[llvm] 1c5bb25 - [RISCV][LV] Add test coverage for strided access patterns [nfc]

Philip Reames via llvm-commits llvm-commits at lists.llvm.org
Thu Mar 30 10:02:35 PDT 2023


Author: Philip Reames
Date: 2023-03-30T10:02:27-07:00
New Revision: 1c5bb25d62bb1fd5cc2d163d6ecdcb1e3497bb2c

URL: https://github.com/llvm/llvm-project/commit/1c5bb25d62bb1fd5cc2d163d6ecdcb1e3497bb2c
DIFF: https://github.com/llvm/llvm-project/commit/1c5bb25d62bb1fd5cc2d163d6ecdcb1e3497bb2c.diff

LOG: [RISCV][LV] Add test coverage for strided access patterns [nfc]

Added: 
    llvm/test/Transforms/LoopVectorize/RISCV/strided-accesses.ll

Modified: 
    

Removed: 
    


################################################################################
diff  --git a/llvm/test/Transforms/LoopVectorize/RISCV/strided-accesses.ll b/llvm/test/Transforms/LoopVectorize/RISCV/strided-accesses.ll
new file mode 100644
index 0000000000000..a108e9b0129ce
--- /dev/null
+++ b/llvm/test/Transforms/LoopVectorize/RISCV/strided-accesses.ll
@@ -0,0 +1,576 @@
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
+; RUN: opt < %s -passes=loop-vectorize -mtriple=riscv64 -mattr=+v -S | FileCheck %s
+
+
+define void @single_constant_stride_int_scaled(ptr %p) {
+; CHECK-LABEL: @single_constant_stride_int_scaled(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <8 x i64> [ <i64 0, i64 1, i64 2, i64 3, i64 4, i64 5, i64 6, i64 7>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP0:%.*]] = mul nuw nsw <8 x i64> [[VEC_IND]], <i64 8, i64 8, i64 8, i64 8, i64 8, i64 8, i64 8, i64 8>
+; CHECK-NEXT:    [[TMP1:%.*]] = getelementptr i32, ptr [[P:%.*]], <8 x i64> [[TMP0]]
+; CHECK-NEXT:    [[TMP2:%.*]] = extractelement <8 x ptr> [[TMP1]], i32 0
+; CHECK-NEXT:    [[TMP3:%.*]] = getelementptr i32, ptr [[TMP2]], i32 0
+; CHECK-NEXT:    [[WIDE_VEC:%.*]] = load <64 x i32>, ptr [[TMP3]], align 4
+; CHECK-NEXT:    [[STRIDED_VEC:%.*]] = shufflevector <64 x i32> [[WIDE_VEC]], <64 x i32> poison, <8 x i32> <i32 0, i32 8, i32 16, i32 24, i32 32, i32 40, i32 48, i32 56>
+; CHECK-NEXT:    [[TMP4:%.*]] = add <8 x i32> [[STRIDED_VEC]], <i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1>
+; CHECK-NEXT:    call void @llvm.masked.scatter.v8i32.v8p0(<8 x i32> [[TMP4]], <8 x ptr> [[TMP1]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
+; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <8 x i64> [[VEC_IND]], <i64 8, i64 8, i64 8, i64 8, i64 8, i64 8, i64 8, i64 8>
+; CHECK-NEXT:    [[TMP5:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1016
+; CHECK-NEXT:    br i1 [[TMP5]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    br label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ 1016, [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
+; CHECK-NEXT:    br label [[LOOP:%.*]]
+; CHECK:       loop:
+; CHECK-NEXT:    [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
+; CHECK-NEXT:    [[OFFSET:%.*]] = mul nuw nsw i64 [[I]], 8
+; CHECK-NEXT:    [[Q0:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET]]
+; CHECK-NEXT:    [[X0:%.*]] = load i32, ptr [[Q0]], align 4
+; CHECK-NEXT:    [[Y0:%.*]] = add i32 [[X0]], 1
+; CHECK-NEXT:    store i32 [[Y0]], ptr [[Q0]], align 4
+; CHECK-NEXT:    [[NEXTI]] = add i64 [[I]], 1
+; CHECK-NEXT:    [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
+; CHECK-NEXT:    br i1 [[DONE]], label [[EXIT:%.*]], label [[LOOP]], !llvm.loop [[LOOP3:![0-9]+]]
+; CHECK:       exit:
+; CHECK-NEXT:    ret void
+;
+entry:
+  br label %loop
+loop:
+  %i = phi i64 [0, %entry], [%nexti, %loop]
+
+  %offset = mul nsw nuw i64 %i, 8
+  %q0 = getelementptr i32, ptr %p, i64 %offset
+  %x0 = load i32, ptr %q0
+  %y0 = add i32 %x0, 1
+  store i32 %y0, ptr %q0
+
+  %nexti = add i64 %i, 1
+  %done = icmp eq i64 %nexti, 1024
+  br i1 %done, label %exit, label %loop
+exit:
+  ret void
+}
+
+define void @single_constant_stride_int_iv(ptr %p) {
+; CHECK-LABEL: @single_constant_stride_int_iv(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = mul i64 [[TMP0]], 4
+; CHECK-NEXT:    [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP1]]
+; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP3:%.*]] = mul i64 [[TMP2]], 4
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP3]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
+; CHECK-NEXT:    [[IND_END:%.*]] = mul i64 [[N_VEC]], 64
+; CHECK-NEXT:    [[TMP4:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
+; CHECK-NEXT:    [[TMP5:%.*]] = add <vscale x 4 x i64> [[TMP4]], zeroinitializer
+; CHECK-NEXT:    [[TMP6:%.*]] = mul <vscale x 4 x i64> [[TMP5]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 64, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[INDUCTION:%.*]] = add <vscale x 4 x i64> zeroinitializer, [[TMP6]]
+; CHECK-NEXT:    [[TMP7:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP8:%.*]] = mul i64 [[TMP7]], 4
+; CHECK-NEXT:    [[TMP9:%.*]] = mul i64 64, [[TMP8]]
+; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP9]], i64 0
+; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP10:%.*]] = getelementptr i32, ptr [[P:%.*]], <vscale x 4 x i64> [[VEC_IND]]
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP10]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    [[TMP11:%.*]] = add <vscale x 4 x i32> [[WIDE_MASKED_GATHER]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i64 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[TMP11]], <vscale x 4 x ptr> [[TMP10]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    [[TMP12:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP13:%.*]] = mul i64 [[TMP12]], 4
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP13]]
+; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
+; CHECK-NEXT:    [[TMP14:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP14]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
+; CHECK-NEXT:    br i1 [[CMP_N]], label [[EXIT:%.*]], label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
+; CHECK-NEXT:    [[BC_RESUME_VAL1:%.*]] = phi i64 [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY]] ]
+; CHECK-NEXT:    br label [[LOOP:%.*]]
+; CHECK:       loop:
+; CHECK-NEXT:    [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
+; CHECK-NEXT:    [[OFFSET:%.*]] = phi i64 [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[OFFSET_NEXT:%.*]], [[LOOP]] ]
+; CHECK-NEXT:    [[Q0:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET]]
+; CHECK-NEXT:    [[X0:%.*]] = load i32, ptr [[Q0]], align 4
+; CHECK-NEXT:    [[Y0:%.*]] = add i32 [[X0]], 1
+; CHECK-NEXT:    store i32 [[Y0]], ptr [[Q0]], align 4
+; CHECK-NEXT:    [[OFFSET_NEXT]] = add nuw nsw i64 [[OFFSET]], 64
+; CHECK-NEXT:    [[NEXTI]] = add i64 [[I]], 1
+; CHECK-NEXT:    [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
+; CHECK-NEXT:    br i1 [[DONE]], label [[EXIT]], label [[LOOP]], !llvm.loop [[LOOP5:![0-9]+]]
+; CHECK:       exit:
+; CHECK-NEXT:    ret void
+;
+entry:
+  br label %loop
+loop:
+  %i = phi i64 [0, %entry], [%nexti, %loop]
+  %offset = phi i64 [0, %entry], [%offset.next, %loop]
