[llvm] dc2b8fb - [RISCV] Use fixed vector types in fixed-vectors-vfnmsac-vp.ll. NFC

Craig Topper via llvm-commits llvm-commits at lists.llvm.org
Thu Oct 6 11:09:00 PDT 2022


Author: Craig Topper
Date: 2022-10-06T11:02:13-07:00
New Revision: dc2b8fb965d535cf3c7149b0e66db28b330c4c90

URL: https://github.com/llvm/llvm-project/commit/dc2b8fb965d535cf3c7149b0e66db28b330c4c90
DIFF: https://github.com/llvm/llvm-project/commit/dc2b8fb965d535cf3c7149b0e66db28b330c4c90.diff

LOG: [RISCV] Use fixed vector types in fixed-vectors-vfnmsac-vp.ll. NFC

Added: 
    

Modified: 
    llvm/test/CodeGen/RISCV/rvv/fixed-vectors-vfnmsac-vp.ll

Removed: 
    


################################################################################
diff  --git a/llvm/test/CodeGen/RISCV/rvv/fixed-vectors-vfnmsac-vp.ll b/llvm/test/CodeGen/RISCV/rvv/fixed-vectors-vfnmsac-vp.ll
index e96037d3bf21..0c020e609fd6 100644
--- a/llvm/test/CodeGen/RISCV/rvv/fixed-vectors-vfnmsac-vp.ll
+++ b/llvm/test/CodeGen/RISCV/rvv/fixed-vectors-vfnmsac-vp.ll
@@ -4,2036 +4,1622 @@
 ; RUN: llc -mtriple=riscv64 -mattr=+d,+zfh,+experimental-zvfh,+v,+m -target-abi=lp64d \
 ; RUN:     -verify-machineinstrs < %s | FileCheck %s
 
-declare <vscale x 1 x half> @llvm.vp.fma.nxv1f16(<vscale x 1 x half>, <vscale x 1 x half>, <vscale x 1 x half>, <vscale x 1 x i1>, i32)
-declare <vscale x 1 x half> @llvm.vp.fneg.nxv1f16(<vscale x 1 x half>, <vscale x 1 x i1>, i32)
-declare <vscale x 1 x half> @llvm.vp.merge.nxv1f16(<vscale x 1 x i1>, <vscale x 1 x half>, <vscale x 1 x half>, i32)
-declare <vscale x 1 x half> @llvm.vp.select.nxv1f16(<vscale x 1 x i1>, <vscale x 1 x half>, <vscale x 1 x half>, i32)
+declare <2 x half> @llvm.vp.fma.v2f16(<2 x half>, <2 x half>, <2 x half>, <2 x i1>, i32)
+declare <2 x half> @llvm.vp.fneg.v2f16(<2 x half>, <2 x i1>, i32)
+declare <2 x half> @llvm.vp.merge.v2f16(<2 x i1>, <2 x half>, <2 x half>, i32)
+declare <2 x half> @llvm.vp.select.v2f16(<2 x i1>, <2 x half>, <2 x half>, i32)
 
-define <vscale x 1 x half> @vfnmsac_vv_nxv1f16(<vscale x 1 x half> %a, <vscale x 1 x half> %b, <vscale x 1 x half> %c, <vscale x 1 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv1f16:
+define <2 x half> @vfnmsac_vv_v2f16(<2 x half> %a, <2 x half> %b, <2 x half> %c, <2 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v2f16:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, mf4, tu, mu
 ; CHECK-NEXT:    vfnmsac.vv v10, v8, v9, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v10
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x half> @llvm.vp.fneg.nxv1f16(<vscale x 1 x half> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x half> @llvm.vp.fma.nxv1f16(<vscale x 1 x half> %nega, <vscale x 1 x half> %b, <vscale x 1 x half> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x half> @llvm.vp.merge.nxv1f16(<vscale x 1 x i1> %m, <vscale x 1 x half> %v, <vscale x 1 x half> %c, i32 %evl)
-  ret <vscale x 1 x half> %u
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x half> @llvm.vp.fneg.v2f16(<2 x half> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x half> @llvm.vp.fma.v2f16(<2 x half> %nega, <2 x half> %b, <2 x half> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x half> @llvm.vp.merge.v2f16(<2 x i1> %m, <2 x half> %v, <2 x half> %c, i32 %evl)
+  ret <2 x half> %u
 }
 
-define <vscale x 1 x half> @vfnmsac_vv_nxv1f16_unmasked(<vscale x 1 x half> %a, <vscale x 1 x half> %b, <vscale x 1 x half> %c, <vscale x 1 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv1f16_unmasked:
+define <2 x half> @vfnmsac_vv_v2f16_unmasked(<2 x half> %a, <2 x half> %b, <2 x half> %c, <2 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v2f16_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, mf4, tu, ma
 ; CHECK-NEXT:    vfnmsac.vv v10, v8, v9
 ; CHECK-NEXT:    vmv1r.v v8, v10
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x half> @llvm.vp.fneg.nxv1f16(<vscale x 1 x half> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x half> @llvm.vp.fma.nxv1f16(<vscale x 1 x half> %nega, <vscale x 1 x half> %b, <vscale x 1 x half> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x half> @llvm.vp.merge.nxv1f16(<vscale x 1 x i1> %allones, <vscale x 1 x half> %v, <vscale x 1 x half> %c, i32 %evl)
-  ret <vscale x 1 x half> %u
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x half> @llvm.vp.fneg.v2f16(<2 x half> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x half> @llvm.vp.fma.v2f16(<2 x half> %nega, <2 x half> %b, <2 x half> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x half> @llvm.vp.merge.v2f16(<2 x i1> %allones, <2 x half> %v, <2 x half> %c, i32 %evl)
+  ret <2 x half> %u
 }
 
-define <vscale x 1 x half> @vfnmsac_vf_nxv1f16(<vscale x 1 x half> %a, half %b, <vscale x 1 x half> %c, <vscale x 1 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv1f16:
+define <2 x half> @vfnmsac_vf_v2f16(<2 x half> %a, half %b, <2 x half> %c, <2 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v2f16:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, mf4, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 1 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 1 x half> %elt.head, <vscale x 1 x half> poison, <vscale x 1 x i32> zeroinitializer
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x half> @llvm.vp.fneg.nxv1f16(<vscale x 1 x half> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x half> @llvm.vp.fma.nxv1f16(<vscale x 1 x half> %nega, <vscale x 1 x half> %vb, <vscale x 1 x half> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x half> @llvm.vp.merge.nxv1f16(<vscale x 1 x i1> %m, <vscale x 1 x half> %v, <vscale x 1 x half> %c, i32 %evl)
-  ret <vscale x 1 x half> %u
+  %elt.head = insertelement <2 x half> poison, half %b, i32 0
+  %vb = shufflevector <2 x half> %elt.head, <2 x half> poison, <2 x i32> zeroinitializer
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x half> @llvm.vp.fneg.v2f16(<2 x half> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x half> @llvm.vp.fma.v2f16(<2 x half> %nega, <2 x half> %vb, <2 x half> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x half> @llvm.vp.merge.v2f16(<2 x i1> %m, <2 x half> %v, <2 x half> %c, i32 %evl)
+  ret <2 x half> %u
 }
 
-define <vscale x 1 x half> @vfnmsac_vf_nxv1f16_commute(<vscale x 1 x half> %a, half %b, <vscale x 1 x half> %c, <vscale x 1 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv1f16_commute:
+define <2 x half> @vfnmsac_vf_v2f16_commute(<2 x half> %a, half %b, <2 x half> %c, <2 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v2f16_commute:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, mf4, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 1 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 1 x half> %elt.head, <vscale x 1 x half> poison, <vscale x 1 x i32> zeroinitializer
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x half> @llvm.vp.fneg.nxv1f16(<vscale x 1 x half> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x half> @llvm.vp.fma.nxv1f16(<vscale x 1 x half> %vb, <vscale x 1 x half> %nega, <vscale x 1 x half> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x half> @llvm.vp.merge.nxv1f16(<vscale x 1 x i1> %m, <vscale x 1 x half> %v, <vscale x 1 x half> %c, i32 %evl)
-  ret <vscale x 1 x half> %u
+  %elt.head = insertelement <2 x half> poison, half %b, i32 0
+  %vb = shufflevector <2 x half> %elt.head, <2 x half> poison, <2 x i32> zeroinitializer
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x half> @llvm.vp.fneg.v2f16(<2 x half> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x half> @llvm.vp.fma.v2f16(<2 x half> %vb, <2 x half> %nega, <2 x half> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x half> @llvm.vp.merge.v2f16(<2 x i1> %m, <2 x half> %v, <2 x half> %c, i32 %evl)
+  ret <2 x half> %u
 }
 
-define <vscale x 1 x half> @vfnmsac_vf_nxv1f16_unmasked(<vscale x 1 x half> %a, half %b, <vscale x 1 x half> %c, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv1f16_unmasked:
+define <2 x half> @vfnmsac_vf_v2f16_unmasked(<2 x half> %a, half %b, <2 x half> %c, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v2f16_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, mf4, tu, ma
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 1 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 1 x half> %elt.head, <vscale x 1 x half> poison, <vscale x 1 x i32> zeroinitializer
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x half> @llvm.vp.fneg.nxv1f16(<vscale x 1 x half> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x half> @llvm.vp.fma.nxv1f16(<vscale x 1 x half> %nega, <vscale x 1 x half> %vb, <vscale x 1 x half> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x half> @llvm.vp.merge.nxv1f16(<vscale x 1 x i1> %allones, <vscale x 1 x half> %v, <vscale x 1 x half> %c, i32 %evl)
-  ret <vscale x 1 x half> %u
+  %elt.head = insertelement <2 x half> poison, half %b, i32 0
+  %vb = shufflevector <2 x half> %elt.head, <2 x half> poison, <2 x i32> zeroinitializer
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x half> @llvm.vp.fneg.v2f16(<2 x half> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x half> @llvm.vp.fma.v2f16(<2 x half> %nega, <2 x half> %vb, <2 x half> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x half> @llvm.vp.merge.v2f16(<2 x i1> %allones, <2 x half> %v, <2 x half> %c, i32 %evl)
+  ret <2 x half> %u
 }
 
-define <vscale x 1 x half> @vfnmsac_vv_nxv1f16_ta(<vscale x 1 x half> %a, <vscale x 1 x half> %b, <vscale x 1 x half> %c, <vscale x 1 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv1f16_ta:
+define <2 x half> @vfnmsac_vv_v2f16_ta(<2 x half> %a, <2 x half> %b, <2 x half> %c, <2 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v2f16_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, mf4, ta, mu
 ; CHECK-NEXT:    vfnmsac.vv v10, v8, v9, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v10
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x half> @llvm.vp.fneg.nxv1f16(<vscale x 1 x half> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x half> @llvm.vp.fma.nxv1f16(<vscale x 1 x half> %nega, <vscale x 1 x half> %b, <vscale x 1 x half> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x half> @llvm.vp.select.nxv1f16(<vscale x 1 x i1> %m, <vscale x 1 x half> %v, <vscale x 1 x half> %c, i32 %evl)
-  ret <vscale x 1 x half> %u
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x half> @llvm.vp.fneg.v2f16(<2 x half> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x half> @llvm.vp.fma.v2f16(<2 x half> %nega, <2 x half> %b, <2 x half> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x half> @llvm.vp.select.v2f16(<2 x i1> %m, <2 x half> %v, <2 x half> %c, i32 %evl)
+  ret <2 x half> %u
 }
 
-define <vscale x 1 x half> @vfnmsac_vf_nxv1f16_ta(<vscale x 1 x half> %a, half %b, <vscale x 1 x half> %c, <vscale x 1 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv1f16_ta:
+define <2 x half> @vfnmsac_vf_v2f16_ta(<2 x half> %a, half %b, <2 x half> %c, <2 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v2f16_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, mf4, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 1 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 1 x half> %elt.head, <vscale x 1 x half> poison, <vscale x 1 x i32> zeroinitializer
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x half> @llvm.vp.fneg.nxv1f16(<vscale x 1 x half> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x half> @llvm.vp.fma.nxv1f16(<vscale x 1 x half> %nega, <vscale x 1 x half> %vb, <vscale x 1 x half> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x half> @llvm.vp.select.nxv1f16(<vscale x 1 x i1> %m, <vscale x 1 x half> %v, <vscale x 1 x half> %c, i32 %evl)
-  ret <vscale x 1 x half> %u
+  %elt.head = insertelement <2 x half> poison, half %b, i32 0
+  %vb = shufflevector <2 x half> %elt.head, <2 x half> poison, <2 x i32> zeroinitializer
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x half> @llvm.vp.fneg.v2f16(<2 x half> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x half> @llvm.vp.fma.v2f16(<2 x half> %nega, <2 x half> %vb, <2 x half> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x half> @llvm.vp.select.v2f16(<2 x i1> %m, <2 x half> %v, <2 x half> %c, i32 %evl)
+  ret <2 x half> %u
 }
 
-define <vscale x 1 x half> @vfnmsac_vf_nxv1f16_commute_ta(<vscale x 1 x half> %a, half %b, <vscale x 1 x half> %c, <vscale x 1 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv1f16_commute_ta:
+define <2 x half> @vfnmsac_vf_v2f16_commute_ta(<2 x half> %a, half %b, <2 x half> %c, <2 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v2f16_commute_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, mf4, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 1 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 1 x half> %elt.head, <vscale x 1 x half> poison, <vscale x 1 x i32> zeroinitializer
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x half> @llvm.vp.fneg.nxv1f16(<vscale x 1 x half> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x half> @llvm.vp.fma.nxv1f16(<vscale x 1 x half> %vb, <vscale x 1 x half> %nega, <vscale x 1 x half> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x half> @llvm.vp.select.nxv1f16(<vscale x 1 x i1> %m, <vscale x 1 x half> %v, <vscale x 1 x half> %c, i32 %evl)
-  ret <vscale x 1 x half> %u
+  %elt.head = insertelement <2 x half> poison, half %b, i32 0
+  %vb = shufflevector <2 x half> %elt.head, <2 x half> poison, <2 x i32> zeroinitializer
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x half> @llvm.vp.fneg.v2f16(<2 x half> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x half> @llvm.vp.fma.v2f16(<2 x half> %vb, <2 x half> %nega, <2 x half> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x half> @llvm.vp.select.v2f16(<2 x i1> %m, <2 x half> %v, <2 x half> %c, i32 %evl)
+  ret <2 x half> %u
 }
 
-declare <vscale x 2 x half> @llvm.vp.fma.nxv2f16(<vscale x 2 x half>, <vscale x 2 x half>, <vscale x 2 x half>, <vscale x 2 x i1>, i32)
-declare <vscale x 2 x half> @llvm.vp.fneg.nxv2f16(<vscale x 2 x half>, <vscale x 2 x i1>, i32)
-declare <vscale x 2 x half> @llvm.vp.merge.nxv2f16(<vscale x 2 x i1>, <vscale x 2 x half>, <vscale x 2 x half>, i32)
-declare <vscale x 2 x half> @llvm.vp.select.nxv2f16(<vscale x 2 x i1>, <vscale x 2 x half>, <vscale x 2 x half>, i32)
+declare <4 x half> @llvm.vp.fma.v4f16(<4 x half>, <4 x half>, <4 x half>, <4 x i1>, i32)
+declare <4 x half> @llvm.vp.fneg.v4f16(<4 x half>, <4 x i1>, i32)
+declare <4 x half> @llvm.vp.merge.v4f16(<4 x i1>, <4 x half>, <4 x half>, i32)
+declare <4 x half> @llvm.vp.select.v4f16(<4 x i1>, <4 x half>, <4 x half>, i32)
 
-define <vscale x 2 x half> @vfnmsac_vv_nxv2f16(<vscale x 2 x half> %a, <vscale x 2 x half> %b, <vscale x 2 x half> %c, <vscale x 2 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv2f16:
+define <4 x half> @vfnmsac_vv_v4f16(<4 x half> %a, <4 x half> %b, <4 x half> %c, <4 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v4f16:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, mf2, tu, mu
 ; CHECK-NEXT:    vfnmsac.vv v10, v8, v9, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v10
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x half> @llvm.vp.fneg.nxv2f16(<vscale x 2 x half> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x half> @llvm.vp.fma.nxv2f16(<vscale x 2 x half> %nega, <vscale x 2 x half> %b, <vscale x 2 x half> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x half> @llvm.vp.merge.nxv2f16(<vscale x 2 x i1> %m, <vscale x 2 x half> %v, <vscale x 2 x half> %c, i32 %evl)
-  ret <vscale x 2 x half> %u
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x half> @llvm.vp.fneg.v4f16(<4 x half> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x half> @llvm.vp.fma.v4f16(<4 x half> %nega, <4 x half> %b, <4 x half> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x half> @llvm.vp.merge.v4f16(<4 x i1> %m, <4 x half> %v, <4 x half> %c, i32 %evl)
+  ret <4 x half> %u
 }
 
-define <vscale x 2 x half> @vfnmsac_vv_nxv2f16_unmasked(<vscale x 2 x half> %a, <vscale x 2 x half> %b, <vscale x 2 x half> %c, <vscale x 2 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv2f16_unmasked:
+define <4 x half> @vfnmsac_vv_v4f16_unmasked(<4 x half> %a, <4 x half> %b, <4 x half> %c, <4 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v4f16_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, mf2, tu, ma
 ; CHECK-NEXT:    vfnmsac.vv v10, v8, v9
 ; CHECK-NEXT:    vmv1r.v v8, v10
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x half> @llvm.vp.fneg.nxv2f16(<vscale x 2 x half> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x half> @llvm.vp.fma.nxv2f16(<vscale x 2 x half> %nega, <vscale x 2 x half> %b, <vscale x 2 x half> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x half> @llvm.vp.merge.nxv2f16(<vscale x 2 x i1> %allones, <vscale x 2 x half> %v, <vscale x 2 x half> %c, i32 %evl)
-  ret <vscale x 2 x half> %u
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x half> @llvm.vp.fneg.v4f16(<4 x half> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x half> @llvm.vp.fma.v4f16(<4 x half> %nega, <4 x half> %b, <4 x half> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x half> @llvm.vp.merge.v4f16(<4 x i1> %allones, <4 x half> %v, <4 x half> %c, i32 %evl)
+  ret <4 x half> %u
 }
 
-define <vscale x 2 x half> @vfnmsac_vf_nxv2f16(<vscale x 2 x half> %a, half %b, <vscale x 2 x half> %c, <vscale x 2 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv2f16:
+define <4 x half> @vfnmsac_vf_v4f16(<4 x half> %a, half %b, <4 x half> %c, <4 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v4f16:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, mf2, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 2 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 2 x half> %elt.head, <vscale x 2 x half> poison, <vscale x 2 x i32> zeroinitializer
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x half> @llvm.vp.fneg.nxv2f16(<vscale x 2 x half> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x half> @llvm.vp.fma.nxv2f16(<vscale x 2 x half> %nega, <vscale x 2 x half> %vb, <vscale x 2 x half> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x half> @llvm.vp.merge.nxv2f16(<vscale x 2 x i1> %m, <vscale x 2 x half> %v, <vscale x 2 x half> %c, i32 %evl)
-  ret <vscale x 2 x half> %u
+  %elt.head = insertelement <4 x half> poison, half %b, i32 0
+  %vb = shufflevector <4 x half> %elt.head, <4 x half> poison, <4 x i32> zeroinitializer
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x half> @llvm.vp.fneg.v4f16(<4 x half> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x half> @llvm.vp.fma.v4f16(<4 x half> %nega, <4 x half> %vb, <4 x half> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x half> @llvm.vp.merge.v4f16(<4 x i1> %m, <4 x half> %v, <4 x half> %c, i32 %evl)
+  ret <4 x half> %u
 }
 
-define <vscale x 2 x half> @vfnmsac_vf_nxv2f16_commute(<vscale x 2 x half> %a, half %b, <vscale x 2 x half> %c, <vscale x 2 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv2f16_commute:
+define <4 x half> @vfnmsac_vf_v4f16_commute(<4 x half> %a, half %b, <4 x half> %c, <4 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v4f16_commute:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, mf2, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 2 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 2 x half> %elt.head, <vscale x 2 x half> poison, <vscale x 2 x i32> zeroinitializer
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x half> @llvm.vp.fneg.nxv2f16(<vscale x 2 x half> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x half> @llvm.vp.fma.nxv2f16(<vscale x 2 x half> %vb, <vscale x 2 x half> %nega, <vscale x 2 x half> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x half> @llvm.vp.merge.nxv2f16(<vscale x 2 x i1> %m, <vscale x 2 x half> %v, <vscale x 2 x half> %c, i32 %evl)
-  ret <vscale x 2 x half> %u
+  %elt.head = insertelement <4 x half> poison, half %b, i32 0
+  %vb = shufflevector <4 x half> %elt.head, <4 x half> poison, <4 x i32> zeroinitializer
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x half> @llvm.vp.fneg.v4f16(<4 x half> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x half> @llvm.vp.fma.v4f16(<4 x half> %vb, <4 x half> %nega, <4 x half> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x half> @llvm.vp.merge.v4f16(<4 x i1> %m, <4 x half> %v, <4 x half> %c, i32 %evl)
+  ret <4 x half> %u
 }
 
-define <vscale x 2 x half> @vfnmsac_vf_nxv2f16_unmasked(<vscale x 2 x half> %a, half %b, <vscale x 2 x half> %c, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv2f16_unmasked:
+define <4 x half> @vfnmsac_vf_v4f16_unmasked(<4 x half> %a, half %b, <4 x half> %c, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v4f16_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, mf2, tu, ma
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 2 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 2 x half> %elt.head, <vscale x 2 x half> poison, <vscale x 2 x i32> zeroinitializer
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x half> @llvm.vp.fneg.nxv2f16(<vscale x 2 x half> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x half> @llvm.vp.fma.nxv2f16(<vscale x 2 x half> %nega, <vscale x 2 x half> %vb, <vscale x 2 x half> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x half> @llvm.vp.merge.nxv2f16(<vscale x 2 x i1> %allones, <vscale x 2 x half> %v, <vscale x 2 x half> %c, i32 %evl)
-  ret <vscale x 2 x half> %u
+  %elt.head = insertelement <4 x half> poison, half %b, i32 0
+  %vb = shufflevector <4 x half> %elt.head, <4 x half> poison, <4 x i32> zeroinitializer
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x half> @llvm.vp.fneg.v4f16(<4 x half> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x half> @llvm.vp.fma.v4f16(<4 x half> %nega, <4 x half> %vb, <4 x half> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x half> @llvm.vp.merge.v4f16(<4 x i1> %allones, <4 x half> %v, <4 x half> %c, i32 %evl)
+  ret <4 x half> %u
 }
 
-define <vscale x 2 x half> @vfnmsac_vv_nxv2f16_ta(<vscale x 2 x half> %a, <vscale x 2 x half> %b, <vscale x 2 x half> %c, <vscale x 2 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv2f16_ta:
+define <4 x half> @vfnmsac_vv_v4f16_ta(<4 x half> %a, <4 x half> %b, <4 x half> %c, <4 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v4f16_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, mf2, ta, mu
 ; CHECK-NEXT:    vfnmsac.vv v10, v8, v9, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v10
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x half> @llvm.vp.fneg.nxv2f16(<vscale x 2 x half> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x half> @llvm.vp.fma.nxv2f16(<vscale x 2 x half> %nega, <vscale x 2 x half> %b, <vscale x 2 x half> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x half> @llvm.vp.select.nxv2f16(<vscale x 2 x i1> %m, <vscale x 2 x half> %v, <vscale x 2 x half> %c, i32 %evl)
-  ret <vscale x 2 x half> %u
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x half> @llvm.vp.fneg.v4f16(<4 x half> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x half> @llvm.vp.fma.v4f16(<4 x half> %nega, <4 x half> %b, <4 x half> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x half> @llvm.vp.select.v4f16(<4 x i1> %m, <4 x half> %v, <4 x half> %c, i32 %evl)
+  ret <4 x half> %u
 }
 
-define <vscale x 2 x half> @vfnmsac_vf_nxv2f16_ta(<vscale x 2 x half> %a, half %b, <vscale x 2 x half> %c, <vscale x 2 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv2f16_ta:
+define <4 x half> @vfnmsac_vf_v4f16_ta(<4 x half> %a, half %b, <4 x half> %c, <4 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v4f16_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, mf2, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 2 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 2 x half> %elt.head, <vscale x 2 x half> poison, <vscale x 2 x i32> zeroinitializer
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x half> @llvm.vp.fneg.nxv2f16(<vscale x 2 x half> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x half> @llvm.vp.fma.nxv2f16(<vscale x 2 x half> %nega, <vscale x 2 x half> %vb, <vscale x 2 x half> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x half> @llvm.vp.select.nxv2f16(<vscale x 2 x i1> %m, <vscale x 2 x half> %v, <vscale x 2 x half> %c, i32 %evl)
-  ret <vscale x 2 x half> %u
+  %elt.head = insertelement <4 x half> poison, half %b, i32 0
+  %vb = shufflevector <4 x half> %elt.head, <4 x half> poison, <4 x i32> zeroinitializer
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x half> @llvm.vp.fneg.v4f16(<4 x half> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x half> @llvm.vp.fma.v4f16(<4 x half> %nega, <4 x half> %vb, <4 x half> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x half> @llvm.vp.select.v4f16(<4 x i1> %m, <4 x half> %v, <4 x half> %c, i32 %evl)
+  ret <4 x half> %u
 }
 
