[llvm] c10a777 - [Matrix] Convert binop operand of dot product to a row vector.

Florian Hahn via llvm-commits llvm-commits at lists.llvm.org
Wed Jun 7 12:45:17 PDT 2023


Author: Florian Hahn
Date: 2023-06-07T20:45:08+01:00
New Revision: c10a7772bd7603cb6b252ef89e2009fa0c60dc94

URL: https://github.com/llvm/llvm-project/commit/c10a7772bd7603cb6b252ef89e2009fa0c60dc94
DIFF: https://github.com/llvm/llvm-project/commit/c10a7772bd7603cb6b252ef89e2009fa0c60dc94.diff

LOG: [Matrix] Convert binop operand of dot product to a row vector.

The dot product lowering will use the left operand as row vector.
If the operand is a binary op, convert it to operate on a row vector
instead of a column vector.

Depends on D148428.

Reviewed By: thegameg

Differential Revision: https://reviews.llvm.org/D148429

Added: 
    

Modified: 
    llvm/lib/Transforms/Scalar/LowerMatrixIntrinsics.cpp
    llvm/test/Transforms/LowerMatrixIntrinsics/dot-product-int.ll

Removed: 
    


################################################################################
diff  --git a/llvm/lib/Transforms/Scalar/LowerMatrixIntrinsics.cpp b/llvm/lib/Transforms/Scalar/LowerMatrixIntrinsics.cpp
index 8508c90cc939d..6fe02a9504151 100644
--- a/llvm/lib/Transforms/Scalar/LowerMatrixIntrinsics.cpp
+++ b/llvm/lib/Transforms/Scalar/LowerMatrixIntrinsics.cpp
@@ -1358,7 +1358,9 @@ class LowerMatrixIntrinsics {
     if (!IsIntVec && !FMF.allowReassoc())
       return;
 
-    auto CanBeFlattened = [](Value *Op) {
+    auto CanBeFlattened = [this](Value *Op) {
+      if (match(Op, m_BinOp()) && ShapeMap.find(Op) != ShapeMap.end())
+        return true;
       return match(
           Op, m_OneUse(m_CombineOr(
                   m_Load(m_Value()),
@@ -1386,6 +1388,16 @@ class LowerMatrixIntrinsics {
         return EmbedCost;
       }
 
+      if (match(Op, m_BinOp()) && ShapeMap.find(Op) != ShapeMap.end()) {
+        InstructionCost OriginalCost =
+            TTI.getArithmeticInstrCost(cast<Instruction>(Op)->getOpcode(),
+                                       EltTy) *
+            N;
+        InstructionCost NewCost = TTI.getArithmeticInstrCost(
+            cast<Instruction>(Op)->getOpcode(), VecTy);
+        return NewCost - OriginalCost;
+      }
+
       if (match(Op, m_Intrinsic<Intrinsic::matrix_transpose>())) {
         // The transpose can be skipped for the dot product lowering, roughly
         // estimate the savings as the cost of embedding the columns in a
@@ -1433,8 +1445,12 @@ class LowerMatrixIntrinsics {
       if (!CanBeFlattened(Op))
         return Op;
 
-      FusedInsts.insert(cast<Instruction>(Op));
+      if (match(Op, m_BinOp()) && ShapeMap.find(Op) != ShapeMap.end()) {
+        ShapeMap[Op] = ShapeMap[Op].t();
+        return Op;
+      }
 
+      FusedInsts.insert(cast<Instruction>(Op));
       // If vector uses the builtin load, lower to a LoadInst
       Value *Arg;
       if (match(Op, m_Intrinsic<Intrinsic::matrix_column_major_load>(

