[llvm] [DirectX][docs] Architecture and design philosophy of DXIL support (PR #78221)
Xiang Li via llvm-commits
llvm-commits at lists.llvm.org
Tue Jan 16 07:34:02 PST 2024
================
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+===============================================
+Architecture and Design of DXIL Support in LLVM
+===============================================
+
+.. contents::
+ :local:
+
+.. toctree::
+ :hidden:
+
+Introduction
+============
+
+LLVM supports reading and writing the `DirectX Intermediate Language.
+<https://github.com/microsoft/DirectXShaderCompiler/blob/main/docs/DXIL.rst>`_,
+or DXIL. DXIL is essentially LLVM 3.7 era bitcode with some
+restrictions and various semantically important operations and
+metadata.
+
+LLVM's implementation philosophy for DXIL support is to treat DXIL as
+merely a representation format as much as possible. When reading DXIL,
+we should translate everyting to generic LLVM constructs when
+possible. Similarly, we should introduce DXIL-specific constructs as
+late as possible in the process of lowering to the format.
+
+There are three places to look for DXIL related code in LLVM: The
+`DirectX` backend, for writing DXIL; The `DXILUpgrade` pass, for
+reading; and in library code that is shared between writing and
+reading. We'll describe these in reverse order.
+
+Common Code for Reading and Writing
+===================================
+
+There's quite a bit of logic that needs to be shared between reading
+and writing DXIL in order to avoid code duplication. While we don't
+have a hard and fast rule about where such code should live, there are
+generally three sensible places. Simple definitions of enums and
+values that must stay fixed to match DXIL's ABI can be found in
+`Support/DXILABI.h`, utilities to translate bidirectionally between
+DXIL and modern LLVM constructs live in `lib/Transforms/Utils`, and
+more analyses that are needed to derive or preserve information are
+implemented as typical `lib/Analysis` passes.
+
+The DXILUpgrade Pass
+====================
+
+Translating DXIL to LLVM IR takes advantage of the fact that DXIL is
----------------
python3kgae wrote:
What will the output of DXILUpgrade Pass look like?
Will it match the input for DirectX backend?
https://github.com/llvm/llvm-project/pull/78221
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