[llvm] ac7c816 - Revert "VectorUtils: mark lrint, llrint as trivially vectorizable (#69945)"

Ramkumar Ramachandra via llvm-commits llvm-commits at lists.llvm.org
Wed Nov 1 02:57:48 PDT 2023


Author: Ramkumar Ramachandra
Date: 2023-11-01T09:57:22Z
New Revision: ac7c816dc297a3b85b947b14c83b20433ef6c49b

URL: https://github.com/llvm/llvm-project/commit/ac7c816dc297a3b85b947b14c83b20433ef6c49b
DIFF: https://github.com/llvm/llvm-project/commit/ac7c816dc297a3b85b947b14c83b20433ef6c49b.diff

LOG: Revert "VectorUtils: mark lrint, llrint as trivially vectorizable (#69945)"

This reverts commit 5bfd89bda7c2d5ff167c7bcea0c8d69b0b498f08.

It was causing build failures on ffmpeg on i686.

Added: 
    

Modified: 
    llvm/lib/Analysis/VectorUtils.cpp
    llvm/test/Transforms/LoopVectorize/intrinsic.ll
    llvm/test/Transforms/SLPVectorizer/RISCV/fround.ll
    llvm/test/Transforms/Scalarizer/intrinsics.ll

Removed: 
    


################################################################################
diff  --git a/llvm/lib/Analysis/VectorUtils.cpp b/llvm/lib/Analysis/VectorUtils.cpp
index 4f5db8b7aaf746f..be171867a2bf4d9 100644
--- a/llvm/lib/Analysis/VectorUtils.cpp
+++ b/llvm/lib/Analysis/VectorUtils.cpp
@@ -91,8 +91,6 @@ bool llvm::isTriviallyVectorizable(Intrinsic::ID ID) {
   case Intrinsic::canonicalize:
   case Intrinsic::fptosi_sat:
   case Intrinsic::fptoui_sat:
-  case Intrinsic::lrint:
-  case Intrinsic::llrint:
     return true;
   default:
     return false;
@@ -124,8 +122,6 @@ bool llvm::isVectorIntrinsicWithOverloadTypeAtArg(Intrinsic::ID ID,
   switch (ID) {
   case Intrinsic::fptosi_sat:
   case Intrinsic::fptoui_sat:
-  case Intrinsic::lrint:
-  case Intrinsic::llrint:
     return OpdIdx == -1 || OpdIdx == 0;
   case Intrinsic::is_fpclass:
     return OpdIdx == 0;

diff  --git a/llvm/test/Transforms/LoopVectorize/intrinsic.ll b/llvm/test/Transforms/LoopVectorize/intrinsic.ll
index 0f070347dd4efb6..3e7754951de6a83 100644
--- a/llvm/test/Transforms/LoopVectorize/intrinsic.ll
+++ b/llvm/test/Transforms/LoopVectorize/intrinsic.ll
@@ -1602,7 +1602,7 @@ declare i32 @llvm.lrint.i32.f32(float)
 
 define void @lrint_i32_f32(ptr %x, ptr %y, i64 %n) {
 ; CHECK-LABEL: @lrint_i32_f32(
-; CHECK: llvm.lrint.v4i32.v4f32
+; CHECK-NOT: llvm.lrint.v4i32.v4f32
 ; CHECK: ret void
 ;
 entry:
@@ -1628,7 +1628,7 @@ declare i64 @llvm.llrint.i64.f32(float)
 
 define void @llrint_i64_f32(ptr %x, ptr %y, i64 %n) {
 ; CHECK-LABEL: @llrint_i64_f32(
-; CHECK: llvm.llrint.v4i64.v4f32
+; CHECK-NOT: llvm.llrint.v4i32.v4f32
 ; CHECK: ret void
 ;
 entry:

diff  --git a/llvm/test/Transforms/SLPVectorizer/RISCV/fround.ll b/llvm/test/Transforms/SLPVectorizer/RISCV/fround.ll
index 9cd0d5d321e2f60..e5c46b72a1c30fc 100644
--- a/llvm/test/Transforms/SLPVectorizer/RISCV/fround.ll
+++ b/llvm/test/Transforms/SLPVectorizer/RISCV/fround.ll
@@ -34,8 +34,13 @@ define <2 x i32> @lrint_v2i32f32(ptr %a) {
 ; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[TMP0:%.*]] = load <2 x float>, ptr [[A]], align 8
-; CHECK-NEXT:    [[TMP1:%.*]] = call <2 x i32> @llvm.lrint.v2i32.v2f32(<2 x float> [[TMP0]])
-; CHECK-NEXT:    ret <2 x i32> [[TMP1]]
+; CHECK-NEXT:    [[VECEXT:%.*]] = extractelement <2 x float> [[TMP0]], i32 0
+; CHECK-NEXT:    [[TMP1:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT]])
+; CHECK-NEXT:    [[VECINS:%.*]] = insertelement <2 x i32> undef, i32 [[TMP1]], i32 0
+; CHECK-NEXT:    [[VECEXT_1:%.*]] = extractelement <2 x float> [[TMP0]], i32 1
+; CHECK-NEXT:    [[TMP2:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_1]])
+; CHECK-NEXT:    [[VECINS_1:%.*]] = insertelement <2 x i32> [[VECINS]], i32 [[TMP2]], i32 1
+; CHECK-NEXT:    ret <2 x i32> [[VECINS_1]]
 ;
 entry:
   %0 = load <2 x float>, ptr %a
@@ -53,8 +58,19 @@ define <4 x i32> @lrint_v4i32f32(ptr %a) {
 ; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[TMP0:%.*]] = load <4 x float>, ptr [[A]], align 16
-; CHECK-NEXT:    [[TMP1:%.*]] = call <4 x i32> @llvm.lrint.v4i32.v4f32(<4 x float> [[TMP0]])
-; CHECK-NEXT:    ret <4 x i32> [[TMP1]]
+; CHECK-NEXT:    [[VECEXT:%.*]] = extractelement <4 x float> [[TMP0]], i32 0
+; CHECK-NEXT:    [[TMP1:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT]])
+; CHECK-NEXT:    [[VECINS:%.*]] = insertelement <4 x i32> undef, i32 [[TMP1]], i32 0
+; CHECK-NEXT:    [[VECEXT_1:%.*]] = extractelement <4 x float> [[TMP0]], i32 1
+; CHECK-NEXT:    [[TMP2:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_1]])
+; CHECK-NEXT:    [[VECINS_1:%.*]] = insertelement <4 x i32> [[VECINS]], i32 [[TMP2]], i32 1
+; CHECK-NEXT:    [[VECEXT_2:%.*]] = extractelement <4 x float> [[TMP0]], i32 2
+; CHECK-NEXT:    [[TMP3:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_2]])
+; CHECK-NEXT:    [[VECINS_2:%.*]] = insertelement <4 x i32> [[VECINS_1]], i32 [[TMP3]], i32 2
+; CHECK-NEXT:    [[VECEXT_3:%.*]] = extractelement <4 x float> [[TMP0]], i32 3
+; CHECK-NEXT:    [[TMP4:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_3]])
+; CHECK-NEXT:    [[VECINS_3:%.*]] = insertelement <4 x i32> [[VECINS_2]], i32 [[TMP4]], i32 3
+; CHECK-NEXT:    ret <4 x i32> [[VECINS_3]]
 ;
 entry:
   %0 = load <4 x float>, ptr %a
@@ -78,8 +94,31 @@ define <8 x i32> @lrint_v8i32f32(ptr %a) {
 ; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[TMP0:%.*]] = load <8 x float>, ptr [[A]], align 32
-; CHECK-NEXT:    [[TMP1:%.*]] = call <8 x i32> @llvm.lrint.v8i32.v8f32(<8 x float> [[TMP0]])
-; CHECK-NEXT:    ret <8 x i32> [[TMP1]]
+; CHECK-NEXT:    [[VECEXT:%.*]] = extractelement <8 x float> [[TMP0]], i32 0
+; CHECK-NEXT:    [[TMP1:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT]])
+; CHECK-NEXT:    [[VECINS:%.*]] = insertelement <8 x i32> undef, i32 [[TMP1]], i32 0
+; CHECK-NEXT:    [[VECEXT_1:%.*]] = extractelement <8 x float> [[TMP0]], i32 1
+; CHECK-NEXT:    [[TMP2:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_1]])
+; CHECK-NEXT:    [[VECINS_1:%.*]] = insertelement <8 x i32> [[VECINS]], i32 [[TMP2]], i32 1
+; CHECK-NEXT:    [[VECEXT_2:%.*]] = extractelement <8 x float> [[TMP0]], i32 2
+; CHECK-NEXT:    [[TMP3:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_2]])
+; CHECK-NEXT:    [[VECINS_2:%.*]] = insertelement <8 x i32> [[VECINS_1]], i32 [[TMP3]], i32 2
+; CHECK-NEXT:    [[VECEXT_3:%.*]] = extractelement <8 x float> [[TMP0]], i32 3
+; CHECK-NEXT:    [[TMP4:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_3]])
+; CHECK-NEXT:    [[VECINS_3:%.*]] = insertelement <8 x i32> [[VECINS_2]], i32 [[TMP4]], i32 3
+; CHECK-NEXT:    [[VECEXT_4:%.*]] = extractelement <8 x float> [[TMP0]], i32 4