+
+  %q0 = getelementptr i32, ptr %p, i64 %offset
+  %x0 = load i32, ptr %q0
+  %y0 = add i32 %x0, 1
+  store i32 %y0, ptr %q0
+
+  %offset.next = add nsw nuw i64 %offset, 64
+  %nexti = add i64 %i, 1
+  %done = icmp eq i64 %nexti, 1024
+  br i1 %done, label %exit, label %loop
+exit:
+  ret void
+}
+
+
+define void @single_constant_stride_ptr_iv(ptr %p) {
+; CHECK-LABEL: @single_constant_stride_ptr_iv(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[IND_END:%.*]] = getelementptr i8, ptr [[P:%.*]], i64 8064
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[POINTER_PHI:%.*]] = phi ptr [ [[P]], [[VECTOR_PH]] ], [ [[PTR_IND:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP0:%.*]] = getelementptr i8, ptr [[POINTER_PHI]], <8 x i64> <i64 0, i64 8, i64 16, i64 24, i64 32, i64 40, i64 48, i64 56>
+; CHECK-NEXT:    [[TMP1:%.*]] = getelementptr i8, ptr [[POINTER_PHI]], <8 x i64> <i64 64, i64 72, i64 80, i64 88, i64 96, i64 104, i64 112, i64 120>
+; CHECK-NEXT:    [[TMP2:%.*]] = extractelement <8 x ptr> [[TMP0]], i32 0
+; CHECK-NEXT:    [[TMP3:%.*]] = getelementptr i32, ptr [[TMP2]], i32 0
+; CHECK-NEXT:    [[TMP4:%.*]] = extractelement <8 x ptr> [[TMP1]], i32 0
+; CHECK-NEXT:    [[TMP5:%.*]] = getelementptr i32, ptr [[TMP4]], i32 0
+; CHECK-NEXT:    [[WIDE_VEC:%.*]] = load <16 x i32>, ptr [[TMP3]], align 4
+; CHECK-NEXT:    [[WIDE_VEC2:%.*]] = load <16 x i32>, ptr [[TMP5]], align 4
+; CHECK-NEXT:    [[STRIDED_VEC:%.*]] = shufflevector <16 x i32> [[WIDE_VEC]], <16 x i32> poison, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
+; CHECK-NEXT:    [[STRIDED_VEC3:%.*]] = shufflevector <16 x i32> [[WIDE_VEC2]], <16 x i32> poison, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
+; CHECK-NEXT:    [[TMP6:%.*]] = add <8 x i32> [[STRIDED_VEC]], <i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1>
+; CHECK-NEXT:    [[TMP7:%.*]] = add <8 x i32> [[STRIDED_VEC3]], <i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1>
+; CHECK-NEXT:    call void @llvm.masked.scatter.v8i32.v8p0(<8 x i32> [[TMP6]], <8 x ptr> [[TMP0]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
+; CHECK-NEXT:    call void @llvm.masked.scatter.v8i32.v8p0(<8 x i32> [[TMP7]], <8 x ptr> [[TMP1]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 16
+; CHECK-NEXT:    [[PTR_IND]] = getelementptr i8, ptr [[POINTER_PHI]], i64 128
+; CHECK-NEXT:    [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1008
+; CHECK-NEXT:    br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    br label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ 1008, [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
+; CHECK-NEXT:    [[BC_RESUME_VAL1:%.*]] = phi ptr [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[P]], [[ENTRY]] ]
+; CHECK-NEXT:    br label [[LOOP:%.*]]
+; CHECK:       loop:
+; CHECK-NEXT:    [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
+; CHECK-NEXT:    [[PTR:%.*]] = phi ptr [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[PTR_NEXT:%.*]], [[LOOP]] ]
+; CHECK-NEXT:    [[X0:%.*]] = load i32, ptr [[PTR]], align 4
+; CHECK-NEXT:    [[Y0:%.*]] = add i32 [[X0]], 1
+; CHECK-NEXT:    store i32 [[Y0]], ptr [[PTR]], align 4
+; CHECK-NEXT:    [[PTR_NEXT]] = getelementptr inbounds i8, ptr [[PTR]], i64 8
+; CHECK-NEXT:    [[NEXTI]] = add i64 [[I]], 1
+; CHECK-NEXT:    [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
+; CHECK-NEXT:    br i1 [[DONE]], label [[EXIT:%.*]], label [[LOOP]], !llvm.loop [[LOOP7:![0-9]+]]
