[llvm] 0539a26 - [SLP] Schedule only sub-graph of vectorizable instructions

Philip Reames via llvm-commits llvm-commits at lists.llvm.org
Tue Feb 22 10:16:09 PST 2022


Author: Philip Reames
Date: 2022-02-22T10:15:55-08:00
New Revision: 0539a26d91a1b7c74022fa9cf33bd7faca87544d

URL: https://github.com/llvm/llvm-project/commit/0539a26d91a1b7c74022fa9cf33bd7faca87544d
DIFF: https://github.com/llvm/llvm-project/commit/0539a26d91a1b7c74022fa9cf33bd7faca87544d.diff

LOG: [SLP] Schedule only sub-graph of vectorizable instructions

SLP currently schedules all instructions within a scheduling window which stretches from the first instruction potentially vectorized to the last. This window can include a very large number of unrelated instructions which are not being considered for vectorization. This change switches the code to only schedule the sub-graph consisting of the instructions being vectorized and their transitive users.

This has the effect of greatly reducing the amount of work performed in large basic blocks, and thus greatly improves compile time on degenerate examples. To understand the effects, I added some statistics (not planned for upstream contribution). Here's an illustration from my motivating example:

Before this patch:

704357 SLP                          - Number of calcDeps actions
 699021 SLP                          - Number of schedule calls
   5598 SLP                          - Number of ReSchedule actions
     59 SLP                          - Number of ReScheduleOnFail actions
  10084 SLP                          - Number of schedule resets
   8523 SLP                          - Number of vector instructions generated

After this patch:

102895 SLP                          - Number of calcDeps actions
 161916 SLP                          - Number of schedule calls
   5637 SLP                          - Number of ReSchedule actions
     55 SLP                          - Number of ReScheduleOnFail actions
  10083 SLP                          - Number of schedule resets
   8403 SLP                          - Number of vector instructions generated

I do want to highlight that there is a small difference in number of generated vector instructions. This example is hitting the bailout due to maximum window size, and the change in scheduling is slightly perturbing when and how we hit it. This can be seen in the RescheduleOnFail counter change. Given that, I think we can safely ignore.

The downside of this change can be seen in the large test diff. We group all vectorizable instructions together at the bottom of the scheduling region. This means that vector instructions can move quite far from their original point in code. While maybe undesirable, I don't see this as being a major problem as this pass is not intended to be a general scheduling pass.

For context, it's worth noting that the pre-scheduling that SLP does while building the vector tree is exactly the sub-graph scheduling implemented by this patch.

Differential Revision: https://reviews.llvm.org/D118538

Added: 
    

Modified: 
    llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
    llvm/test/Transforms/SLPVectorizer/AArch64/64-bit-vector.ll
    llvm/test/Transforms/SLPVectorizer/AArch64/commute.ll
    llvm/test/Transforms/SLPVectorizer/AArch64/gather-reduce.ll
    llvm/test/Transforms/SLPVectorizer/AArch64/horizontal.ll
    llvm/test/Transforms/SLPVectorizer/AArch64/loadi8.ll
    llvm/test/Transforms/SLPVectorizer/AArch64/matmul.ll
    llvm/test/Transforms/SLPVectorizer/AArch64/memory-runtime-checks.ll
    llvm/test/Transforms/SLPVectorizer/AArch64/sdiv-pow2.ll
    llvm/test/Transforms/SLPVectorizer/AArch64/slp-and-reduction.ll
    llvm/test/Transforms/SLPVectorizer/AArch64/slp-or-reduction.ll
    llvm/test/Transforms/SLPVectorizer/AArch64/slp-xor-reduction.ll
    llvm/test/Transforms/SLPVectorizer/AArch64/spillcost-di.ll
    llvm/test/Transforms/SLPVectorizer/AArch64/spillcost-order.ll
    llvm/test/Transforms/SLPVectorizer/AArch64/transpose-inseltpoison.ll
    llvm/test/Transforms/SLPVectorizer/AArch64/transpose.ll
    llvm/test/Transforms/SLPVectorizer/AArch64/tsc-s352.ll
    llvm/test/Transforms/SLPVectorizer/AArch64/widen.ll
    llvm/test/Transforms/SLPVectorizer/AMDGPU/packed-math.ll
    llvm/test/Transforms/SLPVectorizer/NVPTX/v2f16.ll
    llvm/test/Transforms/SLPVectorizer/SystemZ/pr34619.ll
    llvm/test/Transforms/SLPVectorizer/X86/PR32086.ll
    llvm/test/Transforms/SLPVectorizer/X86/PR39774.ll
    llvm/test/Transforms/SLPVectorizer/X86/addsub.ll
    llvm/test/Transforms/SLPVectorizer/X86/align.ll
    llvm/test/Transforms/SLPVectorizer/X86/arith-abs.ll
    llvm/test/Transforms/SLPVectorizer/X86/arith-add-ssat.ll
    llvm/test/Transforms/SLPVectorizer/X86/arith-add-usat.ll
    llvm/test/Transforms/SLPVectorizer/X86/arith-add.ll
    llvm/test/Transforms/SLPVectorizer/X86/arith-div.ll
    llvm/test/Transforms/SLPVectorizer/X86/arith-fix.ll
    llvm/test/Transforms/SLPVectorizer/X86/arith-mul.ll
    llvm/test/Transforms/SLPVectorizer/X86/arith-smax.ll
    llvm/test/Transforms/SLPVectorizer/X86/arith-smin.ll
    llvm/test/Transforms/SLPVectorizer/X86/arith-sub-ssat.ll
    llvm/test/Transforms/SLPVectorizer/X86/arith-sub-usat.ll
    llvm/test/Transforms/SLPVectorizer/X86/arith-sub.ll
    llvm/test/Transforms/SLPVectorizer/X86/arith-umax.ll
    llvm/test/Transforms/SLPVectorizer/X86/arith-umin.ll
    llvm/test/Transforms/SLPVectorizer/X86/bitreverse.ll
    llvm/test/Transforms/SLPVectorizer/X86/broadcast.ll
    llvm/test/Transforms/SLPVectorizer/X86/bswap.ll
    llvm/test/Transforms/SLPVectorizer/X86/combined-stores-chains.ll
    llvm/test/Transforms/SLPVectorizer/X86/consecutive-access.ll
    llvm/test/Transforms/SLPVectorizer/X86/continue_vectorizing.ll
    llvm/test/Transforms/SLPVectorizer/X86/crash_exceed_scheduling.ll
    llvm/test/Transforms/SLPVectorizer/X86/crash_mandeltext.ll
    llvm/test/Transforms/SLPVectorizer/X86/crash_smallpt.ll
    llvm/test/Transforms/SLPVectorizer/X86/cse.ll
    llvm/test/Transforms/SLPVectorizer/X86/ctlz.ll
    llvm/test/Transforms/SLPVectorizer/X86/ctpop.ll
    llvm/test/Transforms/SLPVectorizer/X86/cttz.ll
    llvm/test/Transforms/SLPVectorizer/X86/diamond.ll
    llvm/test/Transforms/SLPVectorizer/X86/diamond_broadcast.ll
    llvm/test/Transforms/SLPVectorizer/X86/diamond_broadcast_extra_shuffle.ll
    llvm/test/Transforms/SLPVectorizer/X86/different-vec-widths.ll
    llvm/test/Transforms/SLPVectorizer/X86/dot-product.ll
    llvm/test/Transforms/SLPVectorizer/X86/extract_in_tree_user.ll
    llvm/test/Transforms/SLPVectorizer/X86/fabs.ll
    llvm/test/Transforms/SLPVectorizer/X86/fcopysign.ll
    llvm/test/Transforms/SLPVectorizer/X86/fma.ll
    llvm/test/Transforms/SLPVectorizer/X86/fmaxnum.ll
    llvm/test/Transforms/SLPVectorizer/X86/fminnum.ll
    llvm/test/Transforms/SLPVectorizer/X86/fmuladd.ll
    llvm/test/Transforms/SLPVectorizer/X86/fptosi-inseltpoison.ll
    llvm/test/Transforms/SLPVectorizer/X86/fptosi.ll
    llvm/test/Transforms/SLPVectorizer/X86/fptoui.ll
    llvm/test/Transforms/SLPVectorizer/X86/fround.ll
    llvm/test/Transforms/SLPVectorizer/X86/funclet.ll
    llvm/test/Transforms/SLPVectorizer/X86/gep.ll
    llvm/test/Transforms/SLPVectorizer/X86/horizontal-list.ll
    llvm/test/Transforms/SLPVectorizer/X86/horizontal-minmax.ll
    llvm/test/Transforms/SLPVectorizer/X86/horizontal.ll
    llvm/test/Transforms/SLPVectorizer/X86/insert-after-bundle.ll
    llvm/test/Transforms/SLPVectorizer/X86/insert-element-build-vector-inseltpoison.ll
    llvm/test/Transforms/SLPVectorizer/X86/insert-element-build-vector.ll
    llvm/test/Transforms/SLPVectorizer/X86/insert-shuffle.ll
    llvm/test/Transforms/SLPVectorizer/X86/insertvalue.ll
    llvm/test/Transforms/SLPVectorizer/X86/inst_size_bug.ll
    llvm/test/Transforms/SLPVectorizer/X86/intrinsic_with_scalar_param.ll
    llvm/test/Transforms/SLPVectorizer/X86/jumbled-load-shuffle-placement.ll
    llvm/test/Transforms/SLPVectorizer/X86/jumbled-load.ll
    llvm/test/Transforms/SLPVectorizer/X86/jumbled_store_crash.ll
    llvm/test/Transforms/SLPVectorizer/X86/load-merge-inseltpoison.ll
    llvm/test/Transforms/SLPVectorizer/X86/load-merge.ll
    llvm/test/Transforms/SLPVectorizer/X86/lookahead.ll
    llvm/test/Transforms/SLPVectorizer/X86/metadata.ll
    llvm/test/Transforms/SLPVectorizer/X86/multi_block.ll
    llvm/test/Transforms/SLPVectorizer/X86/phi_overalignedtype.ll
    llvm/test/Transforms/SLPVectorizer/X86/powof2div.ll
    llvm/test/Transforms/SLPVectorizer/X86/powof2mul.ll
    llvm/test/Transforms/SLPVectorizer/X86/pr35497.ll
    llvm/test/Transforms/SLPVectorizer/X86/pr47629-inseltpoison.ll
    llvm/test/Transforms/SLPVectorizer/X86/pr47629.ll
    llvm/test/Transforms/SLPVectorizer/X86/remark_horcost.ll
    llvm/test/Transforms/SLPVectorizer/X86/reorder_diamond_match.ll
    llvm/test/Transforms/SLPVectorizer/X86/resched.ll
    llvm/test/Transforms/SLPVectorizer/X86/return.ll
    llvm/test/Transforms/SLPVectorizer/X86/reuse-extracts-in-wider-vect.ll
    llvm/test/Transforms/SLPVectorizer/X86/schedule_budget.ll
    llvm/test/Transforms/SLPVectorizer/X86/scheduling.ll
    llvm/test/Transforms/SLPVectorizer/X86/shift-ashr.ll
    llvm/test/Transforms/SLPVectorizer/X86/shift-lshr.ll
    llvm/test/Transforms/SLPVectorizer/X86/shift-shl.ll
    llvm/test/Transforms/SLPVectorizer/X86/shrink_after_reorder.ll
    llvm/test/Transforms/SLPVectorizer/X86/simple-loop.ll
    llvm/test/Transforms/SLPVectorizer/X86/simplebb.ll
    llvm/test/Transforms/SLPVectorizer/X86/sitofp-inseltpoison.ll
    llvm/test/Transforms/SLPVectorizer/X86/sitofp.ll
    llvm/test/Transforms/SLPVectorizer/X86/split-load8_2-unord.ll
    llvm/test/Transforms/SLPVectorizer/X86/sqrt.ll
    llvm/test/Transforms/SLPVectorizer/X86/store-jumbled.ll
    llvm/test/Transforms/SLPVectorizer/X86/stores-non-ordered.ll
    llvm/test/Transforms/SLPVectorizer/X86/stores_vectorize.ll
    llvm/test/Transforms/SLPVectorizer/X86/tiny-tree.ll
    llvm/test/Transforms/SLPVectorizer/X86/uitofp.ll
    llvm/test/Transforms/SLPVectorizer/X86/vectorize-reorder-alt-shuffle.ll
    llvm/test/Transforms/SLPVectorizer/X86/vectorize-reordered-list.ll
    llvm/test/Transforms/SLPVectorizer/X86/vectorize-widest-phis.ll
    llvm/test/Transforms/SLPVectorizer/int_sideeffect.ll

Removed: 
    


################################################################################
diff  --git a/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp b/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
index 4a731107f46de..99da014e0cc3d 100644
--- a/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
+++ b/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
@@ -2727,7 +2727,8 @@ class BoUpSLP {
         }
         // Handle the memory dependencies.
         for (ScheduleData *MemoryDepSD : BundleMember->MemoryDependencies) {
-          if (MemoryDepSD->incrementUnscheduledDeps(-1) == 0) {
+          if (MemoryDepSD->hasValidDependencies() &&
+              MemoryDepSD->incrementUnscheduledDeps(-1) == 0) {
             // There are no more unscheduled dependencies after decrementing,
             // so we can put the dependent instruction into the ready list.
             ScheduleData *DepBundle = MemoryDepSD->FirstInBundle;
@@ -2782,7 +2783,8 @@ class BoUpSLP {
     void initialFillReadyList(ReadyListType &ReadyList) {
       for (auto *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode()) {
         doForAllOpcodes(I, [&](ScheduleData *SD) {
-          if (SD->isSchedulingEntity() && SD->isReady()) {
+          if (SD->isSchedulingEntity() && SD->hasValidDependencies() &&
+              SD->isReady()) {
             ReadyList.insert(SD);
             LLVM_DEBUG(dbgs()
                        << "SLP:    initially in ready list: " << *SD << "\n");
@@ -7872,6 +7874,11 @@ void BoUpSLP::scheduleBlock(BlockScheduling *BS) {
 
   LLVM_DEBUG(dbgs() << "SLP: schedule block " << BS->BB->getName() << "\n");
 
+  // A key point - if we got here, pre-scheduling was able to find a valid
+  // scheduling of the sub-graph of the scheduling window which consists
+  // of all vector bundles and their transitive users.  As such, we do not
+  // need to reschedule anything *outside of* that subgraph.
+
   BS->resetSchedule();
 
   // For the real scheduling we use a more sophisticated ready-list: it is
@@ -7884,21 +7891,19 @@ void BoUpSLP::scheduleBlock(BlockScheduling *BS) {
   };
   std::set<ScheduleData *, ScheduleDataCompare> ReadyInsts;
 
-  // Ensure that all dependency data is updated and fill the ready-list with
-  // initial instructions.
+  // Ensure that all dependency data is updated (for nodes in the sub-graph)
+  // and fill the ready-list with initial instructions.
   int Idx = 0;
-  int NumToSchedule = 0;
   for (auto *I = BS->ScheduleStart; I != BS->ScheduleEnd;
        I = I->getNextNode()) {
-    BS->doForAllOpcodes(I, [this, &Idx, &NumToSchedule, BS](ScheduleData *SD) {
+    BS->doForAllOpcodes(I, [this, &Idx, BS](ScheduleData *SD) {
       assert((isVectorLikeInstWithConstOps(SD->Inst) ||
               SD->isPartOfBundle() == (getTreeEntry(SD->Inst) != nullptr)) &&
              "scheduler and vectorizer bundle mismatch");
       SD->FirstInBundle->SchedulingPriority = Idx++;
-      if (SD->isSchedulingEntity()) {
+
+      if (SD->isSchedulingEntity() && SD->isPartOfBundle())
         BS->calculateDependencies(SD, false, this);
-        NumToSchedule++;
-      }
     });
   }
   BS->initialFillReadyList(ReadyInsts);
@@ -7921,9 +7926,7 @@ void BoUpSLP::scheduleBlock(BlockScheduling *BS) {
     }
 
     BS->schedule(picked, ReadyInsts);
-    NumToSchedule--;
   }
-  assert(NumToSchedule == 0 && "could not schedule all instructions");
 
   // Check that we didn't break any of our invariants.
 #ifdef EXPENSIVE_CHECKS

diff  --git a/llvm/test/Transforms/SLPVectorizer/AArch64/64-bit-vector.ll b/llvm/test/Transforms/SLPVectorizer/AArch64/64-bit-vector.ll
index 10883987aa758..531fe4fb815a1 100644
--- a/llvm/test/Transforms/SLPVectorizer/AArch64/64-bit-vector.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AArch64/64-bit-vector.ll
@@ -9,11 +9,11 @@ define void @f(float* %r, float* %w) {
 ; CHECK-LABEL: @f(
 ; CHECK-NEXT:    [[R0:%.*]] = getelementptr inbounds float, float* [[R:%.*]], i64 0
 ; CHECK-NEXT:    [[R1:%.*]] = getelementptr inbounds float, float* [[R]], i64 1
+; CHECK-NEXT:    [[W0:%.*]] = getelementptr inbounds float, float* [[W:%.*]], i64 0
+; CHECK-NEXT:    [[W1:%.*]] = getelementptr inbounds float, float* [[W]], i64 1
 ; CHECK-NEXT:    [[TMP1:%.*]] = bitcast float* [[R0]] to <2 x float>*
 ; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x float>, <2 x float>* [[TMP1]], align 4
 ; CHECK-NEXT:    [[TMP3:%.*]] = fadd <2 x float> [[TMP2]], [[TMP2]]
-; CHECK-NEXT:    [[W0:%.*]] = getelementptr inbounds float, float* [[W:%.*]], i64 0
-; CHECK-NEXT:    [[W1:%.*]] = getelementptr inbounds float, float* [[W]], i64 1
 ; CHECK-NEXT:    [[TMP4:%.*]] = bitcast float* [[W0]] to <2 x float>*
 ; CHECK-NEXT:    store <2 x float> [[TMP3]], <2 x float>* [[TMP4]], align 4
 ; CHECK-NEXT:    ret void

diff  --git a/llvm/test/Transforms/SLPVectorizer/AArch64/commute.ll b/llvm/test/Transforms/SLPVectorizer/AArch64/commute.ll
index 4bd0754bf9594..7d38eb60d1f03 100644
--- a/llvm/test/Transforms/SLPVectorizer/AArch64/commute.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AArch64/commute.ll
@@ -12,9 +12,9 @@ define void @test1(%structA* nocapture readonly %J, i32 %xmin, i32 %ymin) {
 ; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x i32> [[TMP0]], i32 [[YMIN:%.*]], i32 1
 ; CHECK-NEXT:    br label [[FOR_BODY3_LR_PH:%.*]]
 ; CHECK:       for.body3.lr.ph:
-; CHECK-NEXT:    [[TMP2:%.*]] = sitofp <2 x i32> [[TMP1]] to <2 x float>
 ; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds [[STRUCTA:%.*]], %structA* [[J:%.*]], i64 0, i32 0, i64 0
 ; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds [[STRUCTA]], %structA* [[J]], i64 0, i32 0, i64 1
+; CHECK-NEXT:    [[TMP2:%.*]] = sitofp <2 x i32> [[TMP1]] to <2 x float>
 ; CHECK-NEXT:    [[TMP3:%.*]] = bitcast float* [[ARRAYIDX4]] to <2 x float>*
 ; CHECK-NEXT:    [[TMP4:%.*]] = load <2 x float>, <2 x float>* [[TMP3]], align 4
 ; CHECK-NEXT:    [[TMP5:%.*]] = fsub fast <2 x float> [[TMP2]], [[TMP4]]
@@ -57,9 +57,9 @@ define void @test2(%structA* nocapture readonly %J, i32 %xmin, i32 %ymin) {
 ; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x i32> [[TMP0]], i32 [[YMIN:%.*]], i32 1
 ; CHECK-NEXT:    br label [[FOR_BODY3_LR_PH:%.*]]
 ; CHECK:       for.body3.lr.ph:
-; CHECK-NEXT:    [[TMP2:%.*]] = sitofp <2 x i32> [[TMP1]] to <2 x float>
 ; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds [[STRUCTA:%.*]], %structA* [[J:%.*]], i64 0, i32 0, i64 0
 ; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds [[STRUCTA]], %structA* [[J]], i64 0, i32 0, i64 1
+; CHECK-NEXT:    [[TMP2:%.*]] = sitofp <2 x i32> [[TMP1]] to <2 x float>
 ; CHECK-NEXT:    [[TMP3:%.*]] = bitcast float* [[ARRAYIDX4]] to <2 x float>*
 ; CHECK-NEXT:    [[TMP4:%.*]] = load <2 x float>, <2 x float>* [[TMP3]], align 4
 ; CHECK-NEXT:    [[TMP5:%.*]] = fsub fast <2 x float> [[TMP2]], [[TMP4]]

diff  --git a/llvm/test/Transforms/SLPVectorizer/AArch64/gather-reduce.ll b/llvm/test/Transforms/SLPVectorizer/AArch64/gather-reduce.ll
index 536f72a73684e..ec7b03af83f8b 100644
--- a/llvm/test/Transforms/SLPVectorizer/AArch64/gather-reduce.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AArch64/gather-reduce.ll
@@ -36,6 +36,7 @@ define i32 @gather_reduce_8x16_i32(i16* nocapture readonly %a, i16* nocapture re
 ; GENERIC-NEXT:    [[I_0103:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
 ; GENERIC-NEXT:    [[SUM_0102:%.*]] = phi i32 [ [[ADD66]], [[FOR_BODY]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
 ; GENERIC-NEXT:    [[A_ADDR_0101:%.*]] = phi i16* [ [[INCDEC_PTR58:%.*]], [[FOR_BODY]] ], [ [[A:%.*]], [[FOR_BODY_PREHEADER]] ]
+; GENERIC-NEXT:    [[INCDEC_PTR58]] = getelementptr inbounds i16, i16* [[A_ADDR_0101]], i64 8
 ; GENERIC-NEXT:    [[TMP0:%.*]] = bitcast i16* [[A_ADDR_0101]] to <8 x i16>*
 ; GENERIC-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* [[TMP0]], align 2
 ; GENERIC-NEXT:    [[TMP2:%.*]] = zext <8 x i16> [[TMP1]] to <8 x i32>
@@ -85,7 +86,6 @@ define i32 @gather_reduce_8x16_i32(i16* nocapture readonly %a, i16* nocapture re
 ; GENERIC-NEXT:    [[TMP27:%.*]] = load i16, i16* [[ARRAYIDX55]], align 2
 ; GENERIC-NEXT:    [[CONV56:%.*]] = zext i16 [[TMP27]] to i32
 ; GENERIC-NEXT:    [[ADD57:%.*]] = add nsw i32 [[ADD48]], [[CONV56]]
-; GENERIC-NEXT:    [[INCDEC_PTR58]] = getelementptr inbounds i16, i16* [[A_ADDR_0101]], i64 8
 ; GENERIC-NEXT:    [[TMP28:%.*]] = extractelement <8 x i32> [[TMP6]], i64 7
 ; GENERIC-NEXT:    [[TMP29:%.*]] = sext i32 [[TMP28]] to i64
 ; GENERIC-NEXT:    [[ARRAYIDX64:%.*]] = getelementptr inbounds i16, i16* [[G]], i64 [[TMP29]]
@@ -111,6 +111,7 @@ define i32 @gather_reduce_8x16_i32(i16* nocapture readonly %a, i16* nocapture re
 ; KRYO-NEXT:    [[I_0103:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
 ; KRYO-NEXT:    [[SUM_0102:%.*]] = phi i32 [ [[ADD66]], [[FOR_BODY]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
 ; KRYO-NEXT:    [[A_ADDR_0101:%.*]] = phi i16* [ [[INCDEC_PTR58:%.*]], [[FOR_BODY]] ], [ [[A:%.*]], [[FOR_BODY_PREHEADER]] ]
+; KRYO-NEXT:    [[INCDEC_PTR58]] = getelementptr inbounds i16, i16* [[A_ADDR_0101]], i64 8
 ; KRYO-NEXT:    [[TMP0:%.*]] = bitcast i16* [[A_ADDR_0101]] to <8 x i16>*
 ; KRYO-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* [[TMP0]], align 2
 ; KRYO-NEXT:    [[TMP2:%.*]] = zext <8 x i16> [[TMP1]] to <8 x i32>
@@ -160,7 +161,6 @@ define i32 @gather_reduce_8x16_i32(i16* nocapture readonly %a, i16* nocapture re
 ; KRYO-NEXT:    [[TMP27:%.*]] = load i16, i16* [[ARRAYIDX55]], align 2
 ; KRYO-NEXT:    [[CONV56:%.*]] = zext i16 [[TMP27]] to i32
 ; KRYO-NEXT:    [[ADD57:%.*]] = add nsw i32 [[ADD48]], [[CONV56]]
-; KRYO-NEXT:    [[INCDEC_PTR58]] = getelementptr inbounds i16, i16* [[A_ADDR_0101]], i64 8
 ; KRYO-NEXT:    [[TMP28:%.*]] = extractelement <8 x i32> [[TMP6]], i64 7
 ; KRYO-NEXT:    [[TMP29:%.*]] = sext i32 [[TMP28]] to i64
 ; KRYO-NEXT:    [[ARRAYIDX64:%.*]] = getelementptr inbounds i16, i16* [[G]], i64 [[TMP29]]
@@ -297,6 +297,7 @@ define i32 @gather_reduce_8x16_i64(i16* nocapture readonly %a, i16* nocapture re
 ; GENERIC-NEXT:    [[I_0103:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
 ; GENERIC-NEXT:    [[SUM_0102:%.*]] = phi i32 [ [[ADD66]], [[FOR_BODY]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
 ; GENERIC-NEXT:    [[A_ADDR_0101:%.*]] = phi i16* [ [[INCDEC_PTR58:%.*]], [[FOR_BODY]] ], [ [[A:%.*]], [[FOR_BODY_PREHEADER]] ]
+; GENERIC-NEXT:    [[INCDEC_PTR58]] = getelementptr inbounds i16, i16* [[A_ADDR_0101]], i64 8
 ; GENERIC-NEXT:    [[TMP0:%.*]] = bitcast i16* [[A_ADDR_0101]] to <8 x i16>*
 ; GENERIC-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* [[TMP0]], align 2
 ; GENERIC-NEXT:    [[TMP2:%.*]] = zext <8 x i16> [[TMP1]] to <8 x i32>
@@ -346,7 +347,6 @@ define i32 @gather_reduce_8x16_i64(i16* nocapture readonly %a, i16* nocapture re
 ; GENERIC-NEXT:    [[TMP27:%.*]] = load i16, i16* [[ARRAYIDX55]], align 2
 ; GENERIC-NEXT:    [[CONV56:%.*]] = zext i16 [[TMP27]] to i32
 ; GENERIC-NEXT:    [[ADD57:%.*]] = add nsw i32 [[ADD48]], [[CONV56]]
-; GENERIC-NEXT:    [[INCDEC_PTR58]] = getelementptr inbounds i16, i16* [[A_ADDR_0101]], i64 8
 ; GENERIC-NEXT:    [[TMP28:%.*]] = extractelement <8 x i32> [[TMP6]], i64 7
 ; GENERIC-NEXT:    [[TMP29:%.*]] = sext i32 [[TMP28]] to i64
 ; GENERIC-NEXT:    [[ARRAYIDX64:%.*]] = getelementptr inbounds i16, i16* [[G]], i64 [[TMP29]]
@@ -372,6 +372,7 @@ define i32 @gather_reduce_8x16_i64(i16* nocapture readonly %a, i16* nocapture re
 ; KRYO-NEXT:    [[I_0103:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
 ; KRYO-NEXT:    [[SUM_0102:%.*]] = phi i32 [ [[ADD66]], [[FOR_BODY]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
 ; KRYO-NEXT:    [[A_ADDR_0101:%.*]] = phi i16* [ [[INCDEC_PTR58:%.*]], [[FOR_BODY]] ], [ [[A:%.*]], [[FOR_BODY_PREHEADER]] ]
+; KRYO-NEXT:    [[INCDEC_PTR58]] = getelementptr inbounds i16, i16* [[A_ADDR_0101]], i64 8
 ; KRYO-NEXT:    [[TMP0:%.*]] = bitcast i16* [[A_ADDR_0101]] to <8 x i16>*
 ; KRYO-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* [[TMP0]], align 2
 ; KRYO-NEXT:    [[TMP2:%.*]] = zext <8 x i16> [[TMP1]] to <8 x i32>
@@ -421,7 +422,6 @@ define i32 @gather_reduce_8x16_i64(i16* nocapture readonly %a, i16* nocapture re
 ; KRYO-NEXT:    [[TMP27:%.*]] = load i16, i16* [[ARRAYIDX55]], align 2
 ; KRYO-NEXT:    [[CONV56:%.*]] = zext i16 [[TMP27]] to i32
 ; KRYO-NEXT:    [[ADD57:%.*]] = add nsw i32 [[ADD48]], [[CONV56]]
-; KRYO-NEXT:    [[INCDEC_PTR58]] = getelementptr inbounds i16, i16* [[A_ADDR_0101]], i64 8
 ; KRYO-NEXT:    [[TMP28:%.*]] = extractelement <8 x i32> [[TMP6]], i64 7
 ; KRYO-NEXT:    [[TMP29:%.*]] = sext i32 [[TMP28]] to i64
 ; KRYO-NEXT:    [[ARRAYIDX64:%.*]] = getelementptr inbounds i16, i16* [[G]], i64 [[TMP29]]

diff  --git a/llvm/test/Transforms/SLPVectorizer/AArch64/horizontal.ll b/llvm/test/Transforms/SLPVectorizer/AArch64/horizontal.ll
index 4d0e0dfd69f14..4be767ce01e84 100644
--- a/llvm/test/Transforms/SLPVectorizer/AArch64/horizontal.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AArch64/horizontal.ll
@@ -37,9 +37,9 @@ define i32 @test_select(i32* noalias nocapture readonly %blk1, i32* noalias noca
 ; CHECK-NEXT:    [[ARRAYIDX12:%.*]] = getelementptr inbounds i32, i32* [[P1_023]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds i32, i32* [[P2_024]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX20:%.*]] = getelementptr inbounds i32, i32* [[P1_023]], i64 3
+; CHECK-NEXT:    [[ARRAYIDX21:%.*]] = getelementptr inbounds i32, i32* [[P2_024]], i64 3
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i32* [[P1_023]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
-; CHECK-NEXT:    [[ARRAYIDX21:%.*]] = getelementptr inbounds i32, i32* [[P2_024]], i64 3
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i32* [[P2_024]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[TMP2]], align 4
 ; CHECK-NEXT:    [[TMP4:%.*]] = sub nsw <4 x i32> [[TMP1]], [[TMP3]]
@@ -163,9 +163,9 @@ define i32 @reduction_with_br(i32* noalias nocapture readonly %blk1, i32* noalia
 ; CHECK-NEXT:    [[ARRAYIDX6:%.*]] = getelementptr inbounds i32, i32* [[P1_017]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX7:%.*]] = getelementptr inbounds i32, i32* [[P2_018]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX10:%.*]] = getelementptr inbounds i32, i32* [[P1_017]], i64 3
+; CHECK-NEXT:    [[ARRAYIDX11:%.*]] = getelementptr inbounds i32, i32* [[P2_018]], i64 3
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i32* [[P1_017]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
-; CHECK-NEXT:    [[ARRAYIDX11:%.*]] = getelementptr inbounds i32, i32* [[P2_018]], i64 3
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i32* [[P2_018]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[TMP2]], align 4
 ; CHECK-NEXT:    [[TMP4:%.*]] = mul nsw <4 x i32> [[TMP3]], [[TMP1]]
@@ -274,10 +274,10 @@ define i32 @test_unrolled_select(i8* noalias nocapture readonly %blk1, i8* noali
 ; CHECK-NEXT:    [[ARRAYIDX61:%.*]] = getelementptr inbounds i8, i8* [[P1_044]], i64 6
 ; CHECK-NEXT:    [[ARRAYIDX63:%.*]] = getelementptr inbounds i8, i8* [[P2_045]], i64 6
 ; CHECK-NEXT:    [[ARRAYIDX72:%.*]] = getelementptr inbounds i8, i8* [[P1_044]], i64 7
+; CHECK-NEXT:    [[ARRAYIDX74:%.*]] = getelementptr inbounds i8, i8* [[P2_045]], i64 7
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i8* [[P1_044]] to <8 x i8>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <8 x i8>, <8 x i8>* [[TMP0]], align 1
 ; CHECK-NEXT:    [[TMP2:%.*]] = zext <8 x i8> [[TMP1]] to <8 x i32>
-; CHECK-NEXT:    [[ARRAYIDX74:%.*]] = getelementptr inbounds i8, i8* [[P2_045]], i64 7
 ; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i8* [[P2_045]] to <8 x i8>*
 ; CHECK-NEXT:    [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[TMP3]], align 1
 ; CHECK-NEXT:    [[TMP5:%.*]] = zext <8 x i8> [[TMP4]] to <8 x i32>

diff  --git a/llvm/test/Transforms/SLPVectorizer/AArch64/loadi8.ll b/llvm/test/Transforms/SLPVectorizer/AArch64/loadi8.ll
index f4b027086265f..c71da72317c9e 100644
--- a/llvm/test/Transforms/SLPVectorizer/AArch64/loadi8.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AArch64/loadi8.ll
@@ -18,6 +18,7 @@ define void @f_noalias(i8* noalias nocapture %dst, i8* noalias nocapture readonl
 ; CHECK-NEXT:    [[ARRAYIDX_2:%.*]] = getelementptr inbounds i8, i8* [[SRC]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX2_2:%.*]] = getelementptr inbounds i8, i8* [[DST]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX_3:%.*]] = getelementptr inbounds i8, i8* [[SRC]], i64 3
+; CHECK-NEXT:    [[ARRAYIDX2_3:%.*]] = getelementptr inbounds i8, i8* [[DST]], i64 3
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i8* [[SRC]] to <4 x i8>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x i8>, <4 x i8>* [[TMP2]], align 1
 ; CHECK-NEXT:    [[TMP4:%.*]] = zext <4 x i8> [[TMP3]] to <4 x i32>
@@ -32,7 +33,6 @@ define void @f_noalias(i8* noalias nocapture %dst, i8* noalias nocapture readonl
 ; CHECK-NEXT:    [[TMP11:%.*]] = sext <4 x i1> [[TMP10]] to <4 x i32>
 ; CHECK-NEXT:    [[TMP12:%.*]] = select <4 x i1> [[TMP9]], <4 x i32> [[TMP8]], <4 x i32> [[TMP11]]
 ; CHECK-NEXT:    [[TMP13:%.*]] = trunc <4 x i32> [[TMP12]] to <4 x i8>
-; CHECK-NEXT:    [[ARRAYIDX2_3:%.*]] = getelementptr inbounds i8, i8* [[DST]], i64 3
 ; CHECK-NEXT:    [[TMP14:%.*]] = bitcast i8* [[DST]] to <4 x i8>*
 ; CHECK-NEXT:    store <4 x i8> [[TMP13]], <4 x i8>* [[TMP14]], align 1
 ; CHECK-NEXT:    ret void

diff  --git a/llvm/test/Transforms/SLPVectorizer/AArch64/matmul.ll b/llvm/test/Transforms/SLPVectorizer/AArch64/matmul.ll
index 97ae874e6c9a2..c68c7732bbeac 100644
--- a/llvm/test/Transforms/SLPVectorizer/AArch64/matmul.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AArch64/matmul.ll
@@ -17,58 +17,58 @@ define void @wrap_mul4(double* nocapture %Out, [2 x double]* nocapture readonly
 ; CHECK-NEXT:    [[TEMP2:%.*]] = load double, double* [[ARRAYIDX5_I]], align 8
 ; CHECK-NEXT:    [[ARRAYIDX7_I:%.*]] = getelementptr inbounds [4 x double], [4 x double]* [[B]], i64 1, i64 0
 ; CHECK-NEXT:    [[ARRAYIDX13_I:%.*]] = getelementptr inbounds [4 x double], [4 x double]* [[B]], i64 0, i64 1
+; CHECK-NEXT:    [[ARRAYIDX18_I:%.*]] = getelementptr inbounds [4 x double], [4 x double]* [[B]], i64 1, i64 1
+; CHECK-NEXT:    [[ARRAYIDX25_I:%.*]] = getelementptr inbounds [4 x double], [4 x double]* [[B]], i64 0, i64 2
+; CHECK-NEXT:    [[ARRAYIDX30_I:%.*]] = getelementptr inbounds [4 x double], [4 x double]* [[B]], i64 1, i64 2
+; CHECK-NEXT:    [[ARRAYIDX37_I:%.*]] = getelementptr inbounds [4 x double], [4 x double]* [[B]], i64 0, i64 3
+; CHECK-NEXT:    [[ARRAYIDX42_I:%.*]] = getelementptr inbounds [4 x double], [4 x double]* [[B]], i64 1, i64 3
+; CHECK-NEXT:    [[ARRAYIDX47_I:%.*]] = getelementptr inbounds [2 x double], [2 x double]* [[A]], i64 1, i64 0
+; CHECK-NEXT:    [[TEMP10:%.*]] = load double, double* [[ARRAYIDX47_I]], align 8
+; CHECK-NEXT:    [[ARRAYIDX52_I:%.*]] = getelementptr inbounds [2 x double], [2 x double]* [[A]], i64 1, i64 1
+; CHECK-NEXT:    [[TEMP11:%.*]] = load double, double* [[ARRAYIDX52_I]], align 8
+; CHECK-NEXT:    [[RES_I_SROA_4_0_OUT2_I_SROA_IDX2:%.*]] = getelementptr inbounds double, double* [[OUT:%.*]], i64 1
 ; CHECK-NEXT:    [[TMP1:%.*]] = bitcast double* [[ARRAYIDX3_I]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* [[TMP1]], align 8
 ; CHECK-NEXT:    [[TMP3:%.*]] = insertelement <2 x double> poison, double [[TEMP]], i32 0
 ; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <2 x double> [[TMP3]], double [[TEMP]], i32 1
 ; CHECK-NEXT:    [[TMP5:%.*]] = fmul <2 x double> [[TMP4]], [[TMP2]]
-; CHECK-NEXT:    [[ARRAYIDX18_I:%.*]] = getelementptr inbounds [4 x double], [4 x double]* [[B]], i64 1, i64 1
 ; CHECK-NEXT:    [[TMP6:%.*]] = bitcast double* [[ARRAYIDX7_I]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* [[TMP6]], align 8
 ; CHECK-NEXT:    [[TMP8:%.*]] = insertelement <2 x double> poison, double [[TEMP2]], i32 0
 ; CHECK-NEXT:    [[TMP9:%.*]] = insertelement <2 x double> [[TMP8]], double [[TEMP2]], i32 1
 ; CHECK-NEXT:    [[TMP10:%.*]] = fmul <2 x double> [[TMP9]], [[TMP7]]
 ; CHECK-NEXT:    [[TMP11:%.*]] = fadd <2 x double> [[TMP5]], [[TMP10]]
-; CHECK-NEXT:    [[ARRAYIDX25_I:%.*]] = getelementptr inbounds [4 x double], [4 x double]* [[B]], i64 0, i64 2
-; CHECK-NEXT:    [[ARRAYIDX30_I:%.*]] = getelementptr inbounds [4 x double], [4 x double]* [[B]], i64 1, i64 2
-; CHECK-NEXT:    [[ARRAYIDX37_I:%.*]] = getelementptr inbounds [4 x double], [4 x double]* [[B]], i64 0, i64 3
-; CHECK-NEXT:    [[TMP12:%.*]] = bitcast double* [[ARRAYIDX25_I]] to <2 x double>*
-; CHECK-NEXT:    [[TMP13:%.*]] = load <2 x double>, <2 x double>* [[TMP12]], align 8
-; CHECK-NEXT:    [[TMP14:%.*]] = fmul <2 x double> [[TMP4]], [[TMP13]]
-; CHECK-NEXT:    [[ARRAYIDX42_I:%.*]] = getelementptr inbounds [4 x double], [4 x double]* [[B]], i64 1, i64 3
-; CHECK-NEXT:    [[TMP15:%.*]] = bitcast double* [[ARRAYIDX30_I]] to <2 x double>*
-; CHECK-NEXT:    [[TMP16:%.*]] = load <2 x double>, <2 x double>* [[TMP15]], align 8
-; CHECK-NEXT:    [[TMP17:%.*]] = fmul <2 x double> [[TMP9]], [[TMP16]]
-; CHECK-NEXT:    [[TMP18:%.*]] = fadd <2 x double> [[TMP14]], [[TMP17]]
-; CHECK-NEXT:    [[ARRAYIDX47_I:%.*]] = getelementptr inbounds [2 x double], [2 x double]* [[A]], i64 1, i64 0
-; CHECK-NEXT:    [[TEMP10:%.*]] = load double, double* [[ARRAYIDX47_I]], align 8
-; CHECK-NEXT:    [[ARRAYIDX52_I:%.*]] = getelementptr inbounds [2 x double], [2 x double]* [[A]], i64 1, i64 1
-; CHECK-NEXT:    [[TEMP11:%.*]] = load double, double* [[ARRAYIDX52_I]], align 8
-; CHECK-NEXT:    [[TMP19:%.*]] = insertelement <2 x double> poison, double [[TEMP10]], i32 0
-; CHECK-NEXT:    [[TMP20:%.*]] = insertelement <2 x double> [[TMP19]], double [[TEMP10]], i32 1
-; CHECK-NEXT:    [[TMP21:%.*]] = fmul <2 x double> [[TMP2]], [[TMP20]]
-; CHECK-NEXT:    [[TMP22:%.*]] = insertelement <2 x double> poison, double [[TEMP11]], i32 0
-; CHECK-NEXT:    [[TMP23:%.*]] = insertelement <2 x double> [[TMP22]], double [[TEMP11]], i32 1
-; CHECK-NEXT:    [[TMP24:%.*]] = fmul <2 x double> [[TMP7]], [[TMP23]]
-; CHECK-NEXT:    [[TMP25:%.*]] = fadd <2 x double> [[TMP21]], [[TMP24]]
-; CHECK-NEXT:    [[TMP26:%.*]] = fmul <2 x double> [[TMP13]], [[TMP20]]
-; CHECK-NEXT:    [[TMP27:%.*]] = fmul <2 x double> [[TMP16]], [[TMP23]]
-; CHECK-NEXT:    [[TMP28:%.*]] = fadd <2 x double> [[TMP26]], [[TMP27]]
-; CHECK-NEXT:    [[RES_I_SROA_4_0_OUT2_I_SROA_IDX2:%.*]] = getelementptr inbounds double, double* [[OUT:%.*]], i64 1
-; CHECK-NEXT:    [[TMP29:%.*]] = bitcast double* [[OUT]] to <2 x double>*
-; CHECK-NEXT:    store <2 x double> [[TMP11]], <2 x double>* [[TMP29]], align 8
+; CHECK-NEXT:    [[TMP12:%.*]] = bitcast double* [[OUT]] to <2 x double>*
 ; CHECK-NEXT:    [[RES_I_SROA_5_0_OUT2_I_SROA_IDX4:%.*]] = getelementptr inbounds double, double* [[OUT]], i64 2
 ; CHECK-NEXT:    [[RES_I_SROA_6_0_OUT2_I_SROA_IDX6:%.*]] = getelementptr inbounds double, double* [[OUT]], i64 3
-; CHECK-NEXT:    [[TMP30:%.*]] = bitcast double* [[RES_I_SROA_5_0_OUT2_I_SROA_IDX4]] to <2 x double>*
-; CHECK-NEXT:    store <2 x double> [[TMP18]], <2 x double>* [[TMP30]], align 8
+; CHECK-NEXT:    [[TMP13:%.*]] = bitcast double* [[ARRAYIDX25_I]] to <2 x double>*
+; CHECK-NEXT:    [[TMP14:%.*]] = load <2 x double>, <2 x double>* [[TMP13]], align 8
+; CHECK-NEXT:    [[TMP15:%.*]] = fmul <2 x double> [[TMP4]], [[TMP14]]
+; CHECK-NEXT:    [[TMP16:%.*]] = bitcast double* [[ARRAYIDX30_I]] to <2 x double>*
+; CHECK-NEXT:    [[TMP17:%.*]] = load <2 x double>, <2 x double>* [[TMP16]], align 8
+; CHECK-NEXT:    [[TMP18:%.*]] = fmul <2 x double> [[TMP9]], [[TMP17]]
+; CHECK-NEXT:    [[TMP19:%.*]] = fadd <2 x double> [[TMP15]], [[TMP18]]
+; CHECK-NEXT:    store <2 x double> [[TMP11]], <2 x double>* [[TMP12]], align 8
+; CHECK-NEXT:    [[TMP20:%.*]] = bitcast double* [[RES_I_SROA_5_0_OUT2_I_SROA_IDX4]] to <2 x double>*
+; CHECK-NEXT:    store <2 x double> [[TMP19]], <2 x double>* [[TMP20]], align 8
 ; CHECK-NEXT:    [[RES_I_SROA_7_0_OUT2_I_SROA_IDX8:%.*]] = getelementptr inbounds double, double* [[OUT]], i64 4
 ; CHECK-NEXT:    [[RES_I_SROA_8_0_OUT2_I_SROA_IDX10:%.*]] = getelementptr inbounds double, double* [[OUT]], i64 5
-; CHECK-NEXT:    [[TMP31:%.*]] = bitcast double* [[RES_I_SROA_7_0_OUT2_I_SROA_IDX8]] to <2 x double>*
-; CHECK-NEXT:    store <2 x double> [[TMP25]], <2 x double>* [[TMP31]], align 8
+; CHECK-NEXT:    [[TMP21:%.*]] = insertelement <2 x double> poison, double [[TEMP10]], i32 0
+; CHECK-NEXT:    [[TMP22:%.*]] = insertelement <2 x double> [[TMP21]], double [[TEMP10]], i32 1
+; CHECK-NEXT:    [[TMP23:%.*]] = fmul <2 x double> [[TMP2]], [[TMP22]]
+; CHECK-NEXT:    [[TMP24:%.*]] = insertelement <2 x double> poison, double [[TEMP11]], i32 0
+; CHECK-NEXT:    [[TMP25:%.*]] = insertelement <2 x double> [[TMP24]], double [[TEMP11]], i32 1
+; CHECK-NEXT:    [[TMP26:%.*]] = fmul <2 x double> [[TMP7]], [[TMP25]]
+; CHECK-NEXT:    [[TMP27:%.*]] = fadd <2 x double> [[TMP23]], [[TMP26]]
+; CHECK-NEXT:    [[TMP28:%.*]] = bitcast double* [[RES_I_SROA_7_0_OUT2_I_SROA_IDX8]] to <2 x double>*
+; CHECK-NEXT:    store <2 x double> [[TMP27]], <2 x double>* [[TMP28]], align 8
 ; CHECK-NEXT:    [[RES_I_SROA_9_0_OUT2_I_SROA_IDX12:%.*]] = getelementptr inbounds double, double* [[OUT]], i64 6
 ; CHECK-NEXT:    [[RES_I_SROA_10_0_OUT2_I_SROA_IDX14:%.*]] = getelementptr inbounds double, double* [[OUT]], i64 7
+; CHECK-NEXT:    [[TMP29:%.*]] = fmul <2 x double> [[TMP14]], [[TMP22]]
+; CHECK-NEXT:    [[TMP30:%.*]] = fmul <2 x double> [[TMP17]], [[TMP25]]
+; CHECK-NEXT:    [[TMP31:%.*]] = fadd <2 x double> [[TMP29]], [[TMP30]]
 ; CHECK-NEXT:    [[TMP32:%.*]] = bitcast double* [[RES_I_SROA_9_0_OUT2_I_SROA_IDX12]] to <2 x double>*
-; CHECK-NEXT:    store <2 x double> [[TMP28]], <2 x double>* [[TMP32]], align 8
+; CHECK-NEXT:    store <2 x double> [[TMP31]], <2 x double>* [[TMP32]], align 8
 ; CHECK-NEXT:    ret void
 ;
   %arrayidx1.i = getelementptr inbounds [2 x double], [2 x double]* %A, i64 0, i64 0

diff  --git a/llvm/test/Transforms/SLPVectorizer/AArch64/memory-runtime-checks.ll b/llvm/test/Transforms/SLPVectorizer/AArch64/memory-runtime-checks.ll
index d6bb9bda4bba8..aa61c095ecc7a 100644
--- a/llvm/test/Transforms/SLPVectorizer/AArch64/memory-runtime-checks.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AArch64/memory-runtime-checks.ll
@@ -326,10 +326,10 @@ define void @no_version(i32* nocapture %dst, i32* nocapture readonly %src) {
 ; CHECK-LABEL: @no_version(
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[SRC_GEP_1:%.*]] = getelementptr inbounds i32, i32* [[SRC:%.*]], i64 1
+; CHECK-NEXT:    [[DST_GEP_1:%.*]] = getelementptr inbounds i32, i32* [[DST:%.*]], i64 1
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i32* [[SRC]] to <2 x i32>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x i32>, <2 x i32>* [[TMP0]], align 4
 ; CHECK-NEXT:    [[TMP2:%.*]] = ashr <2 x i32> [[TMP1]], <i32 16, i32 16>
-; CHECK-NEXT:    [[DST_GEP_1:%.*]] = getelementptr inbounds i32, i32* [[DST:%.*]], i64 1
 ; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i32* [[DST]] to <2 x i32>*
 ; CHECK-NEXT:    store <2 x i32> [[TMP2]], <2 x i32>* [[TMP3]], align 4
 ; CHECK-NEXT:    ret void
@@ -902,12 +902,7 @@ define i32 @block_partly_vectorized_without_versioning(%struct.spam* readonly %a
 ; CHECK-NEXT:    [[A_GEP_14:%.*]] = getelementptr i8, i8* [[A]], i64 14
 ; CHECK-NEXT:    [[B_GEP_14:%.*]] = getelementptr i8, i8* [[B]], i64 14
 ; CHECK-NEXT:    [[A_GEP_15:%.*]] = getelementptr i8, i8* [[A]], i64 15
-; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i8* [[A_GEP_0]] to <16 x i8>*
-; CHECK-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* [[TMP0]], align 1
 ; CHECK-NEXT:    [[B_GEP_15:%.*]] = getelementptr i8, i8* [[B]], i64 15
-; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i8* [[B_GEP_0]] to <16 x i8>*
-; CHECK-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[TMP2]], align 1
-; CHECK-NEXT:    [[TMP4:%.*]] = xor <16 x i8> [[TMP1]], [[TMP3]]
 ; CHECK-NEXT:    [[R_GEP_0:%.*]] = getelementptr i8, i8* [[ARG1]], i64 0
 ; CHECK-NEXT:    [[R_GEP_1:%.*]] = getelementptr i8, i8* [[ARG1]], i64 1
 ; CHECK-NEXT:    [[R_GEP_2:%.*]] = getelementptr i8, i8* [[ARG1]], i64 2
@@ -924,6 +919,11 @@ define i32 @block_partly_vectorized_without_versioning(%struct.spam* readonly %a
 ; CHECK-NEXT:    [[R_GEP_13:%.*]] = getelementptr i8, i8* [[ARG1]], i64 13
 ; CHECK-NEXT:    [[R_GEP_14:%.*]] = getelementptr i8, i8* [[ARG1]], i64 14
 ; CHECK-NEXT:    [[R_GEP_15:%.*]] = getelementptr i8, i8* [[ARG1]], i64 15
+; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i8* [[A_GEP_0]] to <16 x i8>*
+; CHECK-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* [[TMP0]], align 1
+; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i8* [[B_GEP_0]] to <16 x i8>*
+; CHECK-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* [[TMP2]], align 1
+; CHECK-NEXT:    [[TMP4:%.*]] = xor <16 x i8> [[TMP1]], [[TMP3]]
 ; CHECK-NEXT:    [[TMP5:%.*]] = bitcast i8* [[R_GEP_0]] to <16 x i8>*
 ; CHECK-NEXT:    store <16 x i8> [[TMP4]], <16 x i8>* [[TMP5]], align 1
 ; CHECK-NEXT:    [[T21:%.*]] = getelementptr inbounds i8, i8* [[ARG3]], i64 15

diff  --git a/llvm/test/Transforms/SLPVectorizer/AArch64/sdiv-pow2.ll b/llvm/test/Transforms/SLPVectorizer/AArch64/sdiv-pow2.ll
index dfd322013399f..a631a9732a203 100644
--- a/llvm/test/Transforms/SLPVectorizer/AArch64/sdiv-pow2.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AArch64/sdiv-pow2.ll
@@ -13,14 +13,14 @@ define void @test1(i32* noalias nocapture %a, i32* noalias nocapture readonly %b
 ; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX12:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
+; CHECK-NEXT:    [[ARRAYIDX14:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 3
+; CHECK-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 3
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i32* [[B]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
-; CHECK-NEXT:    [[ARRAYIDX14:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 3
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i32* [[C]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[TMP2]], align 4
 ; CHECK-NEXT:    [[TMP4:%.*]] = add nsw <4 x i32> [[TMP3]], [[TMP1]]
 ; CHECK-NEXT:    [[TMP5:%.*]] = sdiv <4 x i32> [[TMP4]], <i32 2, i32 2, i32 2, i32 2>
-; CHECK-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 3
 ; CHECK-NEXT:    [[TMP6:%.*]] = bitcast i32* [[A]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 4
 ; CHECK-NEXT:    ret void

diff  --git a/llvm/test/Transforms/SLPVectorizer/AArch64/slp-and-reduction.ll b/llvm/test/Transforms/SLPVectorizer/AArch64/slp-and-reduction.ll
index 2f7076dd25ca3..3f5d5147fd508 100644
--- a/llvm/test/Transforms/SLPVectorizer/AArch64/slp-and-reduction.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AArch64/slp-and-reduction.ll
@@ -21,9 +21,9 @@ define i8 @reduce_and(%struct.buf* %a, %struct.buf* %b) {
 ; CHECK-NEXT:    [[ARRAYIDX_6:%.*]] = getelementptr inbounds [[STRUCT_BUF]], %struct.buf* [[A]], i64 0, i32 0, i64 6
 ; CHECK-NEXT:    [[ARRAYIDX3_6:%.*]] = getelementptr inbounds [[STRUCT_BUF]], %struct.buf* [[B]], i64 0, i32 0, i64 6
 ; CHECK-NEXT:    [[ARRAYIDX_7:%.*]] = getelementptr inbounds [[STRUCT_BUF]], %struct.buf* [[A]], i64 0, i32 0, i64 7
+; CHECK-NEXT:    [[ARRAYIDX3_7:%.*]] = getelementptr inbounds [[STRUCT_BUF]], %struct.buf* [[B]], i64 0, i32 0, i64 7
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i8* [[ARRAYIDX]] to <8 x i8>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <8 x i8>, <8 x i8>* [[TMP0]], align 1
-; CHECK-NEXT:    [[ARRAYIDX3_7:%.*]] = getelementptr inbounds [[STRUCT_BUF]], %struct.buf* [[B]], i64 0, i32 0, i64 7
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i8* [[ARRAYIDX3]] to <8 x i8>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[TMP2]], align 1
 ; CHECK-NEXT:    [[TMP4:%.*]] = xor <8 x i8> [[TMP3]], [[TMP1]]

diff  --git a/llvm/test/Transforms/SLPVectorizer/AArch64/slp-or-reduction.ll b/llvm/test/Transforms/SLPVectorizer/AArch64/slp-or-reduction.ll
index 53126ee407e98..f0cc2fc8d4022 100644
--- a/llvm/test/Transforms/SLPVectorizer/AArch64/slp-or-reduction.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AArch64/slp-or-reduction.ll
@@ -21,9 +21,9 @@ define i8 @reduce_or(%struct.buf* %a, %struct.buf* %b) {
 ; CHECK-NEXT:    [[ARRAYIDX_6:%.*]] = getelementptr inbounds [[STRUCT_BUF]], %struct.buf* [[A]], i64 0, i32 0, i64 6
 ; CHECK-NEXT:    [[ARRAYIDX3_6:%.*]] = getelementptr inbounds [[STRUCT_BUF]], %struct.buf* [[B]], i64 0, i32 0, i64 6
 ; CHECK-NEXT:    [[ARRAYIDX_7:%.*]] = getelementptr inbounds [[STRUCT_BUF]], %struct.buf* [[A]], i64 0, i32 0, i64 7
+; CHECK-NEXT:    [[ARRAYIDX3_7:%.*]] = getelementptr inbounds [[STRUCT_BUF]], %struct.buf* [[B]], i64 0, i32 0, i64 7
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i8* [[ARRAYIDX]] to <8 x i8>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <8 x i8>, <8 x i8>* [[TMP0]], align 1
-; CHECK-NEXT:    [[ARRAYIDX3_7:%.*]] = getelementptr inbounds [[STRUCT_BUF]], %struct.buf* [[B]], i64 0, i32 0, i64 7
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i8* [[ARRAYIDX3]] to <8 x i8>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[TMP2]], align 1
 ; CHECK-NEXT:    [[TMP4:%.*]] = xor <8 x i8> [[TMP3]], [[TMP1]]

diff  --git a/llvm/test/Transforms/SLPVectorizer/AArch64/slp-xor-reduction.ll b/llvm/test/Transforms/SLPVectorizer/AArch64/slp-xor-reduction.ll
index 2c59e57cec56a..0136453298b79 100644
--- a/llvm/test/Transforms/SLPVectorizer/AArch64/slp-xor-reduction.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AArch64/slp-xor-reduction.ll
@@ -21,9 +21,9 @@ define i8 @reduce_xor(%struct.buf* %a, %struct.buf* %b) {
 ; CHECK-NEXT:    [[ARRAYIDX_6:%.*]] = getelementptr inbounds [[STRUCT_BUF]], %struct.buf* [[A]], i64 0, i32 0, i64 6
 ; CHECK-NEXT:    [[ARRAYIDX3_6:%.*]] = getelementptr inbounds [[STRUCT_BUF]], %struct.buf* [[B]], i64 0, i32 0, i64 6
 ; CHECK-NEXT:    [[ARRAYIDX_7:%.*]] = getelementptr inbounds [[STRUCT_BUF]], %struct.buf* [[A]], i64 0, i32 0, i64 7
+; CHECK-NEXT:    [[ARRAYIDX3_7:%.*]] = getelementptr inbounds [[STRUCT_BUF]], %struct.buf* [[B]], i64 0, i32 0, i64 7
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i8* [[ARRAYIDX]] to <8 x i8>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <8 x i8>, <8 x i8>* [[TMP0]], align 1
-; CHECK-NEXT:    [[ARRAYIDX3_7:%.*]] = getelementptr inbounds [[STRUCT_BUF]], %struct.buf* [[B]], i64 0, i32 0, i64 7
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i8* [[ARRAYIDX3]] to <8 x i8>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* [[TMP2]], align 1
 ; CHECK-NEXT:    [[TMP4:%.*]] = and <8 x i8> [[TMP3]], [[TMP1]]

diff  --git a/llvm/test/Transforms/SLPVectorizer/AArch64/spillcost-di.ll b/llvm/test/Transforms/SLPVectorizer/AArch64/spillcost-di.ll
index 39f2f885bc26b..05b1bf2a45b14 100644
--- a/llvm/test/Transforms/SLPVectorizer/AArch64/spillcost-di.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AArch64/spillcost-di.ll
@@ -15,13 +15,13 @@ define void @patatino(i64 %n, i64 %i, %struct.S* %p) !dbg !7 {
 ; CHECK-NEXT:    [[X1:%.*]] = getelementptr inbounds [[STRUCT_S:%.*]], %struct.S* [[P]], i64 [[N]], i32 0, !dbg [[DBG26:![0-9]+]]
 ; CHECK-NEXT:    call void @llvm.dbg.value(metadata i64 undef, metadata [[META21:![0-9]+]], metadata !DIExpression()), !dbg [[DBG27:![0-9]+]]
 ; CHECK-NEXT:    [[Y3:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 [[N]], i32 1, !dbg [[DBG28:![0-9]+]]
+; CHECK-NEXT:    call void @llvm.dbg.value(metadata i64 undef, metadata [[META22:![0-9]+]], metadata !DIExpression()), !dbg [[DBG29:![0-9]+]]
+; CHECK-NEXT:    [[X5:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 [[I]], i32 0, !dbg [[DBG30:![0-9]+]]
+; CHECK-NEXT:    [[Y7:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 [[I]], i32 1, !dbg [[DBG31:![0-9]+]]
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i64* [[X1]] to <2 x i64>*, !dbg [[DBG26]]
-; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* [[TMP0]], align 8, !dbg [[DBG26]], !tbaa [[TBAA29:![0-9]+]]
-; CHECK-NEXT:    call void @llvm.dbg.value(metadata i64 undef, metadata [[META22:![0-9]+]], metadata !DIExpression()), !dbg [[DBG33:![0-9]+]]
-; CHECK-NEXT:    [[X5:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 [[I]], i32 0, !dbg [[DBG34:![0-9]+]]
-; CHECK-NEXT:    [[Y7:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 [[I]], i32 1, !dbg [[DBG35:![0-9]+]]
+; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* [[TMP0]], align 8, !dbg [[DBG26]], !tbaa [[TBAA32:![0-9]+]]
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i64* [[X5]] to <2 x i64>*, !dbg [[DBG36:![0-9]+]]
-; CHECK-NEXT:    store <2 x i64> [[TMP1]], <2 x i64>* [[TMP2]], align 8, !dbg [[DBG36]], !tbaa [[TBAA29]]
+; CHECK-NEXT:    store <2 x i64> [[TMP1]], <2 x i64>* [[TMP2]], align 8, !dbg [[DBG36]], !tbaa [[TBAA32]]
 ; CHECK-NEXT:    ret void, !dbg [[DBG37:![0-9]+]]
 ;
 entry:

diff  --git a/llvm/test/Transforms/SLPVectorizer/AArch64/spillcost-order.ll b/llvm/test/Transforms/SLPVectorizer/AArch64/spillcost-order.ll
index 8e0ca4b293841..96b3aa2509c4d 100644
--- a/llvm/test/Transforms/SLPVectorizer/AArch64/spillcost-order.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AArch64/spillcost-order.ll
@@ -15,15 +15,15 @@ define void @test(i64* %ptr, i64* noalias %res) {
 ; CHECK-NEXT:    [[CALL_I_I:%.*]] = call i32* @get_ptr()
 ; CHECK-NEXT:    [[GEP_1:%.*]] = getelementptr i32, i32* [[CALL_I_I]], i32 2
 ; CHECK-NEXT:    [[GEP_2:%.*]] = getelementptr i32, i32* [[CALL_I_I]], i32 1
+; CHECK-NEXT:    [[GEP_3:%.*]] = getelementptr i32, i32* [[CALL_I_I]], i32 3
+; CHECK-NEXT:    [[RES_1:%.*]] = getelementptr i64, i64* [[RES:%.*]], i64 1
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i32* [[CALL_I_I]] to <2 x i32>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x i32>, <2 x i32>* [[TMP0]], align 2
-; CHECK-NEXT:    [[GEP_3:%.*]] = getelementptr i32, i32* [[CALL_I_I]], i32 3
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i32* [[GEP_1]] to <2 x i32>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[TMP2]], align 2
 ; CHECK-NEXT:    [[TMP4:%.*]] = zext <2 x i32> [[TMP1]] to <2 x i64>
 ; CHECK-NEXT:    [[TMP5:%.*]] = zext <2 x i32> [[TMP3]] to <2 x i64>
 ; CHECK-NEXT:    [[TMP6:%.*]] = sub nsw <2 x i64> [[TMP4]], [[TMP5]]
-; CHECK-NEXT:    [[RES_1:%.*]] = getelementptr i64, i64* [[RES:%.*]], i64 1
 ; CHECK-NEXT:    [[TMP7:%.*]] = bitcast i64* [[RES]] to <2 x i64>*
 ; CHECK-NEXT:    store <2 x i64> [[TMP6]], <2 x i64>* [[TMP7]], align 8
 ; CHECK-NEXT:    [[C:%.*]] = call i1 @cond()

diff  --git a/llvm/test/Transforms/SLPVectorizer/AArch64/transpose-inseltpoison.ll b/llvm/test/Transforms/SLPVectorizer/AArch64/transpose-inseltpoison.ll
index b1da97e0f96ab..24c69fb667272 100644
--- a/llvm/test/Transforms/SLPVectorizer/AArch64/transpose-inseltpoison.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AArch64/transpose-inseltpoison.ll
@@ -135,13 +135,13 @@ define <4 x i32> @build_vec_v4i32_reuse_1(<2 x i32> %v0, <2 x i32> %v1) {
 ; CHECK-NEXT:    [[TMP4:%.*]] = extractelement <2 x i32> [[V0]], i64 0
 ; CHECK-NEXT:    [[TMP0_0:%.*]] = add i32 [[TMP4]], [[TMP2]]
 ; CHECK-NEXT:    [[TMP0_1:%.*]] = add i32 [[TMP3]], [[TMP1]]
-; CHECK-NEXT:    [[TMP5:%.*]] = xor <2 x i32> [[V0]], [[V1]]
-; CHECK-NEXT:    [[TMP6:%.*]] = insertelement <2 x i32> poison, i32 [[TMP0_0]], i64 0
-; CHECK-NEXT:    [[TMP7:%.*]] = insertelement <2 x i32> poison, i32 [[TMP0_1]], i64 0
-; CHECK-NEXT:    [[TMP8:%.*]] = sub <2 x i32> [[TMP6]], [[TMP7]]
-; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <2 x i32> [[TMP5]], <2 x i32> undef, <2 x i32> <i32 1, i32 0>
-; CHECK-NEXT:    [[TMP10:%.*]] = sub <2 x i32> [[TMP5]], [[TMP9]]
-; CHECK-NEXT:    [[TMP11:%.*]] = shufflevector <2 x i32> [[TMP8]], <2 x i32> poison, <4 x i32> <i32 0, i32 0, i32 undef, i32 undef>
+; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <2 x i32> poison, i32 [[TMP0_0]], i64 0
+; CHECK-NEXT:    [[TMP6:%.*]] = insertelement <2 x i32> poison, i32 [[TMP0_1]], i64 0
+; CHECK-NEXT:    [[TMP7:%.*]] = sub <2 x i32> [[TMP5]], [[TMP6]]
+; CHECK-NEXT:    [[TMP8:%.*]] = xor <2 x i32> [[V0]], [[V1]]
+; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <2 x i32> [[TMP8]], <2 x i32> undef, <2 x i32> <i32 1, i32 0>
+; CHECK-NEXT:    [[TMP10:%.*]] = sub <2 x i32> [[TMP8]], [[TMP9]]
+; CHECK-NEXT:    [[TMP11:%.*]] = shufflevector <2 x i32> [[TMP7]], <2 x i32> poison, <4 x i32> <i32 0, i32 0, i32 undef, i32 undef>
 ; CHECK-NEXT:    [[TMP12:%.*]] = shufflevector <2 x i32> [[TMP10]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
 ; CHECK-NEXT:    [[TMP2_31:%.*]] = shufflevector <4 x i32> [[TMP11]], <4 x i32> [[TMP12]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
 ; CHECK-NEXT:    ret <4 x i32> [[TMP2_31]]
@@ -171,12 +171,12 @@ define <4 x i32> @build_vec_v4i32_3_binops(<2 x i32> %v0, <2 x i32> %v1) {
 ; CHECK-NEXT:    [[TMP2:%.*]] = mul <2 x i32> [[V0]], [[V1]]
 ; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <2 x i32> <i32 1, i32 2>
 ; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <2 x i32> <i32 0, i32 3>
-; CHECK-NEXT:    [[TMP5:%.*]] = xor <2 x i32> [[V0]], [[V1]]
-; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[TMP5]], <2 x i32> poison, <2 x i32> <i32 1, i32 0>
+; CHECK-NEXT:    [[TMP5:%.*]] = add <2 x i32> [[TMP4]], [[TMP3]]
 ; CHECK-NEXT:    [[TMP6:%.*]] = xor <2 x i32> [[V0]], [[V1]]
-; CHECK-NEXT:    [[TMP7:%.*]] = add <2 x i32> [[TMP4]], [[TMP3]]
-; CHECK-NEXT:    [[TMP8:%.*]] = add <2 x i32> [[SHUFFLE]], [[TMP6]]
-; CHECK-NEXT:    [[TMP3_31:%.*]] = shufflevector <2 x i32> [[TMP7]], <2 x i32> [[TMP8]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[TMP6]], <2 x i32> poison, <2 x i32> <i32 1, i32 0>
+; CHECK-NEXT:    [[TMP7:%.*]] = xor <2 x i32> [[V0]], [[V1]]
+; CHECK-NEXT:    [[TMP8:%.*]] = add <2 x i32> [[SHUFFLE]], [[TMP7]]
+; CHECK-NEXT:    [[TMP3_31:%.*]] = shufflevector <2 x i32> [[TMP5]], <2 x i32> [[TMP8]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
 ; CHECK-NEXT:    ret <4 x i32> [[TMP3_31]]
 ;
   %v0.0 = extractelement <2 x i32> %v0, i32 0