-define <vscale x 2 x half> @vfnmsac_vf_nxv2f16_commute_ta(<vscale x 2 x half> %a, half %b, <vscale x 2 x half> %c, <vscale x 2 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv2f16_commute_ta:
+define <4 x half> @vfnmsac_vf_v4f16_commute_ta(<4 x half> %a, half %b, <4 x half> %c, <4 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v4f16_commute_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, mf2, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 2 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 2 x half> %elt.head, <vscale x 2 x half> poison, <vscale x 2 x i32> zeroinitializer
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x half> @llvm.vp.fneg.nxv2f16(<vscale x 2 x half> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x half> @llvm.vp.fma.nxv2f16(<vscale x 2 x half> %vb, <vscale x 2 x half> %nega, <vscale x 2 x half> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x half> @llvm.vp.select.nxv2f16(<vscale x 2 x i1> %m, <vscale x 2 x half> %v, <vscale x 2 x half> %c, i32 %evl)
-  ret <vscale x 2 x half> %u
+  %elt.head = insertelement <4 x half> poison, half %b, i32 0
+  %vb = shufflevector <4 x half> %elt.head, <4 x half> poison, <4 x i32> zeroinitializer
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x half> @llvm.vp.fneg.v4f16(<4 x half> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x half> @llvm.vp.fma.v4f16(<4 x half> %vb, <4 x half> %nega, <4 x half> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x half> @llvm.vp.select.v4f16(<4 x i1> %m, <4 x half> %v, <4 x half> %c, i32 %evl)
+  ret <4 x half> %u
 }
 
-declare <vscale x 4 x half> @llvm.vp.fma.nxv4f16(<vscale x 4 x half>, <vscale x 4 x half>, <vscale x 4 x half>, <vscale x 4 x i1>, i32)
-declare <vscale x 4 x half> @llvm.vp.fneg.nxv4f16(<vscale x 4 x half>, <vscale x 4 x i1>, i32)
-declare <vscale x 4 x half> @llvm.vp.merge.nxv4f16(<vscale x 4 x i1>, <vscale x 4 x half>, <vscale x 4 x half>, i32)
-declare <vscale x 4 x half> @llvm.vp.select.nxv4f16(<vscale x 4 x i1>, <vscale x 4 x half>, <vscale x 4 x half>, i32)
+declare <8 x half> @llvm.vp.fma.v8f16(<8 x half>, <8 x half>, <8 x half>, <8 x i1>, i32)
+declare <8 x half> @llvm.vp.fneg.v8f16(<8 x half>, <8 x i1>, i32)
+declare <8 x half> @llvm.vp.merge.v8f16(<8 x i1>, <8 x half>, <8 x half>, i32)
+declare <8 x half> @llvm.vp.select.v8f16(<8 x i1>, <8 x half>, <8 x half>, i32)
 
-define <vscale x 4 x half> @vfnmsac_vv_nxv4f16(<vscale x 4 x half> %a, <vscale x 4 x half> %b, <vscale x 4 x half> %c, <vscale x 4 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv4f16:
+define <8 x half> @vfnmsac_vv_v8f16(<8 x half> %a, <8 x half> %b, <8 x half> %c, <8 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v8f16:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m1, tu, mu
 ; CHECK-NEXT:    vfnmsac.vv v10, v8, v9, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v10
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x half> @llvm.vp.fneg.nxv4f16(<vscale x 4 x half> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x half> @llvm.vp.fma.nxv4f16(<vscale x 4 x half> %nega, <vscale x 4 x half> %b, <vscale x 4 x half> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x half> @llvm.vp.merge.nxv4f16(<vscale x 4 x i1> %m, <vscale x 4 x half> %v, <vscale x 4 x half> %c, i32 %evl)
-  ret <vscale x 4 x half> %u
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x half> @llvm.vp.fneg.v8f16(<8 x half> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x half> @llvm.vp.fma.v8f16(<8 x half> %nega, <8 x half> %b, <8 x half> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x half> @llvm.vp.merge.v8f16(<8 x i1> %m, <8 x half> %v, <8 x half> %c, i32 %evl)
+  ret <8 x half> %u
 }
 
-define <vscale x 4 x half> @vfnmsac_vv_nxv4f16_unmasked(<vscale x 4 x half> %a, <vscale x 4 x half> %b, <vscale x 4 x half> %c, <vscale x 4 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv4f16_unmasked:
+define <8 x half> @vfnmsac_vv_v8f16_unmasked(<8 x half> %a, <8 x half> %b, <8 x half> %c, <8 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v8f16_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m1, tu, ma
 ; CHECK-NEXT:    vfnmsac.vv v10, v8, v9
 ; CHECK-NEXT:    vmv1r.v v8, v10
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x half> @llvm.vp.fneg.nxv4f16(<vscale x 4 x half> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x half> @llvm.vp.fma.nxv4f16(<vscale x 4 x half> %nega, <vscale x 4 x half> %b, <vscale x 4 x half> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x half> @llvm.vp.merge.nxv4f16(<vscale x 4 x i1> %allones, <vscale x 4 x half> %v, <vscale x 4 x half> %c, i32 %evl)
-  ret <vscale x 4 x half> %u
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x half> @llvm.vp.fneg.v8f16(<8 x half> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x half> @llvm.vp.fma.v8f16(<8 x half> %nega, <8 x half> %b, <8 x half> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x half> @llvm.vp.merge.v8f16(<8 x i1> %allones, <8 x half> %v, <8 x half> %c, i32 %evl)
+  ret <8 x half> %u
 }
 
-define <vscale x 4 x half> @vfnmsac_vf_nxv4f16(<vscale x 4 x half> %a, half %b, <vscale x 4 x half> %c, <vscale x 4 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv4f16:
+define <8 x half> @vfnmsac_vf_v8f16(<8 x half> %a, half %b, <8 x half> %c, <8 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v8f16:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m1, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 4 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 4 x half> %elt.head, <vscale x 4 x half> poison, <vscale x 4 x i32> zeroinitializer
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x half> @llvm.vp.fneg.nxv4f16(<vscale x 4 x half> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x half> @llvm.vp.fma.nxv4f16(<vscale x 4 x half> %nega, <vscale x 4 x half> %vb, <vscale x 4 x half> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x half> @llvm.vp.merge.nxv4f16(<vscale x 4 x i1> %m, <vscale x 4 x half> %v, <vscale x 4 x half> %c, i32 %evl)
-  ret <vscale x 4 x half> %u
+  %elt.head = insertelement <8 x half> poison, half %b, i32 0
+  %vb = shufflevector <8 x half> %elt.head, <8 x half> poison, <8 x i32> zeroinitializer
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x half> @llvm.vp.fneg.v8f16(<8 x half> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x half> @llvm.vp.fma.v8f16(<8 x half> %nega, <8 x half> %vb, <8 x half> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x half> @llvm.vp.merge.v8f16(<8 x i1> %m, <8 x half> %v, <8 x half> %c, i32 %evl)
+  ret <8 x half> %u
 }
 
-define <vscale x 4 x half> @vfnmsac_vf_nxv4f16_commute(<vscale x 4 x half> %a, half %b, <vscale x 4 x half> %c, <vscale x 4 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv4f16_commute:
+define <8 x half> @vfnmsac_vf_v8f16_commute(<8 x half> %a, half %b, <8 x half> %c, <8 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v8f16_commute:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m1, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 4 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 4 x half> %elt.head, <vscale x 4 x half> poison, <vscale x 4 x i32> zeroinitializer
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x half> @llvm.vp.fneg.nxv4f16(<vscale x 4 x half> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x half> @llvm.vp.fma.nxv4f16(<vscale x 4 x half> %vb, <vscale x 4 x half> %nega, <vscale x 4 x half> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x half> @llvm.vp.merge.nxv4f16(<vscale x 4 x i1> %m, <vscale x 4 x half> %v, <vscale x 4 x half> %c, i32 %evl)
-  ret <vscale x 4 x half> %u
+  %elt.head = insertelement <8 x half> poison, half %b, i32 0
+  %vb = shufflevector <8 x half> %elt.head, <8 x half> poison, <8 x i32> zeroinitializer
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x half> @llvm.vp.fneg.v8f16(<8 x half> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x half> @llvm.vp.fma.v8f16(<8 x half> %vb, <8 x half> %nega, <8 x half> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x half> @llvm.vp.merge.v8f16(<8 x i1> %m, <8 x half> %v, <8 x half> %c, i32 %evl)
+  ret <8 x half> %u
 }
 
-define <vscale x 4 x half> @vfnmsac_vf_nxv4f16_unmasked(<vscale x 4 x half> %a, half %b, <vscale x 4 x half> %c, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv4f16_unmasked:
+define <8 x half> @vfnmsac_vf_v8f16_unmasked(<8 x half> %a, half %b, <8 x half> %c, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v8f16_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m1, tu, ma
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 4 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 4 x half> %elt.head, <vscale x 4 x half> poison, <vscale x 4 x i32> zeroinitializer
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x half> @llvm.vp.fneg.nxv4f16(<vscale x 4 x half> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x half> @llvm.vp.fma.nxv4f16(<vscale x 4 x half> %nega, <vscale x 4 x half> %vb, <vscale x 4 x half> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x half> @llvm.vp.merge.nxv4f16(<vscale x 4 x i1> %allones, <vscale x 4 x half> %v, <vscale x 4 x half> %c, i32 %evl)
-  ret <vscale x 4 x half> %u
+  %elt.head = insertelement <8 x half> poison, half %b, i32 0
+  %vb = shufflevector <8 x half> %elt.head, <8 x half> poison, <8 x i32> zeroinitializer
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x half> @llvm.vp.fneg.v8f16(<8 x half> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x half> @llvm.vp.fma.v8f16(<8 x half> %nega, <8 x half> %vb, <8 x half> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x half> @llvm.vp.merge.v8f16(<8 x i1> %allones, <8 x half> %v, <8 x half> %c, i32 %evl)
+  ret <8 x half> %u
 }
 
-define <vscale x 4 x half> @vfnmsac_vv_nxv4f16_ta(<vscale x 4 x half> %a, <vscale x 4 x half> %b, <vscale x 4 x half> %c, <vscale x 4 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv4f16_ta:
+define <8 x half> @vfnmsac_vv_v8f16_ta(<8 x half> %a, <8 x half> %b, <8 x half> %c, <8 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v8f16_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m1, ta, mu
 ; CHECK-NEXT:    vfnmsac.vv v10, v8, v9, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v10
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x half> @llvm.vp.fneg.nxv4f16(<vscale x 4 x half> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x half> @llvm.vp.fma.nxv4f16(<vscale x 4 x half> %nega, <vscale x 4 x half> %b, <vscale x 4 x half> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x half> @llvm.vp.select.nxv4f16(<vscale x 4 x i1> %m, <vscale x 4 x half> %v, <vscale x 4 x half> %c, i32 %evl)
-  ret <vscale x 4 x half> %u
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x half> @llvm.vp.fneg.v8f16(<8 x half> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x half> @llvm.vp.fma.v8f16(<8 x half> %nega, <8 x half> %b, <8 x half> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x half> @llvm.vp.select.v8f16(<8 x i1> %m, <8 x half> %v, <8 x half> %c, i32 %evl)
+  ret <8 x half> %u
 }
 
-define <vscale x 4 x half> @vfnmsac_vf_nxv4f16_ta(<vscale x 4 x half> %a, half %b, <vscale x 4 x half> %c, <vscale x 4 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv4f16_ta:
+define <8 x half> @vfnmsac_vf_v8f16_ta(<8 x half> %a, half %b, <8 x half> %c, <8 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v8f16_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m1, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 4 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 4 x half> %elt.head, <vscale x 4 x half> poison, <vscale x 4 x i32> zeroinitializer
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x half> @llvm.vp.fneg.nxv4f16(<vscale x 4 x half> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x half> @llvm.vp.fma.nxv4f16(<vscale x 4 x half> %nega, <vscale x 4 x half> %vb, <vscale x 4 x half> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x half> @llvm.vp.select.nxv4f16(<vscale x 4 x i1> %m, <vscale x 4 x half> %v, <vscale x 4 x half> %c, i32 %evl)
-  ret <vscale x 4 x half> %u
+  %elt.head = insertelement <8 x half> poison, half %b, i32 0
+  %vb = shufflevector <8 x half> %elt.head, <8 x half> poison, <8 x i32> zeroinitializer
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x half> @llvm.vp.fneg.v8f16(<8 x half> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x half> @llvm.vp.fma.v8f16(<8 x half> %nega, <8 x half> %vb, <8 x half> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x half> @llvm.vp.select.v8f16(<8 x i1> %m, <8 x half> %v, <8 x half> %c, i32 %evl)
+  ret <8 x half> %u
 }
 
-define <vscale x 4 x half> @vfnmsac_vf_nxv4f16_commute_ta(<vscale x 4 x half> %a, half %b, <vscale x 4 x half> %c, <vscale x 4 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv4f16_commute_ta:
+define <8 x half> @vfnmsac_vf_v8f16_commute_ta(<8 x half> %a, half %b, <8 x half> %c, <8 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v8f16_commute_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m1, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 4 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 4 x half> %elt.head, <vscale x 4 x half> poison, <vscale x 4 x i32> zeroinitializer
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x half> @llvm.vp.fneg.nxv4f16(<vscale x 4 x half> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x half> @llvm.vp.fma.nxv4f16(<vscale x 4 x half> %vb, <vscale x 4 x half> %nega, <vscale x 4 x half> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x half> @llvm.vp.select.nxv4f16(<vscale x 4 x i1> %m, <vscale x 4 x half> %v, <vscale x 4 x half> %c, i32 %evl)
-  ret <vscale x 4 x half> %u
+  %elt.head = insertelement <8 x half> poison, half %b, i32 0
+  %vb = shufflevector <8 x half> %elt.head, <8 x half> poison, <8 x i32> zeroinitializer
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x half> @llvm.vp.fneg.v8f16(<8 x half> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x half> @llvm.vp.fma.v8f16(<8 x half> %vb, <8 x half> %nega, <8 x half> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x half> @llvm.vp.select.v8f16(<8 x i1> %m, <8 x half> %v, <8 x half> %c, i32 %evl)
+  ret <8 x half> %u
 }
 
-declare <vscale x 8 x half> @llvm.vp.fma.nxv8f16(<vscale x 8 x half>, <vscale x 8 x half>, <vscale x 8 x half>, <vscale x 8 x i1>, i32)
-declare <vscale x 8 x half> @llvm.vp.fneg.nxv8f16(<vscale x 8 x half>, <vscale x 8 x i1>, i32)
-declare <vscale x 8 x half> @llvm.vp.merge.nxv8f16(<vscale x 8 x i1>, <vscale x 8 x half>, <vscale x 8 x half>, i32)
-declare <vscale x 8 x half> @llvm.vp.select.nxv8f16(<vscale x 8 x i1>, <vscale x 8 x half>, <vscale x 8 x half>, i32)
+declare <16 x half> @llvm.vp.fma.v16f16(<16 x half>, <16 x half>, <16 x half>, <16 x i1>, i32)
+declare <16 x half> @llvm.vp.fneg.v16f16(<16 x half>, <16 x i1>, i32)
+declare <16 x half> @llvm.vp.merge.v16f16(<16 x i1>, <16 x half>, <16 x half>, i32)
+declare <16 x half> @llvm.vp.select.v16f16(<16 x i1>, <16 x half>, <16 x half>, i32)
 
-define <vscale x 8 x half> @vfnmsac_vv_nxv8f16(<vscale x 8 x half> %a, <vscale x 8 x half> %b, <vscale x 8 x half> %c, <vscale x 8 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv8f16:
+define <16 x half> @vfnmsac_vv_v16f16(<16 x half> %a, <16 x half> %b, <16 x half> %c, <16 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v16f16:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m2, tu, mu
 ; CHECK-NEXT:    vfnmsac.vv v12, v8, v10, v0.t
 ; CHECK-NEXT:    vmv2r.v v8, v12
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x half> @llvm.vp.fneg.nxv8f16(<vscale x 8 x half> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x half> @llvm.vp.fma.nxv8f16(<vscale x 8 x half> %nega, <vscale x 8 x half> %b, <vscale x 8 x half> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x half> @llvm.vp.merge.nxv8f16(<vscale x 8 x i1> %m, <vscale x 8 x half> %v, <vscale x 8 x half> %c, i32 %evl)
-  ret <vscale x 8 x half> %u
+  %splat = insertelement <16 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <16 x i1> %splat, <16 x i1> poison, <16 x i32> zeroinitializer
+  %nega = call <16 x half> @llvm.vp.fneg.v16f16(<16 x half> %a, <16 x i1> %allones, i32 %evl)
+  %v = call <16 x half> @llvm.vp.fma.v16f16(<16 x half> %nega, <16 x half> %b, <16 x half> %c, <16 x i1> %allones, i32 %evl)
+  %u = call <16 x half> @llvm.vp.merge.v16f16(<16 x i1> %m, <16 x half> %v, <16 x half> %c, i32 %evl)
+  ret <16 x half> %u
 }
 
-define <vscale x 8 x half> @vfnmsac_vv_nxv8f16_unmasked(<vscale x 8 x half> %a, <vscale x 8 x half> %b, <vscale x 8 x half> %c, <vscale x 8 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv8f16_unmasked:
+define <16 x half> @vfnmsac_vv_v16f16_unmasked(<16 x half> %a, <16 x half> %b, <16 x half> %c, <16 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v16f16_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m2, tu, ma
 ; CHECK-NEXT:    vfnmsac.vv v12, v8, v10
 ; CHECK-NEXT:    vmv2r.v v8, v12
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x half> @llvm.vp.fneg.nxv8f16(<vscale x 8 x half> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x half> @llvm.vp.fma.nxv8f16(<vscale x 8 x half> %nega, <vscale x 8 x half> %b, <vscale x 8 x half> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x half> @llvm.vp.merge.nxv8f16(<vscale x 8 x i1> %allones, <vscale x 8 x half> %v, <vscale x 8 x half> %c, i32 %evl)
-  ret <vscale x 8 x half> %u
+  %splat = insertelement <16 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <16 x i1> %splat, <16 x i1> poison, <16 x i32> zeroinitializer
+  %nega = call <16 x half> @llvm.vp.fneg.v16f16(<16 x half> %a, <16 x i1> %allones, i32 %evl)
+  %v = call <16 x half> @llvm.vp.fma.v16f16(<16 x half> %nega, <16 x half> %b, <16 x half> %c, <16 x i1> %allones, i32 %evl)
+  %u = call <16 x half> @llvm.vp.merge.v16f16(<16 x i1> %allones, <16 x half> %v, <16 x half> %c, i32 %evl)
+  ret <16 x half> %u
 }
 
-define <vscale x 8 x half> @vfnmsac_vf_nxv8f16(<vscale x 8 x half> %a, half %b, <vscale x 8 x half> %c, <vscale x 8 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv8f16:
+define <16 x half> @vfnmsac_vf_v16f16(<16 x half> %a, half %b, <16 x half> %c, <16 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v16f16:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m2, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v10, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv2r.v v8, v10
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 8 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 8 x half> %elt.head, <vscale x 8 x half> poison, <vscale x 8 x i32> zeroinitializer
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x half> @llvm.vp.fneg.nxv8f16(<vscale x 8 x half> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x half> @llvm.vp.fma.nxv8f16(<vscale x 8 x half> %nega, <vscale x 8 x half> %vb, <vscale x 8 x half> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x half> @llvm.vp.merge.nxv8f16(<vscale x 8 x i1> %m, <vscale x 8 x half> %v, <vscale x 8 x half> %c, i32 %evl)
-  ret <vscale x 8 x half> %u
+  %elt.head = insertelement <16 x half> poison, half %b, i32 0
+  %vb = shufflevector <16 x half> %elt.head, <16 x half> poison, <16 x i32> zeroinitializer
+  %splat = insertelement <16 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <16 x i1> %splat, <16 x i1> poison, <16 x i32> zeroinitializer
+  %nega = call <16 x half> @llvm.vp.fneg.v16f16(<16 x half> %a, <16 x i1> %allones, i32 %evl)
+  %v = call <16 x half> @llvm.vp.fma.v16f16(<16 x half> %nega, <16 x half> %vb, <16 x half> %c, <16 x i1> %allones, i32 %evl)
+  %u = call <16 x half> @llvm.vp.merge.v16f16(<16 x i1> %m, <16 x half> %v, <16 x half> %c, i32 %evl)
+  ret <16 x half> %u
 }
 
-define <vscale x 8 x half> @vfnmsac_vf_nxv8f16_commute(<vscale x 8 x half> %a, half %b, <vscale x 8 x half> %c, <vscale x 8 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv8f16_commute:
+define <16 x half> @vfnmsac_vf_v16f16_commute(<16 x half> %a, half %b, <16 x half> %c, <16 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v16f16_commute:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m2, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v10, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv2r.v v8, v10
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 8 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 8 x half> %elt.head, <vscale x 8 x half> poison, <vscale x 8 x i32> zeroinitializer
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x half> @llvm.vp.fneg.nxv8f16(<vscale x 8 x half> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x half> @llvm.vp.fma.nxv8f16(<vscale x 8 x half> %vb, <vscale x 8 x half> %nega, <vscale x 8 x half> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x half> @llvm.vp.merge.nxv8f16(<vscale x 8 x i1> %m, <vscale x 8 x half> %v, <vscale x 8 x half> %c, i32 %evl)
-  ret <vscale x 8 x half> %u
+  %elt.head = insertelement <16 x half> poison, half %b, i32 0
+  %vb = shufflevector <16 x half> %elt.head, <16 x half> poison, <16 x i32> zeroinitializer
+  %splat = insertelement <16 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <16 x i1> %splat, <16 x i1> poison, <16 x i32> zeroinitializer
+  %nega = call <16 x half> @llvm.vp.fneg.v16f16(<16 x half> %a, <16 x i1> %allones, i32 %evl)
+  %v = call <16 x half> @llvm.vp.fma.v16f16(<16 x half> %vb, <16 x half> %nega, <16 x half> %c, <16 x i1> %allones, i32 %evl)
+  %u = call <16 x half> @llvm.vp.merge.v16f16(<16 x i1> %m, <16 x half> %v, <16 x half> %c, i32 %evl)
+  ret <16 x half> %u
 }
 
-define <vscale x 8 x half> @vfnmsac_vf_nxv8f16_unmasked(<vscale x 8 x half> %a, half %b, <vscale x 8 x half> %c, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv8f16_unmasked:
+define <16 x half> @vfnmsac_vf_v16f16_unmasked(<16 x half> %a, half %b, <16 x half> %c, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v16f16_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m2, tu, ma
 ; CHECK-NEXT:    vfnmsac.vf v10, fa0, v8
 ; CHECK-NEXT:    vmv2r.v v8, v10
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 8 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 8 x half> %elt.head, <vscale x 8 x half> poison, <vscale x 8 x i32> zeroinitializer
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x half> @llvm.vp.fneg.nxv8f16(<vscale x 8 x half> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x half> @llvm.vp.fma.nxv8f16(<vscale x 8 x half> %nega, <vscale x 8 x half> %vb, <vscale x 8 x half> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x half> @llvm.vp.merge.nxv8f16(<vscale x 8 x i1> %allones, <vscale x 8 x half> %v, <vscale x 8 x half> %c, i32 %evl)
-  ret <vscale x 8 x half> %u
+  %elt.head = insertelement <16 x half> poison, half %b, i32 0
+  %vb = shufflevector <16 x half> %elt.head, <16 x half> poison, <16 x i32> zeroinitializer
+  %splat = insertelement <16 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <16 x i1> %splat, <16 x i1> poison, <16 x i32> zeroinitializer
+  %nega = call <16 x half> @llvm.vp.fneg.v16f16(<16 x half> %a, <16 x i1> %allones, i32 %evl)
+  %v = call <16 x half> @llvm.vp.fma.v16f16(<16 x half> %nega, <16 x half> %vb, <16 x half> %c, <16 x i1> %allones, i32 %evl)
+  %u = call <16 x half> @llvm.vp.merge.v16f16(<16 x i1> %allones, <16 x half> %v, <16 x half> %c, i32 %evl)
+  ret <16 x half> %u
 }
 