+; CHECK:       exit:
+; CHECK-NEXT:    ret void
+;
+entry:
+  br label %loop
+loop:
+  %i = phi i64 [0, %entry], [%nexti, %loop]
+  %ptr = phi ptr [%p, %entry], [%ptr.next, %loop]
+
+  %x0 = load i32, ptr %ptr
+  %y0 = add i32 %x0, 1
+  store i32 %y0, ptr %ptr
+
+  %ptr.next = getelementptr inbounds i8, ptr %ptr, i64 8
+  %nexti = add i64 %i, 1
+  %done = icmp eq i64 %nexti, 1024
+  br i1 %done, label %exit, label %loop
+exit:
+  ret void
+}
+
+
+define void @single_stride_int_scaled(ptr %p, i64 %stride) {
+; CHECK-LABEL: @single_stride_int_scaled(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = mul i64 [[TMP0]], 4
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.umax.i64(i64 8, i64 [[TMP1]])
+; CHECK-NEXT:    [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP2]]
+; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_SCEVCHECK:%.*]]
+; CHECK:       vector.scevcheck:
+; CHECK-NEXT:    [[IDENT_CHECK:%.*]] = icmp ne i64 [[STRIDE:%.*]], 1
+; CHECK-NEXT:    br i1 [[IDENT_CHECK]], label [[SCALAR_PH]], label [[VECTOR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[TMP3:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP4:%.*]] = mul i64 [[TMP3]], 4
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP4]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP5:%.*]] = add i64 [[INDEX]], 0
+; CHECK-NEXT:    [[TMP6:%.*]] = mul nuw nsw i64 [[TMP5]], [[STRIDE]]
+; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr i32, ptr [[P:%.*]], i64 [[TMP6]]
+; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr i32, ptr [[TMP7]], i32 0
+; CHECK-NEXT:    [[WIDE_LOAD:%.*]] = load <vscale x 4 x i32>, ptr [[TMP8]], align 4
+; CHECK-NEXT:    [[TMP9:%.*]] = add <vscale x 4 x i32> [[WIDE_LOAD]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i64 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    store <vscale x 4 x i32> [[TMP9]], ptr [[TMP8]], align 4
+; CHECK-NEXT:    [[TMP10:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP11:%.*]] = mul i64 [[TMP10]], 4
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP11]]
+; CHECK-NEXT:    [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP12]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
+; CHECK-NEXT:    br i1 [[CMP_N]], label [[EXIT:%.*]], label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ], [ 0, [[VECTOR_SCEVCHECK]] ]
+; CHECK-NEXT:    br label [[LOOP:%.*]]
+; CHECK:       loop:
+; CHECK-NEXT:    [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
+; CHECK-NEXT:    [[OFFSET:%.*]] = mul nuw nsw i64 [[I]], [[STRIDE]]
+; CHECK-NEXT:    [[Q0:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET]]
+; CHECK-NEXT:    [[X0:%.*]] = load i32, ptr [[Q0]], align 4
+; CHECK-NEXT:    [[Y0:%.*]] = add i32 [[X0]], 1
+; CHECK-NEXT:    store i32 [[Y0]], ptr [[Q0]], align 4
+; CHECK-NEXT:    [[NEXTI]] = add i64 [[I]], 1
+; CHECK-NEXT:    [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
+; CHECK-NEXT:    br i1 [[DONE]], label [[EXIT]], label [[LOOP]], !llvm.loop [[LOOP9:![0-9]+]]
+; CHECK:       exit:
+; CHECK-NEXT:    ret void
+;
+entry:
+  br label %loop
+loop:
+  %i = phi i64 [0, %entry], [%nexti, %loop]
+
+  %offset = mul nsw nuw i64 %i, %stride
+  %q0 = getelementptr i32, ptr %p, i64 %offset
+  %x0 = load i32, ptr %q0
+  %y0 = add i32 %x0, 1
+  store i32 %y0, ptr %q0
+
+  %nexti = add i64 %i, 1
+  %done = icmp eq i64 %nexti, 1024
+  br i1 %done, label %exit, label %loop
+exit:
+  ret void
+}
+
+define void @single_stride_int_iv(ptr %p, i64 %stride) {
