]
+; NON-POW2-NEXT: [[TMP5:%.*]] = call float @llvm.fmuladd.f32(float [[TMP1]], float 0.000000e+00, float [[NEG11_I]])
+; NON-POW2-NEXT: [[TMP6:%.*]] = insertelement <2 x float> poison, float [[TMP1]], i32 0
+; NON-POW2-NEXT: [[TMP7:%.*]] = shufflevector <2 x float> [[TMP6]], <2 x float> [[TMP2]], <2 x i32> <i32 0, i32 3>
+; NON-POW2-NEXT: [[TMP8:%.*]] = fneg <2 x float> [[TMP7]]
+; NON-POW2-NEXT: [[TMP9:%.*]] = insertelement <2 x float> poison, float [[TMP0]], i32 0
+; NON-POW2-NEXT: [[TMP10:%.*]] = shufflevector <2 x float> [[TMP9]], <2 x float> poison, <2 x i32> zeroinitializer
+; NON-POW2-NEXT: [[TMP11:%.*]] = fmul <2 x float> [[TMP8]], [[TMP10]]
+; NON-POW2-NEXT: [[TMP12:%.*]] = shufflevector <2 x float> [[TMP11]], <2 x float> poison, <2 x i32> <i32 1, i32 0>
+; NON-POW2-NEXT: [[TMP13:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[TMP2]], <2 x float> zeroinitializer, <2 x float> [[TMP12]])
+; NON-POW2-NEXT: [[TMP14:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[TMP10]], <2 x float> [[TMP13]], <2 x float> zeroinitializer)
+; NON-POW2-NEXT: [[TMP15:%.*]] = call float @llvm.fmuladd.f32(float [[TMP0]], float [[TMP5]], float 0.000000e+00)
+; NON-POW2-NEXT: [[TMP16:%.*]] = fmul <2 x float> [[TMP14]], zeroinitializer
+; NON-POW2-NEXT: [[MUL6_I_I_I:%.*]] = fmul float [[TMP15]], 0.000000e+00
+; NON-POW2-NEXT: store <2 x float> [[TMP16]], ptr [[NOR1]], align 4
+; NON-POW2-NEXT: store float [[MUL6_I_I_I]], ptr [[ARRAYIDX2_I265]], align 4
+; NON-POW2-NEXT: ret i32 0
;
entry:
%nor1 = alloca [0 x [3 x float]], i32 0, align 4
@@ -228,19 +290,63 @@ entry:
}
define void @reorder_indices_2(ptr %spoint) {
-; CHECK-LABEL: define void @reorder_indices_2(
-; CHECK-SAME: ptr [[SPOINT:%.*]]) {
-; CHECK-NEXT: entry:
-; CHECK-NEXT: [[TMP0:%.*]] = extractelement <3 x float> zeroinitializer, i64 0
-; CHECK-NEXT: [[TMP1:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP0]], float 0.000000e+00, float 0.000000e+00)
-; CHECK-NEXT: [[MUL4_I461:%.*]] = fmul float [[TMP1]], 0.000000e+00
-; CHECK-NEXT: [[DSCO:%.*]] = getelementptr float, ptr [[SPOINT]], i64 0
-; CHECK-NEXT: [[TMP2:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> zeroinitializer, <2 x float> zeroinitializer, <2 x float> zeroinitializer)
-; CHECK-NEXT: [[TMP3:%.*]] = fmul <2 x float> [[TMP2]], zeroinitializer
-; CHECK-NEXT: store <2 x float> [[TMP3]], ptr [[DSCO]], align 4
-; CHECK-NEXT: [[ARRAYIDX5_I476:%.*]] = getelementptr float, ptr [[SPOINT]], i64 2
-; CHECK-NEXT: store float [[MUL4_I461]], ptr [[ARRAYIDX5_I476]], align 4
-; CHECK-NEXT: ret void
+; PADDING-LABEL: define void @reorder_indices_2(
+; PADDING-SAME: ptr [[SPOINT:%.*]]) {
+; PADDING-NEXT: entry:
+; PADDING-NEXT: [[TMP0:%.*]] = extractelement <3 x float> zeroinitializer, i64 1
+; PADDING-NEXT: [[TMP1:%.*]] = extractelement <3 x float> zeroinitializer, i64 2
+; PADDING-NEXT: [[TMP2:%.*]] = extractelement <3 x float> zeroinitializer, i64 0
+; PADDING-NEXT: [[DSCO:%.*]] = getelementptr float, ptr [[SPOINT]], i64 0
+; PADDING-NEXT: [[TMP3:%.*]] = insertelement <3 x float> poison, float [[TMP0]], i32 0
+; PADDING-NEXT: [[TMP4:%.*]] = insertelement <3 x float> [[TMP3]], float [[TMP1]], i32 1
+; PADDING-NEXT: [[TMP5:%.*]] = insertelement <3 x float> [[TMP4]], float [[TMP2]], i32 2
+; PADDING-NEXT: [[TMP6:%.*]] = call <3 x float> @llvm.fmuladd.v3f32(<3 x float> [[TMP5]], <3 x float> zeroinitializer, <3 x float> zeroinitializer)
+; PADDING-NEXT: [[TMP7:%.*]] = fmul <3 x float> [[TMP6]], zeroinitializer
+; PADDING-NEXT: store <3 x float> [[TMP7]], ptr [[DSCO]], align 4
+; PADDING-NEXT: ret void
+;
+; NO-PADDING-LABEL: define void @reorder_indices_2(
+; NO-PADDING-SAME: ptr [[SPOINT:%.*]]) {
+; NO-PADDING-NEXT: entry:
+; NO-PADDING-NEXT: [[TMP0:%.*]] = extractelement <3 x float> zeroinitializer, i64 0
+; NO-PADDING-NEXT: [[TMP1:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP0]], float 0.000000e+00, float 0.000000e+00)
+; NO-PADDING-NEXT: [[MUL4_I461:%.*]] = fmul float [[TMP1]], 0.000000e+00
+; NO-PADDING-NEXT: [[DSCO:%.*]] = getelementptr float, ptr [[SPOINT]], i64 0
+; NO-PADDING-NEXT: [[TMP2:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> zeroinitializer, <2 x float> zeroinitializer, <2 x float> zeroinitializer)
+; NO-PADDING-NEXT: [[TMP3:%.*]] = fmul <2 x float> [[TMP2]], zeroinitializer
+; NO-PADDING-NEXT: store <2 x float> [[TMP3]], ptr [[DSCO]], align 4
+; NO-PADDING-NEXT: [[ARRAYIDX5_I476:%.*]] = getelementptr float, ptr [[SPOINT]], i64 2
+; NO-PADDING-NEXT: store float [[MUL4_I461]], ptr [[ARRAYIDX5_I476]], align 4
+; NO-PADDING-NEXT: ret void
+;
+; POW2-ONLY-LABEL: define void @reorder_indices_2(
+; POW2-ONLY-SAME: ptr [[SPOINT:%.*]]) {
+; POW2-ONLY-NEXT: entry:
+; POW2-ONLY-NEXT: [[TMP0:%.*]] = extractelement <3 x float> zeroinitializer, i64 1
+; POW2-ONLY-NEXT: [[TMP1:%.*]] = extractelement <3 x float> zeroinitializer, i64 2
+; POW2-ONLY-NEXT: [[TMP2:%.*]] = extractelement <3 x float> zeroinitializer, i64 0
+; POW2-ONLY-NEXT: [[DSCO:%.*]] = getelementptr float, ptr [[SPOINT]], i64 0
+; POW2-ONLY-NEXT: [[TMP3:%.*]] = insertelement <3 x float> poison, float [[TMP0]], i32 0
+; POW2-ONLY-NEXT: [[TMP4:%.*]] = insertelement <3 x float> [[TMP3]], float [[TMP1]], i32 1
+; POW2-ONLY-NEXT: [[TMP5:%.*]] = insertelement <3 x float> [[TMP4]], float [[TMP2]], i32 2
+; POW2-ONLY-NEXT: [[TMP6:%.*]] = call <3 x float> @llvm.fmuladd.v3f32(<3 x float> [[TMP5]], <3 x float> zeroinitializer, <3 x float> zeroinitializer)
+; POW2-ONLY-NEXT: [[TMP7:%.*]] = fmul <3 x float> [[TMP6]], zeroinitializer
+; POW2-ONLY-NEXT: store <3 x float> [[TMP7]], ptr [[DSCO]], align 4
+; POW2-ONLY-NEXT: ret void
+;
+; NON-POW2-LABEL: define void @reorder_indices_2(
+; NON-POW2-SAME: ptr [[SPOINT:%.*]]) {
+; NON-POW2-NEXT: entry:
+; NON-POW2-NEXT: [[TMP0:%.*]] = extractelement <3 x float> zeroinitializer, i64 0
+; NON-POW2-NEXT: [[TMP1:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP0]], float 0.000000e+00, float 0.000000e+00)
+; NON-POW2-NEXT: [[MUL4_I461:%.*]] = fmul float [[TMP1]], 0.000000e+00
+; NON-POW2-NEXT: [[DSCO:%.*]] = getelementptr float, ptr [[SPOINT]], i64 0
+; NON-POW2-NEXT: [[TMP2:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> zeroinitializer, <2 x float> zeroinitializer, <2 x float> zeroinitializer)
+; NON-POW2-NEXT: [[TMP3:%.*]] = fmul <2 x float> [[TMP2]], zeroinitializer
+; NON-POW2-NEXT: store <2 x float> [[TMP3]], ptr [[DSCO]], align 4
+; NON-POW2-NEXT: [[ARRAYIDX5_I476:%.*]] = getelementptr float, ptr [[SPOINT]], i64 2
+; NON-POW2-NEXT: store float [[MUL4_I461]], ptr [[ARRAYIDX5_I476]], align 4
+; NON-POW2-NEXT: ret void
;
entry:
%0 = extractelement <3 x float> zeroinitializer, i64 1
@@ -292,19 +398,55 @@ entry:
}
define void @reuse_shuffle_indidces_1(ptr %col, float %0, float %1) {
-; CHECK-LABEL: define void @reuse_shuffle_indidces_1(
-; CHECK-SAME: ptr [[COL:%.*]], float [[TMP0:%.*]], float [[TMP1:%.*]]) {
-; CHECK-NEXT: entry:
-; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x float> poison, float [[TMP1]], i32 0
-; CHECK-NEXT: [[TMP3:%.*]] = insertelement <2 x float> [[TMP2]], float [[TMP0]], i32 1
-; CHECK-NEXT: [[TMP4:%.*]] = fmul <2 x float> [[TMP3]], zeroinitializer
-; CHECK-NEXT: [[TMP5:%.*]] = fadd <2 x float> [[TMP4]], zeroinitializer
-; CHECK-NEXT: store <2 x float> [[TMP5]], ptr [[COL]], align 4
-; CHECK-NEXT: [[ARRAYIDX33:%.*]] = getelementptr float, ptr [[COL]], i64 2
-; CHECK-NEXT: [[MUL38:%.*]] = fmul float [[TMP0]], 0.000000e+00
-; CHECK-NEXT: [[TMP6:%.*]] = fadd float [[MUL38]], 0.000000e+00
-; CHECK-NEXT: store float [[TMP6]], ptr [[ARRAYIDX33]], align 4
-; CHECK-NEXT: ret void
+; PADDING-LABEL: define void @reuse_shuffle_indidces_1(
+; PADDING-SAME: ptr [[COL:%.*]], float [[TMP0:%.*]], float [[TMP1:%.*]]) {
+; PADDING-NEXT: entry:
+; PADDING-NEXT: [[TMP2:%.*]] = insertelement <3 x float> poison, float [[TMP1]], i32 0
+; PADDING-NEXT: [[TMP3:%.*]] = insertelement <3 x float> [[TMP2]], float [[TMP0]], i32 1
+; PADDING-NEXT: [[TMP4:%.*]] = insertelement <3 x float> [[TMP3]], float [[TMP0]], i32 2
+; PADDING-NEXT: [[TMP5:%.*]] = fmul <3 x float> [[TMP4]], zeroinitializer
+; PADDING-NEXT: [[TMP6:%.*]] = fadd <3 x float> [[TMP5]], zeroinitializer
+; PADDING-NEXT: store <3 x float> [[TMP6]], ptr [[COL]], align 4
+; PADDING-NEXT: ret void
+;
+; NO-PADDING-LABEL: define void @reuse_shuffle_indidces_1(
+; NO-PADDING-SAME: ptr [[COL:%.*]], float [[TMP0:%.*]], float [[TMP1:%.*]]) {
+; NO-PADDING-NEXT: entry:
+; NO-PADDING-NEXT: [[TMP2:%.*]] = insertelement <2 x float> poison, float [[TMP1]], i32 0
+; NO-PADDING-NEXT: [[TMP3:%.*]] = insertelement <2 x float> [[TMP2]], float [[TMP0]], i32 1
+; NO-PADDING-NEXT: [[TMP4:%.*]] = fmul <2 x float> [[TMP3]], zeroinitializer
+; NO-PADDING-NEXT: [[TMP5:%.*]] = fadd <2 x float> [[TMP4]], zeroinitializer
+; NO-PADDING-NEXT: store <2 x float> [[TMP5]], ptr [[COL]], align 4
+; NO-PADDING-NEXT: [[ARRAYIDX33:%.*]] = getelementptr float, ptr [[COL]], i64 2
+; NO-PADDING-NEXT: [[MUL38:%.*]] = fmul float [[TMP0]], 0.000000e+00
+; NO-PADDING-NEXT: [[TMP6:%.*]] = fadd float [[MUL38]], 0.000000e+00
+; NO-PADDING-NEXT: store float [[TMP6]], ptr [[ARRAYIDX33]], align 4
+; NO-PADDING-NEXT: ret void
+;
+; POW2-ONLY-LABEL: define void @reuse_shuffle_indidces_1(
+; POW2-ONLY-SAME: ptr [[COL:%.*]], float [[TMP0:%.*]], float [[TMP1:%.*]]) {
+; POW2-ONLY-NEXT: entry:
+; POW2-ONLY-NEXT: [[TMP2:%.*]] = insertelement <3 x float> poison, float [[TMP1]], i32 0
+; POW2-ONLY-NEXT: [[TMP3:%.*]] = insertelement <3 x float> [[TMP2]], float [[TMP0]], i32 1
+; POW2-ONLY-NEXT: [[TMP4:%.*]] = insertelement <3 x float> [[TMP3]], float [[TMP0]], i32 2
+; POW2-ONLY-NEXT: [[TMP5:%.*]] = fmul <3 x float> [[TMP4]], zeroinitializer
+; POW2-ONLY-NEXT: [[TMP6:%.*]] = fadd <3 x float> [[TMP5]], zeroinitializer
+; POW2-ONLY-NEXT: store <3 x float> [[TMP6]], ptr [[COL]], align 4
+; POW2-ONLY-NEXT: ret void
+;
+; NON-POW2-LABEL: define void @reuse_shuffle_indidces_1(
+; NON-POW2-SAME: ptr [[COL:%.*]], float [[TMP0:%.*]], float [[TMP1:%.*]]) {
+; NON-POW2-NEXT: entry:
+; NON-POW2-NEXT: [[TMP2:%.*]] = insertelement <2 x float> poison, float [[TMP1]], i32 0
+; NON-POW2-NEXT: [[TMP3:%.*]] = insertelement <2 x float> [[TMP2]], float [[TMP0]], i32 1
+; NON-POW2-NEXT: [[TMP4:%.*]] = fmul <2 x float> [[TMP3]], zeroinitializer
+; NON-POW2-NEXT: [[TMP5:%.*]] = fadd <2 x float> [[TMP4]], zeroinitializer
+; NON-POW2-NEXT: store <2 x float> [[TMP5]], ptr [[COL]], align 4
+; NON-POW2-NEXT: [[ARRAYIDX33:%.*]] = getelementptr float, ptr [[COL]], i64 2