+; CHECK-NEXT:    [[TMP5:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_4]])
+; CHECK-NEXT:    [[VECINS_4:%.*]] = insertelement <8 x i32> [[VECINS_3]], i32 [[TMP5]], i32 4
+; CHECK-NEXT:    [[VECEXT_5:%.*]] = extractelement <8 x float> [[TMP0]], i32 5
+; CHECK-NEXT:    [[TMP6:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_5]])
+; CHECK-NEXT:    [[VECINS_5:%.*]] = insertelement <8 x i32> [[VECINS_4]], i32 [[TMP6]], i32 5
+; CHECK-NEXT:    [[VECEXT_6:%.*]] = extractelement <8 x float> [[TMP0]], i32 6
+; CHECK-NEXT:    [[TMP7:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_6]])
+; CHECK-NEXT:    [[VECINS_6:%.*]] = insertelement <8 x i32> [[VECINS_5]], i32 [[TMP7]], i32 6
+; CHECK-NEXT:    [[VECEXT_7:%.*]] = extractelement <8 x float> [[TMP0]], i32 7
+; CHECK-NEXT:    [[TMP8:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_7]])
+; CHECK-NEXT:    [[VECINS_7:%.*]] = insertelement <8 x i32> [[VECINS_6]], i32 [[TMP8]], i32 7
+; CHECK-NEXT:    ret <8 x i32> [[VECINS_7]]
 ;
 entry:
   %0 = load <8 x float>, ptr %a
@@ -115,8 +154,13 @@ define <2 x i64> @lrint_v2i64f32(ptr %a) {
 ; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[TMP0:%.*]] = load <2 x float>, ptr [[A]], align 8
-; CHECK-NEXT:    [[TMP1:%.*]] = call <2 x i64> @llvm.lrint.v2i64.v2f32(<2 x float> [[TMP0]])
-; CHECK-NEXT:    ret <2 x i64> [[TMP1]]
+; CHECK-NEXT:    [[VECEXT:%.*]] = extractelement <2 x float> [[TMP0]], i64 0
+; CHECK-NEXT:    [[TMP1:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT]])
+; CHECK-NEXT:    [[VECINS:%.*]] = insertelement <2 x i64> undef, i64 [[TMP1]], i64 0
+; CHECK-NEXT:    [[VECEXT_1:%.*]] = extractelement <2 x float> [[TMP0]], i64 1
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_1]])
+; CHECK-NEXT:    [[VECINS_1:%.*]] = insertelement <2 x i64> [[VECINS]], i64 [[TMP2]], i64 1
+; CHECK-NEXT:    ret <2 x i64> [[VECINS_1]]
 ;
 entry:
   %0 = load <2 x float>, ptr %a
@@ -134,8 +178,19 @@ define <4 x i64> @lrint_v4i64f32(ptr %a) {
 ; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[TMP0:%.*]] = load <4 x float>, ptr [[A]], align 16
-; CHECK-NEXT:    [[TMP1:%.*]] = call <4 x i64> @llvm.lrint.v4i64.v4f32(<4 x float> [[TMP0]])
-; CHECK-NEXT:    ret <4 x i64> [[TMP1]]
+; CHECK-NEXT:    [[VECEXT:%.*]] = extractelement <4 x float> [[TMP0]], i64 0
+; CHECK-NEXT:    [[TMP1:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT]])
+; CHECK-NEXT:    [[VECINS:%.*]] = insertelement <4 x i64> undef, i64 [[TMP1]], i64 0
+; CHECK-NEXT:    [[VECEXT_1:%.*]] = extractelement <4 x float> [[TMP0]], i64 1
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_1]])
+; CHECK-NEXT:    [[VECINS_1:%.*]] = insertelement <4 x i64> [[VECINS]], i64 [[TMP2]], i64 1
+; CHECK-NEXT:    [[VECEXT_2:%.*]] = extractelement <4 x float> [[TMP0]], i64 2
+; CHECK-NEXT:    [[TMP3:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_2]])
+; CHECK-NEXT:    [[VECINS_2:%.*]] = insertelement <4 x i64> [[VECINS_1]], i64 [[TMP3]], i64 2
+; CHECK-NEXT:    [[VECEXT_3:%.*]] = extractelement <4 x float> [[TMP0]], i64 3
+; CHECK-NEXT:    [[TMP4:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_3]])
+; CHECK-NEXT:    [[VECINS_3:%.*]] = insertelement <4 x i64> [[VECINS_2]], i64 [[TMP4]], i64 3
+; CHECK-NEXT:    ret <4 x i64> [[VECINS_3]]
 ;
 entry:
   %0 = load <4 x float>, ptr %a
@@ -159,14 +214,31 @@ define <8 x i64> @lrint_v8i64f32(ptr %a) {
 ; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[TMP0:%.*]] = load <8 x float>, ptr [[A]], align 32
-; CHECK-NEXT:    [[TMP1:%.*]] = shufflevector <8 x float> [[TMP0]], <8 x float> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; CHECK-NEXT:    [[TMP2:%.*]] = call <4 x i64> @llvm.lrint.v4i64.v4f32(<4 x float> [[TMP1]])
-; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <4 x i64> [[TMP2]], <4 x i64> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <8 x float> [[TMP0]], <8 x float> poison, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