diff  --git a/llvm/test/Transforms/SLPVectorizer/AArch64/transpose.ll b/llvm/test/Transforms/SLPVectorizer/AArch64/transpose.ll
index c670673e95936..962f8ca42bf86 100644
--- a/llvm/test/Transforms/SLPVectorizer/AArch64/transpose.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AArch64/transpose.ll
@@ -135,13 +135,13 @@ define <4 x i32> @build_vec_v4i32_reuse_1(<2 x i32> %v0, <2 x i32> %v1) {
 ; CHECK-NEXT:    [[TMP4:%.*]] = extractelement <2 x i32> [[V0]], i64 0
 ; CHECK-NEXT:    [[TMP0_0:%.*]] = add i32 [[TMP4]], [[TMP2]]
 ; CHECK-NEXT:    [[TMP0_1:%.*]] = add i32 [[TMP3]], [[TMP1]]
-; CHECK-NEXT:    [[TMP5:%.*]] = xor <2 x i32> [[V0]], [[V1]]
-; CHECK-NEXT:    [[TMP6:%.*]] = insertelement <2 x i32> poison, i32 [[TMP0_0]], i64 0
-; CHECK-NEXT:    [[TMP7:%.*]] = insertelement <2 x i32> poison, i32 [[TMP0_1]], i64 0
-; CHECK-NEXT:    [[TMP8:%.*]] = sub <2 x i32> [[TMP6]], [[TMP7]]
-; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <2 x i32> [[TMP5]], <2 x i32> undef, <2 x i32> <i32 1, i32 0>
-; CHECK-NEXT:    [[TMP10:%.*]] = sub <2 x i32> [[TMP5]], [[TMP9]]
-; CHECK-NEXT:    [[TMP11:%.*]] = shufflevector <2 x i32> [[TMP8]], <2 x i32> poison, <4 x i32> <i32 0, i32 0, i32 undef, i32 undef>
+; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <2 x i32> poison, i32 [[TMP0_0]], i64 0
+; CHECK-NEXT:    [[TMP6:%.*]] = insertelement <2 x i32> poison, i32 [[TMP0_1]], i64 0
+; CHECK-NEXT:    [[TMP7:%.*]] = sub <2 x i32> [[TMP5]], [[TMP6]]
+; CHECK-NEXT:    [[TMP8:%.*]] = xor <2 x i32> [[V0]], [[V1]]
+; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <2 x i32> [[TMP8]], <2 x i32> undef, <2 x i32> <i32 1, i32 0>
+; CHECK-NEXT:    [[TMP10:%.*]] = sub <2 x i32> [[TMP8]], [[TMP9]]
+; CHECK-NEXT:    [[TMP11:%.*]] = shufflevector <2 x i32> [[TMP7]], <2 x i32> poison, <4 x i32> <i32 0, i32 0, i32 undef, i32 undef>
 ; CHECK-NEXT:    [[TMP12:%.*]] = shufflevector <2 x i32> [[TMP10]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
 ; CHECK-NEXT:    [[TMP2_31:%.*]] = shufflevector <4 x i32> [[TMP11]], <4 x i32> [[TMP12]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
 ; CHECK-NEXT:    ret <4 x i32> [[TMP2_31]]
@@ -171,12 +171,12 @@ define <4 x i32> @build_vec_v4i32_3_binops(<2 x i32> %v0, <2 x i32> %v1) {
 ; CHECK-NEXT:    [[TMP2:%.*]] = mul <2 x i32> [[V0]], [[V1]]
 ; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <2 x i32> <i32 1, i32 2>
 ; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <2 x i32> <i32 0, i32 3>
-; CHECK-NEXT:    [[TMP5:%.*]] = xor <2 x i32> [[V0]], [[V1]]
-; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[TMP5]], <2 x i32> poison, <2 x i32> <i32 1, i32 0>
+; CHECK-NEXT:    [[TMP5:%.*]] = add <2 x i32> [[TMP4]], [[TMP3]]
 ; CHECK-NEXT:    [[TMP6:%.*]] = xor <2 x i32> [[V0]], [[V1]]
-; CHECK-NEXT:    [[TMP7:%.*]] = add <2 x i32> [[TMP4]], [[TMP3]]
-; CHECK-NEXT:    [[TMP8:%.*]] = add <2 x i32> [[SHUFFLE]], [[TMP6]]
-; CHECK-NEXT:    [[TMP3_31:%.*]] = shufflevector <2 x i32> [[TMP7]], <2 x i32> [[TMP8]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[TMP6]], <2 x i32> poison, <2 x i32> <i32 1, i32 0>
+; CHECK-NEXT:    [[TMP7:%.*]] = xor <2 x i32> [[V0]], [[V1]]
+; CHECK-NEXT:    [[TMP8:%.*]] = add <2 x i32> [[SHUFFLE]], [[TMP7]]
+; CHECK-NEXT:    [[TMP3_31:%.*]] = shufflevector <2 x i32> [[TMP5]], <2 x i32> [[TMP8]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
 ; CHECK-NEXT:    ret <4 x i32> [[TMP3_31]]
 ;
   %v0.0 = extractelement <2 x i32> %v0, i32 0

diff  --git a/llvm/test/Transforms/SLPVectorizer/AArch64/tsc-s352.ll b/llvm/test/Transforms/SLPVectorizer/AArch64/tsc-s352.ll
index 2b634ae718277..b5f4dad4e712d 100644
--- a/llvm/test/Transforms/SLPVectorizer/AArch64/tsc-s352.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AArch64/tsc-s352.ll
@@ -33,9 +33,9 @@ define i32 @s352() {
 ; CHECK-NEXT:    [[ARRAYIDX6:%.*]] = getelementptr inbounds [[STRUCT_GLOBALDATA]], %struct.GlobalData* @global_data, i64 0, i32 3, i64 [[INDVARS_IV]]
 ; CHECK-NEXT:    [[TMP0:%.*]] = add nuw nsw i64 [[INDVARS_IV]], 1
 ; CHECK-NEXT:    [[ARRAYIDX10:%.*]] = getelementptr inbounds [[STRUCT_GLOBALDATA]], %struct.GlobalData* @global_data, i64 0, i32 0, i64 [[TMP0]]
+; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds [[STRUCT_GLOBALDATA]], %struct.GlobalData* @global_data, i64 0, i32 3, i64 [[TMP0]]
 ; CHECK-NEXT:    [[TMP1:%.*]] = bitcast float* [[ARRAYIDX]] to <2 x float>*
 ; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x float>, <2 x float>* [[TMP1]], align 4
-; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds [[STRUCT_GLOBALDATA]], %struct.GlobalData* @global_data, i64 0, i32 3, i64 [[TMP0]]
 ; CHECK-NEXT:    [[TMP3:%.*]] = bitcast float* [[ARRAYIDX6]] to <2 x float>*
 ; CHECK-NEXT:    [[TMP4:%.*]] = load <2 x float>, <2 x float>* [[TMP3]], align 4
 ; CHECK-NEXT:    [[TMP5:%.*]] = fmul <2 x float> [[TMP2]], [[TMP4]]
@@ -48,9 +48,9 @@ define i32 @s352() {
 ; CHECK-NEXT:    [[ARRAYIDX21:%.*]] = getelementptr inbounds [[STRUCT_GLOBALDATA]], %struct.GlobalData* @global_data, i64 0, i32 3, i64 [[TMP8]]
 ; CHECK-NEXT:    [[TMP9:%.*]] = add nuw nsw i64 [[INDVARS_IV]], 3
 ; CHECK-NEXT:    [[ARRAYIDX26:%.*]] = getelementptr inbounds [[STRUCT_GLOBALDATA]], %struct.GlobalData* @global_data, i64 0, i32 0, i64 [[TMP9]]
+; CHECK-NEXT:    [[ARRAYIDX29:%.*]] = getelementptr inbounds [[STRUCT_GLOBALDATA]], %struct.GlobalData* @global_data, i64 0, i32 3, i64 [[TMP9]]
 ; CHECK-NEXT:    [[TMP10:%.*]] = bitcast float* [[ARRAYIDX18]] to <2 x float>*
 ; CHECK-NEXT:    [[TMP11:%.*]] = load <2 x float>, <2 x float>* [[TMP10]], align 4
-; CHECK-NEXT:    [[ARRAYIDX29:%.*]] = getelementptr inbounds [[STRUCT_GLOBALDATA]], %struct.GlobalData* @global_data, i64 0, i32 3, i64 [[TMP9]]
 ; CHECK-NEXT:    [[TMP12:%.*]] = bitcast float* [[ARRAYIDX21]] to <2 x float>*
 ; CHECK-NEXT:    [[TMP13:%.*]] = load <2 x float>, <2 x float>* [[TMP12]], align 4
 ; CHECK-NEXT:    [[TMP14:%.*]] = fmul <2 x float> [[TMP11]], [[TMP13]]

diff  --git a/llvm/test/Transforms/SLPVectorizer/AArch64/widen.ll b/llvm/test/Transforms/SLPVectorizer/AArch64/widen.ll
index 3129ba79dafaa..4821ae9c64fd3 100644
--- a/llvm/test/Transforms/SLPVectorizer/AArch64/widen.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AArch64/widen.ll
@@ -25,14 +25,6 @@ define void @PR50256(i8* %a, i16* %b, i32 %n) {
 ; CHECK-NEXT:    [[ARRAYIDX_13:%.*]] = getelementptr inbounds i8, i8* [[A]], i64 13
 ; CHECK-NEXT:    [[ARRAYIDX_14:%.*]] = getelementptr inbounds i8, i8* [[A]], i64 14
 ; CHECK-NEXT:    [[ARRAYIDX_15:%.*]] = getelementptr inbounds i8, i8* [[A]], i64 15
-; CHECK-NEXT:    [[TMP1:%.*]] = bitcast i8* [[A]] to <8 x i8>*
-; CHECK-NEXT:    [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[TMP1]], align 1
-; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i8* [[ARRAYIDX_8]] to <8 x i8>*
-; CHECK-NEXT:    [[TMP4:%.*]] = load <8 x i8>, <8 x i8>* [[TMP3]], align 1
-; CHECK-NEXT:    [[TMP5:%.*]] = zext <8 x i8> [[TMP2]] to <8 x i16>
-; CHECK-NEXT:    [[TMP6:%.*]] = zext <8 x i8> [[TMP4]] to <8 x i16>
-; CHECK-NEXT:    [[TMP7:%.*]] = shl nuw <8 x i16> [[TMP5]], <i16 8, i16 8, i16 8, i16 8, i16 8, i16 8, i16 8, i16 8>
-; CHECK-NEXT:    [[TMP8:%.*]] = shl nuw <8 x i16> [[TMP6]], <i16 8, i16 8, i16 8, i16 8, i16 8, i16 8, i16 8, i16 8>
 ; CHECK-NEXT:    [[ARRAYIDX3_1:%.*]] = getelementptr inbounds i16, i16* [[B:%.*]], i64 1
 ; CHECK-NEXT:    [[ARRAYIDX3_2:%.*]] = getelementptr inbounds i16, i16* [[B]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX3_3:%.*]] = getelementptr inbounds i16, i16* [[B]], i64 3
@@ -48,10 +40,18 @@ define void @PR50256(i8* %a, i16* %b, i32 %n) {
 ; CHECK-NEXT:    [[ARRAYIDX3_13:%.*]] = getelementptr inbounds i16, i16* [[B]], i64 13
 ; CHECK-NEXT:    [[ARRAYIDX3_14:%.*]] = getelementptr inbounds i16, i16* [[B]], i64 14
 ; CHECK-NEXT:    [[ARRAYIDX3_15:%.*]] = getelementptr inbounds i16, i16* [[B]], i64 15
-; CHECK-NEXT:    [[TMP9:%.*]] = bitcast i16* [[B]] to <8 x i16>*
-; CHECK-NEXT:    store <8 x i16> [[TMP7]], <8 x i16>* [[TMP9]], align 2
+; CHECK-NEXT:    [[TMP1:%.*]] = bitcast i8* [[A]] to <8 x i8>*
+; CHECK-NEXT:    [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* [[TMP1]], align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = zext <8 x i8> [[TMP2]] to <8 x i16>
+; CHECK-NEXT:    [[TMP4:%.*]] = shl nuw <8 x i16> [[TMP3]], <i16 8, i16 8, i16 8, i16 8, i16 8, i16 8, i16 8, i16 8>
+; CHECK-NEXT:    [[TMP5:%.*]] = bitcast i16* [[B]] to <8 x i16>*
+; CHECK-NEXT:    [[TMP6:%.*]] = bitcast i8* [[ARRAYIDX_8]] to <8 x i8>*
+; CHECK-NEXT:    [[TMP7:%.*]] = load <8 x i8>, <8 x i8>* [[TMP6]], align 1
+; CHECK-NEXT:    [[TMP8:%.*]] = zext <8 x i8> [[TMP7]] to <8 x i16>
+; CHECK-NEXT:    [[TMP9:%.*]] = shl nuw <8 x i16> [[TMP8]], <i16 8, i16 8, i16 8, i16 8, i16 8, i16 8, i16 8, i16 8>
+; CHECK-NEXT:    store <8 x i16> [[TMP4]], <8 x i16>* [[TMP5]], align 2
 ; CHECK-NEXT:    [[TMP10:%.*]] = bitcast i16* [[ARRAYIDX3_8]] to <8 x i16>*
-; CHECK-NEXT:    store <8 x i16> [[TMP8]], <8 x i16>* [[TMP10]], align 2
+; CHECK-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* [[TMP10]], align 2
 ; CHECK-NEXT:    ret void
 ;
   %arrayidx.1 = getelementptr inbounds i8, i8* %a, i64 1

diff  --git a/llvm/test/Transforms/SLPVectorizer/AMDGPU/packed-math.ll b/llvm/test/Transforms/SLPVectorizer/AMDGPU/packed-math.ll
index 4cc004ed9862a..7ab2df33692ef 100644
--- a/llvm/test/Transforms/SLPVectorizer/AMDGPU/packed-math.ll
+++ b/llvm/test/Transforms/SLPVectorizer/AMDGPU/packed-math.ll
@@ -191,10 +191,10 @@ define amdgpu_kernel void @test1_fabs_scalar_fma_v2f16(half addrspace(3)* %a, ha
 ; GCN-LABEL: @test1_fabs_scalar_fma_v2f16(
 ; GCN-NEXT:    [[I1:%.*]] = load half, half addrspace(3)* [[B:%.*]], align 2
 ; GCN-NEXT:    [[I1_FABS:%.*]] = call half @llvm.fabs.f16(half [[I1]])
-; GCN-NEXT:    [[TMP1:%.*]] = bitcast half addrspace(3)* [[A:%.*]] to <2 x half> addrspace(3)*
-; GCN-NEXT:    [[TMP2:%.*]] = load <2 x half>, <2 x half> addrspace(3)* [[TMP1]], align 2
 ; GCN-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds half, half addrspace(3)* [[B]], i64 1
 ; GCN-NEXT:    [[I4:%.*]] = load half, half addrspace(3)* [[ARRAYIDX4]], align 2
+; GCN-NEXT:    [[TMP1:%.*]] = bitcast half addrspace(3)* [[A:%.*]] to <2 x half> addrspace(3)*
+; GCN-NEXT:    [[TMP2:%.*]] = load <2 x half>, <2 x half> addrspace(3)* [[TMP1]], align 2
 ; GCN-NEXT:    [[TMP3:%.*]] = bitcast half addrspace(3)* [[C:%.*]] to <2 x half> addrspace(3)*
 ; GCN-NEXT:    [[TMP4:%.*]] = load <2 x half>, <2 x half> addrspace(3)* [[TMP3]], align 2
 ; GCN-NEXT:    [[TMP5:%.*]] = insertelement <2 x half> poison, half [[I1_FABS]], i32 0

diff  --git a/llvm/test/Transforms/SLPVectorizer/NVPTX/v2f16.ll b/llvm/test/Transforms/SLPVectorizer/NVPTX/v2f16.ll
index c45a900ccc555..09ffb51df081b 100644
--- a/llvm/test/Transforms/SLPVectorizer/NVPTX/v2f16.ll
+++ b/llvm/test/Transforms/SLPVectorizer/NVPTX/v2f16.ll
@@ -14,11 +14,11 @@ define void @fusion(i8* noalias nocapture align 256 dereferenceable(19267584) %a
 ; CHECK-NEXT:    [[TMP15:%.*]] = bitcast i8* [[ARG:%.*]] to half*
 ; CHECK-NEXT:    [[TMP16:%.*]] = getelementptr inbounds half, half* [[TMP15]], i64 [[TMP6]]
 ; CHECK-NEXT:    [[TMP17:%.*]] = getelementptr inbounds half, half* [[TMP10]], i64 [[TMP7]]
+; CHECK-NEXT:    [[TMP21:%.*]] = getelementptr inbounds half, half* [[TMP15]], i64 [[TMP7]]
 ; CHECK-NEXT:    [[TMP1:%.*]] = bitcast half* [[TMP11]] to <2 x half>*
 ; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x half>, <2 x half>* [[TMP1]], align 8
 ; CHECK-NEXT:    [[TMP3:%.*]] = fmul fast <2 x half> [[TMP2]], <half 0xH5380, half 0xH5380>
 ; CHECK-NEXT:    [[TMP4:%.*]] = fadd fast <2 x half> [[TMP3]], <half 0xH57F0, half 0xH57F0>
-; CHECK-NEXT:    [[TMP21:%.*]] = getelementptr inbounds half, half* [[TMP15]], i64 [[TMP7]]
 ; CHECK-NEXT:    [[TMP5:%.*]] = bitcast half* [[TMP16]] to <2 x half>*
 ; CHECK-NEXT:    store <2 x half> [[TMP4]], <2 x half>* [[TMP5]], align 8
 ; CHECK-NEXT:    ret void

diff  --git a/llvm/test/Transforms/SLPVectorizer/SystemZ/pr34619.ll b/llvm/test/Transforms/SLPVectorizer/SystemZ/pr34619.ll
index d334197ad9c7b..4812df4cb5e87 100644
--- a/llvm/test/Transforms/SLPVectorizer/SystemZ/pr34619.ll
+++ b/llvm/test/Transforms/SLPVectorizer/SystemZ/pr34619.ll
@@ -14,13 +14,13 @@ define void @foo() local_unnamed_addr {
 ; CHECK-NEXT:    [[ARRAYIDX372_1:%.*]] = getelementptr inbounds [4 x [4 x i32]], [4 x [4 x i32]]* @dct_luma, i64 0, i64 3, i64 1
 ; CHECK-NEXT:    [[ARRAYIDX372_2:%.*]] = getelementptr inbounds [4 x [4 x i32]], [4 x [4 x i32]]* @dct_luma, i64 0, i64 3, i64 2
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([4 x [4 x i32]], [4 x [4 x i32]]* @bar, i64 0, i64 3, i64 2) to <2 x i32>*), align 4
+; CHECK-NEXT:    [[ARRAYIDX372_3:%.*]] = getelementptr inbounds [4 x [4 x i32]], [4 x [4 x i32]]* @dct_luma, i64 0, i64 3, i64 3
 ; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <4 x i32> poison, i32 [[TMP0]], i32 0
 ; CHECK-NEXT:    [[TMP3:%.*]] = insertelement <4 x i32> [[TMP2]], i32 [[ADD277]], i32 1
 ; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
 ; CHECK-NEXT:    [[TMP5:%.*]] = shufflevector <4 x i32> [[TMP3]], <4 x i32> [[TMP4]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
 ; CHECK-NEXT:    [[TMP6:%.*]] = add nsw <4 x i32> poison, [[TMP5]]
 ; CHECK-NEXT:    [[TMP7:%.*]] = ashr <4 x i32> [[TMP6]], <i32 6, i32 6, i32 6, i32 6>
-; CHECK-NEXT:    [[ARRAYIDX372_3:%.*]] = getelementptr inbounds [4 x [4 x i32]], [4 x [4 x i32]]* @dct_luma, i64 0, i64 3, i64 3
 ; CHECK-NEXT:    [[TMP8:%.*]] = bitcast i32* [[ARRAYIDX372]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[TMP7]], <4 x i32>* [[TMP8]], align 4
 ; CHECK-NEXT:    unreachable

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/PR32086.ll b/llvm/test/Transforms/SLPVectorizer/X86/PR32086.ll
index 741dbcec392e8..12f5470dacd07 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/PR32086.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/PR32086.ll
@@ -4,12 +4,12 @@
 define void @i64_simplified(i64* noalias %st, i64* noalias %ld) {
 ; CHECK-LABEL: @i64_simplified(
 ; CHECK-NEXT:    [[ARRAYIDX1:%.*]] = getelementptr inbounds i64, i64* [[LD:%.*]], i64 1
-; CHECK-NEXT:    [[TMP1:%.*]] = bitcast i64* [[LD]] to <2 x i64>*
-; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* [[TMP1]], align 8
-; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x i64> [[TMP2]], <2 x i64> poison, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
 ; CHECK-NEXT:    [[ARRAYIDX3:%.*]] = getelementptr inbounds i64, i64* [[ST:%.*]], i64 1
 ; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds i64, i64* [[ST]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr inbounds i64, i64* [[ST]], i64 3
+; CHECK-NEXT:    [[TMP1:%.*]] = bitcast i64* [[LD]] to <2 x i64>*
+; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* [[TMP1]], align 8
+; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x i64> [[TMP2]], <2 x i64> poison, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
 ; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i64* [[ST]] to <4 x i64>*
 ; CHECK-NEXT:    store <4 x i64> [[SHUFFLE]], <4 x i64>* [[TMP3]], align 8
 ; CHECK-NEXT:    ret void
@@ -33,12 +33,12 @@ define void @i64_simplified(i64* noalias %st, i64* noalias %ld) {
 define void @i64_simplifiedi_reversed(i64* noalias %st, i64* noalias %ld) {
 ; CHECK-LABEL: @i64_simplifiedi_reversed(
 ; CHECK-NEXT:    [[ARRAYIDX1:%.*]] = getelementptr inbounds i64, i64* [[LD:%.*]], i64 1
-; CHECK-NEXT:    [[TMP1:%.*]] = bitcast i64* [[LD]] to <2 x i64>*
-; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* [[TMP1]], align 8
-; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x i64> [[TMP2]], <2 x i64> poison, <4 x i32> <i32 1, i32 0, i32 1, i32 0>
 ; CHECK-NEXT:    [[ARRAYIDX3:%.*]] = getelementptr inbounds i64, i64* [[ST:%.*]], i64 1
 ; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds i64, i64* [[ST]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr inbounds i64, i64* [[ST]], i64 3
+; CHECK-NEXT:    [[TMP1:%.*]] = bitcast i64* [[LD]] to <2 x i64>*
+; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* [[TMP1]], align 8
+; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x i64> [[TMP2]], <2 x i64> poison, <4 x i32> <i32 1, i32 0, i32 1, i32 0>
 ; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i64* [[ST]] to <4 x i64>*
 ; CHECK-NEXT:    store <4 x i64> [[SHUFFLE]], <4 x i64>* [[TMP3]], align 8
 ; CHECK-NEXT:    ret void
@@ -62,12 +62,12 @@ define void @i64_simplifiedi_reversed(i64* noalias %st, i64* noalias %ld) {
 define void @i64_simplifiedi_extract(i64* noalias %st, i64* noalias %ld) {
 ; CHECK-LABEL: @i64_simplifiedi_extract(
 ; CHECK-NEXT:    [[ARRAYIDX1:%.*]] = getelementptr inbounds i64, i64* [[LD:%.*]], i64 1
-; CHECK-NEXT:    [[TMP1:%.*]] = bitcast i64* [[LD]] to <2 x i64>*
-; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* [[TMP1]], align 8
-; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x i64> [[TMP2]], <2 x i64> poison, <4 x i32> <i32 0, i32 0, i32 0, i32 1>
 ; CHECK-NEXT:    [[ARRAYIDX3:%.*]] = getelementptr inbounds i64, i64* [[ST:%.*]], i64 1
 ; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds i64, i64* [[ST]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr inbounds i64, i64* [[ST]], i64 3
+; CHECK-NEXT:    [[TMP1:%.*]] = bitcast i64* [[LD]] to <2 x i64>*
+; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* [[TMP1]], align 8
+; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x i64> [[TMP2]], <2 x i64> poison, <4 x i32> <i32 0, i32 0, i32 0, i32 1>
 ; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i64* [[ST]] to <4 x i64>*
 ; CHECK-NEXT:    store <4 x i64> [[SHUFFLE]], <4 x i64>* [[TMP3]], align 8
 ; CHECK-NEXT:    [[TMP4:%.*]] = extractelement <4 x i64> [[SHUFFLE]], i32 3

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/PR39774.ll b/llvm/test/Transforms/SLPVectorizer/X86/PR39774.ll
index 7668747a75ace..bc8abf3a92eec 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/PR39774.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/PR39774.ll
@@ -54,9 +54,11 @@ define void @Test(i32) {
 ; FORCE_REDUCTION-NEXT:    [[TMP1:%.*]] = phi <2 x i32> [ [[TMP12:%.*]], [[LOOP]] ], [ zeroinitializer, [[ENTRY:%.*]] ]
 ; FORCE_REDUCTION-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 1, i32 1>
 ; FORCE_REDUCTION-NEXT:    [[TMP2:%.*]] = extractelement <4 x i32> [[SHUFFLE]], i32 1
-; FORCE_REDUCTION-NEXT:    [[TMP3:%.*]] = add <4 x i32> [[SHUFFLE]], <i32 0, i32 55, i32 285, i32 1240>
 ; FORCE_REDUCTION-NEXT:    [[VAL_20:%.*]] = add i32 [[TMP2]], 1496
 ; FORCE_REDUCTION-NEXT:    [[VAL_34:%.*]] = add i32 [[TMP2]], 8555
+; FORCE_REDUCTION-NEXT:    [[VAL_39:%.*]] = add i32 [[TMP2]], 12529
+; FORCE_REDUCTION-NEXT:    [[VAL_41:%.*]] = add i32 [[TMP2]], 13685
+; FORCE_REDUCTION-NEXT:    [[TMP3:%.*]] = add <4 x i32> [[SHUFFLE]], <i32 0, i32 55, i32 285, i32 1240>
 ; FORCE_REDUCTION-NEXT:    [[TMP4:%.*]] = call i32 @llvm.vector.reduce.and.v4i32(<4 x i32> [[TMP3]])
 ; FORCE_REDUCTION-NEXT:    [[TMP5:%.*]] = and i32 [[TMP4]], [[VAL_20]]
 ; FORCE_REDUCTION-NEXT:    [[TMP6:%.*]] = and i32 [[TMP5]], [[VAL_34]]
@@ -88,9 +90,7 @@ define void @Test(i32) {
 ; FORCE_REDUCTION-NEXT:    [[OP_EXTRA25:%.*]] = and i32 [[OP_EXTRA24]], [[TMP0]]
 ; FORCE_REDUCTION-NEXT:    [[OP_EXTRA26:%.*]] = and i32 [[OP_EXTRA25]], [[TMP0]]
 ; FORCE_REDUCTION-NEXT:    [[OP_EXTRA27:%.*]] = and i32 [[OP_EXTRA26]], [[TMP2]]
-; FORCE_REDUCTION-NEXT:    [[VAL_39:%.*]] = add i32 [[TMP2]], 12529
 ; FORCE_REDUCTION-NEXT:    [[VAL_40:%.*]] = and i32 [[OP_EXTRA27]], [[VAL_39]]
-; FORCE_REDUCTION-NEXT:    [[VAL_41:%.*]] = add i32 [[TMP2]], 13685
 ; FORCE_REDUCTION-NEXT:    [[TMP7:%.*]] = insertelement <2 x i32> poison, i32 [[VAL_40]], i32 0
 ; FORCE_REDUCTION-NEXT:    [[TMP8:%.*]] = insertelement <2 x i32> [[TMP7]], i32 [[TMP2]], i32 1
 ; FORCE_REDUCTION-NEXT:    [[TMP9:%.*]] = insertelement <2 x i32> <i32 poison, i32 14910>, i32 [[VAL_41]], i32 0

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/addsub.ll b/llvm/test/Transforms/SLPVectorizer/X86/addsub.ll
index ebbbefc9f81f2..1e2c9e8402376 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/addsub.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/addsub.ll
@@ -302,21 +302,21 @@ define void @reorder_alt_subTree() #0 {
 define void @reorder_alt_rightsubTree(double* nocapture %c, double* noalias nocapture readonly %a, double* noalias nocapture readonly %b, double* noalias nocapture readonly %d) {
 ; CHECK-LABEL: @reorder_alt_rightsubTree(
 ; CHECK-NEXT:    [[TMP1:%.*]] = getelementptr inbounds double, double* [[D:%.*]], i64 1
-; CHECK-NEXT:    [[TMP2:%.*]] = bitcast double* [[D]] to <2 x double>*
-; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[TMP2]], align 8
-; CHECK-NEXT:    [[TMP4:%.*]] = getelementptr inbounds double, double* [[A:%.*]], i64 1
-; CHECK-NEXT:    [[TMP5:%.*]] = bitcast double* [[A]] to <2 x double>*
+; CHECK-NEXT:    [[TMP2:%.*]] = getelementptr inbounds double, double* [[A:%.*]], i64 1
+; CHECK-NEXT:    [[TMP3:%.*]] = getelementptr inbounds double, double* [[B:%.*]], i64 1
+; CHECK-NEXT:    [[TMP4:%.*]] = getelementptr inbounds double, double* [[C:%.*]], i64 1
+; CHECK-NEXT:    [[TMP5:%.*]] = bitcast double* [[D]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP6:%.*]] = load <2 x double>, <2 x double>* [[TMP5]], align 8
-; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr inbounds double, double* [[B:%.*]], i64 1
-; CHECK-NEXT:    [[TMP8:%.*]] = bitcast double* [[B]] to <2 x double>*
-; CHECK-NEXT:    [[TMP9:%.*]] = load <2 x double>, <2 x double>* [[TMP8]], align 8
-; CHECK-NEXT:    [[TMP10:%.*]] = fadd <2 x double> [[TMP6]], [[TMP9]]
-; CHECK-NEXT:    [[TMP11:%.*]] = fsub <2 x double> [[TMP10]], [[TMP3]]
-; CHECK-NEXT:    [[TMP12:%.*]] = fadd <2 x double> [[TMP10]], [[TMP3]]
-; CHECK-NEXT:    [[TMP13:%.*]] = shufflevector <2 x double> [[TMP11]], <2 x double> [[TMP12]], <2 x i32> <i32 0, i32 3>
-; CHECK-NEXT:    [[TMP14:%.*]] = getelementptr inbounds double, double* [[C:%.*]], i64 1
+; CHECK-NEXT:    [[TMP7:%.*]] = bitcast double* [[A]] to <2 x double>*
+; CHECK-NEXT:    [[TMP8:%.*]] = load <2 x double>, <2 x double>* [[TMP7]], align 8
+; CHECK-NEXT:    [[TMP9:%.*]] = bitcast double* [[B]] to <2 x double>*
+; CHECK-NEXT:    [[TMP10:%.*]] = load <2 x double>, <2 x double>* [[TMP9]], align 8
+; CHECK-NEXT:    [[TMP11:%.*]] = fadd <2 x double> [[TMP8]], [[TMP10]]
+; CHECK-NEXT:    [[TMP12:%.*]] = fsub <2 x double> [[TMP11]], [[TMP6]]
+; CHECK-NEXT:    [[TMP13:%.*]] = fadd <2 x double> [[TMP11]], [[TMP6]]
+; CHECK-NEXT:    [[TMP14:%.*]] = shufflevector <2 x double> [[TMP12]], <2 x double> [[TMP13]], <2 x i32> <i32 0, i32 3>
 ; CHECK-NEXT:    [[TMP15:%.*]] = bitcast double* [[C]] to <2 x double>*
-; CHECK-NEXT:    store <2 x double> [[TMP13]], <2 x double>* [[TMP15]], align 8
+; CHECK-NEXT:    store <2 x double> [[TMP14]], <2 x double>* [[TMP15]], align 8
 ; CHECK-NEXT:    ret void
 ;
   %1 = load double, double* %a

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/align.ll b/llvm/test/Transforms/SLPVectorizer/X86/align.ll
index a4ddfa1989d9a..90091b5af8ada 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/align.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/align.ll
@@ -12,9 +12,9 @@ define void @test1(double* %a, double* %b, double* %c) {
 ; CHECK-NEXT:    [[STORE1:%.*]] = getelementptr inbounds [3 x double], [3 x double]* [[AGG_TMP_I_I_SROA_0]], i64 0, i64 1
 ; CHECK-NEXT:    [[STORE2:%.*]] = getelementptr inbounds [3 x double], [3 x double]* [[AGG_TMP_I_I_SROA_0]], i64 0, i64 2
 ; CHECK-NEXT:    [[ARRAYIDX3:%.*]] = getelementptr inbounds double, double* [[A:%.*]], i64 1
+; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds double, double* [[B:%.*]], i64 1
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast double* [[A]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 8
-; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds double, double* [[B:%.*]], i64 1
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast double* [[B]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[TMP2]], align 8
 ; CHECK-NEXT:    [[TMP4:%.*]] = fmul <2 x double> [[TMP1]], [[TMP3]]
@@ -48,11 +48,11 @@ define void @test2(float * %a, float * %b) {
 ; CHECK-NEXT:    [[A1:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 1
 ; CHECK-NEXT:    [[A2:%.*]] = getelementptr inbounds float, float* [[A]], i64 2
 ; CHECK-NEXT:    [[A3:%.*]] = getelementptr inbounds float, float* [[A]], i64 3
-; CHECK-NEXT:    [[TMP0:%.*]] = bitcast float* [[A]] to <4 x float>*
-; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4
 ; CHECK-NEXT:    [[B1:%.*]] = getelementptr inbounds float, float* [[B:%.*]], i64 1
 ; CHECK-NEXT:    [[B2:%.*]] = getelementptr inbounds float, float* [[B]], i64 2
 ; CHECK-NEXT:    [[B3:%.*]] = getelementptr inbounds float, float* [[B]], i64 3
+; CHECK-NEXT:    [[TMP0:%.*]] = bitcast float* [[A]] to <4 x float>*
+; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast float* [[B]] to <4 x float>*
 ; CHECK-NEXT:    store <4 x float> [[TMP1]], <4 x float>* [[TMP2]], align 4
 ; CHECK-NEXT:    ret void