+; NON-POW2-NEXT: [[MUL38:%.*]] = fmul float [[TMP0]], 0.000000e+00
+; NON-POW2-NEXT: [[TMP6:%.*]] = fadd float [[MUL38]], 0.000000e+00
+; NON-POW2-NEXT: store float [[TMP6]], ptr [[ARRAYIDX33]], align 4
+; NON-POW2-NEXT: ret void
;
entry:
%mul24 = fmul float %1, 0.000000e+00
@@ -513,4 +655,61 @@ entry:
ret void
}
+define void @can_reorder_vec3_op_with_padding(ptr %A, <3 x float> %in) {
+; POW2-ONLY-LABEL: define void @can_reorder_vec3_op_with_padding(
+; POW2-ONLY-SAME: ptr [[A:%.*]], <3 x float> [[IN:%.*]]) {
+; POW2-ONLY-NEXT: entry:
+; POW2-ONLY-NEXT: [[TMP0:%.*]] = extractelement <3 x float> [[IN]], i64 0
+; POW2-ONLY-NEXT: [[TMP1:%.*]] = extractelement <3 x float> [[IN]], i64 1
+; POW2-ONLY-NEXT: [[TMP2:%.*]] = extractelement <3 x float> [[IN]], i64 2
+; POW2-ONLY-NEXT: [[TMP3:%.*]] = insertelement <3 x float> poison, float [[TMP1]], i32 0
+; POW2-ONLY-NEXT: [[TMP4:%.*]] = insertelement <3 x float> [[TMP3]], float [[TMP2]], i32 1
+; POW2-ONLY-NEXT: [[TMP5:%.*]] = insertelement <3 x float> [[TMP4]], float [[TMP0]], i32 2
+; POW2-ONLY-NEXT: [[TMP6:%.*]] = fsub <3 x float> [[TMP5]], [[TMP5]]
+; POW2-ONLY-NEXT: [[TMP7:%.*]] = call <3 x float> @llvm.fmuladd.v3f32(<3 x float> [[TMP6]], <3 x float> <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>, <3 x float> <float 3.000000e+00, float 3.000000e+00, float 3.000000e+00>)
+; POW2-ONLY-NEXT: [[TMP8:%.*]] = fmul <3 x float> [[TMP7]], <float 3.000000e+00, float 3.000000e+00, float 3.000000e+00>
+; POW2-ONLY-NEXT: store <3 x float> [[TMP8]], ptr [[A]], align 4
+; POW2-ONLY-NEXT: ret void
+;
+; NON-POW2-LABEL: define void @can_reorder_vec3_op_with_padding(
+; NON-POW2-SAME: ptr [[A:%.*]], <3 x float> [[IN:%.*]]) {
+; NON-POW2-NEXT: entry:
+; NON-POW2-NEXT: [[ARRAYIDX42_I:%.*]] = getelementptr float, ptr [[A]], i64 2
+; NON-POW2-NEXT: [[TMP0:%.*]] = extractelement <3 x float> [[IN]], i64 0
+; NON-POW2-NEXT: [[SUB_I362:%.*]] = fsub float [[TMP0]], [[TMP0]]
+; NON-POW2-NEXT: [[TMP1:%.*]] = call float @llvm.fmuladd.f32(float [[SUB_I362]], float 2.000000e+00, float 3.000000e+00)
+; NON-POW2-NEXT: [[MUL6_I_I_I_I:%.*]] = fmul float [[TMP1]], 3.000000e+00
+; NON-POW2-NEXT: [[TMP2:%.*]] = shufflevector <3 x float> [[IN]], <3 x float> poison, <2 x i32> <i32 1, i32 2>
+; NON-POW2-NEXT: [[TMP3:%.*]] = fsub <2 x float> [[TMP2]], [[TMP2]]
+; NON-POW2-NEXT: [[TMP4:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[TMP3]], <2 x float> <float 2.000000e+00, float 2.000000e+00>, <2 x float> <float 3.000000e+00, float 3.000000e+00>)
+; NON-POW2-NEXT: [[TMP5:%.*]] = fmul <2 x float> [[TMP4]], <float 3.000000e+00, float 3.000000e+00>
+; NON-POW2-NEXT: store <2 x float> [[TMP5]], ptr [[A]], align 4
+; NON-POW2-NEXT: store float [[MUL6_I_I_I_I]], ptr [[ARRAYIDX42_I]], align 4
+; NON-POW2-NEXT: ret void
+;
+entry:
+ %arrayidx42.i = getelementptr float, ptr %A, i64 2
+ %arrayidx35.i = getelementptr float, ptr %A, i64 1
+ %0 = extractelement <3 x float> %in, i64 0
+ %1 = extractelement <3 x float> %in, i64 0
+ %sub.i362 = fsub float %0, %1
+ %2 = extractelement <3 x float> %in, i64 1
+ %3 = extractelement <3 x float> %in, i64 1
+ %sub5.i = fsub float %2, %3
+ %4 = extractelement <3 x float> %in, i64 2
+ %5 = extractelement <3 x float> %in, i64 2
+ %sub9.i = fsub float %4, %5
+ %6 = call float @llvm.fmuladd.f32(float %sub5.i, float 2.000000e+00, float 3.000000e+00)
+ %7 = call float @llvm.fmuladd.f32(float %sub9.i, float 2.000000e+00, float 3.000000e+00)
+ %8 = call float @llvm.fmuladd.f32(float %sub.i362, float 2.000000e+00, float 3.000000e+00)
+ %mul.i.i.i.i373 = fmul float %6, 3.000000e+00
+ %mul3.i.i.i.i = fmul float %7, 3.000000e+00
+ %mul6.i.i.i.i = fmul float %8, 3.000000e+00
+ store float %mul.i.i.i.i373, ptr %A, align 4
+ store float %mul3.i.i.i.i, ptr %arrayidx35.i, align 4
+ store float %mul6.i.i.i.i, ptr %arrayidx42.i, align 4
+ ret void
+}
+
declare float @llvm.fmuladd.f32(float, float, float)
+declare double @llvm.fmuladd.f64(double, double, double)
diff --git a/llvm/test/Transforms/SLPVectorizer/X86/odd_store.ll b/llvm/test/Transforms/SLPVectorizer/X86/odd_store.ll
index 4795ac655920371..853b4f396aaa50b 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/odd_store.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/odd_store.ll
@@ -1,5 +1,6 @@
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
-; RUN: opt < %s -passes=slp-vectorizer,dce -S -mtriple=x86_64-apple-macosx10.8.0 -mcpu=corei7-avx | FileCheck %s
+; RUN: opt < %s -passes=slp-vectorizer,dce -slp-vectorize-non-power-of-2 -S -mtriple=x86_64-apple-macosx10.8.0 -mcpu=corei7-avx | FileCheck --check-prefixes=CHECK,NON-POW2 %s
+; RUN: opt < %s -passes=slp-vectorizer,dce -slp-vectorize-non-power-of-2=false -S -mtriple=x86_64-apple-macosx10.8.0 -mcpu=corei7-avx | FileCheck --check-prefixes=CHECK,POW2-ONLY %s
;int foo(char * restrict A, ptr restrict B, float T) {
; A[0] = (T * B[10] + 4.0);
@@ -8,31 +9,44 @@
;}
define i32 @foo(ptr noalias nocapture %A, ptr noalias nocapture %B, float %T) {
-; CHECK-LABEL: @foo(
-; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds float, ptr [[B:%.*]], i64 10
-; CHECK-NEXT: [[TMP2:%.*]] = load float, ptr [[TMP1]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = fmul float [[TMP2]], [[T:%.*]]
-; CHECK-NEXT: [[TMP4:%.*]] = fpext float [[TMP3]] to double
-; CHECK-NEXT: [[TMP5:%.*]] = fadd double [[TMP4]], 4.000000e+00
-; CHECK-NEXT: [[TMP6:%.*]] = fptosi double [[TMP5]] to i8
-; CHECK-NEXT: store i8 [[TMP6]], ptr [[A:%.*]], align 1
-; CHECK-NEXT: [[TMP7:%.*]] = getelementptr inbounds float, ptr [[B]], i64 11
-; CHECK-NEXT: [[TMP8:%.*]] = load float, ptr [[TMP7]], align 4
-; CHECK-NEXT: [[TMP9:%.*]] = fmul float [[TMP8]], [[T]]
-; CHECK-NEXT: [[TMP10:%.*]] = fpext float [[TMP9]] to double
-; CHECK-NEXT: [[TMP11:%.*]] = fadd double [[TMP10]], 5.000000e+00
-; CHECK-NEXT: [[TMP12:%.*]] = fptosi double [[TMP11]] to i8
-; CHECK-NEXT: [[TMP13:%.*]] = getelementptr inbounds i8, ptr [[A]], i64 1
-; CHECK-NEXT: store i8 [[TMP12]], ptr [[TMP13]], align 1
-; CHECK-NEXT: [[TMP14:%.*]] = getelementptr inbounds float, ptr [[B]], i64 12
-; CHECK-NEXT: [[TMP15:%.*]] = load float, ptr [[TMP14]], align 4
-; CHECK-NEXT: [[TMP16:%.*]] = fmul float [[TMP15]], [[T]]
-; CHECK-NEXT: [[TMP17:%.*]] = fpext float [[TMP16]] to double
-; CHECK-NEXT: [[TMP18:%.*]] = fadd double [[TMP17]], 6.000000e+00
-; CHECK-NEXT: [[TMP19:%.*]] = fptosi double [[TMP18]] to i8
-; CHECK-NEXT: [[TMP20:%.*]] = getelementptr inbounds i8, ptr [[A]], i64 2
-; CHECK-NEXT: store i8 [[TMP19]], ptr [[TMP20]], align 1
-; CHECK-NEXT: ret i32 undef
+; NON-POW2-LABEL: @foo(
+; NON-POW2-NEXT: [[TMP1:%.*]] = getelementptr inbounds float, ptr [[B:%.*]], i64 10
+; NON-POW2-NEXT: [[TMP2:%.*]] = load <3 x float>, ptr [[TMP1]], align 4
+; NON-POW2-NEXT: [[TMP3:%.*]] = insertelement <3 x float> poison, float [[T:%.*]], i32 0
+; NON-POW2-NEXT: [[TMP4:%.*]] = insertelement <3 x float> [[TMP3]], float [[T]], i32 1
+; NON-POW2-NEXT: [[TMP5:%.*]] = insertelement <3 x float> [[TMP4]], float [[T]], i32 2
+; NON-POW2-NEXT: [[TMP6:%.*]] = fmul <3 x float> [[TMP2]], [[TMP5]]
+; NON-POW2-NEXT: [[TMP7:%.*]] = fpext <3 x float> [[TMP6]] to <3 x double>
+; NON-POW2-NEXT: [[TMP8:%.*]] = fadd <3 x double> [[TMP7]], <double 4.000000e+00, double 5.000000e+00, double 6.000000e+00>
+; NON-POW2-NEXT: [[TMP9:%.*]] = fptosi <3 x double> [[TMP8]] to <3 x i8>
+; NON-POW2-NEXT: store <3 x i8> [[TMP9]], ptr [[A:%.*]], align 1
+; NON-POW2-NEXT: ret i32 undef
+;
+; POW2-ONLY-LABEL: @foo(
+; POW2-ONLY-NEXT: [[TMP1:%.*]] = getelementptr inbounds float, ptr [[B:%.*]], i64 10
+; POW2-ONLY-NEXT: [[TMP2:%.*]] = load float, ptr [[TMP1]], align 4
+; POW2-ONLY-NEXT: [[TMP3:%.*]] = fmul float [[TMP2]], [[T:%.*]]
+; POW2-ONLY-NEXT: [[TMP4:%.*]] = fpext float [[TMP3]] to double
+; POW2-ONLY-NEXT: [[TMP5:%.*]] = fadd double [[TMP4]], 4.000000e+00
+; POW2-ONLY-NEXT: [[TMP6:%.*]] = fptosi double [[TMP5]] to i8
+; POW2-ONLY-NEXT: store i8 [[TMP6]], ptr [[A:%.*]], align 1
+; POW2-ONLY-NEXT: [[TMP7:%.*]] = getelementptr inbounds float, ptr [[B]], i64 11
+; POW2-ONLY-NEXT: [[TMP8:%.*]] = load float, ptr [[TMP7]], align 4
+; POW2-ONLY-NEXT: [[TMP9:%.*]] = fmul float [[TMP8]], [[T]]
+; POW2-ONLY-NEXT: [[TMP10:%.*]] = fpext float [[TMP9]] to double
+; POW2-ONLY-NEXT: [[TMP11:%.*]] = fadd double [[TMP10]], 5.000000e+00
+; POW2-ONLY-NEXT: [[TMP12:%.*]] = fptosi double [[TMP11]] to i8
+; POW2-ONLY-NEXT: [[TMP13:%.*]] = getelementptr inbounds i8, ptr [[A]], i64 1
+; POW2-ONLY-NEXT: store i8 [[TMP12]], ptr [[TMP13]], align 1
+; POW2-ONLY-NEXT: [[TMP14:%.*]] = getelementptr inbounds float, ptr [[B]], i64 12
+; POW2-ONLY-NEXT: [[TMP15:%.*]] = load float, ptr [[TMP14]], align 4
+; POW2-ONLY-NEXT: [[TMP16:%.*]] = fmul float [[TMP15]], [[T]]
+; POW2-ONLY-NEXT: [[TMP17:%.*]] = fpext float [[TMP16]] to double
+; POW2-ONLY-NEXT: [[TMP18:%.*]] = fadd double [[TMP17]], 6.000000e+00
+; POW2-ONLY-NEXT: [[TMP19:%.*]] = fptosi double [[TMP18]] to i8
+; POW2-ONLY-NEXT: [[TMP20:%.*]] = getelementptr inbounds i8, ptr [[A]], i64 2
+; POW2-ONLY-NEXT: store i8 [[TMP19]], ptr [[TMP20]], align 1
+; POW2-ONLY-NEXT: ret i32 undef
;
%1 = getelementptr inbounds float, ptr %B, i64 10
%2 = load float, ptr %1, align 4
diff --git a/llvm/test/Transforms/SLPVectorizer/X86/vect_copyable_in_binops.ll b/llvm/test/Transforms/SLPVectorizer/X86/vect_copyable_in_binops.ll
index 22cd408cd6dc7f3..e30cb76d53d9280 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/vect_copyable_in_binops.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/vect_copyable_in_binops.ll
@@ -1,12 +1,13 @@
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
-; RUN: opt -passes=slp-vectorizer -S -mtriple=x86_64-unknown-linux-gnu -mcpu=bdver2 < %s | FileCheck %s
+; RUN: opt -passes=slp-vectorizer -slp-vectorize-non-power-of-2 -S -mtriple=x86_64-unknown-linux-gnu -mcpu=bdver2 < %s | FileCheck --check-prefixes=CHECK,NON-POW2 %s
+; RUN: opt -passes=slp-vectorizer -slp-vectorize-non-power-of-2=false -S -mtriple=x86_64-unknown-linux-gnu -mcpu=bdver2 < %s | FileCheck --check-prefixes=CHECK,POW2-ONLY %s
define void @add0(ptr noalias %dst, ptr noalias %src) {
; CHECK-LABEL: @add0(
; CHECK-NEXT: entry:
-; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i32>, ptr [[SRC:%.*]], align 4
-; CHECK-NEXT: [[TMP2:%.*]] = add nsw <4 x i32> [[TMP1]], <i32 1, i32 1, i32 2, i32 3>
-; CHECK-NEXT: store <4 x i32> [[TMP2]], ptr [[DST:%.*]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = load <4 x i32>, ptr [[SRC:%.*]], align 4