-; CHECK-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.lrint.v4i64.v4f32(<4 x float> [[TMP4]])
-; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <4 x i64> [[TMP5]], <4 x i64> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[VECINS_71:%.*]] = shufflevector <8 x i64> [[TMP3]], <8 x i64> [[TMP6]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 9, i32 10, i32 11>
-; CHECK-NEXT:    ret <8 x i64> [[VECINS_71]]
+; CHECK-NEXT:    [[VECEXT:%.*]] = extractelement <8 x float> [[TMP0]], i64 0
+; CHECK-NEXT:    [[TMP1:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT]])
+; CHECK-NEXT:    [[VECINS:%.*]] = insertelement <8 x i64> undef, i64 [[TMP1]], i64 0
+; CHECK-NEXT:    [[VECEXT_1:%.*]] = extractelement <8 x float> [[TMP0]], i64 1
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_1]])
+; CHECK-NEXT:    [[VECINS_1:%.*]] = insertelement <8 x i64> [[VECINS]], i64 [[TMP2]], i64 1
+; CHECK-NEXT:    [[VECEXT_2:%.*]] = extractelement <8 x float> [[TMP0]], i64 2
+; CHECK-NEXT:    [[TMP3:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_2]])
+; CHECK-NEXT:    [[VECINS_2:%.*]] = insertelement <8 x i64> [[VECINS_1]], i64 [[TMP3]], i64 2
+; CHECK-NEXT:    [[VECEXT_3:%.*]] = extractelement <8 x float> [[TMP0]], i64 3
+; CHECK-NEXT:    [[TMP4:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_3]])
+; CHECK-NEXT:    [[VECINS_3:%.*]] = insertelement <8 x i64> [[VECINS_2]], i64 [[TMP4]], i64 3
+; CHECK-NEXT:    [[VECEXT_4:%.*]] = extractelement <8 x float> [[TMP0]], i64 4
+; CHECK-NEXT:    [[TMP5:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_4]])
+; CHECK-NEXT:    [[VECINS_4:%.*]] = insertelement <8 x i64> [[VECINS_3]], i64 [[TMP5]], i64 4
+; CHECK-NEXT:    [[VECEXT_5:%.*]] = extractelement <8 x float> [[TMP0]], i64 5
+; CHECK-NEXT:    [[TMP6:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_5]])
+; CHECK-NEXT:    [[VECINS_5:%.*]] = insertelement <8 x i64> [[VECINS_4]], i64 [[TMP6]], i64 5
+; CHECK-NEXT:    [[VECEXT_6:%.*]] = extractelement <8 x float> [[TMP0]], i64 6
+; CHECK-NEXT:    [[TMP7:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_6]])
+; CHECK-NEXT:    [[VECINS_6:%.*]] = insertelement <8 x i64> [[VECINS_5]], i64 [[TMP7]], i64 6
+; CHECK-NEXT:    [[VECEXT_7:%.*]] = extractelement <8 x float> [[TMP0]], i64 7
+; CHECK-NEXT:    [[TMP8:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_7]])
+; CHECK-NEXT:    [[VECINS_7:%.*]] = insertelement <8 x i64> [[VECINS_6]], i64 [[TMP8]], i64 7
+; CHECK-NEXT:    ret <8 x i64> [[VECINS_7]]
 ;
 entry:
   %0 = load <8 x float>, ptr %a
@@ -202,8 +274,13 @@ define <2 x i64> @llrint_v2i64f32(ptr %a) {
 ; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[TMP0:%.*]] = load <2 x float>, ptr [[A]], align 8
-; CHECK-NEXT:    [[TMP1:%.*]] = call <2 x i64> @llvm.llrint.v2i64.v2f32(<2 x float> [[TMP0]])
-; CHECK-NEXT:    ret <2 x i64> [[TMP1]]
+; CHECK-NEXT:    [[VECEXT:%.*]] = extractelement <2 x float> [[TMP0]], i64 0
+; CHECK-NEXT:    [[TMP1:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT]])
+; CHECK-NEXT:    [[VECINS:%.*]] = insertelement <2 x i64> undef, i64 [[TMP1]], i64 0
+; CHECK-NEXT:    [[VECEXT_1:%.*]] = extractelement <2 x float> [[TMP0]], i64 1
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_1]])
+; CHECK-NEXT:    [[VECINS_1:%.*]] = insertelement <2 x i64> [[VECINS]], i64 [[TMP2]], i64 1
+; CHECK-NEXT:    ret <2 x i64> [[VECINS_1]]
 ;
 entry:
   %0 = load <2 x float>, ptr %a
@@ -221,8 +298,19 @@ define <4 x i64> @llrint_v4i64f32(ptr %a) {
 ; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[TMP0:%.*]] = load <4 x float>, ptr [[A]], align 16
-; CHECK-NEXT:    [[TMP1:%.*]] = call <4 x i64> @llvm.llrint.v4i64.v4f32(<4 x float> [[TMP0]])
-; CHECK-NEXT:    ret <4 x i64> [[TMP1]]
+; CHECK-NEXT:    [[VECEXT:%.*]] = extractelement <4 x float> [[TMP0]], i64 0
+; CHECK-NEXT:    [[TMP1:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT]])
+; CHECK-NEXT:    [[VECINS:%.*]] = insertelement <4 x i64> undef, i64 [[TMP1]], i64 0