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/arith-abs.ll b/llvm/test/Transforms/SLPVectorizer/X86/arith-abs.ll
index fc78797f5f7d3..9794ca999acad 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/arith-abs.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/arith-abs.ll
@@ -28,40 +28,40 @@ declare i8  @llvm.abs.i8 (i8, i1)
 define void @abs_v8i64() {
 ; SSE-LABEL: @abs_v8i64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @a64 to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP5:%.*]] = call <2 x i64> @llvm.abs.v2i64(<2 x i64> [[TMP1]], i1 false)
-; SSE-NEXT:    [[TMP6:%.*]] = call <2 x i64> @llvm.abs.v2i64(<2 x i64> [[TMP2]], i1 false)
-; SSE-NEXT:    [[TMP7:%.*]] = call <2 x i64> @llvm.abs.v2i64(<2 x i64> [[TMP3]], i1 false)
-; SSE-NEXT:    [[TMP8:%.*]] = call <2 x i64> @llvm.abs.v2i64(<2 x i64> [[TMP4]], i1 false)
-; SSE-NEXT:    store <2 x i64> [[TMP5]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
-; SSE-NEXT:    store <2 x i64> [[TMP6]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
-; SSE-NEXT:    store <2 x i64> [[TMP7]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP2:%.*]] = call <2 x i64> @llvm.abs.v2i64(<2 x i64> [[TMP1]], i1 false)
+; SSE-NEXT:    store <2 x i64> [[TMP2]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = call <2 x i64> @llvm.abs.v2i64(<2 x i64> [[TMP3]], i1 false)
+; SSE-NEXT:    store <2 x i64> [[TMP4]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP6:%.*]] = call <2 x i64> @llvm.abs.v2i64(<2 x i64> [[TMP5]], i1 false)
+; SSE-NEXT:    store <2 x i64> [[TMP6]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP8:%.*]] = call <2 x i64> @llvm.abs.v2i64(<2 x i64> [[TMP7]], i1 false)
 ; SSE-NEXT:    store <2 x i64> [[TMP8]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 6) to <2 x i64>*), align 8
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @abs_v8i64(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @a64 to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP5:%.*]] = call <2 x i64> @llvm.abs.v2i64(<2 x i64> [[TMP1]], i1 false)
-; SLM-NEXT:    [[TMP6:%.*]] = call <2 x i64> @llvm.abs.v2i64(<2 x i64> [[TMP2]], i1 false)
-; SLM-NEXT:    [[TMP7:%.*]] = call <2 x i64> @llvm.abs.v2i64(<2 x i64> [[TMP3]], i1 false)
-; SLM-NEXT:    [[TMP8:%.*]] = call <2 x i64> @llvm.abs.v2i64(<2 x i64> [[TMP4]], i1 false)
-; SLM-NEXT:    store <2 x i64> [[TMP5]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
-; SLM-NEXT:    store <2 x i64> [[TMP6]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    store <2 x i64> [[TMP7]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP2:%.*]] = call <2 x i64> @llvm.abs.v2i64(<2 x i64> [[TMP1]], i1 false)
+; SLM-NEXT:    store <2 x i64> [[TMP2]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP4:%.*]] = call <2 x i64> @llvm.abs.v2i64(<2 x i64> [[TMP3]], i1 false)
+; SLM-NEXT:    store <2 x i64> [[TMP4]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP6:%.*]] = call <2 x i64> @llvm.abs.v2i64(<2 x i64> [[TMP5]], i1 false)
+; SLM-NEXT:    store <2 x i64> [[TMP6]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP8:%.*]] = call <2 x i64> @llvm.abs.v2i64(<2 x i64> [[TMP7]], i1 false)
 ; SLM-NEXT:    store <2 x i64> [[TMP8]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 6) to <2 x i64>*), align 8
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @abs_v8i64(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.abs.v4i64(<4 x i64> [[TMP1]], i1 false)
-; AVX-NEXT:    [[TMP4:%.*]] = call <4 x i64> @llvm.abs.v4i64(<4 x i64> [[TMP2]], i1 false)
-; AVX-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP2:%.*]] = call <4 x i64> @llvm.abs.v4i64(<4 x i64> [[TMP1]], i1 false)
+; AVX-NEXT:    store <4 x i64> [[TMP2]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP4:%.*]] = call <4 x i64> @llvm.abs.v4i64(<4 x i64> [[TMP3]], i1 false)
 ; AVX-NEXT:    store <4 x i64> [[TMP4]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX-NEXT:    ret void
 ;
@@ -101,40 +101,40 @@ define void @abs_v8i64() {
 define void @abs_v16i32() {
 ; SSE-LABEL: @abs_v16i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = call <4 x i32> @llvm.abs.v4i32(<4 x i32> [[TMP1]], i1 false)
-; SSE-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.abs.v4i32(<4 x i32> [[TMP2]], i1 false)
-; SSE-NEXT:    [[TMP7:%.*]] = call <4 x i32> @llvm.abs.v4i32(<4 x i32> [[TMP3]], i1 false)
-; SSE-NEXT:    [[TMP8:%.*]] = call <4 x i32> @llvm.abs.v4i32(<4 x i32> [[TMP4]], i1 false)
-; SSE-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP7]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = call <4 x i32> @llvm.abs.v4i32(<4 x i32> [[TMP1]], i1 false)
+; SSE-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = call <4 x i32> @llvm.abs.v4i32(<4 x i32> [[TMP3]], i1 false)
+; SSE-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.abs.v4i32(<4 x i32> [[TMP5]], i1 false)
+; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = call <4 x i32> @llvm.abs.v4i32(<4 x i32> [[TMP7]], i1 false)
 ; SSE-NEXT:    store <4 x i32> [[TMP8]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @abs_v16i32(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP5:%.*]] = call <4 x i32> @llvm.abs.v4i32(<4 x i32> [[TMP1]], i1 false)
-; SLM-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.abs.v4i32(<4 x i32> [[TMP2]], i1 false)
-; SLM-NEXT:    [[TMP7:%.*]] = call <4 x i32> @llvm.abs.v4i32(<4 x i32> [[TMP3]], i1 false)
-; SLM-NEXT:    [[TMP8:%.*]] = call <4 x i32> @llvm.abs.v4i32(<4 x i32> [[TMP4]], i1 false)
-; SLM-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP7]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP2:%.*]] = call <4 x i32> @llvm.abs.v4i32(<4 x i32> [[TMP1]], i1 false)
+; SLM-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP4:%.*]] = call <4 x i32> @llvm.abs.v4i32(<4 x i32> [[TMP3]], i1 false)
+; SLM-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.abs.v4i32(<4 x i32> [[TMP5]], i1 false)
+; SLM-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP8:%.*]] = call <4 x i32> @llvm.abs.v4i32(<4 x i32> [[TMP7]], i1 false)
 ; SLM-NEXT:    store <4 x i32> [[TMP8]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @abs_v16i32(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP3:%.*]] = call <8 x i32> @llvm.abs.v8i32(<8 x i32> [[TMP1]], i1 false)
-; AVX-NEXT:    [[TMP4:%.*]] = call <8 x i32> @llvm.abs.v8i32(<8 x i32> [[TMP2]], i1 false)
-; AVX-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP2:%.*]] = call <8 x i32> @llvm.abs.v8i32(<8 x i32> [[TMP1]], i1 false)
+; AVX-NEXT:    store <8 x i32> [[TMP2]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP4:%.*]] = call <8 x i32> @llvm.abs.v8i32(<8 x i32> [[TMP3]], i1 false)
 ; AVX-NEXT:    store <8 x i32> [[TMP4]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; AVX-NEXT:    ret void
 ;
@@ -198,40 +198,40 @@ define void @abs_v16i32() {
 define void @abs_v32i16() {
 ; SSE-LABEL: @abs_v32i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP5:%.*]] = call <8 x i16> @llvm.abs.v8i16(<8 x i16> [[TMP1]], i1 false)
-; SSE-NEXT:    [[TMP6:%.*]] = call <8 x i16> @llvm.abs.v8i16(<8 x i16> [[TMP2]], i1 false)
-; SSE-NEXT:    [[TMP7:%.*]] = call <8 x i16> @llvm.abs.v8i16(<8 x i16> [[TMP3]], i1 false)
-; SSE-NEXT:    [[TMP8:%.*]] = call <8 x i16> @llvm.abs.v8i16(<8 x i16> [[TMP4]], i1 false)
-; SSE-NEXT:    store <8 x i16> [[TMP5]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP7]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = call <8 x i16> @llvm.abs.v8i16(<8 x i16> [[TMP1]], i1 false)
+; SSE-NEXT:    store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = call <8 x i16> @llvm.abs.v8i16(<8 x i16> [[TMP3]], i1 false)
+; SSE-NEXT:    store <8 x i16> [[TMP4]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP6:%.*]] = call <8 x i16> @llvm.abs.v8i16(<8 x i16> [[TMP5]], i1 false)
+; SSE-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP8:%.*]] = call <8 x i16> @llvm.abs.v8i16(<8 x i16> [[TMP7]], i1 false)
 ; SSE-NEXT:    store <8 x i16> [[TMP8]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @abs_v32i16(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP5:%.*]] = call <8 x i16> @llvm.abs.v8i16(<8 x i16> [[TMP1]], i1 false)
-; SLM-NEXT:    [[TMP6:%.*]] = call <8 x i16> @llvm.abs.v8i16(<8 x i16> [[TMP2]], i1 false)
-; SLM-NEXT:    [[TMP7:%.*]] = call <8 x i16> @llvm.abs.v8i16(<8 x i16> [[TMP3]], i1 false)
-; SLM-NEXT:    [[TMP8:%.*]] = call <8 x i16> @llvm.abs.v8i16(<8 x i16> [[TMP4]], i1 false)
-; SLM-NEXT:    store <8 x i16> [[TMP5]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP7]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP2:%.*]] = call <8 x i16> @llvm.abs.v8i16(<8 x i16> [[TMP1]], i1 false)
+; SLM-NEXT:    store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP4:%.*]] = call <8 x i16> @llvm.abs.v8i16(<8 x i16> [[TMP3]], i1 false)
+; SLM-NEXT:    store <8 x i16> [[TMP4]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP6:%.*]] = call <8 x i16> @llvm.abs.v8i16(<8 x i16> [[TMP5]], i1 false)
+; SLM-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP8:%.*]] = call <8 x i16> @llvm.abs.v8i16(<8 x i16> [[TMP7]], i1 false)
 ; SLM-NEXT:    store <8 x i16> [[TMP8]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @abs_v32i16(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP3:%.*]] = call <16 x i16> @llvm.abs.v16i16(<16 x i16> [[TMP1]], i1 false)
-; AVX-NEXT:    [[TMP4:%.*]] = call <16 x i16> @llvm.abs.v16i16(<16 x i16> [[TMP2]], i1 false)
-; AVX-NEXT:    store <16 x i16> [[TMP3]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP2:%.*]] = call <16 x i16> @llvm.abs.v16i16(<16 x i16> [[TMP1]], i1 false)
+; AVX-NEXT:    store <16 x i16> [[TMP2]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP4:%.*]] = call <16 x i16> @llvm.abs.v16i16(<16 x i16> [[TMP3]], i1 false)
 ; AVX-NEXT:    store <16 x i16> [[TMP4]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX-NEXT:    ret void
 ;
@@ -343,40 +343,40 @@ define void @abs_v32i16() {
 define void @abs_v64i8() {
 ; SSE-LABEL: @abs_v64i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = call <16 x i8> @llvm.abs.v16i8(<16 x i8> [[TMP1]], i1 false)
-; SSE-NEXT:    [[TMP6:%.*]] = call <16 x i8> @llvm.abs.v16i8(<16 x i8> [[TMP2]], i1 false)
-; SSE-NEXT:    [[TMP7:%.*]] = call <16 x i8> @llvm.abs.v16i8(<16 x i8> [[TMP3]], i1 false)
-; SSE-NEXT:    [[TMP8:%.*]] = call <16 x i8> @llvm.abs.v16i8(<16 x i8> [[TMP4]], i1 false)
-; SSE-NEXT:    store <16 x i8> [[TMP5]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP7]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = call <16 x i8> @llvm.abs.v16i8(<16 x i8> [[TMP1]], i1 false)
+; SSE-NEXT:    store <16 x i8> [[TMP2]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.abs.v16i8(<16 x i8> [[TMP3]], i1 false)
+; SSE-NEXT:    store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP6:%.*]] = call <16 x i8> @llvm.abs.v16i8(<16 x i8> [[TMP5]], i1 false)
+; SSE-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP8:%.*]] = call <16 x i8> @llvm.abs.v16i8(<16 x i8> [[TMP7]], i1 false)
 ; SSE-NEXT:    store <16 x i8> [[TMP8]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @abs_v64i8(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP5:%.*]] = call <16 x i8> @llvm.abs.v16i8(<16 x i8> [[TMP1]], i1 false)
-; SLM-NEXT:    [[TMP6:%.*]] = call <16 x i8> @llvm.abs.v16i8(<16 x i8> [[TMP2]], i1 false)
-; SLM-NEXT:    [[TMP7:%.*]] = call <16 x i8> @llvm.abs.v16i8(<16 x i8> [[TMP3]], i1 false)
-; SLM-NEXT:    [[TMP8:%.*]] = call <16 x i8> @llvm.abs.v16i8(<16 x i8> [[TMP4]], i1 false)
-; SLM-NEXT:    store <16 x i8> [[TMP5]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP7]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP2:%.*]] = call <16 x i8> @llvm.abs.v16i8(<16 x i8> [[TMP1]], i1 false)
+; SLM-NEXT:    store <16 x i8> [[TMP2]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.abs.v16i8(<16 x i8> [[TMP3]], i1 false)
+; SLM-NEXT:    store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP6:%.*]] = call <16 x i8> @llvm.abs.v16i8(<16 x i8> [[TMP5]], i1 false)
+; SLM-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP8:%.*]] = call <16 x i8> @llvm.abs.v16i8(<16 x i8> [[TMP7]], i1 false)
 ; SLM-NEXT:    store <16 x i8> [[TMP8]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @abs_v64i8(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = call <32 x i8> @llvm.abs.v32i8(<32 x i8> [[TMP1]], i1 false)
-; AVX-NEXT:    [[TMP4:%.*]] = call <32 x i8> @llvm.abs.v32i8(<32 x i8> [[TMP2]], i1 false)
-; AVX-NEXT:    store <32 x i8> [[TMP3]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP2:%.*]] = call <32 x i8> @llvm.abs.v32i8(<32 x i8> [[TMP1]], i1 false)
+; AVX-NEXT:    store <32 x i8> [[TMP2]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP4:%.*]] = call <32 x i8> @llvm.abs.v32i8(<32 x i8> [[TMP3]], i1 false)
 ; AVX-NEXT:    store <32 x i8> [[TMP4]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
 ; AVX-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/arith-add-ssat.ll b/llvm/test/Transforms/SLPVectorizer/X86/arith-add-ssat.ll
index 66154522c327d..a2bbec2cd3a7f 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/arith-add-ssat.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/arith-add-ssat.ll
@@ -98,12 +98,12 @@ define void @add_v8i64() {
 ;
 ; AVX-LABEL: @add_v8i64(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.sadd.sat.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.sadd.sat.v4i64(<4 x i64> [[TMP2]], <4 x i64> [[TMP4]])
-; AVX-NEXT:    store <4 x i64> [[TMP5]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.sadd.sat.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP2]])
+; AVX-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP5:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.sadd.sat.v4i64(<4 x i64> [[TMP4]], <4 x i64> [[TMP5]])
 ; AVX-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX-NEXT:    ret void
 ;
@@ -190,50 +190,50 @@ define void @add_v8i64() {
 define void @add_v16i32() {
 ; SSE-LABEL: @add_v16i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.sadd.sat.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <4 x i32> @llvm.sadd.sat.v4i32(<4 x i32> [[TMP2]], <4 x i32> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <4 x i32> @llvm.sadd.sat.v4i32(<4 x i32> [[TMP3]], <4 x i32> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.sadd.sat.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP8]])
-; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.sadd.sat.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]])
+; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.sadd.sat.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP5]])
+; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.sadd.sat.v4i32(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]])
+; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.sadd.sat.v4i32(<4 x i32> [[TMP10]], <4 x i32> [[TMP11]])
 ; SSE-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @add_v16i32(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.sadd.sat.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <4 x i32> @llvm.sadd.sat.v4i32(<4 x i32> [[TMP2]], <4 x i32> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <4 x i32> @llvm.sadd.sat.v4i32(<4 x i32> [[TMP3]], <4 x i32> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.sadd.sat.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP8]])
-; SLM-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.sadd.sat.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]])
+; SLM-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.sadd.sat.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP5]])
+; SLM-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.sadd.sat.v4i32(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]])
+; SLM-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.sadd.sat.v4i32(<4 x i32> [[TMP10]], <4 x i32> [[TMP11]])
 ; SLM-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @add_v16i32(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP5:%.*]] = call <8 x i32> @llvm.sadd.sat.v8i32(<8 x i32> [[TMP1]], <8 x i32> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <8 x i32> @llvm.sadd.sat.v8i32(<8 x i32> [[TMP2]], <8 x i32> [[TMP4]])
-; AVX-NEXT:    store <8 x i32> [[TMP5]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP3:%.*]] = call <8 x i32> @llvm.sadd.sat.v8i32(<8 x i32> [[TMP1]], <8 x i32> [[TMP2]])
+; AVX-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP5:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP6:%.*]] = call <8 x i32> @llvm.sadd.sat.v8i32(<8 x i32> [[TMP4]], <8 x i32> [[TMP5]])
 ; AVX-NEXT:    store <8 x i32> [[TMP6]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; AVX-NEXT:    ret void
 ;
@@ -314,50 +314,50 @@ define void @add_v16i32() {
 define void @add_v32i16() {
 ; SSE-LABEL: @add_v32i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.sadd.sat.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <8 x i16> @llvm.sadd.sat.v8i16(<8 x i16> [[TMP2]], <8 x i16> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <8 x i16> @llvm.sadd.sat.v8i16(<8 x i16> [[TMP3]], <8 x i16> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.sadd.sat.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP8]])
-; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.sadd.sat.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP2]])
+; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP6:%.*]] = call <8 x i16> @llvm.sadd.sat.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP5]])
+; SSE-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.sadd.sat.v8i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]])
+; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.sadd.sat.v8i16(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]])
 ; SSE-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @add_v32i16(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.sadd.sat.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <8 x i16> @llvm.sadd.sat.v8i16(<8 x i16> [[TMP2]], <8 x i16> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <8 x i16> @llvm.sadd.sat.v8i16(<8 x i16> [[TMP3]], <8 x i16> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.sadd.sat.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP8]])
-; SLM-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.sadd.sat.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP2]])
+; SLM-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP6:%.*]] = call <8 x i16> @llvm.sadd.sat.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP5]])
+; SLM-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.sadd.sat.v8i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]])
+; SLM-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.sadd.sat.v8i16(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]])
 ; SLM-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @add_v32i16(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP5:%.*]] = call <16 x i16> @llvm.sadd.sat.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.sadd.sat.v16i16(<16 x i16> [[TMP2]], <16 x i16> [[TMP4]])
-; AVX-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP3:%.*]] = call <16 x i16> @llvm.sadd.sat.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP2]])
+; AVX-NEXT:    store <16 x i16> [[TMP3]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP5:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.sadd.sat.v16i16(<16 x i16> [[TMP4]], <16 x i16> [[TMP5]])
 ; AVX-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX-NEXT:    ret void
 ;
@@ -502,50 +502,50 @@ define void @add_v32i16() {
 define void @add_v64i8() {
 ; SSE-LABEL: @add_v64i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP2]])
+; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP6:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP5]])
+; SSE-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP7]], <16 x i8> [[TMP8]])
+; SSE-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP10]], <16 x i8> [[TMP11]])
+; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @add_v64i8(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
-; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP2]])
+; SLM-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP6:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP5]])
+; SLM-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP7]], <16 x i8> [[TMP8]])
+; SLM-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP10]], <16 x i8> [[TMP11]])
+; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SLM-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @add_v64i8(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = call <32 x i8> @llvm.sadd.sat.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.sadd.sat.v32i8(<32 x i8> [[TMP2]], <32 x i8> [[TMP4]])
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP3:%.*]] = call <32 x i8> @llvm.sadd.sat.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP2]])
+; AVX-NEXT:    store <32 x i8> [[TMP3]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP5:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.sadd.sat.v32i8(<32 x i8> [[TMP4]], <32 x i8> [[TMP5]])
 ; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
 ; AVX-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/arith-add-usat.ll b/llvm/test/Transforms/SLPVectorizer/X86/arith-add-usat.ll
index fceb1cfc69017..203270d73c759 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/arith-add-usat.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/arith-add-usat.ll
@@ -63,12 +63,12 @@ define void @add_v8i64() {
 ;
 ; AVX-LABEL: @add_v8i64(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.uadd.sat.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.uadd.sat.v4i64(<4 x i64> [[TMP2]], <4 x i64> [[TMP4]])
-; AVX-NEXT:    store <4 x i64> [[TMP5]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.uadd.sat.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP2]])
+; AVX-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP5:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.uadd.sat.v4i64(<4 x i64> [[TMP4]], <4 x i64> [[TMP5]])
 ; AVX-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX-NEXT:    ret void
 ;
@@ -117,31 +117,31 @@ define void @add_v8i64() {
 define void @add_v16i32() {
 ; SSE-LABEL: @add_v16i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.uadd.sat.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <4 x i32> @llvm.uadd.sat.v4i32(<4 x i32> [[TMP2]], <4 x i32> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <4 x i32> @llvm.uadd.sat.v4i32(<4 x i32> [[TMP3]], <4 x i32> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.uadd.sat.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP8]])
-; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.uadd.sat.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]])
+; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.uadd.sat.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP5]])
+; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.uadd.sat.v4i32(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]])
+; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.uadd.sat.v4i32(<4 x i32> [[TMP10]], <4 x i32> [[TMP11]])
 ; SSE-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @add_v16i32(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP5:%.*]] = call <8 x i32> @llvm.uadd.sat.v8i32(<8 x i32> [[TMP1]], <8 x i32> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <8 x i32> @llvm.uadd.sat.v8i32(<8 x i32> [[TMP2]], <8 x i32> [[TMP4]])
-; AVX-NEXT:    store <8 x i32> [[TMP5]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP3:%.*]] = call <8 x i32> @llvm.uadd.sat.v8i32(<8 x i32> [[TMP1]], <8 x i32> [[TMP2]])
+; AVX-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP5:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP6:%.*]] = call <8 x i32> @llvm.uadd.sat.v8i32(<8 x i32> [[TMP4]], <8 x i32> [[TMP5]])
 ; AVX-NEXT:    store <8 x i32> [[TMP6]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; AVX-NEXT:    ret void
 ;
@@ -222,31 +222,31 @@ define void @add_v16i32() {
 define void @add_v32i16() {
 ; SSE-LABEL: @add_v32i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.uadd.sat.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <8 x i16> @llvm.uadd.sat.v8i16(<8 x i16> [[TMP2]], <8 x i16> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <8 x i16> @llvm.uadd.sat.v8i16(<8 x i16> [[TMP3]], <8 x i16> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.uadd.sat.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP8]])
-; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.uadd.sat.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP2]])
+; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP6:%.*]] = call <8 x i16> @llvm.uadd.sat.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP5]])
+; SSE-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.uadd.sat.v8i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]])
+; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.uadd.sat.v8i16(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]])
 ; SSE-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @add_v32i16(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP5:%.*]] = call <16 x i16> @llvm.uadd.sat.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.uadd.sat.v16i16(<16 x i16> [[TMP2]], <16 x i16> [[TMP4]])
-; AVX-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP3:%.*]] = call <16 x i16> @llvm.uadd.sat.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP2]])
+; AVX-NEXT:    store <16 x i16> [[TMP3]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP5:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.uadd.sat.v16i16(<16 x i16> [[TMP4]], <16 x i16> [[TMP5]])
 ; AVX-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX-NEXT:    ret void
 ;
@@ -391,31 +391,31 @@ define void @add_v32i16() {
 define void @add_v64i8() {
 ; SSE-LABEL: @add_v64i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.uadd.sat.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.uadd.sat.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.uadd.sat.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.uadd.sat.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.uadd.sat.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP2]])
+; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP6:%.*]] = call <16 x i8> @llvm.uadd.sat.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP5]])
+; SSE-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.uadd.sat.v16i8(<16 x i8> [[TMP7]], <16 x i8> [[TMP8]])
+; SSE-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.uadd.sat.v16i8(<16 x i8> [[TMP10]], <16 x i8> [[TMP11]])
+; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @add_v64i8(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = call <32 x i8> @llvm.uadd.sat.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.uadd.sat.v32i8(<32 x i8> [[TMP2]], <32 x i8> [[TMP4]])
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP3:%.*]] = call <32 x i8> @llvm.uadd.sat.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP2]])
+; AVX-NEXT:    store <32 x i8> [[TMP3]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP5:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.uadd.sat.v32i8(<32 x i8> [[TMP4]], <32 x i8> [[TMP5]])
 ; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
 ; AVX-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/arith-add.ll b/llvm/test/Transforms/SLPVectorizer/X86/arith-add.ll
index 085e9adeaeef6..316c323f44f09 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/arith-add.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/arith-add.ll
@@ -25,50 +25,50 @@
 define void @add_v8i64() {
 ; SSE-LABEL: @add_v8i64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @a64 to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP9:%.*]] = add <2 x i64> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = add <2 x i64> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = add <2 x i64> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = add <2 x i64> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
-; SSE-NEXT:    store <2 x i64> [[TMP10]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
-; SSE-NEXT:    store <2 x i64> [[TMP11]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP3:%.*]] = add <2 x i64> [[TMP1]], [[TMP2]]
+; SSE-NEXT:    store <2 x i64> [[TMP3]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP6:%.*]] = add <2 x i64> [[TMP4]], [[TMP5]]
+; SSE-NEXT:    store <2 x i64> [[TMP6]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP9:%.*]] = add <2 x i64> [[TMP7]], [[TMP8]]
+; SSE-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP11:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP12:%.*]] = add <2 x i64> [[TMP10]], [[TMP11]]
 ; SSE-NEXT:    store <2 x i64> [[TMP12]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 6) to <2 x i64>*), align 8
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @add_v8i64(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @a64 to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP9:%.*]] = add <2 x i64> [[TMP1]], [[TMP5]]
-; SLM-NEXT:    [[TMP10:%.*]] = add <2 x i64> [[TMP2]], [[TMP6]]
-; SLM-NEXT:    [[TMP11:%.*]] = add <2 x i64> [[TMP3]], [[TMP7]]
-; SLM-NEXT:    [[TMP12:%.*]] = add <2 x i64> [[TMP4]], [[TMP8]]
-; SLM-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
-; SLM-NEXT:    store <2 x i64> [[TMP10]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    store <2 x i64> [[TMP11]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP3:%.*]] = add <2 x i64> [[TMP1]], [[TMP2]]
+; SLM-NEXT:    store <2 x i64> [[TMP3]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP6:%.*]] = add <2 x i64> [[TMP4]], [[TMP5]]
+; SLM-NEXT:    store <2 x i64> [[TMP6]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP9:%.*]] = add <2 x i64> [[TMP7]], [[TMP8]]
+; SLM-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP11:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP12:%.*]] = add <2 x i64> [[TMP10]], [[TMP11]]
 ; SLM-NEXT:    store <2 x i64> [[TMP12]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 6) to <2 x i64>*), align 8
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @add_v8i64(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP5:%.*]] = add <4 x i64> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = add <4 x i64> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <4 x i64> [[TMP5]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP3:%.*]] = add <4 x i64> [[TMP1]], [[TMP2]]
+; AVX-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP5:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP6:%.*]] = add <4 x i64> [[TMP4]], [[TMP5]]
 ; AVX-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX-NEXT:    ret void
 ;
@@ -117,50 +117,50 @@ define void @add_v8i64() {
 define void @add_v16i32() {
 ; SSE-LABEL: @add_v16i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = add <4 x i32> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = add <4 x i32> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = add <4 x i32> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = add <4 x i32> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = add <4 x i32> [[TMP1]], [[TMP2]]
+; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = add <4 x i32> [[TMP4]], [[TMP5]]
+; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = add <4 x i32> [[TMP7]], [[TMP8]]
+; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = add <4 x i32> [[TMP10]], [[TMP11]]
 ; SSE-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @add_v16i32(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP9:%.*]] = add <4 x i32> [[TMP1]], [[TMP5]]
-; SLM-NEXT:    [[TMP10:%.*]] = add <4 x i32> [[TMP2]], [[TMP6]]
-; SLM-NEXT:    [[TMP11:%.*]] = add <4 x i32> [[TMP3]], [[TMP7]]
-; SLM-NEXT:    [[TMP12:%.*]] = add <4 x i32> [[TMP4]], [[TMP8]]
-; SLM-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP3:%.*]] = add <4 x i32> [[TMP1]], [[TMP2]]
+; SLM-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP6:%.*]] = add <4 x i32> [[TMP4]], [[TMP5]]
+; SLM-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP9:%.*]] = add <4 x i32> [[TMP7]], [[TMP8]]
+; SLM-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP12:%.*]] = add <4 x i32> [[TMP10]], [[TMP11]]
 ; SLM-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @add_v16i32(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP5:%.*]] = add <8 x i32> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = add <8 x i32> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <8 x i32> [[TMP5]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP3:%.*]] = add <8 x i32> [[TMP1]], [[TMP2]]
+; AVX-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP5:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP6:%.*]] = add <8 x i32> [[TMP4]], [[TMP5]]
 ; AVX-NEXT:    store <8 x i32> [[TMP6]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; AVX-NEXT:    ret void
 ;
@@ -241,50 +241,50 @@ define void @add_v16i32() {
 define void @add_v32i16() {
 ; SSE-LABEL: @add_v32i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP9:%.*]] = add <8 x i16> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = add <8 x i16> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = add <8 x i16> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = add <8 x i16> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = add <8 x i16> [[TMP1]], [[TMP2]]
+; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP6:%.*]] = add <8 x i16> [[TMP4]], [[TMP5]]
+; SSE-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP9:%.*]] = add <8 x i16> [[TMP7]], [[TMP8]]
+; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP12:%.*]] = add <8 x i16> [[TMP10]], [[TMP11]]
 ; SSE-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @add_v32i16(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP9:%.*]] = add <8 x i16> [[TMP1]], [[TMP5]]
-; SLM-NEXT:    [[TMP10:%.*]] = add <8 x i16> [[TMP2]], [[TMP6]]
-; SLM-NEXT:    [[TMP11:%.*]] = add <8 x i16> [[TMP3]], [[TMP7]]
-; SLM-NEXT:    [[TMP12:%.*]] = add <8 x i16> [[TMP4]], [[TMP8]]
-; SLM-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP3:%.*]] = add <8 x i16> [[TMP1]], [[TMP2]]
+; SLM-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP6:%.*]] = add <8 x i16> [[TMP4]], [[TMP5]]
+; SLM-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP9:%.*]] = add <8 x i16> [[TMP7]], [[TMP8]]
+; SLM-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP12:%.*]] = add <8 x i16> [[TMP10]], [[TMP11]]
 ; SLM-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @add_v32i16(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP5:%.*]] = add <16 x i16> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = add <16 x i16> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP3:%.*]] = add <16 x i16> [[TMP1]], [[TMP2]]
+; AVX-NEXT:    store <16 x i16> [[TMP3]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP5:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP6:%.*]] = add <16 x i16> [[TMP4]], [[TMP5]]
 ; AVX-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX-NEXT:    ret void
 ;
@@ -429,50 +429,50 @@ define void @add_v32i16() {
 define void @add_v64i8() {
 ; SSE-LABEL: @add_v64i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = add <16 x i8> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = add <16 x i8> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = add <16 x i8> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = add <16 x i8> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = add <16 x i8> [[TMP1]], [[TMP2]]
+; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP6:%.*]] = add <16 x i8> [[TMP4]], [[TMP5]]
+; SSE-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP9:%.*]] = add <16 x i8> [[TMP7]], [[TMP8]]
+; SSE-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP12:%.*]] = add <16 x i8> [[TMP10]], [[TMP11]]
+; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @add_v64i8(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP9:%.*]] = add <16 x i8> [[TMP1]], [[TMP5]]
-; SLM-NEXT:    [[TMP10:%.*]] = add <16 x i8> [[TMP2]], [[TMP6]]
-; SLM-NEXT:    [[TMP11:%.*]] = add <16 x i8> [[TMP3]], [[TMP7]]
-; SLM-NEXT:    [[TMP12:%.*]] = add <16 x i8> [[TMP4]], [[TMP8]]
-; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP3:%.*]] = add <16 x i8> [[TMP1]], [[TMP2]]
+; SLM-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP6:%.*]] = add <16 x i8> [[TMP4]], [[TMP5]]
+; SLM-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP9:%.*]] = add <16 x i8> [[TMP7]], [[TMP8]]
+; SLM-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP12:%.*]] = add <16 x i8> [[TMP10]], [[TMP11]]
+; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SLM-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @add_v64i8(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = add <32 x i8> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = add <32 x i8> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP3:%.*]] = add <32 x i8> [[TMP1]], [[TMP2]]
+; AVX-NEXT:    store <32 x i8> [[TMP3]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP5:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP6:%.*]] = add <32 x i8> [[TMP4]], [[TMP5]]
 ; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
 ; AVX-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/arith-div.ll b/llvm/test/Transforms/SLPVectorizer/X86/arith-div.ll
index a1386e30170e4..0cb304d7859a7 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/arith-div.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/arith-div.ll
@@ -25,40 +25,40 @@
 define void @sdiv_v16i32_uniformconst() {
 ; SSE-LABEL: @sdiv_v16i32_uniformconst(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = sdiv <4 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5>
-; SSE-NEXT:    [[TMP6:%.*]] = sdiv <4 x i32> [[TMP2]], <i32 5, i32 5, i32 5, i32 5>
-; SSE-NEXT:    [[TMP7:%.*]] = sdiv <4 x i32> [[TMP3]], <i32 5, i32 5, i32 5, i32 5>
-; SSE-NEXT:    [[TMP8:%.*]] = sdiv <4 x i32> [[TMP4]], <i32 5, i32 5, i32 5, i32 5>
-; SSE-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP7]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = sdiv <4 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5>
+; SSE-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = sdiv <4 x i32> [[TMP3]], <i32 5, i32 5, i32 5, i32 5>
+; SSE-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = sdiv <4 x i32> [[TMP5]], <i32 5, i32 5, i32 5, i32 5>
+; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = sdiv <4 x i32> [[TMP7]], <i32 5, i32 5, i32 5, i32 5>
 ; SSE-NEXT:    store <4 x i32> [[TMP8]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @sdiv_v16i32_uniformconst(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP5:%.*]] = sdiv <4 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5>
-; SLM-NEXT:    [[TMP6:%.*]] = sdiv <4 x i32> [[TMP2]], <i32 5, i32 5, i32 5, i32 5>
-; SLM-NEXT:    [[TMP7:%.*]] = sdiv <4 x i32> [[TMP3]], <i32 5, i32 5, i32 5, i32 5>
-; SLM-NEXT:    [[TMP8:%.*]] = sdiv <4 x i32> [[TMP4]], <i32 5, i32 5, i32 5, i32 5>
-; SLM-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP7]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP2:%.*]] = sdiv <4 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5>
+; SLM-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP4:%.*]] = sdiv <4 x i32> [[TMP3]], <i32 5, i32 5, i32 5, i32 5>
+; SLM-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP6:%.*]] = sdiv <4 x i32> [[TMP5]], <i32 5, i32 5, i32 5, i32 5>
+; SLM-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP8:%.*]] = sdiv <4 x i32> [[TMP7]], <i32 5, i32 5, i32 5, i32 5>
 ; SLM-NEXT:    store <4 x i32> [[TMP8]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @sdiv_v16i32_uniformconst(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP3:%.*]] = sdiv <8 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
-; AVX-NEXT:    [[TMP4:%.*]] = sdiv <8 x i32> [[TMP2]], <i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
-; AVX-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP2:%.*]] = sdiv <8 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
+; AVX-NEXT:    store <8 x i32> [[TMP2]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP4:%.*]] = sdiv <8 x i32> [[TMP3]], <i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
 ; AVX-NEXT:    store <8 x i32> [[TMP4]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; AVX-NEXT:    ret void
 ;
@@ -122,40 +122,40 @@ define void @sdiv_v16i32_uniformconst() {
 define void @srem_v16i32_uniformconst() {
 ; SSE-LABEL: @srem_v16i32_uniformconst(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = srem <4 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5>
-; SSE-NEXT:    [[TMP6:%.*]] = srem <4 x i32> [[TMP2]], <i32 5, i32 5, i32 5, i32 5>
-; SSE-NEXT:    [[TMP7:%.*]] = srem <4 x i32> [[TMP3]], <i32 5, i32 5, i32 5, i32 5>
-; SSE-NEXT:    [[TMP8:%.*]] = srem <4 x i32> [[TMP4]], <i32 5, i32 5, i32 5, i32 5>
-; SSE-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP7]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = srem <4 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5>
+; SSE-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = srem <4 x i32> [[TMP3]], <i32 5, i32 5, i32 5, i32 5>
+; SSE-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = srem <4 x i32> [[TMP5]], <i32 5, i32 5, i32 5, i32 5>
+; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = srem <4 x i32> [[TMP7]], <i32 5, i32 5, i32 5, i32 5>
 ; SSE-NEXT:    store <4 x i32> [[TMP8]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @srem_v16i32_uniformconst(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP5:%.*]] = srem <4 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5>
-; SLM-NEXT:    [[TMP6:%.*]] = srem <4 x i32> [[TMP2]], <i32 5, i32 5, i32 5, i32 5>
-; SLM-NEXT:    [[TMP7:%.*]] = srem <4 x i32> [[TMP3]], <i32 5, i32 5, i32 5, i32 5>
-; SLM-NEXT:    [[TMP8:%.*]] = srem <4 x i32> [[TMP4]], <i32 5, i32 5, i32 5, i32 5>
-; SLM-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP7]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP2:%.*]] = srem <4 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5>
+; SLM-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP4:%.*]] = srem <4 x i32> [[TMP3]], <i32 5, i32 5, i32 5, i32 5>
+; SLM-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP6:%.*]] = srem <4 x i32> [[TMP5]], <i32 5, i32 5, i32 5, i32 5>
+; SLM-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP8:%.*]] = srem <4 x i32> [[TMP7]], <i32 5, i32 5, i32 5, i32 5>
 ; SLM-NEXT:    store <4 x i32> [[TMP8]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @srem_v16i32_uniformconst(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP3:%.*]] = srem <8 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
-; AVX-NEXT:    [[TMP4:%.*]] = srem <8 x i32> [[TMP2]], <i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
-; AVX-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP2:%.*]] = srem <8 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
+; AVX-NEXT:    store <8 x i32> [[TMP2]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP4:%.*]] = srem <8 x i32> [[TMP3]], <i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
 ; AVX-NEXT:    store <8 x i32> [[TMP4]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; AVX-NEXT:    ret void
 ;
@@ -219,40 +219,40 @@ define void @srem_v16i32_uniformconst() {
 define void @udiv_v16i32_uniformconst() {
 ; SSE-LABEL: @udiv_v16i32_uniformconst(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = udiv <4 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5>
-; SSE-NEXT:    [[TMP6:%.*]] = udiv <4 x i32> [[TMP2]], <i32 5, i32 5, i32 5, i32 5>
-; SSE-NEXT:    [[TMP7:%.*]] = udiv <4 x i32> [[TMP3]], <i32 5, i32 5, i32 5, i32 5>
-; SSE-NEXT:    [[TMP8:%.*]] = udiv <4 x i32> [[TMP4]], <i32 5, i32 5, i32 5, i32 5>
-; SSE-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP7]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = udiv <4 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5>
+; SSE-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = udiv <4 x i32> [[TMP3]], <i32 5, i32 5, i32 5, i32 5>
+; SSE-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = udiv <4 x i32> [[TMP5]], <i32 5, i32 5, i32 5, i32 5>
+; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = udiv <4 x i32> [[TMP7]], <i32 5, i32 5, i32 5, i32 5>
 ; SSE-NEXT:    store <4 x i32> [[TMP8]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @udiv_v16i32_uniformconst(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP5:%.*]] = udiv <4 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5>
-; SLM-NEXT:    [[TMP6:%.*]] = udiv <4 x i32> [[TMP2]], <i32 5, i32 5, i32 5, i32 5>
-; SLM-NEXT:    [[TMP7:%.*]] = udiv <4 x i32> [[TMP3]], <i32 5, i32 5, i32 5, i32 5>
-; SLM-NEXT:    [[TMP8:%.*]] = udiv <4 x i32> [[TMP4]], <i32 5, i32 5, i32 5, i32 5>
-; SLM-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP7]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP2:%.*]] = udiv <4 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5>
+; SLM-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP4:%.*]] = udiv <4 x i32> [[TMP3]], <i32 5, i32 5, i32 5, i32 5>
+; SLM-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP6:%.*]] = udiv <4 x i32> [[TMP5]], <i32 5, i32 5, i32 5, i32 5>
+; SLM-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP8:%.*]] = udiv <4 x i32> [[TMP7]], <i32 5, i32 5, i32 5, i32 5>
 ; SLM-NEXT:    store <4 x i32> [[TMP8]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @udiv_v16i32_uniformconst(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP3:%.*]] = udiv <8 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
-; AVX-NEXT:    [[TMP4:%.*]] = udiv <8 x i32> [[TMP2]], <i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
-; AVX-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP2:%.*]] = udiv <8 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
+; AVX-NEXT:    store <8 x i32> [[TMP2]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP4:%.*]] = udiv <8 x i32> [[TMP3]], <i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
 ; AVX-NEXT:    store <8 x i32> [[TMP4]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; AVX-NEXT:    ret void
 ;
@@ -316,40 +316,40 @@ define void @udiv_v16i32_uniformconst() {
 define void @urem_v16i32_uniformconst() {
 ; SSE-LABEL: @urem_v16i32_uniformconst(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = urem <4 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5>
-; SSE-NEXT:    [[TMP6:%.*]] = urem <4 x i32> [[TMP2]], <i32 5, i32 5, i32 5, i32 5>
-; SSE-NEXT:    [[TMP7:%.*]] = urem <4 x i32> [[TMP3]], <i32 5, i32 5, i32 5, i32 5>
-; SSE-NEXT:    [[TMP8:%.*]] = urem <4 x i32> [[TMP4]], <i32 5, i32 5, i32 5, i32 5>
-; SSE-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP7]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = urem <4 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5>
+; SSE-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = urem <4 x i32> [[TMP3]], <i32 5, i32 5, i32 5, i32 5>
+; SSE-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = urem <4 x i32> [[TMP5]], <i32 5, i32 5, i32 5, i32 5>
+; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = urem <4 x i32> [[TMP7]], <i32 5, i32 5, i32 5, i32 5>
 ; SSE-NEXT:    store <4 x i32> [[TMP8]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @urem_v16i32_uniformconst(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP5:%.*]] = urem <4 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5>
-; SLM-NEXT:    [[TMP6:%.*]] = urem <4 x i32> [[TMP2]], <i32 5, i32 5, i32 5, i32 5>
-; SLM-NEXT:    [[TMP7:%.*]] = urem <4 x i32> [[TMP3]], <i32 5, i32 5, i32 5, i32 5>
-; SLM-NEXT:    [[TMP8:%.*]] = urem <4 x i32> [[TMP4]], <i32 5, i32 5, i32 5, i32 5>
-; SLM-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP7]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP2:%.*]] = urem <4 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5>
+; SLM-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP4:%.*]] = urem <4 x i32> [[TMP3]], <i32 5, i32 5, i32 5, i32 5>
+; SLM-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP6:%.*]] = urem <4 x i32> [[TMP5]], <i32 5, i32 5, i32 5, i32 5>
+; SLM-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP8:%.*]] = urem <4 x i32> [[TMP7]], <i32 5, i32 5, i32 5, i32 5>
 ; SLM-NEXT:    store <4 x i32> [[TMP8]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @urem_v16i32_uniformconst(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP3:%.*]] = urem <8 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
-; AVX-NEXT:    [[TMP4:%.*]] = urem <8 x i32> [[TMP2]], <i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
-; AVX-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP2:%.*]] = urem <8 x i32> [[TMP1]], <i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
+; AVX-NEXT:    store <8 x i32> [[TMP2]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP4:%.*]] = urem <8 x i32> [[TMP3]], <i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
 ; AVX-NEXT:    store <8 x i32> [[TMP4]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; AVX-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/arith-fix.ll b/llvm/test/Transforms/SLPVectorizer/X86/arith-fix.ll
index acd9979a6fbbd..e2c2c9a1ff32b 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/arith-fix.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/arith-fix.ll
@@ -28,69 +28,69 @@ declare i8  @llvm.smul.fix.i8 (i8 , i8 , i32)
 define void @smul_v8i64() {
 ; SSE-LABEL: @smul_v8i64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @a64 to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP9:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP1]], <2 x i64> [[TMP5]], i32 3)
-; SSE-NEXT:    [[TMP10:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP2]], <2 x i64> [[TMP6]], i32 3)
-; SSE-NEXT:    [[TMP11:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP3]], <2 x i64> [[TMP7]], i32 3)
-; SSE-NEXT:    [[TMP12:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP4]], <2 x i64> [[TMP8]], i32 3)
-; SSE-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
-; SSE-NEXT:    store <2 x i64> [[TMP10]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
-; SSE-NEXT:    store <2 x i64> [[TMP11]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP3:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP1]], <2 x i64> [[TMP2]], i32 3)
+; SSE-NEXT:    store <2 x i64> [[TMP3]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP6:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP4]], <2 x i64> [[TMP5]], i32 3)
+; SSE-NEXT:    store <2 x i64> [[TMP6]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP9:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP7]], <2 x i64> [[TMP8]], i32 3)
+; SSE-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP11:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP12:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP10]], <2 x i64> [[TMP11]], i32 3)
 ; SSE-NEXT:    store <2 x i64> [[TMP12]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 6) to <2 x i64>*), align 8
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @smul_v8i64(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @a64 to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP9:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP1]], <2 x i64> [[TMP5]], i32 3)
-; SLM-NEXT:    [[TMP10:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP2]], <2 x i64> [[TMP6]], i32 3)
-; SLM-NEXT:    [[TMP11:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP3]], <2 x i64> [[TMP7]], i32 3)
-; SLM-NEXT:    [[TMP12:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP4]], <2 x i64> [[TMP8]], i32 3)
-; SLM-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
-; SLM-NEXT:    store <2 x i64> [[TMP10]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    store <2 x i64> [[TMP11]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP3:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP1]], <2 x i64> [[TMP2]], i32 3)
+; SLM-NEXT:    store <2 x i64> [[TMP3]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP6:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP4]], <2 x i64> [[TMP5]], i32 3)
+; SLM-NEXT:    store <2 x i64> [[TMP6]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP9:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP7]], <2 x i64> [[TMP8]], i32 3)
+; SLM-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP11:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP12:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP10]], <2 x i64> [[TMP11]], i32 3)
 ; SLM-NEXT:    store <2 x i64> [[TMP12]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 6) to <2 x i64>*), align 8
 ; SLM-NEXT:    ret void
 ;
 ; AVX1-LABEL: @smul_v8i64(
 ; AVX1-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @a64 to <2 x i64>*), align 8
-; AVX1-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
-; AVX1-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
-; AVX1-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
-; AVX1-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
-; AVX1-NEXT:    [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
-; AVX1-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
-; AVX1-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
-; AVX1-NEXT:    [[TMP9:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP1]], <2 x i64> [[TMP5]], i32 3)
-; AVX1-NEXT:    [[TMP10:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP2]], <2 x i64> [[TMP6]], i32 3)
-; AVX1-NEXT:    [[TMP11:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP3]], <2 x i64> [[TMP7]], i32 3)
-; AVX1-NEXT:    [[TMP12:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP4]], <2 x i64> [[TMP8]], i32 3)
-; AVX1-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
-; AVX1-NEXT:    store <2 x i64> [[TMP10]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
-; AVX1-NEXT:    store <2 x i64> [[TMP11]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; AVX1-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
+; AVX1-NEXT:    [[TMP3:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP1]], <2 x i64> [[TMP2]], i32 3)
+; AVX1-NEXT:    store <2 x i64> [[TMP3]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
+; AVX1-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
+; AVX1-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
+; AVX1-NEXT:    [[TMP6:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP4]], <2 x i64> [[TMP5]], i32 3)
+; AVX1-NEXT:    store <2 x i64> [[TMP6]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
+; AVX1-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
+; AVX1-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
+; AVX1-NEXT:    [[TMP9:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP7]], <2 x i64> [[TMP8]], i32 3)
+; AVX1-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; AVX1-NEXT:    [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
+; AVX1-NEXT:    [[TMP11:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
+; AVX1-NEXT:    [[TMP12:%.*]] = call <2 x i64> @llvm.smul.fix.v2i64(<2 x i64> [[TMP10]], <2 x i64> [[TMP11]], i32 3)
 ; AVX1-NEXT:    store <2 x i64> [[TMP12]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 6) to <2 x i64>*), align 8
 ; AVX1-NEXT:    ret void
 ;
 ; AVX2-LABEL: @smul_v8i64(
 ; AVX2-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
-; AVX2-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX2-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
-; AVX2-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX2-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.smul.fix.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP3]], i32 3)
-; AVX2-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.smul.fix.v4i64(<4 x i64> [[TMP2]], <4 x i64> [[TMP4]], i32 3)
-; AVX2-NEXT:    store <4 x i64> [[TMP5]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX2-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
+; AVX2-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.smul.fix.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP2]], i32 3)
+; AVX2-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX2-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX2-NEXT:    [[TMP5:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX2-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.smul.fix.v4i64(<4 x i64> [[TMP4]], <4 x i64> [[TMP5]], i32 3)
 ; AVX2-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX2-NEXT:    ret void
 ;
@@ -103,12 +103,12 @@ define void @smul_v8i64() {
 ;
 ; AVX256BW-LABEL: @smul_v8i64(
 ; AVX256BW-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
-; AVX256BW-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX256BW-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
-; AVX256BW-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX256BW-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.smul.fix.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP3]], i32 3)
-; AVX256BW-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.smul.fix.v4i64(<4 x i64> [[TMP2]], <4 x i64> [[TMP4]], i32 3)
-; AVX256BW-NEXT:    store <4 x i64> [[TMP5]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX256BW-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
+; AVX256BW-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.smul.fix.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP2]], i32 3)
+; AVX256BW-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX256BW-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX256BW-NEXT:    [[TMP5:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX256BW-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.smul.fix.v4i64(<4 x i64> [[TMP4]], <4 x i64> [[TMP5]], i32 3)
 ; AVX256BW-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX256BW-NEXT:    ret void
 ;
@@ -150,20 +150,20 @@ define void @smul_v8i64() {
 define void @smul_v16i32() {
 ; SSE-LABEL: @smul_v16i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.smul.fix.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP5]], i32 3)
-; SSE-NEXT:    [[TMP10:%.*]] = call <4 x i32> @llvm.smul.fix.v4i32(<4 x i32> [[TMP2]], <4 x i32> [[TMP6]], i32 3)
-; SSE-NEXT:    [[TMP11:%.*]] = call <4 x i32> @llvm.smul.fix.v4i32(<4 x i32> [[TMP3]], <4 x i32> [[TMP7]], i32 3)
-; SSE-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.smul.fix.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP8]], i32 3)
-; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.smul.fix.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]], i32 3)
+; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.smul.fix.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP5]], i32 3)
+; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.smul.fix.v4i32(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]], i32 3)
+; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.smul.fix.v4i32(<4 x i32> [[TMP10]], <4 x i32> [[TMP11]], i32 3)
 ; SSE-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
@@ -236,12 +236,12 @@ define void @smul_v16i32() {
 ;
 ; AVX-LABEL: @smul_v16i32(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP5:%.*]] = call <8 x i32> @llvm.smul.fix.v8i32(<8 x i32> [[TMP1]], <8 x i32> [[TMP3]], i32 3)
-; AVX-NEXT:    [[TMP6:%.*]] = call <8 x i32> @llvm.smul.fix.v8i32(<8 x i32> [[TMP2]], <8 x i32> [[TMP4]], i32 3)
-; AVX-NEXT:    store <8 x i32> [[TMP5]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP3:%.*]] = call <8 x i32> @llvm.smul.fix.v8i32(<8 x i32> [[TMP1]], <8 x i32> [[TMP2]], i32 3)
+; AVX-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP5:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP6:%.*]] = call <8 x i32> @llvm.smul.fix.v8i32(<8 x i32> [[TMP4]], <8 x i32> [[TMP5]], i32 3)
 ; AVX-NEXT:    store <8 x i32> [[TMP6]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; AVX-NEXT:    ret void
 ;
@@ -322,50 +322,50 @@ define void @smul_v16i32() {
 define void @smul_v32i16() {
 ; SSE-LABEL: @smul_v32i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.smul.fix.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP5]], i32 3)
-; SSE-NEXT:    [[TMP10:%.*]] = call <8 x i16> @llvm.smul.fix.v8i16(<8 x i16> [[TMP2]], <8 x i16> [[TMP6]], i32 3)
-; SSE-NEXT:    [[TMP11:%.*]] = call <8 x i16> @llvm.smul.fix.v8i16(<8 x i16> [[TMP3]], <8 x i16> [[TMP7]], i32 3)
-; SSE-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.smul.fix.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP8]], i32 3)
-; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.smul.fix.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP2]], i32 3)
+; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP6:%.*]] = call <8 x i16> @llvm.smul.fix.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP5]], i32 3)
+; SSE-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.smul.fix.v8i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i32 3)
+; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.smul.fix.v8i16(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i32 3)
 ; SSE-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @smul_v32i16(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.smul.fix.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP5]], i32 3)
-; SLM-NEXT:    [[TMP10:%.*]] = call <8 x i16> @llvm.smul.fix.v8i16(<8 x i16> [[TMP2]], <8 x i16> [[TMP6]], i32 3)
-; SLM-NEXT:    [[TMP11:%.*]] = call <8 x i16> @llvm.smul.fix.v8i16(<8 x i16> [[TMP3]], <8 x i16> [[TMP7]], i32 3)
-; SLM-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.smul.fix.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP8]], i32 3)
-; SLM-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.smul.fix.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP2]], i32 3)
+; SLM-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP6:%.*]] = call <8 x i16> @llvm.smul.fix.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP5]], i32 3)
+; SLM-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.smul.fix.v8i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i32 3)
+; SLM-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.smul.fix.v8i16(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i32 3)
 ; SLM-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @smul_v32i16(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP5:%.*]] = call <16 x i16> @llvm.smul.fix.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP3]], i32 3)
-; AVX-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.smul.fix.v16i16(<16 x i16> [[TMP2]], <16 x i16> [[TMP4]], i32 3)
-; AVX-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP3:%.*]] = call <16 x i16> @llvm.smul.fix.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP2]], i32 3)
+; AVX-NEXT:    store <16 x i16> [[TMP3]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP5:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.smul.fix.v16i16(<16 x i16> [[TMP4]], <16 x i16> [[TMP5]], i32 3)
 ; AVX-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX-NEXT:    ret void
 ;
@@ -510,50 +510,50 @@ define void @smul_v32i16() {
 define void @smul_v64i8() {
 ; SSE-LABEL: @smul_v64i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]], i32 3)
-; SSE-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]], i32 3)
-; SSE-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]], i32 3)
-; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]], i32 3)
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP2]], i32 3)
+; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP6:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP5]], i32 3)
+; SSE-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP7]], <16 x i8> [[TMP8]], i32 3)
+; SSE-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP10]], <16 x i8> [[TMP11]], i32 3)
+; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @smul_v64i8(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]], i32 3)
-; SLM-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]], i32 3)
-; SLM-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]], i32 3)
-; SLM-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]], i32 3)
-; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP2]], i32 3)
+; SLM-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP6:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP5]], i32 3)
+; SLM-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP7]], <16 x i8> [[TMP8]], i32 3)
+; SLM-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP10]], <16 x i8> [[TMP11]], i32 3)
+; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SLM-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @smul_v64i8(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = call <32 x i8> @llvm.smul.fix.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP3]], i32 3)
-; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.smul.fix.v32i8(<32 x i8> [[TMP2]], <32 x i8> [[TMP4]], i32 3)
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP3:%.*]] = call <32 x i8> @llvm.smul.fix.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP2]], i32 3)
+; AVX-NEXT:    store <32 x i8> [[TMP3]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP5:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.smul.fix.v32i8(<32 x i8> [[TMP4]], <32 x i8> [[TMP5]], i32 3)
 ; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
 ; AVX-NEXT:    ret void
 ;
@@ -831,69 +831,69 @@ declare i8  @llvm.umul.fix.i8 (i8 , i8 , i32)
 define void @umul_v8i64() {
 ; SSE-LABEL: @umul_v8i64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @a64 to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP9:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP1]], <2 x i64> [[TMP5]], i32 3)
-; SSE-NEXT:    [[TMP10:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP2]], <2 x i64> [[TMP6]], i32 3)
-; SSE-NEXT:    [[TMP11:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP3]], <2 x i64> [[TMP7]], i32 3)
-; SSE-NEXT:    [[TMP12:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP4]], <2 x i64> [[TMP8]], i32 3)
-; SSE-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
-; SSE-NEXT:    store <2 x i64> [[TMP10]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
-; SSE-NEXT:    store <2 x i64> [[TMP11]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP3:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP1]], <2 x i64> [[TMP2]], i32 3)
+; SSE-NEXT:    store <2 x i64> [[TMP3]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP6:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP4]], <2 x i64> [[TMP5]], i32 3)
+; SSE-NEXT:    store <2 x i64> [[TMP6]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP9:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP7]], <2 x i64> [[TMP8]], i32 3)
+; SSE-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP11:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP12:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP10]], <2 x i64> [[TMP11]], i32 3)
 ; SSE-NEXT:    store <2 x i64> [[TMP12]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 6) to <2 x i64>*), align 8
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @umul_v8i64(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @a64 to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP9:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP1]], <2 x i64> [[TMP5]], i32 3)
-; SLM-NEXT:    [[TMP10:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP2]], <2 x i64> [[TMP6]], i32 3)
-; SLM-NEXT:    [[TMP11:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP3]], <2 x i64> [[TMP7]], i32 3)
-; SLM-NEXT:    [[TMP12:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP4]], <2 x i64> [[TMP8]], i32 3)
-; SLM-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
-; SLM-NEXT:    store <2 x i64> [[TMP10]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    store <2 x i64> [[TMP11]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP3:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP1]], <2 x i64> [[TMP2]], i32 3)
+; SLM-NEXT:    store <2 x i64> [[TMP3]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP6:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP4]], <2 x i64> [[TMP5]], i32 3)
+; SLM-NEXT:    store <2 x i64> [[TMP6]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP9:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP7]], <2 x i64> [[TMP8]], i32 3)
+; SLM-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP11:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP12:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP10]], <2 x i64> [[TMP11]], i32 3)
 ; SLM-NEXT:    store <2 x i64> [[TMP12]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 6) to <2 x i64>*), align 8
 ; SLM-NEXT:    ret void
 ;
 ; AVX1-LABEL: @umul_v8i64(
 ; AVX1-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @a64 to <2 x i64>*), align 8
-; AVX1-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
-; AVX1-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
-; AVX1-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
-; AVX1-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
-; AVX1-NEXT:    [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
-; AVX1-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
-; AVX1-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
-; AVX1-NEXT:    [[TMP9:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP1]], <2 x i64> [[TMP5]], i32 3)
-; AVX1-NEXT:    [[TMP10:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP2]], <2 x i64> [[TMP6]], i32 3)
-; AVX1-NEXT:    [[TMP11:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP3]], <2 x i64> [[TMP7]], i32 3)
-; AVX1-NEXT:    [[TMP12:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP4]], <2 x i64> [[TMP8]], i32 3)
-; AVX1-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
-; AVX1-NEXT:    store <2 x i64> [[TMP10]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
-; AVX1-NEXT:    store <2 x i64> [[TMP11]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; AVX1-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
+; AVX1-NEXT:    [[TMP3:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP1]], <2 x i64> [[TMP2]], i32 3)
+; AVX1-NEXT:    store <2 x i64> [[TMP3]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
+; AVX1-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
+; AVX1-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
+; AVX1-NEXT:    [[TMP6:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP4]], <2 x i64> [[TMP5]], i32 3)
+; AVX1-NEXT:    store <2 x i64> [[TMP6]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
+; AVX1-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
+; AVX1-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
+; AVX1-NEXT:    [[TMP9:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP7]], <2 x i64> [[TMP8]], i32 3)
+; AVX1-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; AVX1-NEXT:    [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
+; AVX1-NEXT:    [[TMP11:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
+; AVX1-NEXT:    [[TMP12:%.*]] = call <2 x i64> @llvm.umul.fix.v2i64(<2 x i64> [[TMP10]], <2 x i64> [[TMP11]], i32 3)
 ; AVX1-NEXT:    store <2 x i64> [[TMP12]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 6) to <2 x i64>*), align 8
 ; AVX1-NEXT:    ret void
 ;
 ; AVX2-LABEL: @umul_v8i64(
 ; AVX2-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
-; AVX2-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX2-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
-; AVX2-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX2-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.umul.fix.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP3]], i32 3)
-; AVX2-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.umul.fix.v4i64(<4 x i64> [[TMP2]], <4 x i64> [[TMP4]], i32 3)
-; AVX2-NEXT:    store <4 x i64> [[TMP5]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX2-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
+; AVX2-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.umul.fix.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP2]], i32 3)
+; AVX2-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX2-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX2-NEXT:    [[TMP5:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX2-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.umul.fix.v4i64(<4 x i64> [[TMP4]], <4 x i64> [[TMP5]], i32 3)
 ; AVX2-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX2-NEXT:    ret void
 ;
@@ -906,12 +906,12 @@ define void @umul_v8i64() {
 ;
 ; AVX256BW-LABEL: @umul_v8i64(
 ; AVX256BW-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
-; AVX256BW-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX256BW-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
-; AVX256BW-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX256BW-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.umul.fix.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP3]], i32 3)
-; AVX256BW-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.umul.fix.v4i64(<4 x i64> [[TMP2]], <4 x i64> [[TMP4]], i32 3)
-; AVX256BW-NEXT:    store <4 x i64> [[TMP5]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX256BW-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
+; AVX256BW-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.umul.fix.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP2]], i32 3)
+; AVX256BW-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX256BW-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX256BW-NEXT:    [[TMP5:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX256BW-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.umul.fix.v4i64(<4 x i64> [[TMP4]], <4 x i64> [[TMP5]], i32 3)
 ; AVX256BW-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX256BW-NEXT:    ret void
 ;
@@ -953,20 +953,20 @@ define void @umul_v8i64() {
 define void @umul_v16i32() {
 ; SSE-LABEL: @umul_v16i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.umul.fix.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP5]], i32 3)
-; SSE-NEXT:    [[TMP10:%.*]] = call <4 x i32> @llvm.umul.fix.v4i32(<4 x i32> [[TMP2]], <4 x i32> [[TMP6]], i32 3)
-; SSE-NEXT:    [[TMP11:%.*]] = call <4 x i32> @llvm.umul.fix.v4i32(<4 x i32> [[TMP3]], <4 x i32> [[TMP7]], i32 3)
-; SSE-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.umul.fix.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP8]], i32 3)
-; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.umul.fix.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]], i32 3)
+; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.umul.fix.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP5]], i32 3)
+; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.umul.fix.v4i32(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]], i32 3)
+; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.umul.fix.v4i32(<4 x i32> [[TMP10]], <4 x i32> [[TMP11]], i32 3)
 ; SSE-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
@@ -1039,12 +1039,12 @@ define void @umul_v16i32() {
 ;
 ; AVX-LABEL: @umul_v16i32(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP5:%.*]] = call <8 x i32> @llvm.umul.fix.v8i32(<8 x i32> [[TMP1]], <8 x i32> [[TMP3]], i32 3)
-; AVX-NEXT:    [[TMP6:%.*]] = call <8 x i32> @llvm.umul.fix.v8i32(<8 x i32> [[TMP2]], <8 x i32> [[TMP4]], i32 3)
-; AVX-NEXT:    store <8 x i32> [[TMP5]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP3:%.*]] = call <8 x i32> @llvm.umul.fix.v8i32(<8 x i32> [[TMP1]], <8 x i32> [[TMP2]], i32 3)
+; AVX-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP5:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP6:%.*]] = call <8 x i32> @llvm.umul.fix.v8i32(<8 x i32> [[TMP4]], <8 x i32> [[TMP5]], i32 3)
 ; AVX-NEXT:    store <8 x i32> [[TMP6]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; AVX-NEXT:    ret void
 ;
@@ -1125,50 +1125,50 @@ define void @umul_v16i32() {
 define void @umul_v32i16() {
 ; SSE-LABEL: @umul_v32i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.umul.fix.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP5]], i32 3)
-; SSE-NEXT:    [[TMP10:%.*]] = call <8 x i16> @llvm.umul.fix.v8i16(<8 x i16> [[TMP2]], <8 x i16> [[TMP6]], i32 3)
-; SSE-NEXT:    [[TMP11:%.*]] = call <8 x i16> @llvm.umul.fix.v8i16(<8 x i16> [[TMP3]], <8 x i16> [[TMP7]], i32 3)
-; SSE-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.umul.fix.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP8]], i32 3)
-; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.umul.fix.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP2]], i32 3)
+; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP6:%.*]] = call <8 x i16> @llvm.umul.fix.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP5]], i32 3)
+; SSE-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.umul.fix.v8i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i32 3)
+; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.umul.fix.v8i16(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i32 3)
 ; SSE-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @umul_v32i16(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.umul.fix.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP5]], i32 3)
-; SLM-NEXT:    [[TMP10:%.*]] = call <8 x i16> @llvm.umul.fix.v8i16(<8 x i16> [[TMP2]], <8 x i16> [[TMP6]], i32 3)
-; SLM-NEXT:    [[TMP11:%.*]] = call <8 x i16> @llvm.umul.fix.v8i16(<8 x i16> [[TMP3]], <8 x i16> [[TMP7]], i32 3)
-; SLM-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.umul.fix.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP8]], i32 3)
-; SLM-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.umul.fix.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP2]], i32 3)
+; SLM-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP6:%.*]] = call <8 x i16> @llvm.umul.fix.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP5]], i32 3)
+; SLM-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.umul.fix.v8i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]], i32 3)
+; SLM-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.umul.fix.v8i16(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]], i32 3)
 ; SLM-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @umul_v32i16(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP5:%.*]] = call <16 x i16> @llvm.umul.fix.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP3]], i32 3)
-; AVX-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.umul.fix.v16i16(<16 x i16> [[TMP2]], <16 x i16> [[TMP4]], i32 3)
-; AVX-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP3:%.*]] = call <16 x i16> @llvm.umul.fix.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP2]], i32 3)
+; AVX-NEXT:    store <16 x i16> [[TMP3]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP5:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.umul.fix.v16i16(<16 x i16> [[TMP4]], <16 x i16> [[TMP5]], i32 3)
 ; AVX-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX-NEXT:    ret void
 ;
@@ -1313,50 +1313,50 @@ define void @umul_v32i16() {
 define void @umul_v64i8() {
 ; SSE-LABEL: @umul_v64i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]], i32 3)
-; SSE-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]], i32 3)
-; SSE-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]], i32 3)
-; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]], i32 3)
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP2]], i32 3)
+; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP6:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP5]], i32 3)
+; SSE-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP7]], <16 x i8> [[TMP8]], i32 3)
+; SSE-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP10]], <16 x i8> [[TMP11]], i32 3)
+; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @umul_v64i8(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]], i32 3)
-; SLM-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]], i32 3)
-; SLM-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]], i32 3)
-; SLM-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]], i32 3)
-; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP2]], i32 3)
+; SLM-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP6:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP5]], i32 3)
+; SLM-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP7]], <16 x i8> [[TMP8]], i32 3)
+; SLM-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP10]], <16 x i8> [[TMP11]], i32 3)
+; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SLM-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @umul_v64i8(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = call <32 x i8> @llvm.umul.fix.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP3]], i32 3)
-; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.umul.fix.v32i8(<32 x i8> [[TMP2]], <32 x i8> [[TMP4]], i32 3)
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP3:%.*]] = call <32 x i8> @llvm.umul.fix.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP2]], i32 3)
+; AVX-NEXT:    store <32 x i8> [[TMP3]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP5:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.umul.fix.v32i8(<32 x i8> [[TMP4]], <32 x i8> [[TMP5]], i32 3)
 ; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
 ; AVX-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/arith-mul.ll b/llvm/test/Transforms/SLPVectorizer/X86/arith-mul.ll
index c38794dae9253..053fa937f917c 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/arith-mul.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/arith-mul.ll
@@ -95,31 +95,31 @@ define void @mul_v8i64() {
 ;
 ; AVX128-LABEL: @mul_v8i64(
 ; AVX128-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @a64 to <2 x i64>*), align 8
-; AVX128-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
-; AVX128-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
-; AVX128-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
-; AVX128-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
-; AVX128-NEXT:    [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
-; AVX128-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
-; AVX128-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
-; AVX128-NEXT:    [[TMP9:%.*]] = mul <2 x i64> [[TMP1]], [[TMP5]]
-; AVX128-NEXT:    [[TMP10:%.*]] = mul <2 x i64> [[TMP2]], [[TMP6]]
-; AVX128-NEXT:    [[TMP11:%.*]] = mul <2 x i64> [[TMP3]], [[TMP7]]
-; AVX128-NEXT:    [[TMP12:%.*]] = mul <2 x i64> [[TMP4]], [[TMP8]]
-; AVX128-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
-; AVX128-NEXT:    store <2 x i64> [[TMP10]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
-; AVX128-NEXT:    store <2 x i64> [[TMP11]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; AVX128-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
+; AVX128-NEXT:    [[TMP3:%.*]] = mul <2 x i64> [[TMP1]], [[TMP2]]
+; AVX128-NEXT:    store <2 x i64> [[TMP3]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
+; AVX128-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
+; AVX128-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
+; AVX128-NEXT:    [[TMP6:%.*]] = mul <2 x i64> [[TMP4]], [[TMP5]]
+; AVX128-NEXT:    store <2 x i64> [[TMP6]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
+; AVX128-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
+; AVX128-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
+; AVX128-NEXT:    [[TMP9:%.*]] = mul <2 x i64> [[TMP7]], [[TMP8]]
+; AVX128-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; AVX128-NEXT:    [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
+; AVX128-NEXT:    [[TMP11:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
+; AVX128-NEXT:    [[TMP12:%.*]] = mul <2 x i64> [[TMP10]], [[TMP11]]
 ; AVX128-NEXT:    store <2 x i64> [[TMP12]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 6) to <2 x i64>*), align 8
 ; AVX128-NEXT:    ret void
 ;
 ; AVX256-LABEL: @mul_v8i64(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
-; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX256-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
-; AVX256-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX256-NEXT:    [[TMP5:%.*]] = mul <4 x i64> [[TMP1]], [[TMP3]]
-; AVX256-NEXT:    [[TMP6:%.*]] = mul <4 x i64> [[TMP2]], [[TMP4]]
-; AVX256-NEXT:    store <4 x i64> [[TMP5]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
+; AVX256-NEXT:    [[TMP3:%.*]] = mul <4 x i64> [[TMP1]], [[TMP2]]
+; AVX256-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX256-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX256-NEXT:    [[TMP5:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX256-NEXT:    [[TMP6:%.*]] = mul <4 x i64> [[TMP4]], [[TMP5]]
 ; AVX256-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX256-NEXT:    ret void
 ;
@@ -168,69 +168,69 @@ define void @mul_v8i64() {
 define void @mul_v16i32() {
 ; SSE-LABEL: @mul_v16i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = mul <4 x i32> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = mul <4 x i32> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = mul <4 x i32> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = mul <4 x i32> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = mul <4 x i32> [[TMP1]], [[TMP2]]
+; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = mul <4 x i32> [[TMP4]], [[TMP5]]
+; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = mul <4 x i32> [[TMP7]], [[TMP8]]
+; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = mul <4 x i32> [[TMP10]], [[TMP11]]
 ; SSE-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @mul_v16i32(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP9:%.*]] = mul <4 x i32> [[TMP1]], [[TMP5]]
-; SLM-NEXT:    [[TMP10:%.*]] = mul <4 x i32> [[TMP2]], [[TMP6]]
-; SLM-NEXT:    [[TMP11:%.*]] = mul <4 x i32> [[TMP3]], [[TMP7]]
-; SLM-NEXT:    [[TMP12:%.*]] = mul <4 x i32> [[TMP4]], [[TMP8]]
-; SLM-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP3:%.*]] = mul <4 x i32> [[TMP1]], [[TMP2]]
+; SLM-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP6:%.*]] = mul <4 x i32> [[TMP4]], [[TMP5]]
+; SLM-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP9:%.*]] = mul <4 x i32> [[TMP7]], [[TMP8]]
+; SLM-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP12:%.*]] = mul <4 x i32> [[TMP10]], [[TMP11]]
 ; SLM-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SLM-NEXT:    ret void
 ;
 ; AVX128-LABEL: @mul_v16i32(
 ; AVX128-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; AVX128-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; AVX128-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; AVX128-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; AVX128-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; AVX128-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; AVX128-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; AVX128-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; AVX128-NEXT:    [[TMP9:%.*]] = mul <4 x i32> [[TMP1]], [[TMP5]]
-; AVX128-NEXT:    [[TMP10:%.*]] = mul <4 x i32> [[TMP2]], [[TMP6]]
-; AVX128-NEXT:    [[TMP11:%.*]] = mul <4 x i32> [[TMP3]], [[TMP7]]
-; AVX128-NEXT:    [[TMP12:%.*]] = mul <4 x i32> [[TMP4]], [[TMP8]]
-; AVX128-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; AVX128-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; AVX128-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; AVX128-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; AVX128-NEXT:    [[TMP3:%.*]] = mul <4 x i32> [[TMP1]], [[TMP2]]
+; AVX128-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; AVX128-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; AVX128-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; AVX128-NEXT:    [[TMP6:%.*]] = mul <4 x i32> [[TMP4]], [[TMP5]]
+; AVX128-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; AVX128-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; AVX128-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; AVX128-NEXT:    [[TMP9:%.*]] = mul <4 x i32> [[TMP7]], [[TMP8]]
+; AVX128-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; AVX128-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; AVX128-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; AVX128-NEXT:    [[TMP12:%.*]] = mul <4 x i32> [[TMP10]], [[TMP11]]
 ; AVX128-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; AVX128-NEXT:    ret void
 ;
 ; AVX256-LABEL: @mul_v16i32(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX256-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
-; AVX256-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX256-NEXT:    [[TMP5:%.*]] = mul <8 x i32> [[TMP1]], [[TMP3]]
-; AVX256-NEXT:    [[TMP6:%.*]] = mul <8 x i32> [[TMP2]], [[TMP4]]
-; AVX256-NEXT:    store <8 x i32> [[TMP5]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
+; AVX256-NEXT:    [[TMP3:%.*]] = mul <8 x i32> [[TMP1]], [[TMP2]]
+; AVX256-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX256-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX256-NEXT:    [[TMP5:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX256-NEXT:    [[TMP6:%.*]] = mul <8 x i32> [[TMP4]], [[TMP5]]
 ; AVX256-NEXT:    store <8 x i32> [[TMP6]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; AVX256-NEXT:    ret void
 ;
@@ -311,69 +311,69 @@ define void @mul_v16i32() {
 define void @mul_v32i16() {
 ; SSE-LABEL: @mul_v32i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP9:%.*]] = mul <8 x i16> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = mul <8 x i16> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = mul <8 x i16> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = mul <8 x i16> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = mul <8 x i16> [[TMP1]], [[TMP2]]
+; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP6:%.*]] = mul <8 x i16> [[TMP4]], [[TMP5]]
+; SSE-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP9:%.*]] = mul <8 x i16> [[TMP7]], [[TMP8]]
+; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP12:%.*]] = mul <8 x i16> [[TMP10]], [[TMP11]]
 ; SSE-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @mul_v32i16(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP9:%.*]] = mul <8 x i16> [[TMP1]], [[TMP5]]
-; SLM-NEXT:    [[TMP10:%.*]] = mul <8 x i16> [[TMP2]], [[TMP6]]
-; SLM-NEXT:    [[TMP11:%.*]] = mul <8 x i16> [[TMP3]], [[TMP7]]
-; SLM-NEXT:    [[TMP12:%.*]] = mul <8 x i16> [[TMP4]], [[TMP8]]
-; SLM-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP3:%.*]] = mul <8 x i16> [[TMP1]], [[TMP2]]
+; SLM-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP6:%.*]] = mul <8 x i16> [[TMP4]], [[TMP5]]
+; SLM-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP9:%.*]] = mul <8 x i16> [[TMP7]], [[TMP8]]
+; SLM-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP12:%.*]] = mul <8 x i16> [[TMP10]], [[TMP11]]
 ; SLM-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SLM-NEXT:    ret void
 ;
 ; AVX128-LABEL: @mul_v32i16(
 ; AVX128-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; AVX128-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; AVX128-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; AVX128-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; AVX128-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; AVX128-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; AVX128-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; AVX128-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; AVX128-NEXT:    [[TMP9:%.*]] = mul <8 x i16> [[TMP1]], [[TMP5]]
-; AVX128-NEXT:    [[TMP10:%.*]] = mul <8 x i16> [[TMP2]], [[TMP6]]
-; AVX128-NEXT:    [[TMP11:%.*]] = mul <8 x i16> [[TMP3]], [[TMP7]]
-; AVX128-NEXT:    [[TMP12:%.*]] = mul <8 x i16> [[TMP4]], [[TMP8]]
-; AVX128-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; AVX128-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; AVX128-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; AVX128-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; AVX128-NEXT:    [[TMP3:%.*]] = mul <8 x i16> [[TMP1]], [[TMP2]]
+; AVX128-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; AVX128-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; AVX128-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; AVX128-NEXT:    [[TMP6:%.*]] = mul <8 x i16> [[TMP4]], [[TMP5]]
+; AVX128-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; AVX128-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; AVX128-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; AVX128-NEXT:    [[TMP9:%.*]] = mul <8 x i16> [[TMP7]], [[TMP8]]
+; AVX128-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; AVX128-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; AVX128-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; AVX128-NEXT:    [[TMP12:%.*]] = mul <8 x i16> [[TMP10]], [[TMP11]]
 ; AVX128-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; AVX128-NEXT:    ret void
 ;
 ; AVX256-LABEL: @mul_v32i16(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
-; AVX256-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX256-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
-; AVX256-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX256-NEXT:    [[TMP5:%.*]] = mul <16 x i16> [[TMP1]], [[TMP3]]
-; AVX256-NEXT:    [[TMP6:%.*]] = mul <16 x i16> [[TMP2]], [[TMP4]]
-; AVX256-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX256-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX256-NEXT:    [[TMP3:%.*]] = mul <16 x i16> [[TMP1]], [[TMP2]]
+; AVX256-NEXT:    store <16 x i16> [[TMP3]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX256-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX256-NEXT:    [[TMP5:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX256-NEXT:    [[TMP6:%.*]] = mul <16 x i16> [[TMP4]], [[TMP5]]
 ; AVX256-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX256-NEXT:    ret void
 ;
@@ -518,69 +518,69 @@ define void @mul_v32i16() {
 define void @mul_v64i8() {
 ; SSE-LABEL: @mul_v64i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = mul <16 x i8> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = mul <16 x i8> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = mul <16 x i8> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = mul <16 x i8> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = mul <16 x i8> [[TMP1]], [[TMP2]]
+; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP6:%.*]] = mul <16 x i8> [[TMP4]], [[TMP5]]
+; SSE-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP9:%.*]] = mul <16 x i8> [[TMP7]], [[TMP8]]
+; SSE-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP12:%.*]] = mul <16 x i8> [[TMP10]], [[TMP11]]
+; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @mul_v64i8(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP9:%.*]] = mul <16 x i8> [[TMP1]], [[TMP5]]
-; SLM-NEXT:    [[TMP10:%.*]] = mul <16 x i8> [[TMP2]], [[TMP6]]
-; SLM-NEXT:    [[TMP11:%.*]] = mul <16 x i8> [[TMP3]], [[TMP7]]
-; SLM-NEXT:    [[TMP12:%.*]] = mul <16 x i8> [[TMP4]], [[TMP8]]
-; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP3:%.*]] = mul <16 x i8> [[TMP1]], [[TMP2]]
+; SLM-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP6:%.*]] = mul <16 x i8> [[TMP4]], [[TMP5]]
+; SLM-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP9:%.*]] = mul <16 x i8> [[TMP7]], [[TMP8]]
+; SLM-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP12:%.*]] = mul <16 x i8> [[TMP10]], [[TMP11]]
+; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SLM-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SLM-NEXT:    ret void
 ;
 ; AVX128-LABEL: @mul_v64i8(
 ; AVX128-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; AVX128-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; AVX128-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; AVX128-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; AVX128-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; AVX128-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; AVX128-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; AVX128-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; AVX128-NEXT:    [[TMP9:%.*]] = mul <16 x i8> [[TMP1]], [[TMP5]]
-; AVX128-NEXT:    [[TMP10:%.*]] = mul <16 x i8> [[TMP2]], [[TMP6]]
-; AVX128-NEXT:    [[TMP11:%.*]] = mul <16 x i8> [[TMP3]], [[TMP7]]
-; AVX128-NEXT:    [[TMP12:%.*]] = mul <16 x i8> [[TMP4]], [[TMP8]]
-; AVX128-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; AVX128-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; AVX128-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; AVX128-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; AVX128-NEXT:    [[TMP3:%.*]] = mul <16 x i8> [[TMP1]], [[TMP2]]
+; AVX128-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; AVX128-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; AVX128-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; AVX128-NEXT:    [[TMP6:%.*]] = mul <16 x i8> [[TMP4]], [[TMP5]]
+; AVX128-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; AVX128-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; AVX128-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; AVX128-NEXT:    [[TMP9:%.*]] = mul <16 x i8> [[TMP7]], [[TMP8]]
+; AVX128-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; AVX128-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; AVX128-NEXT:    [[TMP12:%.*]] = mul <16 x i8> [[TMP10]], [[TMP11]]
+; AVX128-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; AVX128-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; AVX128-NEXT:    ret void
 ;
 ; AVX256-LABEL: @mul_v64i8(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX256-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX256-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX256-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX256-NEXT:    [[TMP5:%.*]] = mul <32 x i8> [[TMP1]], [[TMP3]]
-; AVX256-NEXT:    [[TMP6:%.*]] = mul <32 x i8> [[TMP2]], [[TMP4]]
-; AVX256-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX256-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
+; AVX256-NEXT:    [[TMP3:%.*]] = mul <32 x i8> [[TMP1]], [[TMP2]]
+; AVX256-NEXT:    store <32 x i8> [[TMP3]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX256-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX256-NEXT:    [[TMP5:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX256-NEXT:    [[TMP6:%.*]] = mul <32 x i8> [[TMP4]], [[TMP5]]
 ; AVX256-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
 ; AVX256-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/arith-smax.ll b/llvm/test/Transforms/SLPVectorizer/X86/arith-smax.ll
index a773ab657caa1..d71a3cb239ef9 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/arith-smax.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/arith-smax.ll
@@ -63,31 +63,31 @@ define void @smax_v8i64() {
 ;
 ; SLM-LABEL: @smax_v8i64(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @a64 to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP9:%.*]] = call <2 x i64> @llvm.smax.v2i64(<2 x i64> [[TMP1]], <2 x i64> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <2 x i64> @llvm.smax.v2i64(<2 x i64> [[TMP2]], <2 x i64> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <2 x i64> @llvm.smax.v2i64(<2 x i64> [[TMP3]], <2 x i64> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <2 x i64> @llvm.smax.v2i64(<2 x i64> [[TMP4]], <2 x i64> [[TMP8]])
-; SLM-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
-; SLM-NEXT:    store <2 x i64> [[TMP10]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    store <2 x i64> [[TMP11]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP3:%.*]] = call <2 x i64> @llvm.smax.v2i64(<2 x i64> [[TMP1]], <2 x i64> [[TMP2]])
+; SLM-NEXT:    store <2 x i64> [[TMP3]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP6:%.*]] = call <2 x i64> @llvm.smax.v2i64(<2 x i64> [[TMP4]], <2 x i64> [[TMP5]])
+; SLM-NEXT:    store <2 x i64> [[TMP6]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP9:%.*]] = call <2 x i64> @llvm.smax.v2i64(<2 x i64> [[TMP7]], <2 x i64> [[TMP8]])
+; SLM-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP11:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP12:%.*]] = call <2 x i64> @llvm.smax.v2i64(<2 x i64> [[TMP10]], <2 x i64> [[TMP11]])
 ; SLM-NEXT:    store <2 x i64> [[TMP12]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 6) to <2 x i64>*), align 8
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @smax_v8i64(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.smax.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.smax.v4i64(<4 x i64> [[TMP2]], <4 x i64> [[TMP4]])
-; AVX-NEXT:    store <4 x i64> [[TMP5]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.smax.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP2]])
+; AVX-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP5:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.smax.v4i64(<4 x i64> [[TMP4]], <4 x i64> [[TMP5]])
 ; AVX-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX-NEXT:    ret void
 ;
@@ -136,50 +136,50 @@ define void @smax_v8i64() {
 define void @smax_v16i32() {
 ; SSE-LABEL: @smax_v16i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.smax.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <4 x i32> @llvm.smax.v4i32(<4 x i32> [[TMP2]], <4 x i32> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <4 x i32> @llvm.smax.v4i32(<4 x i32> [[TMP3]], <4 x i32> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.smax.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP8]])
-; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.smax.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]])
+; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.smax.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP5]])
+; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.smax.v4i32(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]])
+; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.smax.v4i32(<4 x i32> [[TMP10]], <4 x i32> [[TMP11]])
 ; SSE-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @smax_v16i32(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.smax.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <4 x i32> @llvm.smax.v4i32(<4 x i32> [[TMP2]], <4 x i32> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <4 x i32> @llvm.smax.v4i32(<4 x i32> [[TMP3]], <4 x i32> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.smax.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP8]])
-; SLM-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.smax.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]])
+; SLM-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.smax.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP5]])
+; SLM-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.smax.v4i32(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]])
+; SLM-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.smax.v4i32(<4 x i32> [[TMP10]], <4 x i32> [[TMP11]])
 ; SLM-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @smax_v16i32(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP5:%.*]] = call <8 x i32> @llvm.smax.v8i32(<8 x i32> [[TMP1]], <8 x i32> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <8 x i32> @llvm.smax.v8i32(<8 x i32> [[TMP2]], <8 x i32> [[TMP4]])
-; AVX-NEXT:    store <8 x i32> [[TMP5]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP3:%.*]] = call <8 x i32> @llvm.smax.v8i32(<8 x i32> [[TMP1]], <8 x i32> [[TMP2]])
+; AVX-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP5:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP6:%.*]] = call <8 x i32> @llvm.smax.v8i32(<8 x i32> [[TMP4]], <8 x i32> [[TMP5]])
 ; AVX-NEXT:    store <8 x i32> [[TMP6]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; AVX-NEXT:    ret void
 ;
@@ -260,50 +260,50 @@ define void @smax_v16i32() {
 define void @smax_v32i16() {
 ; SSE-LABEL: @smax_v32i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.smax.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <8 x i16> @llvm.smax.v8i16(<8 x i16> [[TMP2]], <8 x i16> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <8 x i16> @llvm.smax.v8i16(<8 x i16> [[TMP3]], <8 x i16> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.smax.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP8]])
-; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.smax.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP2]])
+; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP6:%.*]] = call <8 x i16> @llvm.smax.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP5]])
+; SSE-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.smax.v8i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]])
+; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.smax.v8i16(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]])
 ; SSE-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @smax_v32i16(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.smax.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <8 x i16> @llvm.smax.v8i16(<8 x i16> [[TMP2]], <8 x i16> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <8 x i16> @llvm.smax.v8i16(<8 x i16> [[TMP3]], <8 x i16> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.smax.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP8]])
-; SLM-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.smax.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP2]])
+; SLM-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP6:%.*]] = call <8 x i16> @llvm.smax.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP5]])
+; SLM-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.smax.v8i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]])
+; SLM-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.smax.v8i16(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]])
 ; SLM-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @smax_v32i16(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP5:%.*]] = call <16 x i16> @llvm.smax.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.smax.v16i16(<16 x i16> [[TMP2]], <16 x i16> [[TMP4]])
-; AVX-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP3:%.*]] = call <16 x i16> @llvm.smax.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP2]])
+; AVX-NEXT:    store <16 x i16> [[TMP3]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP5:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.smax.v16i16(<16 x i16> [[TMP4]], <16 x i16> [[TMP5]])
 ; AVX-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX-NEXT:    ret void
 ;
@@ -448,50 +448,50 @@ define void @smax_v32i16() {
 define void @smax_v64i8() {
 ; SSE-LABEL: @smax_v64i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.smax.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.smax.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.smax.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.smax.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.smax.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP2]])
+; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP6:%.*]] = call <16 x i8> @llvm.smax.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP5]])
+; SSE-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.smax.v16i8(<16 x i8> [[TMP7]], <16 x i8> [[TMP8]])
+; SSE-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.smax.v16i8(<16 x i8> [[TMP10]], <16 x i8> [[TMP11]])
+; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @smax_v64i8(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.smax.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.smax.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.smax.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.smax.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
-; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.smax.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP2]])
+; SLM-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP6:%.*]] = call <16 x i8> @llvm.smax.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP5]])
+; SLM-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.smax.v16i8(<16 x i8> [[TMP7]], <16 x i8> [[TMP8]])
+; SLM-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.smax.v16i8(<16 x i8> [[TMP10]], <16 x i8> [[TMP11]])
+; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SLM-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @smax_v64i8(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = call <32 x i8> @llvm.smax.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.smax.v32i8(<32 x i8> [[TMP2]], <32 x i8> [[TMP4]])
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP3:%.*]] = call <32 x i8> @llvm.smax.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP2]])
+; AVX-NEXT:    store <32 x i8> [[TMP3]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP5:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.smax.v32i8(<32 x i8> [[TMP4]], <32 x i8> [[TMP5]])
 ; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
 ; AVX-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/arith-smin.ll b/llvm/test/Transforms/SLPVectorizer/X86/arith-smin.ll
index 1ead7570ca3c1..af2c560d12a98 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/arith-smin.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/arith-smin.ll
@@ -63,31 +63,31 @@ define void @smin_v8i64() {
 ;
 ; SLM-LABEL: @smin_v8i64(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @a64 to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP9:%.*]] = call <2 x i64> @llvm.smin.v2i64(<2 x i64> [[TMP1]], <2 x i64> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <2 x i64> @llvm.smin.v2i64(<2 x i64> [[TMP2]], <2 x i64> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <2 x i64> @llvm.smin.v2i64(<2 x i64> [[TMP3]], <2 x i64> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <2 x i64> @llvm.smin.v2i64(<2 x i64> [[TMP4]], <2 x i64> [[TMP8]])
-; SLM-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
-; SLM-NEXT:    store <2 x i64> [[TMP10]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    store <2 x i64> [[TMP11]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP3:%.*]] = call <2 x i64> @llvm.smin.v2i64(<2 x i64> [[TMP1]], <2 x i64> [[TMP2]])
+; SLM-NEXT:    store <2 x i64> [[TMP3]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP6:%.*]] = call <2 x i64> @llvm.smin.v2i64(<2 x i64> [[TMP4]], <2 x i64> [[TMP5]])
+; SLM-NEXT:    store <2 x i64> [[TMP6]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP9:%.*]] = call <2 x i64> @llvm.smin.v2i64(<2 x i64> [[TMP7]], <2 x i64> [[TMP8]])
+; SLM-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP11:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP12:%.*]] = call <2 x i64> @llvm.smin.v2i64(<2 x i64> [[TMP10]], <2 x i64> [[TMP11]])
 ; SLM-NEXT:    store <2 x i64> [[TMP12]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 6) to <2 x i64>*), align 8
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @smin_v8i64(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.smin.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.smin.v4i64(<4 x i64> [[TMP2]], <4 x i64> [[TMP4]])
-; AVX-NEXT:    store <4 x i64> [[TMP5]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.smin.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP2]])
+; AVX-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP5:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.smin.v4i64(<4 x i64> [[TMP4]], <4 x i64> [[TMP5]])
 ; AVX-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX-NEXT:    ret void
 ;
@@ -136,50 +136,50 @@ define void @smin_v8i64() {
 define void @smin_v16i32() {
 ; SSE-LABEL: @smin_v16i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.smin.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <4 x i32> @llvm.smin.v4i32(<4 x i32> [[TMP2]], <4 x i32> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <4 x i32> @llvm.smin.v4i32(<4 x i32> [[TMP3]], <4 x i32> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.smin.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP8]])
-; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.smin.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]])
+; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.smin.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP5]])
+; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.smin.v4i32(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]])
+; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.smin.v4i32(<4 x i32> [[TMP10]], <4 x i32> [[TMP11]])
 ; SSE-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @smin_v16i32(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.smin.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <4 x i32> @llvm.smin.v4i32(<4 x i32> [[TMP2]], <4 x i32> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <4 x i32> @llvm.smin.v4i32(<4 x i32> [[TMP3]], <4 x i32> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.smin.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP8]])
-; SLM-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.smin.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]])
+; SLM-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.smin.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP5]])
+; SLM-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.smin.v4i32(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]])
+; SLM-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.smin.v4i32(<4 x i32> [[TMP10]], <4 x i32> [[TMP11]])
 ; SLM-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @smin_v16i32(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP5:%.*]] = call <8 x i32> @llvm.smin.v8i32(<8 x i32> [[TMP1]], <8 x i32> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <8 x i32> @llvm.smin.v8i32(<8 x i32> [[TMP2]], <8 x i32> [[TMP4]])
-; AVX-NEXT:    store <8 x i32> [[TMP5]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP3:%.*]] = call <8 x i32> @llvm.smin.v8i32(<8 x i32> [[TMP1]], <8 x i32> [[TMP2]])
+; AVX-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP5:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP6:%.*]] = call <8 x i32> @llvm.smin.v8i32(<8 x i32> [[TMP4]], <8 x i32> [[TMP5]])
 ; AVX-NEXT:    store <8 x i32> [[TMP6]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; AVX-NEXT:    ret void
 ;
@@ -260,50 +260,50 @@ define void @smin_v16i32() {
 define void @smin_v32i16() {
 ; SSE-LABEL: @smin_v32i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.smin.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <8 x i16> @llvm.smin.v8i16(<8 x i16> [[TMP2]], <8 x i16> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <8 x i16> @llvm.smin.v8i16(<8 x i16> [[TMP3]], <8 x i16> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.smin.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP8]])
-; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.smin.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP2]])
+; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP6:%.*]] = call <8 x i16> @llvm.smin.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP5]])
+; SSE-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.smin.v8i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]])
+; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.smin.v8i16(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]])
 ; SSE-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @smin_v32i16(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.smin.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <8 x i16> @llvm.smin.v8i16(<8 x i16> [[TMP2]], <8 x i16> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <8 x i16> @llvm.smin.v8i16(<8 x i16> [[TMP3]], <8 x i16> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.smin.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP8]])
-; SLM-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.smin.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP2]])
+; SLM-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP6:%.*]] = call <8 x i16> @llvm.smin.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP5]])
+; SLM-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.smin.v8i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]])
+; SLM-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.smin.v8i16(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]])
 ; SLM-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @smin_v32i16(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP5:%.*]] = call <16 x i16> @llvm.smin.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.smin.v16i16(<16 x i16> [[TMP2]], <16 x i16> [[TMP4]])
-; AVX-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP3:%.*]] = call <16 x i16> @llvm.smin.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP2]])
+; AVX-NEXT:    store <16 x i16> [[TMP3]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP5:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.smin.v16i16(<16 x i16> [[TMP4]], <16 x i16> [[TMP5]])
 ; AVX-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX-NEXT:    ret void
 ;
@@ -448,50 +448,50 @@ define void @smin_v32i16() {
 define void @smin_v64i8() {
 ; SSE-LABEL: @smin_v64i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.smin.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.smin.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.smin.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.smin.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.smin.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP2]])
+; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP6:%.*]] = call <16 x i8> @llvm.smin.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP5]])
+; SSE-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.smin.v16i8(<16 x i8> [[TMP7]], <16 x i8> [[TMP8]])
+; SSE-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.smin.v16i8(<16 x i8> [[TMP10]], <16 x i8> [[TMP11]])
+; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @smin_v64i8(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.smin.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.smin.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.smin.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.smin.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
-; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.smin.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP2]])
+; SLM-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP6:%.*]] = call <16 x i8> @llvm.smin.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP5]])
+; SLM-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.smin.v16i8(<16 x i8> [[TMP7]], <16 x i8> [[TMP8]])
+; SLM-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.smin.v16i8(<16 x i8> [[TMP10]], <16 x i8> [[TMP11]])
+; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SLM-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @smin_v64i8(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = call <32 x i8> @llvm.smin.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.smin.v32i8(<32 x i8> [[TMP2]], <32 x i8> [[TMP4]])
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP3:%.*]] = call <32 x i8> @llvm.smin.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP2]])
+; AVX-NEXT:    store <32 x i8> [[TMP3]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP5:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.smin.v32i8(<32 x i8> [[TMP4]], <32 x i8> [[TMP5]])
 ; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
 ; AVX-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/arith-sub-ssat.ll b/llvm/test/Transforms/SLPVectorizer/X86/arith-sub-ssat.ll
index 88f18cba2b2ee..d25eccd882079 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/arith-sub-ssat.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/arith-sub-ssat.ll
@@ -98,12 +98,12 @@ define void @sub_v8i64() {
 ;
 ; AVX-LABEL: @sub_v8i64(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.ssub.sat.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.ssub.sat.v4i64(<4 x i64> [[TMP2]], <4 x i64> [[TMP4]])
-; AVX-NEXT:    store <4 x i64> [[TMP5]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.ssub.sat.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP2]])
+; AVX-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP5:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.ssub.sat.v4i64(<4 x i64> [[TMP4]], <4 x i64> [[TMP5]])
 ; AVX-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX-NEXT:    ret void
 ;
@@ -190,50 +190,50 @@ define void @sub_v8i64() {
 define void @sub_v16i32() {
 ; SSE-LABEL: @sub_v16i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.ssub.sat.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <4 x i32> @llvm.ssub.sat.v4i32(<4 x i32> [[TMP2]], <4 x i32> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <4 x i32> @llvm.ssub.sat.v4i32(<4 x i32> [[TMP3]], <4 x i32> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.ssub.sat.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP8]])
-; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.ssub.sat.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]])
+; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.ssub.sat.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP5]])
+; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.ssub.sat.v4i32(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]])
+; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.ssub.sat.v4i32(<4 x i32> [[TMP10]], <4 x i32> [[TMP11]])
 ; SSE-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @sub_v16i32(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.ssub.sat.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <4 x i32> @llvm.ssub.sat.v4i32(<4 x i32> [[TMP2]], <4 x i32> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <4 x i32> @llvm.ssub.sat.v4i32(<4 x i32> [[TMP3]], <4 x i32> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.ssub.sat.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP8]])
-; SLM-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.ssub.sat.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]])
+; SLM-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.ssub.sat.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP5]])
+; SLM-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.ssub.sat.v4i32(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]])
+; SLM-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.ssub.sat.v4i32(<4 x i32> [[TMP10]], <4 x i32> [[TMP11]])
 ; SLM-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @sub_v16i32(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP5:%.*]] = call <8 x i32> @llvm.ssub.sat.v8i32(<8 x i32> [[TMP1]], <8 x i32> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <8 x i32> @llvm.ssub.sat.v8i32(<8 x i32> [[TMP2]], <8 x i32> [[TMP4]])
-; AVX-NEXT:    store <8 x i32> [[TMP5]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP3:%.*]] = call <8 x i32> @llvm.ssub.sat.v8i32(<8 x i32> [[TMP1]], <8 x i32> [[TMP2]])
+; AVX-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP5:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP6:%.*]] = call <8 x i32> @llvm.ssub.sat.v8i32(<8 x i32> [[TMP4]], <8 x i32> [[TMP5]])
 ; AVX-NEXT:    store <8 x i32> [[TMP6]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; AVX-NEXT:    ret void
 ;
@@ -314,50 +314,50 @@ define void @sub_v16i32() {
 define void @sub_v32i16() {
 ; SSE-LABEL: @sub_v32i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.ssub.sat.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <8 x i16> @llvm.ssub.sat.v8i16(<8 x i16> [[TMP2]], <8 x i16> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <8 x i16> @llvm.ssub.sat.v8i16(<8 x i16> [[TMP3]], <8 x i16> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.ssub.sat.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP8]])
-; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.ssub.sat.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP2]])
+; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP6:%.*]] = call <8 x i16> @llvm.ssub.sat.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP5]])
+; SSE-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.ssub.sat.v8i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]])
+; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.ssub.sat.v8i16(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]])
 ; SSE-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @sub_v32i16(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.ssub.sat.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <8 x i16> @llvm.ssub.sat.v8i16(<8 x i16> [[TMP2]], <8 x i16> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <8 x i16> @llvm.ssub.sat.v8i16(<8 x i16> [[TMP3]], <8 x i16> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.ssub.sat.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP8]])
-; SLM-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.ssub.sat.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP2]])
+; SLM-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP6:%.*]] = call <8 x i16> @llvm.ssub.sat.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP5]])
+; SLM-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.ssub.sat.v8i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]])
+; SLM-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.ssub.sat.v8i16(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]])
 ; SLM-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @sub_v32i16(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP5:%.*]] = call <16 x i16> @llvm.ssub.sat.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.ssub.sat.v16i16(<16 x i16> [[TMP2]], <16 x i16> [[TMP4]])
-; AVX-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP3:%.*]] = call <16 x i16> @llvm.ssub.sat.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP2]])
+; AVX-NEXT:    store <16 x i16> [[TMP3]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP5:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.ssub.sat.v16i16(<16 x i16> [[TMP4]], <16 x i16> [[TMP5]])
 ; AVX-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX-NEXT:    ret void
 ;
@@ -502,50 +502,50 @@ define void @sub_v32i16() {
 define void @sub_v64i8() {
 ; SSE-LABEL: @sub_v64i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP2]])
+; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP6:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP5]])
+; SSE-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP7]], <16 x i8> [[TMP8]])
+; SSE-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP10]], <16 x i8> [[TMP11]])
+; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @sub_v64i8(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
-; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP2]])
+; SLM-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP6:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP5]])
+; SLM-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP7]], <16 x i8> [[TMP8]])
+; SLM-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP10]], <16 x i8> [[TMP11]])
+; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SLM-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @sub_v64i8(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = call <32 x i8> @llvm.ssub.sat.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.ssub.sat.v32i8(<32 x i8> [[TMP2]], <32 x i8> [[TMP4]])
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP3:%.*]] = call <32 x i8> @llvm.ssub.sat.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP2]])
+; AVX-NEXT:    store <32 x i8> [[TMP3]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP5:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.ssub.sat.v32i8(<32 x i8> [[TMP4]], <32 x i8> [[TMP5]])
 ; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
 ; AVX-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/arith-sub-usat.ll b/llvm/test/Transforms/SLPVectorizer/X86/arith-sub-usat.ll
index afe17947cc3af..79bba89de18a6 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/arith-sub-usat.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/arith-sub-usat.ll
@@ -63,12 +63,12 @@ define void @sub_v8i64() {
 ;
 ; AVX-LABEL: @sub_v8i64(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.usub.sat.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.usub.sat.v4i64(<4 x i64> [[TMP2]], <4 x i64> [[TMP4]])
-; AVX-NEXT:    store <4 x i64> [[TMP5]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.usub.sat.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP2]])
+; AVX-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP5:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.usub.sat.v4i64(<4 x i64> [[TMP4]], <4 x i64> [[TMP5]])
 ; AVX-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX-NEXT:    ret void
 ;
@@ -117,31 +117,31 @@ define void @sub_v8i64() {
 define void @sub_v16i32() {
 ; SSE-LABEL: @sub_v16i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.usub.sat.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <4 x i32> @llvm.usub.sat.v4i32(<4 x i32> [[TMP2]], <4 x i32> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <4 x i32> @llvm.usub.sat.v4i32(<4 x i32> [[TMP3]], <4 x i32> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.usub.sat.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP8]])
-; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.usub.sat.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]])
+; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.usub.sat.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP5]])
+; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.usub.sat.v4i32(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]])
+; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.usub.sat.v4i32(<4 x i32> [[TMP10]], <4 x i32> [[TMP11]])
 ; SSE-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @sub_v16i32(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP5:%.*]] = call <8 x i32> @llvm.usub.sat.v8i32(<8 x i32> [[TMP1]], <8 x i32> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <8 x i32> @llvm.usub.sat.v8i32(<8 x i32> [[TMP2]], <8 x i32> [[TMP4]])
-; AVX-NEXT:    store <8 x i32> [[TMP5]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP3:%.*]] = call <8 x i32> @llvm.usub.sat.v8i32(<8 x i32> [[TMP1]], <8 x i32> [[TMP2]])
+; AVX-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP5:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP6:%.*]] = call <8 x i32> @llvm.usub.sat.v8i32(<8 x i32> [[TMP4]], <8 x i32> [[TMP5]])
 ; AVX-NEXT:    store <8 x i32> [[TMP6]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; AVX-NEXT:    ret void
 ;
@@ -222,31 +222,31 @@ define void @sub_v16i32() {
 define void @sub_v32i16() {
 ; SSE-LABEL: @sub_v32i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.usub.sat.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <8 x i16> @llvm.usub.sat.v8i16(<8 x i16> [[TMP2]], <8 x i16> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <8 x i16> @llvm.usub.sat.v8i16(<8 x i16> [[TMP3]], <8 x i16> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.usub.sat.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP8]])
-; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.usub.sat.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP2]])
+; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP6:%.*]] = call <8 x i16> @llvm.usub.sat.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP5]])
+; SSE-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.usub.sat.v8i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]])
+; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.usub.sat.v8i16(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]])
 ; SSE-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @sub_v32i16(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP5:%.*]] = call <16 x i16> @llvm.usub.sat.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.usub.sat.v16i16(<16 x i16> [[TMP2]], <16 x i16> [[TMP4]])
-; AVX-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP3:%.*]] = call <16 x i16> @llvm.usub.sat.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP2]])
+; AVX-NEXT:    store <16 x i16> [[TMP3]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP5:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.usub.sat.v16i16(<16 x i16> [[TMP4]], <16 x i16> [[TMP5]])
 ; AVX-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX-NEXT:    ret void
 ;
@@ -391,31 +391,31 @@ define void @sub_v32i16() {
 define void @sub_v64i8() {
 ; SSE-LABEL: @sub_v64i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.usub.sat.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.usub.sat.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.usub.sat.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.usub.sat.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.usub.sat.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP2]])
+; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP6:%.*]] = call <16 x i8> @llvm.usub.sat.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP5]])
+; SSE-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.usub.sat.v16i8(<16 x i8> [[TMP7]], <16 x i8> [[TMP8]])
+; SSE-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.usub.sat.v16i8(<16 x i8> [[TMP10]], <16 x i8> [[TMP11]])
+; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @sub_v64i8(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = call <32 x i8> @llvm.usub.sat.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.usub.sat.v32i8(<32 x i8> [[TMP2]], <32 x i8> [[TMP4]])
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP3:%.*]] = call <32 x i8> @llvm.usub.sat.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP2]])
+; AVX-NEXT:    store <32 x i8> [[TMP3]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP5:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.usub.sat.v32i8(<32 x i8> [[TMP4]], <32 x i8> [[TMP5]])
 ; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
 ; AVX-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/arith-sub.ll b/llvm/test/Transforms/SLPVectorizer/X86/arith-sub.ll
index 11537e3965af4..a98c1234d3611 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/arith-sub.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/arith-sub.ll
@@ -25,50 +25,50 @@
 define void @sub_v8i64() {
 ; SSE-LABEL: @sub_v8i64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @a64 to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP9:%.*]] = sub <2 x i64> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = sub <2 x i64> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = sub <2 x i64> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = sub <2 x i64> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
-; SSE-NEXT:    store <2 x i64> [[TMP10]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
-; SSE-NEXT:    store <2 x i64> [[TMP11]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP3:%.*]] = sub <2 x i64> [[TMP1]], [[TMP2]]
+; SSE-NEXT:    store <2 x i64> [[TMP3]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP6:%.*]] = sub <2 x i64> [[TMP4]], [[TMP5]]
+; SSE-NEXT:    store <2 x i64> [[TMP6]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP9:%.*]] = sub <2 x i64> [[TMP7]], [[TMP8]]
+; SSE-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP11:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP12:%.*]] = sub <2 x i64> [[TMP10]], [[TMP11]]
 ; SSE-NEXT:    store <2 x i64> [[TMP12]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 6) to <2 x i64>*), align 8
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @sub_v8i64(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @a64 to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP9:%.*]] = sub <2 x i64> [[TMP1]], [[TMP5]]
-; SLM-NEXT:    [[TMP10:%.*]] = sub <2 x i64> [[TMP2]], [[TMP6]]
-; SLM-NEXT:    [[TMP11:%.*]] = sub <2 x i64> [[TMP3]], [[TMP7]]
-; SLM-NEXT:    [[TMP12:%.*]] = sub <2 x i64> [[TMP4]], [[TMP8]]
-; SLM-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
-; SLM-NEXT:    store <2 x i64> [[TMP10]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    store <2 x i64> [[TMP11]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP3:%.*]] = sub <2 x i64> [[TMP1]], [[TMP2]]
+; SLM-NEXT:    store <2 x i64> [[TMP3]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP6:%.*]] = sub <2 x i64> [[TMP4]], [[TMP5]]
+; SLM-NEXT:    store <2 x i64> [[TMP6]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP9:%.*]] = sub <2 x i64> [[TMP7]], [[TMP8]]
+; SLM-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP11:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP12:%.*]] = sub <2 x i64> [[TMP10]], [[TMP11]]
 ; SLM-NEXT:    store <2 x i64> [[TMP12]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 6) to <2 x i64>*), align 8
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @sub_v8i64(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP5:%.*]] = sub <4 x i64> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = sub <4 x i64> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <4 x i64> [[TMP5]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP3:%.*]] = sub <4 x i64> [[TMP1]], [[TMP2]]
+; AVX-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP5:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP6:%.*]] = sub <4 x i64> [[TMP4]], [[TMP5]]
 ; AVX-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX-NEXT:    ret void
 ;
@@ -117,50 +117,50 @@ define void @sub_v8i64() {
 define void @sub_v16i32() {
 ; SSE-LABEL: @sub_v16i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = sub <4 x i32> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = sub <4 x i32> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = sub <4 x i32> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = sub <4 x i32> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = sub <4 x i32> [[TMP1]], [[TMP2]]
+; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = sub <4 x i32> [[TMP4]], [[TMP5]]
+; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = sub <4 x i32> [[TMP7]], [[TMP8]]
+; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = sub <4 x i32> [[TMP10]], [[TMP11]]
 ; SSE-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @sub_v16i32(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP9:%.*]] = sub <4 x i32> [[TMP1]], [[TMP5]]
-; SLM-NEXT:    [[TMP10:%.*]] = sub <4 x i32> [[TMP2]], [[TMP6]]
-; SLM-NEXT:    [[TMP11:%.*]] = sub <4 x i32> [[TMP3]], [[TMP7]]
-; SLM-NEXT:    [[TMP12:%.*]] = sub <4 x i32> [[TMP4]], [[TMP8]]
-; SLM-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP3:%.*]] = sub <4 x i32> [[TMP1]], [[TMP2]]
+; SLM-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP6:%.*]] = sub <4 x i32> [[TMP4]], [[TMP5]]
+; SLM-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP9:%.*]] = sub <4 x i32> [[TMP7]], [[TMP8]]
+; SLM-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP12:%.*]] = sub <4 x i32> [[TMP10]], [[TMP11]]
 ; SLM-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @sub_v16i32(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP5:%.*]] = sub <8 x i32> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = sub <8 x i32> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <8 x i32> [[TMP5]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP3:%.*]] = sub <8 x i32> [[TMP1]], [[TMP2]]
+; AVX-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP5:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP6:%.*]] = sub <8 x i32> [[TMP4]], [[TMP5]]
 ; AVX-NEXT:    store <8 x i32> [[TMP6]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; AVX-NEXT:    ret void
 ;
@@ -241,50 +241,50 @@ define void @sub_v16i32() {
 define void @sub_v32i16() {
 ; SSE-LABEL: @sub_v32i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP9:%.*]] = sub <8 x i16> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = sub <8 x i16> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = sub <8 x i16> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = sub <8 x i16> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = sub <8 x i16> [[TMP1]], [[TMP2]]
+; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP6:%.*]] = sub <8 x i16> [[TMP4]], [[TMP5]]
+; SSE-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP9:%.*]] = sub <8 x i16> [[TMP7]], [[TMP8]]
+; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP12:%.*]] = sub <8 x i16> [[TMP10]], [[TMP11]]
 ; SSE-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @sub_v32i16(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP9:%.*]] = sub <8 x i16> [[TMP1]], [[TMP5]]
-; SLM-NEXT:    [[TMP10:%.*]] = sub <8 x i16> [[TMP2]], [[TMP6]]
-; SLM-NEXT:    [[TMP11:%.*]] = sub <8 x i16> [[TMP3]], [[TMP7]]
-; SLM-NEXT:    [[TMP12:%.*]] = sub <8 x i16> [[TMP4]], [[TMP8]]
-; SLM-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP3:%.*]] = sub <8 x i16> [[TMP1]], [[TMP2]]
+; SLM-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP6:%.*]] = sub <8 x i16> [[TMP4]], [[TMP5]]
+; SLM-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP9:%.*]] = sub <8 x i16> [[TMP7]], [[TMP8]]
+; SLM-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP12:%.*]] = sub <8 x i16> [[TMP10]], [[TMP11]]
 ; SLM-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @sub_v32i16(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP5:%.*]] = sub <16 x i16> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = sub <16 x i16> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP3:%.*]] = sub <16 x i16> [[TMP1]], [[TMP2]]
+; AVX-NEXT:    store <16 x i16> [[TMP3]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP5:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP6:%.*]] = sub <16 x i16> [[TMP4]], [[TMP5]]
 ; AVX-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX-NEXT:    ret void
 ;
@@ -429,50 +429,50 @@ define void @sub_v32i16() {
 define void @sub_v64i8() {
 ; SSE-LABEL: @sub_v64i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = sub <16 x i8> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = sub <16 x i8> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = sub <16 x i8> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = sub <16 x i8> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = sub <16 x i8> [[TMP1]], [[TMP2]]
+; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP6:%.*]] = sub <16 x i8> [[TMP4]], [[TMP5]]
+; SSE-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP9:%.*]] = sub <16 x i8> [[TMP7]], [[TMP8]]
+; SSE-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP12:%.*]] = sub <16 x i8> [[TMP10]], [[TMP11]]
+; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @sub_v64i8(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP9:%.*]] = sub <16 x i8> [[TMP1]], [[TMP5]]
-; SLM-NEXT:    [[TMP10:%.*]] = sub <16 x i8> [[TMP2]], [[TMP6]]
-; SLM-NEXT:    [[TMP11:%.*]] = sub <16 x i8> [[TMP3]], [[TMP7]]
-; SLM-NEXT:    [[TMP12:%.*]] = sub <16 x i8> [[TMP4]], [[TMP8]]
-; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP3:%.*]] = sub <16 x i8> [[TMP1]], [[TMP2]]
+; SLM-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP6:%.*]] = sub <16 x i8> [[TMP4]], [[TMP5]]
+; SLM-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP9:%.*]] = sub <16 x i8> [[TMP7]], [[TMP8]]
+; SLM-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP12:%.*]] = sub <16 x i8> [[TMP10]], [[TMP11]]
+; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SLM-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @sub_v64i8(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = sub <32 x i8> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = sub <32 x i8> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP3:%.*]] = sub <32 x i8> [[TMP1]], [[TMP2]]
+; AVX-NEXT:    store <32 x i8> [[TMP3]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP5:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP6:%.*]] = sub <32 x i8> [[TMP4]], [[TMP5]]
 ; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
 ; AVX-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/arith-umax.ll b/llvm/test/Transforms/SLPVectorizer/X86/arith-umax.ll
index 5202e41fd770b..a481971db382d 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/arith-umax.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/arith-umax.ll
@@ -63,31 +63,31 @@ define void @umax_v8i64() {
 ;
 ; SLM-LABEL: @umax_v8i64(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @a64 to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP9:%.*]] = call <2 x i64> @llvm.umax.v2i64(<2 x i64> [[TMP1]], <2 x i64> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <2 x i64> @llvm.umax.v2i64(<2 x i64> [[TMP2]], <2 x i64> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <2 x i64> @llvm.umax.v2i64(<2 x i64> [[TMP3]], <2 x i64> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <2 x i64> @llvm.umax.v2i64(<2 x i64> [[TMP4]], <2 x i64> [[TMP8]])
-; SLM-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
-; SLM-NEXT:    store <2 x i64> [[TMP10]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    store <2 x i64> [[TMP11]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP3:%.*]] = call <2 x i64> @llvm.umax.v2i64(<2 x i64> [[TMP1]], <2 x i64> [[TMP2]])
+; SLM-NEXT:    store <2 x i64> [[TMP3]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP6:%.*]] = call <2 x i64> @llvm.umax.v2i64(<2 x i64> [[TMP4]], <2 x i64> [[TMP5]])
+; SLM-NEXT:    store <2 x i64> [[TMP6]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP9:%.*]] = call <2 x i64> @llvm.umax.v2i64(<2 x i64> [[TMP7]], <2 x i64> [[TMP8]])
+; SLM-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP11:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP12:%.*]] = call <2 x i64> @llvm.umax.v2i64(<2 x i64> [[TMP10]], <2 x i64> [[TMP11]])
 ; SLM-NEXT:    store <2 x i64> [[TMP12]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 6) to <2 x i64>*), align 8
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @umax_v8i64(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.umax.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.umax.v4i64(<4 x i64> [[TMP2]], <4 x i64> [[TMP4]])
-; AVX-NEXT:    store <4 x i64> [[TMP5]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.umax.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP2]])
+; AVX-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP5:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.umax.v4i64(<4 x i64> [[TMP4]], <4 x i64> [[TMP5]])
 ; AVX-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX-NEXT:    ret void
 ;
@@ -136,50 +136,50 @@ define void @umax_v8i64() {
 define void @umax_v16i32() {
 ; SSE-LABEL: @umax_v16i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.umax.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <4 x i32> @llvm.umax.v4i32(<4 x i32> [[TMP2]], <4 x i32> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <4 x i32> @llvm.umax.v4i32(<4 x i32> [[TMP3]], <4 x i32> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.umax.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP8]])
-; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.umax.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]])
+; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.umax.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP5]])
+; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.umax.v4i32(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]])
+; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.umax.v4i32(<4 x i32> [[TMP10]], <4 x i32> [[TMP11]])
 ; SSE-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @umax_v16i32(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.umax.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <4 x i32> @llvm.umax.v4i32(<4 x i32> [[TMP2]], <4 x i32> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <4 x i32> @llvm.umax.v4i32(<4 x i32> [[TMP3]], <4 x i32> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.umax.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP8]])
-; SLM-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.umax.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]])
+; SLM-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.umax.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP5]])
+; SLM-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.umax.v4i32(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]])
+; SLM-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.umax.v4i32(<4 x i32> [[TMP10]], <4 x i32> [[TMP11]])
 ; SLM-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @umax_v16i32(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP5:%.*]] = call <8 x i32> @llvm.umax.v8i32(<8 x i32> [[TMP1]], <8 x i32> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <8 x i32> @llvm.umax.v8i32(<8 x i32> [[TMP2]], <8 x i32> [[TMP4]])
-; AVX-NEXT:    store <8 x i32> [[TMP5]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP3:%.*]] = call <8 x i32> @llvm.umax.v8i32(<8 x i32> [[TMP1]], <8 x i32> [[TMP2]])
+; AVX-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP5:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP6:%.*]] = call <8 x i32> @llvm.umax.v8i32(<8 x i32> [[TMP4]], <8 x i32> [[TMP5]])
 ; AVX-NEXT:    store <8 x i32> [[TMP6]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; AVX-NEXT:    ret void
 ;
@@ -260,50 +260,50 @@ define void @umax_v16i32() {
 define void @umax_v32i16() {
 ; SSE-LABEL: @umax_v32i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.umax.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <8 x i16> @llvm.umax.v8i16(<8 x i16> [[TMP2]], <8 x i16> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <8 x i16> @llvm.umax.v8i16(<8 x i16> [[TMP3]], <8 x i16> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.umax.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP8]])
-; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.umax.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP2]])
+; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP6:%.*]] = call <8 x i16> @llvm.umax.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP5]])
+; SSE-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.umax.v8i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]])
+; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.umax.v8i16(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]])
 ; SSE-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @umax_v32i16(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.umax.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <8 x i16> @llvm.umax.v8i16(<8 x i16> [[TMP2]], <8 x i16> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <8 x i16> @llvm.umax.v8i16(<8 x i16> [[TMP3]], <8 x i16> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.umax.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP8]])
-; SLM-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.umax.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP2]])
+; SLM-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP6:%.*]] = call <8 x i16> @llvm.umax.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP5]])
+; SLM-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.umax.v8i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]])
+; SLM-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.umax.v8i16(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]])
 ; SLM-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @umax_v32i16(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP5:%.*]] = call <16 x i16> @llvm.umax.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.umax.v16i16(<16 x i16> [[TMP2]], <16 x i16> [[TMP4]])
-; AVX-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP3:%.*]] = call <16 x i16> @llvm.umax.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP2]])
+; AVX-NEXT:    store <16 x i16> [[TMP3]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP5:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.umax.v16i16(<16 x i16> [[TMP4]], <16 x i16> [[TMP5]])
 ; AVX-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX-NEXT:    ret void
 ;
@@ -448,50 +448,50 @@ define void @umax_v32i16() {
 define void @umax_v64i8() {
 ; SSE-LABEL: @umax_v64i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.umax.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.umax.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.umax.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.umax.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.umax.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP2]])
+; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP6:%.*]] = call <16 x i8> @llvm.umax.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP5]])
+; SSE-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.umax.v16i8(<16 x i8> [[TMP7]], <16 x i8> [[TMP8]])
+; SSE-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.umax.v16i8(<16 x i8> [[TMP10]], <16 x i8> [[TMP11]])
+; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @umax_v64i8(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.umax.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.umax.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.umax.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.umax.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
-; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.umax.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP2]])
+; SLM-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP6:%.*]] = call <16 x i8> @llvm.umax.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP5]])
+; SLM-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.umax.v16i8(<16 x i8> [[TMP7]], <16 x i8> [[TMP8]])
+; SLM-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.umax.v16i8(<16 x i8> [[TMP10]], <16 x i8> [[TMP11]])
+; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SLM-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @umax_v64i8(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = call <32 x i8> @llvm.umax.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.umax.v32i8(<32 x i8> [[TMP2]], <32 x i8> [[TMP4]])
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP3:%.*]] = call <32 x i8> @llvm.umax.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP2]])
+; AVX-NEXT:    store <32 x i8> [[TMP3]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP5:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.umax.v32i8(<32 x i8> [[TMP4]], <32 x i8> [[TMP5]])
 ; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
 ; AVX-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/arith-umin.ll b/llvm/test/Transforms/SLPVectorizer/X86/arith-umin.ll
index bfa6c1f590af2..bbed2195a4f37 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/arith-umin.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/arith-umin.ll
@@ -63,31 +63,31 @@ define void @umin_v8i64() {
 ;
 ; SLM-LABEL: @umin_v8i64(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @a64 to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
-; SLM-NEXT:    [[TMP9:%.*]] = call <2 x i64> @llvm.umin.v2i64(<2 x i64> [[TMP1]], <2 x i64> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <2 x i64> @llvm.umin.v2i64(<2 x i64> [[TMP2]], <2 x i64> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <2 x i64> @llvm.umin.v2i64(<2 x i64> [[TMP3]], <2 x i64> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <2 x i64> @llvm.umin.v2i64(<2 x i64> [[TMP4]], <2 x i64> [[TMP8]])
-; SLM-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
-; SLM-NEXT:    store <2 x i64> [[TMP10]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
-; SLM-NEXT:    store <2 x i64> [[TMP11]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP3:%.*]] = call <2 x i64> @llvm.umin.v2i64(<2 x i64> [[TMP1]], <2 x i64> [[TMP2]])
+; SLM-NEXT:    store <2 x i64> [[TMP3]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP6:%.*]] = call <2 x i64> @llvm.umin.v2i64(<2 x i64> [[TMP4]], <2 x i64> [[TMP5]])
+; SLM-NEXT:    store <2 x i64> [[TMP6]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP9:%.*]] = call <2 x i64> @llvm.umin.v2i64(<2 x i64> [[TMP7]], <2 x i64> [[TMP8]])
+; SLM-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP11:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
+; SLM-NEXT:    [[TMP12:%.*]] = call <2 x i64> @llvm.umin.v2i64(<2 x i64> [[TMP10]], <2 x i64> [[TMP11]])
 ; SLM-NEXT:    store <2 x i64> [[TMP12]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 6) to <2 x i64>*), align 8
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @umin_v8i64(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.umin.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.umin.v4i64(<4 x i64> [[TMP2]], <4 x i64> [[TMP4]])
-; AVX-NEXT:    store <4 x i64> [[TMP5]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.umin.v4i64(<4 x i64> [[TMP1]], <4 x i64> [[TMP2]])
+; AVX-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP5:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP6:%.*]] = call <4 x i64> @llvm.umin.v4i64(<4 x i64> [[TMP4]], <4 x i64> [[TMP5]])
 ; AVX-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX-NEXT:    ret void
 ;
@@ -136,50 +136,50 @@ define void @umin_v8i64() {
 define void @umin_v16i32() {
 ; SSE-LABEL: @umin_v16i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.umin.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <4 x i32> @llvm.umin.v4i32(<4 x i32> [[TMP2]], <4 x i32> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <4 x i32> @llvm.umin.v4i32(<4 x i32> [[TMP3]], <4 x i32> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.umin.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP8]])
-; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.umin.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]])
+; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.umin.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP5]])
+; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.umin.v4i32(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]])
+; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.umin.v4i32(<4 x i32> [[TMP10]], <4 x i32> [[TMP11]])
 ; SSE-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @umin_v16i32(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SLM-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.umin.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <4 x i32> @llvm.umin.v4i32(<4 x i32> [[TMP2]], <4 x i32> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <4 x i32> @llvm.umin.v4i32(<4 x i32> [[TMP3]], <4 x i32> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.umin.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP8]])
-; SLM-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SLM-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.umin.v4i32(<4 x i32> [[TMP1]], <4 x i32> [[TMP2]])
+; SLM-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.umin.v4i32(<4 x i32> [[TMP4]], <4 x i32> [[TMP5]])
+; SLM-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.umin.v4i32(<4 x i32> [[TMP7]], <4 x i32> [[TMP8]])
+; SLM-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT:    [[TMP12:%.*]] = call <4 x i32> @llvm.umin.v4i32(<4 x i32> [[TMP10]], <4 x i32> [[TMP11]])
 ; SLM-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @umin_v16i32(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP5:%.*]] = call <8 x i32> @llvm.umin.v8i32(<8 x i32> [[TMP1]], <8 x i32> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <8 x i32> @llvm.umin.v8i32(<8 x i32> [[TMP2]], <8 x i32> [[TMP4]])
-; AVX-NEXT:    store <8 x i32> [[TMP5]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP3:%.*]] = call <8 x i32> @llvm.umin.v8i32(<8 x i32> [[TMP1]], <8 x i32> [[TMP2]])
+; AVX-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP5:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP6:%.*]] = call <8 x i32> @llvm.umin.v8i32(<8 x i32> [[TMP4]], <8 x i32> [[TMP5]])
 ; AVX-NEXT:    store <8 x i32> [[TMP6]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; AVX-NEXT:    ret void
 ;
@@ -260,50 +260,50 @@ define void @umin_v16i32() {
 define void @umin_v32i16() {
 ; SSE-LABEL: @umin_v32i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.umin.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <8 x i16> @llvm.umin.v8i16(<8 x i16> [[TMP2]], <8 x i16> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <8 x i16> @llvm.umin.v8i16(<8 x i16> [[TMP3]], <8 x i16> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.umin.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP8]])
-; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.umin.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP2]])
+; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP6:%.*]] = call <8 x i16> @llvm.umin.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP5]])
+; SSE-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.umin.v8i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]])
+; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.umin.v8i16(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]])
 ; SSE-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @umin_v32i16(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SLM-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.umin.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <8 x i16> @llvm.umin.v8i16(<8 x i16> [[TMP2]], <8 x i16> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <8 x i16> @llvm.umin.v8i16(<8 x i16> [[TMP3]], <8 x i16> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.umin.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP8]])
-; SLM-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SLM-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.umin.v8i16(<8 x i16> [[TMP1]], <8 x i16> [[TMP2]])
+; SLM-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP6:%.*]] = call <8 x i16> @llvm.umin.v8i16(<8 x i16> [[TMP4]], <8 x i16> [[TMP5]])
+; SLM-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP9:%.*]] = call <8 x i16> @llvm.umin.v8i16(<8 x i16> [[TMP7]], <8 x i16> [[TMP8]])
+; SLM-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT:    [[TMP12:%.*]] = call <8 x i16> @llvm.umin.v8i16(<8 x i16> [[TMP10]], <8 x i16> [[TMP11]])
 ; SLM-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @umin_v32i16(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP5:%.*]] = call <16 x i16> @llvm.umin.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.umin.v16i16(<16 x i16> [[TMP2]], <16 x i16> [[TMP4]])
-; AVX-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP3:%.*]] = call <16 x i16> @llvm.umin.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP2]])
+; AVX-NEXT:    store <16 x i16> [[TMP3]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP5:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.umin.v16i16(<16 x i16> [[TMP4]], <16 x i16> [[TMP5]])
 ; AVX-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX-NEXT:    ret void
 ;
@@ -448,50 +448,50 @@ define void @umin_v32i16() {
 define void @umin_v64i8() {
 ; SSE-LABEL: @umin_v64i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.umin.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.umin.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.umin.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.umin.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.umin.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP2]])
+; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP6:%.*]] = call <16 x i8> @llvm.umin.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP5]])
+; SSE-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.umin.v16i8(<16 x i8> [[TMP7]], <16 x i8> [[TMP8]])
+; SSE-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.umin.v16i8(<16 x i8> [[TMP10]], <16 x i8> [[TMP11]])
+; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;
 ; SLM-LABEL: @umin_v64i8(
 ; SLM-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.umin.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.umin.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.umin.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.umin.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
-; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.umin.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP2]])
+; SLM-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP6:%.*]] = call <16 x i8> @llvm.umin.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP5]])
+; SLM-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.umin.v16i8(<16 x i8> [[TMP7]], <16 x i8> [[TMP8]])
+; SLM-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SLM-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.umin.v16i8(<16 x i8> [[TMP10]], <16 x i8> [[TMP11]])
+; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SLM-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SLM-NEXT:    ret void
 ;
 ; AVX-LABEL: @umin_v64i8(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = call <32 x i8> @llvm.umin.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.umin.v32i8(<32 x i8> [[TMP2]], <32 x i8> [[TMP4]])
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP3:%.*]] = call <32 x i8> @llvm.umin.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP2]])
+; AVX-NEXT:    store <32 x i8> [[TMP3]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP5:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.umin.v32i8(<32 x i8> [[TMP4]], <32 x i8> [[TMP5]])
 ; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
 ; AVX-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/bitreverse.ll b/llvm/test/Transforms/SLPVectorizer/X86/bitreverse.ll
index 721a98bb46059..7aa4d6728472b 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/bitreverse.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/bitreverse.ll
@@ -40,10 +40,10 @@ define void @bitreverse_2i64() #0 {
 define void @bitreverse_4i64() #0 {
 ; SSE-LABEL: @bitreverse_4i64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([4 x i64]* @src64 to <2 x i64>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 2) to <2 x i64>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = call <2 x i64> @llvm.bitreverse.v2i64(<2 x i64> [[TMP1]])
-; SSE-NEXT:    [[TMP4:%.*]] = call <2 x i64> @llvm.bitreverse.v2i64(<2 x i64> [[TMP2]])
-; SSE-NEXT:    store <2 x i64> [[TMP3]], <2 x i64>* bitcast ([4 x i64]* @dst64 to <2 x i64>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = call <2 x i64> @llvm.bitreverse.v2i64(<2 x i64> [[TMP1]])
+; SSE-NEXT:    store <2 x i64> [[TMP2]], <2 x i64>* bitcast ([4 x i64]* @dst64 to <2 x i64>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 2) to <2 x i64>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = call <2 x i64> @llvm.bitreverse.v2i64(<2 x i64> [[TMP3]])
 ; SSE-NEXT:    store <2 x i64> [[TMP4]], <2 x i64>* bitcast (i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 2) to <2 x i64>*), align 4
 ; SSE-NEXT:    ret void
 ;
@@ -99,10 +99,10 @@ define void @bitreverse_4i32() #0 {
 define void @bitreverse_8i32() #0 {
 ; SSE-LABEL: @bitreverse_8i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([8 x i32]* @src32 to <4 x i32>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.bitreverse.v4i32(<4 x i32> [[TMP1]])
-; SSE-NEXT:    [[TMP4:%.*]] = call <4 x i32> @llvm.bitreverse.v4i32(<4 x i32> [[TMP2]])
-; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = call <4 x i32> @llvm.bitreverse.v4i32(<4 x i32> [[TMP1]])
+; SSE-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = call <4 x i32> @llvm.bitreverse.v4i32(<4 x i32> [[TMP3]])
 ; SSE-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 4) to <4 x i32>*), align 2
 ; SSE-NEXT:    ret void
 ;
@@ -182,10 +182,10 @@ define void @bitreverse_8i16() #0 {
 define void @bitreverse_16i16() #0 {
 ; SSE-LABEL: @bitreverse_16i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([16 x i16]* @src16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.bitreverse.v8i16(<8 x i16> [[TMP1]])
-; SSE-NEXT:    [[TMP4:%.*]] = call <8 x i16> @llvm.bitreverse.v8i16(<8 x i16> [[TMP2]])
-; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = call <8 x i16> @llvm.bitreverse.v8i16(<8 x i16> [[TMP1]])
+; SSE-NEXT:    store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = call <8 x i16> @llvm.bitreverse.v8i16(<8 x i16> [[TMP3]])
 ; SSE-NEXT:    store <8 x i16> [[TMP4]], <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 8) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
@@ -313,10 +313,10 @@ define void @bitreverse_16i8() #0 {
 define void @bitreverse_32i8() #0 {
 ; SSE-LABEL: @bitreverse_32i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.bitreverse.v16i8(<16 x i8> [[TMP1]])
-; SSE-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.bitreverse.v16i8(<16 x i8> [[TMP2]])
-; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = call <16 x i8> @llvm.bitreverse.v16i8(<16 x i8> [[TMP1]])
+; SSE-NEXT:    store <16 x i8> [[TMP2]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.bitreverse.v16i8(<16 x i8> [[TMP3]])
 ; SSE-NEXT:    store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/broadcast.ll b/llvm/test/Transforms/SLPVectorizer/X86/broadcast.ll
index 03717ad13d82f..6ec2cf3738117 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/broadcast.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/broadcast.ll
@@ -17,15 +17,15 @@ define void @bcast_vals(i64 *%A, i64 *%B, i64 *%S) {
 ; CHECK-NEXT:    [[B0:%.*]] = load i64, i64* [[B:%.*]], align 8
 ; CHECK-NEXT:    [[V1:%.*]] = sub i64 [[A0]], 1
 ; CHECK-NEXT:    [[V2:%.*]] = sub i64 [[B0]], 1
+; CHECK-NEXT:    [[IDXS0:%.*]] = getelementptr inbounds i64, i64* [[S:%.*]], i64 0
+; CHECK-NEXT:    [[IDXS1:%.*]] = getelementptr inbounds i64, i64* [[S]], i64 1
+; CHECK-NEXT:    [[IDXS2:%.*]] = getelementptr inbounds i64, i64* [[S]], i64 2
+; CHECK-NEXT:    [[IDXS3:%.*]] = getelementptr inbounds i64, i64* [[S]], i64 3
 ; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <4 x i64> poison, i64 [[V1]], i32 0
 ; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i64> [[TMP0]], <4 x i64> poison, <4 x i32> zeroinitializer
 ; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <4 x i64> poison, i64 [[V2]], i32 0
 ; CHECK-NEXT:    [[SHUFFLE1:%.*]] = shufflevector <4 x i64> [[TMP1]], <4 x i64> poison, <4 x i32> zeroinitializer
 ; CHECK-NEXT:    [[TMP2:%.*]] = add <4 x i64> [[SHUFFLE]], [[SHUFFLE1]]
-; CHECK-NEXT:    [[IDXS0:%.*]] = getelementptr inbounds i64, i64* [[S:%.*]], i64 0
-; CHECK-NEXT:    [[IDXS1:%.*]] = getelementptr inbounds i64, i64* [[S]], i64 1
-; CHECK-NEXT:    [[IDXS2:%.*]] = getelementptr inbounds i64, i64* [[S]], i64 2
-; CHECK-NEXT:    [[IDXS3:%.*]] = getelementptr inbounds i64, i64* [[S]], i64 3
 ; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i64* [[IDXS0]] to <4 x i64>*
 ; CHECK-NEXT:    store <4 x i64> [[TMP2]], <4 x i64>* [[TMP3]], align 8
 ; CHECK-NEXT:    ret void
@@ -66,11 +66,15 @@ define void @bcast_vals2(i16 *%A, i16 *%B, i16 *%C, i16 *%D, i16 *%E, i32 *%S) {
 ; CHECK-LABEL: @bcast_vals2(
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[A0:%.*]] = load i16, i16* [[A:%.*]], align 8
+; CHECK-NEXT:    [[V1:%.*]] = sext i16 [[A0]] to i32
+; CHECK-NEXT:    [[IDXS0:%.*]] = getelementptr inbounds i32, i32* [[S:%.*]], i64 0
+; CHECK-NEXT:    [[IDXS1:%.*]] = getelementptr inbounds i32, i32* [[S]], i64 1
+; CHECK-NEXT:    [[IDXS2:%.*]] = getelementptr inbounds i32, i32* [[S]], i64 2
+; CHECK-NEXT:    [[IDXS3:%.*]] = getelementptr inbounds i32, i32* [[S]], i64 3
 ; CHECK-NEXT:    [[B0:%.*]] = load i16, i16* [[B:%.*]], align 8
 ; CHECK-NEXT:    [[C0:%.*]] = load i16, i16* [[C:%.*]], align 8
 ; CHECK-NEXT:    [[D0:%.*]] = load i16, i16* [[D:%.*]], align 8
 ; CHECK-NEXT:    [[E0:%.*]] = load i16, i16* [[E:%.*]], align 8
-; CHECK-NEXT:    [[V1:%.*]] = sext i16 [[A0]] to i32
 ; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <4 x i16> poison, i16 [[B0]], i32 0
 ; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <4 x i16> [[TMP0]], i16 [[C0]], i32 1
 ; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <4 x i16> [[TMP1]], i16 [[E0]], i32 2
@@ -79,10 +83,6 @@ define void @bcast_vals2(i16 *%A, i16 *%B, i16 *%C, i16 *%D, i16 *%E, i32 *%S) {
 ; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <4 x i32> poison, i32 [[V1]], i32 0
 ; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP5]], <4 x i32> poison, <4 x i32> zeroinitializer
 ; CHECK-NEXT:    [[TMP6:%.*]] = add <4 x i32> [[SHUFFLE]], [[TMP4]]
-; CHECK-NEXT:    [[IDXS0:%.*]] = getelementptr inbounds i32, i32* [[S:%.*]], i64 0
-; CHECK-NEXT:    [[IDXS1:%.*]] = getelementptr inbounds i32, i32* [[S]], i64 1
-; CHECK-NEXT:    [[IDXS2:%.*]] = getelementptr inbounds i32, i32* [[S]], i64 2
-; CHECK-NEXT:    [[IDXS3:%.*]] = getelementptr inbounds i32, i32* [[S]], i64 3
 ; CHECK-NEXT:    [[TMP7:%.*]] = bitcast i32* [[IDXS0]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* [[TMP7]], align 8
 ; CHECK-NEXT:    ret void