-define <vscale x 8 x half> @vfnmsac_vv_nxv8f16_ta(<vscale x 8 x half> %a, <vscale x 8 x half> %b, <vscale x 8 x half> %c, <vscale x 8 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv8f16_ta:
+define <16 x half> @vfnmsac_vv_v16f16_ta(<16 x half> %a, <16 x half> %b, <16 x half> %c, <16 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v16f16_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m2, ta, mu
 ; CHECK-NEXT:    vfnmsac.vv v12, v8, v10, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v12
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x half> @llvm.vp.fneg.nxv8f16(<vscale x 8 x half> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x half> @llvm.vp.fma.nxv8f16(<vscale x 8 x half> %nega, <vscale x 8 x half> %b, <vscale x 8 x half> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x half> @llvm.vp.select.nxv8f16(<vscale x 8 x i1> %m, <vscale x 8 x half> %v, <vscale x 8 x half> %c, i32 %evl)
-  ret <vscale x 8 x half> %u
+  %splat = insertelement <16 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <16 x i1> %splat, <16 x i1> poison, <16 x i32> zeroinitializer
+  %nega = call <16 x half> @llvm.vp.fneg.v16f16(<16 x half> %a, <16 x i1> %allones, i32 %evl)
+  %v = call <16 x half> @llvm.vp.fma.v16f16(<16 x half> %nega, <16 x half> %b, <16 x half> %c, <16 x i1> %allones, i32 %evl)
+  %u = call <16 x half> @llvm.vp.select.v16f16(<16 x i1> %m, <16 x half> %v, <16 x half> %c, i32 %evl)
+  ret <16 x half> %u
 }
 
-define <vscale x 8 x half> @vfnmsac_vf_nxv8f16_ta(<vscale x 8 x half> %a, half %b, <vscale x 8 x half> %c, <vscale x 8 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv8f16_ta:
+define <16 x half> @vfnmsac_vf_v16f16_ta(<16 x half> %a, half %b, <16 x half> %c, <16 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v16f16_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m2, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v10, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v10
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 8 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 8 x half> %elt.head, <vscale x 8 x half> poison, <vscale x 8 x i32> zeroinitializer
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x half> @llvm.vp.fneg.nxv8f16(<vscale x 8 x half> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x half> @llvm.vp.fma.nxv8f16(<vscale x 8 x half> %nega, <vscale x 8 x half> %vb, <vscale x 8 x half> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x half> @llvm.vp.select.nxv8f16(<vscale x 8 x i1> %m, <vscale x 8 x half> %v, <vscale x 8 x half> %c, i32 %evl)
-  ret <vscale x 8 x half> %u
+  %elt.head = insertelement <16 x half> poison, half %b, i32 0
+  %vb = shufflevector <16 x half> %elt.head, <16 x half> poison, <16 x i32> zeroinitializer
+  %splat = insertelement <16 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <16 x i1> %splat, <16 x i1> poison, <16 x i32> zeroinitializer
+  %nega = call <16 x half> @llvm.vp.fneg.v16f16(<16 x half> %a, <16 x i1> %allones, i32 %evl)
+  %v = call <16 x half> @llvm.vp.fma.v16f16(<16 x half> %nega, <16 x half> %vb, <16 x half> %c, <16 x i1> %allones, i32 %evl)
+  %u = call <16 x half> @llvm.vp.select.v16f16(<16 x i1> %m, <16 x half> %v, <16 x half> %c, i32 %evl)
+  ret <16 x half> %u
 }
 
-define <vscale x 8 x half> @vfnmsac_vf_nxv8f16_commute_ta(<vscale x 8 x half> %a, half %b, <vscale x 8 x half> %c, <vscale x 8 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv8f16_commute_ta:
+define <16 x half> @vfnmsac_vf_v16f16_commute_ta(<16 x half> %a, half %b, <16 x half> %c, <16 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v16f16_commute_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m2, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v10, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v10
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 8 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 8 x half> %elt.head, <vscale x 8 x half> poison, <vscale x 8 x i32> zeroinitializer
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x half> @llvm.vp.fneg.nxv8f16(<vscale x 8 x half> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x half> @llvm.vp.fma.nxv8f16(<vscale x 8 x half> %vb, <vscale x 8 x half> %nega, <vscale x 8 x half> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x half> @llvm.vp.select.nxv8f16(<vscale x 8 x i1> %m, <vscale x 8 x half> %v, <vscale x 8 x half> %c, i32 %evl)
-  ret <vscale x 8 x half> %u
+  %elt.head = insertelement <16 x half> poison, half %b, i32 0
+  %vb = shufflevector <16 x half> %elt.head, <16 x half> poison, <16 x i32> zeroinitializer
+  %splat = insertelement <16 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <16 x i1> %splat, <16 x i1> poison, <16 x i32> zeroinitializer
+  %nega = call <16 x half> @llvm.vp.fneg.v16f16(<16 x half> %a, <16 x i1> %allones, i32 %evl)
+  %v = call <16 x half> @llvm.vp.fma.v16f16(<16 x half> %vb, <16 x half> %nega, <16 x half> %c, <16 x i1> %allones, i32 %evl)
+  %u = call <16 x half> @llvm.vp.select.v16f16(<16 x i1> %m, <16 x half> %v, <16 x half> %c, i32 %evl)
+  ret <16 x half> %u
 }
 
-declare <vscale x 16 x half> @llvm.vp.fma.nxv16f16(<vscale x 16 x half>, <vscale x 16 x half>, <vscale x 16 x half>, <vscale x 16 x i1>, i32)
-declare <vscale x 16 x half> @llvm.vp.fneg.nxv16f16(<vscale x 16 x half>, <vscale x 16 x i1>, i32)
-declare <vscale x 16 x half> @llvm.vp.merge.nxv16f16(<vscale x 16 x i1>, <vscale x 16 x half>, <vscale x 16 x half>, i32)
-declare <vscale x 16 x half> @llvm.vp.select.nxv16f16(<vscale x 16 x i1>, <vscale x 16 x half>, <vscale x 16 x half>, i32)
+declare <32 x half> @llvm.vp.fma.v26f16(<32 x half>, <32 x half>, <32 x half>, <32 x i1>, i32)
+declare <32 x half> @llvm.vp.fneg.v26f16(<32 x half>, <32 x i1>, i32)
+declare <32 x half> @llvm.vp.merge.v26f16(<32 x i1>, <32 x half>, <32 x half>, i32)
+declare <32 x half> @llvm.vp.select.v26f16(<32 x i1>, <32 x half>, <32 x half>, i32)
 
-define <vscale x 16 x half> @vfnmsac_vv_nxv16f16(<vscale x 16 x half> %a, <vscale x 16 x half> %b, <vscale x 16 x half> %c, <vscale x 16 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv16f16:
+define <32 x half> @vfnmsac_vv_v26f16(<32 x half> %a, <32 x half> %b, <32 x half> %c, <32 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v26f16:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m4, tu, mu
 ; CHECK-NEXT:    vfnmsac.vv v16, v8, v12, v0.t
 ; CHECK-NEXT:    vmv4r.v v8, v16
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 16 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 16 x i1> %splat, <vscale x 16 x i1> poison, <vscale x 16 x i32> zeroinitializer
-  %nega = call <vscale x 16 x half> @llvm.vp.fneg.nxv16f16(<vscale x 16 x half> %a, <vscale x 16 x i1> %allones, i32 %evl)
-  %v = call <vscale x 16 x half> @llvm.vp.fma.nxv16f16(<vscale x 16 x half> %nega, <vscale x 16 x half> %b, <vscale x 16 x half> %c, <vscale x 16 x i1> %allones, i32 %evl)
-  %u = call <vscale x 16 x half> @llvm.vp.merge.nxv16f16(<vscale x 16 x i1> %m, <vscale x 16 x half> %v, <vscale x 16 x half> %c, i32 %evl)
-  ret <vscale x 16 x half> %u
+  %splat = insertelement <32 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <32 x i1> %splat, <32 x i1> poison, <32 x i32> zeroinitializer
+  %nega = call <32 x half> @llvm.vp.fneg.v26f16(<32 x half> %a, <32 x i1> %allones, i32 %evl)
+  %v = call <32 x half> @llvm.vp.fma.v26f16(<32 x half> %nega, <32 x half> %b, <32 x half> %c, <32 x i1> %allones, i32 %evl)
+  %u = call <32 x half> @llvm.vp.merge.v26f16(<32 x i1> %m, <32 x half> %v, <32 x half> %c, i32 %evl)
+  ret <32 x half> %u
 }
 
-define <vscale x 16 x half> @vfnmsac_vv_nxv16f16_unmasked(<vscale x 16 x half> %a, <vscale x 16 x half> %b, <vscale x 16 x half> %c, <vscale x 16 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv16f16_unmasked:
+define <32 x half> @vfnmsac_vv_v26f16_unmasked(<32 x half> %a, <32 x half> %b, <32 x half> %c, <32 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v26f16_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m4, tu, ma
 ; CHECK-NEXT:    vfnmsac.vv v16, v8, v12
 ; CHECK-NEXT:    vmv4r.v v8, v16
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 16 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 16 x i1> %splat, <vscale x 16 x i1> poison, <vscale x 16 x i32> zeroinitializer
-  %nega = call <vscale x 16 x half> @llvm.vp.fneg.nxv16f16(<vscale x 16 x half> %a, <vscale x 16 x i1> %allones, i32 %evl)
-  %v = call <vscale x 16 x half> @llvm.vp.fma.nxv16f16(<vscale x 16 x half> %nega, <vscale x 16 x half> %b, <vscale x 16 x half> %c, <vscale x 16 x i1> %allones, i32 %evl)
-  %u = call <vscale x 16 x half> @llvm.vp.merge.nxv16f16(<vscale x 16 x i1> %allones, <vscale x 16 x half> %v, <vscale x 16 x half> %c, i32 %evl)
-  ret <vscale x 16 x half> %u
+  %splat = insertelement <32 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <32 x i1> %splat, <32 x i1> poison, <32 x i32> zeroinitializer
+  %nega = call <32 x half> @llvm.vp.fneg.v26f16(<32 x half> %a, <32 x i1> %allones, i32 %evl)
+  %v = call <32 x half> @llvm.vp.fma.v26f16(<32 x half> %nega, <32 x half> %b, <32 x half> %c, <32 x i1> %allones, i32 %evl)
+  %u = call <32 x half> @llvm.vp.merge.v26f16(<32 x i1> %allones, <32 x half> %v, <32 x half> %c, i32 %evl)
+  ret <32 x half> %u
 }
 
-define <vscale x 16 x half> @vfnmsac_vf_nxv16f16(<vscale x 16 x half> %a, half %b, <vscale x 16 x half> %c, <vscale x 16 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv16f16:
+define <32 x half> @vfnmsac_vf_v26f16(<32 x half> %a, half %b, <32 x half> %c, <32 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v26f16:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m4, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v12, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv4r.v v8, v12
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 16 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 16 x half> %elt.head, <vscale x 16 x half> poison, <vscale x 16 x i32> zeroinitializer
-  %splat = insertelement <vscale x 16 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 16 x i1> %splat, <vscale x 16 x i1> poison, <vscale x 16 x i32> zeroinitializer
-  %nega = call <vscale x 16 x half> @llvm.vp.fneg.nxv16f16(<vscale x 16 x half> %a, <vscale x 16 x i1> %allones, i32 %evl)
-  %v = call <vscale x 16 x half> @llvm.vp.fma.nxv16f16(<vscale x 16 x half> %nega, <vscale x 16 x half> %vb, <vscale x 16 x half> %c, <vscale x 16 x i1> %allones, i32 %evl)
-  %u = call <vscale x 16 x half> @llvm.vp.merge.nxv16f16(<vscale x 16 x i1> %m, <vscale x 16 x half> %v, <vscale x 16 x half> %c, i32 %evl)
-  ret <vscale x 16 x half> %u
+  %elt.head = insertelement <32 x half> poison, half %b, i32 0
+  %vb = shufflevector <32 x half> %elt.head, <32 x half> poison, <32 x i32> zeroinitializer
+  %splat = insertelement <32 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <32 x i1> %splat, <32 x i1> poison, <32 x i32> zeroinitializer
+  %nega = call <32 x half> @llvm.vp.fneg.v26f16(<32 x half> %a, <32 x i1> %allones, i32 %evl)
+  %v = call <32 x half> @llvm.vp.fma.v26f16(<32 x half> %nega, <32 x half> %vb, <32 x half> %c, <32 x i1> %allones, i32 %evl)
+  %u = call <32 x half> @llvm.vp.merge.v26f16(<32 x i1> %m, <32 x half> %v, <32 x half> %c, i32 %evl)
+  ret <32 x half> %u
 }
 
-define <vscale x 16 x half> @vfnmsac_vf_nxv16f16_commute(<vscale x 16 x half> %a, half %b, <vscale x 16 x half> %c, <vscale x 16 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv16f16_commute:
+define <32 x half> @vfnmsac_vf_v26f16_commute(<32 x half> %a, half %b, <32 x half> %c, <32 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v26f16_commute:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m4, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v12, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv4r.v v8, v12
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 16 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 16 x half> %elt.head, <vscale x 16 x half> poison, <vscale x 16 x i32> zeroinitializer
-  %splat = insertelement <vscale x 16 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 16 x i1> %splat, <vscale x 16 x i1> poison, <vscale x 16 x i32> zeroinitializer
-  %nega = call <vscale x 16 x half> @llvm.vp.fneg.nxv16f16(<vscale x 16 x half> %a, <vscale x 16 x i1> %allones, i32 %evl)
-  %v = call <vscale x 16 x half> @llvm.vp.fma.nxv16f16(<vscale x 16 x half> %vb, <vscale x 16 x half> %nega, <vscale x 16 x half> %c, <vscale x 16 x i1> %allones, i32 %evl)
-  %u = call <vscale x 16 x half> @llvm.vp.merge.nxv16f16(<vscale x 16 x i1> %m, <vscale x 16 x half> %v, <vscale x 16 x half> %c, i32 %evl)
-  ret <vscale x 16 x half> %u
+  %elt.head = insertelement <32 x half> poison, half %b, i32 0
+  %vb = shufflevector <32 x half> %elt.head, <32 x half> poison, <32 x i32> zeroinitializer
+  %splat = insertelement <32 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <32 x i1> %splat, <32 x i1> poison, <32 x i32> zeroinitializer
+  %nega = call <32 x half> @llvm.vp.fneg.v26f16(<32 x half> %a, <32 x i1> %allones, i32 %evl)
+  %v = call <32 x half> @llvm.vp.fma.v26f16(<32 x half> %vb, <32 x half> %nega, <32 x half> %c, <32 x i1> %allones, i32 %evl)
+  %u = call <32 x half> @llvm.vp.merge.v26f16(<32 x i1> %m, <32 x half> %v, <32 x half> %c, i32 %evl)
+  ret <32 x half> %u
 }
 
-define <vscale x 16 x half> @vfnmsac_vf_nxv16f16_unmasked(<vscale x 16 x half> %a, half %b, <vscale x 16 x half> %c, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv16f16_unmasked:
+define <32 x half> @vfnmsac_vf_v26f16_unmasked(<32 x half> %a, half %b, <32 x half> %c, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v26f16_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m4, tu, ma
 ; CHECK-NEXT:    vfnmsac.vf v12, fa0, v8
 ; CHECK-NEXT:    vmv4r.v v8, v12
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 16 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 16 x half> %elt.head, <vscale x 16 x half> poison, <vscale x 16 x i32> zeroinitializer
-  %splat = insertelement <vscale x 16 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 16 x i1> %splat, <vscale x 16 x i1> poison, <vscale x 16 x i32> zeroinitializer
-  %nega = call <vscale x 16 x half> @llvm.vp.fneg.nxv16f16(<vscale x 16 x half> %a, <vscale x 16 x i1> %allones, i32 %evl)
-  %v = call <vscale x 16 x half> @llvm.vp.fma.nxv16f16(<vscale x 16 x half> %nega, <vscale x 16 x half> %vb, <vscale x 16 x half> %c, <vscale x 16 x i1> %allones, i32 %evl)
-  %u = call <vscale x 16 x half> @llvm.vp.merge.nxv16f16(<vscale x 16 x i1> %allones, <vscale x 16 x half> %v, <vscale x 16 x half> %c, i32 %evl)
-  ret <vscale x 16 x half> %u
+  %elt.head = insertelement <32 x half> poison, half %b, i32 0
+  %vb = shufflevector <32 x half> %elt.head, <32 x half> poison, <32 x i32> zeroinitializer
+  %splat = insertelement <32 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <32 x i1> %splat, <32 x i1> poison, <32 x i32> zeroinitializer
+  %nega = call <32 x half> @llvm.vp.fneg.v26f16(<32 x half> %a, <32 x i1> %allones, i32 %evl)
+  %v = call <32 x half> @llvm.vp.fma.v26f16(<32 x half> %nega, <32 x half> %vb, <32 x half> %c, <32 x i1> %allones, i32 %evl)
+  %u = call <32 x half> @llvm.vp.merge.v26f16(<32 x i1> %allones, <32 x half> %v, <32 x half> %c, i32 %evl)
+  ret <32 x half> %u
 }
 
-define <vscale x 16 x half> @vfnmsac_vv_nxv16f16_ta(<vscale x 16 x half> %a, <vscale x 16 x half> %b, <vscale x 16 x half> %c, <vscale x 16 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv16f16_ta:
+define <32 x half> @vfnmsac_vv_v26f16_ta(<32 x half> %a, <32 x half> %b, <32 x half> %c, <32 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v26f16_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m4, ta, mu
 ; CHECK-NEXT:    vfnmsac.vv v16, v8, v12, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v16
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 16 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 16 x i1> %splat, <vscale x 16 x i1> poison, <vscale x 16 x i32> zeroinitializer
-  %nega = call <vscale x 16 x half> @llvm.vp.fneg.nxv16f16(<vscale x 16 x half> %a, <vscale x 16 x i1> %allones, i32 %evl)
-  %v = call <vscale x 16 x half> @llvm.vp.fma.nxv16f16(<vscale x 16 x half> %nega, <vscale x 16 x half> %b, <vscale x 16 x half> %c, <vscale x 16 x i1> %allones, i32 %evl)
-  %u = call <vscale x 16 x half> @llvm.vp.select.nxv16f16(<vscale x 16 x i1> %m, <vscale x 16 x half> %v, <vscale x 16 x half> %c, i32 %evl)
-  ret <vscale x 16 x half> %u
+  %splat = insertelement <32 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <32 x i1> %splat, <32 x i1> poison, <32 x i32> zeroinitializer
+  %nega = call <32 x half> @llvm.vp.fneg.v26f16(<32 x half> %a, <32 x i1> %allones, i32 %evl)
+  %v = call <32 x half> @llvm.vp.fma.v26f16(<32 x half> %nega, <32 x half> %b, <32 x half> %c, <32 x i1> %allones, i32 %evl)
+  %u = call <32 x half> @llvm.vp.select.v26f16(<32 x i1> %m, <32 x half> %v, <32 x half> %c, i32 %evl)
+  ret <32 x half> %u
 }
 
-define <vscale x 16 x half> @vfnmsac_vf_nxv16f16_ta(<vscale x 16 x half> %a, half %b, <vscale x 16 x half> %c, <vscale x 16 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv16f16_ta:
+define <32 x half> @vfnmsac_vf_v26f16_ta(<32 x half> %a, half %b, <32 x half> %c, <32 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v26f16_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m4, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v12, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v12
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 16 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 16 x half> %elt.head, <vscale x 16 x half> poison, <vscale x 16 x i32> zeroinitializer
-  %splat = insertelement <vscale x 16 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 16 x i1> %splat, <vscale x 16 x i1> poison, <vscale x 16 x i32> zeroinitializer
-  %nega = call <vscale x 16 x half> @llvm.vp.fneg.nxv16f16(<vscale x 16 x half> %a, <vscale x 16 x i1> %allones, i32 %evl)
-  %v = call <vscale x 16 x half> @llvm.vp.fma.nxv16f16(<vscale x 16 x half> %nega, <vscale x 16 x half> %vb, <vscale x 16 x half> %c, <vscale x 16 x i1> %allones, i32 %evl)
-  %u = call <vscale x 16 x half> @llvm.vp.select.nxv16f16(<vscale x 16 x i1> %m, <vscale x 16 x half> %v, <vscale x 16 x half> %c, i32 %evl)
-  ret <vscale x 16 x half> %u
+  %elt.head = insertelement <32 x half> poison, half %b, i32 0
+  %vb = shufflevector <32 x half> %elt.head, <32 x half> poison, <32 x i32> zeroinitializer
+  %splat = insertelement <32 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <32 x i1> %splat, <32 x i1> poison, <32 x i32> zeroinitializer
+  %nega = call <32 x half> @llvm.vp.fneg.v26f16(<32 x half> %a, <32 x i1> %allones, i32 %evl)
+  %v = call <32 x half> @llvm.vp.fma.v26f16(<32 x half> %nega, <32 x half> %vb, <32 x half> %c, <32 x i1> %allones, i32 %evl)
+  %u = call <32 x half> @llvm.vp.select.v26f16(<32 x i1> %m, <32 x half> %v, <32 x half> %c, i32 %evl)
+  ret <32 x half> %u
 }
 