+; CHECK-NEXT:    [[VECEXT_1:%.*]] = extractelement <4 x float> [[TMP0]], i64 1
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_1]])
+; CHECK-NEXT:    [[VECINS_1:%.*]] = insertelement <4 x i64> [[VECINS]], i64 [[TMP2]], i64 1
+; CHECK-NEXT:    [[VECEXT_2:%.*]] = extractelement <4 x float> [[TMP0]], i64 2
+; CHECK-NEXT:    [[TMP3:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_2]])
+; CHECK-NEXT:    [[VECINS_2:%.*]] = insertelement <4 x i64> [[VECINS_1]], i64 [[TMP3]], i64 2
+; CHECK-NEXT:    [[VECEXT_3:%.*]] = extractelement <4 x float> [[TMP0]], i64 3
+; CHECK-NEXT:    [[TMP4:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_3]])
+; CHECK-NEXT:    [[VECINS_3:%.*]] = insertelement <4 x i64> [[VECINS_2]], i64 [[TMP4]], i64 3
+; CHECK-NEXT:    ret <4 x i64> [[VECINS_3]]
 ;
 entry:
   %0 = load <4 x float>, ptr %a
@@ -246,14 +334,31 @@ define <8 x i64> @llrint_v8i64f32(ptr %a) {
 ; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[TMP0:%.*]] = load <8 x float>, ptr [[A]], align 32
-; CHECK-NEXT:    [[TMP1:%.*]] = shufflevector <8 x float> [[TMP0]], <8 x float> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; CHECK-NEXT:    [[TMP2:%.*]] = call <4 x i64> @llvm.llrint.v4i64.v4f32(<4 x float> [[TMP1]])
-; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <4 x i64> [[TMP2]], <4 x i64> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <8 x float> [[TMP0]], <8 x float> poison, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
-; CHECK-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.llrint.v4i64.v4f32(<4 x float> [[TMP4]])
-; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <4 x i64> [[TMP5]], <4 x i64> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[VECINS_71:%.*]] = shufflevector <8 x i64> [[TMP3]], <8 x i64> [[TMP6]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 9, i32 10, i32 11>
-; CHECK-NEXT:    ret <8 x i64> [[VECINS_71]]
+; CHECK-NEXT:    [[VECEXT:%.*]] = extractelement <8 x float> [[TMP0]], i64 0
+; CHECK-NEXT:    [[TMP1:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT]])
+; CHECK-NEXT:    [[VECINS:%.*]] = insertelement <8 x i64> undef, i64 [[TMP1]], i64 0
+; CHECK-NEXT:    [[VECEXT_1:%.*]] = extractelement <8 x float> [[TMP0]], i64 1
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_1]])
+; CHECK-NEXT:    [[VECINS_1:%.*]] = insertelement <8 x i64> [[VECINS]], i64 [[TMP2]], i64 1
+; CHECK-NEXT:    [[VECEXT_2:%.*]] = extractelement <8 x float> [[TMP0]], i64 2
+; CHECK-NEXT:    [[TMP3:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_2]])
+; CHECK-NEXT:    [[VECINS_2:%.*]] = insertelement <8 x i64> [[VECINS_1]], i64 [[TMP3]], i64 2
+; CHECK-NEXT:    [[VECEXT_3:%.*]] = extractelement <8 x float> [[TMP0]], i64 3
+; CHECK-NEXT:    [[TMP4:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_3]])
+; CHECK-NEXT:    [[VECINS_3:%.*]] = insertelement <8 x i64> [[VECINS_2]], i64 [[TMP4]], i64 3
+; CHECK-NEXT:    [[VECEXT_4:%.*]] = extractelement <8 x float> [[TMP0]], i64 4
+; CHECK-NEXT:    [[TMP5:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_4]])
+; CHECK-NEXT:    [[VECINS_4:%.*]] = insertelement <8 x i64> [[VECINS_3]], i64 [[TMP5]], i64 4
+; CHECK-NEXT:    [[VECEXT_5:%.*]] = extractelement <8 x float> [[TMP0]], i64 5
+; CHECK-NEXT:    [[TMP6:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_5]])
+; CHECK-NEXT:    [[VECINS_5:%.*]] = insertelement <8 x i64> [[VECINS_4]], i64 [[TMP6]], i64 5
+; CHECK-NEXT:    [[VECEXT_6:%.*]] = extractelement <8 x float> [[TMP0]], i64 6
+; CHECK-NEXT:    [[TMP7:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_6]])
+; CHECK-NEXT:    [[VECINS_6:%.*]] = insertelement <8 x i64> [[VECINS_5]], i64 [[TMP7]], i64 6
+; CHECK-NEXT:    [[VECEXT_7:%.*]] = extractelement <8 x float> [[TMP0]], i64 7
+; CHECK-NEXT:    [[TMP8:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_7]])
+; CHECK-NEXT:    [[VECINS_7:%.*]] = insertelement <8 x i64> [[VECINS_6]], i64 [[TMP8]], i64 7
+; CHECK-NEXT:    ret <8 x i64> [[VECINS_7]]
 ;
 entry:
   %0 = load <8 x float>, ptr %a