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/bswap.ll b/llvm/test/Transforms/SLPVectorizer/X86/bswap.ll
index bdb384f6fa9c5..92a9e431c6e1c 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/bswap.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/bswap.ll
@@ -103,10 +103,10 @@ define void @bswap_4i32() #0 {
 define void @bswap_8i32() #0 {
 ; SSE-LABEL: @bswap_8i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([8 x i32]* @src32 to <4 x i32>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.bswap.v4i32(<4 x i32> [[TMP1]])
-; SSE-NEXT:    [[TMP4:%.*]] = call <4 x i32> @llvm.bswap.v4i32(<4 x i32> [[TMP2]])
-; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = call <4 x i32> @llvm.bswap.v4i32(<4 x i32> [[TMP1]])
+; SSE-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = call <4 x i32> @llvm.bswap.v4i32(<4 x i32> [[TMP3]])
 ; SSE-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 4) to <4 x i32>*), align 2
 ; SSE-NEXT:    ret void
 ;
@@ -180,10 +180,10 @@ define void @bswap_8i16() #0 {
 define void @bswap_16i16() #0 {
 ; SSE-LABEL: @bswap_16i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([16 x i16]* @src16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.bswap.v8i16(<8 x i16> [[TMP1]])
-; SSE-NEXT:    [[TMP4:%.*]] = call <8 x i16> @llvm.bswap.v8i16(<8 x i16> [[TMP2]])
-; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = call <8 x i16> @llvm.bswap.v8i16(<8 x i16> [[TMP1]])
+; SSE-NEXT:    store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = call <8 x i16> @llvm.bswap.v8i16(<8 x i16> [[TMP3]])
 ; SSE-NEXT:    store <8 x i16> [[TMP4]], <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 8) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/combined-stores-chains.ll b/llvm/test/Transforms/SLPVectorizer/X86/combined-stores-chains.ll
index 2fdef624d48f5..6685fe260150c 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/combined-stores-chains.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/combined-stores-chains.ll
@@ -23,21 +23,21 @@ define void @foo(i8* %v0, i8* readonly %v1) {
 ; CHECK-NEXT:    [[T252:%.*]] = getelementptr inbounds i64, i64* [[T02]], i64 9
 ; CHECK-NEXT:    [[T292:%.*]] = getelementptr inbounds i64, i64* [[T02]], i64 10
 ; CHECK-NEXT:    [[T322:%.*]] = getelementptr inbounds i64, i64* [[T02]], i64 11
-; CHECK-NEXT:    [[TMP1:%.*]] = bitcast i32* [[T14]] to <4 x i32>*
-; CHECK-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]], align 4
-; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i64* [[T142]] to <2 x i64>*
-; CHECK-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* [[TMP3]], align 8
+; CHECK-NEXT:    [[TMP1:%.*]] = bitcast i64* [[T142]] to <2 x i64>*
+; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* [[TMP1]], align 8
+; CHECK-NEXT:    [[TMP3:%.*]] = add nsw <2 x i64> [[TMP2]], <i64 4, i64 4>
+; CHECK-NEXT:    [[TMP4:%.*]] = bitcast i64* [[T212]] to <2 x i64>*
 ; CHECK-NEXT:    [[TMP5:%.*]] = bitcast i64* [[T222]] to <2 x i64>*
 ; CHECK-NEXT:    [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* [[TMP5]], align 8
-; CHECK-NEXT:    [[TMP7:%.*]] = add nsw <4 x i32> [[TMP2]], <i32 4, i32 4, i32 6, i32 7>
-; CHECK-NEXT:    [[TMP8:%.*]] = add nsw <2 x i64> [[TMP4]], <i64 4, i64 4>
-; CHECK-NEXT:    [[TMP9:%.*]] = add nsw <2 x i64> [[TMP6]], <i64 6, i64 7>
-; CHECK-NEXT:    [[TMP10:%.*]] = bitcast i64* [[T212]] to <2 x i64>*
-; CHECK-NEXT:    store <2 x i64> [[TMP8]], <2 x i64>* [[TMP10]], align 8
-; CHECK-NEXT:    [[TMP11:%.*]] = bitcast i64* [[T292]] to <2 x i64>*
-; CHECK-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* [[TMP11]], align 8
+; CHECK-NEXT:    [[TMP7:%.*]] = add nsw <2 x i64> [[TMP6]], <i64 6, i64 7>
+; CHECK-NEXT:    [[TMP8:%.*]] = bitcast i64* [[T292]] to <2 x i64>*
+; CHECK-NEXT:    [[TMP9:%.*]] = bitcast i32* [[T14]] to <4 x i32>*
+; CHECK-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* [[TMP9]], align 4
+; CHECK-NEXT:    [[TMP11:%.*]] = add nsw <4 x i32> [[TMP10]], <i32 4, i32 4, i32 6, i32 7>
+; CHECK-NEXT:    store <2 x i64> [[TMP3]], <2 x i64>* [[TMP4]], align 8
+; CHECK-NEXT:    store <2 x i64> [[TMP7]], <2 x i64>* [[TMP8]], align 8
 ; CHECK-NEXT:    [[TMP12:%.*]] = bitcast i32* [[T21]] to <4 x i32>*
-; CHECK-NEXT:    store <4 x i32> [[TMP7]], <4 x i32>* [[TMP12]], align 4
+; CHECK-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* [[TMP12]], align 4
 ; CHECK-NEXT:    ret void
 ;
   %t0 = bitcast i8* %v0 to i32*

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/consecutive-access.ll b/llvm/test/Transforms/SLPVectorizer/X86/consecutive-access.ll
index 8f57fe6866bd4..737d8d1082118 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/consecutive-access.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/consecutive-access.ll
@@ -21,9 +21,9 @@ define void @foo_3double(i32 %u) #0 {
 ; CHECK-NEXT:    [[ADD11:%.*]] = add nsw i32 [[MUL]], 1
 ; CHECK-NEXT:    [[IDXPROM12:%.*]] = sext i32 [[ADD11]] to i64
 ; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds [2000 x double], [2000 x double]* @A, i32 0, i64 [[IDXPROM12]]
+; CHECK-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds [2000 x double], [2000 x double]* @B, i32 0, i64 [[IDXPROM12]]
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast double* [[ARRAYIDX]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 8
-; CHECK-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds [2000 x double], [2000 x double]* @B, i32 0, i64 [[IDXPROM12]]
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast double* [[ARRAYIDX4]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[TMP2]], align 8
 ; CHECK-NEXT:    [[TMP4:%.*]] = fadd <2 x double> [[TMP1]], [[TMP3]]
@@ -85,9 +85,9 @@ define void @foo_2double(i32 %u) #0 {
 ; CHECK-NEXT:    [[ADD11:%.*]] = add nsw i32 [[MUL]], 1
 ; CHECK-NEXT:    [[IDXPROM12:%.*]] = sext i32 [[ADD11]] to i64
 ; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds [2000 x double], [2000 x double]* @A, i32 0, i64 [[IDXPROM12]]
+; CHECK-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds [2000 x double], [2000 x double]* @B, i32 0, i64 [[IDXPROM12]]
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast double* [[ARRAYIDX]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 8
-; CHECK-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds [2000 x double], [2000 x double]* @B, i32 0, i64 [[IDXPROM12]]
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast double* [[ARRAYIDX4]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[TMP2]], align 8
 ; CHECK-NEXT:    [[TMP4:%.*]] = fadd <2 x double> [[TMP1]], [[TMP3]]
@@ -139,9 +139,9 @@ define void @foo_4float(i32 %u) #0 {
 ; CHECK-NEXT:    [[ADD37:%.*]] = add nsw i32 [[MUL]], 3
 ; CHECK-NEXT:    [[IDXPROM38:%.*]] = sext i32 [[ADD37]] to i64
 ; CHECK-NEXT:    [[ARRAYIDX39:%.*]] = getelementptr inbounds [2000 x float], [2000 x float]* @C, i32 0, i64 [[IDXPROM38]]
+; CHECK-NEXT:    [[ARRAYIDX43:%.*]] = getelementptr inbounds [2000 x float], [2000 x float]* @D, i32 0, i64 [[IDXPROM38]]
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast float* [[ARRAYIDX]] to <4 x float>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4
-; CHECK-NEXT:    [[ARRAYIDX43:%.*]] = getelementptr inbounds [2000 x float], [2000 x float]* @D, i32 0, i64 [[IDXPROM38]]
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast float* [[ARRAYIDX4]] to <4 x float>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* [[TMP2]], align 4
 ; CHECK-NEXT:    [[TMP4:%.*]] = fadd <4 x float> [[TMP1]], [[TMP3]]
@@ -295,9 +295,9 @@ define void @foo_2double_non_power_of_2(i32 %u) #0 {
 ; CHECK-NEXT:    [[ADD7:%.*]] = add i32 [[MUL]], 7
 ; CHECK-NEXT:    [[IDXPROM12:%.*]] = sext i32 [[ADD7]] to i64
 ; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds [2000 x double], [2000 x double]* @A, i32 0, i64 [[IDXPROM12]]
+; CHECK-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds [2000 x double], [2000 x double]* @B, i32 0, i64 [[IDXPROM12]]
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast double* [[ARRAYIDX]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 8
-; CHECK-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds [2000 x double], [2000 x double]* @B, i32 0, i64 [[IDXPROM12]]
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast double* [[ARRAYIDX4]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[TMP2]], align 8
 ; CHECK-NEXT:    [[TMP4:%.*]] = fadd <2 x double> [[TMP1]], [[TMP3]]
@@ -343,9 +343,9 @@ define void @foo_2double_non_power_of_2_zext(i32 %u) #0 {
 ; CHECK-NEXT:    [[ADD7:%.*]] = add i32 [[MUL]], 7
 ; CHECK-NEXT:    [[IDXPROM12:%.*]] = zext i32 [[ADD7]] to i64
 ; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds [2000 x double], [2000 x double]* @A, i32 0, i64 [[IDXPROM12]]
+; CHECK-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds [2000 x double], [2000 x double]* @B, i32 0, i64 [[IDXPROM12]]
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast double* [[ARRAYIDX]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 8
-; CHECK-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds [2000 x double], [2000 x double]* @B, i32 0, i64 [[IDXPROM12]]
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast double* [[ARRAYIDX4]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[TMP2]], align 8
 ; CHECK-NEXT:    [[TMP4:%.*]] = fadd <2 x double> [[TMP1]], [[TMP3]]

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/continue_vectorizing.ll b/llvm/test/Transforms/SLPVectorizer/X86/continue_vectorizing.ll
index 75248e1d7fa5c..bb60df259f17d 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/continue_vectorizing.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/continue_vectorizing.ll
@@ -9,13 +9,13 @@ define void @test1(double* %a, double* %b, double* %c, double* %d) {
 ; CHECK-LABEL: @test1(
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[ARRAYIDX3:%.*]] = getelementptr inbounds double, double* [[A:%.*]], i64 1
+; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds double, double* [[B:%.*]], i64 1
+; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr inbounds double, double* [[C:%.*]], i64 1
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast double* [[A]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 8
-; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds double, double* [[B:%.*]], i64 1
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast double* [[B]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[TMP2]], align 8
 ; CHECK-NEXT:    [[TMP4:%.*]] = fmul <2 x double> [[TMP1]], [[TMP3]]
-; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr inbounds double, double* [[C:%.*]], i64 1
 ; CHECK-NEXT:    [[TMP5:%.*]] = bitcast double* [[C]] to <2 x double>*
 ; CHECK-NEXT:    store <2 x double> [[TMP4]], <2 x double>* [[TMP5]], align 8
 ; CHECK-NEXT:    [[TMP6:%.*]] = bitcast double* [[A]] to <4 x i32>*

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/crash_exceed_scheduling.ll b/llvm/test/Transforms/SLPVectorizer/X86/crash_exceed_scheduling.ll
index de371d8895c7d..7b6e6ca3c61af 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/crash_exceed_scheduling.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/crash_exceed_scheduling.ll
@@ -4,20 +4,12 @@
 define void @exceed(double %0, double %1) {
 ; CHECK-LABEL: @exceed(
 ; CHECK-NEXT:  entry:
-; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <2 x double> poison, double [[TMP0:%.*]], i32 0
-; CHECK-NEXT:    [[TMP3:%.*]] = insertelement <2 x double> [[TMP2]], double [[TMP0]], i32 1
-; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <2 x double> poison, double [[TMP1:%.*]], i32 0
-; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <2 x double> [[TMP4]], double [[TMP1]], i32 1
-; CHECK-NEXT:    [[TMP6:%.*]] = fdiv fast <2 x double> [[TMP3]], [[TMP5]]
-; CHECK-NEXT:    [[TMP7:%.*]] = extractelement <2 x double> [[TMP6]], i32 1
-; CHECK-NEXT:    [[IX:%.*]] = fmul double [[TMP7]], undef
 ; CHECK-NEXT:    [[IXX0:%.*]] = fsub double undef, undef
 ; CHECK-NEXT:    [[IXX1:%.*]] = fsub double undef, undef
 ; CHECK-NEXT:    [[IXX2:%.*]] = fsub double undef, undef
 ; CHECK-NEXT:    [[IXX3:%.*]] = fsub double undef, undef
 ; CHECK-NEXT:    [[IXX4:%.*]] = fsub double undef, undef
 ; CHECK-NEXT:    [[IXX5:%.*]] = fsub double undef, undef
-; CHECK-NEXT:    [[IX1:%.*]] = fmul double [[TMP7]], undef
 ; CHECK-NEXT:    [[IXX10:%.*]] = fsub double undef, undef
 ; CHECK-NEXT:    [[IXX11:%.*]] = fsub double undef, undef
 ; CHECK-NEXT:    [[IXX12:%.*]] = fsub double undef, undef
@@ -27,13 +19,21 @@ define void @exceed(double %0, double %1) {
 ; CHECK-NEXT:    [[IXX20:%.*]] = fsub double undef, undef
 ; CHECK-NEXT:    [[IXX21:%.*]] = fsub double undef, undef
 ; CHECK-NEXT:    [[IXX22:%.*]] = fsub double undef, undef
+; CHECK-NEXT:    [[IXX101:%.*]] = fsub double undef, undef
+; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <2 x double> poison, double [[TMP0:%.*]], i32 0
+; CHECK-NEXT:    [[TMP3:%.*]] = insertelement <2 x double> [[TMP2]], double [[TMP0]], i32 1
+; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <2 x double> poison, double [[TMP1:%.*]], i32 0
+; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <2 x double> [[TMP4]], double [[TMP1]], i32 1
+; CHECK-NEXT:    [[TMP6:%.*]] = fdiv fast <2 x double> [[TMP3]], [[TMP5]]
+; CHECK-NEXT:    [[TMP7:%.*]] = extractelement <2 x double> [[TMP6]], i32 1
+; CHECK-NEXT:    [[IX:%.*]] = fmul double [[TMP7]], undef
+; CHECK-NEXT:    [[IX1:%.*]] = fmul double [[TMP7]], undef
 ; CHECK-NEXT:    [[TMP8:%.*]] = extractelement <2 x double> [[TMP6]], i32 0
 ; CHECK-NEXT:    [[IX2:%.*]] = fmul double [[TMP8]], [[TMP8]]
 ; CHECK-NEXT:    [[TMP9:%.*]] = insertelement <2 x double> [[TMP2]], double [[TMP1]], i32 1
 ; CHECK-NEXT:    [[TMP10:%.*]] = fadd fast <2 x double> [[TMP6]], [[TMP9]]
 ; CHECK-NEXT:    [[TMP11:%.*]] = fadd fast <2 x double> [[TMP3]], [[TMP5]]
 ; CHECK-NEXT:    [[TMP12:%.*]] = fmul fast <2 x double> [[TMP10]], [[TMP11]]
-; CHECK-NEXT:    [[IXX101:%.*]] = fsub double undef, undef
 ; CHECK-NEXT:    [[TMP13:%.*]] = insertelement <2 x double> poison, double [[TMP1]], i32 1
 ; CHECK-NEXT:    [[TMP14:%.*]] = insertelement <2 x double> [[TMP13]], double [[TMP7]], i32 0
 ; CHECK-NEXT:    [[TMP15:%.*]] = fmul fast <2 x double> [[TMP14]], undef

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/crash_mandeltext.ll b/llvm/test/Transforms/SLPVectorizer/X86/crash_mandeltext.ll
index e3ff057355537..e6878e140a2f3 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/crash_mandeltext.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/crash_mandeltext.ll
@@ -93,12 +93,12 @@ for.end48:                                        ; preds = %for.end44
 define void @zot(%struct.hoge* %arg) {
 ; CHECK-LABEL: @zot(
 ; CHECK-NEXT:  bb:
+; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr inbounds [[STRUCT_HOGE:%.*]], %struct.hoge* [[ARG:%.*]], i64 0, i32 1
 ; CHECK-NEXT:    [[TMP:%.*]] = load double, double* undef, align 8
 ; CHECK-NEXT:    [[TMP2:%.*]] = load double, double* undef, align 8
 ; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <2 x double> poison, double [[TMP2]], i32 0
 ; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x double> [[TMP0]], double [[TMP]], i32 1
 ; CHECK-NEXT:    [[TMP2:%.*]] = fsub <2 x double> [[TMP1]], undef
-; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr inbounds [[STRUCT_HOGE:%.*]], %struct.hoge* [[ARG:%.*]], i64 0, i32 1
 ; CHECK-NEXT:    [[TMP3:%.*]] = fmul <2 x double> [[TMP2]], undef
 ; CHECK-NEXT:    [[TMP4:%.*]] = fsub <2 x double> [[TMP3]], undef
 ; CHECK-NEXT:    [[TMP5:%.*]] = bitcast double* [[TMP7]] to <2 x double>*

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/crash_smallpt.ll b/llvm/test/Transforms/SLPVectorizer/X86/crash_smallpt.ll
index 9c8fbf8a2ed90..723c12d9b05b6 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/crash_smallpt.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/crash_smallpt.ll
@@ -36,13 +36,13 @@ define void @main() #0 {
 ; CHECK-NEXT:    [[TMP3:%.*]] = fadd <2 x double> [[TMP2]], <double 5.000000e+01, double 5.200000e+01>
 ; CHECK-NEXT:    [[TMP4:%.*]] = extractelement <2 x double> [[TMP1]], i32 0
 ; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <2 x double> [[TMP1]], i32 1
-; CHECK-NEXT:    [[TMP6:%.*]] = insertelement <2 x double> <double poison, double undef>, double [[TMP4]], i32 0
-; CHECK-NEXT:    [[TMP7:%.*]] = insertelement <2 x double> <double undef, double poison>, double [[TMP5]], i32 1
-; CHECK-NEXT:    [[TMP8:%.*]] = fmul <2 x double> [[TMP6]], [[TMP7]]
-; CHECK-NEXT:    [[TMP9:%.*]] = bitcast double* [[AGG_TMP99208_SROA_0_0_IDX]] to <2 x double>*
-; CHECK-NEXT:    store <2 x double> [[TMP3]], <2 x double>* [[TMP9]], align 8
+; CHECK-NEXT:    [[TMP6:%.*]] = bitcast double* [[AGG_TMP99208_SROA_0_0_IDX]] to <2 x double>*
+; CHECK-NEXT:    store <2 x double> [[TMP3]], <2 x double>* [[TMP6]], align 8
+; CHECK-NEXT:    [[TMP7:%.*]] = insertelement <2 x double> <double poison, double undef>, double [[TMP4]], i32 0
+; CHECK-NEXT:    [[TMP8:%.*]] = insertelement <2 x double> <double undef, double poison>, double [[TMP5]], i32 1
+; CHECK-NEXT:    [[TMP9:%.*]] = fmul <2 x double> [[TMP7]], [[TMP8]]
 ; CHECK-NEXT:    [[TMP10:%.*]] = bitcast double* [[AGG_TMP101211_SROA_0_0_IDX]] to <2 x double>*
-; CHECK-NEXT:    store <2 x double> [[TMP8]], <2 x double>* [[TMP10]], align 8
+; CHECK-NEXT:    store <2 x double> [[TMP9]], <2 x double>* [[TMP10]], align 8
 ; CHECK-NEXT:    unreachable
 ; CHECK:       cond.true63.us:
 ; CHECK-NEXT:    unreachable
@@ -114,6 +114,7 @@ define void @_Z8radianceRK3RayiPt() #0 {
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    br i1 undef, label [[IF_THEN78:%.*]], label [[IF_THEN38:%.*]]
 ; CHECK:       if.then38:
+; CHECK-NEXT:    [[AGG_TMP74663_SROA_0_0_IDX:%.*]] = getelementptr inbounds [[STRUCT_RAY_5_11_53_95_137_191_197_203_239_257_263_269_275_281_287_293_383_437_443_455_461_599_601:%.*]], %struct.Ray.5.11.53.95.137.191.197.203.239.257.263.269.275.281.287.293.383.437.443.455.461.599.601* undef, i64 0, i32 1, i32 0
 ; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <2 x double> <double undef, double poison>, double undef, i32 1
 ; CHECK-NEXT:    [[TMP1:%.*]] = fmul <2 x double> undef, [[TMP0]]
 ; CHECK-NEXT:    [[TMP2:%.*]] = fsub <2 x double> undef, [[TMP1]]
@@ -122,7 +123,6 @@ define void @_Z8radianceRK3RayiPt() #0 {
 ; CHECK-NEXT:    [[TMP5:%.*]] = fadd <2 x double> undef, [[TMP4]]
 ; CHECK-NEXT:    [[TMP6:%.*]] = fadd <2 x double> undef, [[TMP5]]
 ; CHECK-NEXT:    [[TMP7:%.*]] = fmul <2 x double> undef, [[TMP6]]
-; CHECK-NEXT:    [[AGG_TMP74663_SROA_0_0_IDX:%.*]] = getelementptr inbounds [[STRUCT_RAY_5_11_53_95_137_191_197_203_239_257_263_269_275_281_287_293_383_437_443_455_461_599_601:%.*]], %struct.Ray.5.11.53.95.137.191.197.203.239.257.263.269.275.281.287.293.383.437.443.455.461.599.601* undef, i64 0, i32 1, i32 0
 ; CHECK-NEXT:    [[TMP8:%.*]] = bitcast double* [[AGG_TMP74663_SROA_0_0_IDX]] to <2 x double>*
 ; CHECK-NEXT:    store <2 x double> [[TMP7]], <2 x double>* [[TMP8]], align 8
 ; CHECK-NEXT:    br label [[RETURN:%.*]]