-define <vscale x 16 x half> @vfnmsac_vf_nxv16f16_commute_ta(<vscale x 16 x half> %a, half %b, <vscale x 16 x half> %c, <vscale x 16 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv16f16_commute_ta:
+define <32 x half> @vfnmsac_vf_v26f16_commute_ta(<32 x half> %a, half %b, <32 x half> %c, <32 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v26f16_commute_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e16, m4, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v12, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v12
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 16 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 16 x half> %elt.head, <vscale x 16 x half> poison, <vscale x 16 x i32> zeroinitializer
-  %splat = insertelement <vscale x 16 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 16 x i1> %splat, <vscale x 16 x i1> poison, <vscale x 16 x i32> zeroinitializer
-  %nega = call <vscale x 16 x half> @llvm.vp.fneg.nxv16f16(<vscale x 16 x half> %a, <vscale x 16 x i1> %allones, i32 %evl)
-  %v = call <vscale x 16 x half> @llvm.vp.fma.nxv16f16(<vscale x 16 x half> %vb, <vscale x 16 x half> %nega, <vscale x 16 x half> %c, <vscale x 16 x i1> %allones, i32 %evl)
-  %u = call <vscale x 16 x half> @llvm.vp.select.nxv16f16(<vscale x 16 x i1> %m, <vscale x 16 x half> %v, <vscale x 16 x half> %c, i32 %evl)
-  ret <vscale x 16 x half> %u
-}
-
-declare <vscale x 32 x half> @llvm.vp.fma.nxv32f16(<vscale x 32 x half>, <vscale x 32 x half>, <vscale x 32 x half>, <vscale x 32 x i1>, i32)
-declare <vscale x 32 x half> @llvm.vp.fneg.nxv32f16(<vscale x 32 x half>, <vscale x 32 x i1>, i32)
-declare <vscale x 32 x half> @llvm.vp.merge.nxv32f16(<vscale x 32 x i1>, <vscale x 32 x half>, <vscale x 32 x half>, i32)
-declare <vscale x 32 x half> @llvm.vp.select.nxv32f16(<vscale x 32 x i1>, <vscale x 32 x half>, <vscale x 32 x half>, i32)
-
-define <vscale x 32 x half> @vfnmsac_vv_nxv32f16(<vscale x 32 x half> %a, <vscale x 32 x half> %b, <vscale x 32 x half> %c, <vscale x 32 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv32f16:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vl8re16.v v24, (a0)
-; CHECK-NEXT:    vsetvli zero, a1, e16, m8, tu, mu
-; CHECK-NEXT:    vfnmsac.vv v24, v8, v16, v0.t
-; CHECK-NEXT:    vmv8r.v v8, v24
-; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 32 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 32 x i1> %splat, <vscale x 32 x i1> poison, <vscale x 32 x i32> zeroinitializer
-  %nega = call <vscale x 32 x half> @llvm.vp.fneg.nxv32f16(<vscale x 32 x half> %a, <vscale x 32 x i1> %allones, i32 %evl)
-  %v = call <vscale x 32 x half> @llvm.vp.fma.nxv32f16(<vscale x 32 x half> %nega, <vscale x 32 x half> %b, <vscale x 32 x half> %c, <vscale x 32 x i1> %allones, i32 %evl)
-  %u = call <vscale x 32 x half> @llvm.vp.merge.nxv32f16(<vscale x 32 x i1> %m, <vscale x 32 x half> %v, <vscale x 32 x half> %c, i32 %evl)
-  ret <vscale x 32 x half> %u
-}
-
-define <vscale x 32 x half> @vfnmsac_vv_nxv32f16_unmasked(<vscale x 32 x half> %a, <vscale x 32 x half> %b, <vscale x 32 x half> %c, <vscale x 32 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv32f16_unmasked:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vl8re16.v v24, (a0)
-; CHECK-NEXT:    vsetvli zero, a1, e16, m8, tu, ma
-; CHECK-NEXT:    vfnmsac.vv v24, v8, v16
-; CHECK-NEXT:    vmv8r.v v8, v24
-; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 32 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 32 x i1> %splat, <vscale x 32 x i1> poison, <vscale x 32 x i32> zeroinitializer
-  %nega = call <vscale x 32 x half> @llvm.vp.fneg.nxv32f16(<vscale x 32 x half> %a, <vscale x 32 x i1> %allones, i32 %evl)
-  %v = call <vscale x 32 x half> @llvm.vp.fma.nxv32f16(<vscale x 32 x half> %nega, <vscale x 32 x half> %b, <vscale x 32 x half> %c, <vscale x 32 x i1> %allones, i32 %evl)
-  %u = call <vscale x 32 x half> @llvm.vp.merge.nxv32f16(<vscale x 32 x i1> %allones, <vscale x 32 x half> %v, <vscale x 32 x half> %c, i32 %evl)
-  ret <vscale x 32 x half> %u
-}
-
-define <vscale x 32 x half> @vfnmsac_vf_nxv32f16(<vscale x 32 x half> %a, half %b, <vscale x 32 x half> %c, <vscale x 32 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv32f16:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vsetvli zero, a0, e16, m8, tu, mu
-; CHECK-NEXT:    vfnmsac.vf v16, fa0, v8, v0.t
-; CHECK-NEXT:    vmv8r.v v8, v16
-; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 32 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 32 x half> %elt.head, <vscale x 32 x half> poison, <vscale x 32 x i32> zeroinitializer
-  %splat = insertelement <vscale x 32 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 32 x i1> %splat, <vscale x 32 x i1> poison, <vscale x 32 x i32> zeroinitializer
-  %nega = call <vscale x 32 x half> @llvm.vp.fneg.nxv32f16(<vscale x 32 x half> %a, <vscale x 32 x i1> %allones, i32 %evl)
-  %v = call <vscale x 32 x half> @llvm.vp.fma.nxv32f16(<vscale x 32 x half> %nega, <vscale x 32 x half> %vb, <vscale x 32 x half> %c, <vscale x 32 x i1> %allones, i32 %evl)
-  %u = call <vscale x 32 x half> @llvm.vp.merge.nxv32f16(<vscale x 32 x i1> %m, <vscale x 32 x half> %v, <vscale x 32 x half> %c, i32 %evl)
-  ret <vscale x 32 x half> %u
-}
-
-define <vscale x 32 x half> @vfnmsac_vf_nxv32f16_commute(<vscale x 32 x half> %a, half %b, <vscale x 32 x half> %c, <vscale x 32 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv32f16_commute:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vsetvli zero, a0, e16, m8, tu, mu
-; CHECK-NEXT:    vfnmsac.vf v16, fa0, v8, v0.t
-; CHECK-NEXT:    vmv8r.v v8, v16
-; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 32 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 32 x half> %elt.head, <vscale x 32 x half> poison, <vscale x 32 x i32> zeroinitializer
-  %splat = insertelement <vscale x 32 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 32 x i1> %splat, <vscale x 32 x i1> poison, <vscale x 32 x i32> zeroinitializer
-  %nega = call <vscale x 32 x half> @llvm.vp.fneg.nxv32f16(<vscale x 32 x half> %a, <vscale x 32 x i1> %allones, i32 %evl)
-  %v = call <vscale x 32 x half> @llvm.vp.fma.nxv32f16(<vscale x 32 x half> %vb, <vscale x 32 x half> %nega, <vscale x 32 x half> %c, <vscale x 32 x i1> %allones, i32 %evl)
-  %u = call <vscale x 32 x half> @llvm.vp.merge.nxv32f16(<vscale x 32 x i1> %m, <vscale x 32 x half> %v, <vscale x 32 x half> %c, i32 %evl)
-  ret <vscale x 32 x half> %u
-}
-
-define <vscale x 32 x half> @vfnmsac_vf_nxv32f16_unmasked(<vscale x 32 x half> %a, half %b, <vscale x 32 x half> %c, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv32f16_unmasked:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vsetvli zero, a0, e16, m8, tu, ma
-; CHECK-NEXT:    vfnmsac.vf v16, fa0, v8
-; CHECK-NEXT:    vmv8r.v v8, v16
-; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 32 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 32 x half> %elt.head, <vscale x 32 x half> poison, <vscale x 32 x i32> zeroinitializer
-  %splat = insertelement <vscale x 32 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 32 x i1> %splat, <vscale x 32 x i1> poison, <vscale x 32 x i32> zeroinitializer
-  %nega = call <vscale x 32 x half> @llvm.vp.fneg.nxv32f16(<vscale x 32 x half> %a, <vscale x 32 x i1> %allones, i32 %evl)
-  %v = call <vscale x 32 x half> @llvm.vp.fma.nxv32f16(<vscale x 32 x half> %nega, <vscale x 32 x half> %vb, <vscale x 32 x half> %c, <vscale x 32 x i1> %allones, i32 %evl)
-  %u = call <vscale x 32 x half> @llvm.vp.merge.nxv32f16(<vscale x 32 x i1> %allones, <vscale x 32 x half> %v, <vscale x 32 x half> %c, i32 %evl)
-  ret <vscale x 32 x half> %u
-}
-
-define <vscale x 32 x half> @vfnmsac_vv_nxv32f16_ta(<vscale x 32 x half> %a, <vscale x 32 x half> %b, <vscale x 32 x half> %c, <vscale x 32 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv32f16_ta:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vl8re16.v v24, (a0)
-; CHECK-NEXT:    vsetvli zero, a1, e16, m8, ta, mu
-; CHECK-NEXT:    vfnmsac.vv v24, v8, v16, v0.t
-; CHECK-NEXT:    vmv.v.v v8, v24
-; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 32 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 32 x i1> %splat, <vscale x 32 x i1> poison, <vscale x 32 x i32> zeroinitializer
-  %nega = call <vscale x 32 x half> @llvm.vp.fneg.nxv32f16(<vscale x 32 x half> %a, <vscale x 32 x i1> %allones, i32 %evl)
-  %v = call <vscale x 32 x half> @llvm.vp.fma.nxv32f16(<vscale x 32 x half> %nega, <vscale x 32 x half> %b, <vscale x 32 x half> %c, <vscale x 32 x i1> %allones, i32 %evl)
-  %u = call <vscale x 32 x half> @llvm.vp.select.nxv32f16(<vscale x 32 x i1> %m, <vscale x 32 x half> %v, <vscale x 32 x half> %c, i32 %evl)
-  ret <vscale x 32 x half> %u
-}
-
-define <vscale x 32 x half> @vfnmsac_vf_nxv32f16_ta(<vscale x 32 x half> %a, half %b, <vscale x 32 x half> %c, <vscale x 32 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv32f16_ta:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vsetvli zero, a0, e16, m8, ta, mu
-; CHECK-NEXT:    vfnmsac.vf v16, fa0, v8, v0.t
-; CHECK-NEXT:    vmv.v.v v8, v16
-; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 32 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 32 x half> %elt.head, <vscale x 32 x half> poison, <vscale x 32 x i32> zeroinitializer
-  %splat = insertelement <vscale x 32 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 32 x i1> %splat, <vscale x 32 x i1> poison, <vscale x 32 x i32> zeroinitializer
-  %nega = call <vscale x 32 x half> @llvm.vp.fneg.nxv32f16(<vscale x 32 x half> %a, <vscale x 32 x i1> %allones, i32 %evl)
-  %v = call <vscale x 32 x half> @llvm.vp.fma.nxv32f16(<vscale x 32 x half> %nega, <vscale x 32 x half> %vb, <vscale x 32 x half> %c, <vscale x 32 x i1> %allones, i32 %evl)
-  %u = call <vscale x 32 x half> @llvm.vp.select.nxv32f16(<vscale x 32 x i1> %m, <vscale x 32 x half> %v, <vscale x 32 x half> %c, i32 %evl)
-  ret <vscale x 32 x half> %u
-}
-
-define <vscale x 32 x half> @vfnmsac_vf_nxv32f16_commute_ta(<vscale x 32 x half> %a, half %b, <vscale x 32 x half> %c, <vscale x 32 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv32f16_commute_ta:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vsetvli zero, a0, e16, m8, ta, mu
-; CHECK-NEXT:    vfnmsac.vf v16, fa0, v8, v0.t
-; CHECK-NEXT:    vmv.v.v v8, v16
-; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 32 x half> poison, half %b, i32 0
-  %vb = shufflevector <vscale x 32 x half> %elt.head, <vscale x 32 x half> poison, <vscale x 32 x i32> zeroinitializer
-  %splat = insertelement <vscale x 32 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 32 x i1> %splat, <vscale x 32 x i1> poison, <vscale x 32 x i32> zeroinitializer
-  %nega = call <vscale x 32 x half> @llvm.vp.fneg.nxv32f16(<vscale x 32 x half> %a, <vscale x 32 x i1> %allones, i32 %evl)
-  %v = call <vscale x 32 x half> @llvm.vp.fma.nxv32f16(<vscale x 32 x half> %vb, <vscale x 32 x half> %nega, <vscale x 32 x half> %c, <vscale x 32 x i1> %allones, i32 %evl)
-  %u = call <vscale x 32 x half> @llvm.vp.select.nxv32f16(<vscale x 32 x i1> %m, <vscale x 32 x half> %v, <vscale x 32 x half> %c, i32 %evl)
-  ret <vscale x 32 x half> %u
+  %elt.head = insertelement <32 x half> poison, half %b, i32 0
+  %vb = shufflevector <32 x half> %elt.head, <32 x half> poison, <32 x i32> zeroinitializer
+  %splat = insertelement <32 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <32 x i1> %splat, <32 x i1> poison, <32 x i32> zeroinitializer
+  %nega = call <32 x half> @llvm.vp.fneg.v26f16(<32 x half> %a, <32 x i1> %allones, i32 %evl)
+  %v = call <32 x half> @llvm.vp.fma.v26f16(<32 x half> %vb, <32 x half> %nega, <32 x half> %c, <32 x i1> %allones, i32 %evl)
+  %u = call <32 x half> @llvm.vp.select.v26f16(<32 x i1> %m, <32 x half> %v, <32 x half> %c, i32 %evl)
+  ret <32 x half> %u
 }
 
-declare <vscale x 1 x float> @llvm.vp.fma.nxv1f32(<vscale x 1 x float>, <vscale x 1 x float>, <vscale x 1 x float>, <vscale x 1 x i1>, i32)
-declare <vscale x 1 x float> @llvm.vp.fneg.nxv1f32(<vscale x 1 x float>, <vscale x 1 x i1>, i32)
-declare <vscale x 1 x float> @llvm.vp.merge.nxv1f32(<vscale x 1 x i1>, <vscale x 1 x float>, <vscale x 1 x float>, i32)
-declare <vscale x 1 x float> @llvm.vp.select.nxv1f32(<vscale x 1 x i1>, <vscale x 1 x float>, <vscale x 1 x float>, i32)
+declare <2 x float> @llvm.vp.fma.v2f32(<2 x float>, <2 x float>, <2 x float>, <2 x i1>, i32)
+declare <2 x float> @llvm.vp.fneg.v2f32(<2 x float>, <2 x i1>, i32)
+declare <2 x float> @llvm.vp.merge.v2f32(<2 x i1>, <2 x float>, <2 x float>, i32)
+declare <2 x float> @llvm.vp.select.v2f32(<2 x i1>, <2 x float>, <2 x float>, i32)
 
-define <vscale x 1 x float> @vfnmsac_vv_nxv1f32(<vscale x 1 x float> %a, <vscale x 1 x float> %b, <vscale x 1 x float> %c, <vscale x 1 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv1f32:
+define <2 x float> @vfnmsac_vv_v2f32(<2 x float> %a, <2 x float> %b, <2 x float> %c, <2 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v2f32:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, mf2, tu, mu
 ; CHECK-NEXT:    vfnmsac.vv v10, v8, v9, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v10
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x float> @llvm.vp.fneg.nxv1f32(<vscale x 1 x float> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x float> @llvm.vp.fma.nxv1f32(<vscale x 1 x float> %nega, <vscale x 1 x float> %b, <vscale x 1 x float> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x float> @llvm.vp.merge.nxv1f32(<vscale x 1 x i1> %m, <vscale x 1 x float> %v, <vscale x 1 x float> %c, i32 %evl)
-  ret <vscale x 1 x float> %u
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x float> @llvm.vp.fneg.v2f32(<2 x float> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x float> @llvm.vp.fma.v2f32(<2 x float> %nega, <2 x float> %b, <2 x float> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x float> @llvm.vp.merge.v2f32(<2 x i1> %m, <2 x float> %v, <2 x float> %c, i32 %evl)
+  ret <2 x float> %u
 }
 
-define <vscale x 1 x float> @vfnmsac_vv_nxv1f32_unmasked(<vscale x 1 x float> %a, <vscale x 1 x float> %b, <vscale x 1 x float> %c, <vscale x 1 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv1f32_unmasked:
+define <2 x float> @vfnmsac_vv_v2f32_unmasked(<2 x float> %a, <2 x float> %b, <2 x float> %c, <2 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v2f32_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, mf2, tu, ma
 ; CHECK-NEXT:    vfnmsac.vv v10, v8, v9
 ; CHECK-NEXT:    vmv1r.v v8, v10
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x float> @llvm.vp.fneg.nxv1f32(<vscale x 1 x float> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x float> @llvm.vp.fma.nxv1f32(<vscale x 1 x float> %nega, <vscale x 1 x float> %b, <vscale x 1 x float> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x float> @llvm.vp.merge.nxv1f32(<vscale x 1 x i1> %allones, <vscale x 1 x float> %v, <vscale x 1 x float> %c, i32 %evl)
-  ret <vscale x 1 x float> %u
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x float> @llvm.vp.fneg.v2f32(<2 x float> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x float> @llvm.vp.fma.v2f32(<2 x float> %nega, <2 x float> %b, <2 x float> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x float> @llvm.vp.merge.v2f32(<2 x i1> %allones, <2 x float> %v, <2 x float> %c, i32 %evl)
+  ret <2 x float> %u
 }
 
-define <vscale x 1 x float> @vfnmsac_vf_nxv1f32(<vscale x 1 x float> %a, float %b, <vscale x 1 x float> %c, <vscale x 1 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv1f32:
+define <2 x float> @vfnmsac_vf_v2f32(<2 x float> %a, float %b, <2 x float> %c, <2 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v2f32:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, mf2, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 1 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 1 x float> %elt.head, <vscale x 1 x float> poison, <vscale x 1 x i32> zeroinitializer
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x float> @llvm.vp.fneg.nxv1f32(<vscale x 1 x float> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x float> @llvm.vp.fma.nxv1f32(<vscale x 1 x float> %nega, <vscale x 1 x float> %vb, <vscale x 1 x float> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x float> @llvm.vp.merge.nxv1f32(<vscale x 1 x i1> %m, <vscale x 1 x float> %v, <vscale x 1 x float> %c, i32 %evl)
-  ret <vscale x 1 x float> %u
+  %elt.head = insertelement <2 x float> poison, float %b, i32 0
+  %vb = shufflevector <2 x float> %elt.head, <2 x float> poison, <2 x i32> zeroinitializer
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x float> @llvm.vp.fneg.v2f32(<2 x float> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x float> @llvm.vp.fma.v2f32(<2 x float> %nega, <2 x float> %vb, <2 x float> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x float> @llvm.vp.merge.v2f32(<2 x i1> %m, <2 x float> %v, <2 x float> %c, i32 %evl)
+  ret <2 x float> %u
 }
 
-define <vscale x 1 x float> @vfnmsac_vf_nxv1f32_commute(<vscale x 1 x float> %a, float %b, <vscale x 1 x float> %c, <vscale x 1 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv1f32_commute:
+define <2 x float> @vfnmsac_vf_v2f32_commute(<2 x float> %a, float %b, <2 x float> %c, <2 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v2f32_commute:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, mf2, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 1 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 1 x float> %elt.head, <vscale x 1 x float> poison, <vscale x 1 x i32> zeroinitializer
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x float> @llvm.vp.fneg.nxv1f32(<vscale x 1 x float> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x float> @llvm.vp.fma.nxv1f32(<vscale x 1 x float> %vb, <vscale x 1 x float> %nega, <vscale x 1 x float> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x float> @llvm.vp.merge.nxv1f32(<vscale x 1 x i1> %m, <vscale x 1 x float> %v, <vscale x 1 x float> %c, i32 %evl)
-  ret <vscale x 1 x float> %u
+  %elt.head = insertelement <2 x float> poison, float %b, i32 0
+  %vb = shufflevector <2 x float> %elt.head, <2 x float> poison, <2 x i32> zeroinitializer
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x float> @llvm.vp.fneg.v2f32(<2 x float> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x float> @llvm.vp.fma.v2f32(<2 x float> %vb, <2 x float> %nega, <2 x float> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x float> @llvm.vp.merge.v2f32(<2 x i1> %m, <2 x float> %v, <2 x float> %c, i32 %evl)
+  ret <2 x float> %u
 }
 
-define <vscale x 1 x float> @vfnmsac_vf_nxv1f32_unmasked(<vscale x 1 x float> %a, float %b, <vscale x 1 x float> %c, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv1f32_unmasked:
+define <2 x float> @vfnmsac_vf_v2f32_unmasked(<2 x float> %a, float %b, <2 x float> %c, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v2f32_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, mf2, tu, ma
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 1 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 1 x float> %elt.head, <vscale x 1 x float> poison, <vscale x 1 x i32> zeroinitializer
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x float> @llvm.vp.fneg.nxv1f32(<vscale x 1 x float> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x float> @llvm.vp.fma.nxv1f32(<vscale x 1 x float> %nega, <vscale x 1 x float> %vb, <vscale x 1 x float> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x float> @llvm.vp.merge.nxv1f32(<vscale x 1 x i1> %allones, <vscale x 1 x float> %v, <vscale x 1 x float> %c, i32 %evl)
-  ret <vscale x 1 x float> %u
+  %elt.head = insertelement <2 x float> poison, float %b, i32 0
+  %vb = shufflevector <2 x float> %elt.head, <2 x float> poison, <2 x i32> zeroinitializer
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x float> @llvm.vp.fneg.v2f32(<2 x float> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x float> @llvm.vp.fma.v2f32(<2 x float> %nega, <2 x float> %vb, <2 x float> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x float> @llvm.vp.merge.v2f32(<2 x i1> %allones, <2 x float> %v, <2 x float> %c, i32 %evl)
+  ret <2 x float> %u
 }
 
-define <vscale x 1 x float> @vfnmsac_vv_nxv1f32_ta(<vscale x 1 x float> %a, <vscale x 1 x float> %b, <vscale x 1 x float> %c, <vscale x 1 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv1f32_ta:
+define <2 x float> @vfnmsac_vv_v2f32_ta(<2 x float> %a, <2 x float> %b, <2 x float> %c, <2 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v2f32_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, mf2, ta, mu
 ; CHECK-NEXT:    vfnmsac.vv v10, v8, v9, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v10
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x float> @llvm.vp.fneg.nxv1f32(<vscale x 1 x float> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x float> @llvm.vp.fma.nxv1f32(<vscale x 1 x float> %nega, <vscale x 1 x float> %b, <vscale x 1 x float> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x float> @llvm.vp.select.nxv1f32(<vscale x 1 x i1> %m, <vscale x 1 x float> %v, <vscale x 1 x float> %c, i32 %evl)
-  ret <vscale x 1 x float> %u
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x float> @llvm.vp.fneg.v2f32(<2 x float> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x float> @llvm.vp.fma.v2f32(<2 x float> %nega, <2 x float> %b, <2 x float> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x float> @llvm.vp.select.v2f32(<2 x i1> %m, <2 x float> %v, <2 x float> %c, i32 %evl)
+  ret <2 x float> %u
 }
 
-define <vscale x 1 x float> @vfnmsac_vf_nxv1f32_ta(<vscale x 1 x float> %a, float %b, <vscale x 1 x float> %c, <vscale x 1 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv1f32_ta:
+define <2 x float> @vfnmsac_vf_v2f32_ta(<2 x float> %a, float %b, <2 x float> %c, <2 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v2f32_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, mf2, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 1 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 1 x float> %elt.head, <vscale x 1 x float> poison, <vscale x 1 x i32> zeroinitializer
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x float> @llvm.vp.fneg.nxv1f32(<vscale x 1 x float> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x float> @llvm.vp.fma.nxv1f32(<vscale x 1 x float> %nega, <vscale x 1 x float> %vb, <vscale x 1 x float> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x float> @llvm.vp.select.nxv1f32(<vscale x 1 x i1> %m, <vscale x 1 x float> %v, <vscale x 1 x float> %c, i32 %evl)
-  ret <vscale x 1 x float> %u
+  %elt.head = insertelement <2 x float> poison, float %b, i32 0
+  %vb = shufflevector <2 x float> %elt.head, <2 x float> poison, <2 x i32> zeroinitializer
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x float> @llvm.vp.fneg.v2f32(<2 x float> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x float> @llvm.vp.fma.v2f32(<2 x float> %nega, <2 x float> %vb, <2 x float> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x float> @llvm.vp.select.v2f32(<2 x i1> %m, <2 x float> %v, <2 x float> %c, i32 %evl)
+  ret <2 x float> %u
 }
 
-define <vscale x 1 x float> @vfnmsac_vf_nxv1f32_commute_ta(<vscale x 1 x float> %a, float %b, <vscale x 1 x float> %c, <vscale x 1 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv1f32_commute_ta:
+define <2 x float> @vfnmsac_vf_v2f32_commute_ta(<2 x float> %a, float %b, <2 x float> %c, <2 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v2f32_commute_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, mf2, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 1 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 1 x float> %elt.head, <vscale x 1 x float> poison, <vscale x 1 x i32> zeroinitializer
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x float> @llvm.vp.fneg.nxv1f32(<vscale x 1 x float> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x float> @llvm.vp.fma.nxv1f32(<vscale x 1 x float> %vb, <vscale x 1 x float> %nega, <vscale x 1 x float> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x float> @llvm.vp.select.nxv1f32(<vscale x 1 x i1> %m, <vscale x 1 x float> %v, <vscale x 1 x float> %c, i32 %evl)
-  ret <vscale x 1 x float> %u
+  %elt.head = insertelement <2 x float> poison, float %b, i32 0
+  %vb = shufflevector <2 x float> %elt.head, <2 x float> poison, <2 x i32> zeroinitializer
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x float> @llvm.vp.fneg.v2f32(<2 x float> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x float> @llvm.vp.fma.v2f32(<2 x float> %vb, <2 x float> %nega, <2 x float> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x float> @llvm.vp.select.v2f32(<2 x i1> %m, <2 x float> %v, <2 x float> %c, i32 %evl)
+  ret <2 x float> %u
 }
 
-declare <vscale x 2 x float> @llvm.vp.fma.nxv2f32(<vscale x 2 x float>, <vscale x 2 x float>, <vscale x 2 x float>, <vscale x 2 x i1>, i32)
-declare <vscale x 2 x float> @llvm.vp.fneg.nxv2f32(<vscale x 2 x float>, <vscale x 2 x i1>, i32)
-declare <vscale x 2 x float> @llvm.vp.merge.nxv2f32(<vscale x 2 x i1>, <vscale x 2 x float>, <vscale x 2 x float>, i32)
-declare <vscale x 2 x float> @llvm.vp.select.nxv2f32(<vscale x 2 x i1>, <vscale x 2 x float>, <vscale x 2 x float>, i32)
+declare <4 x float> @llvm.vp.fma.v4f32(<4 x float>, <4 x float>, <4 x float>, <4 x i1>, i32)
+declare <4 x float> @llvm.vp.fneg.v4f32(<4 x float>, <4 x i1>, i32)
+declare <4 x float> @llvm.vp.merge.v4f32(<4 x i1>, <4 x float>, <4 x float>, i32)
+declare <4 x float> @llvm.vp.select.v4f32(<4 x i1>, <4 x float>, <4 x float>, i32)
 
-define <vscale x 2 x float> @vfnmsac_vv_nxv2f32(<vscale x 2 x float> %a, <vscale x 2 x float> %b, <vscale x 2 x float> %c, <vscale x 2 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv2f32:
+define <4 x float> @vfnmsac_vv_v4f32(<4 x float> %a, <4 x float> %b, <4 x float> %c, <4 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v4f32:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m1, tu, mu
 ; CHECK-NEXT:    vfnmsac.vv v10, v8, v9, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v10
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x float> @llvm.vp.fneg.nxv2f32(<vscale x 2 x float> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x float> @llvm.vp.fma.nxv2f32(<vscale x 2 x float> %nega, <vscale x 2 x float> %b, <vscale x 2 x float> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x float> @llvm.vp.merge.nxv2f32(<vscale x 2 x i1> %m, <vscale x 2 x float> %v, <vscale x 2 x float> %c, i32 %evl)
-  ret <vscale x 2 x float> %u
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x float> @llvm.vp.fneg.v4f32(<4 x float> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x float> @llvm.vp.fma.v4f32(<4 x float> %nega, <4 x float> %b, <4 x float> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x float> @llvm.vp.merge.v4f32(<4 x i1> %m, <4 x float> %v, <4 x float> %c, i32 %evl)
+  ret <4 x float> %u
 }
 
-define <vscale x 2 x float> @vfnmsac_vv_nxv2f32_unmasked(<vscale x 2 x float> %a, <vscale x 2 x float> %b, <vscale x 2 x float> %c, <vscale x 2 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv2f32_unmasked:
+define <4 x float> @vfnmsac_vv_v4f32_unmasked(<4 x float> %a, <4 x float> %b, <4 x float> %c, <4 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v4f32_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m1, tu, ma
 ; CHECK-NEXT:    vfnmsac.vv v10, v8, v9
 ; CHECK-NEXT:    vmv1r.v v8, v10
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x float> @llvm.vp.fneg.nxv2f32(<vscale x 2 x float> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x float> @llvm.vp.fma.nxv2f32(<vscale x 2 x float> %nega, <vscale x 2 x float> %b, <vscale x 2 x float> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x float> @llvm.vp.merge.nxv2f32(<vscale x 2 x i1> %allones, <vscale x 2 x float> %v, <vscale x 2 x float> %c, i32 %evl)
-  ret <vscale x 2 x float> %u
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x float> @llvm.vp.fneg.v4f32(<4 x float> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x float> @llvm.vp.fma.v4f32(<4 x float> %nega, <4 x float> %b, <4 x float> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x float> @llvm.vp.merge.v4f32(<4 x i1> %allones, <4 x float> %v, <4 x float> %c, i32 %evl)
+  ret <4 x float> %u
 }
 
