[PATCH] D127775: [SLP] Improve reordering in presence of constant only nodes.
Alexey Bataev via Phabricator via llvm-commits
llvm-commits at lists.llvm.org
Tue Jun 14 12:57:12 PDT 2022
ABataev updated this revision to Diff 436899.
ABataev added a comment.
Fixed order of checks.
Repository:
rG LLVM Github Monorepo
CHANGES SINCE LAST ACTION
https://reviews.llvm.org/D127775/new/
https://reviews.llvm.org/D127775
Files:
llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
llvm/test/Transforms/SLPVectorizer/X86/reorder_diamond_match.ll
llvm/test/Transforms/SLPVectorizer/X86/scatter-vectorize-reorder.ll
Index: llvm/test/Transforms/SLPVectorizer/X86/scatter-vectorize-reorder.ll
===================================================================
--- llvm/test/Transforms/SLPVectorizer/X86/scatter-vectorize-reorder.ll
+++ llvm/test/Transforms/SLPVectorizer/X86/scatter-vectorize-reorder.ll
@@ -17,14 +17,14 @@
; CHECK-NEXT: [[TMP6:%.*]] = insertelement <2 x float> [[TMP5]], float [[TMP2]], i32 1
; CHECK-NEXT: [[TMP7:%.*]] = insertelement <2 x float> <float poison, float 0.000000e+00>, float [[TMP2]], i32 0
; CHECK-NEXT: [[TMP8:%.*]] = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> [[TMP4]], <2 x float> [[TMP6]], <2 x float> [[TMP7]])
-; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x float> [[TMP8]], <2 x float> poison, <2 x i32> <i32 1, i32 0>
; CHECK-NEXT: br i1 false, label [[BB2:%.*]], label [[BB3:%.*]]
; CHECK: bb2:
-; CHECK-NEXT: [[TMP9:%.*]] = fmul <2 x float> [[SHUFFLE]], zeroinitializer
+; CHECK-NEXT: [[TMP9:%.*]] = fmul <2 x float> [[TMP8]], zeroinitializer
; CHECK-NEXT: br label [[BB3]]
; CHECK: bb3:
; CHECK-NEXT: [[TMP10:%.*]] = phi <2 x float> [ [[TMP9]], [[BB2]] ], [ zeroinitializer, [[BB1]] ]
-; CHECK-NEXT: [[TMP11:%.*]] = fadd <2 x float> [[TMP1]], [[TMP10]]
+; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x float> [[TMP10]], <2 x float> poison, <2 x i32> <i32 1, i32 0>
+; CHECK-NEXT: [[TMP11:%.*]] = fadd <2 x float> [[TMP1]], [[SHUFFLE]]
; CHECK-NEXT: [[TMP12:%.*]] = fadd <2 x float> [[TMP11]], zeroinitializer
; CHECK-NEXT: [[TMP13:%.*]] = fsub <2 x float> [[TMP12]], zeroinitializer
; CHECK-NEXT: [[TMP14:%.*]] = fsub <2 x float> [[TMP13]], zeroinitializer
Index: llvm/test/Transforms/SLPVectorizer/X86/reorder_diamond_match.ll
===================================================================
--- llvm/test/Transforms/SLPVectorizer/X86/reorder_diamond_match.ll
+++ llvm/test/Transforms/SLPVectorizer/X86/reorder_diamond_match.ll
@@ -8,14 +8,13 @@
; CHECK-NEXT: [[TMP3:%.*]] = bitcast i8* [[TMP1]] to <4 x i8>*
; CHECK-NEXT: [[TMP4:%.*]] = load <4 x i8>, <4 x i8>* [[TMP3]], align 1
; CHECK-NEXT: [[TMP5:%.*]] = zext <4 x i8> [[TMP4]] to <4 x i32>
-; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP5]], <4 x i32> poison, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
-; CHECK-NEXT: [[TMP6:%.*]] = sub nsw <4 x i32> zeroinitializer, [[SHUFFLE]]
+; CHECK-NEXT: [[TMP6:%.*]] = sub nsw <4 x i32> zeroinitializer, [[TMP5]]
; CHECK-NEXT: [[TMP7:%.*]] = shl nsw <4 x i32> [[TMP6]], zeroinitializer
; CHECK-NEXT: [[TMP8:%.*]] = add nsw <4 x i32> [[TMP7]], zeroinitializer
; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <4 x i32> [[TMP8]], <4 x i32> poison, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
; CHECK-NEXT: [[TMP10:%.*]] = add nsw <4 x i32> [[TMP8]], [[TMP9]]
; CHECK-NEXT: [[TMP11:%.*]] = sub nsw <4 x i32> [[TMP8]], [[TMP9]]
-; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <4 x i32> [[TMP10]], <4 x i32> [[TMP11]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
+; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <4 x i32> [[TMP10]], <4 x i32> [[TMP11]], <4 x i32> <i32 1, i32 4, i32 3, i32 6>
; CHECK-NEXT: [[TMP13:%.*]] = add nsw <4 x i32> zeroinitializer, [[TMP12]]
; CHECK-NEXT: [[TMP14:%.*]] = sub nsw <4 x i32> zeroinitializer, [[TMP12]]
; CHECK-NEXT: [[TMP15:%.*]] = shufflevector <4 x i32> [[TMP13]], <4 x i32> [[TMP14]], <4 x i32> <i32 0, i32 1, i32 6, i32 7>
Index: llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
===================================================================
--- llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
+++ llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
@@ -3717,10 +3717,7 @@
EI.UserTE->isAltShuffle() && EI.UserTE->Idx != 0;
}))
return;
- if (UserTE->UserTreeIndices.empty())
- UserTE = nullptr;
- else
- UserTE = UserTE->UserTreeIndices.back().UserTE;
+ UserTE = UserTE->UserTreeIndices.back().UserTE;
++Cnt;
}
VFToOrderedEntries[TE->Scalars.size()].insert(TE.get());
@@ -3885,15 +3882,17 @@
}
ArrayRef<Value *> VL = UserTE->getOperand(I);
TreeEntry *Gather = nullptr;
- if (count_if(ReorderableGathers, [VL, &Gather](TreeEntry *TE) {
- assert(TE->State != TreeEntry::Vectorize &&
- "Only non-vectorized nodes are expected.");
- if (TE->isSame(VL)) {
- Gather = TE;
- return true;
- }
- return false;
- }) > 1)
+ if (count_if(ReorderableGathers,
+ [VL, &Gather](TreeEntry *TE) {
+ assert(TE->State != TreeEntry::Vectorize &&
+ "Only non-vectorized nodes are expected.");
+ if (TE->isSame(VL)) {
+ Gather = TE;
+ return true;
+ }
+ return false;
+ }) > 1 &&
+ !all_of(VL, isConstant))
return false;
if (Gather)
GatherOps.push_back(Gather);
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