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/cse.ll b/llvm/test/Transforms/SLPVectorizer/X86/cse.ll
index a6d6dc2c1a5b4..de6a2c169338f 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/cse.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/cse.ll
@@ -16,21 +16,21 @@ define i32 @test(double* nocapture %G) {
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[ARRAYIDX:%.*]] = getelementptr inbounds double, double* [[G:%.*]], i64 5
 ; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds double, double* [[G]], i64 6
+; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr inbounds double, double* [[G]], i64 1
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast double* [[ARRAYIDX]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 8
 ; CHECK-NEXT:    [[TMP2:%.*]] = fmul <2 x double> [[TMP1]], <double 4.000000e+00, double 3.000000e+00>
 ; CHECK-NEXT:    [[TMP3:%.*]] = fadd <2 x double> [[TMP2]], <double 1.000000e+00, double 6.000000e+00>
-; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr inbounds double, double* [[G]], i64 1
 ; CHECK-NEXT:    [[TMP4:%.*]] = bitcast double* [[G]] to <2 x double>*
 ; CHECK-NEXT:    store <2 x double> [[TMP3]], <2 x double>* [[TMP4]], align 8
 ; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <2 x double> [[TMP2]], i32 0
 ; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds double, double* [[G]], i64 2
 ; CHECK-NEXT:    [[TMP6:%.*]] = extractelement <2 x double> [[TMP1]], i32 1
 ; CHECK-NEXT:    [[MUL11:%.*]] = fmul double [[TMP6]], 4.000000e+00
+; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds double, double* [[G]], i64 3
 ; CHECK-NEXT:    [[TMP7:%.*]] = insertelement <2 x double> poison, double [[TMP5]], i32 0
 ; CHECK-NEXT:    [[TMP8:%.*]] = insertelement <2 x double> [[TMP7]], double [[MUL11]], i32 1
 ; CHECK-NEXT:    [[TMP9:%.*]] = fadd <2 x double> [[TMP8]], <double 7.000000e+00, double 8.000000e+00>
-; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds double, double* [[G]], i64 3
 ; CHECK-NEXT:    [[TMP10:%.*]] = bitcast double* [[ARRAYIDX9]] to <2 x double>*
 ; CHECK-NEXT:    store <2 x double> [[TMP9]], <2 x double>* [[TMP10]], align 8
 ; CHECK-NEXT:    ret i32 undef
@@ -133,24 +133,24 @@ define i32 @test2(double* nocapture %G, i32 %k) {
 ; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr inbounds double, double* [[G]], i64 6
 ; CHECK-NEXT:    [[TMP7:%.*]] = load double, double* [[TMP6]], align 8
 ; CHECK-NEXT:    [[TMP8:%.*]] = fmul double [[TMP7]], 3.000000e+00
-; CHECK-NEXT:    [[TMP9:%.*]] = insertelement <2 x double> poison, double [[TMP4]], i32 0
-; CHECK-NEXT:    [[TMP10:%.*]] = insertelement <2 x double> [[TMP9]], double [[TMP8]], i32 1
-; CHECK-NEXT:    [[TMP11:%.*]] = fadd <2 x double> [[TMP10]], <double 1.000000e+00, double 6.000000e+00>
-; CHECK-NEXT:    [[TMP12:%.*]] = getelementptr inbounds double, double* [[G]], i64 1
+; CHECK-NEXT:    [[TMP9:%.*]] = getelementptr inbounds double, double* [[G]], i64 1
+; CHECK-NEXT:    [[TMP10:%.*]] = insertelement <2 x double> poison, double [[TMP4]], i32 0
+; CHECK-NEXT:    [[TMP11:%.*]] = insertelement <2 x double> [[TMP10]], double [[TMP8]], i32 1
+; CHECK-NEXT:    [[TMP12:%.*]] = fadd <2 x double> [[TMP11]], <double 1.000000e+00, double 6.000000e+00>
 ; CHECK-NEXT:    [[TMP13:%.*]] = bitcast double* [[G]] to <2 x double>*
-; CHECK-NEXT:    store <2 x double> [[TMP11]], <2 x double>* [[TMP13]], align 8
+; CHECK-NEXT:    store <2 x double> [[TMP12]], <2 x double>* [[TMP13]], align 8
 ; CHECK-NEXT:    br label [[TMP24:%.*]]
 ; CHECK:       14:
 ; CHECK-NEXT:    [[TMP15:%.*]] = getelementptr inbounds double, double* [[G]], i64 2
 ; CHECK-NEXT:    [[TMP16:%.*]] = getelementptr inbounds double, double* [[G]], i64 6
 ; CHECK-NEXT:    [[TMP17:%.*]] = load double, double* [[TMP16]], align 8
 ; CHECK-NEXT:    [[TMP18:%.*]] = fmul double [[TMP17]], 3.000000e+00
-; CHECK-NEXT:    [[TMP19:%.*]] = insertelement <2 x double> poison, double [[TMP4]], i32 0
-; CHECK-NEXT:    [[TMP20:%.*]] = insertelement <2 x double> [[TMP19]], double [[TMP18]], i32 1
-; CHECK-NEXT:    [[TMP21:%.*]] = fadd <2 x double> [[TMP20]], <double 7.000000e+00, double 8.000000e+00>
-; CHECK-NEXT:    [[TMP22:%.*]] = getelementptr inbounds double, double* [[G]], i64 3
+; CHECK-NEXT:    [[TMP19:%.*]] = getelementptr inbounds double, double* [[G]], i64 3
+; CHECK-NEXT:    [[TMP20:%.*]] = insertelement <2 x double> poison, double [[TMP4]], i32 0
+; CHECK-NEXT:    [[TMP21:%.*]] = insertelement <2 x double> [[TMP20]], double [[TMP18]], i32 1
+; CHECK-NEXT:    [[TMP22:%.*]] = fadd <2 x double> [[TMP21]], <double 7.000000e+00, double 8.000000e+00>
 ; CHECK-NEXT:    [[TMP23:%.*]] = bitcast double* [[TMP15]] to <2 x double>*
-; CHECK-NEXT:    store <2 x double> [[TMP21]], <2 x double>* [[TMP23]], align 8
+; CHECK-NEXT:    store <2 x double> [[TMP22]], <2 x double>* [[TMP23]], align 8
 ; CHECK-NEXT:    br label [[TMP24]]
 ; CHECK:       24:
 ; CHECK-NEXT:    ret i32 undef
@@ -267,10 +267,10 @@ define i32 @partial_mrg(double* nocapture %A, i32 %n) {
 ; CHECK:       if.end:
 ; CHECK-NEXT:    [[ARRAYIDX7:%.*]] = getelementptr inbounds double, double* [[A]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX11:%.*]] = getelementptr inbounds double, double* [[A]], i64 3
-; CHECK-NEXT:    [[TMP6:%.*]] = bitcast double* [[ARRAYIDX7]] to <2 x double>*
-; CHECK-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* [[TMP6]], align 8
 ; CHECK-NEXT:    [[ADD:%.*]] = add nsw i32 [[N]], 4
 ; CHECK-NEXT:    [[CONV12:%.*]] = sitofp i32 [[ADD]] to double
+; CHECK-NEXT:    [[TMP6:%.*]] = bitcast double* [[ARRAYIDX7]] to <2 x double>*
+; CHECK-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* [[TMP6]], align 8
 ; CHECK-NEXT:    [[TMP8:%.*]] = insertelement <2 x double> [[TMP2]], double [[CONV12]], i32 1
 ; CHECK-NEXT:    [[TMP9:%.*]] = fmul <2 x double> [[TMP8]], [[TMP7]]
 ; CHECK-NEXT:    [[TMP10:%.*]] = bitcast double* [[ARRAYIDX7]] to <2 x double>*

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/ctlz.ll b/llvm/test/Transforms/SLPVectorizer/X86/ctlz.ll
index 490263a396986..210ebe84d4f22 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/ctlz.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/ctlz.ll
@@ -168,10 +168,10 @@ define void @ctlz_8i32() #0 {
 ;
 ; SSE42-LABEL: @ctlz_8i32(
 ; SSE42-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([8 x i32]* @src32 to <4 x i32>*), align 2
-; SSE42-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
-; SSE42-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.ctlz.v4i32(<4 x i32> [[TMP1]], i1 false)
-; SSE42-NEXT:    [[TMP4:%.*]] = call <4 x i32> @llvm.ctlz.v4i32(<4 x i32> [[TMP2]], i1 false)
-; SSE42-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
+; SSE42-NEXT:    [[TMP2:%.*]] = call <4 x i32> @llvm.ctlz.v4i32(<4 x i32> [[TMP1]], i1 false)
+; SSE42-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
+; SSE42-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
+; SSE42-NEXT:    [[TMP4:%.*]] = call <4 x i32> @llvm.ctlz.v4i32(<4 x i32> [[TMP3]], i1 false)
 ; SSE42-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 4) to <4 x i32>*), align 2
 ; SSE42-NEXT:    ret void
 ;
@@ -245,10 +245,10 @@ define void @ctlz_8i16() #0 {
 define void @ctlz_16i16() #0 {
 ; SSE-LABEL: @ctlz_16i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([16 x i16]* @src16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.ctlz.v8i16(<8 x i16> [[TMP1]], i1 false)
-; SSE-NEXT:    [[TMP4:%.*]] = call <8 x i16> @llvm.ctlz.v8i16(<8 x i16> [[TMP2]], i1 false)
-; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = call <8 x i16> @llvm.ctlz.v8i16(<8 x i16> [[TMP1]], i1 false)
+; SSE-NEXT:    store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = call <8 x i16> @llvm.ctlz.v8i16(<8 x i16> [[TMP3]], i1 false)
 ; SSE-NEXT:    store <8 x i16> [[TMP4]], <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 8) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
@@ -370,10 +370,10 @@ define void @ctlz_16i8() #0 {
 define void @ctlz_32i8() #0 {
 ; SSE-LABEL: @ctlz_32i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP1]], i1 false)
-; SSE-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP2]], i1 false)
-; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP1]], i1 false)
+; SSE-NEXT:    store <16 x i8> [[TMP2]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP3]], i1 false)
 ; SSE-NEXT:    store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;
@@ -630,10 +630,10 @@ define void @ctlz_undef_8i32() #0 {
 ;
 ; SSE42-LABEL: @ctlz_undef_8i32(
 ; SSE42-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([8 x i32]* @src32 to <4 x i32>*), align 2
-; SSE42-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
-; SSE42-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.ctlz.v4i32(<4 x i32> [[TMP1]], i1 true)
-; SSE42-NEXT:    [[TMP4:%.*]] = call <4 x i32> @llvm.ctlz.v4i32(<4 x i32> [[TMP2]], i1 true)
-; SSE42-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
+; SSE42-NEXT:    [[TMP2:%.*]] = call <4 x i32> @llvm.ctlz.v4i32(<4 x i32> [[TMP1]], i1 true)
+; SSE42-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
+; SSE42-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
+; SSE42-NEXT:    [[TMP4:%.*]] = call <4 x i32> @llvm.ctlz.v4i32(<4 x i32> [[TMP3]], i1 true)
 ; SSE42-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 4) to <4 x i32>*), align 2
 ; SSE42-NEXT:    ret void
 ;
@@ -707,10 +707,10 @@ define void @ctlz_undef_8i16() #0 {
 define void @ctlz_undef_16i16() #0 {
 ; SSE-LABEL: @ctlz_undef_16i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([16 x i16]* @src16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.ctlz.v8i16(<8 x i16> [[TMP1]], i1 true)
-; SSE-NEXT:    [[TMP4:%.*]] = call <8 x i16> @llvm.ctlz.v8i16(<8 x i16> [[TMP2]], i1 true)
-; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = call <8 x i16> @llvm.ctlz.v8i16(<8 x i16> [[TMP1]], i1 true)
+; SSE-NEXT:    store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = call <8 x i16> @llvm.ctlz.v8i16(<8 x i16> [[TMP3]], i1 true)
 ; SSE-NEXT:    store <8 x i16> [[TMP4]], <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 8) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
@@ -832,10 +832,10 @@ define void @ctlz_undef_16i8() #0 {
 define void @ctlz_undef_32i8() #0 {
 ; SSE-LABEL: @ctlz_undef_32i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP1]], i1 true)
-; SSE-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP2]], i1 true)
-; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP1]], i1 true)
+; SSE-NEXT:    store <16 x i8> [[TMP2]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP3]], i1 true)
 ; SSE-NEXT:    store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/ctpop.ll b/llvm/test/Transforms/SLPVectorizer/X86/ctpop.ll
index 973512922ea03..d87fa110531b0 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/ctpop.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/ctpop.ll
@@ -63,10 +63,10 @@ define void @ctpop_2i64() #0 {
 define void @ctpop_4i64() #0 {
 ; SSE2-LABEL: @ctpop_4i64(
 ; SSE2-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([4 x i64]* @src64 to <2 x i64>*), align 4
-; SSE2-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 2) to <2 x i64>*), align 4
-; SSE2-NEXT:    [[TMP3:%.*]] = call <2 x i64> @llvm.ctpop.v2i64(<2 x i64> [[TMP1]])
-; SSE2-NEXT:    [[TMP4:%.*]] = call <2 x i64> @llvm.ctpop.v2i64(<2 x i64> [[TMP2]])
-; SSE2-NEXT:    store <2 x i64> [[TMP3]], <2 x i64>* bitcast ([4 x i64]* @dst64 to <2 x i64>*), align 4
+; SSE2-NEXT:    [[TMP2:%.*]] = call <2 x i64> @llvm.ctpop.v2i64(<2 x i64> [[TMP1]])
+; SSE2-NEXT:    store <2 x i64> [[TMP2]], <2 x i64>* bitcast ([4 x i64]* @dst64 to <2 x i64>*), align 4
+; SSE2-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 2) to <2 x i64>*), align 4
+; SSE2-NEXT:    [[TMP4:%.*]] = call <2 x i64> @llvm.ctpop.v2i64(<2 x i64> [[TMP3]])
 ; SSE2-NEXT:    store <2 x i64> [[TMP4]], <2 x i64>* bitcast (i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 2) to <2 x i64>*), align 4
 ; SSE2-NEXT:    ret void
 ;
@@ -182,10 +182,10 @@ define void @ctpop_4i32() #0 {
 define void @ctpop_8i32() #0 {
 ; SSE2-LABEL: @ctpop_8i32(
 ; SSE2-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([8 x i32]* @src32 to <4 x i32>*), align 2
-; SSE2-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
-; SSE2-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.ctpop.v4i32(<4 x i32> [[TMP1]])
-; SSE2-NEXT:    [[TMP4:%.*]] = call <4 x i32> @llvm.ctpop.v4i32(<4 x i32> [[TMP2]])
-; SSE2-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
+; SSE2-NEXT:    [[TMP2:%.*]] = call <4 x i32> @llvm.ctpop.v4i32(<4 x i32> [[TMP1]])
+; SSE2-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
+; SSE2-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
+; SSE2-NEXT:    [[TMP4:%.*]] = call <4 x i32> @llvm.ctpop.v4i32(<4 x i32> [[TMP3]])
 ; SSE2-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 4) to <4 x i32>*), align 2
 ; SSE2-NEXT:    ret void
 ;
@@ -313,10 +313,10 @@ define void @ctpop_8i16() #0 {
 define void @ctpop_16i16() #0 {
 ; SSE-LABEL: @ctpop_16i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([16 x i16]* @src16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.ctpop.v8i16(<8 x i16> [[TMP1]])
-; SSE-NEXT:    [[TMP4:%.*]] = call <8 x i16> @llvm.ctpop.v8i16(<8 x i16> [[TMP2]])
-; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = call <8 x i16> @llvm.ctpop.v8i16(<8 x i16> [[TMP1]])
+; SSE-NEXT:    store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = call <8 x i16> @llvm.ctpop.v8i16(<8 x i16> [[TMP3]])
 ; SSE-NEXT:    store <8 x i16> [[TMP4]], <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 8) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
@@ -438,10 +438,10 @@ define void @ctpop_16i8() #0 {
 define void @ctpop_32i8() #0 {
 ; SSE-LABEL: @ctpop_32i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.ctpop.v16i8(<16 x i8> [[TMP1]])
-; SSE-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.ctpop.v16i8(<16 x i8> [[TMP2]])
-; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = call <16 x i8> @llvm.ctpop.v16i8(<16 x i8> [[TMP1]])
+; SSE-NEXT:    store <16 x i8> [[TMP2]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.ctpop.v16i8(<16 x i8> [[TMP3]])
 ; SSE-NEXT:    store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/cttz.ll b/llvm/test/Transforms/SLPVectorizer/X86/cttz.ll
index 7cbc4b1b88530..bd584fc79c63c 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/cttz.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/cttz.ll
@@ -168,10 +168,10 @@ define void @cttz_8i32() #0 {
 ;
 ; SSE42-LABEL: @cttz_8i32(
 ; SSE42-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([8 x i32]* @src32 to <4 x i32>*), align 2
-; SSE42-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
-; SSE42-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.cttz.v4i32(<4 x i32> [[TMP1]], i1 false)
-; SSE42-NEXT:    [[TMP4:%.*]] = call <4 x i32> @llvm.cttz.v4i32(<4 x i32> [[TMP2]], i1 false)
-; SSE42-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
+; SSE42-NEXT:    [[TMP2:%.*]] = call <4 x i32> @llvm.cttz.v4i32(<4 x i32> [[TMP1]], i1 false)
+; SSE42-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
+; SSE42-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
+; SSE42-NEXT:    [[TMP4:%.*]] = call <4 x i32> @llvm.cttz.v4i32(<4 x i32> [[TMP3]], i1 false)
 ; SSE42-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 4) to <4 x i32>*), align 2
 ; SSE42-NEXT:    ret void
 ;
@@ -245,10 +245,10 @@ define void @cttz_8i16() #0 {
 define void @cttz_16i16() #0 {
 ; SSE-LABEL: @cttz_16i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([16 x i16]* @src16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.cttz.v8i16(<8 x i16> [[TMP1]], i1 false)
-; SSE-NEXT:    [[TMP4:%.*]] = call <8 x i16> @llvm.cttz.v8i16(<8 x i16> [[TMP2]], i1 false)
-; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = call <8 x i16> @llvm.cttz.v8i16(<8 x i16> [[TMP1]], i1 false)
+; SSE-NEXT:    store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = call <8 x i16> @llvm.cttz.v8i16(<8 x i16> [[TMP3]], i1 false)
 ; SSE-NEXT:    store <8 x i16> [[TMP4]], <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 8) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
@@ -370,10 +370,10 @@ define void @cttz_16i8() #0 {
 define void @cttz_32i8() #0 {
 ; SSE-LABEL: @cttz_32i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP1]], i1 false)
-; SSE-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP2]], i1 false)
-; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP1]], i1 false)
+; SSE-NEXT:    store <16 x i8> [[TMP2]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP3]], i1 false)
 ; SSE-NEXT:    store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;
@@ -630,10 +630,10 @@ define void @cttz_undef_8i32() #0 {
 ;
 ; SSE42-LABEL: @cttz_undef_8i32(
 ; SSE42-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([8 x i32]* @src32 to <4 x i32>*), align 2
-; SSE42-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
-; SSE42-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.cttz.v4i32(<4 x i32> [[TMP1]], i1 true)
-; SSE42-NEXT:    [[TMP4:%.*]] = call <4 x i32> @llvm.cttz.v4i32(<4 x i32> [[TMP2]], i1 true)
-; SSE42-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
+; SSE42-NEXT:    [[TMP2:%.*]] = call <4 x i32> @llvm.cttz.v4i32(<4 x i32> [[TMP1]], i1 true)
+; SSE42-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
+; SSE42-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
+; SSE42-NEXT:    [[TMP4:%.*]] = call <4 x i32> @llvm.cttz.v4i32(<4 x i32> [[TMP3]], i1 true)
 ; SSE42-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 4) to <4 x i32>*), align 2
 ; SSE42-NEXT:    ret void
 ;
@@ -707,10 +707,10 @@ define void @cttz_undef_8i16() #0 {
 define void @cttz_undef_16i16() #0 {
 ; SSE-LABEL: @cttz_undef_16i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([16 x i16]* @src16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = call <8 x i16> @llvm.cttz.v8i16(<8 x i16> [[TMP1]], i1 true)
-; SSE-NEXT:    [[TMP4:%.*]] = call <8 x i16> @llvm.cttz.v8i16(<8 x i16> [[TMP2]], i1 true)
-; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = call <8 x i16> @llvm.cttz.v8i16(<8 x i16> [[TMP1]], i1 true)
+; SSE-NEXT:    store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = call <8 x i16> @llvm.cttz.v8i16(<8 x i16> [[TMP3]], i1 true)
 ; SSE-NEXT:    store <8 x i16> [[TMP4]], <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 8) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
@@ -832,10 +832,10 @@ define void @cttz_undef_16i8() #0 {
 define void @cttz_undef_32i8() #0 {
 ; SSE-LABEL: @cttz_undef_32i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP1]], i1 true)
-; SSE-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP2]], i1 true)
-; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP1]], i1 true)
+; SSE-NEXT:    store <16 x i8> [[TMP2]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP3]], i1 true)
 ; SSE-NEXT:    store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/diamond.ll b/llvm/test/Transforms/SLPVectorizer/X86/diamond.ll
index 554170236184b..545aaf3cb411f 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/diamond.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/diamond.ll
@@ -21,12 +21,12 @@ define i32 @foo(i32* noalias nocapture %B, i32* noalias nocapture %A, i32 %n, i3
 ; CHECK-NEXT:    [[ARRAYIDX10:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX15:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX16:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 3
+; CHECK-NEXT:    [[ARRAYIDX21:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i32* [[A]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
 ; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <4 x i32> poison, i32 [[MUL238]], i32 0
 ; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP2]], <4 x i32> poison, <4 x i32> zeroinitializer
 ; CHECK-NEXT:    [[TMP3:%.*]] = mul <4 x i32> [[TMP1]], [[SHUFFLE]]
-; CHECK-NEXT:    [[ARRAYIDX21:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
 ; CHECK-NEXT:    [[TMP4:%.*]] = bitcast i32* [[B]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* [[TMP4]], align 4
 ; CHECK-NEXT:    ret i32 0
@@ -72,12 +72,12 @@ define i32 @extr_user(i32* noalias nocapture %B, i32* noalias nocapture %A, i32
 ; CHECK-NEXT:    [[ARRAYIDX10:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX15:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX16:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 3
+; CHECK-NEXT:    [[ARRAYIDX21:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i32* [[A]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
 ; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <4 x i32> poison, i32 [[MUL238]], i32 0
 ; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP2]], <4 x i32> poison, <4 x i32> zeroinitializer
 ; CHECK-NEXT:    [[TMP3:%.*]] = mul <4 x i32> [[TMP1]], [[SHUFFLE]]
-; CHECK-NEXT:    [[ARRAYIDX21:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
 ; CHECK-NEXT:    [[TMP4:%.*]] = bitcast i32* [[B]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* [[TMP4]], align 4
 ; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <4 x i32> [[TMP1]], i32 0
@@ -116,12 +116,12 @@ define i32 @extr_user1(i32* noalias nocapture %B, i32* noalias nocapture %A, i32
 ; CHECK-NEXT:    [[ARRAYIDX10:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX15:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX16:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 3
+; CHECK-NEXT:    [[ARRAYIDX21:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i32* [[A]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
 ; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <4 x i32> poison, i32 [[MUL238]], i32 0
 ; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP2]], <4 x i32> poison, <4 x i32> zeroinitializer
 ; CHECK-NEXT:    [[TMP3:%.*]] = mul <4 x i32> [[TMP1]], [[SHUFFLE]]
-; CHECK-NEXT:    [[ARRAYIDX21:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
 ; CHECK-NEXT:    [[TMP4:%.*]] = bitcast i32* [[B]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* [[TMP4]], align 4
 ; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <4 x i32> [[TMP1]], i32 1

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/diamond_broadcast.ll b/llvm/test/Transforms/SLPVectorizer/X86/diamond_broadcast.ll
index 830b882dac096..63ba0bc6af7f7 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/diamond_broadcast.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/diamond_broadcast.ll
@@ -7,10 +7,10 @@ define i32 @diamond_broadcast(i32* noalias nocapture %B, i32* noalias nocapture
 ; CHECK-NEXT:    [[LD:%.*]] = load i32, i32* [[A:%.*]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds i32, i32* [[B:%.*]], i64 1
 ; CHECK-NEXT:    [[ARRAYIDX15:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 2
+; CHECK-NEXT:    [[ARRAYIDX21:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
 ; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <4 x i32> poison, i32 [[LD]], i32 0
 ; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP0]], <4 x i32> poison, <4 x i32> zeroinitializer
 ; CHECK-NEXT:    [[TMP1:%.*]] = mul <4 x i32> [[SHUFFLE]], [[SHUFFLE]]
-; CHECK-NEXT:    [[ARRAYIDX21:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i32* [[B]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[TMP1]], <4 x i32>* [[TMP2]], align 4
 ; CHECK-NEXT:    ret i32 0

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/diamond_broadcast_extra_shuffle.ll b/llvm/test/Transforms/SLPVectorizer/X86/diamond_broadcast_extra_shuffle.ll
index 01b75f4f9806e..c4d3bbe297c51 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/diamond_broadcast_extra_shuffle.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/diamond_broadcast_extra_shuffle.ll
@@ -7,10 +7,10 @@ define i32 @diamond_broadcast(i32* noalias nocapture %B, i32* noalias nocapture
 ; CHECK-NEXT:    [[LD:%.*]] = load i32, i32* [[A:%.*]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds i32, i32* [[B:%.*]], i64 1
 ; CHECK-NEXT:    [[ARRAYIDX15:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 2
+; CHECK-NEXT:    [[ARRAYIDX21:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
 ; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <4 x i32> poison, i32 [[LD]], i32 0
 ; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP0]], <4 x i32> poison, <4 x i32> zeroinitializer
 ; CHECK-NEXT:    [[TMP1:%.*]] = mul <4 x i32> [[SHUFFLE]], [[SHUFFLE]]
-; CHECK-NEXT:    [[ARRAYIDX21:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i32* [[B]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[TMP1]], <4 x i32>* [[TMP2]], align 4
 ; CHECK-NEXT:    ret i32 0
@@ -37,10 +37,10 @@ define i32 @diamond_broadcast2(i32* noalias nocapture %B, i32* noalias nocapture
 ; CHECK-NEXT:    [[LD:%.*]] = load i32, i32* [[A:%.*]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds i32, i32* [[B:%.*]], i64 1
 ; CHECK-NEXT:    [[ARRAYIDX15:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 2
+; CHECK-NEXT:    [[ARRAYIDX21:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
 ; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <4 x i32> poison, i32 [[LD]], i32 0
 ; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP0]], <4 x i32> poison, <4 x i32> zeroinitializer
 ; CHECK-NEXT:    [[TMP1:%.*]] = mul <4 x i32> [[SHUFFLE]], [[SHUFFLE]]
-; CHECK-NEXT:    [[ARRAYIDX21:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i32* [[B]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[TMP1]], <4 x i32>* [[TMP2]], align 4
 ; CHECK-NEXT:    ret i32 0
@@ -67,10 +67,10 @@ define i32 @diamond_broadcast3(i32* noalias nocapture %B, i32* noalias nocapture
 ; CHECK-NEXT:    [[LD:%.*]] = load i32, i32* [[A:%.*]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds i32, i32* [[B:%.*]], i64 1
 ; CHECK-NEXT:    [[ARRAYIDX15:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 2
+; CHECK-NEXT:    [[ARRAYIDX21:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
 ; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <4 x i32> poison, i32 [[LD]], i32 0
 ; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP0]], <4 x i32> poison, <4 x i32> zeroinitializer
 ; CHECK-NEXT:    [[TMP1:%.*]] = mul <4 x i32> [[SHUFFLE]], [[SHUFFLE]]
-; CHECK-NEXT:    [[ARRAYIDX21:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i32* [[B]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[TMP1]], <4 x i32>* [[TMP2]], align 4
 ; CHECK-NEXT:    ret i32 0

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/
diff erent-vec-widths.ll b/llvm/test/Transforms/SLPVectorizer/X86/
diff erent-vec-widths.ll
index c27fad02c077b..849a8365094b5 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/
diff erent-vec-widths.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/
diff erent-vec-widths.ll
@@ -26,19 +26,19 @@ define void @PR28457(double* noalias nocapture align 32 %q, double* noalias noca
 ; SSE-NEXT:    [[Q5:%.*]] = getelementptr inbounds double, double* [[Q]], i64 5
 ; SSE-NEXT:    [[TMP1:%.*]] = bitcast double* [[P0]] to <2 x double>*
 ; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* [[TMP1]], align 8
-; SSE-NEXT:    [[TMP3:%.*]] = bitcast double* [[P2]] to <2 x double>*
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* [[TMP3]], align 8
-; SSE-NEXT:    [[TMP5:%.*]] = bitcast double* [[P4]] to <2 x double>*
+; SSE-NEXT:    [[TMP3:%.*]] = fadd <2 x double> [[TMP2]], <double 1.000000e+00, double 1.000000e+00>
+; SSE-NEXT:    [[TMP4:%.*]] = bitcast double* [[Q0]] to <2 x double>*
+; SSE-NEXT:    store <2 x double> [[TMP3]], <2 x double>* [[TMP4]], align 8
+; SSE-NEXT:    [[TMP5:%.*]] = bitcast double* [[P2]] to <2 x double>*
 ; SSE-NEXT:    [[TMP6:%.*]] = load <2 x double>, <2 x double>* [[TMP5]], align 8
-; SSE-NEXT:    [[TMP7:%.*]] = fadd <2 x double> [[TMP2]], <double 1.000000e+00, double 1.000000e+00>
-; SSE-NEXT:    [[TMP8:%.*]] = fadd <2 x double> [[TMP4]], <double 1.000000e+00, double 1.000000e+00>
-; SSE-NEXT:    [[TMP9:%.*]] = fadd <2 x double> [[TMP6]], <double 1.000000e+00, double 1.000000e+00>
-; SSE-NEXT:    [[TMP10:%.*]] = bitcast double* [[Q0]] to <2 x double>*
-; SSE-NEXT:    store <2 x double> [[TMP7]], <2 x double>* [[TMP10]], align 8
-; SSE-NEXT:    [[TMP11:%.*]] = bitcast double* [[Q2]] to <2 x double>*
-; SSE-NEXT:    store <2 x double> [[TMP8]], <2 x double>* [[TMP11]], align 8
+; SSE-NEXT:    [[TMP7:%.*]] = fadd <2 x double> [[TMP6]], <double 1.000000e+00, double 1.000000e+00>
+; SSE-NEXT:    [[TMP8:%.*]] = bitcast double* [[Q2]] to <2 x double>*
+; SSE-NEXT:    store <2 x double> [[TMP7]], <2 x double>* [[TMP8]], align 8
+; SSE-NEXT:    [[TMP9:%.*]] = bitcast double* [[P4]] to <2 x double>*
+; SSE-NEXT:    [[TMP10:%.*]] = load <2 x double>, <2 x double>* [[TMP9]], align 8
+; SSE-NEXT:    [[TMP11:%.*]] = fadd <2 x double> [[TMP10]], <double 1.000000e+00, double 1.000000e+00>
 ; SSE-NEXT:    [[TMP12:%.*]] = bitcast double* [[Q4]] to <2 x double>*
-; SSE-NEXT:    store <2 x double> [[TMP9]], <2 x double>* [[TMP12]], align 8
+; SSE-NEXT:    store <2 x double> [[TMP11]], <2 x double>* [[TMP12]], align 8
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @PR28457(
@@ -56,14 +56,14 @@ define void @PR28457(double* noalias nocapture align 32 %q, double* noalias noca
 ; AVX-NEXT:    [[Q5:%.*]] = getelementptr inbounds double, double* [[Q]], i64 5
 ; AVX-NEXT:    [[TMP1:%.*]] = bitcast double* [[P0]] to <4 x double>*
 ; AVX-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* [[TMP1]], align 8
-; AVX-NEXT:    [[TMP3:%.*]] = bitcast double* [[P4]] to <2 x double>*
-; AVX-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* [[TMP3]], align 8
-; AVX-NEXT:    [[TMP5:%.*]] = fadd <4 x double> [[TMP2]], <double 1.000000e+00, double 1.000000e+00, double 1.000000e+00, double 1.000000e+00>
-; AVX-NEXT:    [[TMP6:%.*]] = fadd <2 x double> [[TMP4]], <double 1.000000e+00, double 1.000000e+00>
-; AVX-NEXT:    [[TMP7:%.*]] = bitcast double* [[Q0]] to <4 x double>*
-; AVX-NEXT:    store <4 x double> [[TMP5]], <4 x double>* [[TMP7]], align 8
+; AVX-NEXT:    [[TMP3:%.*]] = fadd <4 x double> [[TMP2]], <double 1.000000e+00, double 1.000000e+00, double 1.000000e+00, double 1.000000e+00>
+; AVX-NEXT:    [[TMP4:%.*]] = bitcast double* [[Q0]] to <4 x double>*
+; AVX-NEXT:    store <4 x double> [[TMP3]], <4 x double>* [[TMP4]], align 8
+; AVX-NEXT:    [[TMP5:%.*]] = bitcast double* [[P4]] to <2 x double>*
+; AVX-NEXT:    [[TMP6:%.*]] = load <2 x double>, <2 x double>* [[TMP5]], align 8
+; AVX-NEXT:    [[TMP7:%.*]] = fadd <2 x double> [[TMP6]], <double 1.000000e+00, double 1.000000e+00>
 ; AVX-NEXT:    [[TMP8:%.*]] = bitcast double* [[Q4]] to <2 x double>*
-; AVX-NEXT:    store <2 x double> [[TMP6]], <2 x double>* [[TMP8]], align 8
+; AVX-NEXT:    store <2 x double> [[TMP7]], <2 x double>* [[TMP8]], align 8
 ; AVX-NEXT:    ret void
 ;
   %p0 = getelementptr inbounds double, double* %p, i64 0

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/dot-product.ll b/llvm/test/Transforms/SLPVectorizer/X86/dot-product.ll
index a77c322218b9b..22f716e4a36ea 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/dot-product.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/dot-product.ll
@@ -20,14 +20,14 @@ define double @dot4f64(double* dereferenceable(32) %ptrx, double* dereferenceabl
 ; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* [[TMP1]], align 4
 ; CHECK-NEXT:    [[TMP3:%.*]] = bitcast double* [[PTRY]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* [[TMP3]], align 4
-; CHECK-NEXT:    [[TMP5:%.*]] = bitcast double* [[PTRX2]] to <2 x double>*
-; CHECK-NEXT:    [[TMP6:%.*]] = load <2 x double>, <2 x double>* [[TMP5]], align 4
-; CHECK-NEXT:    [[TMP7:%.*]] = bitcast double* [[PTRY2]] to <2 x double>*
-; CHECK-NEXT:    [[TMP8:%.*]] = load <2 x double>, <2 x double>* [[TMP7]], align 4
-; CHECK-NEXT:    [[TMP9:%.*]] = fmul <2 x double> [[TMP2]], [[TMP4]]
-; CHECK-NEXT:    [[TMP10:%.*]] = fmul <2 x double> [[TMP6]], [[TMP8]]
-; CHECK-NEXT:    [[TMP11:%.*]] = extractelement <2 x double> [[TMP9]], i32 0
-; CHECK-NEXT:    [[TMP12:%.*]] = extractelement <2 x double> [[TMP9]], i32 1
+; CHECK-NEXT:    [[TMP5:%.*]] = fmul <2 x double> [[TMP2]], [[TMP4]]
+; CHECK-NEXT:    [[TMP6:%.*]] = bitcast double* [[PTRX2]] to <2 x double>*
+; CHECK-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* [[TMP6]], align 4
+; CHECK-NEXT:    [[TMP8:%.*]] = bitcast double* [[PTRY2]] to <2 x double>*
+; CHECK-NEXT:    [[TMP9:%.*]] = load <2 x double>, <2 x double>* [[TMP8]], align 4
+; CHECK-NEXT:    [[TMP10:%.*]] = fmul <2 x double> [[TMP7]], [[TMP9]]
+; CHECK-NEXT:    [[TMP11:%.*]] = extractelement <2 x double> [[TMP5]], i32 0
+; CHECK-NEXT:    [[TMP12:%.*]] = extractelement <2 x double> [[TMP5]], i32 1
 ; CHECK-NEXT:    [[DOT01:%.*]] = fadd double [[TMP11]], [[TMP12]]
 ; CHECK-NEXT:    [[TMP13:%.*]] = extractelement <2 x double> [[TMP10]], i32 0
 ; CHECK-NEXT:    [[DOT012:%.*]] = fadd double [[DOT01]], [[TMP13]]
@@ -71,14 +71,14 @@ define float @dot4f32(float* dereferenceable(16) %ptrx, float* dereferenceable(1
 ; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x float>, <2 x float>* [[TMP1]], align 4
 ; CHECK-NEXT:    [[TMP3:%.*]] = bitcast float* [[PTRY]] to <2 x float>*
 ; CHECK-NEXT:    [[TMP4:%.*]] = load <2 x float>, <2 x float>* [[TMP3]], align 4
-; CHECK-NEXT:    [[TMP5:%.*]] = bitcast float* [[PTRX2]] to <2 x float>*
-; CHECK-NEXT:    [[TMP6:%.*]] = load <2 x float>, <2 x float>* [[TMP5]], align 4
-; CHECK-NEXT:    [[TMP7:%.*]] = bitcast float* [[PTRY2]] to <2 x float>*
-; CHECK-NEXT:    [[TMP8:%.*]] = load <2 x float>, <2 x float>* [[TMP7]], align 4
-; CHECK-NEXT:    [[TMP9:%.*]] = fmul <2 x float> [[TMP2]], [[TMP4]]
-; CHECK-NEXT:    [[TMP10:%.*]] = fmul <2 x float> [[TMP6]], [[TMP8]]
-; CHECK-NEXT:    [[TMP11:%.*]] = extractelement <2 x float> [[TMP9]], i32 0
-; CHECK-NEXT:    [[TMP12:%.*]] = extractelement <2 x float> [[TMP9]], i32 1
+; CHECK-NEXT:    [[TMP5:%.*]] = fmul <2 x float> [[TMP2]], [[TMP4]]
+; CHECK-NEXT:    [[TMP6:%.*]] = bitcast float* [[PTRX2]] to <2 x float>*
+; CHECK-NEXT:    [[TMP7:%.*]] = load <2 x float>, <2 x float>* [[TMP6]], align 4
+; CHECK-NEXT:    [[TMP8:%.*]] = bitcast float* [[PTRY2]] to <2 x float>*
+; CHECK-NEXT:    [[TMP9:%.*]] = load <2 x float>, <2 x float>* [[TMP8]], align 4
+; CHECK-NEXT:    [[TMP10:%.*]] = fmul <2 x float> [[TMP7]], [[TMP9]]
+; CHECK-NEXT:    [[TMP11:%.*]] = extractelement <2 x float> [[TMP5]], i32 0
+; CHECK-NEXT:    [[TMP12:%.*]] = extractelement <2 x float> [[TMP5]], i32 1
 ; CHECK-NEXT:    [[DOT01:%.*]] = fadd float [[TMP11]], [[TMP12]]
 ; CHECK-NEXT:    [[TMP13:%.*]] = extractelement <2 x float> [[TMP10]], i32 0
 ; CHECK-NEXT:    [[DOT012:%.*]] = fadd float [[DOT01]], [[TMP13]]
@@ -202,11 +202,11 @@ define double @dot3f64(double* dereferenceable(32) %ptrx, double* dereferenceabl
 ; CHECK-NEXT:    [[PTRY2:%.*]] = getelementptr inbounds double, double* [[PTRY]], i64 2
 ; CHECK-NEXT:    [[X0:%.*]] = load double, double* [[PTRX]], align 4
 ; CHECK-NEXT:    [[Y0:%.*]] = load double, double* [[PTRY]], align 4
+; CHECK-NEXT:    [[MUL0:%.*]] = fmul double [[X0]], [[Y0]]
 ; CHECK-NEXT:    [[TMP1:%.*]] = bitcast double* [[PTRX1]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* [[TMP1]], align 4
 ; CHECK-NEXT:    [[TMP3:%.*]] = bitcast double* [[PTRY1]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* [[TMP3]], align 4
-; CHECK-NEXT:    [[MUL0:%.*]] = fmul double [[X0]], [[Y0]]
 ; CHECK-NEXT:    [[TMP5:%.*]] = fmul <2 x double> [[TMP2]], [[TMP4]]
 ; CHECK-NEXT:    [[TMP6:%.*]] = extractelement <2 x double> [[TMP5]], i32 0
 ; CHECK-NEXT:    [[DOT01:%.*]] = fadd double [[MUL0]], [[TMP6]]
@@ -240,11 +240,11 @@ define float @dot3f32(float* dereferenceable(16) %ptrx, float* dereferenceable(1
 ; CHECK-NEXT:    [[PTRY2:%.*]] = getelementptr inbounds float, float* [[PTRY]], i64 2
 ; CHECK-NEXT:    [[X0:%.*]] = load float, float* [[PTRX]], align 4
 ; CHECK-NEXT:    [[Y0:%.*]] = load float, float* [[PTRY]], align 4
+; CHECK-NEXT:    [[MUL0:%.*]] = fmul float [[X0]], [[Y0]]
 ; CHECK-NEXT:    [[TMP1:%.*]] = bitcast float* [[PTRX1]] to <2 x float>*
 ; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x float>, <2 x float>* [[TMP1]], align 4
 ; CHECK-NEXT:    [[TMP3:%.*]] = bitcast float* [[PTRY1]] to <2 x float>*
 ; CHECK-NEXT:    [[TMP4:%.*]] = load <2 x float>, <2 x float>* [[TMP3]], align 4
-; CHECK-NEXT:    [[MUL0:%.*]] = fmul float [[X0]], [[Y0]]
 ; CHECK-NEXT:    [[TMP5:%.*]] = fmul <2 x float> [[TMP2]], [[TMP4]]
 ; CHECK-NEXT:    [[TMP6:%.*]] = extractelement <2 x float> [[TMP5]], i32 0
 ; CHECK-NEXT:    [[DOT01:%.*]] = fadd float [[MUL0]], [[TMP6]]
@@ -278,11 +278,11 @@ define double @dot3f64_fast(double* dereferenceable(32) %ptrx, double* dereferen
 ; CHECK-NEXT:    [[PTRY2:%.*]] = getelementptr inbounds double, double* [[PTRY]], i64 2
 ; CHECK-NEXT:    [[X0:%.*]] = load double, double* [[PTRX]], align 4
 ; CHECK-NEXT:    [[Y0:%.*]] = load double, double* [[PTRY]], align 4
+; CHECK-NEXT:    [[MUL0:%.*]] = fmul double [[X0]], [[Y0]]
 ; CHECK-NEXT:    [[TMP1:%.*]] = bitcast double* [[PTRX1]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* [[TMP1]], align 4
 ; CHECK-NEXT:    [[TMP3:%.*]] = bitcast double* [[PTRY1]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* [[TMP3]], align 4
-; CHECK-NEXT:    [[MUL0:%.*]] = fmul double [[X0]], [[Y0]]
 ; CHECK-NEXT:    [[TMP5:%.*]] = fmul <2 x double> [[TMP2]], [[TMP4]]
 ; CHECK-NEXT:    [[TMP6:%.*]] = extractelement <2 x double> [[TMP5]], i32 0
 ; CHECK-NEXT:    [[DOT01:%.*]] = fadd fast double [[MUL0]], [[TMP6]]
@@ -316,11 +316,11 @@ define float @dot3f32_fast(float* dereferenceable(16) %ptrx, float* dereferencea
 ; CHECK-NEXT:    [[PTRY2:%.*]] = getelementptr inbounds float, float* [[PTRY]], i64 2
 ; CHECK-NEXT:    [[X0:%.*]] = load float, float* [[PTRX]], align 4
 ; CHECK-NEXT:    [[Y0:%.*]] = load float, float* [[PTRY]], align 4
+; CHECK-NEXT:    [[MUL0:%.*]] = fmul float [[X0]], [[Y0]]
 ; CHECK-NEXT:    [[TMP1:%.*]] = bitcast float* [[PTRX1]] to <2 x float>*
 ; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x float>, <2 x float>* [[TMP1]], align 4
 ; CHECK-NEXT:    [[TMP3:%.*]] = bitcast float* [[PTRY1]] to <2 x float>*
 ; CHECK-NEXT:    [[TMP4:%.*]] = load <2 x float>, <2 x float>* [[TMP3]], align 4
-; CHECK-NEXT:    [[MUL0:%.*]] = fmul float [[X0]], [[Y0]]
 ; CHECK-NEXT:    [[TMP5:%.*]] = fmul <2 x float> [[TMP2]], [[TMP4]]
 ; CHECK-NEXT:    [[TMP6:%.*]] = extractelement <2 x float> [[TMP5]], i32 0
 ; CHECK-NEXT:    [[DOT01:%.*]] = fadd fast float [[MUL0]], [[TMP6]]

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/extract_in_tree_user.ll b/llvm/test/Transforms/SLPVectorizer/X86/extract_in_tree_user.ll
index 38b2b97a23cd0..cc736eb807394 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/extract_in_tree_user.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/extract_in_tree_user.ll
@@ -10,11 +10,11 @@ define i32 @fn1() {
 ; CHECK-LABEL: @fn1(
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[TMP0:%.*]] = load i64*, i64** @a, align 8
+; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds i64, i64* [[TMP0]], i64 12
 ; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x i64*> poison, i64* [[TMP0]], i32 0
 ; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <2 x i64*> [[TMP1]], i64* [[TMP0]], i32 1
 ; CHECK-NEXT:    [[TMP3:%.*]] = getelementptr i64, <2 x i64*> [[TMP2]], <2 x i64> <i64 11, i64 56>
 ; CHECK-NEXT:    [[TMP4:%.*]] = ptrtoint <2 x i64*> [[TMP3]] to <2 x i64>
-; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds i64, i64* [[TMP0]], i64 12
 ; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <2 x i64*> [[TMP3]], i32 0
 ; CHECK-NEXT:    [[TMP6:%.*]] = bitcast i64* [[TMP5]] to <2 x i64>*
 ; CHECK-NEXT:    store <2 x i64> [[TMP4]], <2 x i64>* [[TMP6]], align 8
@@ -41,18 +41,18 @@ define void @fn2(i32* %a, i32* %b, float* %c) {
 ; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds i32, i32* [[A]], i32 2
 ; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr inbounds i32, i32* [[B]], i32 2
 ; CHECK-NEXT:    [[ARRAYIDX6:%.*]] = getelementptr inbounds i32, i32* [[A]], i32 3
+; CHECK-NEXT:    [[ARRAYIDX7:%.*]] = getelementptr inbounds i32, i32* [[B]], i32 3
+; CHECK-NEXT:    [[ARRAYIDX8:%.*]] = getelementptr inbounds float, float* [[C:%.*]], i32 1
+; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds float, float* [[C]], i32 2
+; CHECK-NEXT:    [[ARRAYIDX10:%.*]] = getelementptr inbounds float, float* [[C]], i32 3
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i32* [[A]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
-; CHECK-NEXT:    [[ARRAYIDX7:%.*]] = getelementptr inbounds i32, i32* [[B]], i32 3
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i32* [[B]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[TMP2]], align 4
 ; CHECK-NEXT:    [[TMP4:%.*]] = add <4 x i32> [[TMP1]], [[TMP3]]
 ; CHECK-NEXT:    [[TMP5:%.*]] = sitofp <4 x i32> [[TMP4]] to <4 x float>
 ; CHECK-NEXT:    [[TMP6:%.*]] = extractelement <4 x i32> [[TMP4]], i32 0
 ; CHECK-NEXT:    [[TMP7:%.*]] = call <4 x float> @llvm.powi.v4f32.i32(<4 x float> [[TMP5]], i32 [[TMP6]])
-; CHECK-NEXT:    [[ARRAYIDX8:%.*]] = getelementptr inbounds float, float* [[C:%.*]], i32 1
-; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds float, float* [[C]], i32 2
-; CHECK-NEXT:    [[ARRAYIDX10:%.*]] = getelementptr inbounds float, float* [[C]], i32 3
 ; CHECK-NEXT:    [[TMP8:%.*]] = bitcast float* [[C]] to <4 x float>*
 ; CHECK-NEXT:    store <4 x float> [[TMP7]], <4 x float>* [[TMP8]], align 4
 ; CHECK-NEXT:    ret void
@@ -103,11 +103,11 @@ define void @externally_used_ptrs() {
 ; CHECK-LABEL: @externally_used_ptrs(
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[TMP0:%.*]] = load i64*, i64** @a, align 8
+; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds i64, i64* [[TMP0]], i64 12
 ; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x i64*> poison, i64* [[TMP0]], i32 0
 ; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <2 x i64*> [[TMP1]], i64* [[TMP0]], i32 1
 ; CHECK-NEXT:    [[TMP3:%.*]] = getelementptr i64, <2 x i64*> [[TMP2]], <2 x i64> <i64 56, i64 11>
 ; CHECK-NEXT:    [[TMP4:%.*]] = ptrtoint <2 x i64*> [[TMP3]] to <2 x i64>
-; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds i64, i64* [[TMP0]], i64 12
 ; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <2 x i64*> [[TMP3]], i32 1
 ; CHECK-NEXT:    [[TMP6:%.*]] = bitcast i64* [[TMP5]] to <2 x i64>*
 ; CHECK-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[TMP6]], align 8