diff  --git a/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product-int.ll b/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product-int.ll
index e998fb2483ca6..feb38ee3a6180 100644
--- a/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product-int.ll
+++ b/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product-int.ll
@@ -51,41 +51,13 @@ entry:
 define <1 x i32> @add_feeding_dotproduct_i32_v8_1(<8 x i32> %a, <8 x i32> %b, <8 x i32> %c) {
 ; CHECK-LABEL: @add_feeding_dotproduct_i32_v8_1(
 ; CHECK-NEXT:  entry:
-; CHECK-NEXT:    [[SPLIT:%.*]] = shufflevector <8 x i32> [[A:%.*]], <8 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[SPLIT1:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> <i32 1>
-; CHECK-NEXT:    [[SPLIT2:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> <i32 2>
-; CHECK-NEXT:    [[SPLIT3:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> <i32 3>
-; CHECK-NEXT:    [[SPLIT4:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> <i32 4>
-; CHECK-NEXT:    [[SPLIT5:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> <i32 5>
-; CHECK-NEXT:    [[SPLIT6:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> <i32 6>
-; CHECK-NEXT:    [[SPLIT7:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> <i32 7>
-; CHECK-NEXT:    [[SPLIT8:%.*]] = shufflevector <8 x i32> [[B:%.*]], <8 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[SPLIT9:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> <i32 1>
-; CHECK-NEXT:    [[SPLIT10:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> <i32 2>
-; CHECK-NEXT:    [[SPLIT11:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> <i32 3>
-; CHECK-NEXT:    [[SPLIT12:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> <i32 4>
-; CHECK-NEXT:    [[SPLIT13:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> <i32 5>
-; CHECK-NEXT:    [[SPLIT14:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> <i32 6>
-; CHECK-NEXT:    [[SPLIT15:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> <i32 7>
-; CHECK-NEXT:    [[TMP0:%.*]] = add <1 x i32> [[SPLIT]], [[SPLIT8]]
-; CHECK-NEXT:    [[TMP1:%.*]] = add <1 x i32> [[SPLIT1]], [[SPLIT9]]
-; CHECK-NEXT:    [[TMP2:%.*]] = add <1 x i32> [[SPLIT2]], [[SPLIT10]]
-; CHECK-NEXT:    [[TMP3:%.*]] = add <1 x i32> [[SPLIT3]], [[SPLIT11]]
-; CHECK-NEXT:    [[TMP4:%.*]] = add <1 x i32> [[SPLIT4]], [[SPLIT12]]
-; CHECK-NEXT:    [[TMP5:%.*]] = add <1 x i32> [[SPLIT5]], [[SPLIT13]]
-; CHECK-NEXT:    [[TMP6:%.*]] = add <1 x i32> [[SPLIT6]], [[SPLIT14]]
-; CHECK-NEXT:    [[TMP7:%.*]] = add <1 x i32> [[SPLIT7]], [[SPLIT15]]
-; CHECK-NEXT:    [[TMP8:%.*]] = shufflevector <1 x i32> [[TMP0]], <1 x i32> [[TMP1]], <2 x i32> <i32 0, i32 1>
-; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <1 x i32> [[TMP2]], <1 x i32> [[TMP3]], <2 x i32> <i32 0, i32 1>
-; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <1 x i32> [[TMP4]], <1 x i32> [[TMP5]], <2 x i32> <i32 0, i32 1>
-; CHECK-NEXT:    [[TMP11:%.*]] = shufflevector <1 x i32> [[TMP6]], <1 x i32> [[TMP7]], <2 x i32> <i32 0, i32 1>
