[PATCH] D131152: [Docs] Fix missing docs strings for CallingConv.h
David Blaikie via Phabricator via llvm-commits
llvm-commits at lists.llvm.org
Thu Aug 4 12:15:12 PDT 2022
This revision was landed with ongoing or failed builds.
This revision was automatically updated to reflect the committed changes.
Closed by commit rG9dbe839627be: [Docs] Fix missing docs strings for CallingConv.h (authored by marcauberer, committed by dblaikie).
Repository:
rG LLVM Github Monorepo
CHANGES SINCE LAST ACTION
https://reviews.llvm.org/D131152/new/
https://reviews.llvm.org/D131152
Files:
llvm/include/llvm/IR/CallingConv.h
Index: llvm/include/llvm/IR/CallingConv.h
===================================================================
--- llvm/include/llvm/IR/CallingConv.h
+++ llvm/include/llvm/IR/CallingConv.h
@@ -41,38 +41,38 @@
/// possible (e.g. by passing things in registers).
Fast = 8,
- // Cold - This calling convention attempts to make code in the caller as
- // efficient as possible under the assumption that the call is not commonly
- // executed. As such, these calls often preserve all registers so that the
- // call does not break any live ranges in the caller side.
+ /// Cold - This calling convention attempts to make code in the caller as
+ /// efficient as possible under the assumption that the call is not commonly
+ /// executed. As such, these calls often preserve all registers so that the
+ /// call does not break any live ranges in the caller side.
Cold = 9,
- // GHC - Calling convention used by the Glasgow Haskell Compiler (GHC).
+ /// GHC - Calling convention used by the Glasgow Haskell Compiler (GHC).
GHC = 10,
- // HiPE - Calling convention used by the High-Performance Erlang Compiler
- // (HiPE).
+ /// HiPE - Calling convention used by the High-Performance Erlang Compiler
+ /// (HiPE).
HiPE = 11,
- // WebKit JS - Calling convention for stack based JavaScript calls
+ /// WebKit JS - Calling convention for stack based JavaScript calls
WebKit_JS = 12,
- // AnyReg - Calling convention for dynamic register based calls (e.g.
- // stackmap and patchpoint intrinsics).
+ /// AnyReg - Calling convention for dynamic register based calls (e.g.
+ /// stackmap and patchpoint intrinsics).
AnyReg = 13,
- // PreserveMost - Calling convention for runtime calls that preserves most
- // registers.
+ /// PreserveMost - Calling convention for runtime calls that preserves most
+ /// registers.
PreserveMost = 14,
- // PreserveAll - Calling convention for runtime calls that preserves
- // (almost) all registers.
+ /// PreserveAll - Calling convention for runtime calls that preserves
+ /// (almost) all registers.
PreserveAll = 15,
- // Swift - Calling convention for Swift.
+ /// Swift - Calling convention for Swift.
Swift = 16,
- // CXX_FAST_TLS - Calling convention for access functions.
+ /// CXX_FAST_TLS - Calling convention for access functions.
CXX_FAST_TLS = 17,
/// Tail - This calling convention attemps to make calls as fast as
@@ -91,8 +91,8 @@
/// clean up their stack.
SwiftTail = 20,
- // Target - This is the start of the target-specific calling conventions,
- // e.g. fastcall and thiscall on X86.
+ /// Target - This is the start of the target-specific calling conventions,
+ /// e.g. fastcall and thiscall on X86.
FirstTargetCC = 64,
/// X86_StdCall - stdcall is the calling conventions mostly used by the
@@ -235,7 +235,7 @@
/// shader if tessellation is in use, or otherwise the vertex shader.
AMDGPU_ES = 96,
- // Calling convention between AArch64 Advanced SIMD functions
+ /// Calling convention between AArch64 Advanced SIMD functions
AArch64_VectorCall = 97,
/// Calling convention between AArch64 SVE functions
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