[llvm] [AMDGPU] Add mark last scratch load pass (PR #75512)
Mirko BrkuĊĦanin via llvm-commits
llvm-commits at lists.llvm.org
Tue Jan 16 02:51:46 PST 2024
================
@@ -0,0 +1,140 @@
+//===-- AMDGPUMarkLastScratchLoad.cpp -------------------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// Mark scratch load/spill instructions which are guaranteed to be the last time
+// this scratch slot is used so it can be evicted from caches.
+//
+//===----------------------------------------------------------------------===//
+
+#include "AMDGPU.h"
+#include "GCNSubtarget.h"
+#include "llvm/CodeGen/LiveStacks.h"
+#include "llvm/CodeGen/MachineOperand.h"
+
+using namespace llvm;
+
+#define DEBUG_TYPE "amdgpu-mark-last-scratch-load"
+
+namespace {
+
+class AMDGPUMarkLastScratchLoad : public MachineFunctionPass {
+private:
+ LiveStacks *LS = nullptr;
+ SlotIndexes *SI = nullptr;
+ const SIInstrInfo *SII = nullptr;
+
+public:
+ static char ID;
+
+ AMDGPUMarkLastScratchLoad() : MachineFunctionPass(ID) {
+ initializeAMDGPUMarkLastScratchLoadPass(*PassRegistry::getPassRegistry());
+ }
+
+ bool runOnMachineFunction(MachineFunction &MF) override;
+
+ void getAnalysisUsage(AnalysisUsage &AU) const override {
+ AU.addRequired<SlotIndexes>();
+ AU.addRequired<LiveStacks>();
+ AU.setPreservesAll();
+ MachineFunctionPass::getAnalysisUsage(AU);
+ }
+
+ StringRef getPassName() const override {
+ return "AMDGPU Mark Last Scratch Load";
+ }
+};
+
+} // end anonymous namespace
+
+bool AMDGPUMarkLastScratchLoad::runOnMachineFunction(MachineFunction &MF) {
+ LLVM_DEBUG({
+ dbgs() << "********** Mark Last Scratch Load **********\n"
+ << "********** Function: " << MF.getName() << '\n';
+ });
+
+ if (skipFunction(MF.getFunction()))
+ return false;
+
+ const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
+ if (ST.getGeneration() < AMDGPUSubtarget::GFX12)
+ return false;
+
+ LS = &getAnalysis<LiveStacks>();
+ SI = &getAnalysis<SlotIndexes>();
+ SII = ST.getInstrInfo();
+
+ const unsigned NumSlots = LS->getNumIntervals();
+ if (NumSlots == 0) {
+ LLVM_DEBUG(dbgs() << "No live slots, skipping\n");
+ return false;
+ }
+
+ LLVM_DEBUG(dbgs() << LS->getNumIntervals() << " intervals\n");
+
+ bool Changed = false;
+
+ for (auto &[SS, LI] : *LS) {
+ for (const LiveRange::Segment &Segment : LI.segments) {
+
+ // Ignore segments that run to the end of basic block because in this case
+ // slot is still live at the end of it.
+ if (Segment.end.isBlock())
+ continue;
+
+ const int FrameIndex = Register::stackSlot2Index(LI.reg());
+ MachineInstr *LastLoad = nullptr;
+
+ MachineInstr *MISegmentEnd = SI->getInstructionFromIndex(Segment.end);
+ if (!MISegmentEnd) {
+ // FIXME: The start and end can refer to deleted instructions. We should
+ // be able to handle this more gracefully by finding the closest real
+ // instructions.
+ continue;
+ }
+ MachineInstr *MISegmentStart = SI->getInstructionFromIndex(Segment.start);
+ MachineBasicBlock *BB = MISegmentEnd->getParent();
+
+ // Start iteration backwards from segment end until the start of basic
+ // block or start of segment if it is in the same basic block.
+ auto End = BB->instr_rend();
----------------
mbrkusanin wrote:
In tests I've seen bundles are eliminated at this point. In fact the problem with MISegmentEnd being deleted above was because of a bundle that was removed.
https://github.com/llvm/llvm-project/pull/75512
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