-define <vscale x 2 x float> @vfnmsac_vf_nxv2f32(<vscale x 2 x float> %a, float %b, <vscale x 2 x float> %c, <vscale x 2 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv2f32:
+define <4 x float> @vfnmsac_vf_v4f32(<4 x float> %a, float %b, <4 x float> %c, <4 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v4f32:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m1, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 2 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 2 x float> %elt.head, <vscale x 2 x float> poison, <vscale x 2 x i32> zeroinitializer
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x float> @llvm.vp.fneg.nxv2f32(<vscale x 2 x float> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x float> @llvm.vp.fma.nxv2f32(<vscale x 2 x float> %nega, <vscale x 2 x float> %vb, <vscale x 2 x float> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x float> @llvm.vp.merge.nxv2f32(<vscale x 2 x i1> %m, <vscale x 2 x float> %v, <vscale x 2 x float> %c, i32 %evl)
-  ret <vscale x 2 x float> %u
+  %elt.head = insertelement <4 x float> poison, float %b, i32 0
+  %vb = shufflevector <4 x float> %elt.head, <4 x float> poison, <4 x i32> zeroinitializer
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x float> @llvm.vp.fneg.v4f32(<4 x float> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x float> @llvm.vp.fma.v4f32(<4 x float> %nega, <4 x float> %vb, <4 x float> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x float> @llvm.vp.merge.v4f32(<4 x i1> %m, <4 x float> %v, <4 x float> %c, i32 %evl)
+  ret <4 x float> %u
 }
 
-define <vscale x 2 x float> @vfnmsac_vf_nxv2f32_commute(<vscale x 2 x float> %a, float %b, <vscale x 2 x float> %c, <vscale x 2 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv2f32_commute:
+define <4 x float> @vfnmsac_vf_v4f32_commute(<4 x float> %a, float %b, <4 x float> %c, <4 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v4f32_commute:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m1, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 2 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 2 x float> %elt.head, <vscale x 2 x float> poison, <vscale x 2 x i32> zeroinitializer
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x float> @llvm.vp.fneg.nxv2f32(<vscale x 2 x float> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x float> @llvm.vp.fma.nxv2f32(<vscale x 2 x float> %vb, <vscale x 2 x float> %nega, <vscale x 2 x float> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x float> @llvm.vp.merge.nxv2f32(<vscale x 2 x i1> %m, <vscale x 2 x float> %v, <vscale x 2 x float> %c, i32 %evl)
-  ret <vscale x 2 x float> %u
+  %elt.head = insertelement <4 x float> poison, float %b, i32 0
+  %vb = shufflevector <4 x float> %elt.head, <4 x float> poison, <4 x i32> zeroinitializer
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x float> @llvm.vp.fneg.v4f32(<4 x float> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x float> @llvm.vp.fma.v4f32(<4 x float> %vb, <4 x float> %nega, <4 x float> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x float> @llvm.vp.merge.v4f32(<4 x i1> %m, <4 x float> %v, <4 x float> %c, i32 %evl)
+  ret <4 x float> %u
 }
 
-define <vscale x 2 x float> @vfnmsac_vf_nxv2f32_unmasked(<vscale x 2 x float> %a, float %b, <vscale x 2 x float> %c, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv2f32_unmasked:
+define <4 x float> @vfnmsac_vf_v4f32_unmasked(<4 x float> %a, float %b, <4 x float> %c, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v4f32_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m1, tu, ma
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 2 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 2 x float> %elt.head, <vscale x 2 x float> poison, <vscale x 2 x i32> zeroinitializer
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x float> @llvm.vp.fneg.nxv2f32(<vscale x 2 x float> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x float> @llvm.vp.fma.nxv2f32(<vscale x 2 x float> %nega, <vscale x 2 x float> %vb, <vscale x 2 x float> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x float> @llvm.vp.merge.nxv2f32(<vscale x 2 x i1> %allones, <vscale x 2 x float> %v, <vscale x 2 x float> %c, i32 %evl)
-  ret <vscale x 2 x float> %u
+  %elt.head = insertelement <4 x float> poison, float %b, i32 0
+  %vb = shufflevector <4 x float> %elt.head, <4 x float> poison, <4 x i32> zeroinitializer
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x float> @llvm.vp.fneg.v4f32(<4 x float> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x float> @llvm.vp.fma.v4f32(<4 x float> %nega, <4 x float> %vb, <4 x float> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x float> @llvm.vp.merge.v4f32(<4 x i1> %allones, <4 x float> %v, <4 x float> %c, i32 %evl)
+  ret <4 x float> %u
 }
 
-define <vscale x 2 x float> @vfnmsac_vv_nxv2f32_ta(<vscale x 2 x float> %a, <vscale x 2 x float> %b, <vscale x 2 x float> %c, <vscale x 2 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv2f32_ta:
+define <4 x float> @vfnmsac_vv_v4f32_ta(<4 x float> %a, <4 x float> %b, <4 x float> %c, <4 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v4f32_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m1, ta, mu
 ; CHECK-NEXT:    vfnmsac.vv v10, v8, v9, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v10
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x float> @llvm.vp.fneg.nxv2f32(<vscale x 2 x float> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x float> @llvm.vp.fma.nxv2f32(<vscale x 2 x float> %nega, <vscale x 2 x float> %b, <vscale x 2 x float> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x float> @llvm.vp.select.nxv2f32(<vscale x 2 x i1> %m, <vscale x 2 x float> %v, <vscale x 2 x float> %c, i32 %evl)
-  ret <vscale x 2 x float> %u
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x float> @llvm.vp.fneg.v4f32(<4 x float> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x float> @llvm.vp.fma.v4f32(<4 x float> %nega, <4 x float> %b, <4 x float> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x float> @llvm.vp.select.v4f32(<4 x i1> %m, <4 x float> %v, <4 x float> %c, i32 %evl)
+  ret <4 x float> %u
 }
 
-define <vscale x 2 x float> @vfnmsac_vf_nxv2f32_ta(<vscale x 2 x float> %a, float %b, <vscale x 2 x float> %c, <vscale x 2 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv2f32_ta:
+define <4 x float> @vfnmsac_vf_v4f32_ta(<4 x float> %a, float %b, <4 x float> %c, <4 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v4f32_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m1, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 2 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 2 x float> %elt.head, <vscale x 2 x float> poison, <vscale x 2 x i32> zeroinitializer
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x float> @llvm.vp.fneg.nxv2f32(<vscale x 2 x float> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x float> @llvm.vp.fma.nxv2f32(<vscale x 2 x float> %nega, <vscale x 2 x float> %vb, <vscale x 2 x float> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x float> @llvm.vp.select.nxv2f32(<vscale x 2 x i1> %m, <vscale x 2 x float> %v, <vscale x 2 x float> %c, i32 %evl)
-  ret <vscale x 2 x float> %u
+  %elt.head = insertelement <4 x float> poison, float %b, i32 0
+  %vb = shufflevector <4 x float> %elt.head, <4 x float> poison, <4 x i32> zeroinitializer
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x float> @llvm.vp.fneg.v4f32(<4 x float> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x float> @llvm.vp.fma.v4f32(<4 x float> %nega, <4 x float> %vb, <4 x float> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x float> @llvm.vp.select.v4f32(<4 x i1> %m, <4 x float> %v, <4 x float> %c, i32 %evl)
+  ret <4 x float> %u
 }
 
-define <vscale x 2 x float> @vfnmsac_vf_nxv2f32_commute_ta(<vscale x 2 x float> %a, float %b, <vscale x 2 x float> %c, <vscale x 2 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv2f32_commute_ta:
+define <4 x float> @vfnmsac_vf_v4f32_commute_ta(<4 x float> %a, float %b, <4 x float> %c, <4 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v4f32_commute_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m1, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 2 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 2 x float> %elt.head, <vscale x 2 x float> poison, <vscale x 2 x i32> zeroinitializer
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x float> @llvm.vp.fneg.nxv2f32(<vscale x 2 x float> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x float> @llvm.vp.fma.nxv2f32(<vscale x 2 x float> %vb, <vscale x 2 x float> %nega, <vscale x 2 x float> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x float> @llvm.vp.select.nxv2f32(<vscale x 2 x i1> %m, <vscale x 2 x float> %v, <vscale x 2 x float> %c, i32 %evl)
-  ret <vscale x 2 x float> %u
+  %elt.head = insertelement <4 x float> poison, float %b, i32 0
+  %vb = shufflevector <4 x float> %elt.head, <4 x float> poison, <4 x i32> zeroinitializer
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x float> @llvm.vp.fneg.v4f32(<4 x float> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x float> @llvm.vp.fma.v4f32(<4 x float> %vb, <4 x float> %nega, <4 x float> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x float> @llvm.vp.select.v4f32(<4 x i1> %m, <4 x float> %v, <4 x float> %c, i32 %evl)
+  ret <4 x float> %u
 }
 
-declare <vscale x 4 x float> @llvm.vp.fma.nxv4f32(<vscale x 4 x float>, <vscale x 4 x float>, <vscale x 4 x float>, <vscale x 4 x i1>, i32)
-declare <vscale x 4 x float> @llvm.vp.fneg.nxv4f32(<vscale x 4 x float>, <vscale x 4 x i1>, i32)
-declare <vscale x 4 x float> @llvm.vp.merge.nxv4f32(<vscale x 4 x i1>, <vscale x 4 x float>, <vscale x 4 x float>, i32)
-declare <vscale x 4 x float> @llvm.vp.select.nxv4f32(<vscale x 4 x i1>, <vscale x 4 x float>, <vscale x 4 x float>, i32)
+declare <8 x float> @llvm.vp.fma.v8f32(<8 x float>, <8 x float>, <8 x float>, <8 x i1>, i32)
+declare <8 x float> @llvm.vp.fneg.v8f32(<8 x float>, <8 x i1>, i32)
+declare <8 x float> @llvm.vp.merge.v8f32(<8 x i1>, <8 x float>, <8 x float>, i32)
+declare <8 x float> @llvm.vp.select.v8f32(<8 x i1>, <8 x float>, <8 x float>, i32)
 
-define <vscale x 4 x float> @vfnmsac_vv_nxv4f32(<vscale x 4 x float> %a, <vscale x 4 x float> %b, <vscale x 4 x float> %c, <vscale x 4 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv4f32:
+define <8 x float> @vfnmsac_vv_v8f32(<8 x float> %a, <8 x float> %b, <8 x float> %c, <8 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v8f32:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m2, tu, mu
 ; CHECK-NEXT:    vfnmsac.vv v12, v8, v10, v0.t
 ; CHECK-NEXT:    vmv2r.v v8, v12
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x float> @llvm.vp.fneg.nxv4f32(<vscale x 4 x float> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x float> @llvm.vp.fma.nxv4f32(<vscale x 4 x float> %nega, <vscale x 4 x float> %b, <vscale x 4 x float> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x float> @llvm.vp.merge.nxv4f32(<vscale x 4 x i1> %m, <vscale x 4 x float> %v, <vscale x 4 x float> %c, i32 %evl)
-  ret <vscale x 4 x float> %u
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x float> @llvm.vp.fneg.v8f32(<8 x float> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x float> @llvm.vp.fma.v8f32(<8 x float> %nega, <8 x float> %b, <8 x float> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x float> @llvm.vp.merge.v8f32(<8 x i1> %m, <8 x float> %v, <8 x float> %c, i32 %evl)
+  ret <8 x float> %u
 }
 
-define <vscale x 4 x float> @vfnmsac_vv_nxv4f32_unmasked(<vscale x 4 x float> %a, <vscale x 4 x float> %b, <vscale x 4 x float> %c, <vscale x 4 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv4f32_unmasked:
+define <8 x float> @vfnmsac_vv_v8f32_unmasked(<8 x float> %a, <8 x float> %b, <8 x float> %c, <8 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v8f32_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m2, tu, ma
 ; CHECK-NEXT:    vfnmsac.vv v12, v8, v10
 ; CHECK-NEXT:    vmv2r.v v8, v12
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x float> @llvm.vp.fneg.nxv4f32(<vscale x 4 x float> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x float> @llvm.vp.fma.nxv4f32(<vscale x 4 x float> %nega, <vscale x 4 x float> %b, <vscale x 4 x float> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x float> @llvm.vp.merge.nxv4f32(<vscale x 4 x i1> %allones, <vscale x 4 x float> %v, <vscale x 4 x float> %c, i32 %evl)
-  ret <vscale x 4 x float> %u
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x float> @llvm.vp.fneg.v8f32(<8 x float> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x float> @llvm.vp.fma.v8f32(<8 x float> %nega, <8 x float> %b, <8 x float> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x float> @llvm.vp.merge.v8f32(<8 x i1> %allones, <8 x float> %v, <8 x float> %c, i32 %evl)
+  ret <8 x float> %u
 }
 
-define <vscale x 4 x float> @vfnmsac_vf_nxv4f32(<vscale x 4 x float> %a, float %b, <vscale x 4 x float> %c, <vscale x 4 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv4f32:
+define <8 x float> @vfnmsac_vf_v8f32(<8 x float> %a, float %b, <8 x float> %c, <8 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v8f32:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m2, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v10, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv2r.v v8, v10
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 4 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 4 x float> %elt.head, <vscale x 4 x float> poison, <vscale x 4 x i32> zeroinitializer
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x float> @llvm.vp.fneg.nxv4f32(<vscale x 4 x float> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x float> @llvm.vp.fma.nxv4f32(<vscale x 4 x float> %nega, <vscale x 4 x float> %vb, <vscale x 4 x float> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x float> @llvm.vp.merge.nxv4f32(<vscale x 4 x i1> %m, <vscale x 4 x float> %v, <vscale x 4 x float> %c, i32 %evl)
-  ret <vscale x 4 x float> %u
+  %elt.head = insertelement <8 x float> poison, float %b, i32 0
+  %vb = shufflevector <8 x float> %elt.head, <8 x float> poison, <8 x i32> zeroinitializer
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x float> @llvm.vp.fneg.v8f32(<8 x float> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x float> @llvm.vp.fma.v8f32(<8 x float> %nega, <8 x float> %vb, <8 x float> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x float> @llvm.vp.merge.v8f32(<8 x i1> %m, <8 x float> %v, <8 x float> %c, i32 %evl)
+  ret <8 x float> %u
 }
 
-define <vscale x 4 x float> @vfnmsac_vf_nxv4f32_commute(<vscale x 4 x float> %a, float %b, <vscale x 4 x float> %c, <vscale x 4 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv4f32_commute:
+define <8 x float> @vfnmsac_vf_v8f32_commute(<8 x float> %a, float %b, <8 x float> %c, <8 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v8f32_commute:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m2, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v10, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv2r.v v8, v10
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 4 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 4 x float> %elt.head, <vscale x 4 x float> poison, <vscale x 4 x i32> zeroinitializer
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x float> @llvm.vp.fneg.nxv4f32(<vscale x 4 x float> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x float> @llvm.vp.fma.nxv4f32(<vscale x 4 x float> %vb, <vscale x 4 x float> %nega, <vscale x 4 x float> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x float> @llvm.vp.merge.nxv4f32(<vscale x 4 x i1> %m, <vscale x 4 x float> %v, <vscale x 4 x float> %c, i32 %evl)
-  ret <vscale x 4 x float> %u
+  %elt.head = insertelement <8 x float> poison, float %b, i32 0
+  %vb = shufflevector <8 x float> %elt.head, <8 x float> poison, <8 x i32> zeroinitializer
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x float> @llvm.vp.fneg.v8f32(<8 x float> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x float> @llvm.vp.fma.v8f32(<8 x float> %vb, <8 x float> %nega, <8 x float> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x float> @llvm.vp.merge.v8f32(<8 x i1> %m, <8 x float> %v, <8 x float> %c, i32 %evl)
+  ret <8 x float> %u
 }
 
-define <vscale x 4 x float> @vfnmsac_vf_nxv4f32_unmasked(<vscale x 4 x float> %a, float %b, <vscale x 4 x float> %c, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv4f32_unmasked:
+define <8 x float> @vfnmsac_vf_v8f32_unmasked(<8 x float> %a, float %b, <8 x float> %c, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v8f32_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m2, tu, ma
 ; CHECK-NEXT:    vfnmsac.vf v10, fa0, v8
 ; CHECK-NEXT:    vmv2r.v v8, v10
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 4 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 4 x float> %elt.head, <vscale x 4 x float> poison, <vscale x 4 x i32> zeroinitializer
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x float> @llvm.vp.fneg.nxv4f32(<vscale x 4 x float> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x float> @llvm.vp.fma.nxv4f32(<vscale x 4 x float> %nega, <vscale x 4 x float> %vb, <vscale x 4 x float> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x float> @llvm.vp.merge.nxv4f32(<vscale x 4 x i1> %allones, <vscale x 4 x float> %v, <vscale x 4 x float> %c, i32 %evl)
-  ret <vscale x 4 x float> %u
+  %elt.head = insertelement <8 x float> poison, float %b, i32 0
+  %vb = shufflevector <8 x float> %elt.head, <8 x float> poison, <8 x i32> zeroinitializer
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x float> @llvm.vp.fneg.v8f32(<8 x float> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x float> @llvm.vp.fma.v8f32(<8 x float> %nega, <8 x float> %vb, <8 x float> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x float> @llvm.vp.merge.v8f32(<8 x i1> %allones, <8 x float> %v, <8 x float> %c, i32 %evl)
+  ret <8 x float> %u
 }
 
-define <vscale x 4 x float> @vfnmsac_vv_nxv4f32_ta(<vscale x 4 x float> %a, <vscale x 4 x float> %b, <vscale x 4 x float> %c, <vscale x 4 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv4f32_ta:
+define <8 x float> @vfnmsac_vv_v8f32_ta(<8 x float> %a, <8 x float> %b, <8 x float> %c, <8 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v8f32_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m2, ta, mu
 ; CHECK-NEXT:    vfnmsac.vv v12, v8, v10, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v12
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x float> @llvm.vp.fneg.nxv4f32(<vscale x 4 x float> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x float> @llvm.vp.fma.nxv4f32(<vscale x 4 x float> %nega, <vscale x 4 x float> %b, <vscale x 4 x float> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x float> @llvm.vp.select.nxv4f32(<vscale x 4 x i1> %m, <vscale x 4 x float> %v, <vscale x 4 x float> %c, i32 %evl)
-  ret <vscale x 4 x float> %u
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x float> @llvm.vp.fneg.v8f32(<8 x float> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x float> @llvm.vp.fma.v8f32(<8 x float> %nega, <8 x float> %b, <8 x float> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x float> @llvm.vp.select.v8f32(<8 x i1> %m, <8 x float> %v, <8 x float> %c, i32 %evl)
+  ret <8 x float> %u
 }
 
-define <vscale x 4 x float> @vfnmsac_vf_nxv4f32_ta(<vscale x 4 x float> %a, float %b, <vscale x 4 x float> %c, <vscale x 4 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv4f32_ta:
+define <8 x float> @vfnmsac_vf_v8f32_ta(<8 x float> %a, float %b, <8 x float> %c, <8 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v8f32_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m2, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v10, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v10
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 4 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 4 x float> %elt.head, <vscale x 4 x float> poison, <vscale x 4 x i32> zeroinitializer
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x float> @llvm.vp.fneg.nxv4f32(<vscale x 4 x float> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x float> @llvm.vp.fma.nxv4f32(<vscale x 4 x float> %nega, <vscale x 4 x float> %vb, <vscale x 4 x float> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x float> @llvm.vp.select.nxv4f32(<vscale x 4 x i1> %m, <vscale x 4 x float> %v, <vscale x 4 x float> %c, i32 %evl)
-  ret <vscale x 4 x float> %u
+  %elt.head = insertelement <8 x float> poison, float %b, i32 0
+  %vb = shufflevector <8 x float> %elt.head, <8 x float> poison, <8 x i32> zeroinitializer
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x float> @llvm.vp.fneg.v8f32(<8 x float> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x float> @llvm.vp.fma.v8f32(<8 x float> %nega, <8 x float> %vb, <8 x float> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x float> @llvm.vp.select.v8f32(<8 x i1> %m, <8 x float> %v, <8 x float> %c, i32 %evl)
+  ret <8 x float> %u
 }
 
-define <vscale x 4 x float> @vfnmsac_vf_nxv4f32_commute_ta(<vscale x 4 x float> %a, float %b, <vscale x 4 x float> %c, <vscale x 4 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv4f32_commute_ta:
+define <8 x float> @vfnmsac_vf_v8f32_commute_ta(<8 x float> %a, float %b, <8 x float> %c, <8 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v8f32_commute_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m2, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v10, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v10
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 4 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 4 x float> %elt.head, <vscale x 4 x float> poison, <vscale x 4 x i32> zeroinitializer
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x float> @llvm.vp.fneg.nxv4f32(<vscale x 4 x float> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x float> @llvm.vp.fma.nxv4f32(<vscale x 4 x float> %vb, <vscale x 4 x float> %nega, <vscale x 4 x float> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x float> @llvm.vp.select.nxv4f32(<vscale x 4 x i1> %m, <vscale x 4 x float> %v, <vscale x 4 x float> %c, i32 %evl)
-  ret <vscale x 4 x float> %u
+  %elt.head = insertelement <8 x float> poison, float %b, i32 0
+  %vb = shufflevector <8 x float> %elt.head, <8 x float> poison, <8 x i32> zeroinitializer
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x float> @llvm.vp.fneg.v8f32(<8 x float> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x float> @llvm.vp.fma.v8f32(<8 x float> %vb, <8 x float> %nega, <8 x float> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x float> @llvm.vp.select.v8f32(<8 x i1> %m, <8 x float> %v, <8 x float> %c, i32 %evl)
+  ret <8 x float> %u
 }
 
-declare <vscale x 8 x float> @llvm.vp.fma.nxv8f32(<vscale x 8 x float>, <vscale x 8 x float>, <vscale x 8 x float>, <vscale x 8 x i1>, i32)
-declare <vscale x 8 x float> @llvm.vp.fneg.nxv8f32(<vscale x 8 x float>, <vscale x 8 x i1>, i32)
-declare <vscale x 8 x float> @llvm.vp.merge.nxv8f32(<vscale x 8 x i1>, <vscale x 8 x float>, <vscale x 8 x float>, i32)
-declare <vscale x 8 x float> @llvm.vp.select.nxv8f32(<vscale x 8 x i1>, <vscale x 8 x float>, <vscale x 8 x float>, i32)
+declare <16 x float> @llvm.vp.fma.v16f32(<16 x float>, <16 x float>, <16 x float>, <16 x i1>, i32)
+declare <16 x float> @llvm.vp.fneg.v16f32(<16 x float>, <16 x i1>, i32)
+declare <16 x float> @llvm.vp.merge.v16f32(<16 x i1>, <16 x float>, <16 x float>, i32)
+declare <16 x float> @llvm.vp.select.v16f32(<16 x i1>, <16 x float>, <16 x float>, i32)
 
-define <vscale x 8 x float> @vfnmsac_vv_nxv8f32(<vscale x 8 x float> %a, <vscale x 8 x float> %b, <vscale x 8 x float> %c, <vscale x 8 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv8f32:
+define <16 x float> @vfnmsac_vv_v16f32(<16 x float> %a, <16 x float> %b, <16 x float> %c, <16 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v16f32:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m4, tu, mu
 ; CHECK-NEXT:    vfnmsac.vv v16, v8, v12, v0.t
 ; CHECK-NEXT:    vmv4r.v v8, v16
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x float> @llvm.vp.fneg.nxv8f32(<vscale x 8 x float> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x float> @llvm.vp.fma.nxv8f32(<vscale x 8 x float> %nega, <vscale x 8 x float> %b, <vscale x 8 x float> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x float> @llvm.vp.merge.nxv8f32(<vscale x 8 x i1> %m, <vscale x 8 x float> %v, <vscale x 8 x float> %c, i32 %evl)
-  ret <vscale x 8 x float> %u
+  %splat = insertelement <16 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <16 x i1> %splat, <16 x i1> poison, <16 x i32> zeroinitializer
+  %nega = call <16 x float> @llvm.vp.fneg.v16f32(<16 x float> %a, <16 x i1> %allones, i32 %evl)
+  %v = call <16 x float> @llvm.vp.fma.v16f32(<16 x float> %nega, <16 x float> %b, <16 x float> %c, <16 x i1> %allones, i32 %evl)
+  %u = call <16 x float> @llvm.vp.merge.v16f32(<16 x i1> %m, <16 x float> %v, <16 x float> %c, i32 %evl)
+  ret <16 x float> %u
 }
 