+; CHECK-NEXT: [[TMP1:%.*]] = add nsw <4 x i32> [[TMP0]], <i32 1, i32 1, i32 2, i32 3>
+; CHECK-NEXT: store <4 x i32> [[TMP1]], ptr [[DST:%.*]], align 4
; CHECK-NEXT: ret void
;
entry:
@@ -32,21 +33,32 @@ entry:
}
define void @add1(ptr noalias %dst, ptr noalias %src) {
-; CHECK-LABEL: @add1(
-; CHECK-NEXT: entry:
-; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds i32, ptr [[SRC:%.*]], i64 1
-; CHECK-NEXT: [[TMP0:%.*]] = load i32, ptr [[SRC]], align 4
-; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds i32, ptr [[DST:%.*]], i64 1
-; CHECK-NEXT: store i32 [[TMP0]], ptr [[DST]], align 4
-; CHECK-NEXT: [[INCDEC_PTR5:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 3
-; CHECK-NEXT: [[INCDEC_PTR7:%.*]] = getelementptr inbounds i32, ptr [[DST]], i64 3
-; CHECK-NEXT: [[TMP2:%.*]] = load <2 x i32>, ptr [[INCDEC_PTR]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = add nsw <2 x i32> [[TMP2]], <i32 1, i32 2>
-; CHECK-NEXT: store <2 x i32> [[TMP3]], ptr [[INCDEC_PTR1]], align 4
-; CHECK-NEXT: [[TMP5:%.*]] = load i32, ptr [[INCDEC_PTR5]], align 4
-; CHECK-NEXT: [[ADD9:%.*]] = add nsw i32 [[TMP5]], 3
-; CHECK-NEXT: store i32 [[ADD9]], ptr [[INCDEC_PTR7]], align 4
-; CHECK-NEXT: ret void
+; NON-POW2-LABEL: @add1(
+; NON-POW2-NEXT: entry:
+; NON-POW2-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds i32, ptr [[SRC:%.*]], i64 1
+; NON-POW2-NEXT: [[TMP0:%.*]] = load i32, ptr [[SRC]], align 4
+; NON-POW2-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds i32, ptr [[DST:%.*]], i64 1
+; NON-POW2-NEXT: store i32 [[TMP0]], ptr [[DST]], align 4
+; NON-POW2-NEXT: [[TMP1:%.*]] = load <3 x i32>, ptr [[INCDEC_PTR]], align 4
+; NON-POW2-NEXT: [[TMP2:%.*]] = add nsw <3 x i32> [[TMP1]], <i32 1, i32 2, i32 3>
+; NON-POW2-NEXT: store <3 x i32> [[TMP2]], ptr [[INCDEC_PTR1]], align 4
+; NON-POW2-NEXT: ret void
+;
+; POW2-ONLY-LABEL: @add1(
+; POW2-ONLY-NEXT: entry:
+; POW2-ONLY-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds i32, ptr [[SRC:%.*]], i64 1
+; POW2-ONLY-NEXT: [[TMP0:%.*]] = load i32, ptr [[SRC]], align 4
+; POW2-ONLY-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds i32, ptr [[DST:%.*]], i64 1
+; POW2-ONLY-NEXT: store i32 [[TMP0]], ptr [[DST]], align 4
+; POW2-ONLY-NEXT: [[INCDEC_PTR5:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 3
+; POW2-ONLY-NEXT: [[INCDEC_PTR7:%.*]] = getelementptr inbounds i32, ptr [[DST]], i64 3
+; POW2-ONLY-NEXT: [[TMP1:%.*]] = load <2 x i32>, ptr [[INCDEC_PTR]], align 4
+; POW2-ONLY-NEXT: [[TMP2:%.*]] = add nsw <2 x i32> [[TMP1]], <i32 1, i32 2>
+; POW2-ONLY-NEXT: store <2 x i32> [[TMP2]], ptr [[INCDEC_PTR1]], align 4
+; POW2-ONLY-NEXT: [[TMP3:%.*]] = load i32, ptr [[INCDEC_PTR5]], align 4
+; POW2-ONLY-NEXT: [[ADD9:%.*]] = add nsw i32 [[TMP3]], 3
+; POW2-ONLY-NEXT: store i32 [[ADD9]], ptr [[INCDEC_PTR7]], align 4
+; POW2-ONLY-NEXT: ret void
;
entry:
%incdec.ptr = getelementptr inbounds i32, ptr %src, i64 1
@@ -81,9 +93,9 @@ define void @sub0(ptr noalias %dst, ptr noalias %src) {
; CHECK-NEXT: [[TMP1:%.*]] = load i32, ptr [[INCDEC_PTR]], align 4
; CHECK-NEXT: [[INCDEC_PTR3:%.*]] = getelementptr inbounds i32, ptr [[DST]], i64 2
; CHECK-NEXT: store i32 [[TMP1]], ptr [[INCDEC_PTR1]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = load <2 x i32>, ptr [[INCDEC_PTR2]], align 4
-; CHECK-NEXT: [[TMP4:%.*]] = add nsw <2 x i32> [[TMP3]], <i32 -2, i32 -3>
-; CHECK-NEXT: store <2 x i32> [[TMP4]], ptr [[INCDEC_PTR3]], align 4
+; CHECK-NEXT: [[TMP2:%.*]] = load <2 x i32>, ptr [[INCDEC_PTR2]], align 4
+; CHECK-NEXT: [[TMP3:%.*]] = add nsw <2 x i32> [[TMP2]], <i32 -2, i32 -3>
+; CHECK-NEXT: store <2 x i32> [[TMP3]], ptr [[INCDEC_PTR3]], align 4
; CHECK-NEXT: ret void
;
entry:
@@ -110,9 +122,9 @@ entry:
define void @sub1(ptr noalias %dst, ptr noalias %src) {
; CHECK-LABEL: @sub1(
; CHECK-NEXT: entry:
-; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i32>, ptr [[SRC:%.*]], align 4
-; CHECK-NEXT: [[TMP2:%.*]] = add nsw <4 x i32> [[TMP1]], <i32 4, i32 -1, i32 -2, i32 -3>
-; CHECK-NEXT: store <4 x i32> [[TMP2]], ptr [[DST:%.*]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = load <4 x i32>, ptr [[SRC:%.*]], align 4
+; CHECK-NEXT: [[TMP1:%.*]] = add nsw <4 x i32> [[TMP0]], <i32 4, i32 -1, i32 -2, i32 -3>
+; CHECK-NEXT: store <4 x i32> [[TMP1]], ptr [[DST:%.*]], align 4
; CHECK-NEXT: ret void
;
entry:
@@ -140,9 +152,9 @@ entry:
define void @sub2(ptr noalias %dst, ptr noalias %src) {
; CHECK-LABEL: @sub2(
; CHECK-NEXT: entry:
-; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i32>, ptr [[SRC:%.*]], align 4
-; CHECK-NEXT: [[TMP2:%.*]] = add nsw <4 x i32> [[TMP1]], <i32 -1, i32 -1, i32 -2, i32 -3>
-; CHECK-NEXT: store <4 x i32> [[TMP2]], ptr [[DST:%.*]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = load <4 x i32>, ptr [[SRC:%.*]], align 4
+; CHECK-NEXT: [[TMP1:%.*]] = add nsw <4 x i32> [[TMP0]], <i32 -1, i32 -1, i32 -2, i32 -3>
+; CHECK-NEXT: store <4 x i32> [[TMP1]], ptr [[DST:%.*]], align 4
; CHECK-NEXT: ret void
;
entry:
@@ -179,11 +191,11 @@ define void @addsub0(ptr noalias %dst, ptr noalias %src) {
; CHECK-NEXT: [[TMP1:%.*]] = load i32, ptr [[INCDEC_PTR]], align 4
; CHECK-NEXT: [[INCDEC_PTR3:%.*]] = getelementptr inbounds i32, ptr [[DST]], i64 2
; CHECK-NEXT: store i32 [[TMP1]], ptr [[INCDEC_PTR1]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = load <2 x i32>, ptr [[INCDEC_PTR2]], align 4
-; CHECK-NEXT: [[TMP4:%.*]] = add nsw <2 x i32> [[TMP3]], <i32 -2, i32 -3>
-; CHECK-NEXT: [[TMP5:%.*]] = sub nsw <2 x i32> [[TMP3]], <i32 -2, i32 -3>
-; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <2 x i32> [[TMP4]], <2 x i32> [[TMP5]], <2 x i32> <i32 0, i32 3>
-; CHECK-NEXT: store <2 x i32> [[TMP6]], ptr [[INCDEC_PTR3]], align 4
+; CHECK-NEXT: [[TMP2:%.*]] = load <2 x i32>, ptr [[INCDEC_PTR2]], align 4
+; CHECK-NEXT: [[TMP3:%.*]] = add nsw <2 x i32> [[TMP2]], <i32 -2, i32 -3>
+; CHECK-NEXT: [[TMP4:%.*]] = sub nsw <2 x i32> [[TMP2]], <i32 -2, i32 -3>
+; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <2 x i32> [[TMP3]], <2 x i32> [[TMP4]], <2 x i32> <i32 0, i32 3>
+; CHECK-NEXT: store <2 x i32> [[TMP5]], ptr [[INCDEC_PTR3]], align 4
; CHECK-NEXT: ret void
;
entry:
@@ -212,17 +224,17 @@ define void @addsub1(ptr noalias %dst, ptr noalias %src) {
; CHECK-NEXT: entry:
; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds i32, ptr [[SRC:%.*]], i64 2
; CHECK-NEXT: [[INCDEC_PTR3:%.*]] = getelementptr inbounds i32, ptr [[DST:%.*]], i64 2
-; CHECK-NEXT: [[TMP1:%.*]] = load <2 x i32>, ptr [[SRC]], align 4
-; CHECK-NEXT: [[TMP2:%.*]] = add nsw <2 x i32> [[TMP1]], <i32 -1, i32 -1>
-; CHECK-NEXT: [[TMP3:%.*]] = sub nsw <2 x i32> [[TMP1]], <i32 -1, i32 -1>
-; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <2 x i32> [[TMP2]], <2 x i32> [[TMP3]], <2 x i32> <i32 0, i32 3>
-; CHECK-NEXT: store <2 x i32> [[TMP4]], ptr [[DST]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = load <2 x i32>, ptr [[SRC]], align 4
+; CHECK-NEXT: [[TMP1:%.*]] = add nsw <2 x i32> [[TMP0]], <i32 -1, i32 -1>
+; CHECK-NEXT: [[TMP2:%.*]] = sub nsw <2 x i32> [[TMP0]], <i32 -1, i32 -1>
+; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <2 x i32> <i32 0, i32 3>
+; CHECK-NEXT: store <2 x i32> [[TMP3]], ptr [[DST]], align 4
; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 3
-; CHECK-NEXT: [[TMP6:%.*]] = load i32, ptr [[INCDEC_PTR2]], align 4
+; CHECK-NEXT: [[TMP4:%.*]] = load i32, ptr [[INCDEC_PTR2]], align 4
; CHECK-NEXT: [[INCDEC_PTR6:%.*]] = getelementptr inbounds i32, ptr [[DST]], i64 3
-; CHECK-NEXT: store i32 [[TMP6]], ptr [[INCDEC_PTR3]], align 4
-; CHECK-NEXT: [[TMP7:%.*]] = load i32, ptr [[INCDEC_PTR4]], align 4
-; CHECK-NEXT: [[SUB8:%.*]] = sub nsw i32 [[TMP7]], -3
+; CHECK-NEXT: store i32 [[TMP4]], ptr [[INCDEC_PTR3]], align 4
+; CHECK-NEXT: [[TMP5:%.*]] = load i32, ptr [[INCDEC_PTR4]], align 4
+; CHECK-NEXT: [[SUB8:%.*]] = sub nsw i32 [[TMP5]], -3
; CHECK-NEXT: store i32 [[SUB8]], ptr [[INCDEC_PTR6]], align 4
; CHECK-NEXT: ret void
;
@@ -252,15 +264,15 @@ define void @mul(ptr noalias %dst, ptr noalias %src) {
; CHECK-NEXT: entry:
; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds i32, ptr [[SRC:%.*]], i64 2
; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds i32, ptr [[DST:%.*]], i64 2
-; CHECK-NEXT: [[TMP1:%.*]] = load <2 x i32>, ptr [[SRC]], align 4
-; CHECK-NEXT: [[TMP2:%.*]] = mul nsw <2 x i32> [[TMP1]], <i32 257, i32 -3>
-; CHECK-NEXT: store <2 x i32> [[TMP2]], ptr [[DST]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = load <2 x i32>, ptr [[SRC]], align 4
+; CHECK-NEXT: [[TMP1:%.*]] = mul nsw <2 x i32> [[TMP0]], <i32 257, i32 -3>
+; CHECK-NEXT: store <2 x i32> [[TMP1]], ptr [[DST]], align 4
; CHECK-NEXT: [[INCDEC_PTR5:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 3
-; CHECK-NEXT: [[TMP4:%.*]] = load i32, ptr [[INCDEC_PTR2]], align 4
+; CHECK-NEXT: [[TMP2:%.*]] = load i32, ptr [[INCDEC_PTR2]], align 4
; CHECK-NEXT: [[INCDEC_PTR7:%.*]] = getelementptr inbounds i32, ptr [[DST]], i64 3
-; CHECK-NEXT: store i32 [[TMP4]], ptr [[INCDEC_PTR4]], align 4
-; CHECK-NEXT: [[TMP5:%.*]] = load i32, ptr [[INCDEC_PTR5]], align 4
-; CHECK-NEXT: [[MUL9:%.*]] = mul nsw i32 [[TMP5]], -9
+; CHECK-NEXT: store i32 [[TMP2]], ptr [[INCDEC_PTR4]], align 4
+; CHECK-NEXT: [[TMP3:%.*]] = load i32, ptr [[INCDEC_PTR5]], align 4
+; CHECK-NEXT: [[MUL9:%.*]] = mul nsw i32 [[TMP3]], -9
; CHECK-NEXT: store i32 [[MUL9]], ptr [[INCDEC_PTR7]], align 4
; CHECK-NEXT: ret void
;
@@ -286,21 +298,32 @@ entry:
}
define void @shl0(ptr noalias %dst, ptr noalias %src) {
-; CHECK-LABEL: @shl0(
-; CHECK-NEXT: entry:
-; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds i32, ptr [[SRC:%.*]], i64 1
-; CHECK-NEXT: [[TMP0:%.*]] = load i32, ptr [[SRC]], align 4
-; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds i32, ptr [[DST:%.*]], i64 1
-; CHECK-NEXT: store i32 [[TMP0]], ptr [[DST]], align 4
-; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 3
-; CHECK-NEXT: [[INCDEC_PTR6:%.*]] = getelementptr inbounds i32, ptr [[DST]], i64 3
-; CHECK-NEXT: [[TMP2:%.*]] = load <2 x i32>, ptr [[INCDEC_PTR]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = shl <2 x i32> [[TMP2]], <i32 1, i32 2>
-; CHECK-NEXT: store <2 x i32> [[TMP3]], ptr [[INCDEC_PTR1]], align 4
-; CHECK-NEXT: [[TMP5:%.*]] = load i32, ptr [[INCDEC_PTR4]], align 4
-; CHECK-NEXT: [[SHL8:%.*]] = shl i32 [[TMP5]], 3
-; CHECK-NEXT: store i32 [[SHL8]], ptr [[INCDEC_PTR6]], align 4
-; CHECK-NEXT: ret void
+; NON-POW2-LABEL: @shl0(