-; CHECK-NEXT:    [[TMP12:%.*]] = shufflevector <2 x i32> [[TMP8]], <2 x i32> [[TMP9]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; CHECK-NEXT:    [[TMP13:%.*]] = shufflevector <2 x i32> [[TMP10]], <2 x i32> [[TMP11]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; CHECK-NEXT:    [[TMP14:%.*]] = shufflevector <4 x i32> [[TMP12]], <4 x i32> [[TMP13]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
-; CHECK-NEXT:    [[TMP15:%.*]] = mul <8 x i32> [[TMP14]], [[C:%.*]]
-; CHECK-NEXT:    [[TMP16:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP15]])
-; CHECK-NEXT:    [[TMP17:%.*]] = insertelement <1 x i32> poison, i32 [[TMP16]], i64 0
-; CHECK-NEXT:    ret <1 x i32> [[TMP17]]
+; CHECK-NEXT:    [[SPLIT:%.*]] = shufflevector <8 x i32> [[A:%.*]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; CHECK-NEXT:    [[SPLIT1:%.*]] = shufflevector <8 x i32> [[B:%.*]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; CHECK-NEXT:    [[TMP0:%.*]] = add <8 x i32> [[SPLIT]], [[SPLIT1]]
+; CHECK-NEXT:    [[TMP1:%.*]] = mul <8 x i32> [[TMP0]], [[C:%.*]]
+; CHECK-NEXT:    [[TMP2:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP1]])
+; CHECK-NEXT:    [[TMP3:%.*]] = insertelement <1 x i32> poison, i32 [[TMP2]], i64 0
+; CHECK-NEXT:    ret <1 x i32> [[TMP3]]
 ;
 entry:
   %add = add <8 x i32> %a, %b
@@ -113,41 +85,13 @@ entry:
 define <1 x i32> @sub_feeding_dotproduct_i32_v8_1(<8 x i32> %a, <8 x i32> %b, <8 x i32> %c) {
 ; CHECK-LABEL: @sub_feeding_dotproduct_i32_v8_1(
 ; CHECK-NEXT:  entry:
-; CHECK-NEXT:    [[SPLIT:%.*]] = shufflevector <8 x i32> [[A:%.*]], <8 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[SPLIT1:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> <i32 1>
-; CHECK-NEXT:    [[SPLIT2:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> <i32 2>
-; CHECK-NEXT:    [[SPLIT3:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> <i32 3>
-; CHECK-NEXT:    [[SPLIT4:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> <i32 4>
-; CHECK-NEXT:    [[SPLIT5:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> <i32 5>
-; CHECK-NEXT:    [[SPLIT6:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> <i32 6>
-; CHECK-NEXT:    [[SPLIT7:%.*]] = shufflevector <8 x i32> [[A]], <8 x i32> poison, <1 x i32> <i32 7>
-; CHECK-NEXT:    [[SPLIT8:%.*]] = shufflevector <8 x i32> [[B:%.*]], <8 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[SPLIT9:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> <i32 1>
-; CHECK-NEXT:    [[SPLIT10:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> <i32 2>
-; CHECK-NEXT:    [[SPLIT11:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> <i32 3>
-; CHECK-NEXT:    [[SPLIT12:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> <i32 4>
-; CHECK-NEXT:    [[SPLIT13:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> <i32 5>
-; CHECK-NEXT:    [[SPLIT14:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> <i32 6>
-; CHECK-NEXT:    [[SPLIT15:%.*]] = shufflevector <8 x i32> [[B]], <8 x i32> poison, <1 x i32> <i32 7>
-; CHECK-NEXT:    [[TMP0:%.*]] = sub <1 x i32> [[SPLIT]], [[SPLIT8]]
-; CHECK-NEXT:    [[TMP1:%.*]] = sub <1 x i32> [[SPLIT1]], [[SPLIT9]]
-; CHECK-NEXT:    [[TMP2:%.*]] = sub <1 x i32> [[SPLIT2]], [[SPLIT10]]
-; CHECK-NEXT:    [[TMP3:%.*]] = sub <1 x i32> [[SPLIT3]], [[SPLIT11]]
-; CHECK-NEXT:    [[TMP4:%.*]] = sub <1 x i32> [[SPLIT4]], [[SPLIT12]]