+; CHECK-LABEL: @single_stride_int_iv(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = mul i64 [[TMP0]], 4
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.umax.i64(i64 8, i64 [[TMP1]])
+; CHECK-NEXT:    [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP2]]
+; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_SCEVCHECK:%.*]]
+; CHECK:       vector.scevcheck:
+; CHECK-NEXT:    [[IDENT_CHECK:%.*]] = icmp ne i64 [[STRIDE:%.*]], 1
+; CHECK-NEXT:    br i1 [[IDENT_CHECK]], label [[SCALAR_PH]], label [[VECTOR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[TMP3:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP4:%.*]] = mul i64 [[TMP3]], 4
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP4]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
+; CHECK-NEXT:    [[IND_END:%.*]] = mul i64 [[N_VEC]], [[STRIDE]]
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[OFFSET_IDX:%.*]] = mul i64 [[INDEX]], [[STRIDE]]
+; CHECK-NEXT:    [[TMP5:%.*]] = mul i64 0, [[STRIDE]]
+; CHECK-NEXT:    [[TMP6:%.*]] = add i64 [[OFFSET_IDX]], [[TMP5]]
+; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr i32, ptr [[P:%.*]], i64 [[TMP6]]
+; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr i32, ptr [[TMP7]], i32 0
+; CHECK-NEXT:    [[WIDE_LOAD:%.*]] = load <vscale x 4 x i32>, ptr [[TMP8]], align 4
+; CHECK-NEXT:    [[TMP9:%.*]] = add <vscale x 4 x i32> [[WIDE_LOAD]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i64 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    store <vscale x 4 x i32> [[TMP9]], ptr [[TMP8]], align 4
+; CHECK-NEXT:    [[TMP10:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP11:%.*]] = mul i64 [[TMP10]], 4
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP11]]
+; CHECK-NEXT:    [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP12]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
+; CHECK-NEXT:    br i1 [[CMP_N]], label [[EXIT:%.*]], label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ], [ 0, [[VECTOR_SCEVCHECK]] ]
+; CHECK-NEXT:    [[BC_RESUME_VAL1:%.*]] = phi i64 [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY]] ], [ 0, [[VECTOR_SCEVCHECK]] ]
+; CHECK-NEXT:    br label [[LOOP:%.*]]
+; CHECK:       loop:
+; CHECK-NEXT:    [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
+; CHECK-NEXT:    [[OFFSET:%.*]] = phi i64 [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[OFFSET_NEXT:%.*]], [[LOOP]] ]
+; CHECK-NEXT:    [[Q0:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET]]
+; CHECK-NEXT:    [[X0:%.*]] = load i32, ptr [[Q0]], align 4
+; CHECK-NEXT:    [[Y0:%.*]] = add i32 [[X0]], 1
+; CHECK-NEXT:    store i32 [[Y0]], ptr [[Q0]], align 4
+; CHECK-NEXT:    [[OFFSET_NEXT]] = add nuw nsw i64 [[OFFSET]], [[STRIDE]]
+; CHECK-NEXT:    [[NEXTI]] = add i64 [[I]], 1
+; CHECK-NEXT:    [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
+; CHECK-NEXT:    br i1 [[DONE]], label [[EXIT]], label [[LOOP]], !llvm.loop [[LOOP11:![0-9]+]]
+; CHECK:       exit:
+; CHECK-NEXT:    ret void
+;
+entry:
+  br label %loop
+loop:
+  %i = phi i64 [0, %entry], [%nexti, %loop]
+  %offset = phi i64 [0, %entry], [%offset.next, %loop]
+
+  %q0 = getelementptr i32, ptr %p, i64 %offset
+  %x0 = load i32, ptr %q0
+  %y0 = add i32 %x0, 1
+  store i32 %y0, ptr %q0
+
+  %offset.next = add nsw nuw i64 %offset, %stride
+  %nexti = add i64 %i, 1
+  %done = icmp eq i64 %nexti, 1024
+  br i1 %done, label %exit, label %loop
+exit:
+  ret void
+}
+
+
+define void @single_stride_ptr_iv(ptr %p, i64 %stride) {