+; NON-POW2-NEXT: entry:
+; NON-POW2-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds i32, ptr [[SRC:%.*]], i64 1
+; NON-POW2-NEXT: [[TMP0:%.*]] = load i32, ptr [[SRC]], align 4
+; NON-POW2-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds i32, ptr [[DST:%.*]], i64 1
+; NON-POW2-NEXT: store i32 [[TMP0]], ptr [[DST]], align 4
+; NON-POW2-NEXT: [[TMP1:%.*]] = load <3 x i32>, ptr [[INCDEC_PTR]], align 4
+; NON-POW2-NEXT: [[TMP2:%.*]] = shl <3 x i32> [[TMP1]], <i32 1, i32 2, i32 3>
+; NON-POW2-NEXT: store <3 x i32> [[TMP2]], ptr [[INCDEC_PTR1]], align 4
+; NON-POW2-NEXT: ret void
+;
+; POW2-ONLY-LABEL: @shl0(
+; POW2-ONLY-NEXT: entry:
+; POW2-ONLY-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds i32, ptr [[SRC:%.*]], i64 1
+; POW2-ONLY-NEXT: [[TMP0:%.*]] = load i32, ptr [[SRC]], align 4
+; POW2-ONLY-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds i32, ptr [[DST:%.*]], i64 1
+; POW2-ONLY-NEXT: store i32 [[TMP0]], ptr [[DST]], align 4
+; POW2-ONLY-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 3
+; POW2-ONLY-NEXT: [[INCDEC_PTR6:%.*]] = getelementptr inbounds i32, ptr [[DST]], i64 3
+; POW2-ONLY-NEXT: [[TMP1:%.*]] = load <2 x i32>, ptr [[INCDEC_PTR]], align 4
+; POW2-ONLY-NEXT: [[TMP2:%.*]] = shl <2 x i32> [[TMP1]], <i32 1, i32 2>
+; POW2-ONLY-NEXT: store <2 x i32> [[TMP2]], ptr [[INCDEC_PTR1]], align 4
+; POW2-ONLY-NEXT: [[TMP3:%.*]] = load i32, ptr [[INCDEC_PTR4]], align 4
+; POW2-ONLY-NEXT: [[SHL8:%.*]] = shl i32 [[TMP3]], 3
+; POW2-ONLY-NEXT: store i32 [[SHL8]], ptr [[INCDEC_PTR6]], align 4
+; POW2-ONLY-NEXT: ret void
;
entry:
%incdec.ptr = getelementptr inbounds i32, ptr %src, i64 1
@@ -326,9 +349,9 @@ entry:
define void @shl1(ptr noalias %dst, ptr noalias %src) {
; CHECK-LABEL: @shl1(
; CHECK-NEXT: entry:
-; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i32>, ptr [[SRC:%.*]], align 4
-; CHECK-NEXT: [[TMP2:%.*]] = shl <4 x i32> [[TMP1]], <i32 7, i32 1, i32 2, i32 3>
-; CHECK-NEXT: store <4 x i32> [[TMP2]], ptr [[DST:%.*]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = load <4 x i32>, ptr [[SRC:%.*]], align 4
+; CHECK-NEXT: [[TMP1:%.*]] = shl <4 x i32> [[TMP0]], <i32 7, i32 1, i32 2, i32 3>
+; CHECK-NEXT: store <4 x i32> [[TMP1]], ptr [[DST:%.*]], align 4
; CHECK-NEXT: ret void
;
entry:
@@ -356,9 +379,9 @@ entry:
define void @add0f(ptr noalias %dst, ptr noalias %src) {
; CHECK-LABEL: @add0f(
; CHECK-NEXT: entry:
-; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, ptr [[SRC:%.*]], align 4
-; CHECK-NEXT: [[TMP2:%.*]] = fadd fast <4 x float> [[TMP1]], <float 1.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
-; CHECK-NEXT: store <4 x float> [[TMP2]], ptr [[DST:%.*]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = load <4 x float>, ptr [[SRC:%.*]], align 4
+; CHECK-NEXT: [[TMP1:%.*]] = fadd fast <4 x float> [[TMP0]], <float 1.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
+; CHECK-NEXT: store <4 x float> [[TMP1]], ptr [[DST:%.*]], align 4
; CHECK-NEXT: ret void
;
entry:
@@ -384,21 +407,32 @@ entry:
}
define void @add1f(ptr noalias %dst, ptr noalias %src) {
-; CHECK-LABEL: @add1f(
-; CHECK-NEXT: entry:
-; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds float, ptr [[SRC:%.*]], i64 1
-; CHECK-NEXT: [[TMP0:%.*]] = load float, ptr [[SRC]], align 4
-; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds float, ptr [[DST:%.*]], i64 1
-; CHECK-NEXT: store float [[TMP0]], ptr [[DST]], align 4
-; CHECK-NEXT: [[INCDEC_PTR5:%.*]] = getelementptr inbounds float, ptr [[SRC]], i64 3
-; CHECK-NEXT: [[INCDEC_PTR7:%.*]] = getelementptr inbounds float, ptr [[DST]], i64 3
-; CHECK-NEXT: [[TMP2:%.*]] = load <2 x float>, ptr [[INCDEC_PTR]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = fadd fast <2 x float> [[TMP2]], <float 1.000000e+00, float 2.000000e+00>
-; CHECK-NEXT: store <2 x float> [[TMP3]], ptr [[INCDEC_PTR1]], align 4
-; CHECK-NEXT: [[TMP5:%.*]] = load float, ptr [[INCDEC_PTR5]], align 4
-; CHECK-NEXT: [[ADD9:%.*]] = fadd fast float [[TMP5]], 3.000000e+00
-; CHECK-NEXT: store float [[ADD9]], ptr [[INCDEC_PTR7]], align 4
-; CHECK-NEXT: ret void
+; NON-POW2-LABEL: @add1f(
+; NON-POW2-NEXT: entry:
+; NON-POW2-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds float, ptr [[SRC:%.*]], i64 1
+; NON-POW2-NEXT: [[TMP0:%.*]] = load float, ptr [[SRC]], align 4
+; NON-POW2-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds float, ptr [[DST:%.*]], i64 1
+; NON-POW2-NEXT: store float [[TMP0]], ptr [[DST]], align 4
+; NON-POW2-NEXT: [[TMP1:%.*]] = load <3 x float>, ptr [[INCDEC_PTR]], align 4
+; NON-POW2-NEXT: [[TMP2:%.*]] = fadd fast <3 x float> [[TMP1]], <float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
+; NON-POW2-NEXT: store <3 x float> [[TMP2]], ptr [[INCDEC_PTR1]], align 4
+; NON-POW2-NEXT: ret void
+;
+; POW2-ONLY-LABEL: @add1f(
+; POW2-ONLY-NEXT: entry:
+; POW2-ONLY-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds float, ptr [[SRC:%.*]], i64 1
+; POW2-ONLY-NEXT: [[TMP0:%.*]] = load float, ptr [[SRC]], align 4
+; POW2-ONLY-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds float, ptr [[DST:%.*]], i64 1
+; POW2-ONLY-NEXT: store float [[TMP0]], ptr [[DST]], align 4
+; POW2-ONLY-NEXT: [[INCDEC_PTR5:%.*]] = getelementptr inbounds float, ptr [[SRC]], i64 3
+; POW2-ONLY-NEXT: [[INCDEC_PTR7:%.*]] = getelementptr inbounds float, ptr [[DST]], i64 3
+; POW2-ONLY-NEXT: [[TMP1:%.*]] = load <2 x float>, ptr [[INCDEC_PTR]], align 4
+; POW2-ONLY-NEXT: [[TMP2:%.*]] = fadd fast <2 x float> [[TMP1]], <float 1.000000e+00, float 2.000000e+00>
+; POW2-ONLY-NEXT: store <2 x float> [[TMP2]], ptr [[INCDEC_PTR1]], align 4
+; POW2-ONLY-NEXT: [[TMP3:%.*]] = load float, ptr [[INCDEC_PTR5]], align 4
+; POW2-ONLY-NEXT: [[ADD9:%.*]] = fadd fast float [[TMP3]], 3.000000e+00
+; POW2-ONLY-NEXT: store float [[ADD9]], ptr [[INCDEC_PTR7]], align 4
+; POW2-ONLY-NEXT: ret void
;
entry:
%incdec.ptr = getelementptr inbounds float, ptr %src, i64 1
@@ -433,9 +467,9 @@ define void @sub0f(ptr noalias %dst, ptr noalias %src) {
; CHECK-NEXT: [[TMP1:%.*]] = load float, ptr [[INCDEC_PTR]], align 4
; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds float, ptr [[DST]], i64 2
; CHECK-NEXT: store float [[TMP1]], ptr [[INCDEC_PTR1]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = load <2 x float>, ptr [[INCDEC_PTR2]], align 4
-; CHECK-NEXT: [[TMP4:%.*]] = fadd fast <2 x float> [[TMP3]], <float -2.000000e+00, float -3.000000e+00>
-; CHECK-NEXT: store <2 x float> [[TMP4]], ptr [[INCDEC_PTR4]], align 4
+; CHECK-NEXT: [[TMP2:%.*]] = load <2 x float>, ptr [[INCDEC_PTR2]], align 4
+; CHECK-NEXT: [[TMP3:%.*]] = fadd fast <2 x float> [[TMP2]], <float -2.000000e+00, float -3.000000e+00>
+; CHECK-NEXT: store <2 x float> [[TMP3]], ptr [[INCDEC_PTR4]], align 4
; CHECK-NEXT: ret void
;
entry:
@@ -462,9 +496,9 @@ entry:
define void @sub1f(ptr noalias %dst, ptr noalias %src) {
; CHECK-LABEL: @sub1f(
; CHECK-NEXT: entry:
-; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, ptr [[SRC:%.*]], align 4
-; CHECK-NEXT: [[TMP2:%.*]] = fadd fast <4 x float> [[TMP1]], <float 4.000000e+00, float -1.000000e+00, float -2.000000e+00, float -3.000000e+00>
-; CHECK-NEXT: store <4 x float> [[TMP2]], ptr [[DST:%.*]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = load <4 x float>, ptr [[SRC:%.*]], align 4
+; CHECK-NEXT: [[TMP1:%.*]] = fadd fast <4 x float> [[TMP0]], <float 4.000000e+00, float -1.000000e+00, float -2.000000e+00, float -3.000000e+00>
+; CHECK-NEXT: store <4 x float> [[TMP1]], ptr [[DST:%.*]], align 4
; CHECK-NEXT: ret void
;
entry:
@@ -492,9 +526,9 @@ entry:
define void @sub2f(ptr noalias %dst, ptr noalias %src) {
; CHECK-LABEL: @sub2f(
; CHECK-NEXT: entry:
-; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, ptr [[SRC:%.*]], align 4
-; CHECK-NEXT: [[TMP2:%.*]] = fadd fast <4 x float> [[TMP1]], <float -1.000000e+00, float -1.000000e+00, float -2.000000e+00, float -3.000000e+00>
-; CHECK-NEXT: store <4 x float> [[TMP2]], ptr [[DST:%.*]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = load <4 x float>, ptr [[SRC:%.*]], align 4
+; CHECK-NEXT: [[TMP1:%.*]] = fadd fast <4 x float> [[TMP0]], <float -1.000000e+00, float -1.000000e+00, float -2.000000e+00, float -3.000000e+00>
+; CHECK-NEXT: store <4 x float> [[TMP1]], ptr [[DST:%.*]], align 4
; CHECK-NEXT: ret void
;
entry:
@@ -531,11 +565,11 @@ define void @addsub0f(ptr noalias %dst, ptr noalias %src) {
; CHECK-NEXT: [[TMP1:%.*]] = load float, ptr [[INCDEC_PTR]], align 4
; CHECK-NEXT: [[INCDEC_PTR3:%.*]] = getelementptr inbounds float, ptr [[DST]], i64 2
; CHECK-NEXT: store float [[TMP1]], ptr [[INCDEC_PTR1]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = load <2 x float>, ptr [[INCDEC_PTR2]], align 4
-; CHECK-NEXT: [[TMP4:%.*]] = fadd fast <2 x float> [[TMP3]], <float -2.000000e+00, float -3.000000e+00>
-; CHECK-NEXT: [[TMP5:%.*]] = fsub fast <2 x float> [[TMP3]], <float -2.000000e+00, float -3.000000e+00>
-; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <2 x float> [[TMP4]], <2 x float> [[TMP5]], <2 x i32> <i32 0, i32 3>
-; CHECK-NEXT: store <2 x float> [[TMP6]], ptr [[INCDEC_PTR3]], align 4
+; CHECK-NEXT: [[TMP2:%.*]] = load <2 x float>, ptr [[INCDEC_PTR2]], align 4
+; CHECK-NEXT: [[TMP3:%.*]] = fadd fast <2 x float> [[TMP2]], <float -2.000000e+00, float -3.000000e+00>
+; CHECK-NEXT: [[TMP4:%.*]] = fsub fast <2 x float> [[TMP2]], <float -2.000000e+00, float -3.000000e+00>
+; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <2 x float> [[TMP3]], <2 x float> [[TMP4]], <2 x i32> <i32 0, i32 3>
+; CHECK-NEXT: store <2 x float> [[TMP5]], ptr [[INCDEC_PTR3]], align 4
; CHECK-NEXT: ret void
;
entry:
@@ -564,17 +598,17 @@ define void @addsub1f(ptr noalias %dst, ptr noalias %src) {
; CHECK-NEXT: entry:
; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds float, ptr [[SRC:%.*]], i64 2
; CHECK-NEXT: [[INCDEC_PTR3:%.*]] = getelementptr inbounds float, ptr [[DST:%.*]], i64 2
-; CHECK-NEXT: [[TMP1:%.*]] = load <2 x float>, ptr [[SRC]], align 4
-; CHECK-NEXT: [[TMP2:%.*]] = fadd fast <2 x float> [[TMP1]], <float -1.000000e+00, float -1.000000e+00>
-; CHECK-NEXT: [[TMP3:%.*]] = fsub fast <2 x float> [[TMP1]], <float -1.000000e+00, float -1.000000e+00>
-; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <2 x float> [[TMP2]], <2 x float> [[TMP3]], <2 x i32> <i32 0, i32 3>
-; CHECK-NEXT: store <2 x float> [[TMP4]], ptr [[DST]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = load <2 x float>, ptr [[SRC]], align 4