-define <vscale x 8 x float> @vfnmsac_vv_nxv8f32_unmasked(<vscale x 8 x float> %a, <vscale x 8 x float> %b, <vscale x 8 x float> %c, <vscale x 8 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv8f32_unmasked:
+define <16 x float> @vfnmsac_vv_v16f32_unmasked(<16 x float> %a, <16 x float> %b, <16 x float> %c, <16 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v16f32_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m4, tu, ma
 ; CHECK-NEXT:    vfnmsac.vv v16, v8, v12
 ; CHECK-NEXT:    vmv4r.v v8, v16
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x float> @llvm.vp.fneg.nxv8f32(<vscale x 8 x float> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x float> @llvm.vp.fma.nxv8f32(<vscale x 8 x float> %nega, <vscale x 8 x float> %b, <vscale x 8 x float> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x float> @llvm.vp.merge.nxv8f32(<vscale x 8 x i1> %allones, <vscale x 8 x float> %v, <vscale x 8 x float> %c, i32 %evl)
-  ret <vscale x 8 x float> %u
+  %splat = insertelement <16 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <16 x i1> %splat, <16 x i1> poison, <16 x i32> zeroinitializer
+  %nega = call <16 x float> @llvm.vp.fneg.v16f32(<16 x float> %a, <16 x i1> %allones, i32 %evl)
+  %v = call <16 x float> @llvm.vp.fma.v16f32(<16 x float> %nega, <16 x float> %b, <16 x float> %c, <16 x i1> %allones, i32 %evl)
+  %u = call <16 x float> @llvm.vp.merge.v16f32(<16 x i1> %allones, <16 x float> %v, <16 x float> %c, i32 %evl)
+  ret <16 x float> %u
 }
 
-define <vscale x 8 x float> @vfnmsac_vf_nxv8f32(<vscale x 8 x float> %a, float %b, <vscale x 8 x float> %c, <vscale x 8 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv8f32:
+define <16 x float> @vfnmsac_vf_v16f32(<16 x float> %a, float %b, <16 x float> %c, <16 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v16f32:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m4, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v12, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv4r.v v8, v12
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 8 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 8 x float> %elt.head, <vscale x 8 x float> poison, <vscale x 8 x i32> zeroinitializer
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x float> @llvm.vp.fneg.nxv8f32(<vscale x 8 x float> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x float> @llvm.vp.fma.nxv8f32(<vscale x 8 x float> %nega, <vscale x 8 x float> %vb, <vscale x 8 x float> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x float> @llvm.vp.merge.nxv8f32(<vscale x 8 x i1> %m, <vscale x 8 x float> %v, <vscale x 8 x float> %c, i32 %evl)
-  ret <vscale x 8 x float> %u
+  %elt.head = insertelement <16 x float> poison, float %b, i32 0
+  %vb = shufflevector <16 x float> %elt.head, <16 x float> poison, <16 x i32> zeroinitializer
+  %splat = insertelement <16 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <16 x i1> %splat, <16 x i1> poison, <16 x i32> zeroinitializer
+  %nega = call <16 x float> @llvm.vp.fneg.v16f32(<16 x float> %a, <16 x i1> %allones, i32 %evl)
+  %v = call <16 x float> @llvm.vp.fma.v16f32(<16 x float> %nega, <16 x float> %vb, <16 x float> %c, <16 x i1> %allones, i32 %evl)
+  %u = call <16 x float> @llvm.vp.merge.v16f32(<16 x i1> %m, <16 x float> %v, <16 x float> %c, i32 %evl)
+  ret <16 x float> %u
 }
 
-define <vscale x 8 x float> @vfnmsac_vf_nxv8f32_commute(<vscale x 8 x float> %a, float %b, <vscale x 8 x float> %c, <vscale x 8 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv8f32_commute:
+define <16 x float> @vfnmsac_vf_v16f32_commute(<16 x float> %a, float %b, <16 x float> %c, <16 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v16f32_commute:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m4, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v12, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv4r.v v8, v12
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 8 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 8 x float> %elt.head, <vscale x 8 x float> poison, <vscale x 8 x i32> zeroinitializer
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x float> @llvm.vp.fneg.nxv8f32(<vscale x 8 x float> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x float> @llvm.vp.fma.nxv8f32(<vscale x 8 x float> %vb, <vscale x 8 x float> %nega, <vscale x 8 x float> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x float> @llvm.vp.merge.nxv8f32(<vscale x 8 x i1> %m, <vscale x 8 x float> %v, <vscale x 8 x float> %c, i32 %evl)
-  ret <vscale x 8 x float> %u
+  %elt.head = insertelement <16 x float> poison, float %b, i32 0
+  %vb = shufflevector <16 x float> %elt.head, <16 x float> poison, <16 x i32> zeroinitializer
+  %splat = insertelement <16 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <16 x i1> %splat, <16 x i1> poison, <16 x i32> zeroinitializer
+  %nega = call <16 x float> @llvm.vp.fneg.v16f32(<16 x float> %a, <16 x i1> %allones, i32 %evl)
+  %v = call <16 x float> @llvm.vp.fma.v16f32(<16 x float> %vb, <16 x float> %nega, <16 x float> %c, <16 x i1> %allones, i32 %evl)
+  %u = call <16 x float> @llvm.vp.merge.v16f32(<16 x i1> %m, <16 x float> %v, <16 x float> %c, i32 %evl)
+  ret <16 x float> %u
 }
 
-define <vscale x 8 x float> @vfnmsac_vf_nxv8f32_unmasked(<vscale x 8 x float> %a, float %b, <vscale x 8 x float> %c, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv8f32_unmasked:
+define <16 x float> @vfnmsac_vf_v16f32_unmasked(<16 x float> %a, float %b, <16 x float> %c, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v16f32_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m4, tu, ma
 ; CHECK-NEXT:    vfnmsac.vf v12, fa0, v8
 ; CHECK-NEXT:    vmv4r.v v8, v12
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 8 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 8 x float> %elt.head, <vscale x 8 x float> poison, <vscale x 8 x i32> zeroinitializer
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x float> @llvm.vp.fneg.nxv8f32(<vscale x 8 x float> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x float> @llvm.vp.fma.nxv8f32(<vscale x 8 x float> %nega, <vscale x 8 x float> %vb, <vscale x 8 x float> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x float> @llvm.vp.merge.nxv8f32(<vscale x 8 x i1> %allones, <vscale x 8 x float> %v, <vscale x 8 x float> %c, i32 %evl)
-  ret <vscale x 8 x float> %u
+  %elt.head = insertelement <16 x float> poison, float %b, i32 0
+  %vb = shufflevector <16 x float> %elt.head, <16 x float> poison, <16 x i32> zeroinitializer
+  %splat = insertelement <16 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <16 x i1> %splat, <16 x i1> poison, <16 x i32> zeroinitializer
+  %nega = call <16 x float> @llvm.vp.fneg.v16f32(<16 x float> %a, <16 x i1> %allones, i32 %evl)
+  %v = call <16 x float> @llvm.vp.fma.v16f32(<16 x float> %nega, <16 x float> %vb, <16 x float> %c, <16 x i1> %allones, i32 %evl)
+  %u = call <16 x float> @llvm.vp.merge.v16f32(<16 x i1> %allones, <16 x float> %v, <16 x float> %c, i32 %evl)
+  ret <16 x float> %u
 }
 
-define <vscale x 8 x float> @vfnmsac_vv_nxv8f32_ta(<vscale x 8 x float> %a, <vscale x 8 x float> %b, <vscale x 8 x float> %c, <vscale x 8 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv8f32_ta:
+define <16 x float> @vfnmsac_vv_v16f32_ta(<16 x float> %a, <16 x float> %b, <16 x float> %c, <16 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v16f32_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m4, ta, mu
 ; CHECK-NEXT:    vfnmsac.vv v16, v8, v12, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v16
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x float> @llvm.vp.fneg.nxv8f32(<vscale x 8 x float> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x float> @llvm.vp.fma.nxv8f32(<vscale x 8 x float> %nega, <vscale x 8 x float> %b, <vscale x 8 x float> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x float> @llvm.vp.select.nxv8f32(<vscale x 8 x i1> %m, <vscale x 8 x float> %v, <vscale x 8 x float> %c, i32 %evl)
-  ret <vscale x 8 x float> %u
+  %splat = insertelement <16 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <16 x i1> %splat, <16 x i1> poison, <16 x i32> zeroinitializer
+  %nega = call <16 x float> @llvm.vp.fneg.v16f32(<16 x float> %a, <16 x i1> %allones, i32 %evl)
+  %v = call <16 x float> @llvm.vp.fma.v16f32(<16 x float> %nega, <16 x float> %b, <16 x float> %c, <16 x i1> %allones, i32 %evl)
+  %u = call <16 x float> @llvm.vp.select.v16f32(<16 x i1> %m, <16 x float> %v, <16 x float> %c, i32 %evl)
+  ret <16 x float> %u
 }
 
-define <vscale x 8 x float> @vfnmsac_vf_nxv8f32_ta(<vscale x 8 x float> %a, float %b, <vscale x 8 x float> %c, <vscale x 8 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv8f32_ta:
+define <16 x float> @vfnmsac_vf_v16f32_ta(<16 x float> %a, float %b, <16 x float> %c, <16 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v16f32_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m4, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v12, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v12
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 8 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 8 x float> %elt.head, <vscale x 8 x float> poison, <vscale x 8 x i32> zeroinitializer
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x float> @llvm.vp.fneg.nxv8f32(<vscale x 8 x float> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x float> @llvm.vp.fma.nxv8f32(<vscale x 8 x float> %nega, <vscale x 8 x float> %vb, <vscale x 8 x float> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x float> @llvm.vp.select.nxv8f32(<vscale x 8 x i1> %m, <vscale x 8 x float> %v, <vscale x 8 x float> %c, i32 %evl)
-  ret <vscale x 8 x float> %u
+  %elt.head = insertelement <16 x float> poison, float %b, i32 0
+  %vb = shufflevector <16 x float> %elt.head, <16 x float> poison, <16 x i32> zeroinitializer
+  %splat = insertelement <16 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <16 x i1> %splat, <16 x i1> poison, <16 x i32> zeroinitializer
+  %nega = call <16 x float> @llvm.vp.fneg.v16f32(<16 x float> %a, <16 x i1> %allones, i32 %evl)
+  %v = call <16 x float> @llvm.vp.fma.v16f32(<16 x float> %nega, <16 x float> %vb, <16 x float> %c, <16 x i1> %allones, i32 %evl)
+  %u = call <16 x float> @llvm.vp.select.v16f32(<16 x i1> %m, <16 x float> %v, <16 x float> %c, i32 %evl)
+  ret <16 x float> %u
 }
 
-define <vscale x 8 x float> @vfnmsac_vf_nxv8f32_commute_ta(<vscale x 8 x float> %a, float %b, <vscale x 8 x float> %c, <vscale x 8 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv8f32_commute_ta:
+define <16 x float> @vfnmsac_vf_v16f32_commute_ta(<16 x float> %a, float %b, <16 x float> %c, <16 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v16f32_commute_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e32, m4, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v12, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v12
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 8 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 8 x float> %elt.head, <vscale x 8 x float> poison, <vscale x 8 x i32> zeroinitializer
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x float> @llvm.vp.fneg.nxv8f32(<vscale x 8 x float> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x float> @llvm.vp.fma.nxv8f32(<vscale x 8 x float> %vb, <vscale x 8 x float> %nega, <vscale x 8 x float> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x float> @llvm.vp.select.nxv8f32(<vscale x 8 x i1> %m, <vscale x 8 x float> %v, <vscale x 8 x float> %c, i32 %evl)
-  ret <vscale x 8 x float> %u
-}
-
-declare <vscale x 16 x float> @llvm.vp.fma.nxv16f32(<vscale x 16 x float>, <vscale x 16 x float>, <vscale x 16 x float>, <vscale x 16 x i1>, i32)
-declare <vscale x 16 x float> @llvm.vp.fneg.nxv16f32(<vscale x 16 x float>, <vscale x 16 x i1>, i32)
-declare <vscale x 16 x float> @llvm.vp.merge.nxv16f32(<vscale x 16 x i1>, <vscale x 16 x float>, <vscale x 16 x float>, i32)
-declare <vscale x 16 x float> @llvm.vp.select.nxv16f32(<vscale x 16 x i1>, <vscale x 16 x float>, <vscale x 16 x float>, i32)
-
-define <vscale x 16 x float> @vfnmsac_vv_nxv16f32(<vscale x 16 x float> %a, <vscale x 16 x float> %b, <vscale x 16 x float> %c, <vscale x 16 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv16f32:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vl8re32.v v24, (a0)
-; CHECK-NEXT:    vsetvli zero, a1, e32, m8, tu, mu
-; CHECK-NEXT:    vfnmsac.vv v24, v8, v16, v0.t
-; CHECK-NEXT:    vmv8r.v v8, v24
-; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 16 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 16 x i1> %splat, <vscale x 16 x i1> poison, <vscale x 16 x i32> zeroinitializer
-  %nega = call <vscale x 16 x float> @llvm.vp.fneg.nxv16f32(<vscale x 16 x float> %a, <vscale x 16 x i1> %allones, i32 %evl)
-  %v = call <vscale x 16 x float> @llvm.vp.fma.nxv16f32(<vscale x 16 x float> %nega, <vscale x 16 x float> %b, <vscale x 16 x float> %c, <vscale x 16 x i1> %allones, i32 %evl)
-  %u = call <vscale x 16 x float> @llvm.vp.merge.nxv16f32(<vscale x 16 x i1> %m, <vscale x 16 x float> %v, <vscale x 16 x float> %c, i32 %evl)
-  ret <vscale x 16 x float> %u
-}
-
-define <vscale x 16 x float> @vfnmsac_vv_nxv16f32_unmasked(<vscale x 16 x float> %a, <vscale x 16 x float> %b, <vscale x 16 x float> %c, <vscale x 16 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv16f32_unmasked:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vl8re32.v v24, (a0)
-; CHECK-NEXT:    vsetvli zero, a1, e32, m8, tu, ma
-; CHECK-NEXT:    vfnmsac.vv v24, v8, v16
-; CHECK-NEXT:    vmv8r.v v8, v24
-; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 16 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 16 x i1> %splat, <vscale x 16 x i1> poison, <vscale x 16 x i32> zeroinitializer
-  %nega = call <vscale x 16 x float> @llvm.vp.fneg.nxv16f32(<vscale x 16 x float> %a, <vscale x 16 x i1> %allones, i32 %evl)
-  %v = call <vscale x 16 x float> @llvm.vp.fma.nxv16f32(<vscale x 16 x float> %nega, <vscale x 16 x float> %b, <vscale x 16 x float> %c, <vscale x 16 x i1> %allones, i32 %evl)
-  %u = call <vscale x 16 x float> @llvm.vp.merge.nxv16f32(<vscale x 16 x i1> %allones, <vscale x 16 x float> %v, <vscale x 16 x float> %c, i32 %evl)
-  ret <vscale x 16 x float> %u
-}
-
-define <vscale x 16 x float> @vfnmsac_vf_nxv16f32(<vscale x 16 x float> %a, float %b, <vscale x 16 x float> %c, <vscale x 16 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv16f32:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vsetvli zero, a0, e32, m8, tu, mu
-; CHECK-NEXT:    vfnmsac.vf v16, fa0, v8, v0.t
-; CHECK-NEXT:    vmv8r.v v8, v16
-; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 16 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 16 x float> %elt.head, <vscale x 16 x float> poison, <vscale x 16 x i32> zeroinitializer
-  %splat = insertelement <vscale x 16 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 16 x i1> %splat, <vscale x 16 x i1> poison, <vscale x 16 x i32> zeroinitializer
-  %nega = call <vscale x 16 x float> @llvm.vp.fneg.nxv16f32(<vscale x 16 x float> %a, <vscale x 16 x i1> %allones, i32 %evl)
-  %v = call <vscale x 16 x float> @llvm.vp.fma.nxv16f32(<vscale x 16 x float> %nega, <vscale x 16 x float> %vb, <vscale x 16 x float> %c, <vscale x 16 x i1> %allones, i32 %evl)
-  %u = call <vscale x 16 x float> @llvm.vp.merge.nxv16f32(<vscale x 16 x i1> %m, <vscale x 16 x float> %v, <vscale x 16 x float> %c, i32 %evl)
-  ret <vscale x 16 x float> %u
-}
-
-define <vscale x 16 x float> @vfnmsac_vf_nxv16f32_commute(<vscale x 16 x float> %a, float %b, <vscale x 16 x float> %c, <vscale x 16 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv16f32_commute:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vsetvli zero, a0, e32, m8, tu, mu
-; CHECK-NEXT:    vfnmsac.vf v16, fa0, v8, v0.t
-; CHECK-NEXT:    vmv8r.v v8, v16
-; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 16 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 16 x float> %elt.head, <vscale x 16 x float> poison, <vscale x 16 x i32> zeroinitializer
-  %splat = insertelement <vscale x 16 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 16 x i1> %splat, <vscale x 16 x i1> poison, <vscale x 16 x i32> zeroinitializer
-  %nega = call <vscale x 16 x float> @llvm.vp.fneg.nxv16f32(<vscale x 16 x float> %a, <vscale x 16 x i1> %allones, i32 %evl)
-  %v = call <vscale x 16 x float> @llvm.vp.fma.nxv16f32(<vscale x 16 x float> %vb, <vscale x 16 x float> %nega, <vscale x 16 x float> %c, <vscale x 16 x i1> %allones, i32 %evl)
-  %u = call <vscale x 16 x float> @llvm.vp.merge.nxv16f32(<vscale x 16 x i1> %m, <vscale x 16 x float> %v, <vscale x 16 x float> %c, i32 %evl)
-  ret <vscale x 16 x float> %u
-}
-
-define <vscale x 16 x float> @vfnmsac_vf_nxv16f32_unmasked(<vscale x 16 x float> %a, float %b, <vscale x 16 x float> %c, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv16f32_unmasked:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vsetvli zero, a0, e32, m8, tu, ma
-; CHECK-NEXT:    vfnmsac.vf v16, fa0, v8
-; CHECK-NEXT:    vmv8r.v v8, v16
-; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 16 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 16 x float> %elt.head, <vscale x 16 x float> poison, <vscale x 16 x i32> zeroinitializer
-  %splat = insertelement <vscale x 16 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 16 x i1> %splat, <vscale x 16 x i1> poison, <vscale x 16 x i32> zeroinitializer
-  %nega = call <vscale x 16 x float> @llvm.vp.fneg.nxv16f32(<vscale x 16 x float> %a, <vscale x 16 x i1> %allones, i32 %evl)
-  %v = call <vscale x 16 x float> @llvm.vp.fma.nxv16f32(<vscale x 16 x float> %nega, <vscale x 16 x float> %vb, <vscale x 16 x float> %c, <vscale x 16 x i1> %allones, i32 %evl)
-  %u = call <vscale x 16 x float> @llvm.vp.merge.nxv16f32(<vscale x 16 x i1> %allones, <vscale x 16 x float> %v, <vscale x 16 x float> %c, i32 %evl)
-  ret <vscale x 16 x float> %u
-}
-
-define <vscale x 16 x float> @vfnmsac_vv_nxv16f32_ta(<vscale x 16 x float> %a, <vscale x 16 x float> %b, <vscale x 16 x float> %c, <vscale x 16 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv16f32_ta:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vl8re32.v v24, (a0)
-; CHECK-NEXT:    vsetvli zero, a1, e32, m8, ta, mu
-; CHECK-NEXT:    vfnmsac.vv v24, v8, v16, v0.t
-; CHECK-NEXT:    vmv.v.v v8, v24
-; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 16 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 16 x i1> %splat, <vscale x 16 x i1> poison, <vscale x 16 x i32> zeroinitializer
-  %nega = call <vscale x 16 x float> @llvm.vp.fneg.nxv16f32(<vscale x 16 x float> %a, <vscale x 16 x i1> %allones, i32 %evl)
-  %v = call <vscale x 16 x float> @llvm.vp.fma.nxv16f32(<vscale x 16 x float> %nega, <vscale x 16 x float> %b, <vscale x 16 x float> %c, <vscale x 16 x i1> %allones, i32 %evl)
-  %u = call <vscale x 16 x float> @llvm.vp.select.nxv16f32(<vscale x 16 x i1> %m, <vscale x 16 x float> %v, <vscale x 16 x float> %c, i32 %evl)
-  ret <vscale x 16 x float> %u
-}
-
-define <vscale x 16 x float> @vfnmsac_vf_nxv16f32_ta(<vscale x 16 x float> %a, float %b, <vscale x 16 x float> %c, <vscale x 16 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv16f32_ta:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vsetvli zero, a0, e32, m8, ta, mu
-; CHECK-NEXT:    vfnmsac.vf v16, fa0, v8, v0.t
-; CHECK-NEXT:    vmv.v.v v8, v16
-; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 16 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 16 x float> %elt.head, <vscale x 16 x float> poison, <vscale x 16 x i32> zeroinitializer
-  %splat = insertelement <vscale x 16 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 16 x i1> %splat, <vscale x 16 x i1> poison, <vscale x 16 x i32> zeroinitializer
-  %nega = call <vscale x 16 x float> @llvm.vp.fneg.nxv16f32(<vscale x 16 x float> %a, <vscale x 16 x i1> %allones, i32 %evl)
-  %v = call <vscale x 16 x float> @llvm.vp.fma.nxv16f32(<vscale x 16 x float> %nega, <vscale x 16 x float> %vb, <vscale x 16 x float> %c, <vscale x 16 x i1> %allones, i32 %evl)
-  %u = call <vscale x 16 x float> @llvm.vp.select.nxv16f32(<vscale x 16 x i1> %m, <vscale x 16 x float> %v, <vscale x 16 x float> %c, i32 %evl)
-  ret <vscale x 16 x float> %u
+  %elt.head = insertelement <16 x float> poison, float %b, i32 0
+  %vb = shufflevector <16 x float> %elt.head, <16 x float> poison, <16 x i32> zeroinitializer
+  %splat = insertelement <16 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <16 x i1> %splat, <16 x i1> poison, <16 x i32> zeroinitializer
+  %nega = call <16 x float> @llvm.vp.fneg.v16f32(<16 x float> %a, <16 x i1> %allones, i32 %evl)
+  %v = call <16 x float> @llvm.vp.fma.v16f32(<16 x float> %vb, <16 x float> %nega, <16 x float> %c, <16 x i1> %allones, i32 %evl)
+  %u = call <16 x float> @llvm.vp.select.v16f32(<16 x i1> %m, <16 x float> %v, <16 x float> %c, i32 %evl)
+  ret <16 x float> %u
 }
 
-define <vscale x 16 x float> @vfnmsac_vf_nxv16f32_commute_ta(<vscale x 16 x float> %a, float %b, <vscale x 16 x float> %c, <vscale x 16 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv16f32_commute_ta:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vsetvli zero, a0, e32, m8, ta, mu
-; CHECK-NEXT:    vfnmsac.vf v16, fa0, v8, v0.t
-; CHECK-NEXT:    vmv.v.v v8, v16
-; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 16 x float> poison, float %b, i32 0
-  %vb = shufflevector <vscale x 16 x float> %elt.head, <vscale x 16 x float> poison, <vscale x 16 x i32> zeroinitializer
-  %splat = insertelement <vscale x 16 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 16 x i1> %splat, <vscale x 16 x i1> poison, <vscale x 16 x i32> zeroinitializer
-  %nega = call <vscale x 16 x float> @llvm.vp.fneg.nxv16f32(<vscale x 16 x float> %a, <vscale x 16 x i1> %allones, i32 %evl)
-  %v = call <vscale x 16 x float> @llvm.vp.fma.nxv16f32(<vscale x 16 x float> %vb, <vscale x 16 x float> %nega, <vscale x 16 x float> %c, <vscale x 16 x i1> %allones, i32 %evl)
-  %u = call <vscale x 16 x float> @llvm.vp.select.nxv16f32(<vscale x 16 x i1> %m, <vscale x 16 x float> %v, <vscale x 16 x float> %c, i32 %evl)
-  ret <vscale x 16 x float> %u
-}
+declare <2 x double> @llvm.vp.fma.v2f64(<2 x double>, <2 x double>, <2 x double>, <2 x i1>, i32)
+declare <2 x double> @llvm.vp.fneg.v2f64(<2 x double>, <2 x i1>, i32)
+declare <2 x double> @llvm.vp.merge.v2f64(<2 x i1>, <2 x double>, <2 x double>, i32)
+declare <2 x double> @llvm.vp.select.v2f64(<2 x i1>, <2 x double>, <2 x double>, i32)
 