+; CHECK-LABEL: @single_stride_ptr_iv(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    br label [[LOOP:%.*]]
+; CHECK:       loop:
+; CHECK-NEXT:    [[I:%.*]] = phi i64 [ 0, [[ENTRY:%.*]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
+; CHECK-NEXT:    [[PTR:%.*]] = phi ptr [ [[P:%.*]], [[ENTRY]] ], [ [[PTR_NEXT:%.*]], [[LOOP]] ]
+; CHECK-NEXT:    [[X0:%.*]] = load i32, ptr [[PTR]], align 4
+; CHECK-NEXT:    [[Y0:%.*]] = add i32 [[X0]], 1
+; CHECK-NEXT:    store i32 [[Y0]], ptr [[PTR]], align 4
+; CHECK-NEXT:    [[PTR_NEXT]] = getelementptr inbounds i8, ptr [[PTR]], i64 [[STRIDE:%.*]]
+; CHECK-NEXT:    [[NEXTI]] = add i64 [[I]], 1
+; CHECK-NEXT:    [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
+; CHECK-NEXT:    br i1 [[DONE]], label [[EXIT:%.*]], label [[LOOP]]
+; CHECK:       exit:
+; CHECK-NEXT:    ret void
+;
+entry:
+  br label %loop
+loop:
+  %i = phi i64 [0, %entry], [%nexti, %loop]
+  %ptr = phi ptr [%p, %entry], [%ptr.next, %loop]
+
+  %x0 = load i32, ptr %ptr
+  %y0 = add i32 %x0, 1
+  store i32 %y0, ptr %ptr
+
+  %ptr.next = getelementptr inbounds i8, ptr %ptr, i64 %stride
+  %nexti = add i64 %i, 1
+  %done = icmp eq i64 %nexti, 1024
+  br i1 %done, label %exit, label %loop
+exit:
+  ret void
+}
+
+define void @double_stride_int_scaled(ptr %p, ptr %p2, i64 %stride) {
+; CHECK-LABEL: @double_stride_int_scaled(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[P3:%.*]] = ptrtoint ptr [[P:%.*]] to i64
+; CHECK-NEXT:    [[P21:%.*]] = ptrtoint ptr [[P2:%.*]] to i64
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = mul i64 [[TMP0]], 4
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.umax.i64(i64 16, i64 [[TMP1]])
+; CHECK-NEXT:    [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP2]]
+; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_SCEVCHECK:%.*]]
+; CHECK:       vector.scevcheck:
+; CHECK-NEXT:    [[IDENT_CHECK:%.*]] = icmp ne i64 [[STRIDE:%.*]], 1
+; CHECK-NEXT:    br i1 [[IDENT_CHECK]], label [[SCALAR_PH]], label [[VECTOR_MEMCHECK:%.*]]
+; CHECK:       vector.memcheck:
+; CHECK-NEXT:    [[TMP3:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP4:%.*]] = mul i64 [[TMP3]], 4
+; CHECK-NEXT:    [[TMP5:%.*]] = mul i64 [[TMP4]], 4
+; CHECK-NEXT:    [[TMP6:%.*]] = sub i64 [[P21]], [[P3]]
+; CHECK-NEXT:    [[DIFF_CHECK:%.*]] = icmp ult i64 [[TMP6]], [[TMP5]]
+; CHECK-NEXT:    br i1 [[DIFF_CHECK]], label [[SCALAR_PH]], label [[VECTOR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[TMP7:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP8:%.*]] = mul i64 [[TMP7]], 4
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP8]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP9:%.*]] = add i64 [[INDEX]], 0
+; CHECK-NEXT:    [[TMP10:%.*]] = mul nuw nsw i64 [[TMP9]], [[STRIDE]]
+; CHECK-NEXT:    [[TMP11:%.*]] = getelementptr i32, ptr [[P]], i64 [[TMP10]]
+; CHECK-NEXT:    [[TMP12:%.*]] = getelementptr i32, ptr [[TMP11]], i32 0
+; CHECK-NEXT:    [[WIDE_LOAD:%.*]] = load <vscale x 4 x i32>, ptr [[TMP12]], align 4
+; CHECK-NEXT:    [[TMP13:%.*]] = add <vscale x 4 x i32> [[WIDE_LOAD]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i64 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[TMP14:%.*]] = getelementptr i32, ptr [[P2]], i64 [[TMP10]]
+; CHECK-NEXT:    [[TMP15:%.*]] = getelementptr i32, ptr [[TMP14]], i32 0
+; CHECK-NEXT:    store <vscale x 4 x i32> [[TMP13]], ptr [[TMP15]], align 4
+; CHECK-NEXT:    [[TMP16:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP17:%.*]] = mul i64 [[TMP16]], 4