+; CHECK-NEXT: [[TMP1:%.*]] = fadd fast <2 x float> [[TMP0]], <float -1.000000e+00, float -1.000000e+00>
+; CHECK-NEXT: [[TMP2:%.*]] = fsub fast <2 x float> [[TMP0]], <float -1.000000e+00, float -1.000000e+00>
+; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP2]], <2 x i32> <i32 0, i32 3>
+; CHECK-NEXT: store <2 x float> [[TMP3]], ptr [[DST]], align 4
; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds float, ptr [[SRC]], i64 3
-; CHECK-NEXT: [[TMP6:%.*]] = load float, ptr [[INCDEC_PTR2]], align 4
+; CHECK-NEXT: [[TMP4:%.*]] = load float, ptr [[INCDEC_PTR2]], align 4
; CHECK-NEXT: [[INCDEC_PTR6:%.*]] = getelementptr inbounds float, ptr [[DST]], i64 3
-; CHECK-NEXT: store float [[TMP6]], ptr [[INCDEC_PTR3]], align 4
-; CHECK-NEXT: [[TMP7:%.*]] = load float, ptr [[INCDEC_PTR4]], align 4
-; CHECK-NEXT: [[SUB8:%.*]] = fsub fast float [[TMP7]], -3.000000e+00
+; CHECK-NEXT: store float [[TMP4]], ptr [[INCDEC_PTR3]], align 4
+; CHECK-NEXT: [[TMP5:%.*]] = load float, ptr [[INCDEC_PTR4]], align 4
+; CHECK-NEXT: [[SUB8:%.*]] = fsub fast float [[TMP5]], -3.000000e+00
; CHECK-NEXT: store float [[SUB8]], ptr [[INCDEC_PTR6]], align 4
; CHECK-NEXT: ret void
;
@@ -604,15 +638,15 @@ define void @mulf(ptr noalias %dst, ptr noalias %src) {
; CHECK-NEXT: entry:
; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds float, ptr [[SRC:%.*]], i64 2
; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds float, ptr [[DST:%.*]], i64 2
-; CHECK-NEXT: [[TMP1:%.*]] = load <2 x float>, ptr [[SRC]], align 4
-; CHECK-NEXT: [[TMP2:%.*]] = fmul fast <2 x float> [[TMP1]], <float 2.570000e+02, float -3.000000e+00>
-; CHECK-NEXT: store <2 x float> [[TMP2]], ptr [[DST]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = load <2 x float>, ptr [[SRC]], align 4
+; CHECK-NEXT: [[TMP1:%.*]] = fmul fast <2 x float> [[TMP0]], <float 2.570000e+02, float -3.000000e+00>
+; CHECK-NEXT: store <2 x float> [[TMP1]], ptr [[DST]], align 4
; CHECK-NEXT: [[INCDEC_PTR5:%.*]] = getelementptr inbounds float, ptr [[SRC]], i64 3
-; CHECK-NEXT: [[TMP4:%.*]] = load float, ptr [[INCDEC_PTR2]], align 4
+; CHECK-NEXT: [[TMP2:%.*]] = load float, ptr [[INCDEC_PTR2]], align 4
; CHECK-NEXT: [[INCDEC_PTR7:%.*]] = getelementptr inbounds float, ptr [[DST]], i64 3
-; CHECK-NEXT: store float [[TMP4]], ptr [[INCDEC_PTR4]], align 4
-; CHECK-NEXT: [[TMP5:%.*]] = load float, ptr [[INCDEC_PTR5]], align 4
-; CHECK-NEXT: [[SUB9:%.*]] = fmul fast float [[TMP5]], -9.000000e+00
+; CHECK-NEXT: store float [[TMP2]], ptr [[INCDEC_PTR4]], align 4
+; CHECK-NEXT: [[TMP3:%.*]] = load float, ptr [[INCDEC_PTR5]], align 4
+; CHECK-NEXT: [[SUB9:%.*]] = fmul fast float [[TMP3]], -9.000000e+00
; CHECK-NEXT: store float [[SUB9]], ptr [[INCDEC_PTR7]], align 4
; CHECK-NEXT: ret void
;
@@ -640,9 +674,9 @@ entry:
define void @add0fn(ptr noalias %dst, ptr noalias %src) {
; CHECK-LABEL: @add0fn(
; CHECK-NEXT: entry:
-; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, ptr [[SRC:%.*]], align 4
-; CHECK-NEXT: [[TMP2:%.*]] = fadd <4 x float> [[TMP1]], <float 1.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
-; CHECK-NEXT: store <4 x float> [[TMP2]], ptr [[DST:%.*]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = load <4 x float>, ptr [[SRC:%.*]], align 4
+; CHECK-NEXT: [[TMP1:%.*]] = fadd <4 x float> [[TMP0]], <float 1.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
+; CHECK-NEXT: store <4 x float> [[TMP1]], ptr [[DST:%.*]], align 4
; CHECK-NEXT: ret void
;
entry:
@@ -668,21 +702,32 @@ entry:
}
define void @add1fn(ptr noalias %dst, ptr noalias %src) {
-; CHECK-LABEL: @add1fn(
-; CHECK-NEXT: entry:
-; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds float, ptr [[SRC:%.*]], i64 1
-; CHECK-NEXT: [[TMP0:%.*]] = load float, ptr [[SRC]], align 4
-; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds float, ptr [[DST:%.*]], i64 1
-; CHECK-NEXT: store float [[TMP0]], ptr [[DST]], align 4
-; CHECK-NEXT: [[INCDEC_PTR5:%.*]] = getelementptr inbounds float, ptr [[SRC]], i64 3
-; CHECK-NEXT: [[INCDEC_PTR7:%.*]] = getelementptr inbounds float, ptr [[DST]], i64 3
-; CHECK-NEXT: [[TMP2:%.*]] = load <2 x float>, ptr [[INCDEC_PTR]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = fadd <2 x float> [[TMP2]], <float 1.000000e+00, float 2.000000e+00>
-; CHECK-NEXT: store <2 x float> [[TMP3]], ptr [[INCDEC_PTR1]], align 4
-; CHECK-NEXT: [[TMP5:%.*]] = load float, ptr [[INCDEC_PTR5]], align 4
-; CHECK-NEXT: [[ADD9:%.*]] = fadd float [[TMP5]], 3.000000e+00
-; CHECK-NEXT: store float [[ADD9]], ptr [[INCDEC_PTR7]], align 4
-; CHECK-NEXT: ret void
+; NON-POW2-LABEL: @add1fn(
+; NON-POW2-NEXT: entry:
+; NON-POW2-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds float, ptr [[SRC:%.*]], i64 1
+; NON-POW2-NEXT: [[TMP0:%.*]] = load float, ptr [[SRC]], align 4
+; NON-POW2-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds float, ptr [[DST:%.*]], i64 1
+; NON-POW2-NEXT: store float [[TMP0]], ptr [[DST]], align 4
+; NON-POW2-NEXT: [[TMP1:%.*]] = load <3 x float>, ptr [[INCDEC_PTR]], align 4
+; NON-POW2-NEXT: [[TMP2:%.*]] = fadd <3 x float> [[TMP1]], <float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
+; NON-POW2-NEXT: store <3 x float> [[TMP2]], ptr [[INCDEC_PTR1]], align 4
+; NON-POW2-NEXT: ret void
+;
+; POW2-ONLY-LABEL: @add1fn(
+; POW2-ONLY-NEXT: entry:
+; POW2-ONLY-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds float, ptr [[SRC:%.*]], i64 1
+; POW2-ONLY-NEXT: [[TMP0:%.*]] = load float, ptr [[SRC]], align 4
+; POW2-ONLY-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds float, ptr [[DST:%.*]], i64 1
+; POW2-ONLY-NEXT: store float [[TMP0]], ptr [[DST]], align 4
+; POW2-ONLY-NEXT: [[INCDEC_PTR5:%.*]] = getelementptr inbounds float, ptr [[SRC]], i64 3
+; POW2-ONLY-NEXT: [[INCDEC_PTR7:%.*]] = getelementptr inbounds float, ptr [[DST]], i64 3
+; POW2-ONLY-NEXT: [[TMP1:%.*]] = load <2 x float>, ptr [[INCDEC_PTR]], align 4
+; POW2-ONLY-NEXT: [[TMP2:%.*]] = fadd <2 x float> [[TMP1]], <float 1.000000e+00, float 2.000000e+00>
+; POW2-ONLY-NEXT: store <2 x float> [[TMP2]], ptr [[INCDEC_PTR1]], align 4
+; POW2-ONLY-NEXT: [[TMP3:%.*]] = load float, ptr [[INCDEC_PTR5]], align 4
+; POW2-ONLY-NEXT: [[ADD9:%.*]] = fadd float [[TMP3]], 3.000000e+00
+; POW2-ONLY-NEXT: store float [[ADD9]], ptr [[INCDEC_PTR7]], align 4
+; POW2-ONLY-NEXT: ret void
;
entry:
%incdec.ptr = getelementptr inbounds float, ptr %src, i64 1
@@ -717,9 +762,9 @@ define void @sub0fn(ptr noalias %dst, ptr noalias %src) {
; CHECK-NEXT: [[TMP1:%.*]] = load float, ptr [[INCDEC_PTR]], align 4
; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds float, ptr [[DST]], i64 2
; CHECK-NEXT: store float [[TMP1]], ptr [[INCDEC_PTR1]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = load <2 x float>, ptr [[INCDEC_PTR2]], align 4
-; CHECK-NEXT: [[TMP4:%.*]] = fadd <2 x float> [[TMP3]], <float -2.000000e+00, float -3.000000e+00>
-; CHECK-NEXT: store <2 x float> [[TMP4]], ptr [[INCDEC_PTR4]], align 4
+; CHECK-NEXT: [[TMP2:%.*]] = load <2 x float>, ptr [[INCDEC_PTR2]], align 4
+; CHECK-NEXT: [[TMP3:%.*]] = fadd <2 x float> [[TMP2]], <float -2.000000e+00, float -3.000000e+00>
+; CHECK-NEXT: store <2 x float> [[TMP3]], ptr [[INCDEC_PTR4]], align 4
; CHECK-NEXT: ret void
;
entry:
@@ -746,9 +791,9 @@ entry:
define void @sub1fn(ptr noalias %dst, ptr noalias %src) {
; CHECK-LABEL: @sub1fn(
; CHECK-NEXT: entry:
-; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, ptr [[SRC:%.*]], align 4
-; CHECK-NEXT: [[TMP2:%.*]] = fadd <4 x float> [[TMP1]], <float 4.000000e+00, float -1.000000e+00, float -2.000000e+00, float -3.000000e+00>
-; CHECK-NEXT: store <4 x float> [[TMP2]], ptr [[DST:%.*]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = load <4 x float>, ptr [[SRC:%.*]], align 4
+; CHECK-NEXT: [[TMP1:%.*]] = fadd <4 x float> [[TMP0]], <float 4.000000e+00, float -1.000000e+00, float -2.000000e+00, float -3.000000e+00>
+; CHECK-NEXT: store <4 x float> [[TMP1]], ptr [[DST:%.*]], align 4
; CHECK-NEXT: ret void
;
entry:
@@ -776,9 +821,9 @@ entry:
define void @sub2fn(ptr noalias %dst, ptr noalias %src) {
; CHECK-LABEL: @sub2fn(
; CHECK-NEXT: entry:
-; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, ptr [[SRC:%.*]], align 4
-; CHECK-NEXT: [[TMP2:%.*]] = fadd <4 x float> [[TMP1]], <float -1.000000e+00, float -1.000000e+00, float -2.000000e+00, float -3.000000e+00>
-; CHECK-NEXT: store <4 x float> [[TMP2]], ptr [[DST:%.*]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = load <4 x float>, ptr [[SRC:%.*]], align 4
+; CHECK-NEXT: [[TMP1:%.*]] = fadd <4 x float> [[TMP0]], <float -1.000000e+00, float -1.000000e+00, float -2.000000e+00, float -3.000000e+00>
+; CHECK-NEXT: store <4 x float> [[TMP1]], ptr [[DST:%.*]], align 4
; CHECK-NEXT: ret void
;
entry:
@@ -808,15 +853,15 @@ define void @mulfn(ptr noalias %dst, ptr noalias %src) {
; CHECK-NEXT: entry:
; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds float, ptr [[SRC:%.*]], i64 2
; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds float, ptr [[DST:%.*]], i64 2
-; CHECK-NEXT: [[TMP1:%.*]] = load <2 x float>, ptr [[SRC]], align 4
-; CHECK-NEXT: [[TMP2:%.*]] = fmul <2 x float> [[TMP1]], <float 2.570000e+02, float -3.000000e+00>
-; CHECK-NEXT: store <2 x float> [[TMP2]], ptr [[DST]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = load <2 x float>, ptr [[SRC]], align 4
+; CHECK-NEXT: [[TMP1:%.*]] = fmul <2 x float> [[TMP0]], <float 2.570000e+02, float -3.000000e+00>
+; CHECK-NEXT: store <2 x float> [[TMP1]], ptr [[DST]], align 4
; CHECK-NEXT: [[INCDEC_PTR5:%.*]] = getelementptr inbounds float, ptr [[SRC]], i64 3
-; CHECK-NEXT: [[TMP4:%.*]] = load float, ptr [[INCDEC_PTR2]], align 4
+; CHECK-NEXT: [[TMP2:%.*]] = load float, ptr [[INCDEC_PTR2]], align 4
; CHECK-NEXT: [[INCDEC_PTR7:%.*]] = getelementptr inbounds float, ptr [[DST]], i64 3
-; CHECK-NEXT: store float [[TMP4]], ptr [[INCDEC_PTR4]], align 4
-; CHECK-NEXT: [[TMP5:%.*]] = load float, ptr [[INCDEC_PTR5]], align 4
-; CHECK-NEXT: [[SUB9:%.*]] = fmul fast float [[TMP5]], -9.000000e+00
+; CHECK-NEXT: store float [[TMP2]], ptr [[INCDEC_PTR4]], align 4
+; CHECK-NEXT: [[TMP3:%.*]] = load float, ptr [[INCDEC_PTR5]], align 4
+; CHECK-NEXT: [[SUB9:%.*]] = fmul fast float [[TMP3]], -9.000000e+00
; CHECK-NEXT: store float [[SUB9]], ptr [[INCDEC_PTR7]], align 4
; CHECK-NEXT: ret void
;
>From 6878d48d45b3de61f19671c1a7610c0902afdb25 Mon Sep 17 00:00:00 2001
From: Florian Hahn <flo at fhahn.com>
Date: Fri, 26 Jan 2024 21:57:03 +0000
Subject: [PATCH 2/2] Remove stale PADDING check lines, fix POW2/NON-POW2
prefixes in test.
