[PATCH] D158902: [RISCV] Remove Change field from BlockData in RISCVInsertVSETVLI. NFC

Craig Topper via Phabricator via llvm-commits llvm-commits at lists.llvm.org
Mon Aug 28 13:00:31 PDT 2023


craig.topper updated this revision to Diff 554026.
craig.topper added a comment.

Add const to some methods.


Repository:
  rG LLVM Github Monorepo

CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D158902/new/

https://reviews.llvm.org/D158902

Files:
  llvm/lib/Target/RISCV/RISCVInsertVSETVLI.cpp


Index: llvm/lib/Target/RISCV/RISCVInsertVSETVLI.cpp
===================================================================
--- llvm/lib/Target/RISCV/RISCVInsertVSETVLI.cpp
+++ llvm/lib/Target/RISCV/RISCVInsertVSETVLI.cpp
@@ -691,10 +691,6 @@
 #endif
 
 struct BlockData {
-  // The VSETVLIInfo that represents the net changes to the VL/VTYPE registers
-  // made by this block. Calculated in Phase 1.
-  VSETVLIInfo Change;
-
   // The VSETVLIInfo that represents the VL/VTYPE settings on exit from this
   // block. Calculated in Phase 2.
   VSETVLIInfo Exit;
@@ -742,9 +738,10 @@
                      MachineBasicBlock::iterator InsertPt, DebugLoc DL,
                      const VSETVLIInfo &Info, const VSETVLIInfo &PrevInfo);
 
-  void transferBefore(VSETVLIInfo &Info, const MachineInstr &MI);
-  void transferAfter(VSETVLIInfo &Info, const MachineInstr &MI);
-  bool computeVLVTYPEChanges(const MachineBasicBlock &MBB);
+  void transferBefore(VSETVLIInfo &Info, const MachineInstr &MI) const;
+  void transferAfter(VSETVLIInfo &Info, const MachineInstr &MI) const;
+  bool computeVLVTYPEChanges(const MachineBasicBlock &MBB,
+                             VSETVLIInfo &Info) const;
   void computeIncomingVLVTYPE(const MachineBasicBlock &MBB);
   void emitVSETVLIs(MachineBasicBlock &MBB);
   void doLocalPostpass(MachineBasicBlock &MBB);
@@ -1006,7 +1003,8 @@
 // Given an incoming state reaching MI, modifies that state so that it is minimally
 // compatible with MI.  The resulting state is guaranteed to be semantically legal
 // for MI, but may not be the state requested by MI.
-void RISCVInsertVSETVLI::transferBefore(VSETVLIInfo &Info, const MachineInstr &MI) {
+void RISCVInsertVSETVLI::transferBefore(VSETVLIInfo &Info,
+                                        const MachineInstr &MI) const {
   uint64_t TSFlags = MI.getDesc().TSFlags;
   if (!RISCVII::hasSEWOp(TSFlags))
     return;
@@ -1063,7 +1061,8 @@
 // Given a state with which we evaluated MI (see transferBefore above for why
 // this might be different that the state MI requested), modify the state to
 // reflect the changes MI might make.
-void RISCVInsertVSETVLI::transferAfter(VSETVLIInfo &Info, const MachineInstr &MI) {
+void RISCVInsertVSETVLI::transferAfter(VSETVLIInfo &Info,
+                                       const MachineInstr &MI) const {
   if (isVectorConfigInstr(MI)) {
     Info = getInfoForVSETVLI(MI);
     return;
@@ -1082,18 +1081,18 @@
     Info = VSETVLIInfo::getUnknown();
 }
 
-bool RISCVInsertVSETVLI::computeVLVTYPEChanges(const MachineBasicBlock &MBB) {
+bool RISCVInsertVSETVLI::computeVLVTYPEChanges(const MachineBasicBlock &MBB,
+                                               VSETVLIInfo &Info) const {
   bool HadVectorOp = false;
 
-  BlockData &BBInfo = BlockInfo[MBB.getNumber()];
-  BBInfo.Change = BBInfo.Pred;
+  Info = BlockInfo[MBB.getNumber()].Pred;
   for (const MachineInstr &MI : MBB) {
-    transferBefore(BBInfo.Change, MI);
+    transferBefore(Info, MI);
 
     if (isVectorConfigInstr(MI) || RISCVII::hasSEWOp(MI.getDesc().TSFlags))
       HadVectorOp = true;
 
-    transferAfter(BBInfo.Change, MI);
+    transferAfter(Info, MI);
   }
 
   return HadVectorOp;
@@ -1132,8 +1131,8 @@
   // compatibility checks performed a blocks output state can change based on
   // the input state.  To cache, we'd have to add logic for finding
   // never-compatible state changes.
-  computeVLVTYPEChanges(MBB);
-  VSETVLIInfo TmpStatus = BBInfo.Change;
+  VSETVLIInfo TmpStatus;
+  computeVLVTYPEChanges(MBB, TmpStatus);
 
   // If the new exit value matches the old exit value, we don't need to revisit
   // any blocks.
@@ -1528,10 +1527,11 @@
 
   // Phase 1 - determine how VL/VTYPE are affected by the each block.
   for (const MachineBasicBlock &MBB : MF) {
-    HaveVectorOp |= computeVLVTYPEChanges(MBB);
+    VSETVLIInfo TmpStatus;
+    HaveVectorOp |= computeVLVTYPEChanges(MBB, TmpStatus);
     // Initial exit state is whatever change we found in the block.
     BlockData &BBInfo = BlockInfo[MBB.getNumber()];
-    BBInfo.Exit = BBInfo.Change;
+    BBInfo.Exit = TmpStatus;
     LLVM_DEBUG(dbgs() << "Initial exit state of " << printMBBReference(MBB)
                       << " is " << BBInfo.Exit << "\n");
 


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