diff  --git a/llvm/test/Transforms/Scalarizer/intrinsics.ll b/llvm/test/Transforms/Scalarizer/intrinsics.ll
index cee44ef43426071..f5e5be1f5998e00 100644
--- a/llvm/test/Transforms/Scalarizer/intrinsics.ll
+++ b/llvm/test/Transforms/Scalarizer/intrinsics.ll
@@ -217,12 +217,7 @@ define <2 x i32> @scalarize_fptoui_sat(<2 x float> %x) #0 {
 
 define <2 x i32> @scalarize_lrint(<2 x float> %x) #0 {
 ; CHECK-LABEL: @scalarize_lrint(
-; CHECK-NEXT:    [[X_I0:%.*]] = extractelement <2 x float> [[X:%.*]], i64 0
-; CHECK-NEXT:    [[RND_I0:%.*]] = call i32 @llvm.lrint.i32.f32(float [[X_I0]])
-; CHECK-NEXT:    [[X_I1:%.*]] = extractelement <2 x float> [[X]], i64 1
-; CHECK-NEXT:    [[RND_I1:%.*]] = call i32 @llvm.lrint.i32.f32(float [[X_I1]])
-; CHECK-NEXT:    [[RND_UPTO0:%.*]] = insertelement <2 x i32> poison, i32 [[RND_I0]], i64 0
-; CHECK-NEXT:    [[RND:%.*]] = insertelement <2 x i32> [[RND_UPTO0]], i32 [[RND_I1]], i64 1
+; CHECK-NEXT:    [[RND:%.*]] = call <2 x i32> @llvm.lrint.v2i32.v2f32(<2 x float> [[X:%.*]])
 ; CHECK-NEXT:    ret <2 x i32> [[RND]]
 ;
   %rnd = call <2 x i32> @llvm.lrint.v2i32.v2f32(<2 x float> %x)
@@ -231,12 +226,7 @@ define <2 x i32> @scalarize_lrint(<2 x float> %x) #0 {
 
