[PATCH] D133759: [Support] Access threadIndex via a wrapper function

Martin Storsjö via Phabricator via llvm-commits llvm-commits at lists.llvm.org
Tue Sep 13 23:29:59 PDT 2022


This revision was landed with ongoing or failed builds.
This revision was automatically updated to reflect the committed changes.
Closed by commit rGe280940bfb33: [Support] Access threadIndex via a wrapper function (authored by mstorsjo).

Repository:
  rG LLVM Github Monorepo

CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D133759/new/

https://reviews.llvm.org/D133759

Files:
  lld/ELF/Relocations.cpp
  lld/ELF/SyntheticSections.h
  llvm/include/llvm/Support/Parallel.h
  llvm/lib/Support/Parallel.cpp


Index: llvm/lib/Support/Parallel.cpp
===================================================================
--- llvm/lib/Support/Parallel.cpp
+++ llvm/lib/Support/Parallel.cpp
@@ -18,11 +18,19 @@
 #include <vector>
 
 llvm::ThreadPoolStrategy llvm::parallel::strategy;
-thread_local unsigned llvm::parallel::threadIndex;
 
 namespace llvm {
 namespace parallel {
 #if LLVM_ENABLE_THREADS
+
+#ifdef _WIN32
+static thread_local unsigned threadIndex;
+
+unsigned getThreadIndex() { return threadIndex; }
+#else
+thread_local unsigned threadIndex;
+#endif
+
 namespace detail {
 
 namespace {
Index: llvm/include/llvm/Support/Parallel.h
===================================================================
--- llvm/include/llvm/Support/Parallel.h
+++ llvm/include/llvm/Support/Parallel.h
@@ -28,8 +28,22 @@
 // this file. It defaults to using all hardware threads and should be
 // initialized before the first use of parallel routines.
 extern ThreadPoolStrategy strategy;
+
+#if LLVM_ENABLE_THREADS
+#ifdef _WIN32
+// Direct access to thread_local variables from a different DLL isn't
+// possible with Windows Native TLS.
+unsigned getThreadIndex();
+#else
+// Don't access this directly, use the getThreadIndex wrapper.
 extern thread_local unsigned threadIndex;
 
+inline unsigned getThreadIndex() { return threadIndex; }
+#endif
+#else
+inline unsigned getThreadIndex() { return 0; }
+#endif
+
 namespace detail {
 class Latch {
   uint32_t Count;
Index: lld/ELF/SyntheticSections.h
===================================================================
--- lld/ELF/SyntheticSections.h
+++ lld/ELF/SyntheticSections.h
@@ -557,7 +557,7 @@
 
 template <>
 inline void RelocationBaseSection::addReloc<true>(const DynamicReloc &reloc) {
-  relocsVec[llvm::parallel::threadIndex].push_back(reloc);
+  relocsVec[llvm::parallel::getThreadIndex()].push_back(reloc);
 }
 
 template <class ELFT>
Index: lld/ELF/Relocations.cpp
===================================================================
--- lld/ELF/Relocations.cpp
+++ lld/ELF/Relocations.cpp
@@ -887,7 +887,7 @@
   if (part.relrDyn && isec.alignment >= 2 && offsetInSec % 2 == 0) {
     isec.relocations.push_back({expr, type, offsetInSec, addend, &sym});
     if (shard)
-      part.relrDyn->relocsVec[parallel::threadIndex].push_back(
+      part.relrDyn->relocsVec[parallel::getThreadIndex()].push_back(
           {&isec, offsetInSec});
     else
       part.relrDyn->relocs.push_back({&isec, offsetInSec});
@@ -1562,7 +1562,7 @@
       tg.execute(fn);
   }
 
-  // Both the main thread and thread pool index 0 use threadIndex==0. Be
+  // Both the main thread and thread pool index 0 use getThreadIndex()==0. Be
   // careful that they don't concurrently run scanSections. When serial is
   // true, fn() has finished at this point, so running execute is safe.
   tg.execute([] {


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