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/fabs.ll b/llvm/test/Transforms/SLPVectorizer/X86/fabs.ll
index 19898df286711..8c2e864a6cb21 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/fabs.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/fabs.ll
@@ -39,10 +39,10 @@ define void @fabs_2f64() #0 {
 define void @fabs_4f64() #0 {
 ; SSE-LABEL: @fabs_4f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @src64 to <2 x double>*), align 8
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = call <2 x double> @llvm.fabs.v2f64(<2 x double> [[TMP1]])
-; SSE-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.fabs.v2f64(<2 x double> [[TMP2]])
-; SSE-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP2:%.*]] = call <2 x double> @llvm.fabs.v2f64(<2 x double> [[TMP1]])
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.fabs.v2f64(<2 x double> [[TMP3]])
 ; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
 ; SSE-NEXT:    ret void
 ;
@@ -70,25 +70,25 @@ define void @fabs_4f64() #0 {
 define void @fabs_8f64() #0 {
 ; SSE-LABEL: @fabs_8f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @src64 to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = call <2 x double> @llvm.fabs.v2f64(<2 x double> [[TMP1]])
-; SSE-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.fabs.v2f64(<2 x double> [[TMP2]])
-; SSE-NEXT:    [[TMP7:%.*]] = call <2 x double> @llvm.fabs.v2f64(<2 x double> [[TMP3]])
-; SSE-NEXT:    [[TMP8:%.*]] = call <2 x double> @llvm.fabs.v2f64(<2 x double> [[TMP4]])
-; SSE-NEXT:    store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 4
-; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 4
-; SSE-NEXT:    store <2 x double> [[TMP7]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = call <2 x double> @llvm.fabs.v2f64(<2 x double> [[TMP1]])
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.fabs.v2f64(<2 x double> [[TMP3]])
+; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.fabs.v2f64(<2 x double> [[TMP5]])
+; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = call <2 x double> @llvm.fabs.v2f64(<2 x double> [[TMP7]])
 ; SSE-NEXT:    store <2 x double> [[TMP8]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @fabs_8f64(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @src64 to <4 x double>*), align 4
-; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 4
-; AVX256-NEXT:    [[TMP3:%.*]] = call <4 x double> @llvm.fabs.v4f64(<4 x double> [[TMP1]])
-; AVX256-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.fabs.v4f64(<4 x double> [[TMP2]])
-; AVX256-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP2:%.*]] = call <4 x double> @llvm.fabs.v4f64(<4 x double> [[TMP1]])
+; AVX256-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.fabs.v4f64(<4 x double> [[TMP3]])
 ; AVX256-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 4
 ; AVX256-NEXT:    ret void
 ;
@@ -150,10 +150,10 @@ define void @fabs_4f32() #0 {
 define void @fabs_8f32() #0 {
 ; SSE-LABEL: @fabs_8f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = call <4 x float> @llvm.fabs.v4f32(<4 x float> [[TMP1]])
-; SSE-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.fabs.v4f32(<4 x float> [[TMP2]])
-; SSE-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = call <4 x float> @llvm.fabs.v4f32(<4 x float> [[TMP1]])
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.fabs.v4f32(<4 x float> [[TMP3]])
 ; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
 ; SSE-NEXT:    ret void
 ;
@@ -193,25 +193,25 @@ define void @fabs_8f32() #0 {
 define void @fabs_16f32() #0 {
 ; SSE-LABEL: @fabs_16f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 12) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = call <4 x float> @llvm.fabs.v4f32(<4 x float> [[TMP1]])
-; SSE-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.fabs.v4f32(<4 x float> [[TMP2]])
-; SSE-NEXT:    [[TMP7:%.*]] = call <4 x float> @llvm.fabs.v4f32(<4 x float> [[TMP3]])
-; SSE-NEXT:    [[TMP8:%.*]] = call <4 x float> @llvm.fabs.v4f32(<4 x float> [[TMP4]])
-; SSE-NEXT:    store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
-; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    store <4 x float> [[TMP7]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = call <4 x float> @llvm.fabs.v4f32(<4 x float> [[TMP1]])
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.fabs.v4f32(<4 x float> [[TMP3]])
+; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.fabs.v4f32(<4 x float> [[TMP5]])
+; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 12) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = call <4 x float> @llvm.fabs.v4f32(<4 x float> [[TMP7]])
 ; SSE-NEXT:    store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @fabs_16f32(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @src32 to <8 x float>*), align 4
-; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
-; AVX256-NEXT:    [[TMP3:%.*]] = call <8 x float> @llvm.fabs.v8f32(<8 x float> [[TMP1]])
-; AVX256-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.fabs.v8f32(<8 x float> [[TMP2]])
-; AVX256-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP2:%.*]] = call <8 x float> @llvm.fabs.v8f32(<8 x float> [[TMP1]])
+; AVX256-NEXT:    store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP3:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.fabs.v8f32(<8 x float> [[TMP3]])
 ; AVX256-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 4
 ; AVX256-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/fcopysign.ll b/llvm/test/Transforms/SLPVectorizer/X86/fcopysign.ll
index c8948e85a4608..dc2f382b747ba 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/fcopysign.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/fcopysign.ll
@@ -46,12 +46,12 @@ define void @fcopysign_2f64() #0 {
 define void @fcopysign_4f64() #0 {
 ; SSE-LABEL: @fcopysign_4f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcA64 to <2 x double>*), align 8
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 8
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE-NEXT:    [[TMP5:%.*]] = call <2 x double> @llvm.copysign.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP3]])
-; SSE-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.copysign.v2f64(<2 x double> [[TMP2]], <2 x double> [[TMP4]])
-; SSE-NEXT:    store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP3:%.*]] = call <2 x double> @llvm.copysign.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP2]])
+; SSE-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.copysign.v2f64(<2 x double> [[TMP4]], <2 x double> [[TMP5]])
 ; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
 ; SSE-NEXT:    ret void
 ;
@@ -84,31 +84,31 @@ define void @fcopysign_4f64() #0 {
 define void @fcopysign_8f64() #0 {
 ; SSE-LABEL: @fcopysign_8f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcA64 to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 6) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP6:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 6) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = call <2 x double> @llvm.copysign.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <2 x double> @llvm.copysign.v2f64(<2 x double> [[TMP2]], <2 x double> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <2 x double> @llvm.copysign.v2f64(<2 x double> [[TMP3]], <2 x double> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <2 x double> @llvm.copysign.v2f64(<2 x double> [[TMP4]], <2 x double> [[TMP8]])
-; SSE-NEXT:    store <2 x double> [[TMP9]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 4
-; SSE-NEXT:    store <2 x double> [[TMP10]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 4
-; SSE-NEXT:    store <2 x double> [[TMP11]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = call <2 x double> @llvm.copysign.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP2]])
+; SSE-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.copysign.v2f64(<2 x double> [[TMP4]], <2 x double> [[TMP5]])
+; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = call <2 x double> @llvm.copysign.v2f64(<2 x double> [[TMP7]], <2 x double> [[TMP8]])
+; SSE-NEXT:    store <2 x double> [[TMP9]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 6) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP11:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 6) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = call <2 x double> @llvm.copysign.v2f64(<2 x double> [[TMP10]], <2 x double> [[TMP11]])
 ; SSE-NEXT:    store <2 x double> [[TMP12]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @fcopysign_8f64(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcA64 to <4 x double>*), align 4
-; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <4 x double>*), align 4
-; AVX256-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcB64 to <4 x double>*), align 4
-; AVX256-NEXT:    [[TMP4:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <4 x double>*), align 4
-; AVX256-NEXT:    [[TMP5:%.*]] = call <4 x double> @llvm.copysign.v4f64(<4 x double> [[TMP1]], <4 x double> [[TMP3]])
-; AVX256-NEXT:    [[TMP6:%.*]] = call <4 x double> @llvm.copysign.v4f64(<4 x double> [[TMP2]], <4 x double> [[TMP4]])
-; AVX256-NEXT:    store <4 x double> [[TMP5]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcB64 to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP3:%.*]] = call <4 x double> @llvm.copysign.v4f64(<4 x double> [[TMP1]], <4 x double> [[TMP2]])
+; AVX256-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP4:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP5:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP6:%.*]] = call <4 x double> @llvm.copysign.v4f64(<4 x double> [[TMP4]], <4 x double> [[TMP5]])
 ; AVX256-NEXT:    store <4 x double> [[TMP6]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 4
 ; AVX256-NEXT:    ret void
 ;
@@ -184,12 +184,12 @@ define void @fcopysign_4f32() #0 {
 define void @fcopysign_8f32() #0 {
 ; SSE-LABEL: @fcopysign_8f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcA32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = call <4 x float> @llvm.copysign.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP3]])
-; SSE-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.copysign.v4f32(<4 x float> [[TMP2]], <4 x float> [[TMP4]])
-; SSE-NEXT:    store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = call <4 x float> @llvm.copysign.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP2]])
+; SSE-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.copysign.v4f32(<4 x float> [[TMP4]], <4 x float> [[TMP5]])
 ; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
 ; SSE-NEXT:    ret void
 ;
@@ -238,31 +238,31 @@ define void @fcopysign_8f32() #0 {
 define void @fcopysign_16f32() #0 {
 ; SSE-LABEL: @fcopysign_16f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcA32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 12) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP6:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 12) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = call <4 x float> @llvm.copysign.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <4 x float> @llvm.copysign.v4f32(<4 x float> [[TMP2]], <4 x float> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <4 x float> @llvm.copysign.v4f32(<4 x float> [[TMP3]], <4 x float> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <4 x float> @llvm.copysign.v4f32(<4 x float> [[TMP4]], <4 x float> [[TMP8]])
-; SSE-NEXT:    store <4 x float> [[TMP9]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
-; SSE-NEXT:    store <4 x float> [[TMP10]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    store <4 x float> [[TMP11]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = call <4 x float> @llvm.copysign.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP2]])
+; SSE-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.copysign.v4f32(<4 x float> [[TMP4]], <4 x float> [[TMP5]])
+; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = call <4 x float> @llvm.copysign.v4f32(<4 x float> [[TMP7]], <4 x float> [[TMP8]])
+; SSE-NEXT:    store <4 x float> [[TMP9]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 12) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP11:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 12) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = call <4 x float> @llvm.copysign.v4f32(<4 x float> [[TMP10]], <4 x float> [[TMP11]])
 ; SSE-NEXT:    store <4 x float> [[TMP12]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @fcopysign_16f32(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcA32 to <8 x float>*), align 4
-; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <8 x float>*), align 4
-; AVX256-NEXT:    [[TMP3:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcB32 to <8 x float>*), align 4
-; AVX256-NEXT:    [[TMP4:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <8 x float>*), align 4
-; AVX256-NEXT:    [[TMP5:%.*]] = call <8 x float> @llvm.copysign.v8f32(<8 x float> [[TMP1]], <8 x float> [[TMP3]])
-; AVX256-NEXT:    [[TMP6:%.*]] = call <8 x float> @llvm.copysign.v8f32(<8 x float> [[TMP2]], <8 x float> [[TMP4]])
-; AVX256-NEXT:    store <8 x float> [[TMP5]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcB32 to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP3:%.*]] = call <8 x float> @llvm.copysign.v8f32(<8 x float> [[TMP1]], <8 x float> [[TMP2]])
+; AVX256-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP4:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP5:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP6:%.*]] = call <8 x float> @llvm.copysign.v8f32(<8 x float> [[TMP4]], <8 x float> [[TMP5]])
 ; AVX256-NEXT:    store <8 x float> [[TMP6]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 4
 ; AVX256-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/fma.ll b/llvm/test/Transforms/SLPVectorizer/X86/fma.ll
index 5c9f93d278533..9fa8c55c9fd9c 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/fma.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/fma.ll
@@ -160,14 +160,14 @@ define void @fma_8f64() #0 {
 ;
 ; FMA256-LABEL: @fma_8f64(
 ; FMA256-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcA64 to <4 x double>*), align 4
-; FMA256-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <4 x double>*), align 4
-; FMA256-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcB64 to <4 x double>*), align 4
-; FMA256-NEXT:    [[TMP4:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <4 x double>*), align 4
-; FMA256-NEXT:    [[TMP5:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcC64 to <4 x double>*), align 4
-; FMA256-NEXT:    [[TMP6:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcC64, i32 0, i64 4) to <4 x double>*), align 4
-; FMA256-NEXT:    [[TMP7:%.*]] = call <4 x double> @llvm.fma.v4f64(<4 x double> [[TMP1]], <4 x double> [[TMP3]], <4 x double> [[TMP5]])
-; FMA256-NEXT:    [[TMP8:%.*]] = call <4 x double> @llvm.fma.v4f64(<4 x double> [[TMP2]], <4 x double> [[TMP4]], <4 x double> [[TMP6]])
-; FMA256-NEXT:    store <4 x double> [[TMP7]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 4
+; FMA256-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcB64 to <4 x double>*), align 4
+; FMA256-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcC64 to <4 x double>*), align 4
+; FMA256-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.fma.v4f64(<4 x double> [[TMP1]], <4 x double> [[TMP2]], <4 x double> [[TMP3]])
+; FMA256-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 4
+; FMA256-NEXT:    [[TMP5:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <4 x double>*), align 4
+; FMA256-NEXT:    [[TMP6:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <4 x double>*), align 4
+; FMA256-NEXT:    [[TMP7:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcC64, i32 0, i64 4) to <4 x double>*), align 4
+; FMA256-NEXT:    [[TMP8:%.*]] = call <4 x double> @llvm.fma.v4f64(<4 x double> [[TMP5]], <4 x double> [[TMP6]], <4 x double> [[TMP7]])
 ; FMA256-NEXT:    store <4 x double> [[TMP8]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 4
 ; FMA256-NEXT:    ret void
 ;
@@ -458,14 +458,14 @@ define void @fma_16f32() #0 {
 ;
 ; FMA256-LABEL: @fma_16f32(
 ; FMA256-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcA32 to <8 x float>*), align 4
-; FMA256-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <8 x float>*), align 4
-; FMA256-NEXT:    [[TMP3:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcB32 to <8 x float>*), align 4
-; FMA256-NEXT:    [[TMP4:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <8 x float>*), align 4
-; FMA256-NEXT:    [[TMP5:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcC32 to <8 x float>*), align 4
-; FMA256-NEXT:    [[TMP6:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcC32, i32 0, i64 8) to <8 x float>*), align 4
-; FMA256-NEXT:    [[TMP7:%.*]] = call <8 x float> @llvm.fma.v8f32(<8 x float> [[TMP1]], <8 x float> [[TMP3]], <8 x float> [[TMP5]])
-; FMA256-NEXT:    [[TMP8:%.*]] = call <8 x float> @llvm.fma.v8f32(<8 x float> [[TMP2]], <8 x float> [[TMP4]], <8 x float> [[TMP6]])
-; FMA256-NEXT:    store <8 x float> [[TMP7]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; FMA256-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcB32 to <8 x float>*), align 4
+; FMA256-NEXT:    [[TMP3:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcC32 to <8 x float>*), align 4
+; FMA256-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.fma.v8f32(<8 x float> [[TMP1]], <8 x float> [[TMP2]], <8 x float> [[TMP3]])
+; FMA256-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; FMA256-NEXT:    [[TMP5:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <8 x float>*), align 4
+; FMA256-NEXT:    [[TMP6:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <8 x float>*), align 4
+; FMA256-NEXT:    [[TMP7:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcC32, i32 0, i64 8) to <8 x float>*), align 4
+; FMA256-NEXT:    [[TMP8:%.*]] = call <8 x float> @llvm.fma.v8f32(<8 x float> [[TMP5]], <8 x float> [[TMP6]], <8 x float> [[TMP7]])
 ; FMA256-NEXT:    store <8 x float> [[TMP8]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 4
 ; FMA256-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/fmaxnum.ll b/llvm/test/Transforms/SLPVectorizer/X86/fmaxnum.ll
index 8136f2cb2dfec..187f1a467ad51 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/fmaxnum.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/fmaxnum.ll
@@ -44,12 +44,12 @@ define void @fmaxnum_2f64() #0 {
 define void @fmaxnum_4f64() #0 {
 ; SSE-LABEL: @fmaxnum_4f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcA64 to <2 x double>*), align 8
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 8
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE-NEXT:    [[TMP5:%.*]] = call <2 x double> @llvm.maxnum.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP3]])
-; SSE-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.maxnum.v2f64(<2 x double> [[TMP2]], <2 x double> [[TMP4]])
-; SSE-NEXT:    store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP3:%.*]] = call <2 x double> @llvm.maxnum.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP2]])
+; SSE-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.maxnum.v2f64(<2 x double> [[TMP4]], <2 x double> [[TMP5]])
 ; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
 ; SSE-NEXT:    ret void
 ;
@@ -82,31 +82,31 @@ define void @fmaxnum_4f64() #0 {
 define void @fmaxnum_8f64() #0 {
 ; SSE-LABEL: @fmaxnum_8f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcA64 to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 6) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP6:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 6) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = call <2 x double> @llvm.maxnum.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <2 x double> @llvm.maxnum.v2f64(<2 x double> [[TMP2]], <2 x double> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <2 x double> @llvm.maxnum.v2f64(<2 x double> [[TMP3]], <2 x double> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <2 x double> @llvm.maxnum.v2f64(<2 x double> [[TMP4]], <2 x double> [[TMP8]])
-; SSE-NEXT:    store <2 x double> [[TMP9]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 4
-; SSE-NEXT:    store <2 x double> [[TMP10]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 4
-; SSE-NEXT:    store <2 x double> [[TMP11]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = call <2 x double> @llvm.maxnum.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP2]])
+; SSE-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.maxnum.v2f64(<2 x double> [[TMP4]], <2 x double> [[TMP5]])
+; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = call <2 x double> @llvm.maxnum.v2f64(<2 x double> [[TMP7]], <2 x double> [[TMP8]])
+; SSE-NEXT:    store <2 x double> [[TMP9]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 6) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP11:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 6) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = call <2 x double> @llvm.maxnum.v2f64(<2 x double> [[TMP10]], <2 x double> [[TMP11]])
 ; SSE-NEXT:    store <2 x double> [[TMP12]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @fmaxnum_8f64(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcA64 to <4 x double>*), align 4
-; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <4 x double>*), align 4
-; AVX256-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcB64 to <4 x double>*), align 4
-; AVX256-NEXT:    [[TMP4:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <4 x double>*), align 4
-; AVX256-NEXT:    [[TMP5:%.*]] = call <4 x double> @llvm.maxnum.v4f64(<4 x double> [[TMP1]], <4 x double> [[TMP3]])
-; AVX256-NEXT:    [[TMP6:%.*]] = call <4 x double> @llvm.maxnum.v4f64(<4 x double> [[TMP2]], <4 x double> [[TMP4]])
-; AVX256-NEXT:    store <4 x double> [[TMP5]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcB64 to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP3:%.*]] = call <4 x double> @llvm.maxnum.v4f64(<4 x double> [[TMP1]], <4 x double> [[TMP2]])
+; AVX256-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP4:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP5:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP6:%.*]] = call <4 x double> @llvm.maxnum.v4f64(<4 x double> [[TMP4]], <4 x double> [[TMP5]])
 ; AVX256-NEXT:    store <4 x double> [[TMP6]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 4
 ; AVX256-NEXT:    ret void
 ;
@@ -182,12 +182,12 @@ define void @fmaxnum_4f32() #0 {
 define void @fmaxnum_8f32() #0 {
 ; SSE-LABEL: @fmaxnum_8f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcA32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = call <4 x float> @llvm.maxnum.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP3]])
-; SSE-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.maxnum.v4f32(<4 x float> [[TMP2]], <4 x float> [[TMP4]])
-; SSE-NEXT:    store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = call <4 x float> @llvm.maxnum.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP2]])
+; SSE-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.maxnum.v4f32(<4 x float> [[TMP4]], <4 x float> [[TMP5]])
 ; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
 ; SSE-NEXT:    ret void
 ;
@@ -236,31 +236,31 @@ define void @fmaxnum_8f32() #0 {
 define void @fmaxnum_16f32() #0 {
 ; SSE-LABEL: @fmaxnum_16f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcA32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 12) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP6:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 12) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = call <4 x float> @llvm.maxnum.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <4 x float> @llvm.maxnum.v4f32(<4 x float> [[TMP2]], <4 x float> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <4 x float> @llvm.maxnum.v4f32(<4 x float> [[TMP3]], <4 x float> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <4 x float> @llvm.maxnum.v4f32(<4 x float> [[TMP4]], <4 x float> [[TMP8]])
-; SSE-NEXT:    store <4 x float> [[TMP9]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
-; SSE-NEXT:    store <4 x float> [[TMP10]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    store <4 x float> [[TMP11]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = call <4 x float> @llvm.maxnum.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP2]])
+; SSE-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.maxnum.v4f32(<4 x float> [[TMP4]], <4 x float> [[TMP5]])
+; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = call <4 x float> @llvm.maxnum.v4f32(<4 x float> [[TMP7]], <4 x float> [[TMP8]])
+; SSE-NEXT:    store <4 x float> [[TMP9]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 12) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP11:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 12) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = call <4 x float> @llvm.maxnum.v4f32(<4 x float> [[TMP10]], <4 x float> [[TMP11]])
 ; SSE-NEXT:    store <4 x float> [[TMP12]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @fmaxnum_16f32(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcA32 to <8 x float>*), align 4
-; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <8 x float>*), align 4
-; AVX256-NEXT:    [[TMP3:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcB32 to <8 x float>*), align 4
-; AVX256-NEXT:    [[TMP4:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <8 x float>*), align 4
-; AVX256-NEXT:    [[TMP5:%.*]] = call <8 x float> @llvm.maxnum.v8f32(<8 x float> [[TMP1]], <8 x float> [[TMP3]])
-; AVX256-NEXT:    [[TMP6:%.*]] = call <8 x float> @llvm.maxnum.v8f32(<8 x float> [[TMP2]], <8 x float> [[TMP4]])
-; AVX256-NEXT:    store <8 x float> [[TMP5]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcB32 to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP3:%.*]] = call <8 x float> @llvm.maxnum.v8f32(<8 x float> [[TMP1]], <8 x float> [[TMP2]])
+; AVX256-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP4:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP5:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP6:%.*]] = call <8 x float> @llvm.maxnum.v8f32(<8 x float> [[TMP4]], <8 x float> [[TMP5]])
 ; AVX256-NEXT:    store <8 x float> [[TMP6]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 4
 ; AVX256-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/fminnum.ll b/llvm/test/Transforms/SLPVectorizer/X86/fminnum.ll
index 470dc8290eee8..2435832f87a39 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/fminnum.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/fminnum.ll
@@ -44,12 +44,12 @@ define void @fminnum_2f64() #0 {
 define void @fminnum_4f64() #0 {
 ; SSE-LABEL: @fminnum_4f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcA64 to <2 x double>*), align 8
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 8
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE-NEXT:    [[TMP5:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP3]])
-; SSE-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP2]], <2 x double> [[TMP4]])
-; SSE-NEXT:    store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP3:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP2]])
+; SSE-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP4]], <2 x double> [[TMP5]])
 ; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
 ; SSE-NEXT:    ret void
 ;
@@ -82,31 +82,31 @@ define void @fminnum_4f64() #0 {
 define void @fminnum_8f64() #0 {
 ; SSE-LABEL: @fminnum_8f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcA64 to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 6) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP6:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 6) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP2]], <2 x double> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP3]], <2 x double> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP4]], <2 x double> [[TMP8]])
-; SSE-NEXT:    store <2 x double> [[TMP9]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 4
-; SSE-NEXT:    store <2 x double> [[TMP10]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 4
-; SSE-NEXT:    store <2 x double> [[TMP11]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP2]])
+; SSE-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP4]], <2 x double> [[TMP5]])
+; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP7]], <2 x double> [[TMP8]])
+; SSE-NEXT:    store <2 x double> [[TMP9]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 6) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP11:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 6) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP10]], <2 x double> [[TMP11]])
 ; SSE-NEXT:    store <2 x double> [[TMP12]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @fminnum_8f64(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcA64 to <4 x double>*), align 4
-; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <4 x double>*), align 4
-; AVX256-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcB64 to <4 x double>*), align 4
-; AVX256-NEXT:    [[TMP4:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <4 x double>*), align 4
-; AVX256-NEXT:    [[TMP5:%.*]] = call <4 x double> @llvm.minnum.v4f64(<4 x double> [[TMP1]], <4 x double> [[TMP3]])
-; AVX256-NEXT:    [[TMP6:%.*]] = call <4 x double> @llvm.minnum.v4f64(<4 x double> [[TMP2]], <4 x double> [[TMP4]])
-; AVX256-NEXT:    store <4 x double> [[TMP5]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcB64 to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP3:%.*]] = call <4 x double> @llvm.minnum.v4f64(<4 x double> [[TMP1]], <4 x double> [[TMP2]])
+; AVX256-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP4:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP5:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP6:%.*]] = call <4 x double> @llvm.minnum.v4f64(<4 x double> [[TMP4]], <4 x double> [[TMP5]])
 ; AVX256-NEXT:    store <4 x double> [[TMP6]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 4
 ; AVX256-NEXT:    ret void
 ;
@@ -182,12 +182,12 @@ define void @fminnum_4f32() #0 {
 define void @fminnum_8f32() #0 {
 ; SSE-LABEL: @fminnum_8f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcA32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP3]])
-; SSE-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP2]], <4 x float> [[TMP4]])
-; SSE-NEXT:    store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP2]])
+; SSE-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP4]], <4 x float> [[TMP5]])
 ; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
 ; SSE-NEXT:    ret void
 ;
@@ -236,31 +236,31 @@ define void @fminnum_8f32() #0 {
 define void @fminnum_16f32() #0 {
 ; SSE-LABEL: @fminnum_16f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcA32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 12) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP6:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 12) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP2]], <4 x float> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP3]], <4 x float> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP4]], <4 x float> [[TMP8]])
-; SSE-NEXT:    store <4 x float> [[TMP9]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
-; SSE-NEXT:    store <4 x float> [[TMP10]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    store <4 x float> [[TMP11]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP2]])
+; SSE-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP4]], <4 x float> [[TMP5]])
+; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP7]], <4 x float> [[TMP8]])
+; SSE-NEXT:    store <4 x float> [[TMP9]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 12) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP11:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 12) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP10]], <4 x float> [[TMP11]])
 ; SSE-NEXT:    store <4 x float> [[TMP12]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @fminnum_16f32(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcA32 to <8 x float>*), align 4
-; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <8 x float>*), align 4
-; AVX256-NEXT:    [[TMP3:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcB32 to <8 x float>*), align 4
-; AVX256-NEXT:    [[TMP4:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <8 x float>*), align 4
-; AVX256-NEXT:    [[TMP5:%.*]] = call <8 x float> @llvm.minnum.v8f32(<8 x float> [[TMP1]], <8 x float> [[TMP3]])
-; AVX256-NEXT:    [[TMP6:%.*]] = call <8 x float> @llvm.minnum.v8f32(<8 x float> [[TMP2]], <8 x float> [[TMP4]])
-; AVX256-NEXT:    store <8 x float> [[TMP5]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcB32 to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP3:%.*]] = call <8 x float> @llvm.minnum.v8f32(<8 x float> [[TMP1]], <8 x float> [[TMP2]])
+; AVX256-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP4:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP5:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP6:%.*]] = call <8 x float> @llvm.minnum.v8f32(<8 x float> [[TMP4]], <8 x float> [[TMP5]])
 ; AVX256-NEXT:    store <8 x float> [[TMP6]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 4
 ; AVX256-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/fmuladd.ll b/llvm/test/Transforms/SLPVectorizer/X86/fmuladd.ll
index f7b8087134f38..e192be3955fe4 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/fmuladd.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/fmuladd.ll
@@ -49,14 +49,14 @@ define void @fmuladd_2f64() #0 {
 define void @fmuladd_4f64() #0 {
 ; SSE-LABEL: @fmuladd_4f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcA64 to <2 x double>*), align 8
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 8
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcC64 to <2 x double>*), align 8
-; SSE-NEXT:    [[TMP6:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcC64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE-NEXT:    [[TMP7:%.*]] = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP3]], <2 x double> [[TMP5]])
-; SSE-NEXT:    [[TMP8:%.*]] = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> [[TMP2]], <2 x double> [[TMP4]], <2 x double> [[TMP6]])
-; SSE-NEXT:    store <2 x double> [[TMP7]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcC64 to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP2]], <2 x double> [[TMP3]])
+; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP6:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcC64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP8:%.*]] = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> [[TMP5]], <2 x double> [[TMP6]], <2 x double> [[TMP7]])
 ; SSE-NEXT:    store <2 x double> [[TMP8]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
 ; SSE-NEXT:    ret void
 ;
@@ -94,37 +94,37 @@ define void @fmuladd_4f64() #0 {
 define void @fmuladd_8f64() #0 {
 ; SSE-LABEL: @fmuladd_8f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcA64 to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 6) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcC64 to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP2]], <2 x double> [[TMP3]])
+; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2) to <2 x double>*), align 4
 ; SSE-NEXT:    [[TMP6:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 6) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcC64 to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP10:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcC64, i32 0, i64 2) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcC64, i32 0, i64 2) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> [[TMP5]], <2 x double> [[TMP6]], <2 x double> [[TMP7]])
+; SSE-NEXT:    store <2 x double> [[TMP8]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <2 x double>*), align 4
 ; SSE-NEXT:    [[TMP11:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcC64, i32 0, i64 4) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP12:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcC64, i32 0, i64 6) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP13:%.*]] = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP5]], <2 x double> [[TMP9]])
-; SSE-NEXT:    [[TMP14:%.*]] = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> [[TMP2]], <2 x double> [[TMP6]], <2 x double> [[TMP10]])
-; SSE-NEXT:    [[TMP15:%.*]] = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> [[TMP3]], <2 x double> [[TMP7]], <2 x double> [[TMP11]])
-; SSE-NEXT:    [[TMP16:%.*]] = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> [[TMP4]], <2 x double> [[TMP8]], <2 x double> [[TMP12]])
-; SSE-NEXT:    store <2 x double> [[TMP13]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 4
-; SSE-NEXT:    store <2 x double> [[TMP14]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 4
-; SSE-NEXT:    store <2 x double> [[TMP15]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> [[TMP9]], <2 x double> [[TMP10]], <2 x double> [[TMP11]])
+; SSE-NEXT:    store <2 x double> [[TMP12]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP13:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 6) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP14:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 6) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP15:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcC64, i32 0, i64 6) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP16:%.*]] = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> [[TMP13]], <2 x double> [[TMP14]], <2 x double> [[TMP15]])
 ; SSE-NEXT:    store <2 x double> [[TMP16]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @fmuladd_8f64(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcA64 to <4 x double>*), align 4
-; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <4 x double>*), align 4
-; AVX256-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcB64 to <4 x double>*), align 4
-; AVX256-NEXT:    [[TMP4:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <4 x double>*), align 4
-; AVX256-NEXT:    [[TMP5:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcC64 to <4 x double>*), align 4
-; AVX256-NEXT:    [[TMP6:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcC64, i32 0, i64 4) to <4 x double>*), align 4
-; AVX256-NEXT:    [[TMP7:%.*]] = call <4 x double> @llvm.fmuladd.v4f64(<4 x double> [[TMP1]], <4 x double> [[TMP3]], <4 x double> [[TMP5]])
-; AVX256-NEXT:    [[TMP8:%.*]] = call <4 x double> @llvm.fmuladd.v4f64(<4 x double> [[TMP2]], <4 x double> [[TMP4]], <4 x double> [[TMP6]])
-; AVX256-NEXT:    store <4 x double> [[TMP7]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcB64 to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcC64 to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.fmuladd.v4f64(<4 x double> [[TMP1]], <4 x double> [[TMP2]], <4 x double> [[TMP3]])
+; AVX256-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP5:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP6:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP7:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcC64, i32 0, i64 4) to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP8:%.*]] = call <4 x double> @llvm.fmuladd.v4f64(<4 x double> [[TMP5]], <4 x double> [[TMP6]], <4 x double> [[TMP7]])
 ; AVX256-NEXT:    store <4 x double> [[TMP8]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 4
 ; AVX256-NEXT:    ret void
 ;
@@ -214,14 +214,14 @@ define void @fmuladd_4f32() #0 {
 define void @fmuladd_8f32() #0 {
 ; SSE-LABEL: @fmuladd_8f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcA32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcC32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP6:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcC32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP3]], <4 x float> [[TMP5]])
-; SSE-NEXT:    [[TMP8:%.*]] = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> [[TMP2]], <4 x float> [[TMP4]], <4 x float> [[TMP6]])
-; SSE-NEXT:    store <4 x float> [[TMP7]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcC32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP2]], <4 x float> [[TMP3]])
+; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcC32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> [[TMP5]], <4 x float> [[TMP6]], <4 x float> [[TMP7]])
 ; SSE-NEXT:    store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
 ; SSE-NEXT:    ret void
 ;
@@ -279,37 +279,37 @@ define void @fmuladd_8f32() #0 {
 define void @fmuladd_16f32() #0 {
 ; SSE-LABEL: @fmuladd_16f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcA32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 12) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcC32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP2]], <4 x float> [[TMP3]])
+; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4) to <4 x float>*), align 4
 ; SSE-NEXT:    [[TMP6:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 12) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcC32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP10:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcC32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcC32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> [[TMP5]], <4 x float> [[TMP6]], <4 x float> [[TMP7]])
+; SSE-NEXT:    store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <4 x float>*), align 4
 ; SSE-NEXT:    [[TMP11:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcC32, i32 0, i64 8) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP12:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcC32, i32 0, i64 12) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP13:%.*]] = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP5]], <4 x float> [[TMP9]])
-; SSE-NEXT:    [[TMP14:%.*]] = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> [[TMP2]], <4 x float> [[TMP6]], <4 x float> [[TMP10]])
-; SSE-NEXT:    [[TMP15:%.*]] = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> [[TMP3]], <4 x float> [[TMP7]], <4 x float> [[TMP11]])
-; SSE-NEXT:    [[TMP16:%.*]] = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> [[TMP4]], <4 x float> [[TMP8]], <4 x float> [[TMP12]])
-; SSE-NEXT:    store <4 x float> [[TMP13]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
-; SSE-NEXT:    store <4 x float> [[TMP14]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    store <4 x float> [[TMP15]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> [[TMP9]], <4 x float> [[TMP10]], <4 x float> [[TMP11]])
+; SSE-NEXT:    store <4 x float> [[TMP12]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP13:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 12) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP14:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 12) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP15:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcC32, i32 0, i64 12) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP16:%.*]] = call <4 x float> @llvm.fmuladd.v4f32(<4 x float> [[TMP13]], <4 x float> [[TMP14]], <4 x float> [[TMP15]])
 ; SSE-NEXT:    store <4 x float> [[TMP16]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @fmuladd_16f32(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcA32 to <8 x float>*), align 4
-; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <8 x float>*), align 4
-; AVX256-NEXT:    [[TMP3:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcB32 to <8 x float>*), align 4
-; AVX256-NEXT:    [[TMP4:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <8 x float>*), align 4
-; AVX256-NEXT:    [[TMP5:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcC32 to <8 x float>*), align 4
-; AVX256-NEXT:    [[TMP6:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcC32, i32 0, i64 8) to <8 x float>*), align 4
-; AVX256-NEXT:    [[TMP7:%.*]] = call <8 x float> @llvm.fmuladd.v8f32(<8 x float> [[TMP1]], <8 x float> [[TMP3]], <8 x float> [[TMP5]])
-; AVX256-NEXT:    [[TMP8:%.*]] = call <8 x float> @llvm.fmuladd.v8f32(<8 x float> [[TMP2]], <8 x float> [[TMP4]], <8 x float> [[TMP6]])
-; AVX256-NEXT:    store <8 x float> [[TMP7]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcB32 to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP3:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcC32 to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.fmuladd.v8f32(<8 x float> [[TMP1]], <8 x float> [[TMP2]], <8 x float> [[TMP3]])
+; AVX256-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP5:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP6:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP7:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcC32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP8:%.*]] = call <8 x float> @llvm.fmuladd.v8f32(<8 x float> [[TMP5]], <8 x float> [[TMP6]], <8 x float> [[TMP7]])
 ; AVX256-NEXT:    store <8 x float> [[TMP8]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 4
 ; AVX256-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/fptosi-inseltpoison.ll b/llvm/test/Transforms/SLPVectorizer/X86/fptosi-inseltpoison.ll
index ed071f90ad76f..aa4cd49e4649e 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/fptosi-inseltpoison.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/fptosi-inseltpoison.ll
@@ -82,10 +82,10 @@ define void @fptosi_8f64_8i64() #0 {
 ;
 ; AVX256DQ-LABEL: @fptosi_8f64_8i64(
 ; AVX256DQ-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @src64 to <4 x double>*), align 8
-; AVX256DQ-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
-; AVX256DQ-NEXT:    [[TMP3:%.*]] = fptosi <4 x double> [[TMP1]] to <4 x i64>
-; AVX256DQ-NEXT:    [[TMP4:%.*]] = fptosi <4 x double> [[TMP2]] to <4 x i64>
-; AVX256DQ-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @dst64 to <4 x i64>*), align 8
+; AVX256DQ-NEXT:    [[TMP2:%.*]] = fptosi <4 x double> [[TMP1]] to <4 x i64>
+; AVX256DQ-NEXT:    store <4 x i64> [[TMP2]], <4 x i64>* bitcast ([8 x i64]* @dst64 to <4 x i64>*), align 8
+; AVX256DQ-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
+; AVX256DQ-NEXT:    [[TMP4:%.*]] = fptosi <4 x double> [[TMP3]] to <4 x i64>
 ; AVX256DQ-NEXT:    store <4 x i64> [[TMP4]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX256DQ-NEXT:    ret void
 ;
@@ -119,10 +119,10 @@ define void @fptosi_8f64_8i64() #0 {
 define void @fptosi_8f64_8i32() #0 {
 ; SSE-LABEL: @fptosi_8f64_8i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @src64 to <4 x double>*), align 8
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = fptosi <4 x double> [[TMP1]] to <4 x i32>
-; SSE-NEXT:    [[TMP4:%.*]] = fptosi <4 x double> [[TMP2]] to <4 x i32>
-; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @dst32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = fptosi <4 x double> [[TMP1]] to <4 x i32>
+; SSE-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([16 x i32]* @dst32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = fptosi <4 x double> [[TMP3]] to <4 x i32>
 ; SSE-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 4) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
@@ -315,10 +315,10 @@ define void @fptosi_8f32_8i64() #0 {
 ;
 ; AVX256DQ-LABEL: @fptosi_8f32_8i64(
 ; AVX256DQ-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
-; AVX256DQ-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
-; AVX256DQ-NEXT:    [[TMP3:%.*]] = fptosi <4 x float> [[TMP1]] to <4 x i64>
-; AVX256DQ-NEXT:    [[TMP4:%.*]] = fptosi <4 x float> [[TMP2]] to <4 x i64>
-; AVX256DQ-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @dst64 to <4 x i64>*), align 8
+; AVX256DQ-NEXT:    [[TMP2:%.*]] = fptosi <4 x float> [[TMP1]] to <4 x i64>
+; AVX256DQ-NEXT:    store <4 x i64> [[TMP2]], <4 x i64>* bitcast ([8 x i64]* @dst64 to <4 x i64>*), align 8
+; AVX256DQ-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
+; AVX256DQ-NEXT:    [[TMP4:%.*]] = fptosi <4 x float> [[TMP3]] to <4 x i64>
 ; AVX256DQ-NEXT:    store <4 x i64> [[TMP4]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX256DQ-NEXT:    ret void
 ;
@@ -352,10 +352,10 @@ define void @fptosi_8f32_8i64() #0 {
 define void @fptosi_8f32_8i32() #0 {
 ; SSE-LABEL: @fptosi_8f32_8i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = fptosi <4 x float> [[TMP1]] to <4 x i32>
-; SSE-NEXT:    [[TMP4:%.*]] = fptosi <4 x float> [[TMP2]] to <4 x i32>
-; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @dst32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = fptosi <4 x float> [[TMP1]] to <4 x i32>
+; SSE-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([16 x i32]* @dst32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = fptosi <4 x float> [[TMP3]] to <4 x i32>
 ; SSE-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 4) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/fptosi.ll b/llvm/test/Transforms/SLPVectorizer/X86/fptosi.ll
index 8d46e40fc5a9e..3490fa909486e 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/fptosi.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/fptosi.ll
@@ -82,10 +82,10 @@ define void @fptosi_8f64_8i64() #0 {
 ;
 ; AVX256DQ-LABEL: @fptosi_8f64_8i64(
 ; AVX256DQ-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @src64 to <4 x double>*), align 8
-; AVX256DQ-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
-; AVX256DQ-NEXT:    [[TMP3:%.*]] = fptosi <4 x double> [[TMP1]] to <4 x i64>
-; AVX256DQ-NEXT:    [[TMP4:%.*]] = fptosi <4 x double> [[TMP2]] to <4 x i64>
-; AVX256DQ-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @dst64 to <4 x i64>*), align 8
+; AVX256DQ-NEXT:    [[TMP2:%.*]] = fptosi <4 x double> [[TMP1]] to <4 x i64>
+; AVX256DQ-NEXT:    store <4 x i64> [[TMP2]], <4 x i64>* bitcast ([8 x i64]* @dst64 to <4 x i64>*), align 8
+; AVX256DQ-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
+; AVX256DQ-NEXT:    [[TMP4:%.*]] = fptosi <4 x double> [[TMP3]] to <4 x i64>
 ; AVX256DQ-NEXT:    store <4 x i64> [[TMP4]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX256DQ-NEXT:    ret void
 ;
@@ -119,10 +119,10 @@ define void @fptosi_8f64_8i64() #0 {
 define void @fptosi_8f64_8i32() #0 {
 ; SSE-LABEL: @fptosi_8f64_8i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @src64 to <4 x double>*), align 8
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = fptosi <4 x double> [[TMP1]] to <4 x i32>
-; SSE-NEXT:    [[TMP4:%.*]] = fptosi <4 x double> [[TMP2]] to <4 x i32>
-; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @dst32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = fptosi <4 x double> [[TMP1]] to <4 x i32>
+; SSE-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([16 x i32]* @dst32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = fptosi <4 x double> [[TMP3]] to <4 x i32>
 ; SSE-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 4) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
@@ -315,10 +315,10 @@ define void @fptosi_8f32_8i64() #0 {
 ;
 ; AVX256DQ-LABEL: @fptosi_8f32_8i64(
 ; AVX256DQ-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
-; AVX256DQ-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
-; AVX256DQ-NEXT:    [[TMP3:%.*]] = fptosi <4 x float> [[TMP1]] to <4 x i64>
-; AVX256DQ-NEXT:    [[TMP4:%.*]] = fptosi <4 x float> [[TMP2]] to <4 x i64>
-; AVX256DQ-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @dst64 to <4 x i64>*), align 8
+; AVX256DQ-NEXT:    [[TMP2:%.*]] = fptosi <4 x float> [[TMP1]] to <4 x i64>
+; AVX256DQ-NEXT:    store <4 x i64> [[TMP2]], <4 x i64>* bitcast ([8 x i64]* @dst64 to <4 x i64>*), align 8
+; AVX256DQ-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
+; AVX256DQ-NEXT:    [[TMP4:%.*]] = fptosi <4 x float> [[TMP3]] to <4 x i64>
 ; AVX256DQ-NEXT:    store <4 x i64> [[TMP4]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX256DQ-NEXT:    ret void
 ;
@@ -352,10 +352,10 @@ define void @fptosi_8f32_8i64() #0 {
 define void @fptosi_8f32_8i32() #0 {
 ; SSE-LABEL: @fptosi_8f32_8i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = fptosi <4 x float> [[TMP1]] to <4 x i32>
-; SSE-NEXT:    [[TMP4:%.*]] = fptosi <4 x float> [[TMP2]] to <4 x i32>
-; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @dst32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = fptosi <4 x float> [[TMP1]] to <4 x i32>
+; SSE-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([16 x i32]* @dst32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = fptosi <4 x float> [[TMP3]] to <4 x i32>
 ; SSE-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 4) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/fptoui.ll b/llvm/test/Transforms/SLPVectorizer/X86/fptoui.ll
index 6842b8a0ef1b4..b3698f260f360 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/fptoui.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/fptoui.ll
@@ -82,10 +82,10 @@ define void @fptoui_8f64_8i64() #0 {
 ;
 ; AVX256DQ-LABEL: @fptoui_8f64_8i64(
 ; AVX256DQ-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @src64 to <4 x double>*), align 8
-; AVX256DQ-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
-; AVX256DQ-NEXT:    [[TMP3:%.*]] = fptoui <4 x double> [[TMP1]] to <4 x i64>
-; AVX256DQ-NEXT:    [[TMP4:%.*]] = fptoui <4 x double> [[TMP2]] to <4 x i64>
-; AVX256DQ-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @dst64 to <4 x i64>*), align 8
+; AVX256DQ-NEXT:    [[TMP2:%.*]] = fptoui <4 x double> [[TMP1]] to <4 x i64>
+; AVX256DQ-NEXT:    store <4 x i64> [[TMP2]], <4 x i64>* bitcast ([8 x i64]* @dst64 to <4 x i64>*), align 8
+; AVX256DQ-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
+; AVX256DQ-NEXT:    [[TMP4:%.*]] = fptoui <4 x double> [[TMP3]] to <4 x i64>
 ; AVX256DQ-NEXT:    store <4 x i64> [[TMP4]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX256DQ-NEXT:    ret void
 ;
@@ -119,10 +119,10 @@ define void @fptoui_8f64_8i64() #0 {
 define void @fptoui_8f64_8i32() #0 {
 ; SSE-LABEL: @fptoui_8f64_8i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @src64 to <4 x double>*), align 8
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = fptoui <4 x double> [[TMP1]] to <4 x i32>
-; SSE-NEXT:    [[TMP4:%.*]] = fptoui <4 x double> [[TMP2]] to <4 x i32>
-; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @dst32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = fptoui <4 x double> [[TMP1]] to <4 x i32>
+; SSE-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([16 x i32]* @dst32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = fptoui <4 x double> [[TMP3]] to <4 x i32>
 ; SSE-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 4) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
@@ -315,10 +315,10 @@ define void @fptoui_8f32_8i64() #0 {
 ;
 ; AVX256DQ-LABEL: @fptoui_8f32_8i64(
 ; AVX256DQ-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
-; AVX256DQ-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
-; AVX256DQ-NEXT:    [[TMP3:%.*]] = fptoui <4 x float> [[TMP1]] to <4 x i64>
-; AVX256DQ-NEXT:    [[TMP4:%.*]] = fptoui <4 x float> [[TMP2]] to <4 x i64>
-; AVX256DQ-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @dst64 to <4 x i64>*), align 8
+; AVX256DQ-NEXT:    [[TMP2:%.*]] = fptoui <4 x float> [[TMP1]] to <4 x i64>
+; AVX256DQ-NEXT:    store <4 x i64> [[TMP2]], <4 x i64>* bitcast ([8 x i64]* @dst64 to <4 x i64>*), align 8
+; AVX256DQ-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
+; AVX256DQ-NEXT:    [[TMP4:%.*]] = fptoui <4 x float> [[TMP3]] to <4 x i64>
 ; AVX256DQ-NEXT:    store <4 x i64> [[TMP4]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX256DQ-NEXT:    ret void
 ;
@@ -352,10 +352,10 @@ define void @fptoui_8f32_8i64() #0 {
 define void @fptoui_8f32_8i32() #0 {
 ; SSE-LABEL: @fptoui_8f32_8i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = fptoui <4 x float> [[TMP1]] to <4 x i32>
-; SSE-NEXT:    [[TMP4:%.*]] = fptoui <4 x float> [[TMP2]] to <4 x i32>
-; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @dst32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = fptoui <4 x float> [[TMP1]] to <4 x i32>
+; SSE-NEXT:    store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([16 x i32]* @dst32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = fptoui <4 x float> [[TMP3]] to <4 x i32>
 ; SSE-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 4) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/fround.ll b/llvm/test/Transforms/SLPVectorizer/X86/fround.ll
index 21a36e6227bbe..8089f70d342a8 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/fround.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/fround.ll
@@ -74,10 +74,10 @@ define void @ceil_4f64() #0 {
 ;
 ; SSE41-LABEL: @ceil_4f64(
 ; SSE41-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @src64 to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP3:%.*]] = call <2 x double> @llvm.ceil.v2f64(<2 x double> [[TMP1]])
-; SSE41-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.ceil.v2f64(<2 x double> [[TMP2]])
-; SSE41-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP2:%.*]] = call <2 x double> @llvm.ceil.v2f64(<2 x double> [[TMP1]])
+; SSE41-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.ceil.v2f64(<2 x double> [[TMP3]])
 ; SSE41-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
 ; SSE41-NEXT:    ret void
 ;
@@ -132,34 +132,34 @@ define void @ceil_8f64() #0 {
 ;
 ; SSE41-LABEL: @ceil_8f64(
 ; SSE41-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @src64 to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6) to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP5:%.*]] = call <2 x double> @llvm.ceil.v2f64(<2 x double> [[TMP1]])
-; SSE41-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.ceil.v2f64(<2 x double> [[TMP2]])
-; SSE41-NEXT:    [[TMP7:%.*]] = call <2 x double> @llvm.ceil.v2f64(<2 x double> [[TMP3]])
-; SSE41-NEXT:    [[TMP8:%.*]] = call <2 x double> @llvm.ceil.v2f64(<2 x double> [[TMP4]])
-; SSE41-NEXT:    store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
-; SSE41-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE41-NEXT:    store <2 x double> [[TMP7]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP2:%.*]] = call <2 x double> @llvm.ceil.v2f64(<2 x double> [[TMP1]])
+; SSE41-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.ceil.v2f64(<2 x double> [[TMP3]])
+; SSE41-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.ceil.v2f64(<2 x double> [[TMP5]])
+; SSE41-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP8:%.*]] = call <2 x double> @llvm.ceil.v2f64(<2 x double> [[TMP7]])
 ; SSE41-NEXT:    store <2 x double> [[TMP8]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 8
 ; SSE41-NEXT:    ret void
 ;
 ; AVX1-LABEL: @ceil_8f64(
 ; AVX1-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @src64 to <4 x double>*), align 8
-; AVX1-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
-; AVX1-NEXT:    [[TMP3:%.*]] = call <4 x double> @llvm.ceil.v4f64(<4 x double> [[TMP1]])
-; AVX1-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.ceil.v4f64(<4 x double> [[TMP2]])
-; AVX1-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
+; AVX1-NEXT:    [[TMP2:%.*]] = call <4 x double> @llvm.ceil.v4f64(<4 x double> [[TMP1]])
+; AVX1-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
+; AVX1-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
+; AVX1-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.ceil.v4f64(<4 x double> [[TMP3]])
 ; AVX1-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 8
 ; AVX1-NEXT:    ret void
 ;
 ; AVX2-LABEL: @ceil_8f64(
 ; AVX2-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @src64 to <4 x double>*), align 8
-; AVX2-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
-; AVX2-NEXT:    [[TMP3:%.*]] = call <4 x double> @llvm.ceil.v4f64(<4 x double> [[TMP1]])
-; AVX2-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.ceil.v4f64(<4 x double> [[TMP2]])
-; AVX2-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
+; AVX2-NEXT:    [[TMP2:%.*]] = call <4 x double> @llvm.ceil.v4f64(<4 x double> [[TMP1]])
+; AVX2-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
+; AVX2-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
+; AVX2-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.ceil.v4f64(<4 x double> [[TMP3]])
 ; AVX2-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 8
 ; AVX2-NEXT:    ret void
 ;
@@ -245,10 +245,10 @@ define void @floor_4f64() #0 {
 ;
 ; SSE41-LABEL: @floor_4f64(
 ; SSE41-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @src64 to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP3:%.*]] = call <2 x double> @llvm.floor.v2f64(<2 x double> [[TMP1]])
-; SSE41-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.floor.v2f64(<2 x double> [[TMP2]])
-; SSE41-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP2:%.*]] = call <2 x double> @llvm.floor.v2f64(<2 x double> [[TMP1]])
+; SSE41-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.floor.v2f64(<2 x double> [[TMP3]])
 ; SSE41-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
 ; SSE41-NEXT:    ret void
 ;
@@ -303,34 +303,34 @@ define void @floor_8f64() #0 {
 ;
 ; SSE41-LABEL: @floor_8f64(
 ; SSE41-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @src64 to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6) to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP5:%.*]] = call <2 x double> @llvm.floor.v2f64(<2 x double> [[TMP1]])
-; SSE41-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.floor.v2f64(<2 x double> [[TMP2]])
-; SSE41-NEXT:    [[TMP7:%.*]] = call <2 x double> @llvm.floor.v2f64(<2 x double> [[TMP3]])
-; SSE41-NEXT:    [[TMP8:%.*]] = call <2 x double> @llvm.floor.v2f64(<2 x double> [[TMP4]])
-; SSE41-NEXT:    store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
-; SSE41-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE41-NEXT:    store <2 x double> [[TMP7]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP2:%.*]] = call <2 x double> @llvm.floor.v2f64(<2 x double> [[TMP1]])
+; SSE41-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.floor.v2f64(<2 x double> [[TMP3]])
+; SSE41-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.floor.v2f64(<2 x double> [[TMP5]])
+; SSE41-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP8:%.*]] = call <2 x double> @llvm.floor.v2f64(<2 x double> [[TMP7]])
 ; SSE41-NEXT:    store <2 x double> [[TMP8]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 8
 ; SSE41-NEXT:    ret void
 ;
 ; AVX1-LABEL: @floor_8f64(
 ; AVX1-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @src64 to <4 x double>*), align 8
-; AVX1-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
-; AVX1-NEXT:    [[TMP3:%.*]] = call <4 x double> @llvm.floor.v4f64(<4 x double> [[TMP1]])
-; AVX1-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.floor.v4f64(<4 x double> [[TMP2]])
-; AVX1-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
+; AVX1-NEXT:    [[TMP2:%.*]] = call <4 x double> @llvm.floor.v4f64(<4 x double> [[TMP1]])
+; AVX1-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
+; AVX1-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
+; AVX1-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.floor.v4f64(<4 x double> [[TMP3]])
 ; AVX1-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 8
 ; AVX1-NEXT:    ret void
 ;
 ; AVX2-LABEL: @floor_8f64(
 ; AVX2-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @src64 to <4 x double>*), align 8
-; AVX2-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
-; AVX2-NEXT:    [[TMP3:%.*]] = call <4 x double> @llvm.floor.v4f64(<4 x double> [[TMP1]])
-; AVX2-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.floor.v4f64(<4 x double> [[TMP2]])
-; AVX2-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
+; AVX2-NEXT:    [[TMP2:%.*]] = call <4 x double> @llvm.floor.v4f64(<4 x double> [[TMP1]])
+; AVX2-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
+; AVX2-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
+; AVX2-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.floor.v4f64(<4 x double> [[TMP3]])
 ; AVX2-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 8
 ; AVX2-NEXT:    ret void
 ;
@@ -416,10 +416,10 @@ define void @nearbyint_4f64() #0 {
 ;
 ; SSE41-LABEL: @nearbyint_4f64(
 ; SSE41-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @src64 to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP3:%.*]] = call <2 x double> @llvm.nearbyint.v2f64(<2 x double> [[TMP1]])
-; SSE41-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.nearbyint.v2f64(<2 x double> [[TMP2]])
-; SSE41-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP2:%.*]] = call <2 x double> @llvm.nearbyint.v2f64(<2 x double> [[TMP1]])
+; SSE41-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.nearbyint.v2f64(<2 x double> [[TMP3]])
 ; SSE41-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
 ; SSE41-NEXT:    ret void
 ;
@@ -474,34 +474,34 @@ define void @nearbyint_8f64() #0 {
 ;
 ; SSE41-LABEL: @nearbyint_8f64(
 ; SSE41-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @src64 to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6) to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP5:%.*]] = call <2 x double> @llvm.nearbyint.v2f64(<2 x double> [[TMP1]])
-; SSE41-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.nearbyint.v2f64(<2 x double> [[TMP2]])
-; SSE41-NEXT:    [[TMP7:%.*]] = call <2 x double> @llvm.nearbyint.v2f64(<2 x double> [[TMP3]])
-; SSE41-NEXT:    [[TMP8:%.*]] = call <2 x double> @llvm.nearbyint.v2f64(<2 x double> [[TMP4]])
-; SSE41-NEXT:    store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
-; SSE41-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE41-NEXT:    store <2 x double> [[TMP7]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP2:%.*]] = call <2 x double> @llvm.nearbyint.v2f64(<2 x double> [[TMP1]])
+; SSE41-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.nearbyint.v2f64(<2 x double> [[TMP3]])
+; SSE41-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.nearbyint.v2f64(<2 x double> [[TMP5]])
+; SSE41-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP8:%.*]] = call <2 x double> @llvm.nearbyint.v2f64(<2 x double> [[TMP7]])
 ; SSE41-NEXT:    store <2 x double> [[TMP8]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 8
 ; SSE41-NEXT:    ret void
 ;
 ; AVX1-LABEL: @nearbyint_8f64(
 ; AVX1-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @src64 to <4 x double>*), align 8
-; AVX1-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
-; AVX1-NEXT:    [[TMP3:%.*]] = call <4 x double> @llvm.nearbyint.v4f64(<4 x double> [[TMP1]])
-; AVX1-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.nearbyint.v4f64(<4 x double> [[TMP2]])
-; AVX1-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
+; AVX1-NEXT:    [[TMP2:%.*]] = call <4 x double> @llvm.nearbyint.v4f64(<4 x double> [[TMP1]])
+; AVX1-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
+; AVX1-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
+; AVX1-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.nearbyint.v4f64(<4 x double> [[TMP3]])
 ; AVX1-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 8
 ; AVX1-NEXT:    ret void
 ;
 ; AVX2-LABEL: @nearbyint_8f64(
 ; AVX2-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @src64 to <4 x double>*), align 8
-; AVX2-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
-; AVX2-NEXT:    [[TMP3:%.*]] = call <4 x double> @llvm.nearbyint.v4f64(<4 x double> [[TMP1]])
-; AVX2-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.nearbyint.v4f64(<4 x double> [[TMP2]])
-; AVX2-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
+; AVX2-NEXT:    [[TMP2:%.*]] = call <4 x double> @llvm.nearbyint.v4f64(<4 x double> [[TMP1]])
+; AVX2-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
+; AVX2-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
+; AVX2-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.nearbyint.v4f64(<4 x double> [[TMP3]])
 ; AVX2-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 8
 ; AVX2-NEXT:    ret void
 ;
@@ -587,10 +587,10 @@ define void @rint_4f64() #0 {
 ;
 ; SSE41-LABEL: @rint_4f64(
 ; SSE41-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @src64 to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP3:%.*]] = call <2 x double> @llvm.rint.v2f64(<2 x double> [[TMP1]])
-; SSE41-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.rint.v2f64(<2 x double> [[TMP2]])
-; SSE41-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP2:%.*]] = call <2 x double> @llvm.rint.v2f64(<2 x double> [[TMP1]])
+; SSE41-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.rint.v2f64(<2 x double> [[TMP3]])
 ; SSE41-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
 ; SSE41-NEXT:    ret void
 ;
@@ -645,34 +645,34 @@ define void @rint_8f64() #0 {
 ;
 ; SSE41-LABEL: @rint_8f64(
 ; SSE41-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @src64 to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6) to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP5:%.*]] = call <2 x double> @llvm.rint.v2f64(<2 x double> [[TMP1]])
-; SSE41-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.rint.v2f64(<2 x double> [[TMP2]])
-; SSE41-NEXT:    [[TMP7:%.*]] = call <2 x double> @llvm.rint.v2f64(<2 x double> [[TMP3]])
-; SSE41-NEXT:    [[TMP8:%.*]] = call <2 x double> @llvm.rint.v2f64(<2 x double> [[TMP4]])
-; SSE41-NEXT:    store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
-; SSE41-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE41-NEXT:    store <2 x double> [[TMP7]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP2:%.*]] = call <2 x double> @llvm.rint.v2f64(<2 x double> [[TMP1]])
+; SSE41-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.rint.v2f64(<2 x double> [[TMP3]])
+; SSE41-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.rint.v2f64(<2 x double> [[TMP5]])
+; SSE41-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP8:%.*]] = call <2 x double> @llvm.rint.v2f64(<2 x double> [[TMP7]])
 ; SSE41-NEXT:    store <2 x double> [[TMP8]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 8
 ; SSE41-NEXT:    ret void
 ;
 ; AVX1-LABEL: @rint_8f64(
 ; AVX1-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @src64 to <4 x double>*), align 8
-; AVX1-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
-; AVX1-NEXT:    [[TMP3:%.*]] = call <4 x double> @llvm.rint.v4f64(<4 x double> [[TMP1]])
-; AVX1-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.rint.v4f64(<4 x double> [[TMP2]])
-; AVX1-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
+; AVX1-NEXT:    [[TMP2:%.*]] = call <4 x double> @llvm.rint.v4f64(<4 x double> [[TMP1]])
+; AVX1-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
+; AVX1-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
+; AVX1-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.rint.v4f64(<4 x double> [[TMP3]])
 ; AVX1-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 8
 ; AVX1-NEXT:    ret void
 ;
 ; AVX2-LABEL: @rint_8f64(
 ; AVX2-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @src64 to <4 x double>*), align 8
-; AVX2-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
-; AVX2-NEXT:    [[TMP3:%.*]] = call <4 x double> @llvm.rint.v4f64(<4 x double> [[TMP1]])
-; AVX2-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.rint.v4f64(<4 x double> [[TMP2]])
-; AVX2-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
+; AVX2-NEXT:    [[TMP2:%.*]] = call <4 x double> @llvm.rint.v4f64(<4 x double> [[TMP1]])
+; AVX2-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
+; AVX2-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
+; AVX2-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.rint.v4f64(<4 x double> [[TMP3]])
 ; AVX2-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 8
 ; AVX2-NEXT:    ret void
 ;
@@ -758,10 +758,10 @@ define void @trunc_4f64() #0 {
 ;
 ; SSE41-LABEL: @trunc_4f64(
 ; SSE41-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @src64 to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP3:%.*]] = call <2 x double> @llvm.trunc.v2f64(<2 x double> [[TMP1]])
-; SSE41-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.trunc.v2f64(<2 x double> [[TMP2]])
-; SSE41-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP2:%.*]] = call <2 x double> @llvm.trunc.v2f64(<2 x double> [[TMP1]])
+; SSE41-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.trunc.v2f64(<2 x double> [[TMP3]])
 ; SSE41-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
 ; SSE41-NEXT:    ret void
 ;
@@ -816,34 +816,34 @@ define void @trunc_8f64() #0 {
 ;
 ; SSE41-LABEL: @trunc_8f64(
 ; SSE41-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @src64 to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6) to <2 x double>*), align 8
-; SSE41-NEXT:    [[TMP5:%.*]] = call <2 x double> @llvm.trunc.v2f64(<2 x double> [[TMP1]])
-; SSE41-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.trunc.v2f64(<2 x double> [[TMP2]])
-; SSE41-NEXT:    [[TMP7:%.*]] = call <2 x double> @llvm.trunc.v2f64(<2 x double> [[TMP3]])
-; SSE41-NEXT:    [[TMP8:%.*]] = call <2 x double> @llvm.trunc.v2f64(<2 x double> [[TMP4]])
-; SSE41-NEXT:    store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
-; SSE41-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE41-NEXT:    store <2 x double> [[TMP7]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP2:%.*]] = call <2 x double> @llvm.trunc.v2f64(<2 x double> [[TMP1]])
+; SSE41-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.trunc.v2f64(<2 x double> [[TMP3]])
+; SSE41-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.trunc.v2f64(<2 x double> [[TMP5]])
+; SSE41-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6) to <2 x double>*), align 8
+; SSE41-NEXT:    [[TMP8:%.*]] = call <2 x double> @llvm.trunc.v2f64(<2 x double> [[TMP7]])
 ; SSE41-NEXT:    store <2 x double> [[TMP8]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 8
 ; SSE41-NEXT:    ret void
 ;
 ; AVX1-LABEL: @trunc_8f64(
 ; AVX1-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @src64 to <4 x double>*), align 8
-; AVX1-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
-; AVX1-NEXT:    [[TMP3:%.*]] = call <4 x double> @llvm.trunc.v4f64(<4 x double> [[TMP1]])
-; AVX1-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.trunc.v4f64(<4 x double> [[TMP2]])
-; AVX1-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
+; AVX1-NEXT:    [[TMP2:%.*]] = call <4 x double> @llvm.trunc.v4f64(<4 x double> [[TMP1]])
+; AVX1-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
+; AVX1-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
+; AVX1-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.trunc.v4f64(<4 x double> [[TMP3]])
 ; AVX1-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 8
 ; AVX1-NEXT:    ret void
 ;
 ; AVX2-LABEL: @trunc_8f64(
 ; AVX2-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @src64 to <4 x double>*), align 8
-; AVX2-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
-; AVX2-NEXT:    [[TMP3:%.*]] = call <4 x double> @llvm.trunc.v4f64(<4 x double> [[TMP1]])
-; AVX2-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.trunc.v4f64(<4 x double> [[TMP2]])
-; AVX2-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
+; AVX2-NEXT:    [[TMP2:%.*]] = call <4 x double> @llvm.trunc.v4f64(<4 x double> [[TMP1]])
+; AVX2-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
+; AVX2-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 8
+; AVX2-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.trunc.v4f64(<4 x double> [[TMP3]])
 ; AVX2-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 8
 ; AVX2-NEXT:    ret void
 ;
@@ -953,10 +953,10 @@ define void @ceil_8f32() #0 {
 ;
 ; SSE41-LABEL: @ceil_8f32(
 ; SSE41-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP3:%.*]] = call <4 x float> @llvm.ceil.v4f32(<4 x float> [[TMP1]])
-; SSE41-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.ceil.v4f32(<4 x float> [[TMP2]])
-; SSE41-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP2:%.*]] = call <4 x float> @llvm.ceil.v4f32(<4 x float> [[TMP1]])
+; SSE41-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.ceil.v4f32(<4 x float> [[TMP3]])
 ; SSE41-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
 ; SSE41-NEXT:    ret void
 ;
@@ -1047,34 +1047,34 @@ define void @ceil_16f32() #0 {
 ;
 ; SSE41-LABEL: @ceil_16f32(
 ; SSE41-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 12) to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP5:%.*]] = call <4 x float> @llvm.ceil.v4f32(<4 x float> [[TMP1]])
-; SSE41-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.ceil.v4f32(<4 x float> [[TMP2]])
-; SSE41-NEXT:    [[TMP7:%.*]] = call <4 x float> @llvm.ceil.v4f32(<4 x float> [[TMP3]])
-; SSE41-NEXT:    [[TMP8:%.*]] = call <4 x float> @llvm.ceil.v4f32(<4 x float> [[TMP4]])
-; SSE41-NEXT:    store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
-; SSE41-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE41-NEXT:    store <4 x float> [[TMP7]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP2:%.*]] = call <4 x float> @llvm.ceil.v4f32(<4 x float> [[TMP1]])
+; SSE41-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.ceil.v4f32(<4 x float> [[TMP3]])
+; SSE41-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.ceil.v4f32(<4 x float> [[TMP5]])
+; SSE41-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP7:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 12) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP8:%.*]] = call <4 x float> @llvm.ceil.v4f32(<4 x float> [[TMP7]])
 ; SSE41-NEXT:    store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 4
 ; SSE41-NEXT:    ret void
 ;
 ; AVX1-LABEL: @ceil_16f32(
 ; AVX1-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @src32 to <8 x float>*), align 4
-; AVX1-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
-; AVX1-NEXT:    [[TMP3:%.*]] = call <8 x float> @llvm.ceil.v8f32(<8 x float> [[TMP1]])
-; AVX1-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.ceil.v8f32(<8 x float> [[TMP2]])
-; AVX1-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX1-NEXT:    [[TMP2:%.*]] = call <8 x float> @llvm.ceil.v8f32(<8 x float> [[TMP1]])
+; AVX1-NEXT:    store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX1-NEXT:    [[TMP3:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX1-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.ceil.v8f32(<8 x float> [[TMP3]])
 ; AVX1-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 4
 ; AVX1-NEXT:    ret void
 ;
 ; AVX2-LABEL: @ceil_16f32(
 ; AVX2-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @src32 to <8 x float>*), align 4
-; AVX2-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
-; AVX2-NEXT:    [[TMP3:%.*]] = call <8 x float> @llvm.ceil.v8f32(<8 x float> [[TMP1]])
-; AVX2-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.ceil.v8f32(<8 x float> [[TMP2]])
-; AVX2-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX2-NEXT:    [[TMP2:%.*]] = call <8 x float> @llvm.ceil.v8f32(<8 x float> [[TMP1]])
+; AVX2-NEXT:    store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX2-NEXT:    [[TMP3:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX2-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.ceil.v8f32(<8 x float> [[TMP3]])
 ; AVX2-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 4
 ; AVX2-NEXT:    ret void
 ;
@@ -1208,10 +1208,10 @@ define void @floor_8f32() #0 {
 ;
 ; SSE41-LABEL: @floor_8f32(
 ; SSE41-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP3:%.*]] = call <4 x float> @llvm.floor.v4f32(<4 x float> [[TMP1]])
-; SSE41-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.floor.v4f32(<4 x float> [[TMP2]])
-; SSE41-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP2:%.*]] = call <4 x float> @llvm.floor.v4f32(<4 x float> [[TMP1]])
+; SSE41-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.floor.v4f32(<4 x float> [[TMP3]])
 ; SSE41-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
 ; SSE41-NEXT:    ret void
 ;
@@ -1302,34 +1302,34 @@ define void @floor_16f32() #0 {
 ;
 ; SSE41-LABEL: @floor_16f32(
 ; SSE41-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 12) to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP5:%.*]] = call <4 x float> @llvm.floor.v4f32(<4 x float> [[TMP1]])
-; SSE41-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.floor.v4f32(<4 x float> [[TMP2]])
-; SSE41-NEXT:    [[TMP7:%.*]] = call <4 x float> @llvm.floor.v4f32(<4 x float> [[TMP3]])
-; SSE41-NEXT:    [[TMP8:%.*]] = call <4 x float> @llvm.floor.v4f32(<4 x float> [[TMP4]])
-; SSE41-NEXT:    store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
-; SSE41-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE41-NEXT:    store <4 x float> [[TMP7]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP2:%.*]] = call <4 x float> @llvm.floor.v4f32(<4 x float> [[TMP1]])
+; SSE41-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.floor.v4f32(<4 x float> [[TMP3]])
+; SSE41-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.floor.v4f32(<4 x float> [[TMP5]])
+; SSE41-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP7:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 12) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP8:%.*]] = call <4 x float> @llvm.floor.v4f32(<4 x float> [[TMP7]])
 ; SSE41-NEXT:    store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 4
 ; SSE41-NEXT:    ret void
 ;
 ; AVX1-LABEL: @floor_16f32(
 ; AVX1-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @src32 to <8 x float>*), align 4
-; AVX1-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
-; AVX1-NEXT:    [[TMP3:%.*]] = call <8 x float> @llvm.floor.v8f32(<8 x float> [[TMP1]])
-; AVX1-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.floor.v8f32(<8 x float> [[TMP2]])
-; AVX1-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX1-NEXT:    [[TMP2:%.*]] = call <8 x float> @llvm.floor.v8f32(<8 x float> [[TMP1]])
+; AVX1-NEXT:    store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX1-NEXT:    [[TMP3:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX1-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.floor.v8f32(<8 x float> [[TMP3]])
 ; AVX1-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 4
 ; AVX1-NEXT:    ret void
 ;
 ; AVX2-LABEL: @floor_16f32(
 ; AVX2-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @src32 to <8 x float>*), align 4
-; AVX2-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
-; AVX2-NEXT:    [[TMP3:%.*]] = call <8 x float> @llvm.floor.v8f32(<8 x float> [[TMP1]])
-; AVX2-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.floor.v8f32(<8 x float> [[TMP2]])
-; AVX2-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX2-NEXT:    [[TMP2:%.*]] = call <8 x float> @llvm.floor.v8f32(<8 x float> [[TMP1]])
+; AVX2-NEXT:    store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX2-NEXT:    [[TMP3:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX2-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.floor.v8f32(<8 x float> [[TMP3]])
 ; AVX2-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 4
 ; AVX2-NEXT:    ret void
 ;
@@ -1463,10 +1463,10 @@ define void @nearbyint_8f32() #0 {
 ;
 ; SSE41-LABEL: @nearbyint_8f32(
 ; SSE41-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP3:%.*]] = call <4 x float> @llvm.nearbyint.v4f32(<4 x float> [[TMP1]])
-; SSE41-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.nearbyint.v4f32(<4 x float> [[TMP2]])
-; SSE41-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP2:%.*]] = call <4 x float> @llvm.nearbyint.v4f32(<4 x float> [[TMP1]])
+; SSE41-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.nearbyint.v4f32(<4 x float> [[TMP3]])
 ; SSE41-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
 ; SSE41-NEXT:    ret void
 ;
@@ -1557,34 +1557,34 @@ define void @nearbyint_16f32() #0 {
 ;
 ; SSE41-LABEL: @nearbyint_16f32(
 ; SSE41-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 12) to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP5:%.*]] = call <4 x float> @llvm.nearbyint.v4f32(<4 x float> [[TMP1]])
-; SSE41-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.nearbyint.v4f32(<4 x float> [[TMP2]])
-; SSE41-NEXT:    [[TMP7:%.*]] = call <4 x float> @llvm.nearbyint.v4f32(<4 x float> [[TMP3]])
-; SSE41-NEXT:    [[TMP8:%.*]] = call <4 x float> @llvm.nearbyint.v4f32(<4 x float> [[TMP4]])
-; SSE41-NEXT:    store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
-; SSE41-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE41-NEXT:    store <4 x float> [[TMP7]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP2:%.*]] = call <4 x float> @llvm.nearbyint.v4f32(<4 x float> [[TMP1]])
+; SSE41-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.nearbyint.v4f32(<4 x float> [[TMP3]])
+; SSE41-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.nearbyint.v4f32(<4 x float> [[TMP5]])
+; SSE41-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP7:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 12) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP8:%.*]] = call <4 x float> @llvm.nearbyint.v4f32(<4 x float> [[TMP7]])
 ; SSE41-NEXT:    store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 4
 ; SSE41-NEXT:    ret void
 ;
 ; AVX1-LABEL: @nearbyint_16f32(
 ; AVX1-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @src32 to <8 x float>*), align 4
-; AVX1-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
-; AVX1-NEXT:    [[TMP3:%.*]] = call <8 x float> @llvm.nearbyint.v8f32(<8 x float> [[TMP1]])
-; AVX1-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.nearbyint.v8f32(<8 x float> [[TMP2]])
-; AVX1-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX1-NEXT:    [[TMP2:%.*]] = call <8 x float> @llvm.nearbyint.v8f32(<8 x float> [[TMP1]])
+; AVX1-NEXT:    store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX1-NEXT:    [[TMP3:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX1-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.nearbyint.v8f32(<8 x float> [[TMP3]])
 ; AVX1-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 4
 ; AVX1-NEXT:    ret void
 ;
 ; AVX2-LABEL: @nearbyint_16f32(
 ; AVX2-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @src32 to <8 x float>*), align 4
-; AVX2-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
-; AVX2-NEXT:    [[TMP3:%.*]] = call <8 x float> @llvm.nearbyint.v8f32(<8 x float> [[TMP1]])
-; AVX2-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.nearbyint.v8f32(<8 x float> [[TMP2]])
-; AVX2-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX2-NEXT:    [[TMP2:%.*]] = call <8 x float> @llvm.nearbyint.v8f32(<8 x float> [[TMP1]])
+; AVX2-NEXT:    store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX2-NEXT:    [[TMP3:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX2-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.nearbyint.v8f32(<8 x float> [[TMP3]])
 ; AVX2-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 4
 ; AVX2-NEXT:    ret void
 ;
@@ -1718,10 +1718,10 @@ define void @rint_8f32() #0 {
 ;
 ; SSE41-LABEL: @rint_8f32(
 ; SSE41-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP3:%.*]] = call <4 x float> @llvm.rint.v4f32(<4 x float> [[TMP1]])
-; SSE41-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.rint.v4f32(<4 x float> [[TMP2]])
-; SSE41-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP2:%.*]] = call <4 x float> @llvm.rint.v4f32(<4 x float> [[TMP1]])
+; SSE41-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.rint.v4f32(<4 x float> [[TMP3]])
 ; SSE41-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
 ; SSE41-NEXT:    ret void
 ;
@@ -1812,34 +1812,34 @@ define void @rint_16f32() #0 {
 ;
 ; SSE41-LABEL: @rint_16f32(
 ; SSE41-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 12) to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP5:%.*]] = call <4 x float> @llvm.rint.v4f32(<4 x float> [[TMP1]])
-; SSE41-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.rint.v4f32(<4 x float> [[TMP2]])
-; SSE41-NEXT:    [[TMP7:%.*]] = call <4 x float> @llvm.rint.v4f32(<4 x float> [[TMP3]])
-; SSE41-NEXT:    [[TMP8:%.*]] = call <4 x float> @llvm.rint.v4f32(<4 x float> [[TMP4]])
-; SSE41-NEXT:    store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
-; SSE41-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE41-NEXT:    store <4 x float> [[TMP7]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP2:%.*]] = call <4 x float> @llvm.rint.v4f32(<4 x float> [[TMP1]])
+; SSE41-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.rint.v4f32(<4 x float> [[TMP3]])
+; SSE41-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.rint.v4f32(<4 x float> [[TMP5]])
+; SSE41-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP7:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 12) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP8:%.*]] = call <4 x float> @llvm.rint.v4f32(<4 x float> [[TMP7]])
 ; SSE41-NEXT:    store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 4
 ; SSE41-NEXT:    ret void
 ;
 ; AVX1-LABEL: @rint_16f32(
 ; AVX1-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @src32 to <8 x float>*), align 4
-; AVX1-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
-; AVX1-NEXT:    [[TMP3:%.*]] = call <8 x float> @llvm.rint.v8f32(<8 x float> [[TMP1]])
-; AVX1-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.rint.v8f32(<8 x float> [[TMP2]])
-; AVX1-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX1-NEXT:    [[TMP2:%.*]] = call <8 x float> @llvm.rint.v8f32(<8 x float> [[TMP1]])
+; AVX1-NEXT:    store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX1-NEXT:    [[TMP3:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX1-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.rint.v8f32(<8 x float> [[TMP3]])
 ; AVX1-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 4
 ; AVX1-NEXT:    ret void
 ;
 ; AVX2-LABEL: @rint_16f32(
 ; AVX2-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @src32 to <8 x float>*), align 4
-; AVX2-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
-; AVX2-NEXT:    [[TMP3:%.*]] = call <8 x float> @llvm.rint.v8f32(<8 x float> [[TMP1]])
-; AVX2-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.rint.v8f32(<8 x float> [[TMP2]])
-; AVX2-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX2-NEXT:    [[TMP2:%.*]] = call <8 x float> @llvm.rint.v8f32(<8 x float> [[TMP1]])
+; AVX2-NEXT:    store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX2-NEXT:    [[TMP3:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX2-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.rint.v8f32(<8 x float> [[TMP3]])
 ; AVX2-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 4
 ; AVX2-NEXT:    ret void
 ;
@@ -1973,10 +1973,10 @@ define void @trunc_8f32() #0 {
 ;
 ; SSE41-LABEL: @trunc_8f32(
 ; SSE41-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP3:%.*]] = call <4 x float> @llvm.trunc.v4f32(<4 x float> [[TMP1]])
-; SSE41-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.trunc.v4f32(<4 x float> [[TMP2]])
-; SSE41-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP2:%.*]] = call <4 x float> @llvm.trunc.v4f32(<4 x float> [[TMP1]])
+; SSE41-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.trunc.v4f32(<4 x float> [[TMP3]])
 ; SSE41-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
 ; SSE41-NEXT:    ret void
 ;
@@ -2067,34 +2067,34 @@ define void @trunc_16f32() #0 {
 ;
 ; SSE41-LABEL: @trunc_16f32(
 ; SSE41-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 12) to <4 x float>*), align 4
-; SSE41-NEXT:    [[TMP5:%.*]] = call <4 x float> @llvm.trunc.v4f32(<4 x float> [[TMP1]])
-; SSE41-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.trunc.v4f32(<4 x float> [[TMP2]])
-; SSE41-NEXT:    [[TMP7:%.*]] = call <4 x float> @llvm.trunc.v4f32(<4 x float> [[TMP3]])
-; SSE41-NEXT:    [[TMP8:%.*]] = call <4 x float> @llvm.trunc.v4f32(<4 x float> [[TMP4]])
-; SSE41-NEXT:    store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
-; SSE41-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE41-NEXT:    store <4 x float> [[TMP7]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP2:%.*]] = call <4 x float> @llvm.trunc.v4f32(<4 x float> [[TMP1]])
+; SSE41-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.trunc.v4f32(<4 x float> [[TMP3]])
+; SSE41-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.trunc.v4f32(<4 x float> [[TMP5]])
+; SSE41-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP7:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 12) to <4 x float>*), align 4
+; SSE41-NEXT:    [[TMP8:%.*]] = call <4 x float> @llvm.trunc.v4f32(<4 x float> [[TMP7]])
 ; SSE41-NEXT:    store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 4
 ; SSE41-NEXT:    ret void
 ;
 ; AVX1-LABEL: @trunc_16f32(
 ; AVX1-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @src32 to <8 x float>*), align 4
-; AVX1-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
-; AVX1-NEXT:    [[TMP3:%.*]] = call <8 x float> @llvm.trunc.v8f32(<8 x float> [[TMP1]])
-; AVX1-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.trunc.v8f32(<8 x float> [[TMP2]])
-; AVX1-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX1-NEXT:    [[TMP2:%.*]] = call <8 x float> @llvm.trunc.v8f32(<8 x float> [[TMP1]])
+; AVX1-NEXT:    store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX1-NEXT:    [[TMP3:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX1-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.trunc.v8f32(<8 x float> [[TMP3]])
 ; AVX1-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 4
 ; AVX1-NEXT:    ret void
 ;
 ; AVX2-LABEL: @trunc_16f32(
 ; AVX2-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @src32 to <8 x float>*), align 4
-; AVX2-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
-; AVX2-NEXT:    [[TMP3:%.*]] = call <8 x float> @llvm.trunc.v8f32(<8 x float> [[TMP1]])
-; AVX2-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.trunc.v8f32(<8 x float> [[TMP2]])
-; AVX2-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX2-NEXT:    [[TMP2:%.*]] = call <8 x float> @llvm.trunc.v8f32(<8 x float> [[TMP1]])
+; AVX2-NEXT:    store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX2-NEXT:    [[TMP3:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX2-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.trunc.v8f32(<8 x float> [[TMP3]])
 ; AVX2-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 4
 ; AVX2-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/funclet.ll b/llvm/test/Transforms/SLPVectorizer/X86/funclet.ll
index ae24e92d9e515..c1a4b88b015bf 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/funclet.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/funclet.ll
@@ -13,14 +13,14 @@ define void @test1(double* %a, double* %b, double* %c) #0 personality i32 (...)*
 ; CHECK:       catch:
 ; CHECK-NEXT:    [[TMP1:%.*]] = catchpad within [[TMP0]] [i8* null, i32 64, i8* null]
 ; CHECK-NEXT:    [[ARRAYIDX3:%.*]] = getelementptr inbounds double, double* [[A:%.*]], i64 1
+; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds double, double* [[B:%.*]], i64 1
+; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr inbounds double, double* [[C:%.*]], i64 1
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast double* [[A]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[TMP2]], align 8
-; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds double, double* [[B:%.*]], i64 1
 ; CHECK-NEXT:    [[TMP4:%.*]] = bitcast double* [[B]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* [[TMP4]], align 8
 ; CHECK-NEXT:    [[TMP6:%.*]] = fmul <2 x double> [[TMP3]], [[TMP5]]
 ; CHECK-NEXT:    [[TMP7:%.*]] = call <2 x double> @llvm.floor.v2f64(<2 x double> [[TMP6]]) [ "funclet"(token [[TMP1]]) ]
-; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr inbounds double, double* [[C:%.*]], i64 1
 ; CHECK-NEXT:    [[TMP8:%.*]] = bitcast double* [[C]] to <2 x double>*
 ; CHECK-NEXT:    store <2 x double> [[TMP7]], <2 x double>* [[TMP8]], align 8
 ; CHECK-NEXT:    catchret from [[TMP1]] to label [[TRY_CONT:%.*]]

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/gep.ll b/llvm/test/Transforms/SLPVectorizer/X86/gep.ll
index f04fff807379d..d9e1a25c76e47 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/gep.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/gep.ll
@@ -14,12 +14,12 @@ define void @foo1 ({ i32*, i32* }* noalias %x, { i32*, i32* }* noalias %y) {
 ; CHECK-NEXT:    [[TMP1:%.*]] = getelementptr inbounds { i32*, i32* }, { i32*, i32* }* [[Y:%.*]], i64 0, i32 0
 ; CHECK-NEXT:    [[TMP2:%.*]] = getelementptr inbounds { i32*, i32* }, { i32*, i32* }* [[X:%.*]], i64 0, i32 0
 ; CHECK-NEXT:    [[TMP3:%.*]] = getelementptr inbounds { i32*, i32* }, { i32*, i32* }* [[Y]], i64 0, i32 1
-; CHECK-NEXT:    [[TMP4:%.*]] = bitcast i32** [[TMP1]] to <2 x i32*>*
-; CHECK-NEXT:    [[TMP5:%.*]] = load <2 x i32*>, <2 x i32*>* [[TMP4]], align 8
-; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr i32, <2 x i32*> [[TMP5]], <2 x i64> <i64 16, i64 16>
-; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr inbounds { i32*, i32* }, { i32*, i32* }* [[X]], i64 0, i32 1
+; CHECK-NEXT:    [[TMP4:%.*]] = getelementptr inbounds { i32*, i32* }, { i32*, i32* }* [[X]], i64 0, i32 1
+; CHECK-NEXT:    [[TMP5:%.*]] = bitcast i32** [[TMP1]] to <2 x i32*>*
+; CHECK-NEXT:    [[TMP6:%.*]] = load <2 x i32*>, <2 x i32*>* [[TMP5]], align 8
+; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr i32, <2 x i32*> [[TMP6]], <2 x i64> <i64 16, i64 16>
 ; CHECK-NEXT:    [[TMP8:%.*]] = bitcast i32** [[TMP2]] to <2 x i32*>*
-; CHECK-NEXT:    store <2 x i32*> [[TMP6]], <2 x i32*>* [[TMP8]], align 8
+; CHECK-NEXT:    store <2 x i32*> [[TMP7]], <2 x i32*>* [[TMP8]], align 8
 ; CHECK-NEXT:    ret void
 ;
   %1 = getelementptr inbounds { i32*, i32* }, { i32*, i32* }* %y, i64 0, i32 0