-; CHECK-NEXT:    [[TMP5:%.*]] = sub <1 x i32> [[SPLIT5]], [[SPLIT13]]
-; CHECK-NEXT:    [[TMP6:%.*]] = sub <1 x i32> [[SPLIT6]], [[SPLIT14]]
-; CHECK-NEXT:    [[TMP7:%.*]] = sub <1 x i32> [[SPLIT7]], [[SPLIT15]]
-; CHECK-NEXT:    [[TMP8:%.*]] = shufflevector <1 x i32> [[TMP0]], <1 x i32> [[TMP1]], <2 x i32> <i32 0, i32 1>
-; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <1 x i32> [[TMP2]], <1 x i32> [[TMP3]], <2 x i32> <i32 0, i32 1>
-; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <1 x i32> [[TMP4]], <1 x i32> [[TMP5]], <2 x i32> <i32 0, i32 1>
-; CHECK-NEXT:    [[TMP11:%.*]] = shufflevector <1 x i32> [[TMP6]], <1 x i32> [[TMP7]], <2 x i32> <i32 0, i32 1>
-; CHECK-NEXT:    [[TMP12:%.*]] = shufflevector <2 x i32> [[TMP8]], <2 x i32> [[TMP9]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; CHECK-NEXT:    [[TMP13:%.*]] = shufflevector <2 x i32> [[TMP10]], <2 x i32> [[TMP11]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; CHECK-NEXT:    [[TMP14:%.*]] = shufflevector <4 x i32> [[TMP12]], <4 x i32> [[TMP13]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
-; CHECK-NEXT:    [[TMP15:%.*]] = mul <8 x i32> [[TMP14]], [[C:%.*]]
-; CHECK-NEXT:    [[TMP16:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP15]])
-; CHECK-NEXT:    [[TMP17:%.*]] = insertelement <1 x i32> poison, i32 [[TMP16]], i64 0
-; CHECK-NEXT:    ret <1 x i32> [[TMP17]]
+; CHECK-NEXT:    [[SPLIT:%.*]] = shufflevector <8 x i32> [[A:%.*]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; CHECK-NEXT:    [[SPLIT1:%.*]] = shufflevector <8 x i32> [[B:%.*]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; CHECK-NEXT:    [[TMP0:%.*]] = sub <8 x i32> [[SPLIT]], [[SPLIT1]]
+; CHECK-NEXT:    [[TMP1:%.*]] = mul <8 x i32> [[TMP0]], [[C:%.*]]
+; CHECK-NEXT:    [[TMP2:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP1]])
+; CHECK-NEXT:    [[TMP3:%.*]] = insertelement <1 x i32> poison, i32 [[TMP2]], i64 0
+; CHECK-NEXT:    ret <1 x i32> [[TMP3]]
 ;
 entry:
   %sub = sub <8 x i32> %a, %b
@@ -199,33 +143,20 @@ define <1 x i32> @add_chain_feeding_dotproduct_i32_v8_1(<8 x i32> %a, <8 x i32>
 ; CHECK-NEXT:    [[TMP5:%.*]] = add <1 x i32> [[SPLIT5]], [[SPLIT13]]
 ; CHECK-NEXT:    [[TMP6:%.*]] = add <1 x i32> [[SPLIT6]], [[SPLIT14]]
 ; CHECK-NEXT:    [[TMP7:%.*]] = add <1 x i32> [[SPLIT7]], [[SPLIT15]]
-; CHECK-NEXT:    [[SPLIT16:%.*]] = shufflevector <8 x i32> [[C:%.*]], <8 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[SPLIT17:%.*]] = shufflevector <8 x i32> [[C]], <8 x i32> poison, <1 x i32> <i32 1>
-; CHECK-NEXT:    [[SPLIT18:%.*]] = shufflevector <8 x i32> [[C]], <8 x i32> poison, <1 x i32> <i32 2>
-; CHECK-NEXT:    [[SPLIT19:%.*]] = shufflevector <8 x i32> [[C]], <8 x i32> poison, <1 x i32> <i32 3>
-; CHECK-NEXT:    [[SPLIT20:%.*]] = shufflevector <8 x i32> [[C]], <8 x i32> poison, <1 x i32> <i32 4>
-; CHECK-NEXT:    [[SPLIT21:%.*]] = shufflevector <8 x i32> [[C]], <8 x i32> poison, <1 x i32> <i32 5>
-; CHECK-NEXT:    [[SPLIT22:%.*]] = shufflevector <8 x i32> [[C]], <8 x i32> poison, <1 x i32> <i32 6>
-; CHECK-NEXT:    [[SPLIT23:%.*]] = shufflevector <8 x i32> [[C]], <8 x i32> poison, <1 x i32> <i32 7>
-; CHECK-NEXT:    [[TMP8:%.*]] = add <1 x i32> [[TMP0]], [[SPLIT16]]