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP17]]
+; CHECK-NEXT:    [[TMP18:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP18]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
+; CHECK-NEXT:    br i1 [[CMP_N]], label [[EXIT:%.*]], label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ], [ 0, [[VECTOR_SCEVCHECK]] ], [ 0, [[VECTOR_MEMCHECK]] ]
+; CHECK-NEXT:    br label [[LOOP:%.*]]
+; CHECK:       loop:
+; CHECK-NEXT:    [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
+; CHECK-NEXT:    [[OFFSET:%.*]] = mul nuw nsw i64 [[I]], [[STRIDE]]
+; CHECK-NEXT:    [[Q0:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET]]
+; CHECK-NEXT:    [[X0:%.*]] = load i32, ptr [[Q0]], align 4
+; CHECK-NEXT:    [[Y0:%.*]] = add i32 [[X0]], 1
+; CHECK-NEXT:    [[Q1:%.*]] = getelementptr i32, ptr [[P2]], i64 [[OFFSET]]
+; CHECK-NEXT:    store i32 [[Y0]], ptr [[Q1]], align 4
+; CHECK-NEXT:    [[NEXTI]] = add i64 [[I]], 1
+; CHECK-NEXT:    [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
+; CHECK-NEXT:    br i1 [[DONE]], label [[EXIT]], label [[LOOP]], !llvm.loop [[LOOP13:![0-9]+]]
+; CHECK:       exit:
+; CHECK-NEXT:    ret void
+;
+entry:
+  br label %loop
+loop:
+  %i = phi i64 [0, %entry], [%nexti, %loop]
+
+  %offset = mul nsw nuw i64 %i, %stride
+  %q0 = getelementptr i32, ptr %p, i64 %offset
+  %x0 = load i32, ptr %q0
+  %y0 = add i32 %x0, 1
+  %q1 = getelementptr i32, ptr %p2, i64 %offset
+  store i32 %y0, ptr %q1
+
+  %nexti = add i64 %i, 1
+  %done = icmp eq i64 %nexti, 1024
+  br i1 %done, label %exit, label %loop
+exit:
+  ret void
+}
+
+define void @double_stride_int_iv(ptr %p, ptr %p2, i64 %stride) {
+; CHECK-LABEL: @double_stride_int_iv(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = mul i64 [[TMP0]], 4
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.umax.i64(i64 8, i64 [[TMP1]])
+; CHECK-NEXT:    [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP2]]
+; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_SCEVCHECK:%.*]]
+; CHECK:       vector.scevcheck:
+; CHECK-NEXT:    [[IDENT_CHECK:%.*]] = icmp ne i64 [[STRIDE:%.*]], 1
+; CHECK-NEXT:    br i1 [[IDENT_CHECK]], label [[SCALAR_PH]], label [[VECTOR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[TMP3:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP4:%.*]] = mul i64 [[TMP3]], 4
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP4]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
+; CHECK-NEXT:    [[IND_END:%.*]] = mul i64 [[N_VEC]], [[STRIDE]]
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[OFFSET_IDX:%.*]] = mul i64 [[INDEX]], [[STRIDE]]
+; CHECK-NEXT:    [[TMP5:%.*]] = mul i64 0, [[STRIDE]]
+; CHECK-NEXT:    [[TMP6:%.*]] = add i64 [[OFFSET_IDX]], [[TMP5]]
+; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr i32, ptr [[P:%.*]], i64 [[TMP6]]
+; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr i32, ptr [[TMP7]], i32 0
+; CHECK-NEXT:    [[WIDE_LOAD:%.*]] = load <vscale x 4 x i32>, ptr [[TMP8]], align 4
+; CHECK-NEXT:    [[TMP9:%.*]] = add <vscale x 4 x i32> [[WIDE_LOAD]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i64 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    store <vscale x 4 x i32> [[TMP9]], ptr [[TMP8]], align 4
+; CHECK-NEXT:    [[TMP10:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP11:%.*]] = mul i64 [[TMP10]], 4
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP11]]