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/horizontal-list.ll b/llvm/test/Transforms/SLPVectorizer/X86/horizontal-list.ll
index 58e40177f54e2..2bfd90c09fe0d 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/horizontal-list.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/horizontal-list.ll
@@ -101,11 +101,11 @@ define float @bazz() {
 ; CHECK-NEXT:    [[TMP0:%.*]] = load i32, i32* @n, align 4
 ; CHECK-NEXT:    [[MUL:%.*]] = mul nsw i32 [[TMP0]], 3
 ; CHECK-NEXT:    [[CONV:%.*]] = sitofp i32 [[MUL]] to float
+; CHECK-NEXT:    [[MUL5:%.*]] = shl nsw i32 [[TMP0]], 2
+; CHECK-NEXT:    [[CONV6:%.*]] = sitofp i32 [[MUL5]] to float
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([20 x float]* @arr to <8 x float>*), align 16
 ; CHECK-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast ([20 x float]* @arr1 to <8 x float>*), align 16
 ; CHECK-NEXT:    [[TMP3:%.*]] = fmul fast <8 x float> [[TMP2]], [[TMP1]]
-; CHECK-NEXT:    [[MUL5:%.*]] = shl nsw i32 [[TMP0]], 2
-; CHECK-NEXT:    [[CONV6:%.*]] = sitofp i32 [[MUL5]] to float
 ; CHECK-NEXT:    [[TMP4:%.*]] = call fast float @llvm.vector.reduce.fadd.v8f32(float -0.000000e+00, <8 x float> [[TMP3]])
 ; CHECK-NEXT:    [[OP_EXTRA:%.*]] = fadd fast float [[TMP4]], [[CONV]]
 ; CHECK-NEXT:    [[OP_EXTRA1:%.*]] = fadd fast float [[OP_EXTRA]], [[CONV6]]
@@ -117,11 +117,11 @@ define float @bazz() {
 ; THRESHOLD-NEXT:    [[TMP0:%.*]] = load i32, i32* @n, align 4
 ; THRESHOLD-NEXT:    [[MUL:%.*]] = mul nsw i32 [[TMP0]], 3
 ; THRESHOLD-NEXT:    [[CONV:%.*]] = sitofp i32 [[MUL]] to float
+; THRESHOLD-NEXT:    [[MUL5:%.*]] = shl nsw i32 [[TMP0]], 2
+; THRESHOLD-NEXT:    [[CONV6:%.*]] = sitofp i32 [[MUL5]] to float
 ; THRESHOLD-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([20 x float]* @arr to <8 x float>*), align 16
 ; THRESHOLD-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast ([20 x float]* @arr1 to <8 x float>*), align 16
 ; THRESHOLD-NEXT:    [[TMP3:%.*]] = fmul fast <8 x float> [[TMP2]], [[TMP1]]
-; THRESHOLD-NEXT:    [[MUL5:%.*]] = shl nsw i32 [[TMP0]], 2
-; THRESHOLD-NEXT:    [[CONV6:%.*]] = sitofp i32 [[MUL5]] to float
 ; THRESHOLD-NEXT:    [[TMP4:%.*]] = call fast float @llvm.vector.reduce.fadd.v8f32(float -0.000000e+00, <8 x float> [[TMP3]])
 ; THRESHOLD-NEXT:    [[OP_EXTRA:%.*]] = fadd fast float [[TMP4]], [[CONV]]
 ; THRESHOLD-NEXT:    [[OP_EXTRA1:%.*]] = fadd fast float [[OP_EXTRA]], [[CONV6]]

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/horizontal-minmax.ll b/llvm/test/Transforms/SLPVectorizer/X86/horizontal-minmax.ll
index eb317de222f2a..49b55933d989e 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/horizontal-minmax.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/horizontal-minmax.ll
@@ -110,20 +110,20 @@ define i32 @maxi8_store_in(i32) {
 ; SSE-NEXT:    ret i32 [[TMP23]]
 ;
 ; AVX-LABEL: @maxi8_store_in(
-; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([32 x i32]* @arr to <8 x i32>*), align 16
 ; AVX-NEXT:    store i32 0, i32* @var, align 8
+; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([32 x i32]* @arr to <8 x i32>*), align 16
 ; AVX-NEXT:    [[TMP3:%.*]] = call i32 @llvm.vector.reduce.smax.v8i32(<8 x i32> [[TMP2]])
 ; AVX-NEXT:    ret i32 [[TMP3]]
 ;
 ; AVX2-LABEL: @maxi8_store_in(
-; AVX2-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([32 x i32]* @arr to <8 x i32>*), align 16
 ; AVX2-NEXT:    store i32 0, i32* @var, align 8
+; AVX2-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([32 x i32]* @arr to <8 x i32>*), align 16
 ; AVX2-NEXT:    [[TMP3:%.*]] = call i32 @llvm.vector.reduce.smax.v8i32(<8 x i32> [[TMP2]])
 ; AVX2-NEXT:    ret i32 [[TMP3]]
 ;
 ; THRESH-LABEL: @maxi8_store_in(
-; THRESH-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([32 x i32]* @arr to <8 x i32>*), align 16
 ; THRESH-NEXT:    store i32 0, i32* @var, align 8
+; THRESH-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([32 x i32]* @arr to <8 x i32>*), align 16
 ; THRESH-NEXT:    [[TMP3:%.*]] = call i32 @llvm.vector.reduce.smax.v8i32(<8 x i32> [[TMP2]])
 ; THRESH-NEXT:    ret i32 [[TMP3]]
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/horizontal.ll b/llvm/test/Transforms/SLPVectorizer/X86/horizontal.ll
index fd1544634d9dd..8f19a93258611 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/horizontal.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/horizontal.ll
@@ -782,10 +782,10 @@ define i32 @store_red(float* noalias %A, float* noalias %B, float* noalias %C, i
 ; STORE-NEXT:    [[ARRAYIDX6:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD34]]
 ; STORE-NEXT:    [[ADD1135:%.*]] = or i64 [[MUL]], 2
 ; STORE-NEXT:    [[ARRAYIDX12:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD1135]]
-; STORE-NEXT:    [[TMP1:%.*]] = bitcast float* [[B]] to <4 x float>*
-; STORE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* [[TMP1]], align 4
 ; STORE-NEXT:    [[ADD1736:%.*]] = or i64 [[MUL]], 3
 ; STORE-NEXT:    [[ARRAYIDX18:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD1736]]
+; STORE-NEXT:    [[TMP1:%.*]] = bitcast float* [[B]] to <4 x float>*
+; STORE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* [[TMP1]], align 4
 ; STORE-NEXT:    [[TMP3:%.*]] = bitcast float* [[ARRAYIDX2]] to <4 x float>*
 ; STORE-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* [[TMP3]], align 4
 ; STORE-NEXT:    [[TMP5:%.*]] = fmul fast <4 x float> [[TMP2]], [[TMP4]]

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/insert-after-bundle.ll b/llvm/test/Transforms/SLPVectorizer/X86/insert-after-bundle.ll
index 7be473214244d..b0fbc6f21433a 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/insert-after-bundle.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/insert-after-bundle.ll
@@ -51,15 +51,16 @@ define void @bar(i8* noalias nocapture readonly %a, i8* noalias nocapture readon
 ; SSE-NEXT:    [[ARRAYIDX28:%.*]] = getelementptr inbounds i8, i8* [[B_ADDR_0351]], i64 2
 ; SSE-NEXT:    [[ARRAYIDX32:%.*]] = getelementptr inbounds i8, i8* [[E_ADDR_0354]], i64 2
 ; SSE-NEXT:    [[ARRAYIDX33:%.*]] = getelementptr inbounds i8, i8* [[C_ADDR_0352]], i64 3
+; SSE-NEXT:    [[ARRAYIDX35:%.*]] = getelementptr inbounds i8, i8* [[D_ADDR_0353]], i64 3
+; SSE-NEXT:    [[ARRAYIDX37:%.*]] = getelementptr inbounds i8, i8* [[A_ADDR_0355]], i64 3
+; SSE-NEXT:    [[ARRAYIDX40:%.*]] = getelementptr inbounds i8, i8* [[B_ADDR_0351]], i64 3
+; SSE-NEXT:    [[ARRAYIDX44:%.*]] = getelementptr inbounds i8, i8* [[E_ADDR_0354]], i64 3
 ; SSE-NEXT:    [[TMP4:%.*]] = bitcast i8* [[C_ADDR_0352]] to <4 x i8>*
 ; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i8>, <4 x i8>* [[TMP4]], align 1
-; SSE-NEXT:    [[ARRAYIDX35:%.*]] = getelementptr inbounds i8, i8* [[D_ADDR_0353]], i64 3
 ; SSE-NEXT:    [[TMP6:%.*]] = bitcast i8* [[D_ADDR_0353]] to <4 x i8>*
 ; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i8>, <4 x i8>* [[TMP6]], align 1
-; SSE-NEXT:    [[ARRAYIDX37:%.*]] = getelementptr inbounds i8, i8* [[A_ADDR_0355]], i64 3
 ; SSE-NEXT:    [[TMP8:%.*]] = bitcast i8* [[A_ADDR_0355]] to <4 x i8>*
 ; SSE-NEXT:    [[TMP9:%.*]] = load <4 x i8>, <4 x i8>* [[TMP8]], align 1
-; SSE-NEXT:    [[ARRAYIDX40:%.*]] = getelementptr inbounds i8, i8* [[B_ADDR_0351]], i64 3
 ; SSE-NEXT:    [[TMP10:%.*]] = bitcast i8* [[B_ADDR_0351]] to <4 x i8>*
 ; SSE-NEXT:    [[TMP11:%.*]] = load <4 x i8>, <4 x i8>* [[TMP10]], align 1
 ; SSE-NEXT:    [[TMP12:%.*]] = icmp ult <4 x i8> [[TMP5]], [[TMP7]]
@@ -67,7 +68,6 @@ define void @bar(i8* noalias nocapture readonly %a, i8* noalias nocapture readon
 ; SSE-NEXT:    [[TMP14:%.*]] = zext <4 x i8> [[TMP13]] to <4 x i32>
 ; SSE-NEXT:    [[TMP15:%.*]] = mul <4 x i32> [[TMP14]], [[SHUFFLE]]
 ; SSE-NEXT:    [[TMP16:%.*]] = trunc <4 x i32> [[TMP15]] to <4 x i8>
-; SSE-NEXT:    [[ARRAYIDX44:%.*]] = getelementptr inbounds i8, i8* [[E_ADDR_0354]], i64 3
 ; SSE-NEXT:    [[TMP17:%.*]] = bitcast i8* [[E_ADDR_0354]] to <4 x i8>*
 ; SSE-NEXT:    store <4 x i8> [[TMP16]], <4 x i8>* [[TMP17]], align 1
 ; SSE-NEXT:    [[ARRAYIDX45:%.*]] = getelementptr inbounds i8, i8* [[C_ADDR_0352]], i64 4
@@ -86,15 +86,16 @@ define void @bar(i8* noalias nocapture readonly %a, i8* noalias nocapture readon
 ; SSE-NEXT:    [[ARRAYIDX76:%.*]] = getelementptr inbounds i8, i8* [[B_ADDR_0351]], i64 6
 ; SSE-NEXT:    [[ARRAYIDX80:%.*]] = getelementptr inbounds i8, i8* [[E_ADDR_0354]], i64 6
 ; SSE-NEXT:    [[ARRAYIDX81:%.*]] = getelementptr inbounds i8, i8* [[C_ADDR_0352]], i64 7
+; SSE-NEXT:    [[ARRAYIDX83:%.*]] = getelementptr inbounds i8, i8* [[D_ADDR_0353]], i64 7
+; SSE-NEXT:    [[ARRAYIDX85:%.*]] = getelementptr inbounds i8, i8* [[A_ADDR_0355]], i64 7
+; SSE-NEXT:    [[ARRAYIDX88:%.*]] = getelementptr inbounds i8, i8* [[B_ADDR_0351]], i64 7
+; SSE-NEXT:    [[ARRAYIDX92:%.*]] = getelementptr inbounds i8, i8* [[E_ADDR_0354]], i64 7
 ; SSE-NEXT:    [[TMP18:%.*]] = bitcast i8* [[ARRAYIDX45]] to <4 x i8>*
 ; SSE-NEXT:    [[TMP19:%.*]] = load <4 x i8>, <4 x i8>* [[TMP18]], align 1
-; SSE-NEXT:    [[ARRAYIDX83:%.*]] = getelementptr inbounds i8, i8* [[D_ADDR_0353]], i64 7
 ; SSE-NEXT:    [[TMP20:%.*]] = bitcast i8* [[ARRAYIDX47]] to <4 x i8>*
 ; SSE-NEXT:    [[TMP21:%.*]] = load <4 x i8>, <4 x i8>* [[TMP20]], align 1
-; SSE-NEXT:    [[ARRAYIDX85:%.*]] = getelementptr inbounds i8, i8* [[A_ADDR_0355]], i64 7
 ; SSE-NEXT:    [[TMP22:%.*]] = bitcast i8* [[ARRAYIDX49]] to <4 x i8>*
 ; SSE-NEXT:    [[TMP23:%.*]] = load <4 x i8>, <4 x i8>* [[TMP22]], align 1
-; SSE-NEXT:    [[ARRAYIDX88:%.*]] = getelementptr inbounds i8, i8* [[B_ADDR_0351]], i64 7
 ; SSE-NEXT:    [[TMP24:%.*]] = bitcast i8* [[ARRAYIDX52]] to <4 x i8>*
 ; SSE-NEXT:    [[TMP25:%.*]] = load <4 x i8>, <4 x i8>* [[TMP24]], align 1
 ; SSE-NEXT:    [[TMP26:%.*]] = icmp ult <4 x i8> [[TMP19]], [[TMP21]]
@@ -102,7 +103,6 @@ define void @bar(i8* noalias nocapture readonly %a, i8* noalias nocapture readon
 ; SSE-NEXT:    [[TMP28:%.*]] = zext <4 x i8> [[TMP27]] to <4 x i32>
 ; SSE-NEXT:    [[TMP29:%.*]] = mul <4 x i32> [[TMP28]], [[SHUFFLE1]]
 ; SSE-NEXT:    [[TMP30:%.*]] = trunc <4 x i32> [[TMP29]] to <4 x i8>
-; SSE-NEXT:    [[ARRAYIDX92:%.*]] = getelementptr inbounds i8, i8* [[E_ADDR_0354]], i64 7
 ; SSE-NEXT:    [[TMP31:%.*]] = bitcast i8* [[ARRAYIDX56]] to <4 x i8>*
 ; SSE-NEXT:    store <4 x i8> [[TMP30]], <4 x i8>* [[TMP31]], align 1
 ; SSE-NEXT:    [[ARRAYIDX93:%.*]] = getelementptr inbounds i8, i8* [[C_ADDR_0352]], i64 8
@@ -121,15 +121,16 @@ define void @bar(i8* noalias nocapture readonly %a, i8* noalias nocapture readon
 ; SSE-NEXT:    [[ARRAYIDX124:%.*]] = getelementptr inbounds i8, i8* [[B_ADDR_0351]], i64 10
 ; SSE-NEXT:    [[ARRAYIDX128:%.*]] = getelementptr inbounds i8, i8* [[E_ADDR_0354]], i64 10
 ; SSE-NEXT:    [[ARRAYIDX129:%.*]] = getelementptr inbounds i8, i8* [[C_ADDR_0352]], i64 11
+; SSE-NEXT:    [[ARRAYIDX131:%.*]] = getelementptr inbounds i8, i8* [[D_ADDR_0353]], i64 11
+; SSE-NEXT:    [[ARRAYIDX133:%.*]] = getelementptr inbounds i8, i8* [[A_ADDR_0355]], i64 11
+; SSE-NEXT:    [[ARRAYIDX136:%.*]] = getelementptr inbounds i8, i8* [[B_ADDR_0351]], i64 11
+; SSE-NEXT:    [[ARRAYIDX140:%.*]] = getelementptr inbounds i8, i8* [[E_ADDR_0354]], i64 11
 ; SSE-NEXT:    [[TMP32:%.*]] = bitcast i8* [[ARRAYIDX93]] to <4 x i8>*
 ; SSE-NEXT:    [[TMP33:%.*]] = load <4 x i8>, <4 x i8>* [[TMP32]], align 1
-; SSE-NEXT:    [[ARRAYIDX131:%.*]] = getelementptr inbounds i8, i8* [[D_ADDR_0353]], i64 11
 ; SSE-NEXT:    [[TMP34:%.*]] = bitcast i8* [[ARRAYIDX95]] to <4 x i8>*
 ; SSE-NEXT:    [[TMP35:%.*]] = load <4 x i8>, <4 x i8>* [[TMP34]], align 1
-; SSE-NEXT:    [[ARRAYIDX133:%.*]] = getelementptr inbounds i8, i8* [[A_ADDR_0355]], i64 11
 ; SSE-NEXT:    [[TMP36:%.*]] = bitcast i8* [[ARRAYIDX97]] to <4 x i8>*
 ; SSE-NEXT:    [[TMP37:%.*]] = load <4 x i8>, <4 x i8>* [[TMP36]], align 1
-; SSE-NEXT:    [[ARRAYIDX136:%.*]] = getelementptr inbounds i8, i8* [[B_ADDR_0351]], i64 11
 ; SSE-NEXT:    [[TMP38:%.*]] = bitcast i8* [[ARRAYIDX100]] to <4 x i8>*
 ; SSE-NEXT:    [[TMP39:%.*]] = load <4 x i8>, <4 x i8>* [[TMP38]], align 1
 ; SSE-NEXT:    [[TMP40:%.*]] = icmp ult <4 x i8> [[TMP33]], [[TMP35]]
@@ -137,7 +138,6 @@ define void @bar(i8* noalias nocapture readonly %a, i8* noalias nocapture readon
 ; SSE-NEXT:    [[TMP42:%.*]] = zext <4 x i8> [[TMP41]] to <4 x i32>
 ; SSE-NEXT:    [[TMP43:%.*]] = mul <4 x i32> [[TMP42]], [[SHUFFLE2]]
 ; SSE-NEXT:    [[TMP44:%.*]] = trunc <4 x i32> [[TMP43]] to <4 x i8>
-; SSE-NEXT:    [[ARRAYIDX140:%.*]] = getelementptr inbounds i8, i8* [[E_ADDR_0354]], i64 11
 ; SSE-NEXT:    [[TMP45:%.*]] = bitcast i8* [[ARRAYIDX104]] to <4 x i8>*
 ; SSE-NEXT:    store <4 x i8> [[TMP44]], <4 x i8>* [[TMP45]], align 1
 ; SSE-NEXT:    [[ARRAYIDX141:%.*]] = getelementptr inbounds i8, i8* [[C_ADDR_0352]], i64 12
@@ -156,15 +156,16 @@ define void @bar(i8* noalias nocapture readonly %a, i8* noalias nocapture readon
 ; SSE-NEXT:    [[ARRAYIDX172:%.*]] = getelementptr inbounds i8, i8* [[B_ADDR_0351]], i64 14
 ; SSE-NEXT:    [[ARRAYIDX176:%.*]] = getelementptr inbounds i8, i8* [[E_ADDR_0354]], i64 14
 ; SSE-NEXT:    [[ARRAYIDX177:%.*]] = getelementptr inbounds i8, i8* [[C_ADDR_0352]], i64 15
+; SSE-NEXT:    [[ARRAYIDX179:%.*]] = getelementptr inbounds i8, i8* [[D_ADDR_0353]], i64 15
+; SSE-NEXT:    [[ARRAYIDX181:%.*]] = getelementptr inbounds i8, i8* [[A_ADDR_0355]], i64 15
+; SSE-NEXT:    [[ARRAYIDX184:%.*]] = getelementptr inbounds i8, i8* [[B_ADDR_0351]], i64 15
+; SSE-NEXT:    [[ARRAYIDX188:%.*]] = getelementptr inbounds i8, i8* [[E_ADDR_0354]], i64 15
 ; SSE-NEXT:    [[TMP46:%.*]] = bitcast i8* [[ARRAYIDX141]] to <4 x i8>*
 ; SSE-NEXT:    [[TMP47:%.*]] = load <4 x i8>, <4 x i8>* [[TMP46]], align 1
-; SSE-NEXT:    [[ARRAYIDX179:%.*]] = getelementptr inbounds i8, i8* [[D_ADDR_0353]], i64 15
 ; SSE-NEXT:    [[TMP48:%.*]] = bitcast i8* [[ARRAYIDX143]] to <4 x i8>*
 ; SSE-NEXT:    [[TMP49:%.*]] = load <4 x i8>, <4 x i8>* [[TMP48]], align 1
-; SSE-NEXT:    [[ARRAYIDX181:%.*]] = getelementptr inbounds i8, i8* [[A_ADDR_0355]], i64 15
 ; SSE-NEXT:    [[TMP50:%.*]] = bitcast i8* [[ARRAYIDX145]] to <4 x i8>*
 ; SSE-NEXT:    [[TMP51:%.*]] = load <4 x i8>, <4 x i8>* [[TMP50]], align 1
-; SSE-NEXT:    [[ARRAYIDX184:%.*]] = getelementptr inbounds i8, i8* [[B_ADDR_0351]], i64 15
 ; SSE-NEXT:    [[TMP52:%.*]] = bitcast i8* [[ARRAYIDX148]] to <4 x i8>*
 ; SSE-NEXT:    [[TMP53:%.*]] = load <4 x i8>, <4 x i8>* [[TMP52]], align 1
 ; SSE-NEXT:    [[TMP54:%.*]] = icmp ult <4 x i8> [[TMP47]], [[TMP49]]
@@ -172,7 +173,6 @@ define void @bar(i8* noalias nocapture readonly %a, i8* noalias nocapture readon
 ; SSE-NEXT:    [[TMP56:%.*]] = zext <4 x i8> [[TMP55]] to <4 x i32>
 ; SSE-NEXT:    [[TMP57:%.*]] = mul <4 x i32> [[TMP56]], [[SHUFFLE3]]
 ; SSE-NEXT:    [[TMP58:%.*]] = trunc <4 x i32> [[TMP57]] to <4 x i8>
-; SSE-NEXT:    [[ARRAYIDX188:%.*]] = getelementptr inbounds i8, i8* [[E_ADDR_0354]], i64 15
 ; SSE-NEXT:    [[TMP59:%.*]] = bitcast i8* [[ARRAYIDX152]] to <4 x i8>*
 ; SSE-NEXT:    store <4 x i8> [[TMP58]], <4 x i8>* [[TMP59]], align 1
 ; SSE-NEXT:    [[INC]] = add nuw nsw i32 [[I_0356]], 1
@@ -269,15 +269,16 @@ define void @bar(i8* noalias nocapture readonly %a, i8* noalias nocapture readon
 ; AVX512-NEXT:    [[ARRAYIDX172:%.*]] = getelementptr inbounds i8, i8* [[B_ADDR_0351]], i64 14
 ; AVX512-NEXT:    [[ARRAYIDX176:%.*]] = getelementptr inbounds i8, i8* [[E_ADDR_0354]], i64 14
 ; AVX512-NEXT:    [[ARRAYIDX177:%.*]] = getelementptr inbounds i8, i8* [[C_ADDR_0352]], i64 15
+; AVX512-NEXT:    [[ARRAYIDX179:%.*]] = getelementptr inbounds i8, i8* [[D_ADDR_0353]], i64 15
+; AVX512-NEXT:    [[ARRAYIDX181:%.*]] = getelementptr inbounds i8, i8* [[A_ADDR_0355]], i64 15
+; AVX512-NEXT:    [[ARRAYIDX184:%.*]] = getelementptr inbounds i8, i8* [[B_ADDR_0351]], i64 15
+; AVX512-NEXT:    [[ARRAYIDX188:%.*]] = getelementptr inbounds i8, i8* [[E_ADDR_0354]], i64 15
 ; AVX512-NEXT:    [[TMP1:%.*]] = bitcast i8* [[C_ADDR_0352]] to <16 x i8>*
 ; AVX512-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* [[TMP1]], align 1
-; AVX512-NEXT:    [[ARRAYIDX179:%.*]] = getelementptr inbounds i8, i8* [[D_ADDR_0353]], i64 15
 ; AVX512-NEXT:    [[TMP3:%.*]] = bitcast i8* [[D_ADDR_0353]] to <16 x i8>*
 ; AVX512-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* [[TMP3]], align 1
-; AVX512-NEXT:    [[ARRAYIDX181:%.*]] = getelementptr inbounds i8, i8* [[A_ADDR_0355]], i64 15
 ; AVX512-NEXT:    [[TMP5:%.*]] = bitcast i8* [[A_ADDR_0355]] to <16 x i8>*
 ; AVX512-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* [[TMP5]], align 1
-; AVX512-NEXT:    [[ARRAYIDX184:%.*]] = getelementptr inbounds i8, i8* [[B_ADDR_0351]], i64 15
 ; AVX512-NEXT:    [[TMP7:%.*]] = bitcast i8* [[B_ADDR_0351]] to <16 x i8>*
 ; AVX512-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* [[TMP7]], align 1
 ; AVX512-NEXT:    [[TMP9:%.*]] = icmp ult <16 x i8> [[TMP2]], [[TMP4]]
@@ -285,7 +286,6 @@ define void @bar(i8* noalias nocapture readonly %a, i8* noalias nocapture readon
 ; AVX512-NEXT:    [[TMP11:%.*]] = zext <16 x i8> [[TMP10]] to <16 x i32>
 ; AVX512-NEXT:    [[TMP12:%.*]] = mul <16 x i32> [[TMP11]], [[SHUFFLE]]
 ; AVX512-NEXT:    [[TMP13:%.*]] = trunc <16 x i32> [[TMP12]] to <16 x i8>
-; AVX512-NEXT:    [[ARRAYIDX188:%.*]] = getelementptr inbounds i8, i8* [[E_ADDR_0354]], i64 15
 ; AVX512-NEXT:    [[TMP14:%.*]] = bitcast i8* [[E_ADDR_0354]] to <16 x i8>*
 ; AVX512-NEXT:    store <16 x i8> [[TMP13]], <16 x i8>* [[TMP14]], align 1
 ; AVX512-NEXT:    [[INC]] = add nuw nsw i32 [[I_0356]], 1

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/insert-element-build-vector-inseltpoison.ll b/llvm/test/Transforms/SLPVectorizer/X86/insert-element-build-vector-inseltpoison.ll
index d9b6207997236..b97d6018c3ddb 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/insert-element-build-vector-inseltpoison.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/insert-element-build-vector-inseltpoison.ll
@@ -292,20 +292,20 @@ define <4 x float> @simple_select_no_users(<4 x float> %a, <4 x float> %b, <4 x
 ; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x i32> poison, i32 [[C0]], i32 0
 ; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <2 x i32> [[TMP1]], i32 [[C1]], i32 1
 ; CHECK-NEXT:    [[TMP3:%.*]] = icmp ne <2 x i32> [[TMP2]], zeroinitializer
-; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <2 x i32> poison, i32 [[C2]], i32 0
-; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <2 x i32> [[TMP4]], i32 [[C3]], i32 1
-; CHECK-NEXT:    [[TMP6:%.*]] = icmp ne <2 x i32> [[TMP5]], zeroinitializer
-; CHECK-NEXT:    [[TMP7:%.*]] = insertelement <2 x float> poison, float [[A0]], i32 0
-; CHECK-NEXT:    [[TMP8:%.*]] = insertelement <2 x float> [[TMP7]], float [[A1]], i32 1
-; CHECK-NEXT:    [[TMP9:%.*]] = insertelement <2 x float> poison, float [[B0]], i32 0
-; CHECK-NEXT:    [[TMP10:%.*]] = insertelement <2 x float> [[TMP9]], float [[B1]], i32 1
-; CHECK-NEXT:    [[TMP11:%.*]] = select <2 x i1> [[TMP3]], <2 x float> [[TMP8]], <2 x float> [[TMP10]]
+; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <2 x float> poison, float [[A0]], i32 0
+; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <2 x float> [[TMP4]], float [[A1]], i32 1
+; CHECK-NEXT:    [[TMP6:%.*]] = insertelement <2 x float> poison, float [[B0]], i32 0
+; CHECK-NEXT:    [[TMP7:%.*]] = insertelement <2 x float> [[TMP6]], float [[B1]], i32 1
+; CHECK-NEXT:    [[TMP8:%.*]] = select <2 x i1> [[TMP3]], <2 x float> [[TMP5]], <2 x float> [[TMP7]]
+; CHECK-NEXT:    [[TMP9:%.*]] = insertelement <2 x i32> poison, i32 [[C2]], i32 0
+; CHECK-NEXT:    [[TMP10:%.*]] = insertelement <2 x i32> [[TMP9]], i32 [[C3]], i32 1
+; CHECK-NEXT:    [[TMP11:%.*]] = icmp ne <2 x i32> [[TMP10]], zeroinitializer
 ; CHECK-NEXT:    [[TMP12:%.*]] = insertelement <2 x float> poison, float [[A2]], i32 0
 ; CHECK-NEXT:    [[TMP13:%.*]] = insertelement <2 x float> [[TMP12]], float [[A3]], i32 1
 ; CHECK-NEXT:    [[TMP14:%.*]] = insertelement <2 x float> poison, float [[B2]], i32 0
 ; CHECK-NEXT:    [[TMP15:%.*]] = insertelement <2 x float> [[TMP14]], float [[B3]], i32 1
-; CHECK-NEXT:    [[TMP16:%.*]] = select <2 x i1> [[TMP6]], <2 x float> [[TMP13]], <2 x float> [[TMP15]]
-; CHECK-NEXT:    [[TMP17:%.*]] = shufflevector <2 x float> [[TMP11]], <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
+; CHECK-NEXT:    [[TMP16:%.*]] = select <2 x i1> [[TMP11]], <2 x float> [[TMP13]], <2 x float> [[TMP15]]
+; CHECK-NEXT:    [[TMP17:%.*]] = shufflevector <2 x float> [[TMP8]], <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
 ; CHECK-NEXT:    [[TMP18:%.*]] = shufflevector <2 x float> [[TMP16]], <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
 ; CHECK-NEXT:    [[RD1:%.*]] = shufflevector <4 x float> poison, <4 x float> [[TMP18]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
 ; CHECK-NEXT:    ret <4 x float> [[RD1]]
@@ -451,14 +451,14 @@ define <4 x float> @reschedule_extract(<4 x float> %a, <4 x float> %b) {
 ; MINTREESIZE-NEXT:    [[TMP8:%.*]] = extractelement <4 x float> [[A]], i32 0
 ; MINTREESIZE-NEXT:    [[TMP9:%.*]] = insertelement <2 x float> poison, float [[TMP8]], i32 0
 ; MINTREESIZE-NEXT:    [[TMP10:%.*]] = insertelement <2 x float> [[TMP9]], float [[TMP4]], i32 1
-; MINTREESIZE-NEXT:    [[TMP11:%.*]] = fadd <4 x float> [[A]], [[B]]
-; MINTREESIZE-NEXT:    [[TMP12:%.*]] = insertelement <2 x float> poison, float [[TMP7]], i32 0
-; MINTREESIZE-NEXT:    [[TMP13:%.*]] = insertelement <2 x float> [[TMP12]], float [[TMP3]], i32 1
-; MINTREESIZE-NEXT:    [[TMP14:%.*]] = insertelement <2 x float> poison, float [[TMP6]], i32 0
-; MINTREESIZE-NEXT:    [[TMP15:%.*]] = insertelement <2 x float> [[TMP14]], float [[TMP2]], i32 1
-; MINTREESIZE-NEXT:    [[TMP16:%.*]] = insertelement <2 x float> poison, float [[TMP5]], i32 0
-; MINTREESIZE-NEXT:    [[TMP17:%.*]] = insertelement <2 x float> [[TMP16]], float [[TMP1]], i32 1
-; MINTREESIZE-NEXT:    ret <4 x float> [[TMP11]]
+; MINTREESIZE-NEXT:    [[TMP11:%.*]] = insertelement <2 x float> poison, float [[TMP7]], i32 0
+; MINTREESIZE-NEXT:    [[TMP12:%.*]] = insertelement <2 x float> [[TMP11]], float [[TMP3]], i32 1
+; MINTREESIZE-NEXT:    [[TMP13:%.*]] = insertelement <2 x float> poison, float [[TMP6]], i32 0
+; MINTREESIZE-NEXT:    [[TMP14:%.*]] = insertelement <2 x float> [[TMP13]], float [[TMP2]], i32 1
+; MINTREESIZE-NEXT:    [[TMP15:%.*]] = insertelement <2 x float> poison, float [[TMP5]], i32 0
+; MINTREESIZE-NEXT:    [[TMP16:%.*]] = insertelement <2 x float> [[TMP15]], float [[TMP1]], i32 1
+; MINTREESIZE-NEXT:    [[TMP17:%.*]] = fadd <4 x float> [[A]], [[B]]
+; MINTREESIZE-NEXT:    ret <4 x float> [[TMP17]]
 ;
   %a0 = extractelement <4 x float> %a, i32 0
   %b0 = extractelement <4 x float> %b, i32 0

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/insert-element-build-vector.ll b/llvm/test/Transforms/SLPVectorizer/X86/insert-element-build-vector.ll
index 2b28765d82a04..73c4187efa8f0 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/insert-element-build-vector.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/insert-element-build-vector.ll
@@ -327,20 +327,20 @@ define <4 x float> @simple_select_no_users(<4 x float> %a, <4 x float> %b, <4 x
 ; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x i32> poison, i32 [[C0]], i32 0
 ; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <2 x i32> [[TMP1]], i32 [[C1]], i32 1
 ; CHECK-NEXT:    [[TMP3:%.*]] = icmp ne <2 x i32> [[TMP2]], zeroinitializer
-; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <2 x i32> poison, i32 [[C2]], i32 0
-; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <2 x i32> [[TMP4]], i32 [[C3]], i32 1
-; CHECK-NEXT:    [[TMP6:%.*]] = icmp ne <2 x i32> [[TMP5]], zeroinitializer
-; CHECK-NEXT:    [[TMP7:%.*]] = insertelement <2 x float> poison, float [[A0]], i32 0
-; CHECK-NEXT:    [[TMP8:%.*]] = insertelement <2 x float> [[TMP7]], float [[A1]], i32 1
-; CHECK-NEXT:    [[TMP9:%.*]] = insertelement <2 x float> poison, float [[B0]], i32 0
-; CHECK-NEXT:    [[TMP10:%.*]] = insertelement <2 x float> [[TMP9]], float [[B1]], i32 1
-; CHECK-NEXT:    [[TMP11:%.*]] = select <2 x i1> [[TMP3]], <2 x float> [[TMP8]], <2 x float> [[TMP10]]
+; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <2 x float> poison, float [[A0]], i32 0
+; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <2 x float> [[TMP4]], float [[A1]], i32 1
+; CHECK-NEXT:    [[TMP6:%.*]] = insertelement <2 x float> poison, float [[B0]], i32 0
+; CHECK-NEXT:    [[TMP7:%.*]] = insertelement <2 x float> [[TMP6]], float [[B1]], i32 1
+; CHECK-NEXT:    [[TMP8:%.*]] = select <2 x i1> [[TMP3]], <2 x float> [[TMP5]], <2 x float> [[TMP7]]
+; CHECK-NEXT:    [[TMP9:%.*]] = insertelement <2 x i32> poison, i32 [[C2]], i32 0
+; CHECK-NEXT:    [[TMP10:%.*]] = insertelement <2 x i32> [[TMP9]], i32 [[C3]], i32 1
+; CHECK-NEXT:    [[TMP11:%.*]] = icmp ne <2 x i32> [[TMP10]], zeroinitializer
 ; CHECK-NEXT:    [[TMP12:%.*]] = insertelement <2 x float> poison, float [[A2]], i32 0
 ; CHECK-NEXT:    [[TMP13:%.*]] = insertelement <2 x float> [[TMP12]], float [[A3]], i32 1
 ; CHECK-NEXT:    [[TMP14:%.*]] = insertelement <2 x float> poison, float [[B2]], i32 0
 ; CHECK-NEXT:    [[TMP15:%.*]] = insertelement <2 x float> [[TMP14]], float [[B3]], i32 1
-; CHECK-NEXT:    [[TMP16:%.*]] = select <2 x i1> [[TMP6]], <2 x float> [[TMP13]], <2 x float> [[TMP15]]
-; CHECK-NEXT:    [[TMP17:%.*]] = shufflevector <2 x float> [[TMP11]], <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
+; CHECK-NEXT:    [[TMP16:%.*]] = select <2 x i1> [[TMP11]], <2 x float> [[TMP13]], <2 x float> [[TMP15]]
+; CHECK-NEXT:    [[TMP17:%.*]] = shufflevector <2 x float> [[TMP8]], <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
 ; CHECK-NEXT:    [[TMP18:%.*]] = shufflevector <2 x float> [[TMP16]], <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
 ; CHECK-NEXT:    [[RD1:%.*]] = shufflevector <4 x float> undef, <4 x float> [[TMP18]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
 ; CHECK-NEXT:    ret <4 x float> [[RD1]]
@@ -486,14 +486,14 @@ define <4 x float> @reschedule_extract(<4 x float> %a, <4 x float> %b) {
 ; MINTREESIZE-NEXT:    [[TMP8:%.*]] = extractelement <4 x float> [[A]], i32 0
 ; MINTREESIZE-NEXT:    [[TMP9:%.*]] = insertelement <2 x float> poison, float [[TMP8]], i32 0
 ; MINTREESIZE-NEXT:    [[TMP10:%.*]] = insertelement <2 x float> [[TMP9]], float [[TMP4]], i32 1
-; MINTREESIZE-NEXT:    [[TMP11:%.*]] = fadd <4 x float> [[A]], [[B]]
-; MINTREESIZE-NEXT:    [[TMP12:%.*]] = insertelement <2 x float> poison, float [[TMP7]], i32 0
-; MINTREESIZE-NEXT:    [[TMP13:%.*]] = insertelement <2 x float> [[TMP12]], float [[TMP3]], i32 1
-; MINTREESIZE-NEXT:    [[TMP14:%.*]] = insertelement <2 x float> poison, float [[TMP6]], i32 0
-; MINTREESIZE-NEXT:    [[TMP15:%.*]] = insertelement <2 x float> [[TMP14]], float [[TMP2]], i32 1
-; MINTREESIZE-NEXT:    [[TMP16:%.*]] = insertelement <2 x float> poison, float [[TMP5]], i32 0
-; MINTREESIZE-NEXT:    [[TMP17:%.*]] = insertelement <2 x float> [[TMP16]], float [[TMP1]], i32 1
-; MINTREESIZE-NEXT:    ret <4 x float> [[TMP11]]
+; MINTREESIZE-NEXT:    [[TMP11:%.*]] = insertelement <2 x float> poison, float [[TMP7]], i32 0
+; MINTREESIZE-NEXT:    [[TMP12:%.*]] = insertelement <2 x float> [[TMP11]], float [[TMP3]], i32 1
+; MINTREESIZE-NEXT:    [[TMP13:%.*]] = insertelement <2 x float> poison, float [[TMP6]], i32 0
+; MINTREESIZE-NEXT:    [[TMP14:%.*]] = insertelement <2 x float> [[TMP13]], float [[TMP2]], i32 1
+; MINTREESIZE-NEXT:    [[TMP15:%.*]] = insertelement <2 x float> poison, float [[TMP5]], i32 0
+; MINTREESIZE-NEXT:    [[TMP16:%.*]] = insertelement <2 x float> [[TMP15]], float [[TMP1]], i32 1
+; MINTREESIZE-NEXT:    [[TMP17:%.*]] = fadd <4 x float> [[A]], [[B]]
+; MINTREESIZE-NEXT:    ret <4 x float> [[TMP17]]
 ;
   %a0 = extractelement <4 x float> %a, i32 0
   %b0 = extractelement <4 x float> %b, i32 0

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/insert-shuffle.ll b/llvm/test/Transforms/SLPVectorizer/X86/insert-shuffle.ll
index 9e4645e8eb038..fd9e826904f52 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/insert-shuffle.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/insert-shuffle.ll
@@ -9,12 +9,12 @@ define { <2 x float>, <2 x float> } @foo(%struct.sw* %v) {
 ; CHECK-NEXT:    [[TMP0:%.*]] = load float, float* undef, align 4
 ; CHECK-NEXT:    [[X:%.*]] = getelementptr inbounds [[STRUCT_SW:%.*]], %struct.sw* [[V:%.*]], i64 0, i32 0
 ; CHECK-NEXT:    [[Y:%.*]] = getelementptr inbounds [[STRUCT_SW]], %struct.sw* [[V]], i64 0, i32 1
-; CHECK-NEXT:    [[TMP1:%.*]] = bitcast float* [[X]] to <2 x float>*
-; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x float>, <2 x float>* [[TMP1]], align 16
-; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x float> [[TMP2]], <2 x float> poison, <4 x i32> <i32 1, i32 0, i32 0, i32 1>
-; CHECK-NEXT:    [[TMP3:%.*]] = load float, float* undef, align 4
+; CHECK-NEXT:    [[TMP1:%.*]] = load float, float* undef, align 4
+; CHECK-NEXT:    [[TMP2:%.*]] = bitcast float* [[X]] to <2 x float>*
+; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x float>, <2 x float>* [[TMP2]], align 16
+; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x float> [[TMP3]], <2 x float> poison, <4 x i32> <i32 1, i32 0, i32 0, i32 1>
 ; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i32 0
-; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <4 x float> [[TMP4]], float [[TMP3]], i32 1
+; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <4 x float> [[TMP4]], float [[TMP1]], i32 1
 ; CHECK-NEXT:    [[SHUFFLE1:%.*]] = shufflevector <4 x float> [[TMP5]], <4 x float> poison, <4 x i32> <i32 0, i32 undef, i32 1, i32 undef>
 ; CHECK-NEXT:    [[TMP6:%.*]] = fmul <4 x float> [[SHUFFLE]], [[SHUFFLE1]]
 ; CHECK-NEXT:    [[TMP7:%.*]] = fadd <4 x float> [[TMP6]], poison

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/insertvalue.ll b/llvm/test/Transforms/SLPVectorizer/X86/insertvalue.ll
index ed58f407628cd..ef7e827cd62a7 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/insertvalue.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/insertvalue.ll
@@ -7,14 +7,14 @@ define void @julia_2xdouble([2 x double]* sret([2 x double]), [2 x double]*, [2
 ; CHECK-NEXT:    [[PX0:%.*]] = getelementptr inbounds [2 x double], [2 x double]* [[TMP2:%.*]], i64 0, i64 0
 ; CHECK-NEXT:    [[PY0:%.*]] = getelementptr inbounds [2 x double], [2 x double]* [[TMP3:%.*]], i64 0, i64 0
 ; CHECK-NEXT:    [[PX1:%.*]] = getelementptr inbounds [2 x double], [2 x double]* [[TMP2]], i64 0, i64 1
+; CHECK-NEXT:    [[PY1:%.*]] = getelementptr inbounds [2 x double], [2 x double]* [[TMP3]], i64 0, i64 1
+; CHECK-NEXT:    [[PZ0:%.*]] = getelementptr inbounds [2 x double], [2 x double]* [[TMP1:%.*]], i64 0, i64 0
+; CHECK-NEXT:    [[PZ1:%.*]] = getelementptr inbounds [2 x double], [2 x double]* [[TMP1]], i64 0, i64 1
 ; CHECK-NEXT:    [[TMP4:%.*]] = bitcast double* [[PX0]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* [[TMP4]], align 4
-; CHECK-NEXT:    [[PY1:%.*]] = getelementptr inbounds [2 x double], [2 x double]* [[TMP3]], i64 0, i64 1
 ; CHECK-NEXT:    [[TMP6:%.*]] = bitcast double* [[PY0]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* [[TMP6]], align 4
 ; CHECK-NEXT:    [[TMP8:%.*]] = fmul <2 x double> [[TMP5]], [[TMP7]]
-; CHECK-NEXT:    [[PZ0:%.*]] = getelementptr inbounds [2 x double], [2 x double]* [[TMP1:%.*]], i64 0, i64 0
-; CHECK-NEXT:    [[PZ1:%.*]] = getelementptr inbounds [2 x double], [2 x double]* [[TMP1]], i64 0, i64 1
 ; CHECK-NEXT:    [[TMP9:%.*]] = bitcast double* [[PZ0]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP10:%.*]] = load <2 x double>, <2 x double>* [[TMP9]], align 4
 ; CHECK-NEXT:    [[TMP11:%.*]] = fadd <2 x double> [[TMP8]], [[TMP10]]
@@ -58,16 +58,16 @@ define void @julia_4xfloat([4 x float]* sret([4 x float]), [4 x float]*, [4 x fl
 ; CHECK-NEXT:    [[PX2:%.*]] = getelementptr inbounds [4 x float], [4 x float]* [[TMP2]], i64 0, i64 2
 ; CHECK-NEXT:    [[PY2:%.*]] = getelementptr inbounds [4 x float], [4 x float]* [[TMP3]], i64 0, i64 2
 ; CHECK-NEXT:    [[PX3:%.*]] = getelementptr inbounds [4 x float], [4 x float]* [[TMP2]], i64 0, i64 3
-; CHECK-NEXT:    [[TMP4:%.*]] = bitcast float* [[PX0]] to <4 x float>*
-; CHECK-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* [[TMP4]], align 4
 ; CHECK-NEXT:    [[PY3:%.*]] = getelementptr inbounds [4 x float], [4 x float]* [[TMP3]], i64 0, i64 3
-; CHECK-NEXT:    [[TMP6:%.*]] = bitcast float* [[PY0]] to <4 x float>*
-; CHECK-NEXT:    [[TMP7:%.*]] = load <4 x float>, <4 x float>* [[TMP6]], align 4
-; CHECK-NEXT:    [[TMP8:%.*]] = fmul <4 x float> [[TMP5]], [[TMP7]]
 ; CHECK-NEXT:    [[PZ0:%.*]] = getelementptr inbounds [4 x float], [4 x float]* [[TMP1:%.*]], i64 0, i64 0
 ; CHECK-NEXT:    [[PZ1:%.*]] = getelementptr inbounds [4 x float], [4 x float]* [[TMP1]], i64 0, i64 1
 ; CHECK-NEXT:    [[PZ2:%.*]] = getelementptr inbounds [4 x float], [4 x float]* [[TMP1]], i64 0, i64 2
 ; CHECK-NEXT:    [[PZ3:%.*]] = getelementptr inbounds [4 x float], [4 x float]* [[TMP1]], i64 0, i64 3
+; CHECK-NEXT:    [[TMP4:%.*]] = bitcast float* [[PX0]] to <4 x float>*
+; CHECK-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* [[TMP4]], align 4
+; CHECK-NEXT:    [[TMP6:%.*]] = bitcast float* [[PY0]] to <4 x float>*
+; CHECK-NEXT:    [[TMP7:%.*]] = load <4 x float>, <4 x float>* [[TMP6]], align 4
+; CHECK-NEXT:    [[TMP8:%.*]] = fmul <4 x float> [[TMP5]], [[TMP7]]
 ; CHECK-NEXT:    [[TMP9:%.*]] = bitcast float* [[PZ0]] to <4 x float>*
 ; CHECK-NEXT:    [[TMP10:%.*]] = load <4 x float>, <4 x float>* [[TMP9]], align 4
 ; CHECK-NEXT:    [[TMP11:%.*]] = fadd <4 x float> [[TMP8]], [[TMP10]]

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/inst_size_bug.ll b/llvm/test/Transforms/SLPVectorizer/X86/inst_size_bug.ll
index bde72f647604e..c087239f37b2e 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/inst_size_bug.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/inst_size_bug.ll
@@ -8,9 +8,9 @@ define void @inst_size(i64* %a, <2 x i64> %b) {
 ; CHECK-NEXT:    [[PTR2:%.*]] = getelementptr inbounds i64, i64* [[A:%.*]], i64 1
 ; CHECK-NEXT:    [[PTR3:%.*]] = getelementptr inbounds i64, i64* [[A]], i64 2
 ; CHECK-NEXT:    [[PTR4:%.*]] = getelementptr inbounds i64, i64* [[A]], i64 3
+; CHECK-NEXT:    [[T41:%.*]] = icmp sgt i64 0, [[VAL]]
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i64* [[A]] to <4 x i64>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* [[TMP0]], align 4
-; CHECK-NEXT:    [[T41:%.*]] = icmp sgt i64 0, [[VAL]]
 ; CHECK-NEXT:    [[TMP2:%.*]] = icmp sgt <4 x i64> zeroinitializer, [[TMP1]]
 ; CHECK-NEXT:    br label [[BLOCK:%.*]]
 ; CHECK:       block:

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/intrinsic_with_scalar_param.ll b/llvm/test/Transforms/SLPVectorizer/X86/intrinsic_with_scalar_param.ll
index 950bbcb7d5dd6..7b2b50de7ca46 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/intrinsic_with_scalar_param.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/intrinsic_with_scalar_param.ll
@@ -8,12 +8,12 @@ define void @vec_powi_f32(float* %a, float* %c, i32 %P) {
 ; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i32 1
 ; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds float, float* [[A]], i32 2
 ; CHECK-NEXT:    [[ARRAYIDX6:%.*]] = getelementptr inbounds float, float* [[A]], i32 3
-; CHECK-NEXT:    [[TMP0:%.*]] = bitcast float* [[A]] to <4 x float>*
-; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4
-; CHECK-NEXT:    [[TMP2:%.*]] = call <4 x float> @llvm.powi.v4f32.i32(<4 x float> [[TMP1]], i32 [[P:%.*]])
 ; CHECK-NEXT:    [[ARRAYIDX8:%.*]] = getelementptr inbounds float, float* [[C:%.*]], i32 1
 ; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds float, float* [[C]], i32 2
 ; CHECK-NEXT:    [[ARRAYIDX10:%.*]] = getelementptr inbounds float, float* [[C]], i32 3
+; CHECK-NEXT:    [[TMP0:%.*]] = bitcast float* [[A]] to <4 x float>*
+; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4
+; CHECK-NEXT:    [[TMP2:%.*]] = call <4 x float> @llvm.powi.v4f32.i32(<4 x float> [[TMP1]], i32 [[P:%.*]])
 ; CHECK-NEXT:    [[TMP3:%.*]] = bitcast float* [[C]] to <4 x float>*
 ; CHECK-NEXT:    store <4 x float> [[TMP2]], <4 x float>* [[TMP3]], align 4
 ; CHECK-NEXT:    ret void

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/jumbled-load-shuffle-placement.ll b/llvm/test/Transforms/SLPVectorizer/X86/jumbled-load-shuffle-placement.ll
index 820d85eb309d1..6a2abcea80b4c 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/jumbled-load-shuffle-placement.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/jumbled-load-shuffle-placement.ll
@@ -22,16 +22,16 @@ define void @jumble1(i32* noalias nocapture readonly %A, i32* noalias nocapture
 ; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 12
 ; CHECK-NEXT:    [[ARRAYIDX6:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 3
 ; CHECK-NEXT:    [[ARRAYIDX8:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 13
+; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 2
+; CHECK-NEXT:    [[ARRAYIDX12:%.*]] = getelementptr inbounds i32, i32* [[B:%.*]], i64 1
+; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 2
+; CHECK-NEXT:    [[ARRAYIDX14:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i32* [[ARRAYIDX]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
-; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 2
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i32* [[A]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[TMP2]], align 4
 ; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP3]], <4 x i32> poison, <4 x i32> <i32 0, i32 1, i32 3, i32 2>
 ; CHECK-NEXT:    [[TMP4:%.*]] = mul nsw <4 x i32> [[TMP1]], [[SHUFFLE]]
-; CHECK-NEXT:    [[ARRAYIDX12:%.*]] = getelementptr inbounds i32, i32* [[B:%.*]], i64 1
-; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 2
-; CHECK-NEXT:    [[ARRAYIDX14:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
 ; CHECK-NEXT:    [[TMP5:%.*]] = bitcast i32* [[B]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* [[TMP5]], align 4
 ; CHECK-NEXT:    ret void
@@ -78,16 +78,16 @@ define void @jumble2(i32* noalias nocapture readonly %A, i32* noalias nocapture
 ; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 12
 ; CHECK-NEXT:    [[ARRAYIDX6:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 3
 ; CHECK-NEXT:    [[ARRAYIDX8:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 13
+; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 2
+; CHECK-NEXT:    [[ARRAYIDX12:%.*]] = getelementptr inbounds i32, i32* [[B:%.*]], i64 1
+; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 2
+; CHECK-NEXT:    [[ARRAYIDX14:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i32* [[ARRAYIDX]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
-; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 2
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i32* [[A]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[TMP2]], align 4
 ; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP3]], <4 x i32> poison, <4 x i32> <i32 0, i32 1, i32 3, i32 2>
 ; CHECK-NEXT:    [[TMP4:%.*]] = mul nsw <4 x i32> [[SHUFFLE]], [[TMP1]]
-; CHECK-NEXT:    [[ARRAYIDX12:%.*]] = getelementptr inbounds i32, i32* [[B:%.*]], i64 1
-; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 2
-; CHECK-NEXT:    [[ARRAYIDX14:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
 ; CHECK-NEXT:    [[TMP5:%.*]] = bitcast i32* [[B]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* [[TMP5]], align 4
 ; CHECK-NEXT:    ret void

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/jumbled-load.ll b/llvm/test/Transforms/SLPVectorizer/X86/jumbled-load.ll
index 11e313bdbe6fb..409ebe579a7e5 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/jumbled-load.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/jumbled-load.ll
@@ -9,20 +9,20 @@ define i32 @jumbled-load(i32* noalias nocapture %in, i32* noalias nocapture %inn
 ; CHECK-NEXT:    [[GEP_1:%.*]] = getelementptr inbounds i32, i32* [[IN_ADDR]], i64 3
 ; CHECK-NEXT:    [[GEP_2:%.*]] = getelementptr inbounds i32, i32* [[IN_ADDR]], i64 1
 ; CHECK-NEXT:    [[GEP_3:%.*]] = getelementptr inbounds i32, i32* [[IN_ADDR]], i64 2
-; CHECK-NEXT:    [[TMP1:%.*]] = bitcast i32* [[IN_ADDR]] to <4 x i32>*
-; CHECK-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]], align 4
 ; CHECK-NEXT:    [[INN_ADDR:%.*]] = getelementptr inbounds i32, i32* [[INN:%.*]], i64 0
 ; CHECK-NEXT:    [[GEP_4:%.*]] = getelementptr inbounds i32, i32* [[INN_ADDR]], i64 2
 ; CHECK-NEXT:    [[GEP_5:%.*]] = getelementptr inbounds i32, i32* [[INN_ADDR]], i64 3
 ; CHECK-NEXT:    [[GEP_6:%.*]] = getelementptr inbounds i32, i32* [[INN_ADDR]], i64 1
-; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i32* [[INN_ADDR]] to <4 x i32>*
-; CHECK-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* [[TMP3]], align 4
-; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP4]], <4 x i32> poison, <4 x i32> <i32 2, i32 0, i32 3, i32 1>
-; CHECK-NEXT:    [[TMP5:%.*]] = mul <4 x i32> [[TMP2]], [[SHUFFLE]]
 ; CHECK-NEXT:    [[GEP_7:%.*]] = getelementptr inbounds i32, i32* [[OUT:%.*]], i64 0
 ; CHECK-NEXT:    [[GEP_8:%.*]] = getelementptr inbounds i32, i32* [[OUT]], i64 1
 ; CHECK-NEXT:    [[GEP_9:%.*]] = getelementptr inbounds i32, i32* [[OUT]], i64 2
 ; CHECK-NEXT:    [[GEP_10:%.*]] = getelementptr inbounds i32, i32* [[OUT]], i64 3
+; CHECK-NEXT:    [[TMP1:%.*]] = bitcast i32* [[IN_ADDR]] to <4 x i32>*
+; CHECK-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]], align 4
+; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i32* [[INN_ADDR]] to <4 x i32>*
+; CHECK-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* [[TMP3]], align 4
+; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP4]], <4 x i32> poison, <4 x i32> <i32 2, i32 0, i32 3, i32 1>
+; CHECK-NEXT:    [[TMP5:%.*]] = mul <4 x i32> [[TMP2]], [[SHUFFLE]]
 ; CHECK-NEXT:    [[SHUFFLE1:%.*]] = shufflevector <4 x i32> [[TMP5]], <4 x i32> poison, <4 x i32> <i32 1, i32 3, i32 2, i32 0>
 ; CHECK-NEXT:    [[TMP6:%.*]] = bitcast i32* [[GEP_7]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[SHUFFLE1]], <4 x i32>* [[TMP6]], align 4
@@ -67,6 +67,10 @@ define i32 @jumbled-load-multiuses(i32* noalias nocapture %in, i32* noalias noca
 ; CHECK-NEXT:    [[GEP_1:%.*]] = getelementptr inbounds i32, i32* [[IN_ADDR]], i64 3
 ; CHECK-NEXT:    [[GEP_2:%.*]] = getelementptr inbounds i32, i32* [[IN_ADDR]], i64 1
 ; CHECK-NEXT:    [[GEP_3:%.*]] = getelementptr inbounds i32, i32* [[IN_ADDR]], i64 2
+; CHECK-NEXT:    [[GEP_7:%.*]] = getelementptr inbounds i32, i32* [[OUT:%.*]], i64 0
+; CHECK-NEXT:    [[GEP_8:%.*]] = getelementptr inbounds i32, i32* [[OUT]], i64 1
+; CHECK-NEXT:    [[GEP_9:%.*]] = getelementptr inbounds i32, i32* [[OUT]], i64 2
+; CHECK-NEXT:    [[GEP_10:%.*]] = getelementptr inbounds i32, i32* [[OUT]], i64 3
 ; CHECK-NEXT:    [[TMP1:%.*]] = bitcast i32* [[IN_ADDR]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]], align 4
 ; CHECK-NEXT:    [[TMP3:%.*]] = extractelement <4 x i32> [[TMP2]], i32 1
@@ -78,10 +82,6 @@ define i32 @jumbled-load-multiuses(i32* noalias nocapture %in, i32* noalias noca
 ; CHECK-NEXT:    [[TMP9:%.*]] = extractelement <4 x i32> [[TMP2]], i32 3
 ; CHECK-NEXT:    [[TMP10:%.*]] = insertelement <4 x i32> [[TMP8]], i32 [[TMP9]], i32 3
 ; CHECK-NEXT:    [[TMP11:%.*]] = mul <4 x i32> [[TMP2]], [[TMP10]]
-; CHECK-NEXT:    [[GEP_7:%.*]] = getelementptr inbounds i32, i32* [[OUT:%.*]], i64 0
-; CHECK-NEXT:    [[GEP_8:%.*]] = getelementptr inbounds i32, i32* [[OUT]], i64 1
-; CHECK-NEXT:    [[GEP_9:%.*]] = getelementptr inbounds i32, i32* [[OUT]], i64 2
-; CHECK-NEXT:    [[GEP_10:%.*]] = getelementptr inbounds i32, i32* [[OUT]], i64 3
 ; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP11]], <4 x i32> poison, <4 x i32> <i32 1, i32 3, i32 2, i32 0>
 ; CHECK-NEXT:    [[TMP12:%.*]] = bitcast i32* [[GEP_7]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[SHUFFLE]], <4 x i32>* [[TMP12]], align 4

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/jumbled_store_crash.ll b/llvm/test/Transforms/SLPVectorizer/X86/jumbled_store_crash.ll
index 33ad7c4c4ec0f..6721b046c504c 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/jumbled_store_crash.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/jumbled_store_crash.ll
@@ -17,36 +17,36 @@ define dso_local void @j() local_unnamed_addr {
 ; CHECK-NEXT:    [[ARRAYIDX:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 4
 ; CHECK-NEXT:    [[ARRAYIDX1:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 12
 ; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5
-; CHECK-NEXT:    [[TMP1:%.*]] = bitcast i32* [[ARRAYIDX]] to <2 x i32>*
-; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x i32>, <2 x i32>* [[TMP1]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX3:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 13
-; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i32* [[ARRAYIDX1]] to <2 x i32>*
-; CHECK-NEXT:    [[TMP4:%.*]] = load <2 x i32>, <2 x i32>* [[TMP3]], align 4
-; CHECK-NEXT:    [[TMP5:%.*]] = add nsw <2 x i32> [[TMP4]], [[TMP2]]
-; CHECK-NEXT:    [[TMP6:%.*]] = sitofp <2 x i32> [[TMP5]] to <2 x float>
-; CHECK-NEXT:    [[TMP7:%.*]] = fmul <2 x float> [[TMP6]], <float 1.000000e+01, float 1.000000e+01>
-; CHECK-NEXT:    [[TMP8:%.*]] = fsub <2 x float> <float 1.000000e+00, float 0.000000e+00>, [[TMP7]]
-; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x float> [[TMP8]], <2 x float> poison, <4 x i32> <i32 1, i32 0, i32 1, i32 0>
-; CHECK-NEXT:    [[TMP9:%.*]] = extractelement <4 x float> [[SHUFFLE]], i32 1
-; CHECK-NEXT:    store float [[TMP9]], float* @g, align 4
-; CHECK-NEXT:    [[TMP10:%.*]] = fadd <4 x float> [[SHUFFLE]], <float -1.000000e+00, float -1.000000e+00, float 1.000000e+00, float 1.000000e+00>
-; CHECK-NEXT:    [[TMP11:%.*]] = extractelement <4 x float> [[TMP10]], i32 2
-; CHECK-NEXT:    store float [[TMP11]], float* @c, align 4
-; CHECK-NEXT:    [[TMP12:%.*]] = extractelement <4 x float> [[TMP10]], i32 0
-; CHECK-NEXT:    store float [[TMP12]], float* @d, align 4
-; CHECK-NEXT:    [[TMP13:%.*]] = extractelement <4 x float> [[TMP10]], i32 3
-; CHECK-NEXT:    store float [[TMP13]], float* @e, align 4
-; CHECK-NEXT:    [[TMP14:%.*]] = extractelement <4 x float> [[TMP10]], i32 1
-; CHECK-NEXT:    store float [[TMP14]], float* @f, align 4
 ; CHECK-NEXT:    [[ARRAYIDX15:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 14
 ; CHECK-NEXT:    [[ARRAYIDX18:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 15
-; CHECK-NEXT:    [[TMP15:%.*]] = load i32, i32* @a, align 4
-; CHECK-NEXT:    [[CONV19:%.*]] = sitofp i32 [[TMP15]] to float
+; CHECK-NEXT:    [[TMP1:%.*]] = load i32, i32* @a, align 4
+; CHECK-NEXT:    [[CONV19:%.*]] = sitofp i32 [[TMP1]] to float
+; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i32* [[ARRAYIDX]] to <2 x i32>*
+; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[TMP2]], align 4
+; CHECK-NEXT:    [[TMP4:%.*]] = bitcast i32* [[ARRAYIDX1]] to <2 x i32>*
+; CHECK-NEXT:    [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[TMP4]], align 4
+; CHECK-NEXT:    [[TMP6:%.*]] = add nsw <2 x i32> [[TMP5]], [[TMP3]]
+; CHECK-NEXT:    [[TMP7:%.*]] = sitofp <2 x i32> [[TMP6]] to <2 x float>
+; CHECK-NEXT:    [[TMP8:%.*]] = fmul <2 x float> [[TMP7]], <float 1.000000e+01, float 1.000000e+01>
+; CHECK-NEXT:    [[TMP9:%.*]] = fsub <2 x float> <float 1.000000e+00, float 0.000000e+00>, [[TMP8]]
+; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x float> [[TMP9]], <2 x float> poison, <4 x i32> <i32 1, i32 0, i32 1, i32 0>
+; CHECK-NEXT:    [[TMP10:%.*]] = extractelement <4 x float> [[SHUFFLE]], i32 1
+; CHECK-NEXT:    store float [[TMP10]], float* @g, align 4
+; CHECK-NEXT:    [[TMP11:%.*]] = fadd <4 x float> [[SHUFFLE]], <float -1.000000e+00, float -1.000000e+00, float 1.000000e+00, float 1.000000e+00>
+; CHECK-NEXT:    [[TMP12:%.*]] = extractelement <4 x float> [[TMP11]], i32 2
+; CHECK-NEXT:    store float [[TMP12]], float* @c, align 4
+; CHECK-NEXT:    [[TMP13:%.*]] = extractelement <4 x float> [[TMP11]], i32 0
+; CHECK-NEXT:    store float [[TMP13]], float* @d, align 4
+; CHECK-NEXT:    [[TMP14:%.*]] = extractelement <4 x float> [[TMP11]], i32 3
+; CHECK-NEXT:    store float [[TMP14]], float* @e, align 4
+; CHECK-NEXT:    [[TMP15:%.*]] = extractelement <4 x float> [[TMP11]], i32 1
+; CHECK-NEXT:    store float [[TMP15]], float* @f, align 4
 ; CHECK-NEXT:    [[TMP16:%.*]] = insertelement <4 x float> <float poison, float -1.000000e+00, float poison, float -1.000000e+00>, float [[CONV19]], i32 0
 ; CHECK-NEXT:    [[TMP17:%.*]] = extractelement <4 x float> [[SHUFFLE]], i32 0
 ; CHECK-NEXT:    [[TMP18:%.*]] = insertelement <4 x float> [[TMP16]], float [[TMP17]], i32 2
-; CHECK-NEXT:    [[TMP19:%.*]] = fsub <4 x float> [[TMP10]], [[TMP18]]
-; CHECK-NEXT:    [[TMP20:%.*]] = fadd <4 x float> [[TMP10]], [[TMP18]]
+; CHECK-NEXT:    [[TMP19:%.*]] = fsub <4 x float> [[TMP11]], [[TMP18]]
+; CHECK-NEXT:    [[TMP20:%.*]] = fadd <4 x float> [[TMP11]], [[TMP18]]
 ; CHECK-NEXT:    [[TMP21:%.*]] = shufflevector <4 x float> [[TMP19]], <4 x float> [[TMP20]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
 ; CHECK-NEXT:    [[TMP22:%.*]] = fptosi <4 x float> [[TMP21]] to <4 x i32>
 ; CHECK-NEXT:    [[TMP23:%.*]] = bitcast i32* [[ARRAYIDX1]] to <4 x i32>*