-; CHECK-NEXT:    [[TMP9:%.*]] = add <1 x i32> [[TMP1]], [[SPLIT17]]
-; CHECK-NEXT:    [[TMP10:%.*]] = add <1 x i32> [[TMP2]], [[SPLIT18]]
-; CHECK-NEXT:    [[TMP11:%.*]] = add <1 x i32> [[TMP3]], [[SPLIT19]]
-; CHECK-NEXT:    [[TMP12:%.*]] = add <1 x i32> [[TMP4]], [[SPLIT20]]
-; CHECK-NEXT:    [[TMP13:%.*]] = add <1 x i32> [[TMP5]], [[SPLIT21]]
-; CHECK-NEXT:    [[TMP14:%.*]] = add <1 x i32> [[TMP6]], [[SPLIT22]]
-; CHECK-NEXT:    [[TMP15:%.*]] = add <1 x i32> [[TMP7]], [[SPLIT23]]
-; CHECK-NEXT:    [[TMP16:%.*]] = shufflevector <1 x i32> [[TMP8]], <1 x i32> [[TMP9]], <2 x i32> <i32 0, i32 1>
-; CHECK-NEXT:    [[TMP17:%.*]] = shufflevector <1 x i32> [[TMP10]], <1 x i32> [[TMP11]], <2 x i32> <i32 0, i32 1>
-; CHECK-NEXT:    [[TMP18:%.*]] = shufflevector <1 x i32> [[TMP12]], <1 x i32> [[TMP13]], <2 x i32> <i32 0, i32 1>
-; CHECK-NEXT:    [[TMP19:%.*]] = shufflevector <1 x i32> [[TMP14]], <1 x i32> [[TMP15]], <2 x i32> <i32 0, i32 1>
-; CHECK-NEXT:    [[TMP20:%.*]] = shufflevector <2 x i32> [[TMP16]], <2 x i32> [[TMP17]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; CHECK-NEXT:    [[TMP21:%.*]] = shufflevector <2 x i32> [[TMP18]], <2 x i32> [[TMP19]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; CHECK-NEXT:    [[TMP22:%.*]] = shufflevector <4 x i32> [[TMP20]], <4 x i32> [[TMP21]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
-; CHECK-NEXT:    [[TMP23:%.*]] = mul <8 x i32> [[TMP22]], [[D:%.*]]
-; CHECK-NEXT:    [[TMP24:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP23]])
-; CHECK-NEXT:    [[TMP25:%.*]] = insertelement <1 x i32> poison, i32 [[TMP24]], i64 0
-; CHECK-NEXT:    ret <1 x i32> [[TMP25]]
+; CHECK-NEXT:    [[TMP8:%.*]] = shufflevector <1 x i32> [[TMP0]], <1 x i32> [[TMP1]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <1 x i32> [[TMP2]], <1 x i32> [[TMP3]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <1 x i32> [[TMP4]], <1 x i32> [[TMP5]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT:    [[TMP11:%.*]] = shufflevector <1 x i32> [[TMP6]], <1 x i32> [[TMP7]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT:    [[TMP12:%.*]] = shufflevector <2 x i32> [[TMP8]], <2 x i32> [[TMP9]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT:    [[TMP13:%.*]] = shufflevector <2 x i32> [[TMP10]], <2 x i32> [[TMP11]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT:    [[TMP14:%.*]] = shufflevector <4 x i32> [[TMP12]], <4 x i32> [[TMP13]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; CHECK-NEXT:    [[SPLIT16:%.*]] = shufflevector <8 x i32> [[TMP14]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; CHECK-NEXT:    [[SPLIT17:%.*]] = shufflevector <8 x i32> [[C:%.*]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; CHECK-NEXT:    [[TMP15:%.*]] = add <8 x i32> [[SPLIT16]], [[SPLIT17]]
+; CHECK-NEXT:    [[TMP16:%.*]] = mul <8 x i32> [[TMP15]], [[D:%.*]]
+; CHECK-NEXT:    [[TMP17:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP16]])
+; CHECK-NEXT:    [[TMP18:%.*]] = insertelement <1 x i32> poison, i32 [[TMP17]], i64 0
+; CHECK-NEXT:    ret <1 x i32> [[TMP18]]
 ;
 entry:
   %add.1 = add <8 x i32> %a, %b


        


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