-declare <vscale x 1 x double> @llvm.vp.fma.nxv1f64(<vscale x 1 x double>, <vscale x 1 x double>, <vscale x 1 x double>, <vscale x 1 x i1>, i32)
-declare <vscale x 1 x double> @llvm.vp.fneg.nxv1f64(<vscale x 1 x double>, <vscale x 1 x i1>, i32)
-declare <vscale x 1 x double> @llvm.vp.merge.nxv1f64(<vscale x 1 x i1>, <vscale x 1 x double>, <vscale x 1 x double>, i32)
-declare <vscale x 1 x double> @llvm.vp.select.nxv1f64(<vscale x 1 x i1>, <vscale x 1 x double>, <vscale x 1 x double>, i32)
-
-define <vscale x 1 x double> @vfnmsac_vv_nxv1f64(<vscale x 1 x double> %a, <vscale x 1 x double> %b, <vscale x 1 x double> %c, <vscale x 1 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv1f64:
+define <2 x double> @vfnmsac_vv_v2f64(<2 x double> %a, <2 x double> %b, <2 x double> %c, <2 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v2f64:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m1, tu, mu
 ; CHECK-NEXT:    vfnmsac.vv v10, v8, v9, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v10
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x double> @llvm.vp.fneg.nxv1f64(<vscale x 1 x double> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x double> @llvm.vp.fma.nxv1f64(<vscale x 1 x double> %nega, <vscale x 1 x double> %b, <vscale x 1 x double> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x double> @llvm.vp.merge.nxv1f64(<vscale x 1 x i1> %m, <vscale x 1 x double> %v, <vscale x 1 x double> %c, i32 %evl)
-  ret <vscale x 1 x double> %u
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x double> @llvm.vp.fneg.v2f64(<2 x double> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x double> @llvm.vp.fma.v2f64(<2 x double> %nega, <2 x double> %b, <2 x double> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x double> @llvm.vp.merge.v2f64(<2 x i1> %m, <2 x double> %v, <2 x double> %c, i32 %evl)
+  ret <2 x double> %u
 }
 
-define <vscale x 1 x double> @vfnmsac_vv_nxv1f64_unmasked(<vscale x 1 x double> %a, <vscale x 1 x double> %b, <vscale x 1 x double> %c, <vscale x 1 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv1f64_unmasked:
+define <2 x double> @vfnmsac_vv_v2f64_unmasked(<2 x double> %a, <2 x double> %b, <2 x double> %c, <2 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v2f64_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m1, tu, ma
 ; CHECK-NEXT:    vfnmsac.vv v10, v8, v9
 ; CHECK-NEXT:    vmv1r.v v8, v10
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x double> @llvm.vp.fneg.nxv1f64(<vscale x 1 x double> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x double> @llvm.vp.fma.nxv1f64(<vscale x 1 x double> %nega, <vscale x 1 x double> %b, <vscale x 1 x double> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x double> @llvm.vp.merge.nxv1f64(<vscale x 1 x i1> %allones, <vscale x 1 x double> %v, <vscale x 1 x double> %c, i32 %evl)
-  ret <vscale x 1 x double> %u
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x double> @llvm.vp.fneg.v2f64(<2 x double> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x double> @llvm.vp.fma.v2f64(<2 x double> %nega, <2 x double> %b, <2 x double> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x double> @llvm.vp.merge.v2f64(<2 x i1> %allones, <2 x double> %v, <2 x double> %c, i32 %evl)
+  ret <2 x double> %u
 }
 
-define <vscale x 1 x double> @vfnmsac_vf_nxv1f64(<vscale x 1 x double> %a, double %b, <vscale x 1 x double> %c, <vscale x 1 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv1f64:
+define <2 x double> @vfnmsac_vf_v2f64(<2 x double> %a, double %b, <2 x double> %c, <2 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v2f64:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m1, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 1 x double> poison, double %b, i32 0
-  %vb = shufflevector <vscale x 1 x double> %elt.head, <vscale x 1 x double> poison, <vscale x 1 x i32> zeroinitializer
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x double> @llvm.vp.fneg.nxv1f64(<vscale x 1 x double> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x double> @llvm.vp.fma.nxv1f64(<vscale x 1 x double> %nega, <vscale x 1 x double> %vb, <vscale x 1 x double> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x double> @llvm.vp.merge.nxv1f64(<vscale x 1 x i1> %m, <vscale x 1 x double> %v, <vscale x 1 x double> %c, i32 %evl)
-  ret <vscale x 1 x double> %u
+  %elt.head = insertelement <2 x double> poison, double %b, i32 0
+  %vb = shufflevector <2 x double> %elt.head, <2 x double> poison, <2 x i32> zeroinitializer
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x double> @llvm.vp.fneg.v2f64(<2 x double> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x double> @llvm.vp.fma.v2f64(<2 x double> %nega, <2 x double> %vb, <2 x double> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x double> @llvm.vp.merge.v2f64(<2 x i1> %m, <2 x double> %v, <2 x double> %c, i32 %evl)
+  ret <2 x double> %u
 }
 
-define <vscale x 1 x double> @vfnmsac_vf_nxv1f64_commute(<vscale x 1 x double> %a, double %b, <vscale x 1 x double> %c, <vscale x 1 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv1f64_commute:
+define <2 x double> @vfnmsac_vf_v2f64_commute(<2 x double> %a, double %b, <2 x double> %c, <2 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v2f64_commute:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m1, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 1 x double> poison, double %b, i32 0
-  %vb = shufflevector <vscale x 1 x double> %elt.head, <vscale x 1 x double> poison, <vscale x 1 x i32> zeroinitializer
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x double> @llvm.vp.fneg.nxv1f64(<vscale x 1 x double> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x double> @llvm.vp.fma.nxv1f64(<vscale x 1 x double> %vb, <vscale x 1 x double> %nega, <vscale x 1 x double> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x double> @llvm.vp.merge.nxv1f64(<vscale x 1 x i1> %m, <vscale x 1 x double> %v, <vscale x 1 x double> %c, i32 %evl)
-  ret <vscale x 1 x double> %u
+  %elt.head = insertelement <2 x double> poison, double %b, i32 0
+  %vb = shufflevector <2 x double> %elt.head, <2 x double> poison, <2 x i32> zeroinitializer
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x double> @llvm.vp.fneg.v2f64(<2 x double> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x double> @llvm.vp.fma.v2f64(<2 x double> %vb, <2 x double> %nega, <2 x double> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x double> @llvm.vp.merge.v2f64(<2 x i1> %m, <2 x double> %v, <2 x double> %c, i32 %evl)
+  ret <2 x double> %u
 }
 
-define <vscale x 1 x double> @vfnmsac_vf_nxv1f64_unmasked(<vscale x 1 x double> %a, double %b, <vscale x 1 x double> %c, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv1f64_unmasked:
+define <2 x double> @vfnmsac_vf_v2f64_unmasked(<2 x double> %a, double %b, <2 x double> %c, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v2f64_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m1, tu, ma
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8
 ; CHECK-NEXT:    vmv1r.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 1 x double> poison, double %b, i32 0
-  %vb = shufflevector <vscale x 1 x double> %elt.head, <vscale x 1 x double> poison, <vscale x 1 x i32> zeroinitializer
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x double> @llvm.vp.fneg.nxv1f64(<vscale x 1 x double> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x double> @llvm.vp.fma.nxv1f64(<vscale x 1 x double> %nega, <vscale x 1 x double> %vb, <vscale x 1 x double> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x double> @llvm.vp.merge.nxv1f64(<vscale x 1 x i1> %allones, <vscale x 1 x double> %v, <vscale x 1 x double> %c, i32 %evl)
-  ret <vscale x 1 x double> %u
+  %elt.head = insertelement <2 x double> poison, double %b, i32 0
+  %vb = shufflevector <2 x double> %elt.head, <2 x double> poison, <2 x i32> zeroinitializer
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x double> @llvm.vp.fneg.v2f64(<2 x double> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x double> @llvm.vp.fma.v2f64(<2 x double> %nega, <2 x double> %vb, <2 x double> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x double> @llvm.vp.merge.v2f64(<2 x i1> %allones, <2 x double> %v, <2 x double> %c, i32 %evl)
+  ret <2 x double> %u
 }
 
-define <vscale x 1 x double> @vfnmsac_vv_nxv1f64_ta(<vscale x 1 x double> %a, <vscale x 1 x double> %b, <vscale x 1 x double> %c, <vscale x 1 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv1f64_ta:
+define <2 x double> @vfnmsac_vv_v2f64_ta(<2 x double> %a, <2 x double> %b, <2 x double> %c, <2 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v2f64_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m1, ta, mu
 ; CHECK-NEXT:    vfnmsac.vv v10, v8, v9, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v10
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x double> @llvm.vp.fneg.nxv1f64(<vscale x 1 x double> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x double> @llvm.vp.fma.nxv1f64(<vscale x 1 x double> %nega, <vscale x 1 x double> %b, <vscale x 1 x double> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x double> @llvm.vp.select.nxv1f64(<vscale x 1 x i1> %m, <vscale x 1 x double> %v, <vscale x 1 x double> %c, i32 %evl)
-  ret <vscale x 1 x double> %u
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x double> @llvm.vp.fneg.v2f64(<2 x double> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x double> @llvm.vp.fma.v2f64(<2 x double> %nega, <2 x double> %b, <2 x double> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x double> @llvm.vp.select.v2f64(<2 x i1> %m, <2 x double> %v, <2 x double> %c, i32 %evl)
+  ret <2 x double> %u
 }
 
-define <vscale x 1 x double> @vfnmsac_vf_nxv1f64_ta(<vscale x 1 x double> %a, double %b, <vscale x 1 x double> %c, <vscale x 1 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv1f64_ta:
+define <2 x double> @vfnmsac_vf_v2f64_ta(<2 x double> %a, double %b, <2 x double> %c, <2 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v2f64_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m1, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 1 x double> poison, double %b, i32 0
-  %vb = shufflevector <vscale x 1 x double> %elt.head, <vscale x 1 x double> poison, <vscale x 1 x i32> zeroinitializer
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x double> @llvm.vp.fneg.nxv1f64(<vscale x 1 x double> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x double> @llvm.vp.fma.nxv1f64(<vscale x 1 x double> %nega, <vscale x 1 x double> %vb, <vscale x 1 x double> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x double> @llvm.vp.select.nxv1f64(<vscale x 1 x i1> %m, <vscale x 1 x double> %v, <vscale x 1 x double> %c, i32 %evl)
-  ret <vscale x 1 x double> %u
+  %elt.head = insertelement <2 x double> poison, double %b, i32 0
+  %vb = shufflevector <2 x double> %elt.head, <2 x double> poison, <2 x i32> zeroinitializer
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x double> @llvm.vp.fneg.v2f64(<2 x double> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x double> @llvm.vp.fma.v2f64(<2 x double> %nega, <2 x double> %vb, <2 x double> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x double> @llvm.vp.select.v2f64(<2 x i1> %m, <2 x double> %v, <2 x double> %c, i32 %evl)
+  ret <2 x double> %u
 }
 
-define <vscale x 1 x double> @vfnmsac_vf_nxv1f64_commute_ta(<vscale x 1 x double> %a, double %b, <vscale x 1 x double> %c, <vscale x 1 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv1f64_commute_ta:
+define <2 x double> @vfnmsac_vf_v2f64_commute_ta(<2 x double> %a, double %b, <2 x double> %c, <2 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v2f64_commute_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m1, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v9, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v9
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 1 x double> poison, double %b, i32 0
-  %vb = shufflevector <vscale x 1 x double> %elt.head, <vscale x 1 x double> poison, <vscale x 1 x i32> zeroinitializer
-  %splat = insertelement <vscale x 1 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 1 x i1> %splat, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %nega = call <vscale x 1 x double> @llvm.vp.fneg.nxv1f64(<vscale x 1 x double> %a, <vscale x 1 x i1> %allones, i32 %evl)
-  %v = call <vscale x 1 x double> @llvm.vp.fma.nxv1f64(<vscale x 1 x double> %vb, <vscale x 1 x double> %nega, <vscale x 1 x double> %c, <vscale x 1 x i1> %allones, i32 %evl)
-  %u = call <vscale x 1 x double> @llvm.vp.select.nxv1f64(<vscale x 1 x i1> %m, <vscale x 1 x double> %v, <vscale x 1 x double> %c, i32 %evl)
-  ret <vscale x 1 x double> %u
+  %elt.head = insertelement <2 x double> poison, double %b, i32 0
+  %vb = shufflevector <2 x double> %elt.head, <2 x double> poison, <2 x i32> zeroinitializer
+  %splat = insertelement <2 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <2 x i1> %splat, <2 x i1> poison, <2 x i32> zeroinitializer
+  %nega = call <2 x double> @llvm.vp.fneg.v2f64(<2 x double> %a, <2 x i1> %allones, i32 %evl)
+  %v = call <2 x double> @llvm.vp.fma.v2f64(<2 x double> %vb, <2 x double> %nega, <2 x double> %c, <2 x i1> %allones, i32 %evl)
+  %u = call <2 x double> @llvm.vp.select.v2f64(<2 x i1> %m, <2 x double> %v, <2 x double> %c, i32 %evl)
+  ret <2 x double> %u
 }
 
-declare <vscale x 2 x double> @llvm.vp.fma.nxv2f64(<vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x i1>, i32)
-declare <vscale x 2 x double> @llvm.vp.fneg.nxv2f64(<vscale x 2 x double>, <vscale x 2 x i1>, i32)
-declare <vscale x 2 x double> @llvm.vp.merge.nxv2f64(<vscale x 2 x i1>, <vscale x 2 x double>, <vscale x 2 x double>, i32)
-declare <vscale x 2 x double> @llvm.vp.select.nxv2f64(<vscale x 2 x i1>, <vscale x 2 x double>, <vscale x 2 x double>, i32)
+declare <4 x double> @llvm.vp.fma.v4f64(<4 x double>, <4 x double>, <4 x double>, <4 x i1>, i32)
+declare <4 x double> @llvm.vp.fneg.v4f64(<4 x double>, <4 x i1>, i32)
+declare <4 x double> @llvm.vp.merge.v4f64(<4 x i1>, <4 x double>, <4 x double>, i32)
+declare <4 x double> @llvm.vp.select.v4f64(<4 x i1>, <4 x double>, <4 x double>, i32)
 
-define <vscale x 2 x double> @vfnmsac_vv_nxv2f64(<vscale x 2 x double> %a, <vscale x 2 x double> %b, <vscale x 2 x double> %c, <vscale x 2 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv2f64:
+define <4 x double> @vfnmsac_vv_v4f64(<4 x double> %a, <4 x double> %b, <4 x double> %c, <4 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v4f64:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m2, tu, mu
 ; CHECK-NEXT:    vfnmsac.vv v12, v8, v10, v0.t
 ; CHECK-NEXT:    vmv2r.v v8, v12
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x double> @llvm.vp.fneg.nxv2f64(<vscale x 2 x double> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x double> @llvm.vp.fma.nxv2f64(<vscale x 2 x double> %nega, <vscale x 2 x double> %b, <vscale x 2 x double> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x double> @llvm.vp.merge.nxv2f64(<vscale x 2 x i1> %m, <vscale x 2 x double> %v, <vscale x 2 x double> %c, i32 %evl)
-  ret <vscale x 2 x double> %u
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x double> @llvm.vp.fneg.v4f64(<4 x double> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x double> @llvm.vp.fma.v4f64(<4 x double> %nega, <4 x double> %b, <4 x double> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x double> @llvm.vp.merge.v4f64(<4 x i1> %m, <4 x double> %v, <4 x double> %c, i32 %evl)
+  ret <4 x double> %u
 }
 
-define <vscale x 2 x double> @vfnmsac_vv_nxv2f64_unmasked(<vscale x 2 x double> %a, <vscale x 2 x double> %b, <vscale x 2 x double> %c, <vscale x 2 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv2f64_unmasked:
+define <4 x double> @vfnmsac_vv_v4f64_unmasked(<4 x double> %a, <4 x double> %b, <4 x double> %c, <4 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v4f64_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m2, tu, ma
 ; CHECK-NEXT:    vfnmsac.vv v12, v8, v10
 ; CHECK-NEXT:    vmv2r.v v8, v12
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x double> @llvm.vp.fneg.nxv2f64(<vscale x 2 x double> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x double> @llvm.vp.fma.nxv2f64(<vscale x 2 x double> %nega, <vscale x 2 x double> %b, <vscale x 2 x double> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x double> @llvm.vp.merge.nxv2f64(<vscale x 2 x i1> %allones, <vscale x 2 x double> %v, <vscale x 2 x double> %c, i32 %evl)
-  ret <vscale x 2 x double> %u
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x double> @llvm.vp.fneg.v4f64(<4 x double> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x double> @llvm.vp.fma.v4f64(<4 x double> %nega, <4 x double> %b, <4 x double> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x double> @llvm.vp.merge.v4f64(<4 x i1> %allones, <4 x double> %v, <4 x double> %c, i32 %evl)
+  ret <4 x double> %u
 }
 
-define <vscale x 2 x double> @vfnmsac_vf_nxv2f64(<vscale x 2 x double> %a, double %b, <vscale x 2 x double> %c, <vscale x 2 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv2f64:
+define <4 x double> @vfnmsac_vf_v4f64(<4 x double> %a, double %b, <4 x double> %c, <4 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v4f64:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m2, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v10, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv2r.v v8, v10
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 2 x double> poison, double %b, i32 0
-  %vb = shufflevector <vscale x 2 x double> %elt.head, <vscale x 2 x double> poison, <vscale x 2 x i32> zeroinitializer
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x double> @llvm.vp.fneg.nxv2f64(<vscale x 2 x double> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x double> @llvm.vp.fma.nxv2f64(<vscale x 2 x double> %nega, <vscale x 2 x double> %vb, <vscale x 2 x double> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x double> @llvm.vp.merge.nxv2f64(<vscale x 2 x i1> %m, <vscale x 2 x double> %v, <vscale x 2 x double> %c, i32 %evl)
-  ret <vscale x 2 x double> %u
+  %elt.head = insertelement <4 x double> poison, double %b, i32 0
+  %vb = shufflevector <4 x double> %elt.head, <4 x double> poison, <4 x i32> zeroinitializer
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x double> @llvm.vp.fneg.v4f64(<4 x double> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x double> @llvm.vp.fma.v4f64(<4 x double> %nega, <4 x double> %vb, <4 x double> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x double> @llvm.vp.merge.v4f64(<4 x i1> %m, <4 x double> %v, <4 x double> %c, i32 %evl)
+  ret <4 x double> %u
 }
 
-define <vscale x 2 x double> @vfnmsac_vf_nxv2f64_commute(<vscale x 2 x double> %a, double %b, <vscale x 2 x double> %c, <vscale x 2 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv2f64_commute:
+define <4 x double> @vfnmsac_vf_v4f64_commute(<4 x double> %a, double %b, <4 x double> %c, <4 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v4f64_commute:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m2, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v10, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv2r.v v8, v10
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 2 x double> poison, double %b, i32 0
-  %vb = shufflevector <vscale x 2 x double> %elt.head, <vscale x 2 x double> poison, <vscale x 2 x i32> zeroinitializer
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x double> @llvm.vp.fneg.nxv2f64(<vscale x 2 x double> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x double> @llvm.vp.fma.nxv2f64(<vscale x 2 x double> %vb, <vscale x 2 x double> %nega, <vscale x 2 x double> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x double> @llvm.vp.merge.nxv2f64(<vscale x 2 x i1> %m, <vscale x 2 x double> %v, <vscale x 2 x double> %c, i32 %evl)
-  ret <vscale x 2 x double> %u
+  %elt.head = insertelement <4 x double> poison, double %b, i32 0
+  %vb = shufflevector <4 x double> %elt.head, <4 x double> poison, <4 x i32> zeroinitializer
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x double> @llvm.vp.fneg.v4f64(<4 x double> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x double> @llvm.vp.fma.v4f64(<4 x double> %vb, <4 x double> %nega, <4 x double> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x double> @llvm.vp.merge.v4f64(<4 x i1> %m, <4 x double> %v, <4 x double> %c, i32 %evl)
+  ret <4 x double> %u
 }
 
-define <vscale x 2 x double> @vfnmsac_vf_nxv2f64_unmasked(<vscale x 2 x double> %a, double %b, <vscale x 2 x double> %c, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv2f64_unmasked:
+define <4 x double> @vfnmsac_vf_v4f64_unmasked(<4 x double> %a, double %b, <4 x double> %c, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v4f64_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m2, tu, ma
 ; CHECK-NEXT:    vfnmsac.vf v10, fa0, v8
 ; CHECK-NEXT:    vmv2r.v v8, v10
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 2 x double> poison, double %b, i32 0
-  %vb = shufflevector <vscale x 2 x double> %elt.head, <vscale x 2 x double> poison, <vscale x 2 x i32> zeroinitializer
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x double> @llvm.vp.fneg.nxv2f64(<vscale x 2 x double> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x double> @llvm.vp.fma.nxv2f64(<vscale x 2 x double> %nega, <vscale x 2 x double> %vb, <vscale x 2 x double> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x double> @llvm.vp.merge.nxv2f64(<vscale x 2 x i1> %allones, <vscale x 2 x double> %v, <vscale x 2 x double> %c, i32 %evl)
-  ret <vscale x 2 x double> %u
+  %elt.head = insertelement <4 x double> poison, double %b, i32 0
+  %vb = shufflevector <4 x double> %elt.head, <4 x double> poison, <4 x i32> zeroinitializer
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x double> @llvm.vp.fneg.v4f64(<4 x double> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x double> @llvm.vp.fma.v4f64(<4 x double> %nega, <4 x double> %vb, <4 x double> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x double> @llvm.vp.merge.v4f64(<4 x i1> %allones, <4 x double> %v, <4 x double> %c, i32 %evl)
+  ret <4 x double> %u
 }
 
-define <vscale x 2 x double> @vfnmsac_vv_nxv2f64_ta(<vscale x 2 x double> %a, <vscale x 2 x double> %b, <vscale x 2 x double> %c, <vscale x 2 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv2f64_ta:
+define <4 x double> @vfnmsac_vv_v4f64_ta(<4 x double> %a, <4 x double> %b, <4 x double> %c, <4 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v4f64_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m2, ta, mu
 ; CHECK-NEXT:    vfnmsac.vv v12, v8, v10, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v12
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x double> @llvm.vp.fneg.nxv2f64(<vscale x 2 x double> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x double> @llvm.vp.fma.nxv2f64(<vscale x 2 x double> %nega, <vscale x 2 x double> %b, <vscale x 2 x double> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x double> @llvm.vp.select.nxv2f64(<vscale x 2 x i1> %m, <vscale x 2 x double> %v, <vscale x 2 x double> %c, i32 %evl)
-  ret <vscale x 2 x double> %u
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x double> @llvm.vp.fneg.v4f64(<4 x double> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x double> @llvm.vp.fma.v4f64(<4 x double> %nega, <4 x double> %b, <4 x double> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x double> @llvm.vp.select.v4f64(<4 x i1> %m, <4 x double> %v, <4 x double> %c, i32 %evl)
+  ret <4 x double> %u
 }
 
-define <vscale x 2 x double> @vfnmsac_vf_nxv2f64_ta(<vscale x 2 x double> %a, double %b, <vscale x 2 x double> %c, <vscale x 2 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv2f64_ta:
+define <4 x double> @vfnmsac_vf_v4f64_ta(<4 x double> %a, double %b, <4 x double> %c, <4 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v4f64_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m2, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v10, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v10
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 2 x double> poison, double %b, i32 0
-  %vb = shufflevector <vscale x 2 x double> %elt.head, <vscale x 2 x double> poison, <vscale x 2 x i32> zeroinitializer
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x double> @llvm.vp.fneg.nxv2f64(<vscale x 2 x double> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x double> @llvm.vp.fma.nxv2f64(<vscale x 2 x double> %nega, <vscale x 2 x double> %vb, <vscale x 2 x double> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x double> @llvm.vp.select.nxv2f64(<vscale x 2 x i1> %m, <vscale x 2 x double> %v, <vscale x 2 x double> %c, i32 %evl)
-  ret <vscale x 2 x double> %u
+  %elt.head = insertelement <4 x double> poison, double %b, i32 0
+  %vb = shufflevector <4 x double> %elt.head, <4 x double> poison, <4 x i32> zeroinitializer
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x double> @llvm.vp.fneg.v4f64(<4 x double> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x double> @llvm.vp.fma.v4f64(<4 x double> %nega, <4 x double> %vb, <4 x double> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x double> @llvm.vp.select.v4f64(<4 x i1> %m, <4 x double> %v, <4 x double> %c, i32 %evl)
+  ret <4 x double> %u
 }
 
-define <vscale x 2 x double> @vfnmsac_vf_nxv2f64_commute_ta(<vscale x 2 x double> %a, double %b, <vscale x 2 x double> %c, <vscale x 2 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv2f64_commute_ta:
+define <4 x double> @vfnmsac_vf_v4f64_commute_ta(<4 x double> %a, double %b, <4 x double> %c, <4 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v4f64_commute_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m2, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v10, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v10
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 2 x double> poison, double %b, i32 0
-  %vb = shufflevector <vscale x 2 x double> %elt.head, <vscale x 2 x double> poison, <vscale x 2 x i32> zeroinitializer
-  %splat = insertelement <vscale x 2 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 2 x i1> %splat, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %nega = call <vscale x 2 x double> @llvm.vp.fneg.nxv2f64(<vscale x 2 x double> %a, <vscale x 2 x i1> %allones, i32 %evl)
-  %v = call <vscale x 2 x double> @llvm.vp.fma.nxv2f64(<vscale x 2 x double> %vb, <vscale x 2 x double> %nega, <vscale x 2 x double> %c, <vscale x 2 x i1> %allones, i32 %evl)
-  %u = call <vscale x 2 x double> @llvm.vp.select.nxv2f64(<vscale x 2 x i1> %m, <vscale x 2 x double> %v, <vscale x 2 x double> %c, i32 %evl)
-  ret <vscale x 2 x double> %u
+  %elt.head = insertelement <4 x double> poison, double %b, i32 0
+  %vb = shufflevector <4 x double> %elt.head, <4 x double> poison, <4 x i32> zeroinitializer
+  %splat = insertelement <4 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <4 x i1> %splat, <4 x i1> poison, <4 x i32> zeroinitializer
+  %nega = call <4 x double> @llvm.vp.fneg.v4f64(<4 x double> %a, <4 x i1> %allones, i32 %evl)
+  %v = call <4 x double> @llvm.vp.fma.v4f64(<4 x double> %vb, <4 x double> %nega, <4 x double> %c, <4 x i1> %allones, i32 %evl)
+  %u = call <4 x double> @llvm.vp.select.v4f64(<4 x i1> %m, <4 x double> %v, <4 x double> %c, i32 %evl)
+  ret <4 x double> %u
 }
 