+; CHECK-NEXT:    [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP12]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP14:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
+; CHECK-NEXT:    br i1 [[CMP_N]], label [[EXIT:%.*]], label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ], [ 0, [[VECTOR_SCEVCHECK]] ]
+; CHECK-NEXT:    [[BC_RESUME_VAL1:%.*]] = phi i64 [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY]] ], [ 0, [[VECTOR_SCEVCHECK]] ]
+; CHECK-NEXT:    br label [[LOOP:%.*]]
+; CHECK:       loop:
+; CHECK-NEXT:    [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
+; CHECK-NEXT:    [[OFFSET:%.*]] = phi i64 [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[OFFSET_NEXT:%.*]], [[LOOP]] ]
+; CHECK-NEXT:    [[Q0:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET]]
+; CHECK-NEXT:    [[X0:%.*]] = load i32, ptr [[Q0]], align 4
+; CHECK-NEXT:    [[Y0:%.*]] = add i32 [[X0]], 1
+; CHECK-NEXT:    [[Q1:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET]]
+; CHECK-NEXT:    store i32 [[Y0]], ptr [[Q1]], align 4
+; CHECK-NEXT:    [[OFFSET_NEXT]] = add nuw nsw i64 [[OFFSET]], [[STRIDE]]
+; CHECK-NEXT:    [[NEXTI]] = add i64 [[I]], 1
+; CHECK-NEXT:    [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
+; CHECK-NEXT:    br i1 [[DONE]], label [[EXIT]], label [[LOOP]], !llvm.loop [[LOOP15:![0-9]+]]
+; CHECK:       exit:
+; CHECK-NEXT:    ret void
+;
+entry:
+  br label %loop
+loop:
+  %i = phi i64 [0, %entry], [%nexti, %loop]
+  %offset = phi i64 [0, %entry], [%offset.next, %loop]
+
+  %q0 = getelementptr i32, ptr %p, i64 %offset
+  %x0 = load i32, ptr %q0
+  %y0 = add i32 %x0, 1
+  %q1 = getelementptr i32, ptr %p, i64 %offset
+  store i32 %y0, ptr %q1
+
+  %offset.next = add nsw nuw i64 %offset, %stride
+  %nexti = add i64 %i, 1
+  %done = icmp eq i64 %nexti, 1024
+  br i1 %done, label %exit, label %loop
+exit:
+  ret void
+}
+
+
+define void @double_stride_ptr_iv(ptr %p, ptr %p2, i64 %stride) {
+; CHECK-LABEL: @double_stride_ptr_iv(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    br label [[LOOP:%.*]]
+; CHECK:       loop:
+; CHECK-NEXT:    [[I:%.*]] = phi i64 [ 0, [[ENTRY:%.*]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
+; CHECK-NEXT:    [[PTR:%.*]] = phi ptr [ [[P:%.*]], [[ENTRY]] ], [ [[PTR_NEXT:%.*]], [[LOOP]] ]
+; CHECK-NEXT:    [[PTR2:%.*]] = phi ptr [ [[P2:%.*]], [[ENTRY]] ], [ [[PTR2_NEXT:%.*]], [[LOOP]] ]
+; CHECK-NEXT:    [[X0:%.*]] = load i32, ptr [[PTR]], align 4
+; CHECK-NEXT:    [[Y0:%.*]] = add i32 [[X0]], 1
+; CHECK-NEXT:    store i32 [[Y0]], ptr [[PTR2]], align 4
+; CHECK-NEXT:    [[PTR_NEXT]] = getelementptr inbounds i8, ptr [[PTR]], i64 [[STRIDE:%.*]]
+; CHECK-NEXT:    [[PTR2_NEXT]] = getelementptr inbounds i8, ptr [[PTR2]], i64 [[STRIDE]]
+; CHECK-NEXT:    [[NEXTI]] = add i64 [[I]], 1
+; CHECK-NEXT:    [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
+; CHECK-NEXT:    br i1 [[DONE]], label [[EXIT:%.*]], label [[LOOP]]
+; CHECK:       exit:
+; CHECK-NEXT:    ret void
+;
+entry:
+  br label %loop
+loop:
+  %i = phi i64 [0, %entry], [%nexti, %loop]
+  %ptr = phi ptr [%p, %entry], [%ptr.next, %loop]
+  %ptr2 = phi ptr [%p2, %entry], [%ptr2.next, %loop]
+
+  %x0 = load i32, ptr %ptr
+  %y0 = add i32 %x0, 1
+  store i32 %y0, ptr %ptr2
+
+  %ptr.next = getelementptr inbounds i8, ptr %ptr, i64 %stride
+  %ptr2.next = getelementptr inbounds i8, ptr %ptr2, i64 %stride
+  %nexti = add i64 %i, 1
+  %done = icmp eq i64 %nexti, 1024
+  br i1 %done, label %exit, label %loop
+exit:
+  ret void
+}


        


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