---
.../AArch64/vec3-reorder-reshuffle.ll | 308 ++++++------------
1 file changed, 105 insertions(+), 203 deletions(-)
diff --git a/llvm/test/Transforms/SLPVectorizer/AArch64/vec3-reorder-reshuffle.ll b/llvm/test/Transforms/SLPVectorizer/AArch64/vec3-reorder-reshuffle.ll
index 60a353943eed1bb..e405d755237a7f9 100644
--- a/llvm/test/Transforms/SLPVectorizer/AArch64/vec3-reorder-reshuffle.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AArch64/vec3-reorder-reshuffle.ll
@@ -1,6 +1,6 @@
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --version 4
-; RUN: opt -passes=slp-vectorizer -slp-vectorize-non-power-of-2 -mtriple=arm64-apple-ios -S %s | FileCheck --check-prefixes=CHECK,POW2-ONLY %s
-; RUN: opt -passes=slp-vectorizer -slp-vectorize-non-power-of-2=false -mtriple=arm64-apple-ios -S %s | FileCheck --check-prefixes=CHECK,NON-POW2 %s
+; RUN: opt -passes=slp-vectorizer -slp-vectorize-non-power-of-2 -mtriple=arm64-apple-ios -S %s | FileCheck --check-prefixes=CHECK,NON-POW2 %s
+; RUN: opt -passes=slp-vectorizer -slp-vectorize-non-power-of-2=false -mtriple=arm64-apple-ios -S %s | FileCheck --check-prefixes=CHECK,POW2-ONLY %s
%struct.zot = type { i32, i32, i32 }
@@ -173,94 +173,50 @@ entry:
}
define i32 @reorder_indices_1(float %0) {
-; PADDING-LABEL: define i32 @reorder_indices_1(
-; PADDING-SAME: float [[TMP0:%.*]]) {
-; PADDING-NEXT: entry:
-; PADDING-NEXT: [[NOR1:%.*]] = alloca [0 x [3 x float]], i32 0, align 4
-; PADDING-NEXT: [[TMP1:%.*]] = load <3 x float>, ptr [[NOR1]], align 4
-; PADDING-NEXT: [[TMP2:%.*]] = shufflevector <3 x float> [[TMP1]], <3 x float> poison, <3 x i32> <i32 1, i32 2, i32 0>
-; PADDING-NEXT: [[TMP3:%.*]] = fneg <3 x float> [[TMP2]]
-; PADDING-NEXT: [[TMP4:%.*]] = insertelement <3 x float> poison, float [[TMP0]], i32 0
-; PADDING-NEXT: [[TMP5:%.*]] = insertelement <3 x float> [[TMP4]], float [[TMP0]], i32 1
-; PADDING-NEXT: [[TMP6:%.*]] = insertelement <3 x float> [[TMP5]], float [[TMP0]], i32 2
-; PADDING-NEXT: [[TMP7:%.*]] = fmul <3 x float> [[TMP3]], [[TMP6]]
-; PADDING-NEXT: [[TMP8:%.*]] = call <3 x float> @llvm.fmuladd.v3f32(<3 x float> [[TMP1]], <3 x float> zeroinitializer, <3 x float> [[TMP7]])
-; PADDING-NEXT: [[TMP9:%.*]] = call <3 x float> @llvm.fmuladd.v3f32(<3 x float> [[TMP6]], <3 x float> [[TMP8]], <3 x float> zeroinitializer)
-; PADDING-NEXT: [[TMP10:%.*]] = fmul <3 x float> [[TMP9]], zeroinitializer
-; PADDING-NEXT: store <3 x float> [[TMP10]], ptr [[NOR1]], align 4
-; PADDING-NEXT: ret i32 0
-;
-; NO-PADDING-LABEL: define i32 @reorder_indices_1(
-; NO-PADDING-SAME: float [[TMP0:%.*]]) {
-; NO-PADDING-NEXT: entry:
-; NO-PADDING-NEXT: [[NOR1:%.*]] = alloca [0 x [3 x float]], i32 0, align 4
-; NO-PADDING-NEXT: [[ARRAYIDX2_I265:%.*]] = getelementptr float, ptr [[NOR1]], i64 2
-; NO-PADDING-NEXT: [[TMP1:%.*]] = load float, ptr [[ARRAYIDX2_I265]], align 4
-; NO-PADDING-NEXT: [[TMP2:%.*]] = load <2 x float>, ptr [[NOR1]], align 4
-; NO-PADDING-NEXT: [[TMP3:%.*]] = extractelement <2 x float> [[TMP2]], i32 0
-; NO-PADDING-NEXT: [[TMP4:%.*]] = fneg float [[TMP3]]
-; NO-PADDING-NEXT: [[NEG11_I:%.*]] = fmul float [[TMP4]], [[TMP0]]
-; NO-PADDING-NEXT: [[TMP5:%.*]] = call float @llvm.fmuladd.f32(float [[TMP1]], float 0.000000e+00, float [[NEG11_I]])
-; NO-PADDING-NEXT: [[TMP6:%.*]] = insertelement <2 x float> poison, float [[TMP1]], i32 0
-; NO-PADDING-NEXT: [[TMP7:%.*]] = shufflevector <2 x float> [[TMP6]], <2 x float> [[TMP2]], <2 x i32> <i32 0, i32 3>
-; NO-PADDING-NEXT: [[TMP8:%.*]] = fneg <2 x float> [[TMP7]]
-; NO-PADDING-NEXT: [[TMP9:%.*]] = insertelement <2 x float> poison, float [[TMP0]], i32 0
-; NO-PADDING-NEXT: [[TMP10:%.*]] = shufflevector <2 x float> [[TMP9]], <2 x float> poison, <2 x i32> zeroinitializer
-; NO-PADDING-NEXT: [[TMP11:%.*]] = fmul <2 x float> [[TMP8]], [[TMP10]]
-; NO-PADDING-NEXT: [[TMP12:%.*]] = shufflevector <2 x float> [[TMP11]], <2 x float> poison, <2 x i32> <i32 1, i32 0>
-; NO-PADDING-NEXT: [[TMP13:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[TMP2]], <2 x float> zeroinitializer, <2 x float> [[TMP12]])
-; NO-PADDING-NEXT: [[TMP14:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[TMP10]], <2 x float> [[TMP13]], <2 x float> zeroinitializer)
-; NO-PADDING-NEXT: [[TMP15:%.*]] = call float @llvm.fmuladd.f32(float [[TMP0]], float [[TMP5]], float 0.000000e+00)
-; NO-PADDING-NEXT: [[TMP16:%.*]] = fmul <2 x float> [[TMP14]], zeroinitializer
-; NO-PADDING-NEXT: [[MUL6_I_I_I:%.*]] = fmul float [[TMP15]], 0.000000e+00
-; NO-PADDING-NEXT: store <2 x float> [[TMP16]], ptr [[NOR1]], align 4
-; NO-PADDING-NEXT: store float [[MUL6_I_I_I]], ptr [[ARRAYIDX2_I265]], align 4
-; NO-PADDING-NEXT: ret i32 0
+; NON-POW2-LABEL: define i32 @reorder_indices_1(
+; NON-POW2-SAME: float [[TMP0:%.*]]) {
+; NON-POW2-NEXT: entry:
+; NON-POW2-NEXT: [[NOR1:%.*]] = alloca [0 x [3 x float]], i32 0, align 4
+; NON-POW2-NEXT: [[TMP1:%.*]] = load <3 x float>, ptr [[NOR1]], align 4
+; NON-POW2-NEXT: [[TMP2:%.*]] = shufflevector <3 x float> [[TMP1]], <3 x float> poison, <3 x i32> <i32 1, i32 2, i32 0>
+; NON-POW2-NEXT: [[TMP3:%.*]] = fneg <3 x float> [[TMP2]]
+; NON-POW2-NEXT: [[TMP4:%.*]] = insertelement <3 x float> poison, float [[TMP0]], i32 0
+; NON-POW2-NEXT: [[TMP5:%.*]] = insertelement <3 x float> [[TMP4]], float [[TMP0]], i32 1
+; NON-POW2-NEXT: [[TMP6:%.*]] = insertelement <3 x float> [[TMP5]], float [[TMP0]], i32 2
+; NON-POW2-NEXT: [[TMP7:%.*]] = fmul <3 x float> [[TMP3]], [[TMP6]]
+; NON-POW2-NEXT: [[TMP8:%.*]] = call <3 x float> @llvm.fmuladd.v3f32(<3 x float> [[TMP1]], <3 x float> zeroinitializer, <3 x float> [[TMP7]])
+; NON-POW2-NEXT: [[TMP9:%.*]] = call <3 x float> @llvm.fmuladd.v3f32(<3 x float> [[TMP6]], <3 x float> [[TMP8]], <3 x float> zeroinitializer)
+; NON-POW2-NEXT: [[TMP10:%.*]] = fmul <3 x float> [[TMP9]], zeroinitializer
+; NON-POW2-NEXT: store <3 x float> [[TMP10]], ptr [[NOR1]], align 4
+; NON-POW2-NEXT: ret i32 0
;
; POW2-ONLY-LABEL: define i32 @reorder_indices_1(
; POW2-ONLY-SAME: float [[TMP0:%.*]]) {
; POW2-ONLY-NEXT: entry:
; POW2-ONLY-NEXT: [[NOR1:%.*]] = alloca [0 x [3 x float]], i32 0, align 4
-; POW2-ONLY-NEXT: [[TMP1:%.*]] = load <3 x float>, ptr [[NOR1]], align 4
-; POW2-ONLY-NEXT: [[TMP2:%.*]] = shufflevector <3 x float> [[TMP1]], <3 x float> poison, <3 x i32> <i32 1, i32 2, i32 0>
-; POW2-ONLY-NEXT: [[TMP3:%.*]] = fneg <3 x float> [[TMP2]]
-; POW2-ONLY-NEXT: [[TMP4:%.*]] = insertelement <3 x float> poison, float [[TMP0]], i32 0
-; POW2-ONLY-NEXT: [[TMP5:%.*]] = insertelement <3 x float> [[TMP4]], float [[TMP0]], i32 1
-; POW2-ONLY-NEXT: [[TMP6:%.*]] = insertelement <3 x float> [[TMP5]], float [[TMP0]], i32 2
-; POW2-ONLY-NEXT: [[TMP7:%.*]] = fmul <3 x float> [[TMP3]], [[TMP6]]
-; POW2-ONLY-NEXT: [[TMP8:%.*]] = call <3 x float> @llvm.fmuladd.v3f32(<3 x float> [[TMP1]], <3 x float> zeroinitializer, <3 x float> [[TMP7]])
-; POW2-ONLY-NEXT: [[TMP9:%.*]] = call <3 x float> @llvm.fmuladd.v3f32(<3 x float> [[TMP6]], <3 x float> [[TMP8]], <3 x float> zeroinitializer)
-; POW2-ONLY-NEXT: [[TMP10:%.*]] = fmul <3 x float> [[TMP9]], zeroinitializer
-; POW2-ONLY-NEXT: store <3 x float> [[TMP10]], ptr [[NOR1]], align 4
+; POW2-ONLY-NEXT: [[ARRAYIDX2_I265:%.*]] = getelementptr float, ptr [[NOR1]], i64 2
+; POW2-ONLY-NEXT: [[TMP1:%.*]] = load float, ptr [[ARRAYIDX2_I265]], align 4
+; POW2-ONLY-NEXT: [[TMP2:%.*]] = load <2 x float>, ptr [[NOR1]], align 4
+; POW2-ONLY-NEXT: [[TMP3:%.*]] = extractelement <2 x float> [[TMP2]], i32 0
+; POW2-ONLY-NEXT: [[TMP4:%.*]] = fneg float [[TMP3]]
+; POW2-ONLY-NEXT: [[NEG11_I:%.*]] = fmul float [[TMP4]], [[TMP0]]
+; POW2-ONLY-NEXT: [[TMP5:%.*]] = call float @llvm.fmuladd.f32(float [[TMP1]], float 0.000000e+00, float [[NEG11_I]])
+; POW2-ONLY-NEXT: [[TMP6:%.*]] = insertelement <2 x float> poison, float [[TMP1]], i32 0
+; POW2-ONLY-NEXT: [[TMP7:%.*]] = shufflevector <2 x float> [[TMP6]], <2 x float> [[TMP2]], <2 x i32> <i32 0, i32 3>
+; POW2-ONLY-NEXT: [[TMP8:%.*]] = fneg <2 x float> [[TMP7]]
+; POW2-ONLY-NEXT: [[TMP9:%.*]] = insertelement <2 x float> poison, float [[TMP0]], i32 0
+; POW2-ONLY-NEXT: [[TMP10:%.*]] = shufflevector <2 x float> [[TMP9]], <2 x float> poison, <2 x i32> zeroinitializer
+; POW2-ONLY-NEXT: [[TMP11:%.*]] = fmul <2 x float> [[TMP8]], [[TMP10]]
+; POW2-ONLY-NEXT: [[TMP12:%.*]] = shufflevector <2 x float> [[TMP11]], <2 x float> poison, <2 x i32> <i32 1, i32 0>
+; POW2-ONLY-NEXT: [[TMP13:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[TMP2]], <2 x float> zeroinitializer, <2 x float> [[TMP12]])
+; POW2-ONLY-NEXT: [[TMP14:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[TMP10]], <2 x float> [[TMP13]], <2 x float> zeroinitializer)
+; POW2-ONLY-NEXT: [[TMP15:%.*]] = call float @llvm.fmuladd.f32(float [[TMP0]], float [[TMP5]], float 0.000000e+00)
+; POW2-ONLY-NEXT: [[TMP16:%.*]] = fmul <2 x float> [[TMP14]], zeroinitializer
+; POW2-ONLY-NEXT: [[MUL6_I_I_I:%.*]] = fmul float [[TMP15]], 0.000000e+00