-declare <vscale x 4 x double> @llvm.vp.fma.nxv4f64(<vscale x 4 x double>, <vscale x 4 x double>, <vscale x 4 x double>, <vscale x 4 x i1>, i32)
-declare <vscale x 4 x double> @llvm.vp.fneg.nxv4f64(<vscale x 4 x double>, <vscale x 4 x i1>, i32)
-declare <vscale x 4 x double> @llvm.vp.merge.nxv4f64(<vscale x 4 x i1>, <vscale x 4 x double>, <vscale x 4 x double>, i32)
-declare <vscale x 4 x double> @llvm.vp.select.nxv4f64(<vscale x 4 x i1>, <vscale x 4 x double>, <vscale x 4 x double>, i32)
+declare <8 x double> @llvm.vp.fma.v8f64(<8 x double>, <8 x double>, <8 x double>, <8 x i1>, i32)
+declare <8 x double> @llvm.vp.fneg.v8f64(<8 x double>, <8 x i1>, i32)
+declare <8 x double> @llvm.vp.merge.v8f64(<8 x i1>, <8 x double>, <8 x double>, i32)
+declare <8 x double> @llvm.vp.select.v8f64(<8 x i1>, <8 x double>, <8 x double>, i32)
 
-define <vscale x 4 x double> @vfnmsac_vv_nxv4f64(<vscale x 4 x double> %a, <vscale x 4 x double> %b, <vscale x 4 x double> %c, <vscale x 4 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv4f64:
+define <8 x double> @vfnmsac_vv_v8f64(<8 x double> %a, <8 x double> %b, <8 x double> %c, <8 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v8f64:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m4, tu, mu
 ; CHECK-NEXT:    vfnmsac.vv v16, v8, v12, v0.t
 ; CHECK-NEXT:    vmv4r.v v8, v16
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x double> @llvm.vp.fneg.nxv4f64(<vscale x 4 x double> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x double> @llvm.vp.fma.nxv4f64(<vscale x 4 x double> %nega, <vscale x 4 x double> %b, <vscale x 4 x double> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x double> @llvm.vp.merge.nxv4f64(<vscale x 4 x i1> %m, <vscale x 4 x double> %v, <vscale x 4 x double> %c, i32 %evl)
-  ret <vscale x 4 x double> %u
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x double> @llvm.vp.fneg.v8f64(<8 x double> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x double> @llvm.vp.fma.v8f64(<8 x double> %nega, <8 x double> %b, <8 x double> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x double> @llvm.vp.merge.v8f64(<8 x i1> %m, <8 x double> %v, <8 x double> %c, i32 %evl)
+  ret <8 x double> %u
 }
 
-define <vscale x 4 x double> @vfnmsac_vv_nxv4f64_unmasked(<vscale x 4 x double> %a, <vscale x 4 x double> %b, <vscale x 4 x double> %c, <vscale x 4 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv4f64_unmasked:
+define <8 x double> @vfnmsac_vv_v8f64_unmasked(<8 x double> %a, <8 x double> %b, <8 x double> %c, <8 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v8f64_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m4, tu, ma
 ; CHECK-NEXT:    vfnmsac.vv v16, v8, v12
 ; CHECK-NEXT:    vmv4r.v v8, v16
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x double> @llvm.vp.fneg.nxv4f64(<vscale x 4 x double> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x double> @llvm.vp.fma.nxv4f64(<vscale x 4 x double> %nega, <vscale x 4 x double> %b, <vscale x 4 x double> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x double> @llvm.vp.merge.nxv4f64(<vscale x 4 x i1> %allones, <vscale x 4 x double> %v, <vscale x 4 x double> %c, i32 %evl)
-  ret <vscale x 4 x double> %u
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x double> @llvm.vp.fneg.v8f64(<8 x double> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x double> @llvm.vp.fma.v8f64(<8 x double> %nega, <8 x double> %b, <8 x double> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x double> @llvm.vp.merge.v8f64(<8 x i1> %allones, <8 x double> %v, <8 x double> %c, i32 %evl)
+  ret <8 x double> %u
 }
 
-define <vscale x 4 x double> @vfnmsac_vf_nxv4f64(<vscale x 4 x double> %a, double %b, <vscale x 4 x double> %c, <vscale x 4 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv4f64:
+define <8 x double> @vfnmsac_vf_v8f64(<8 x double> %a, double %b, <8 x double> %c, <8 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v8f64:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m4, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v12, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv4r.v v8, v12
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 4 x double> poison, double %b, i32 0
-  %vb = shufflevector <vscale x 4 x double> %elt.head, <vscale x 4 x double> poison, <vscale x 4 x i32> zeroinitializer
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x double> @llvm.vp.fneg.nxv4f64(<vscale x 4 x double> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x double> @llvm.vp.fma.nxv4f64(<vscale x 4 x double> %nega, <vscale x 4 x double> %vb, <vscale x 4 x double> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x double> @llvm.vp.merge.nxv4f64(<vscale x 4 x i1> %m, <vscale x 4 x double> %v, <vscale x 4 x double> %c, i32 %evl)
-  ret <vscale x 4 x double> %u
+  %elt.head = insertelement <8 x double> poison, double %b, i32 0
+  %vb = shufflevector <8 x double> %elt.head, <8 x double> poison, <8 x i32> zeroinitializer
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x double> @llvm.vp.fneg.v8f64(<8 x double> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x double> @llvm.vp.fma.v8f64(<8 x double> %nega, <8 x double> %vb, <8 x double> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x double> @llvm.vp.merge.v8f64(<8 x i1> %m, <8 x double> %v, <8 x double> %c, i32 %evl)
+  ret <8 x double> %u
 }
 
-define <vscale x 4 x double> @vfnmsac_vf_nxv4f64_commute(<vscale x 4 x double> %a, double %b, <vscale x 4 x double> %c, <vscale x 4 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv4f64_commute:
+define <8 x double> @vfnmsac_vf_v8f64_commute(<8 x double> %a, double %b, <8 x double> %c, <8 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v8f64_commute:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m4, tu, mu
 ; CHECK-NEXT:    vfnmsac.vf v12, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv4r.v v8, v12
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 4 x double> poison, double %b, i32 0
-  %vb = shufflevector <vscale x 4 x double> %elt.head, <vscale x 4 x double> poison, <vscale x 4 x i32> zeroinitializer
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x double> @llvm.vp.fneg.nxv4f64(<vscale x 4 x double> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x double> @llvm.vp.fma.nxv4f64(<vscale x 4 x double> %vb, <vscale x 4 x double> %nega, <vscale x 4 x double> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x double> @llvm.vp.merge.nxv4f64(<vscale x 4 x i1> %m, <vscale x 4 x double> %v, <vscale x 4 x double> %c, i32 %evl)
-  ret <vscale x 4 x double> %u
+  %elt.head = insertelement <8 x double> poison, double %b, i32 0
+  %vb = shufflevector <8 x double> %elt.head, <8 x double> poison, <8 x i32> zeroinitializer
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x double> @llvm.vp.fneg.v8f64(<8 x double> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x double> @llvm.vp.fma.v8f64(<8 x double> %vb, <8 x double> %nega, <8 x double> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x double> @llvm.vp.merge.v8f64(<8 x i1> %m, <8 x double> %v, <8 x double> %c, i32 %evl)
+  ret <8 x double> %u
 }
 
-define <vscale x 4 x double> @vfnmsac_vf_nxv4f64_unmasked(<vscale x 4 x double> %a, double %b, <vscale x 4 x double> %c, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv4f64_unmasked:
+define <8 x double> @vfnmsac_vf_v8f64_unmasked(<8 x double> %a, double %b, <8 x double> %c, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v8f64_unmasked:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m4, tu, ma
 ; CHECK-NEXT:    vfnmsac.vf v12, fa0, v8
 ; CHECK-NEXT:    vmv4r.v v8, v12
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 4 x double> poison, double %b, i32 0
-  %vb = shufflevector <vscale x 4 x double> %elt.head, <vscale x 4 x double> poison, <vscale x 4 x i32> zeroinitializer
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x double> @llvm.vp.fneg.nxv4f64(<vscale x 4 x double> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x double> @llvm.vp.fma.nxv4f64(<vscale x 4 x double> %nega, <vscale x 4 x double> %vb, <vscale x 4 x double> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x double> @llvm.vp.merge.nxv4f64(<vscale x 4 x i1> %allones, <vscale x 4 x double> %v, <vscale x 4 x double> %c, i32 %evl)
-  ret <vscale x 4 x double> %u
+  %elt.head = insertelement <8 x double> poison, double %b, i32 0
+  %vb = shufflevector <8 x double> %elt.head, <8 x double> poison, <8 x i32> zeroinitializer
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x double> @llvm.vp.fneg.v8f64(<8 x double> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x double> @llvm.vp.fma.v8f64(<8 x double> %nega, <8 x double> %vb, <8 x double> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x double> @llvm.vp.merge.v8f64(<8 x i1> %allones, <8 x double> %v, <8 x double> %c, i32 %evl)
+  ret <8 x double> %u
 }
 
-define <vscale x 4 x double> @vfnmsac_vv_nxv4f64_ta(<vscale x 4 x double> %a, <vscale x 4 x double> %b, <vscale x 4 x double> %c, <vscale x 4 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv4f64_ta:
+define <8 x double> @vfnmsac_vv_v8f64_ta(<8 x double> %a, <8 x double> %b, <8 x double> %c, <8 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vv_v8f64_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m4, ta, mu
 ; CHECK-NEXT:    vfnmsac.vv v16, v8, v12, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v16
 ; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x double> @llvm.vp.fneg.nxv4f64(<vscale x 4 x double> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x double> @llvm.vp.fma.nxv4f64(<vscale x 4 x double> %nega, <vscale x 4 x double> %b, <vscale x 4 x double> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x double> @llvm.vp.select.nxv4f64(<vscale x 4 x i1> %m, <vscale x 4 x double> %v, <vscale x 4 x double> %c, i32 %evl)
-  ret <vscale x 4 x double> %u
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x double> @llvm.vp.fneg.v8f64(<8 x double> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x double> @llvm.vp.fma.v8f64(<8 x double> %nega, <8 x double> %b, <8 x double> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x double> @llvm.vp.select.v8f64(<8 x i1> %m, <8 x double> %v, <8 x double> %c, i32 %evl)
+  ret <8 x double> %u
 }
 
-define <vscale x 4 x double> @vfnmsac_vf_nxv4f64_ta(<vscale x 4 x double> %a, double %b, <vscale x 4 x double> %c, <vscale x 4 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv4f64_ta:
+define <8 x double> @vfnmsac_vf_v8f64_ta(<8 x double> %a, double %b, <8 x double> %c, <8 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v8f64_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m4, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v12, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v12
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 4 x double> poison, double %b, i32 0
-  %vb = shufflevector <vscale x 4 x double> %elt.head, <vscale x 4 x double> poison, <vscale x 4 x i32> zeroinitializer
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x double> @llvm.vp.fneg.nxv4f64(<vscale x 4 x double> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x double> @llvm.vp.fma.nxv4f64(<vscale x 4 x double> %nega, <vscale x 4 x double> %vb, <vscale x 4 x double> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x double> @llvm.vp.select.nxv4f64(<vscale x 4 x i1> %m, <vscale x 4 x double> %v, <vscale x 4 x double> %c, i32 %evl)
-  ret <vscale x 4 x double> %u
+  %elt.head = insertelement <8 x double> poison, double %b, i32 0
+  %vb = shufflevector <8 x double> %elt.head, <8 x double> poison, <8 x i32> zeroinitializer
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x double> @llvm.vp.fneg.v8f64(<8 x double> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x double> @llvm.vp.fma.v8f64(<8 x double> %nega, <8 x double> %vb, <8 x double> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x double> @llvm.vp.select.v8f64(<8 x i1> %m, <8 x double> %v, <8 x double> %c, i32 %evl)
+  ret <8 x double> %u
 }
 
-define <vscale x 4 x double> @vfnmsac_vf_nxv4f64_commute_ta(<vscale x 4 x double> %a, double %b, <vscale x 4 x double> %c, <vscale x 4 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv4f64_commute_ta:
+define <8 x double> @vfnmsac_vf_v8f64_commute_ta(<8 x double> %a, double %b, <8 x double> %c, <8 x i1> %m, i32 zeroext %evl) {
+; CHECK-LABEL: vfnmsac_vf_v8f64_commute_ta:
 ; CHECK:       # %bb.0:
 ; CHECK-NEXT:    vsetvli zero, a0, e64, m4, ta, mu
 ; CHECK-NEXT:    vfnmsac.vf v12, fa0, v8, v0.t
 ; CHECK-NEXT:    vmv.v.v v8, v12
 ; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 4 x double> poison, double %b, i32 0
-  %vb = shufflevector <vscale x 4 x double> %elt.head, <vscale x 4 x double> poison, <vscale x 4 x i32> zeroinitializer
-  %splat = insertelement <vscale x 4 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 4 x i1> %splat, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %nega = call <vscale x 4 x double> @llvm.vp.fneg.nxv4f64(<vscale x 4 x double> %a, <vscale x 4 x i1> %allones, i32 %evl)
-  %v = call <vscale x 4 x double> @llvm.vp.fma.nxv4f64(<vscale x 4 x double> %vb, <vscale x 4 x double> %nega, <vscale x 4 x double> %c, <vscale x 4 x i1> %allones, i32 %evl)
-  %u = call <vscale x 4 x double> @llvm.vp.select.nxv4f64(<vscale x 4 x i1> %m, <vscale x 4 x double> %v, <vscale x 4 x double> %c, i32 %evl)
-  ret <vscale x 4 x double> %u
-}
-
-declare <vscale x 8 x double> @llvm.vp.fma.nxv8f64(<vscale x 8 x double>, <vscale x 8 x double>, <vscale x 8 x double>, <vscale x 8 x i1>, i32)
-declare <vscale x 8 x double> @llvm.vp.fneg.nxv8f64(<vscale x 8 x double>, <vscale x 8 x i1>, i32)
-declare <vscale x 8 x double> @llvm.vp.merge.nxv8f64(<vscale x 8 x i1>, <vscale x 8 x double>, <vscale x 8 x double>, i32)
-declare <vscale x 8 x double> @llvm.vp.select.nxv8f64(<vscale x 8 x i1>, <vscale x 8 x double>, <vscale x 8 x double>, i32)
-
-define <vscale x 8 x double> @vfnmsac_vv_nxv8f64(<vscale x 8 x double> %a, <vscale x 8 x double> %b, <vscale x 8 x double> %c, <vscale x 8 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv8f64:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vl8re64.v v24, (a0)
-; CHECK-NEXT:    vsetvli zero, a1, e64, m8, tu, mu
-; CHECK-NEXT:    vfnmsac.vv v24, v8, v16, v0.t
-; CHECK-NEXT:    vmv8r.v v8, v24
-; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x double> @llvm.vp.fneg.nxv8f64(<vscale x 8 x double> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x double> @llvm.vp.fma.nxv8f64(<vscale x 8 x double> %nega, <vscale x 8 x double> %b, <vscale x 8 x double> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x double> @llvm.vp.merge.nxv8f64(<vscale x 8 x i1> %m, <vscale x 8 x double> %v, <vscale x 8 x double> %c, i32 %evl)
-  ret <vscale x 8 x double> %u
-}
-
-define <vscale x 8 x double> @vfnmsac_vv_nxv8f64_unmasked(<vscale x 8 x double> %a, <vscale x 8 x double> %b, <vscale x 8 x double> %c, <vscale x 8 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv8f64_unmasked:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vl8re64.v v24, (a0)
-; CHECK-NEXT:    vsetvli zero, a1, e64, m8, tu, ma
-; CHECK-NEXT:    vfnmsac.vv v24, v8, v16
-; CHECK-NEXT:    vmv8r.v v8, v24
-; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x double> @llvm.vp.fneg.nxv8f64(<vscale x 8 x double> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x double> @llvm.vp.fma.nxv8f64(<vscale x 8 x double> %nega, <vscale x 8 x double> %b, <vscale x 8 x double> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x double> @llvm.vp.merge.nxv8f64(<vscale x 8 x i1> %allones, <vscale x 8 x double> %v, <vscale x 8 x double> %c, i32 %evl)
-  ret <vscale x 8 x double> %u
-}
-
-define <vscale x 8 x double> @vfnmsac_vf_nxv8f64(<vscale x 8 x double> %a, double %b, <vscale x 8 x double> %c, <vscale x 8 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv8f64:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vsetvli zero, a0, e64, m8, tu, mu
-; CHECK-NEXT:    vfnmsac.vf v16, fa0, v8, v0.t
-; CHECK-NEXT:    vmv8r.v v8, v16
-; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 8 x double> poison, double %b, i32 0
-  %vb = shufflevector <vscale x 8 x double> %elt.head, <vscale x 8 x double> poison, <vscale x 8 x i32> zeroinitializer
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x double> @llvm.vp.fneg.nxv8f64(<vscale x 8 x double> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x double> @llvm.vp.fma.nxv8f64(<vscale x 8 x double> %nega, <vscale x 8 x double> %vb, <vscale x 8 x double> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x double> @llvm.vp.merge.nxv8f64(<vscale x 8 x i1> %m, <vscale x 8 x double> %v, <vscale x 8 x double> %c, i32 %evl)
-  ret <vscale x 8 x double> %u
-}
-
-define <vscale x 8 x double> @vfnmsac_vf_nxv8f64_commute(<vscale x 8 x double> %a, double %b, <vscale x 8 x double> %c, <vscale x 8 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv8f64_commute:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vsetvli zero, a0, e64, m8, tu, mu
-; CHECK-NEXT:    vfnmsac.vf v16, fa0, v8, v0.t
-; CHECK-NEXT:    vmv8r.v v8, v16
-; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 8 x double> poison, double %b, i32 0
-  %vb = shufflevector <vscale x 8 x double> %elt.head, <vscale x 8 x double> poison, <vscale x 8 x i32> zeroinitializer
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x double> @llvm.vp.fneg.nxv8f64(<vscale x 8 x double> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x double> @llvm.vp.fma.nxv8f64(<vscale x 8 x double> %vb, <vscale x 8 x double> %nega, <vscale x 8 x double> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x double> @llvm.vp.merge.nxv8f64(<vscale x 8 x i1> %m, <vscale x 8 x double> %v, <vscale x 8 x double> %c, i32 %evl)
-  ret <vscale x 8 x double> %u
-}
-
-define <vscale x 8 x double> @vfnmsac_vf_nxv8f64_unmasked(<vscale x 8 x double> %a, double %b, <vscale x 8 x double> %c, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv8f64_unmasked:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vsetvli zero, a0, e64, m8, tu, ma
-; CHECK-NEXT:    vfnmsac.vf v16, fa0, v8
-; CHECK-NEXT:    vmv8r.v v8, v16
-; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 8 x double> poison, double %b, i32 0
-  %vb = shufflevector <vscale x 8 x double> %elt.head, <vscale x 8 x double> poison, <vscale x 8 x i32> zeroinitializer
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x double> @llvm.vp.fneg.nxv8f64(<vscale x 8 x double> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x double> @llvm.vp.fma.nxv8f64(<vscale x 8 x double> %nega, <vscale x 8 x double> %vb, <vscale x 8 x double> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x double> @llvm.vp.merge.nxv8f64(<vscale x 8 x i1> %allones, <vscale x 8 x double> %v, <vscale x 8 x double> %c, i32 %evl)
-  ret <vscale x 8 x double> %u
-}
-
-define <vscale x 8 x double> @vfnmsac_vv_nxv8f64_ta(<vscale x 8 x double> %a, <vscale x 8 x double> %b, <vscale x 8 x double> %c, <vscale x 8 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vv_nxv8f64_ta:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vl8re64.v v24, (a0)
-; CHECK-NEXT:    vsetvli zero, a1, e64, m8, ta, mu
-; CHECK-NEXT:    vfnmsac.vv v24, v8, v16, v0.t
-; CHECK-NEXT:    vmv.v.v v8, v24
-; CHECK-NEXT:    ret
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x double> @llvm.vp.fneg.nxv8f64(<vscale x 8 x double> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x double> @llvm.vp.fma.nxv8f64(<vscale x 8 x double> %nega, <vscale x 8 x double> %b, <vscale x 8 x double> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x double> @llvm.vp.select.nxv8f64(<vscale x 8 x i1> %m, <vscale x 8 x double> %v, <vscale x 8 x double> %c, i32 %evl)
-  ret <vscale x 8 x double> %u
-}
-
-define <vscale x 8 x double> @vfnmsac_vf_nxv8f64_ta(<vscale x 8 x double> %a, double %b, <vscale x 8 x double> %c, <vscale x 8 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv8f64_ta:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vsetvli zero, a0, e64, m8, ta, mu
-; CHECK-NEXT:    vfnmsac.vf v16, fa0, v8, v0.t
-; CHECK-NEXT:    vmv.v.v v8, v16
-; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 8 x double> poison, double %b, i32 0
-  %vb = shufflevector <vscale x 8 x double> %elt.head, <vscale x 8 x double> poison, <vscale x 8 x i32> zeroinitializer
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x double> @llvm.vp.fneg.nxv8f64(<vscale x 8 x double> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x double> @llvm.vp.fma.nxv8f64(<vscale x 8 x double> %nega, <vscale x 8 x double> %vb, <vscale x 8 x double> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x double> @llvm.vp.select.nxv8f64(<vscale x 8 x i1> %m, <vscale x 8 x double> %v, <vscale x 8 x double> %c, i32 %evl)
-  ret <vscale x 8 x double> %u
-}
-
-define <vscale x 8 x double> @vfnmsac_vf_nxv8f64_commute_ta(<vscale x 8 x double> %a, double %b, <vscale x 8 x double> %c, <vscale x 8 x i1> %m, i32 zeroext %evl) {
-; CHECK-LABEL: vfnmsac_vf_nxv8f64_commute_ta:
-; CHECK:       # %bb.0:
-; CHECK-NEXT:    vsetvli zero, a0, e64, m8, ta, mu
-; CHECK-NEXT:    vfnmsac.vf v16, fa0, v8, v0.t
-; CHECK-NEXT:    vmv.v.v v8, v16
-; CHECK-NEXT:    ret
-  %elt.head = insertelement <vscale x 8 x double> poison, double %b, i32 0
-  %vb = shufflevector <vscale x 8 x double> %elt.head, <vscale x 8 x double> poison, <vscale x 8 x i32> zeroinitializer
-  %splat = insertelement <vscale x 8 x i1> poison, i1 -1, i32 0
-  %allones = shufflevector <vscale x 8 x i1> %splat, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %nega = call <vscale x 8 x double> @llvm.vp.fneg.nxv8f64(<vscale x 8 x double> %a, <vscale x 8 x i1> %allones, i32 %evl)
-  %v = call <vscale x 8 x double> @llvm.vp.fma.nxv8f64(<vscale x 8 x double> %vb, <vscale x 8 x double> %nega, <vscale x 8 x double> %c, <vscale x 8 x i1> %allones, i32 %evl)
-  %u = call <vscale x 8 x double> @llvm.vp.select.nxv8f64(<vscale x 8 x i1> %m, <vscale x 8 x double> %v, <vscale x 8 x double> %c, i32 %evl)
-  ret <vscale x 8 x double> %u
+  %elt.head = insertelement <8 x double> poison, double %b, i32 0
+  %vb = shufflevector <8 x double> %elt.head, <8 x double> poison, <8 x i32> zeroinitializer
+  %splat = insertelement <8 x i1> poison, i1 -1, i32 0
+  %allones = shufflevector <8 x i1> %splat, <8 x i1> poison, <8 x i32> zeroinitializer
+  %nega = call <8 x double> @llvm.vp.fneg.v8f64(<8 x double> %a, <8 x i1> %allones, i32 %evl)
+  %v = call <8 x double> @llvm.vp.fma.v8f64(<8 x double> %vb, <8 x double> %nega, <8 x double> %c, <8 x i1> %allones, i32 %evl)
+  %u = call <8 x double> @llvm.vp.select.v8f64(<8 x i1> %m, <8 x double> %v, <8 x double> %c, i32 %evl)
+  ret <8 x double> %u
 }


        


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