 define <2 x i32> @scalarize_llrint(<2 x float> %x) #0 {
 ; CHECK-LABEL: @scalarize_llrint(
-; CHECK-NEXT:    [[X_I0:%.*]] = extractelement <2 x float> [[X:%.*]], i64 0
-; CHECK-NEXT:    [[RND_I0:%.*]] = call i32 @llvm.llrint.i32.f32(float [[X_I0]])
-; CHECK-NEXT:    [[X_I1:%.*]] = extractelement <2 x float> [[X]], i64 1
-; CHECK-NEXT:    [[RND_I1:%.*]] = call i32 @llvm.llrint.i32.f32(float [[X_I1]])
-; CHECK-NEXT:    [[RND_UPTO0:%.*]] = insertelement <2 x i32> poison, i32 [[RND_I0]], i64 0
-; CHECK-NEXT:    [[RND:%.*]] = insertelement <2 x i32> [[RND_UPTO0]], i32 [[RND_I1]], i64 1
+; CHECK-NEXT:    [[RND:%.*]] = call <2 x i32> @llvm.llrint.v2i32.v2f32(<2 x float> [[X:%.*]])
 ; CHECK-NEXT:    ret <2 x i32> [[RND]]
 ;
   %rnd = call <2 x i32> @llvm.llrint.v2i32.v2f32(<2 x float> %x)


        


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