+; POW2-ONLY-NEXT: store <2 x float> [[TMP16]], ptr [[NOR1]], align 4
+; POW2-ONLY-NEXT: store float [[MUL6_I_I_I]], ptr [[ARRAYIDX2_I265]], align 4
; POW2-ONLY-NEXT: ret i32 0
;
-; NON-POW2-LABEL: define i32 @reorder_indices_1(
-; NON-POW2-SAME: float [[TMP0:%.*]]) {
-; NON-POW2-NEXT: entry:
-; NON-POW2-NEXT: [[NOR1:%.*]] = alloca [0 x [3 x float]], i32 0, align 4
-; NON-POW2-NEXT: [[ARRAYIDX2_I265:%.*]] = getelementptr float, ptr [[NOR1]], i64 2
-; NON-POW2-NEXT: [[TMP1:%.*]] = load float, ptr [[ARRAYIDX2_I265]], align 4
-; NON-POW2-NEXT: [[TMP2:%.*]] = load <2 x float>, ptr [[NOR1]], align 4
-; NON-POW2-NEXT: [[TMP3:%.*]] = extractelement <2 x float> [[TMP2]], i32 0
-; NON-POW2-NEXT: [[TMP4:%.*]] = fneg float [[TMP3]]
-; NON-POW2-NEXT: [[NEG11_I:%.*]] = fmul float [[TMP4]], [[TMP0]]
-; NON-POW2-NEXT: [[TMP5:%.*]] = call float @llvm.fmuladd.f32(float [[TMP1]], float 0.000000e+00, float [[NEG11_I]])
-; NON-POW2-NEXT: [[TMP6:%.*]] = insertelement <2 x float> poison, float [[TMP1]], i32 0
-; NON-POW2-NEXT: [[TMP7:%.*]] = shufflevector <2 x float> [[TMP6]], <2 x float> [[TMP2]], <2 x i32> <i32 0, i32 3>
-; NON-POW2-NEXT: [[TMP8:%.*]] = fneg <2 x float> [[TMP7]]
-; NON-POW2-NEXT: [[TMP9:%.*]] = insertelement <2 x float> poison, float [[TMP0]], i32 0
-; NON-POW2-NEXT: [[TMP10:%.*]] = shufflevector <2 x float> [[TMP9]], <2 x float> poison, <2 x i32> zeroinitializer
-; NON-POW2-NEXT: [[TMP11:%.*]] = fmul <2 x float> [[TMP8]], [[TMP10]]
-; NON-POW2-NEXT: [[TMP12:%.*]] = shufflevector <2 x float> [[TMP11]], <2 x float> poison, <2 x i32> <i32 1, i32 0>
-; NON-POW2-NEXT: [[TMP13:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[TMP2]], <2 x float> zeroinitializer, <2 x float> [[TMP12]])
-; NON-POW2-NEXT: [[TMP14:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[TMP10]], <2 x float> [[TMP13]], <2 x float> zeroinitializer)
-; NON-POW2-NEXT: [[TMP15:%.*]] = call float @llvm.fmuladd.f32(float [[TMP0]], float [[TMP5]], float 0.000000e+00)
-; NON-POW2-NEXT: [[TMP16:%.*]] = fmul <2 x float> [[TMP14]], zeroinitializer
-; NON-POW2-NEXT: [[MUL6_I_I_I:%.*]] = fmul float [[TMP15]], 0.000000e+00
-; NON-POW2-NEXT: store <2 x float> [[TMP16]], ptr [[NOR1]], align 4
-; NON-POW2-NEXT: store float [[MUL6_I_I_I]], ptr [[ARRAYIDX2_I265]], align 4
-; NON-POW2-NEXT: ret i32 0
-;
entry:
%nor1 = alloca [0 x [3 x float]], i32 0, align 4
%arrayidx.i = getelementptr float, ptr %nor1, i64 1
@@ -290,64 +246,35 @@ entry:
}
define void @reorder_indices_2(ptr %spoint) {
-; PADDING-LABEL: define void @reorder_indices_2(
-; PADDING-SAME: ptr [[SPOINT:%.*]]) {
-; PADDING-NEXT: entry:
-; PADDING-NEXT: [[TMP0:%.*]] = extractelement <3 x float> zeroinitializer, i64 1
-; PADDING-NEXT: [[TMP1:%.*]] = extractelement <3 x float> zeroinitializer, i64 2
-; PADDING-NEXT: [[TMP2:%.*]] = extractelement <3 x float> zeroinitializer, i64 0
-; PADDING-NEXT: [[DSCO:%.*]] = getelementptr float, ptr [[SPOINT]], i64 0
-; PADDING-NEXT: [[TMP3:%.*]] = insertelement <3 x float> poison, float [[TMP0]], i32 0
-; PADDING-NEXT: [[TMP4:%.*]] = insertelement <3 x float> [[TMP3]], float [[TMP1]], i32 1
-; PADDING-NEXT: [[TMP5:%.*]] = insertelement <3 x float> [[TMP4]], float [[TMP2]], i32 2
-; PADDING-NEXT: [[TMP6:%.*]] = call <3 x float> @llvm.fmuladd.v3f32(<3 x float> [[TMP5]], <3 x float> zeroinitializer, <3 x float> zeroinitializer)
-; PADDING-NEXT: [[TMP7:%.*]] = fmul <3 x float> [[TMP6]], zeroinitializer
-; PADDING-NEXT: store <3 x float> [[TMP7]], ptr [[DSCO]], align 4
-; PADDING-NEXT: ret void
-;
-; NO-PADDING-LABEL: define void @reorder_indices_2(
-; NO-PADDING-SAME: ptr [[SPOINT:%.*]]) {
-; NO-PADDING-NEXT: entry:
-; NO-PADDING-NEXT: [[TMP0:%.*]] = extractelement <3 x float> zeroinitializer, i64 0
-; NO-PADDING-NEXT: [[TMP1:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP0]], float 0.000000e+00, float 0.000000e+00)
-; NO-PADDING-NEXT: [[MUL4_I461:%.*]] = fmul float [[TMP1]], 0.000000e+00
-; NO-PADDING-NEXT: [[DSCO:%.*]] = getelementptr float, ptr [[SPOINT]], i64 0
-; NO-PADDING-NEXT: [[TMP2:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> zeroinitializer, <2 x float> zeroinitializer, <2 x float> zeroinitializer)
-; NO-PADDING-NEXT: [[TMP3:%.*]] = fmul <2 x float> [[TMP2]], zeroinitializer
-; NO-PADDING-NEXT: store <2 x float> [[TMP3]], ptr [[DSCO]], align 4
-; NO-PADDING-NEXT: [[ARRAYIDX5_I476:%.*]] = getelementptr float, ptr [[SPOINT]], i64 2
-; NO-PADDING-NEXT: store float [[MUL4_I461]], ptr [[ARRAYIDX5_I476]], align 4
-; NO-PADDING-NEXT: ret void
+; NON-POW2-LABEL: define void @reorder_indices_2(
+; NON-POW2-SAME: ptr [[SPOINT:%.*]]) {
+; NON-POW2-NEXT: entry:
+; NON-POW2-NEXT: [[TMP0:%.*]] = extractelement <3 x float> zeroinitializer, i64 1
+; NON-POW2-NEXT: [[TMP1:%.*]] = extractelement <3 x float> zeroinitializer, i64 2
+; NON-POW2-NEXT: [[TMP2:%.*]] = extractelement <3 x float> zeroinitializer, i64 0
+; NON-POW2-NEXT: [[DSCO:%.*]] = getelementptr float, ptr [[SPOINT]], i64 0
+; NON-POW2-NEXT: [[TMP3:%.*]] = insertelement <3 x float> poison, float [[TMP0]], i32 0
+; NON-POW2-NEXT: [[TMP4:%.*]] = insertelement <3 x float> [[TMP3]], float [[TMP1]], i32 1
+; NON-POW2-NEXT: [[TMP5:%.*]] = insertelement <3 x float> [[TMP4]], float [[TMP2]], i32 2
+; NON-POW2-NEXT: [[TMP6:%.*]] = call <3 x float> @llvm.fmuladd.v3f32(<3 x float> [[TMP5]], <3 x float> zeroinitializer, <3 x float> zeroinitializer)
+; NON-POW2-NEXT: [[TMP7:%.*]] = fmul <3 x float> [[TMP6]], zeroinitializer
+; NON-POW2-NEXT: store <3 x float> [[TMP7]], ptr [[DSCO]], align 4
+; NON-POW2-NEXT: ret void
;
; POW2-ONLY-LABEL: define void @reorder_indices_2(
; POW2-ONLY-SAME: ptr [[SPOINT:%.*]]) {
; POW2-ONLY-NEXT: entry:
-; POW2-ONLY-NEXT: [[TMP0:%.*]] = extractelement <3 x float> zeroinitializer, i64 1
-; POW2-ONLY-NEXT: [[TMP1:%.*]] = extractelement <3 x float> zeroinitializer, i64 2
-; POW2-ONLY-NEXT: [[TMP2:%.*]] = extractelement <3 x float> zeroinitializer, i64 0
+; POW2-ONLY-NEXT: [[TMP0:%.*]] = extractelement <3 x float> zeroinitializer, i64 0
+; POW2-ONLY-NEXT: [[TMP1:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP0]], float 0.000000e+00, float 0.000000e+00)
+; POW2-ONLY-NEXT: [[MUL4_I461:%.*]] = fmul float [[TMP1]], 0.000000e+00
; POW2-ONLY-NEXT: [[DSCO:%.*]] = getelementptr float, ptr [[SPOINT]], i64 0
-; POW2-ONLY-NEXT: [[TMP3:%.*]] = insertelement <3 x float> poison, float [[TMP0]], i32 0
-; POW2-ONLY-NEXT: [[TMP4:%.*]] = insertelement <3 x float> [[TMP3]], float [[TMP1]], i32 1
-; POW2-ONLY-NEXT: [[TMP5:%.*]] = insertelement <3 x float> [[TMP4]], float [[TMP2]], i32 2
-; POW2-ONLY-NEXT: [[TMP6:%.*]] = call <3 x float> @llvm.fmuladd.v3f32(<3 x float> [[TMP5]], <3 x float> zeroinitializer, <3 x float> zeroinitializer)
-; POW2-ONLY-NEXT: [[TMP7:%.*]] = fmul <3 x float> [[TMP6]], zeroinitializer
-; POW2-ONLY-NEXT: store <3 x float> [[TMP7]], ptr [[DSCO]], align 4
+; POW2-ONLY-NEXT: [[TMP2:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> zeroinitializer, <2 x float> zeroinitializer, <2 x float> zeroinitializer)
+; POW2-ONLY-NEXT: [[TMP3:%.*]] = fmul <2 x float> [[TMP2]], zeroinitializer
+; POW2-ONLY-NEXT: store <2 x float> [[TMP3]], ptr [[DSCO]], align 4
+; POW2-ONLY-NEXT: [[ARRAYIDX5_I476:%.*]] = getelementptr float, ptr [[SPOINT]], i64 2
+; POW2-ONLY-NEXT: store float [[MUL4_I461]], ptr [[ARRAYIDX5_I476]], align 4
; POW2-ONLY-NEXT: ret void
;
-; NON-POW2-LABEL: define void @reorder_indices_2(
-; NON-POW2-SAME: ptr [[SPOINT:%.*]]) {
-; NON-POW2-NEXT: entry:
-; NON-POW2-NEXT: [[TMP0:%.*]] = extractelement <3 x float> zeroinitializer, i64 0
-; NON-POW2-NEXT: [[TMP1:%.*]] = tail call float @llvm.fmuladd.f32(float [[TMP0]], float 0.000000e+00, float 0.000000e+00)
-; NON-POW2-NEXT: [[MUL4_I461:%.*]] = fmul float [[TMP1]], 0.000000e+00
-; NON-POW2-NEXT: [[DSCO:%.*]] = getelementptr float, ptr [[SPOINT]], i64 0
-; NON-POW2-NEXT: [[TMP2:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> zeroinitializer, <2 x float> zeroinitializer, <2 x float> zeroinitializer)
-; NON-POW2-NEXT: [[TMP3:%.*]] = fmul <2 x float> [[TMP2]], zeroinitializer
-; NON-POW2-NEXT: store <2 x float> [[TMP3]], ptr [[DSCO]], align 4
-; NON-POW2-NEXT: [[ARRAYIDX5_I476:%.*]] = getelementptr float, ptr [[SPOINT]], i64 2
-; NON-POW2-NEXT: store float [[MUL4_I461]], ptr [[ARRAYIDX5_I476]], align 4
-; NON-POW2-NEXT: ret void
-;
entry:
%0 = extractelement <3 x float> zeroinitializer, i64 1
%1 = extractelement <3 x float> zeroinitializer, i64 2
@@ -398,56 +325,31 @@ entry:
}
define void @reuse_shuffle_indidces_1(ptr %col, float %0, float %1) {
-; PADDING-LABEL: define void @reuse_shuffle_indidces_1(
-; PADDING-SAME: ptr [[COL:%.*]], float [[TMP0:%.*]], float [[TMP1:%.*]]) {
-; PADDING-NEXT: entry:
-; PADDING-NEXT: [[TMP2:%.*]] = insertelement <3 x float> poison, float [[TMP1]], i32 0
-; PADDING-NEXT: [[TMP3:%.*]] = insertelement <3 x float> [[TMP2]], float [[TMP0]], i32 1
-; PADDING-NEXT: [[TMP4:%.*]] = insertelement <3 x float> [[TMP3]], float [[TMP0]], i32 2
