[PATCH] D135693: [WIP][RegisterScavenger][RISCV] Don't search for FrameSetup instrs if we were searching from Non-FrameSetup instrs
Craig Topper via Phabricator via llvm-commits
llvm-commits at lists.llvm.org
Tue Oct 11 23:34:58 PDT 2022
craig.topper added a comment.
In D135693#3851366 <https://reviews.llvm.org/D135693#3851366>, @StephenFan wrote:
> In D135693#3850538 <https://reviews.llvm.org/D135693#3850538>, @craig.topper wrote:
>
>> In D135693#3850055 <https://reviews.llvm.org/D135693#3850055>, @craig.topper wrote:
>>
>>> If I understand correctly, the use of a vreg in the frame-setup allowed findSurvivorBackward to trigger this code
>>>
>>> // Keep searching when we find a vreg since the spilled register will
>>> // be usefull for this other vreg as well later.
>>> bool FoundVReg = false;
>>> for (const MachineOperand &MO : MI.operands()) {
>>> if (MO.isReg() && Register::isVirtualRegister(MO.getReg())) {
>>> FoundVReg = true;
>>> break;
>>> }
>>> }
>>> if (FoundVReg) {
>>> InstrCountDown = InstrLimit;
>>> Pos = I;
>>> }
>>>
>>> which caused the search to stop above the frame-setup. So another option might be to use T1 as the scratch register in frame-setup as was once proposed in an earlier revision of https://reviews.llvm.org/D61884
>>
>> But we can't use T1 with shrink wrapping and I've confirmed the same bug exists with shrink wrapping.
>
> Thanks for looking into shrink-wrapping! Do you mind sharing your shrink-wrapping test cases? So that I can pick them as CodeGen/RISCV test cases.
This was my shrink wrap case
@var = external global i32
define void @func(i1 %c) {
%space = alloca i32, align 4
%stackspace = alloca[1024 x i32], align 4
br i1 %c, label %foo, label %bar
bar:
;; Load values to increase register pressure.
%v0 = load volatile i32, i32* @var
%v1 = load volatile i32, i32* @var
%v2 = load volatile i32, i32* @var
%v3 = load volatile i32, i32* @var
%v4 = load volatile i32, i32* @var
%v5 = load volatile i32, i32* @var
%v6 = load volatile i32, i32* @var
%v7 = load volatile i32, i32* @var
%v8 = load volatile i32, i32* @var
%v9 = load volatile i32, i32* @var
%v10 = load volatile i32, i32* @var
%v11 = load volatile i32, i32* @var
%v12 = load volatile i32, i32* @var
%v13 = load volatile i32, i32* @var
store volatile i32 %v0, i32* %space
;; store values so they are used.
store volatile i32 %v0, i32* @var
store volatile i32 %v1, i32* @var
store volatile i32 %v2, i32* @var
store volatile i32 %v3, i32* @var
store volatile i32 %v4, i32* @var
store volatile i32 %v5, i32* @var
store volatile i32 %v6, i32* @var
store volatile i32 %v7, i32* @var
store volatile i32 %v8, i32* @var
store volatile i32 %v9, i32* @var
store volatile i32 %v10, i32* @var
store volatile i32 %v11, i32* @var
store volatile i32 %v12, i32* @var
store volatile i32 %v13, i32* @var
br label %foo
foo:
ret void
}
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https://reviews.llvm.org/D135693/new/
https://reviews.llvm.org/D135693
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