-; PADDING-NEXT: [[TMP5:%.*]] = fmul <3 x float> [[TMP4]], zeroinitializer
-; PADDING-NEXT: [[TMP6:%.*]] = fadd <3 x float> [[TMP5]], zeroinitializer
-; PADDING-NEXT: store <3 x float> [[TMP6]], ptr [[COL]], align 4
-; PADDING-NEXT: ret void
-;
-; NO-PADDING-LABEL: define void @reuse_shuffle_indidces_1(
-; NO-PADDING-SAME: ptr [[COL:%.*]], float [[TMP0:%.*]], float [[TMP1:%.*]]) {
-; NO-PADDING-NEXT: entry:
-; NO-PADDING-NEXT: [[TMP2:%.*]] = insertelement <2 x float> poison, float [[TMP1]], i32 0
-; NO-PADDING-NEXT: [[TMP3:%.*]] = insertelement <2 x float> [[TMP2]], float [[TMP0]], i32 1
-; NO-PADDING-NEXT: [[TMP4:%.*]] = fmul <2 x float> [[TMP3]], zeroinitializer
-; NO-PADDING-NEXT: [[TMP5:%.*]] = fadd <2 x float> [[TMP4]], zeroinitializer
-; NO-PADDING-NEXT: store <2 x float> [[TMP5]], ptr [[COL]], align 4
-; NO-PADDING-NEXT: [[ARRAYIDX33:%.*]] = getelementptr float, ptr [[COL]], i64 2
-; NO-PADDING-NEXT: [[MUL38:%.*]] = fmul float [[TMP0]], 0.000000e+00
-; NO-PADDING-NEXT: [[TMP6:%.*]] = fadd float [[MUL38]], 0.000000e+00
-; NO-PADDING-NEXT: store float [[TMP6]], ptr [[ARRAYIDX33]], align 4
-; NO-PADDING-NEXT: ret void
+; NON-POW2-LABEL: define void @reuse_shuffle_indidces_1(
+; NON-POW2-SAME: ptr [[COL:%.*]], float [[TMP0:%.*]], float [[TMP1:%.*]]) {
+; NON-POW2-NEXT: entry:
+; NON-POW2-NEXT: [[TMP2:%.*]] = insertelement <3 x float> poison, float [[TMP1]], i32 0
+; NON-POW2-NEXT: [[TMP3:%.*]] = insertelement <3 x float> [[TMP2]], float [[TMP0]], i32 1
+; NON-POW2-NEXT: [[TMP4:%.*]] = insertelement <3 x float> [[TMP3]], float [[TMP0]], i32 2
+; NON-POW2-NEXT: [[TMP5:%.*]] = fmul <3 x float> [[TMP4]], zeroinitializer
+; NON-POW2-NEXT: [[TMP6:%.*]] = fadd <3 x float> [[TMP5]], zeroinitializer
+; NON-POW2-NEXT: store <3 x float> [[TMP6]], ptr [[COL]], align 4
+; NON-POW2-NEXT: ret void
;
; POW2-ONLY-LABEL: define void @reuse_shuffle_indidces_1(
; POW2-ONLY-SAME: ptr [[COL:%.*]], float [[TMP0:%.*]], float [[TMP1:%.*]]) {
; POW2-ONLY-NEXT: entry:
-; POW2-ONLY-NEXT: [[TMP2:%.*]] = insertelement <3 x float> poison, float [[TMP1]], i32 0
-; POW2-ONLY-NEXT: [[TMP3:%.*]] = insertelement <3 x float> [[TMP2]], float [[TMP0]], i32 1
-; POW2-ONLY-NEXT: [[TMP4:%.*]] = insertelement <3 x float> [[TMP3]], float [[TMP0]], i32 2
-; POW2-ONLY-NEXT: [[TMP5:%.*]] = fmul <3 x float> [[TMP4]], zeroinitializer
-; POW2-ONLY-NEXT: [[TMP6:%.*]] = fadd <3 x float> [[TMP5]], zeroinitializer
-; POW2-ONLY-NEXT: store <3 x float> [[TMP6]], ptr [[COL]], align 4
+; POW2-ONLY-NEXT: [[TMP2:%.*]] = insertelement <2 x float> poison, float [[TMP1]], i32 0
+; POW2-ONLY-NEXT: [[TMP3:%.*]] = insertelement <2 x float> [[TMP2]], float [[TMP0]], i32 1
+; POW2-ONLY-NEXT: [[TMP4:%.*]] = fmul <2 x float> [[TMP3]], zeroinitializer
+; POW2-ONLY-NEXT: [[TMP5:%.*]] = fadd <2 x float> [[TMP4]], zeroinitializer
+; POW2-ONLY-NEXT: store <2 x float> [[TMP5]], ptr [[COL]], align 4
+; POW2-ONLY-NEXT: [[ARRAYIDX33:%.*]] = getelementptr float, ptr [[COL]], i64 2
+; POW2-ONLY-NEXT: [[MUL38:%.*]] = fmul float [[TMP0]], 0.000000e+00
+; POW2-ONLY-NEXT: [[TMP6:%.*]] = fadd float [[MUL38]], 0.000000e+00
+; POW2-ONLY-NEXT: store float [[TMP6]], ptr [[ARRAYIDX33]], align 4
; POW2-ONLY-NEXT: ret void
;
-; NON-POW2-LABEL: define void @reuse_shuffle_indidces_1(
-; NON-POW2-SAME: ptr [[COL:%.*]], float [[TMP0:%.*]], float [[TMP1:%.*]]) {
-; NON-POW2-NEXT: entry:
-; NON-POW2-NEXT: [[TMP2:%.*]] = insertelement <2 x float> poison, float [[TMP1]], i32 0
-; NON-POW2-NEXT: [[TMP3:%.*]] = insertelement <2 x float> [[TMP2]], float [[TMP0]], i32 1
-; NON-POW2-NEXT: [[TMP4:%.*]] = fmul <2 x float> [[TMP3]], zeroinitializer
-; NON-POW2-NEXT: [[TMP5:%.*]] = fadd <2 x float> [[TMP4]], zeroinitializer
-; NON-POW2-NEXT: store <2 x float> [[TMP5]], ptr [[COL]], align 4
-; NON-POW2-NEXT: [[ARRAYIDX33:%.*]] = getelementptr float, ptr [[COL]], i64 2
-; NON-POW2-NEXT: [[MUL38:%.*]] = fmul float [[TMP0]], 0.000000e+00
-; NON-POW2-NEXT: [[TMP6:%.*]] = fadd float [[MUL38]], 0.000000e+00
-; NON-POW2-NEXT: store float [[TMP6]], ptr [[ARRAYIDX33]], align 4
-; NON-POW2-NEXT: ret void
-;
entry:
%mul24 = fmul float %1, 0.000000e+00
%2 = fadd float %mul24, 0.000000e+00
@@ -656,37 +558,37 @@ entry:
}
define void @can_reorder_vec3_op_with_padding(ptr %A, <3 x float> %in) {
-; POW2-ONLY-LABEL: define void @can_reorder_vec3_op_with_padding(
-; POW2-ONLY-SAME: ptr [[A:%.*]], <3 x float> [[IN:%.*]]) {
-; POW2-ONLY-NEXT: entry:
-; POW2-ONLY-NEXT: [[TMP0:%.*]] = extractelement <3 x float> [[IN]], i64 0
-; POW2-ONLY-NEXT: [[TMP1:%.*]] = extractelement <3 x float> [[IN]], i64 1
-; POW2-ONLY-NEXT: [[TMP2:%.*]] = extractelement <3 x float> [[IN]], i64 2
-; POW2-ONLY-NEXT: [[TMP3:%.*]] = insertelement <3 x float> poison, float [[TMP1]], i32 0
-; POW2-ONLY-NEXT: [[TMP4:%.*]] = insertelement <3 x float> [[TMP3]], float [[TMP2]], i32 1
-; POW2-ONLY-NEXT: [[TMP5:%.*]] = insertelement <3 x float> [[TMP4]], float [[TMP0]], i32 2
-; POW2-ONLY-NEXT: [[TMP6:%.*]] = fsub <3 x float> [[TMP5]], [[TMP5]]
-; POW2-ONLY-NEXT: [[TMP7:%.*]] = call <3 x float> @llvm.fmuladd.v3f32(<3 x float> [[TMP6]], <3 x float> <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>, <3 x float> <float 3.000000e+00, float 3.000000e+00, float 3.000000e+00>)
-; POW2-ONLY-NEXT: [[TMP8:%.*]] = fmul <3 x float> [[TMP7]], <float 3.000000e+00, float 3.000000e+00, float 3.000000e+00>
-; POW2-ONLY-NEXT: store <3 x float> [[TMP8]], ptr [[A]], align 4
-; POW2-ONLY-NEXT: ret void
-;
; NON-POW2-LABEL: define void @can_reorder_vec3_op_with_padding(
; NON-POW2-SAME: ptr [[A:%.*]], <3 x float> [[IN:%.*]]) {
; NON-POW2-NEXT: entry:
-; NON-POW2-NEXT: [[ARRAYIDX42_I:%.*]] = getelementptr float, ptr [[A]], i64 2
; NON-POW2-NEXT: [[TMP0:%.*]] = extractelement <3 x float> [[IN]], i64 0
-; NON-POW2-NEXT: [[SUB_I362:%.*]] = fsub float [[TMP0]], [[TMP0]]
-; NON-POW2-NEXT: [[TMP1:%.*]] = call float @llvm.fmuladd.f32(float [[SUB_I362]], float 2.000000e+00, float 3.000000e+00)
-; NON-POW2-NEXT: [[MUL6_I_I_I_I:%.*]] = fmul float [[TMP1]], 3.000000e+00
-; NON-POW2-NEXT: [[TMP2:%.*]] = shufflevector <3 x float> [[IN]], <3 x float> poison, <2 x i32> <i32 1, i32 2>
-; NON-POW2-NEXT: [[TMP3:%.*]] = fsub <2 x float> [[TMP2]], [[TMP2]]
-; NON-POW2-NEXT: [[TMP4:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[TMP3]], <2 x float> <float 2.000000e+00, float 2.000000e+00>, <2 x float> <float 3.000000e+00, float 3.000000e+00>)
-; NON-POW2-NEXT: [[TMP5:%.*]] = fmul <2 x float> [[TMP4]], <float 3.000000e+00, float 3.000000e+00>
-; NON-POW2-NEXT: store <2 x float> [[TMP5]], ptr [[A]], align 4
-; NON-POW2-NEXT: store float [[MUL6_I_I_I_I]], ptr [[ARRAYIDX42_I]], align 4
+; NON-POW2-NEXT: [[TMP1:%.*]] = extractelement <3 x float> [[IN]], i64 1
+; NON-POW2-NEXT: [[TMP2:%.*]] = extractelement <3 x float> [[IN]], i64 2
+; NON-POW2-NEXT: [[TMP3:%.*]] = insertelement <3 x float> poison, float [[TMP1]], i32 0
+; NON-POW2-NEXT: [[TMP4:%.*]] = insertelement <3 x float> [[TMP3]], float [[TMP2]], i32 1
+; NON-POW2-NEXT: [[TMP5:%.*]] = insertelement <3 x float> [[TMP4]], float [[TMP0]], i32 2
+; NON-POW2-NEXT: [[TMP6:%.*]] = fsub <3 x float> [[TMP5]], [[TMP5]]
+; NON-POW2-NEXT: [[TMP7:%.*]] = call <3 x float> @llvm.fmuladd.v3f32(<3 x float> [[TMP6]], <3 x float> <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>, <3 x float> <float 3.000000e+00, float 3.000000e+00, float 3.000000e+00>)
+; NON-POW2-NEXT: [[TMP8:%.*]] = fmul <3 x float> [[TMP7]], <float 3.000000e+00, float 3.000000e+00, float 3.000000e+00>
+; NON-POW2-NEXT: store <3 x float> [[TMP8]], ptr [[A]], align 4
; NON-POW2-NEXT: ret void
;
+; POW2-ONLY-LABEL: define void @can_reorder_vec3_op_with_padding(
+; POW2-ONLY-SAME: ptr [[A:%.*]], <3 x float> [[IN:%.*]]) {
+; POW2-ONLY-NEXT: entry:
+; POW2-ONLY-NEXT: [[ARRAYIDX42_I:%.*]] = getelementptr float, ptr [[A]], i64 2
+; POW2-ONLY-NEXT: [[TMP0:%.*]] = extractelement <3 x float> [[IN]], i64 0
+; POW2-ONLY-NEXT: [[SUB_I362:%.*]] = fsub float [[TMP0]], [[TMP0]]
+; POW2-ONLY-NEXT: [[TMP1:%.*]] = call float @llvm.fmuladd.f32(float [[SUB_I362]], float 2.000000e+00, float 3.000000e+00)
+; POW2-ONLY-NEXT: [[MUL6_I_I_I_I:%.*]] = fmul float [[TMP1]], 3.000000e+00
+; POW2-ONLY-NEXT: [[TMP2:%.*]] = shufflevector <3 x float> [[IN]], <3 x float> poison, <2 x i32> <i32 1, i32 2>
+; POW2-ONLY-NEXT: [[TMP3:%.*]] = fsub <2 x float> [[TMP2]], [[TMP2]]
+; POW2-ONLY-NEXT: [[TMP4:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[TMP3]], <2 x float> <float 2.000000e+00, float 2.000000e+00>, <2 x float> <float 3.000000e+00, float 3.000000e+00>)
+; POW2-ONLY-NEXT: [[TMP5:%.*]] = fmul <2 x float> [[TMP4]], <float 3.000000e+00, float 3.000000e+00>
+; POW2-ONLY-NEXT: store <2 x float> [[TMP5]], ptr [[A]], align 4
+; POW2-ONLY-NEXT: store float [[MUL6_I_I_I_I]], ptr [[ARRAYIDX42_I]], align 4
+; POW2-ONLY-NEXT: ret void
+;
entry:
%arrayidx42.i = getelementptr float, ptr %A, i64 2
%arrayidx35.i = getelementptr float, ptr %A, i64 1
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