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/load-merge-inseltpoison.ll b/llvm/test/Transforms/SLPVectorizer/X86/load-merge-inseltpoison.ll
index 3d68b9b8fa065..c6e3b1088ef25 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/load-merge-inseltpoison.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/load-merge-inseltpoison.ll
@@ -148,17 +148,17 @@ define void @PR43578_prefer128(i32* %r, i64* %p, i64* %q) #0 {
 ; CHECK-NEXT:    [[Q3:%.*]] = getelementptr inbounds i64, i64* [[Q]], i64 3
 ; CHECK-NEXT:    [[TMP1:%.*]] = bitcast i64* [[P0]] to <2 x i64>*
 ; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* [[TMP1]], align 2
-; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i64* [[P2]] to <2 x i64>*
+; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i64* [[Q0]] to <2 x i64>*
 ; CHECK-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* [[TMP3]], align 2
-; CHECK-NEXT:    [[TMP5:%.*]] = bitcast i64* [[Q0]] to <2 x i64>*
-; CHECK-NEXT:    [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* [[TMP5]], align 2
-; CHECK-NEXT:    [[TMP7:%.*]] = bitcast i64* [[Q2]] to <2 x i64>*
-; CHECK-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* [[TMP7]], align 2
-; CHECK-NEXT:    [[TMP9:%.*]] = sub nsw <2 x i64> [[TMP2]], [[TMP6]]
-; CHECK-NEXT:    [[TMP10:%.*]] = sub nsw <2 x i64> [[TMP4]], [[TMP8]]
-; CHECK-NEXT:    [[TMP11:%.*]] = extractelement <2 x i64> [[TMP9]], i32 0
+; CHECK-NEXT:    [[TMP5:%.*]] = sub nsw <2 x i64> [[TMP2]], [[TMP4]]
+; CHECK-NEXT:    [[TMP6:%.*]] = bitcast i64* [[P2]] to <2 x i64>*
+; CHECK-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[TMP6]], align 2
+; CHECK-NEXT:    [[TMP8:%.*]] = bitcast i64* [[Q2]] to <2 x i64>*
+; CHECK-NEXT:    [[TMP9:%.*]] = load <2 x i64>, <2 x i64>* [[TMP8]], align 2
+; CHECK-NEXT:    [[TMP10:%.*]] = sub nsw <2 x i64> [[TMP7]], [[TMP9]]
+; CHECK-NEXT:    [[TMP11:%.*]] = extractelement <2 x i64> [[TMP5]], i32 0
 ; CHECK-NEXT:    [[G0:%.*]] = getelementptr inbounds i32, i32* [[R:%.*]], i64 [[TMP11]]
-; CHECK-NEXT:    [[TMP12:%.*]] = extractelement <2 x i64> [[TMP9]], i32 1
+; CHECK-NEXT:    [[TMP12:%.*]] = extractelement <2 x i64> [[TMP5]], i32 1
 ; CHECK-NEXT:    [[G1:%.*]] = getelementptr inbounds i32, i32* [[R]], i64 [[TMP12]]
 ; CHECK-NEXT:    [[TMP13:%.*]] = extractelement <2 x i64> [[TMP10]], i32 0
 ; CHECK-NEXT:    [[G2:%.*]] = getelementptr inbounds i32, i32* [[R]], i64 [[TMP13]]

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/load-merge.ll b/llvm/test/Transforms/SLPVectorizer/X86/load-merge.ll
index 2683ec1e1d722..c9ec8c8df6b2d 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/load-merge.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/load-merge.ll
@@ -148,17 +148,17 @@ define void @PR43578_prefer128(i32* %r, i64* %p, i64* %q) #0 {
 ; CHECK-NEXT:    [[Q3:%.*]] = getelementptr inbounds i64, i64* [[Q]], i64 3
 ; CHECK-NEXT:    [[TMP1:%.*]] = bitcast i64* [[P0]] to <2 x i64>*
 ; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* [[TMP1]], align 2
-; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i64* [[P2]] to <2 x i64>*
+; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i64* [[Q0]] to <2 x i64>*
 ; CHECK-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* [[TMP3]], align 2
-; CHECK-NEXT:    [[TMP5:%.*]] = bitcast i64* [[Q0]] to <2 x i64>*
-; CHECK-NEXT:    [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* [[TMP5]], align 2
-; CHECK-NEXT:    [[TMP7:%.*]] = bitcast i64* [[Q2]] to <2 x i64>*
-; CHECK-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* [[TMP7]], align 2
-; CHECK-NEXT:    [[TMP9:%.*]] = sub nsw <2 x i64> [[TMP2]], [[TMP6]]
-; CHECK-NEXT:    [[TMP10:%.*]] = sub nsw <2 x i64> [[TMP4]], [[TMP8]]
-; CHECK-NEXT:    [[TMP11:%.*]] = extractelement <2 x i64> [[TMP9]], i32 0
+; CHECK-NEXT:    [[TMP5:%.*]] = sub nsw <2 x i64> [[TMP2]], [[TMP4]]
+; CHECK-NEXT:    [[TMP6:%.*]] = bitcast i64* [[P2]] to <2 x i64>*
+; CHECK-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* [[TMP6]], align 2
+; CHECK-NEXT:    [[TMP8:%.*]] = bitcast i64* [[Q2]] to <2 x i64>*
+; CHECK-NEXT:    [[TMP9:%.*]] = load <2 x i64>, <2 x i64>* [[TMP8]], align 2
+; CHECK-NEXT:    [[TMP10:%.*]] = sub nsw <2 x i64> [[TMP7]], [[TMP9]]
+; CHECK-NEXT:    [[TMP11:%.*]] = extractelement <2 x i64> [[TMP5]], i32 0
 ; CHECK-NEXT:    [[G0:%.*]] = getelementptr inbounds i32, i32* [[R:%.*]], i64 [[TMP11]]
-; CHECK-NEXT:    [[TMP12:%.*]] = extractelement <2 x i64> [[TMP9]], i32 1
+; CHECK-NEXT:    [[TMP12:%.*]] = extractelement <2 x i64> [[TMP5]], i32 1
 ; CHECK-NEXT:    [[G1:%.*]] = getelementptr inbounds i32, i32* [[R]], i64 [[TMP12]]
 ; CHECK-NEXT:    [[TMP13:%.*]] = extractelement <2 x i64> [[TMP10]], i32 0
 ; CHECK-NEXT:    [[G2:%.*]] = getelementptr inbounds i32, i32* [[R]], i64 [[TMP13]]

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/lookahead.ll b/llvm/test/Transforms/SLPVectorizer/X86/lookahead.ll
index ba3bd26d38610..df0ad7d02c681 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/lookahead.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/lookahead.ll
@@ -237,6 +237,8 @@ define void @lookahead_external_uses(double* %A, double *%B, double *%C, double
 ; CHECK-NEXT:    [[IDXB2:%.*]] = getelementptr inbounds double, double* [[B]], i64 2
 ; CHECK-NEXT:    [[IDXA2:%.*]] = getelementptr inbounds double, double* [[A]], i64 2
 ; CHECK-NEXT:    [[IDXB1:%.*]] = getelementptr inbounds double, double* [[B]], i64 1
+; CHECK-NEXT:    [[IDXS0:%.*]] = getelementptr inbounds double, double* [[S:%.*]], i64 0
+; CHECK-NEXT:    [[IDXS1:%.*]] = getelementptr inbounds double, double* [[S]], i64 1
 ; CHECK-NEXT:    [[B0:%.*]] = load double, double* [[IDXB0]], align 8
 ; CHECK-NEXT:    [[C0:%.*]] = load double, double* [[IDXC0]], align 8
 ; CHECK-NEXT:    [[D0:%.*]] = load double, double* [[IDXD0]], align 8
@@ -254,8 +256,6 @@ define void @lookahead_external_uses(double* %A, double *%B, double *%C, double
 ; CHECK-NEXT:    [[TMP8:%.*]] = insertelement <2 x double> [[TMP7]], double [[B1]], i32 1
 ; CHECK-NEXT:    [[TMP9:%.*]] = fsub fast <2 x double> [[TMP6]], [[TMP8]]
 ; CHECK-NEXT:    [[TMP10:%.*]] = fadd fast <2 x double> [[TMP4]], [[TMP9]]
-; CHECK-NEXT:    [[IDXS0:%.*]] = getelementptr inbounds double, double* [[S:%.*]], i64 0
-; CHECK-NEXT:    [[IDXS1:%.*]] = getelementptr inbounds double, double* [[S]], i64 1
 ; CHECK-NEXT:    [[TMP11:%.*]] = bitcast double* [[IDXS0]] to <2 x double>*
 ; CHECK-NEXT:    store <2 x double> [[TMP10]], <2 x double>* [[TMP11]], align 8
 ; CHECK-NEXT:    [[TMP12:%.*]] = extractelement <2 x double> [[TMP1]], i32 1
@@ -329,6 +329,8 @@ define void @lookahead_limit_users_budget(double* %A, double *%B, double *%C, do
 ; CHECK-NEXT:    [[IDXB2:%.*]] = getelementptr inbounds double, double* [[B]], i64 2
 ; CHECK-NEXT:    [[IDXA2:%.*]] = getelementptr inbounds double, double* [[A]], i64 2
 ; CHECK-NEXT:    [[IDXB1:%.*]] = getelementptr inbounds double, double* [[B]], i64 1
+; CHECK-NEXT:    [[IDXS0:%.*]] = getelementptr inbounds double, double* [[S:%.*]], i64 0
+; CHECK-NEXT:    [[IDXS1:%.*]] = getelementptr inbounds double, double* [[S]], i64 1
 ; CHECK-NEXT:    [[B0:%.*]] = load double, double* [[IDXB0]], align 8
 ; CHECK-NEXT:    [[C0:%.*]] = load double, double* [[IDXC0]], align 8
 ; CHECK-NEXT:    [[D0:%.*]] = load double, double* [[IDXD0]], align 8
@@ -346,8 +348,6 @@ define void @lookahead_limit_users_budget(double* %A, double *%B, double *%C, do
 ; CHECK-NEXT:    [[TMP8:%.*]] = insertelement <2 x double> [[TMP7]], double [[B1]], i32 1
 ; CHECK-NEXT:    [[TMP9:%.*]] = fsub fast <2 x double> [[TMP6]], [[TMP8]]
 ; CHECK-NEXT:    [[TMP10:%.*]] = fadd fast <2 x double> [[TMP4]], [[TMP9]]
-; CHECK-NEXT:    [[IDXS0:%.*]] = getelementptr inbounds double, double* [[S:%.*]], i64 0
-; CHECK-NEXT:    [[IDXS1:%.*]] = getelementptr inbounds double, double* [[S]], i64 1
 ; CHECK-NEXT:    [[TMP11:%.*]] = bitcast double* [[IDXS0]] to <2 x double>*
 ; CHECK-NEXT:    store <2 x double> [[TMP10]], <2 x double>* [[TMP11]], align 8
 ; CHECK-NEXT:    [[TMP12:%.*]] = extractelement <2 x double> [[TMP1]], i32 1
@@ -416,6 +416,8 @@ define void @lookahead_crash(double* %A, double *%S, %Class *%Arg0) {
 ; CHECK-LABEL: @lookahead_crash(
 ; CHECK-NEXT:    [[IDXA0:%.*]] = getelementptr inbounds double, double* [[A:%.*]], i64 0
 ; CHECK-NEXT:    [[IDXA1:%.*]] = getelementptr inbounds double, double* [[A]], i64 1
+; CHECK-NEXT:    [[IDXS0:%.*]] = getelementptr inbounds double, double* [[S:%.*]], i64 0
+; CHECK-NEXT:    [[IDXS1:%.*]] = getelementptr inbounds double, double* [[S]], i64 1
 ; CHECK-NEXT:    [[TMP1:%.*]] = bitcast double* [[IDXA0]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* [[TMP1]], align 8
 ; CHECK-NEXT:    [[C0:%.*]] = call double @_ZN1i2ayEv(%Class* [[ARG0:%.*]])
@@ -423,8 +425,6 @@ define void @lookahead_crash(double* %A, double *%S, %Class *%Arg0) {
 ; CHECK-NEXT:    [[TMP3:%.*]] = insertelement <2 x double> poison, double [[C0]], i32 0
 ; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <2 x double> [[TMP3]], double [[C1]], i32 1
 ; CHECK-NEXT:    [[TMP5:%.*]] = fadd fast <2 x double> [[TMP2]], [[TMP4]]
-; CHECK-NEXT:    [[IDXS0:%.*]] = getelementptr inbounds double, double* [[S:%.*]], i64 0
-; CHECK-NEXT:    [[IDXS1:%.*]] = getelementptr inbounds double, double* [[S]], i64 1
 ; CHECK-NEXT:    [[TMP6:%.*]] = bitcast double* [[IDXS0]] to <2 x double>*
 ; CHECK-NEXT:    store <2 x double> [[TMP5]], <2 x double>* [[TMP6]], align 8
 ; CHECK-NEXT:    ret void
@@ -457,6 +457,8 @@ define void @ChecksExtractScores(double* %storeArray, double* %array, <2 x doubl
 ; CHECK-NEXT:    [[LOADA1:%.*]] = load double, double* [[IDX1]], align 4
 ; CHECK-NEXT:    [[LOADVEC:%.*]] = load <2 x double>, <2 x double>* [[VECPTR1:%.*]], align 4
 ; CHECK-NEXT:    [[LOADVEC2:%.*]] = load <2 x double>, <2 x double>* [[VECPTR2:%.*]], align 4
+; CHECK-NEXT:    [[SIDX0:%.*]] = getelementptr inbounds double, double* [[STOREARRAY:%.*]], i64 0
+; CHECK-NEXT:    [[SIDX1:%.*]] = getelementptr inbounds double, double* [[STOREARRAY]], i64 1
 ; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x double> poison, double [[LOADA0]], i32 0
 ; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <2 x double> [[TMP1]], double [[LOADA0]], i32 1
 ; CHECK-NEXT:    [[TMP3:%.*]] = fmul <2 x double> [[LOADVEC]], [[TMP2]]
@@ -464,8 +466,6 @@ define void @ChecksExtractScores(double* %storeArray, double* %array, <2 x doubl
 ; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <2 x double> [[TMP4]], double [[LOADA1]], i32 1
 ; CHECK-NEXT:    [[TMP6:%.*]] = fmul <2 x double> [[LOADVEC2]], [[TMP5]]
 ; CHECK-NEXT:    [[TMP7:%.*]] = fadd <2 x double> [[TMP3]], [[TMP6]]
-; CHECK-NEXT:    [[SIDX0:%.*]] = getelementptr inbounds double, double* [[STOREARRAY:%.*]], i64 0
-; CHECK-NEXT:    [[SIDX1:%.*]] = getelementptr inbounds double, double* [[STOREARRAY]], i64 1
 ; CHECK-NEXT:    [[TMP8:%.*]] = bitcast double* [[SIDX0]] to <2 x double>*
 ; CHECK-NEXT:    store <2 x double> [[TMP7]], <2 x double>* [[TMP8]], align 8
 ; CHECK-NEXT:    ret void
@@ -591,8 +591,6 @@ define void @ChecksExtractScores_
diff erent_vectors(double* %storeArray, double*
 ; CHECK-LABEL: @ChecksExtractScores_
diff erent_vectors(
 ; CHECK-NEXT:    [[IDX0:%.*]] = getelementptr inbounds double, double* [[ARRAY:%.*]], i64 0
 ; CHECK-NEXT:    [[IDX1:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 1
-; CHECK-NEXT:    [[TMP1:%.*]] = bitcast double* [[IDX0]] to <2 x double>*
-; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* [[TMP1]], align 4
 ; CHECK-NEXT:    [[LOADVEC:%.*]] = load <2 x double>, <2 x double>* [[VECPTR1:%.*]], align 4
 ; CHECK-NEXT:    [[LOADVEC2:%.*]] = load <2 x double>, <2 x double>* [[VECPTR2:%.*]], align 4
 ; CHECK-NEXT:    [[EXTRA0:%.*]] = extractelement <2 x double> [[LOADVEC]], i32 0
@@ -601,6 +599,10 @@ define void @ChecksExtractScores_
diff erent_vectors(double* %storeArray, double*
 ; CHECK-NEXT:    [[LOADVEC4:%.*]] = load <2 x double>, <2 x double>* [[VECPTR4:%.*]], align 4
 ; CHECK-NEXT:    [[EXTRB0:%.*]] = extractelement <2 x double> [[LOADVEC3]], i32 0
 ; CHECK-NEXT:    [[EXTRB1:%.*]] = extractelement <2 x double> [[LOADVEC4]], i32 1
+; CHECK-NEXT:    [[SIDX0:%.*]] = getelementptr inbounds double, double* [[STOREARRAY:%.*]], i64 0
+; CHECK-NEXT:    [[SIDX1:%.*]] = getelementptr inbounds double, double* [[STOREARRAY]], i64 1
+; CHECK-NEXT:    [[TMP1:%.*]] = bitcast double* [[IDX0]] to <2 x double>*
+; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* [[TMP1]], align 4
 ; CHECK-NEXT:    [[TMP3:%.*]] = insertelement <2 x double> poison, double [[EXTRA1]], i32 0
 ; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <2 x double> [[TMP3]], double [[EXTRB0]], i32 1
 ; CHECK-NEXT:    [[TMP5:%.*]] = fmul <2 x double> [[TMP4]], [[TMP2]]
@@ -609,8 +611,6 @@ define void @ChecksExtractScores_
diff erent_vectors(double* %storeArray, double*
 ; CHECK-NEXT:    [[TMP7:%.*]] = insertelement <2 x double> [[TMP6]], double [[EXTRB1]], i32 1
 ; CHECK-NEXT:    [[TMP8:%.*]] = fmul <2 x double> [[TMP7]], [[TMP2]]
 ; CHECK-NEXT:    [[TMP9:%.*]] = fadd <2 x double> [[SHUFFLE]], [[TMP8]]
-; CHECK-NEXT:    [[SIDX0:%.*]] = getelementptr inbounds double, double* [[STOREARRAY:%.*]], i64 0
-; CHECK-NEXT:    [[SIDX1:%.*]] = getelementptr inbounds double, double* [[STOREARRAY]], i64 1
 ; CHECK-NEXT:    [[TMP10:%.*]] = bitcast double* [[SIDX0]] to <2 x double>*
 ; CHECK-NEXT:    store <2 x double> [[TMP9]], <2 x double>* [[TMP10]], align 8
 ; CHECK-NEXT:    ret void

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/metadata.ll b/llvm/test/Transforms/SLPVectorizer/X86/metadata.ll
index 5bfd4f0f5fcf7..f043e34542de0 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/metadata.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/metadata.ll
@@ -34,12 +34,12 @@ entry:
 define void @test2(double* %a, double* %b, i8* %e) {
 ; CHECK-LABEL: @test2(
 ; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[C:%.*]] = bitcast i8* [[E:%.*]] to double*
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast double* [[A:%.*]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 8, !tbaa [[TBAA0]]
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast double* [[B:%.*]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[TMP2]], align 8, !tbaa [[TBAA0]]
 ; CHECK-NEXT:    [[TMP4:%.*]] = fmul <2 x double> [[TMP1]], [[TMP3]], !fpmath !5
-; CHECK-NEXT:    [[C:%.*]] = bitcast i8* [[E:%.*]] to double*
 ; CHECK-NEXT:    [[TMP5:%.*]] = bitcast double* [[C]] to <2 x double>*
 ; CHECK-NEXT:    store <2 x double> [[TMP4]], <2 x double>* [[TMP5]], align 8, !tbaa [[TBAA0]]
 ; CHECK-NEXT:    ret void

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/multi_block.ll b/llvm/test/Transforms/SLPVectorizer/X86/multi_block.ll
index 1b224cb4109c1..f39abd1cead22 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/multi_block.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/multi_block.ll
@@ -28,11 +28,11 @@ define i32 @bar(double* nocapture %A, i32 %d) {
 ; CHECK-NEXT:    [[TMP6:%.*]] = tail call i32 (...) @foo()
 ; CHECK-NEXT:    br label [[TMP7]]
 ; CHECK:       7:
-; CHECK-NEXT:    [[TMP8:%.*]] = fadd <2 x float> [[TMP3]], <float 4.000000e+00, float 5.000000e+00>
-; CHECK-NEXT:    [[TMP9:%.*]] = getelementptr inbounds double, double* [[A]], i64 8
-; CHECK-NEXT:    [[TMP10:%.*]] = fpext <2 x float> [[TMP8]] to <2 x double>
+; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr inbounds double, double* [[A]], i64 8
+; CHECK-NEXT:    [[TMP9:%.*]] = fadd <2 x float> [[TMP3]], <float 4.000000e+00, float 5.000000e+00>
+; CHECK-NEXT:    [[TMP10:%.*]] = fpext <2 x float> [[TMP9]] to <2 x double>
 ; CHECK-NEXT:    [[TMP11:%.*]] = fadd <2 x double> [[TMP10]], <double 9.000000e+00, double 5.000000e+00>
-; CHECK-NEXT:    [[TMP12:%.*]] = bitcast double* [[TMP9]] to <2 x double>*
+; CHECK-NEXT:    [[TMP12:%.*]] = bitcast double* [[TMP8]] to <2 x double>*
 ; CHECK-NEXT:    store <2 x double> [[TMP11]], <2 x double>* [[TMP12]], align 8
 ; CHECK-NEXT:    ret i32 undef
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/phi_overalignedtype.ll b/llvm/test/Transforms/SLPVectorizer/X86/phi_overalignedtype.ll
index 17cd58d410c3d..9616940c1982d 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/phi_overalignedtype.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/phi_overalignedtype.ll
@@ -9,16 +9,16 @@ target triple = "i386-apple-macosx10.9.0"
 define void @test(double* %i1, double* %i2, double* %o) {
 ; CHECK-LABEL: @test(
 ; CHECK-NEXT:  entry:
-; CHECK-NEXT:    [[I1_0:%.*]] = load double, double* [[I1:%.*]], align 16
-; CHECK-NEXT:    [[I1_GEP1:%.*]] = getelementptr double, double* [[I1]], i64 1
+; CHECK-NEXT:    [[I1_GEP1:%.*]] = getelementptr double, double* [[I1:%.*]], i64 1
+; CHECK-NEXT:    [[I1_0:%.*]] = load double, double* [[I1]], align 16
 ; CHECK-NEXT:    [[I1_1:%.*]] = load double, double* [[I1_GEP1]], align 16
 ; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <2 x double> poison, double [[I1_0]], i32 0
 ; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x double> [[TMP0]], double [[I1_1]], i32 1
 ; CHECK-NEXT:    br i1 undef, label [[THEN:%.*]], label [[END:%.*]]
 ; CHECK:       then:
 ; CHECK-NEXT:    [[I2_GEP0:%.*]] = getelementptr inbounds double, double* [[I2:%.*]], i64 0
-; CHECK-NEXT:    [[I2_0:%.*]] = load double, double* [[I2_GEP0]], align 16
 ; CHECK-NEXT:    [[I2_GEP1:%.*]] = getelementptr inbounds double, double* [[I2]], i64 1
+; CHECK-NEXT:    [[I2_0:%.*]] = load double, double* [[I2_GEP0]], align 16
 ; CHECK-NEXT:    [[I2_1:%.*]] = load double, double* [[I2_GEP1]], align 16
 ; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <2 x double> poison, double [[I2_0]], i32 0
 ; CHECK-NEXT:    [[TMP3:%.*]] = insertelement <2 x double> [[TMP2]], double [[I2_1]], i32 1

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/powof2div.ll b/llvm/test/Transforms/SLPVectorizer/X86/powof2div.ll
index a7abe86c93fb8..0a3e501ef14c9 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/powof2div.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/powof2div.ll
@@ -13,14 +13,14 @@ define void @powof2div_uniform(i32* noalias nocapture %a, i32* noalias nocapture
 ; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX12:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
+; CHECK-NEXT:    [[ARRAYIDX14:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 3
+; CHECK-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 3
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i32* [[B]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
-; CHECK-NEXT:    [[ARRAYIDX14:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 3
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i32* [[C]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[TMP2]], align 4
 ; CHECK-NEXT:    [[TMP4:%.*]] = add nsw <4 x i32> [[TMP3]], [[TMP1]]
 ; CHECK-NEXT:    [[TMP5:%.*]] = sdiv <4 x i32> [[TMP4]], <i32 2, i32 2, i32 2, i32 2>
-; CHECK-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 3
 ; CHECK-NEXT:    [[TMP6:%.*]] = bitcast i32* [[A]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 4
 ; CHECK-NEXT:    ret void
@@ -101,14 +101,14 @@ define void @powof2div_nonuniform(i32* noalias nocapture %a, i32* noalias nocapt
 ; AVX-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 2
 ; AVX-NEXT:    [[ARRAYIDX12:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 2
 ; AVX-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
+; AVX-NEXT:    [[ARRAYIDX14:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 3
+; AVX-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 3
 ; AVX-NEXT:    [[TMP0:%.*]] = bitcast i32* [[B]] to <4 x i32>*
 ; AVX-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
-; AVX-NEXT:    [[ARRAYIDX14:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 3
 ; AVX-NEXT:    [[TMP2:%.*]] = bitcast i32* [[C]] to <4 x i32>*
 ; AVX-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[TMP2]], align 4
 ; AVX-NEXT:    [[TMP4:%.*]] = add nsw <4 x i32> [[TMP3]], [[TMP1]]
 ; AVX-NEXT:    [[TMP5:%.*]] = sdiv <4 x i32> [[TMP4]], <i32 2, i32 4, i32 8, i32 16>
-; AVX-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 3
 ; AVX-NEXT:    [[TMP6:%.*]] = bitcast i32* [[A]] to <4 x i32>*
 ; AVX-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 4
 ; AVX-NEXT:    ret void

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/powof2mul.ll b/llvm/test/Transforms/SLPVectorizer/X86/powof2mul.ll
index 385d323801a99..dd83351dbd29f 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/powof2mul.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/powof2mul.ll
@@ -13,14 +13,14 @@ define void @powof2mul_uniform(i32* noalias nocapture %a, i32* noalias nocapture
 ; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX12:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
+; CHECK-NEXT:    [[ARRAYIDX14:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 3
+; CHECK-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 3
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i32* [[B]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
-; CHECK-NEXT:    [[ARRAYIDX14:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 3
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i32* [[C]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[TMP2]], align 4
 ; CHECK-NEXT:    [[TMP4:%.*]] = add nsw <4 x i32> [[TMP3]], [[TMP1]]
 ; CHECK-NEXT:    [[TMP5:%.*]] = mul <4 x i32> [[TMP4]], <i32 2, i32 2, i32 2, i32 2>
-; CHECK-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 3
 ; CHECK-NEXT:    [[TMP6:%.*]] = bitcast i32* [[A]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 4
 ; CHECK-NEXT:    ret void
@@ -68,14 +68,14 @@ define void @negpowof2mul_uniform(i32* noalias nocapture %a, i32* noalias nocapt
 ; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX12:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
+; CHECK-NEXT:    [[ARRAYIDX14:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 3
+; CHECK-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 3
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i32* [[B]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
-; CHECK-NEXT:    [[ARRAYIDX14:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 3
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i32* [[C]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[TMP2]], align 4
 ; CHECK-NEXT:    [[TMP4:%.*]] = add nsw <4 x i32> [[TMP3]], [[TMP1]]
 ; CHECK-NEXT:    [[TMP5:%.*]] = mul <4 x i32> [[TMP4]], <i32 -2, i32 -2, i32 -2, i32 -2>
-; CHECK-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 3
 ; CHECK-NEXT:    [[TMP6:%.*]] = bitcast i32* [[A]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 4
 ; CHECK-NEXT:    ret void
@@ -123,14 +123,14 @@ define void @powof2mul_nonuniform(i32* noalias nocapture %a, i32* noalias nocapt
 ; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX12:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
+; CHECK-NEXT:    [[ARRAYIDX14:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 3
+; CHECK-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 3
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i32* [[B]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
-; CHECK-NEXT:    [[ARRAYIDX14:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 3
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i32* [[C]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[TMP2]], align 4
 ; CHECK-NEXT:    [[TMP4:%.*]] = add nsw <4 x i32> [[TMP3]], [[TMP1]]
 ; CHECK-NEXT:    [[TMP5:%.*]] = mul <4 x i32> [[TMP4]], <i32 2, i32 4, i32 8, i32 16>
-; CHECK-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 3
 ; CHECK-NEXT:    [[TMP6:%.*]] = bitcast i32* [[A]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 4
 ; CHECK-NEXT:    ret void
@@ -178,14 +178,14 @@ define void @negpowof2mul_nonuniform(i32* noalias nocapture %a, i32* noalias noc
 ; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX12:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds i32, i32* [[B]], i64 3
+; CHECK-NEXT:    [[ARRAYIDX14:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 3
+; CHECK-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 3
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i32* [[B]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
-; CHECK-NEXT:    [[ARRAYIDX14:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 3
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i32* [[C]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[TMP2]], align 4
 ; CHECK-NEXT:    [[TMP4:%.*]] = add nsw <4 x i32> [[TMP3]], [[TMP1]]
 ; CHECK-NEXT:    [[TMP5:%.*]] = mul <4 x i32> [[TMP4]], <i32 -2, i32 -4, i32 -8, i32 -16>
-; CHECK-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds i32, i32* [[A]], i64 3
 ; CHECK-NEXT:    [[TMP6:%.*]] = bitcast i32* [[A]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 4
 ; CHECK-NEXT:    ret void
@@ -278,16 +278,16 @@ define void @PR51436(i64* nocapture %a) {
 ; AVX-NEXT:    [[GEP7:%.*]] = getelementptr inbounds i64, i64* [[A]], i64 7
 ; AVX-NEXT:    [[TMP0:%.*]] = bitcast i64* [[A]] to <4 x i64>*
 ; AVX-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* [[TMP0]], align 8
-; AVX-NEXT:    [[TMP2:%.*]] = bitcast i64* [[GEP4]] to <4 x i64>*
-; AVX-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* [[TMP2]], align 8
-; AVX-NEXT:    [[TMP4:%.*]] = mul <4 x i64> [[TMP1]], <i64 -17592186044416, i64 -17592186044416, i64 -17592186044416, i64 -17592186044416>
-; AVX-NEXT:    [[TMP5:%.*]] = mul <4 x i64> [[TMP3]], <i64 -17592186044416, i64 -17592186044416, i64 -17592186044416, i64 -17592186044416>
-; AVX-NEXT:    [[TMP6:%.*]] = add <4 x i64> [[TMP4]], <i64 -17592186044416, i64 -17592186044416, i64 -17592186044416, i64 -17592186044416>
-; AVX-NEXT:    [[TMP7:%.*]] = add <4 x i64> [[TMP5]], <i64 -17592186044416, i64 -17592186044416, i64 -17592186044416, i64 -17592186044416>
-; AVX-NEXT:    [[TMP8:%.*]] = bitcast i64* [[A]] to <4 x i64>*
-; AVX-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* [[TMP8]], align 8
+; AVX-NEXT:    [[TMP2:%.*]] = mul <4 x i64> [[TMP1]], <i64 -17592186044416, i64 -17592186044416, i64 -17592186044416, i64 -17592186044416>
+; AVX-NEXT:    [[TMP3:%.*]] = add <4 x i64> [[TMP2]], <i64 -17592186044416, i64 -17592186044416, i64 -17592186044416, i64 -17592186044416>
+; AVX-NEXT:    [[TMP4:%.*]] = bitcast i64* [[A]] to <4 x i64>*
+; AVX-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* [[TMP4]], align 8
+; AVX-NEXT:    [[TMP5:%.*]] = bitcast i64* [[GEP4]] to <4 x i64>*
+; AVX-NEXT:    [[TMP6:%.*]] = load <4 x i64>, <4 x i64>* [[TMP5]], align 8
+; AVX-NEXT:    [[TMP7:%.*]] = mul <4 x i64> [[TMP6]], <i64 -17592186044416, i64 -17592186044416, i64 -17592186044416, i64 -17592186044416>
+; AVX-NEXT:    [[TMP8:%.*]] = add <4 x i64> [[TMP7]], <i64 -17592186044416, i64 -17592186044416, i64 -17592186044416, i64 -17592186044416>
 ; AVX-NEXT:    [[TMP9:%.*]] = bitcast i64* [[GEP4]] to <4 x i64>*
-; AVX-NEXT:    store <4 x i64> [[TMP7]], <4 x i64>* [[TMP9]], align 8
+; AVX-NEXT:    store <4 x i64> [[TMP8]], <4 x i64>* [[TMP9]], align 8
 ; AVX-NEXT:    ret void
 ;
 entry:

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/pr35497.ll b/llvm/test/Transforms/SLPVectorizer/X86/pr35497.ll
index f36d8cbe1f3f5..f3cdf5650b12c 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/pr35497.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/pr35497.ll
@@ -35,14 +35,14 @@ define void @_ZN1C10SwitchModeEv() local_unnamed_addr #0 comdat align 2 {
 ; AVX-NEXT:    store i64 [[OR_1]], i64* undef, align 8
 ; AVX-NEXT:    [[FOO_1:%.*]] = getelementptr inbounds [[CLASS_1:%.*]], %class.1* undef, i64 0, i32 0, i32 0, i32 0, i32 0, i64 0
 ; AVX-NEXT:    [[FOO_2:%.*]] = getelementptr inbounds [[CLASS_1]], %class.1* undef, i64 0, i32 0, i32 0, i32 0, i32 0, i64 1
+; AVX-NEXT:    [[BAR5:%.*]] = load i64, i64* undef, align 8
+; AVX-NEXT:    [[BAR3:%.*]] = getelementptr inbounds [[CLASS_2:%.*]], %class.2* undef, i64 0, i32 0, i32 0, i32 0, i64 0
+; AVX-NEXT:    [[BAR4:%.*]] = getelementptr inbounds [[CLASS_2]], %class.2* undef, i64 0, i32 0, i32 0, i32 0, i64 1
 ; AVX-NEXT:    [[TMP0:%.*]] = bitcast i64* [[FOO_1]] to <2 x i64>*
 ; AVX-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* [[TMP0]], align 8
-; AVX-NEXT:    [[BAR5:%.*]] = load i64, i64* undef, align 8
 ; AVX-NEXT:    [[TMP2:%.*]] = insertelement <2 x i64> poison, i64 [[OR_1]], i32 0
 ; AVX-NEXT:    [[TMP3:%.*]] = insertelement <2 x i64> [[TMP2]], i64 [[BAR5]], i32 1
 ; AVX-NEXT:    [[TMP4:%.*]] = and <2 x i64> [[TMP3]], [[TMP1]]
-; AVX-NEXT:    [[BAR3:%.*]] = getelementptr inbounds [[CLASS_2:%.*]], %class.2* undef, i64 0, i32 0, i32 0, i32 0, i64 0
-; AVX-NEXT:    [[BAR4:%.*]] = getelementptr inbounds [[CLASS_2]], %class.2* undef, i64 0, i32 0, i32 0, i32 0, i64 1
 ; AVX-NEXT:    [[TMP5:%.*]] = bitcast i64* [[BAR3]] to <2 x i64>*
 ; AVX-NEXT:    store <2 x i64> [[TMP4]], <2 x i64>* [[TMP5]], align 8
 ; AVX-NEXT:    ret void
@@ -72,22 +72,22 @@ define void @pr35497() local_unnamed_addr #0 {
 ; SSE-NEXT:    [[ADD:%.*]] = add i64 undef, undef
 ; SSE-NEXT:    store i64 [[ADD]], i64* undef, align 1
 ; SSE-NEXT:    [[ARRAYIDX2_1:%.*]] = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 5
+; SSE-NEXT:    [[ARRAYIDX2_2:%.*]] = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 4
+; SSE-NEXT:    [[ARRAYIDX2_5:%.*]] = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 1
+; SSE-NEXT:    [[ARRAYIDX2_6:%.*]] = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 0
 ; SSE-NEXT:    [[TMP1:%.*]] = insertelement <2 x i64> <i64 undef, i64 poison>, i64 [[TMP0]], i32 1
 ; SSE-NEXT:    [[TMP2:%.*]] = shl <2 x i64> [[TMP1]], <i64 2, i64 2>
 ; SSE-NEXT:    [[TMP3:%.*]] = and <2 x i64> [[TMP2]], <i64 20, i64 20>
-; SSE-NEXT:    [[ARRAYIDX2_2:%.*]] = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 4
 ; SSE-NEXT:    [[TMP4:%.*]] = add nuw nsw <2 x i64> [[TMP3]], zeroinitializer
-; SSE-NEXT:    [[ARRAYIDX2_5:%.*]] = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 1
 ; SSE-NEXT:    [[TMP5:%.*]] = extractelement <2 x i64> [[TMP4]], i32 1
-; SSE-NEXT:    [[TMP6:%.*]] = insertelement <2 x i64> poison, i64 [[TMP5]], i32 0
-; SSE-NEXT:    [[TMP7:%.*]] = insertelement <2 x i64> [[TMP6]], i64 [[ADD]], i32 1
-; SSE-NEXT:    [[TMP8:%.*]] = shl <2 x i64> [[TMP7]], <i64 2, i64 2>
-; SSE-NEXT:    [[TMP9:%.*]] = and <2 x i64> [[TMP8]], <i64 20, i64 20>
-; SSE-NEXT:    [[ARRAYIDX2_6:%.*]] = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 0
-; SSE-NEXT:    [[TMP10:%.*]] = bitcast i64* [[ARRAYIDX2_6]] to <2 x i64>*
-; SSE-NEXT:    store <2 x i64> [[TMP4]], <2 x i64>* [[TMP10]], align 1
+; SSE-NEXT:    [[TMP6:%.*]] = bitcast i64* [[ARRAYIDX2_6]] to <2 x i64>*
+; SSE-NEXT:    store <2 x i64> [[TMP4]], <2 x i64>* [[TMP6]], align 1
+; SSE-NEXT:    [[TMP7:%.*]] = insertelement <2 x i64> poison, i64 [[TMP5]], i32 0
+; SSE-NEXT:    [[TMP8:%.*]] = insertelement <2 x i64> [[TMP7]], i64 [[ADD]], i32 1
+; SSE-NEXT:    [[TMP9:%.*]] = shl <2 x i64> [[TMP8]], <i64 2, i64 2>
+; SSE-NEXT:    [[TMP10:%.*]] = and <2 x i64> [[TMP9]], <i64 20, i64 20>
 ; SSE-NEXT:    [[TMP11:%.*]] = lshr <2 x i64> [[TMP4]], <i64 6, i64 6>
-; SSE-NEXT:    [[TMP12:%.*]] = add nuw nsw <2 x i64> [[TMP9]], [[TMP11]]
+; SSE-NEXT:    [[TMP12:%.*]] = add nuw nsw <2 x i64> [[TMP10]], [[TMP11]]
 ; SSE-NEXT:    [[TMP13:%.*]] = bitcast i64* [[ARRAYIDX2_2]] to <2 x i64>*
 ; SSE-NEXT:    store <2 x i64> [[TMP12]], <2 x i64>* [[TMP13]], align 1
 ; SSE-NEXT:    ret void
@@ -98,22 +98,22 @@ define void @pr35497() local_unnamed_addr #0 {
 ; AVX-NEXT:    [[ADD:%.*]] = add i64 undef, undef
 ; AVX-NEXT:    store i64 [[ADD]], i64* undef, align 1
 ; AVX-NEXT:    [[ARRAYIDX2_1:%.*]] = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 5
+; AVX-NEXT:    [[ARRAYIDX2_2:%.*]] = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 4
+; AVX-NEXT:    [[ARRAYIDX2_5:%.*]] = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 1
+; AVX-NEXT:    [[ARRAYIDX2_6:%.*]] = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 0
 ; AVX-NEXT:    [[TMP1:%.*]] = insertelement <2 x i64> <i64 undef, i64 poison>, i64 [[TMP0]], i32 1
 ; AVX-NEXT:    [[TMP2:%.*]] = shl <2 x i64> [[TMP1]], <i64 2, i64 2>
 ; AVX-NEXT:    [[TMP3:%.*]] = and <2 x i64> [[TMP2]], <i64 20, i64 20>
-; AVX-NEXT:    [[ARRAYIDX2_2:%.*]] = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 4
 ; AVX-NEXT:    [[TMP4:%.*]] = add nuw nsw <2 x i64> [[TMP3]], zeroinitializer
-; AVX-NEXT:    [[ARRAYIDX2_5:%.*]] = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 1
 ; AVX-NEXT:    [[TMP5:%.*]] = extractelement <2 x i64> [[TMP4]], i32 1
-; AVX-NEXT:    [[TMP6:%.*]] = insertelement <2 x i64> poison, i64 [[TMP5]], i32 0
-; AVX-NEXT:    [[TMP7:%.*]] = insertelement <2 x i64> [[TMP6]], i64 [[ADD]], i32 1
-; AVX-NEXT:    [[TMP8:%.*]] = shl <2 x i64> [[TMP7]], <i64 2, i64 2>
-; AVX-NEXT:    [[TMP9:%.*]] = and <2 x i64> [[TMP8]], <i64 20, i64 20>
-; AVX-NEXT:    [[ARRAYIDX2_6:%.*]] = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 0
-; AVX-NEXT:    [[TMP10:%.*]] = bitcast i64* [[ARRAYIDX2_6]] to <2 x i64>*
-; AVX-NEXT:    store <2 x i64> [[TMP4]], <2 x i64>* [[TMP10]], align 1
+; AVX-NEXT:    [[TMP6:%.*]] = bitcast i64* [[ARRAYIDX2_6]] to <2 x i64>*
+; AVX-NEXT:    store <2 x i64> [[TMP4]], <2 x i64>* [[TMP6]], align 1
+; AVX-NEXT:    [[TMP7:%.*]] = insertelement <2 x i64> poison, i64 [[TMP5]], i32 0
+; AVX-NEXT:    [[TMP8:%.*]] = insertelement <2 x i64> [[TMP7]], i64 [[ADD]], i32 1
+; AVX-NEXT:    [[TMP9:%.*]] = shl <2 x i64> [[TMP8]], <i64 2, i64 2>
+; AVX-NEXT:    [[TMP10:%.*]] = and <2 x i64> [[TMP9]], <i64 20, i64 20>
 ; AVX-NEXT:    [[TMP11:%.*]] = lshr <2 x i64> [[TMP4]], <i64 6, i64 6>
-; AVX-NEXT:    [[TMP12:%.*]] = add nuw nsw <2 x i64> [[TMP9]], [[TMP11]]
+; AVX-NEXT:    [[TMP12:%.*]] = add nuw nsw <2 x i64> [[TMP10]], [[TMP11]]
 ; AVX-NEXT:    [[TMP13:%.*]] = bitcast i64* [[ARRAYIDX2_2]] to <2 x i64>*
 ; AVX-NEXT:    store <2 x i64> [[TMP12]], <2 x i64>* [[TMP13]], align 1
 ; AVX-NEXT:    ret void

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/pr47629-inseltpoison.ll b/llvm/test/Transforms/SLPVectorizer/X86/pr47629-inseltpoison.ll
index f6dd7526e6e76..b7741a5edf59e 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/pr47629-inseltpoison.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/pr47629-inseltpoison.ll
@@ -68,16 +68,16 @@ define void @gather_load_2(i32* noalias nocapture %0, i32* noalias nocapture rea
 ;
 ; AVX-LABEL: @gather_load_2(
 ; AVX-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 1
-; AVX-NEXT:    [[TMP4:%.*]] = load i32, i32* [[TMP3]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 10
-; AVX-NEXT:    [[TMP6:%.*]] = load i32, i32* [[TMP5]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 3
-; AVX-NEXT:    [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 5
-; AVX-NEXT:    [[TMP10:%.*]] = load i32, i32* [[TMP9]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP11:%.*]] = insertelement <4 x i32> poison, i32 [[TMP4]], i64 0
-; AVX-NEXT:    [[TMP12:%.*]] = insertelement <4 x i32> [[TMP11]], i32 [[TMP6]], i64 1
-; AVX-NEXT:    [[TMP13:%.*]] = insertelement <4 x i32> [[TMP12]], i32 [[TMP8]], i64 2
+; AVX-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 10
+; AVX-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 3
+; AVX-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 5
+; AVX-NEXT:    [[TMP7:%.*]] = load i32, i32* [[TMP3]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP8:%.*]] = load i32, i32* [[TMP4]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP9:%.*]] = load i32, i32* [[TMP5]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP10:%.*]] = load i32, i32* [[TMP6]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP11:%.*]] = insertelement <4 x i32> poison, i32 [[TMP7]], i64 0
+; AVX-NEXT:    [[TMP12:%.*]] = insertelement <4 x i32> [[TMP11]], i32 [[TMP8]], i64 1
+; AVX-NEXT:    [[TMP13:%.*]] = insertelement <4 x i32> [[TMP12]], i32 [[TMP9]], i64 2
 ; AVX-NEXT:    [[TMP14:%.*]] = insertelement <4 x i32> [[TMP13]], i32 [[TMP10]], i64 3
 ; AVX-NEXT:    [[TMP15:%.*]] = add nsw <4 x i32> [[TMP14]], <i32 1, i32 2, i32 3, i32 4>
 ; AVX-NEXT:    [[TMP16:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>*
@@ -86,16 +86,16 @@ define void @gather_load_2(i32* noalias nocapture %0, i32* noalias nocapture rea
 ;
 ; AVX2-LABEL: @gather_load_2(
 ; AVX2-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 1
-; AVX2-NEXT:    [[TMP4:%.*]] = load i32, i32* [[TMP3]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 10
-; AVX2-NEXT:    [[TMP6:%.*]] = load i32, i32* [[TMP5]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 3
-; AVX2-NEXT:    [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 5
-; AVX2-NEXT:    [[TMP10:%.*]] = load i32, i32* [[TMP9]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP11:%.*]] = insertelement <4 x i32> poison, i32 [[TMP4]], i64 0
-; AVX2-NEXT:    [[TMP12:%.*]] = insertelement <4 x i32> [[TMP11]], i32 [[TMP6]], i64 1
-; AVX2-NEXT:    [[TMP13:%.*]] = insertelement <4 x i32> [[TMP12]], i32 [[TMP8]], i64 2
+; AVX2-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 10
+; AVX2-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 3
+; AVX2-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 5
+; AVX2-NEXT:    [[TMP7:%.*]] = load i32, i32* [[TMP3]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP8:%.*]] = load i32, i32* [[TMP4]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP9:%.*]] = load i32, i32* [[TMP5]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP10:%.*]] = load i32, i32* [[TMP6]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP11:%.*]] = insertelement <4 x i32> poison, i32 [[TMP7]], i64 0
+; AVX2-NEXT:    [[TMP12:%.*]] = insertelement <4 x i32> [[TMP11]], i32 [[TMP8]], i64 1
+; AVX2-NEXT:    [[TMP13:%.*]] = insertelement <4 x i32> [[TMP12]], i32 [[TMP9]], i64 2
 ; AVX2-NEXT:    [[TMP14:%.*]] = insertelement <4 x i32> [[TMP13]], i32 [[TMP10]], i64 3
 ; AVX2-NEXT:    [[TMP15:%.*]] = add nsw <4 x i32> [[TMP14]], <i32 1, i32 2, i32 3, i32 4>
 ; AVX2-NEXT:    [[TMP16:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>*
@@ -200,28 +200,28 @@ define void @gather_load_3(i32* noalias nocapture %0, i32* noalias nocapture rea
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @gather_load_3(
-; AVX-NEXT:    [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 11
-; AVX-NEXT:    [[TMP5:%.*]] = load i32, i32* [[TMP4]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
-; AVX-NEXT:    [[TMP7:%.*]] = load i32, i32* [[TMP6]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP8:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
-; AVX-NEXT:    [[TMP9:%.*]] = load i32, i32* [[TMP8]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
-; AVX-NEXT:    [[TMP11:%.*]] = load i32, i32* [[TMP10]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP12:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
-; AVX-NEXT:    [[TMP13:%.*]] = load i32, i32* [[TMP12]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
-; AVX-NEXT:    [[TMP15:%.*]] = load i32, i32* [[TMP14]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP16:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
-; AVX-NEXT:    [[TMP17:%.*]] = load i32, i32* [[TMP16]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP18:%.*]] = insertelement <8 x i32> poison, i32 [[TMP3]], i64 0
-; AVX-NEXT:    [[TMP19:%.*]] = insertelement <8 x i32> [[TMP18]], i32 [[TMP5]], i64 1
-; AVX-NEXT:    [[TMP20:%.*]] = insertelement <8 x i32> [[TMP19]], i32 [[TMP7]], i64 2
-; AVX-NEXT:    [[TMP21:%.*]] = insertelement <8 x i32> [[TMP20]], i32 [[TMP9]], i64 3
-; AVX-NEXT:    [[TMP22:%.*]] = insertelement <8 x i32> [[TMP21]], i32 [[TMP11]], i64 4
-; AVX-NEXT:    [[TMP23:%.*]] = insertelement <8 x i32> [[TMP22]], i32 [[TMP13]], i64 5
-; AVX-NEXT:    [[TMP24:%.*]] = insertelement <8 x i32> [[TMP23]], i32 [[TMP15]], i64 6
+; AVX-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 11
+; AVX-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
+; AVX-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
+; AVX-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
+; AVX-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
+; AVX-NEXT:    [[TMP8:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
+; AVX-NEXT:    [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
+; AVX-NEXT:    [[TMP10:%.*]] = load i32, i32* [[TMP1]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP11:%.*]] = load i32, i32* [[TMP3]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP12:%.*]] = load i32, i32* [[TMP4]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP13:%.*]] = load i32, i32* [[TMP5]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP14:%.*]] = load i32, i32* [[TMP6]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP15:%.*]] = load i32, i32* [[TMP7]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP16:%.*]] = load i32, i32* [[TMP8]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP17:%.*]] = load i32, i32* [[TMP9]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP18:%.*]] = insertelement <8 x i32> poison, i32 [[TMP10]], i64 0
+; AVX-NEXT:    [[TMP19:%.*]] = insertelement <8 x i32> [[TMP18]], i32 [[TMP11]], i64 1
+; AVX-NEXT:    [[TMP20:%.*]] = insertelement <8 x i32> [[TMP19]], i32 [[TMP12]], i64 2
+; AVX-NEXT:    [[TMP21:%.*]] = insertelement <8 x i32> [[TMP20]], i32 [[TMP13]], i64 3
+; AVX-NEXT:    [[TMP22:%.*]] = insertelement <8 x i32> [[TMP21]], i32 [[TMP14]], i64 4
+; AVX-NEXT:    [[TMP23:%.*]] = insertelement <8 x i32> [[TMP22]], i32 [[TMP15]], i64 5
+; AVX-NEXT:    [[TMP24:%.*]] = insertelement <8 x i32> [[TMP23]], i32 [[TMP16]], i64 6
 ; AVX-NEXT:    [[TMP25:%.*]] = insertelement <8 x i32> [[TMP24]], i32 [[TMP17]], i64 7
 ; AVX-NEXT:    [[TMP26:%.*]] = add <8 x i32> [[TMP25]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4>
 ; AVX-NEXT:    [[TMP27:%.*]] = bitcast i32* [[TMP0:%.*]] to <8 x i32>*
@@ -229,28 +229,28 @@ define void @gather_load_3(i32* noalias nocapture %0, i32* noalias nocapture rea
 ; AVX-NEXT:    ret void
 ;
 ; AVX2-LABEL: @gather_load_3(
-; AVX2-NEXT:    [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 11
-; AVX2-NEXT:    [[TMP5:%.*]] = load i32, i32* [[TMP4]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
-; AVX2-NEXT:    [[TMP7:%.*]] = load i32, i32* [[TMP6]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP8:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
-; AVX2-NEXT:    [[TMP9:%.*]] = load i32, i32* [[TMP8]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
-; AVX2-NEXT:    [[TMP11:%.*]] = load i32, i32* [[TMP10]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP12:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
-; AVX2-NEXT:    [[TMP13:%.*]] = load i32, i32* [[TMP12]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
-; AVX2-NEXT:    [[TMP15:%.*]] = load i32, i32* [[TMP14]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP16:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
-; AVX2-NEXT:    [[TMP17:%.*]] = load i32, i32* [[TMP16]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP18:%.*]] = insertelement <8 x i32> poison, i32 [[TMP3]], i64 0
-; AVX2-NEXT:    [[TMP19:%.*]] = insertelement <8 x i32> [[TMP18]], i32 [[TMP5]], i64 1
-; AVX2-NEXT:    [[TMP20:%.*]] = insertelement <8 x i32> [[TMP19]], i32 [[TMP7]], i64 2
-; AVX2-NEXT:    [[TMP21:%.*]] = insertelement <8 x i32> [[TMP20]], i32 [[TMP9]], i64 3
-; AVX2-NEXT:    [[TMP22:%.*]] = insertelement <8 x i32> [[TMP21]], i32 [[TMP11]], i64 4
-; AVX2-NEXT:    [[TMP23:%.*]] = insertelement <8 x i32> [[TMP22]], i32 [[TMP13]], i64 5
-; AVX2-NEXT:    [[TMP24:%.*]] = insertelement <8 x i32> [[TMP23]], i32 [[TMP15]], i64 6
+; AVX2-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 11
+; AVX2-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
+; AVX2-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
+; AVX2-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
+; AVX2-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
+; AVX2-NEXT:    [[TMP8:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
+; AVX2-NEXT:    [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
+; AVX2-NEXT:    [[TMP10:%.*]] = load i32, i32* [[TMP1]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP11:%.*]] = load i32, i32* [[TMP3]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP12:%.*]] = load i32, i32* [[TMP4]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP13:%.*]] = load i32, i32* [[TMP5]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP14:%.*]] = load i32, i32* [[TMP6]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP15:%.*]] = load i32, i32* [[TMP7]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP16:%.*]] = load i32, i32* [[TMP8]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP17:%.*]] = load i32, i32* [[TMP9]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP18:%.*]] = insertelement <8 x i32> poison, i32 [[TMP10]], i64 0
+; AVX2-NEXT:    [[TMP19:%.*]] = insertelement <8 x i32> [[TMP18]], i32 [[TMP11]], i64 1
+; AVX2-NEXT:    [[TMP20:%.*]] = insertelement <8 x i32> [[TMP19]], i32 [[TMP12]], i64 2
+; AVX2-NEXT:    [[TMP21:%.*]] = insertelement <8 x i32> [[TMP20]], i32 [[TMP13]], i64 3
+; AVX2-NEXT:    [[TMP22:%.*]] = insertelement <8 x i32> [[TMP21]], i32 [[TMP14]], i64 4
+; AVX2-NEXT:    [[TMP23:%.*]] = insertelement <8 x i32> [[TMP22]], i32 [[TMP15]], i64 5
+; AVX2-NEXT:    [[TMP24:%.*]] = insertelement <8 x i32> [[TMP23]], i32 [[TMP16]], i64 6
 ; AVX2-NEXT:    [[TMP25:%.*]] = insertelement <8 x i32> [[TMP24]], i32 [[TMP17]], i64 7
 ; AVX2-NEXT:    [[TMP26:%.*]] = add <8 x i32> [[TMP25]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4>
 ; AVX2-NEXT:    [[TMP27:%.*]] = bitcast i32* [[TMP0:%.*]] to <8 x i32>*
@@ -303,19 +303,19 @@ define void @gather_load_3(i32* noalias nocapture %0, i32* noalias nocapture rea
 ; AVX512VL-NEXT:    [[TMP4:%.*]] = add i32 [[TMP3]], 1
 ; AVX512VL-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
 ; AVX512VL-NEXT:    store i32 [[TMP4]], i32* [[TMP0]], align 4, !tbaa [[TBAA0]]
-; AVX512VL-NEXT:    [[TMP6:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1]], i64 0
-; AVX512VL-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32*> [[TMP6]], <4 x i32*> poison, <4 x i32> zeroinitializer
-; AVX512VL-NEXT:    [[TMP7:%.*]] = getelementptr i32, <4 x i32*> [[SHUFFLE]], <4 x i64> <i64 11, i64 4, i64 15, i64 18>
-; AVX512VL-NEXT:    [[TMP8:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP7]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
-; AVX512VL-NEXT:    [[TMP9:%.*]] = add <4 x i32> [[TMP8]], <i32 2, i32 3, i32 4, i32 1>
-; AVX512VL-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5
+; AVX512VL-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5
+; AVX512VL-NEXT:    [[TMP7:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1]], i64 0
+; AVX512VL-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32*> [[TMP7]], <4 x i32*> poison, <4 x i32> zeroinitializer
+; AVX512VL-NEXT:    [[TMP8:%.*]] = getelementptr i32, <4 x i32*> [[SHUFFLE]], <4 x i64> <i64 11, i64 4, i64 15, i64 18>
+; AVX512VL-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP8]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
+; AVX512VL-NEXT:    [[TMP10:%.*]] = add <4 x i32> [[TMP9]], <i32 2, i32 3, i32 4, i32 1>
 ; AVX512VL-NEXT:    [[TMP11:%.*]] = bitcast i32* [[TMP5]] to <4 x i32>*
-; AVX512VL-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* [[TMP11]], align 4, !tbaa [[TBAA0]]
+; AVX512VL-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* [[TMP11]], align 4, !tbaa [[TBAA0]]
 ; AVX512VL-NEXT:    [[TMP12:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
 ; AVX512VL-NEXT:    [[TMP13:%.*]] = load i32, i32* [[TMP12]], align 4, !tbaa [[TBAA0]]
 ; AVX512VL-NEXT:    [[TMP14:%.*]] = add i32 [[TMP13]], 2
 ; AVX512VL-NEXT:    [[TMP15:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 6
-; AVX512VL-NEXT:    store i32 [[TMP14]], i32* [[TMP10]], align 4, !tbaa [[TBAA0]]
+; AVX512VL-NEXT:    store i32 [[TMP14]], i32* [[TMP6]], align 4, !tbaa [[TBAA0]]
 ; AVX512VL-NEXT:    [[TMP16:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
 ; AVX512VL-NEXT:    [[TMP17:%.*]] = load i32, i32* [[TMP16]], align 4, !tbaa [[TBAA0]]
 ; AVX512VL-NEXT:    [[TMP18:%.*]] = add i32 [[TMP17]], 3
@@ -511,26 +511,26 @@ define void @gather_load_4(i32* noalias nocapture %t0, i32* noalias nocapture re
 ;
 ; AVX512VL-LABEL: @gather_load_4(
 ; AVX512VL-NEXT:    [[T5:%.*]] = getelementptr inbounds i32, i32* [[T0:%.*]], i64 1
-; AVX512VL-NEXT:    [[TMP1:%.*]] = insertelement <4 x i32*> poison, i32* [[T1:%.*]], i64 0
-; AVX512VL-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32*> [[TMP1]], <4 x i32*> poison, <4 x i32> zeroinitializer
-; AVX512VL-NEXT:    [[TMP2:%.*]] = getelementptr i32, <4 x i32*> [[SHUFFLE]], <4 x i64> <i64 11, i64 4, i64 15, i64 18>
 ; AVX512VL-NEXT:    [[T21:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 5
-; AVX512VL-NEXT:    [[T22:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 9
+; AVX512VL-NEXT:    [[T22:%.*]] = getelementptr inbounds i32, i32* [[T1:%.*]], i64 9
 ; AVX512VL-NEXT:    [[T25:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 6
 ; AVX512VL-NEXT:    [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6
 ; AVX512VL-NEXT:    [[T29:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 7
 ; AVX512VL-NEXT:    [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21
 ; AVX512VL-NEXT:    [[T3:%.*]] = load i32, i32* [[T1]], align 4, !tbaa [[TBAA0]]
-; AVX512VL-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP2]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
 ; AVX512VL-NEXT:    [[T23:%.*]] = load i32, i32* [[T22]], align 4, !tbaa [[TBAA0]]
 ; AVX512VL-NEXT:    [[T27:%.*]] = load i32, i32* [[T26]], align 4, !tbaa [[TBAA0]]
 ; AVX512VL-NEXT:    [[T31:%.*]] = load i32, i32* [[T30]], align 4, !tbaa [[TBAA0]]
 ; AVX512VL-NEXT:    [[T4:%.*]] = add i32 [[T3]], 1
-; AVX512VL-NEXT:    [[TMP4:%.*]] = add <4 x i32> [[TMP3]], <i32 2, i32 3, i32 4, i32 1>
 ; AVX512VL-NEXT:    [[T24:%.*]] = add i32 [[T23]], 2
 ; AVX512VL-NEXT:    [[T28:%.*]] = add i32 [[T27]], 3
 ; AVX512VL-NEXT:    [[T32:%.*]] = add i32 [[T31]], 4
 ; AVX512VL-NEXT:    store i32 [[T4]], i32* [[T0]], align 4, !tbaa [[TBAA0]]
+; AVX512VL-NEXT:    [[TMP1:%.*]] = insertelement <4 x i32*> poison, i32* [[T1]], i64 0
+; AVX512VL-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32*> [[TMP1]], <4 x i32*> poison, <4 x i32> zeroinitializer
+; AVX512VL-NEXT:    [[TMP2:%.*]] = getelementptr i32, <4 x i32*> [[SHUFFLE]], <4 x i64> <i64 11, i64 4, i64 15, i64 18>
+; AVX512VL-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP2]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
+; AVX512VL-NEXT:    [[TMP4:%.*]] = add <4 x i32> [[TMP3]], <i32 2, i32 3, i32 4, i32 1>
 ; AVX512VL-NEXT:    [[TMP5:%.*]] = bitcast i32* [[T5]] to <4 x i32>*
 ; AVX512VL-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* [[TMP5]], align 4, !tbaa [[TBAA0]]
 ; AVX512VL-NEXT:    store i32 [[T24]], i32* [[T21]], align 4, !tbaa [[TBAA0]]
@@ -586,109 +586,109 @@ define void @gather_load_4(i32* noalias nocapture %t0, i32* noalias nocapture re
 
 define void @gather_load_div(float* noalias nocapture %0, float* noalias nocapture readonly %1) {
 ; SSE-LABEL: @gather_load_div(
-; SSE-NEXT:    [[TMP3:%.*]] = load float, float* [[TMP1:%.*]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP4:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 4
-; SSE-NEXT:    [[TMP5:%.*]] = load float, float* [[TMP4]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP6:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 10
-; SSE-NEXT:    [[TMP7:%.*]] = load float, float* [[TMP6]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP8:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 13
-; SSE-NEXT:    [[TMP9:%.*]] = load float, float* [[TMP8]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP10:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 3
-; SSE-NEXT:    [[TMP11:%.*]] = load float, float* [[TMP10]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP12:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 11
-; SSE-NEXT:    [[TMP13:%.*]] = load float, float* [[TMP12]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP14:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 14
-; SSE-NEXT:    [[TMP15:%.*]] = load float, float* [[TMP14]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP16:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 44
-; SSE-NEXT:    [[TMP17:%.*]] = load float, float* [[TMP16]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP18:%.*]] = insertelement <4 x float> poison, float [[TMP3]], i64 0
-; SSE-NEXT:    [[TMP19:%.*]] = insertelement <4 x float> [[TMP18]], float [[TMP7]], i64 1
-; SSE-NEXT:    [[TMP20:%.*]] = insertelement <4 x float> [[TMP19]], float [[TMP11]], i64 2
-; SSE-NEXT:    [[TMP21:%.*]] = insertelement <4 x float> [[TMP20]], float [[TMP15]], i64 3
-; SSE-NEXT:    [[TMP22:%.*]] = insertelement <4 x float> poison, float [[TMP5]], i64 0
-; SSE-NEXT:    [[TMP23:%.*]] = insertelement <4 x float> [[TMP22]], float [[TMP9]], i64 1
-; SSE-NEXT:    [[TMP24:%.*]] = insertelement <4 x float> [[TMP23]], float [[TMP13]], i64 2
-; SSE-NEXT:    [[TMP25:%.*]] = insertelement <4 x float> [[TMP24]], float [[TMP17]], i64 3
-; SSE-NEXT:    [[TMP26:%.*]] = fdiv <4 x float> [[TMP21]], [[TMP25]]
-; SSE-NEXT:    [[TMP27:%.*]] = getelementptr inbounds float, float* [[TMP0:%.*]], i64 4
+; SSE-NEXT:    [[TMP3:%.*]] = getelementptr inbounds float, float* [[TMP1:%.*]], i64 4
+; SSE-NEXT:    [[TMP4:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 10
+; SSE-NEXT:    [[TMP5:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 13
+; SSE-NEXT:    [[TMP6:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 3
+; SSE-NEXT:    [[TMP7:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 11
+; SSE-NEXT:    [[TMP8:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 14
+; SSE-NEXT:    [[TMP9:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 44
+; SSE-NEXT:    [[TMP10:%.*]] = getelementptr inbounds float, float* [[TMP0:%.*]], i64 4
+; SSE-NEXT:    [[TMP11:%.*]] = load float, float* [[TMP1]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP12:%.*]] = load float, float* [[TMP3]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP13:%.*]] = load float, float* [[TMP4]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP14:%.*]] = load float, float* [[TMP5]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP15:%.*]] = load float, float* [[TMP6]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP16:%.*]] = load float, float* [[TMP7]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP17:%.*]] = load float, float* [[TMP8]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP18:%.*]] = load float, float* [[TMP9]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP19:%.*]] = insertelement <4 x float> poison, float [[TMP11]], i64 0
+; SSE-NEXT:    [[TMP20:%.*]] = insertelement <4 x float> [[TMP19]], float [[TMP13]], i64 1
+; SSE-NEXT:    [[TMP21:%.*]] = insertelement <4 x float> [[TMP20]], float [[TMP15]], i64 2
+; SSE-NEXT:    [[TMP22:%.*]] = insertelement <4 x float> [[TMP21]], float [[TMP17]], i64 3
+; SSE-NEXT:    [[TMP23:%.*]] = insertelement <4 x float> poison, float [[TMP12]], i64 0
+; SSE-NEXT:    [[TMP24:%.*]] = insertelement <4 x float> [[TMP23]], float [[TMP14]], i64 1
+; SSE-NEXT:    [[TMP25:%.*]] = insertelement <4 x float> [[TMP24]], float [[TMP16]], i64 2
+; SSE-NEXT:    [[TMP26:%.*]] = insertelement <4 x float> [[TMP25]], float [[TMP18]], i64 3
+; SSE-NEXT:    [[TMP27:%.*]] = fdiv <4 x float> [[TMP22]], [[TMP26]]
 ; SSE-NEXT:    [[TMP28:%.*]] = bitcast float* [[TMP0]] to <4 x float>*
-; SSE-NEXT:    store <4 x float> [[TMP26]], <4 x float>* [[TMP28]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    store <4 x float> [[TMP27]], <4 x float>* [[TMP28]], align 4, !tbaa [[TBAA0]]
 ; SSE-NEXT:    [[TMP29:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 17
-; SSE-NEXT:    [[TMP30:%.*]] = load float, float* [[TMP29]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP31:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 33
-; SSE-NEXT:    [[TMP32:%.*]] = load float, float* [[TMP31]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP33:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 8
-; SSE-NEXT:    [[TMP34:%.*]] = load float, float* [[TMP33]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP35:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 30
-; SSE-NEXT:    [[TMP36:%.*]] = load float, float* [[TMP35]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP37:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 5
-; SSE-NEXT:    [[TMP38:%.*]] = load float, float* [[TMP37]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP39:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 27
-; SSE-NEXT:    [[TMP40:%.*]] = load float, float* [[TMP39]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP41:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 20
-; SSE-NEXT:    [[TMP42:%.*]] = load float, float* [[TMP41]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP43:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 23
-; SSE-NEXT:    [[TMP44:%.*]] = load float, float* [[TMP43]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP45:%.*]] = insertelement <4 x float> poison, float [[TMP30]], i64 0
-; SSE-NEXT:    [[TMP46:%.*]] = insertelement <4 x float> [[TMP45]], float [[TMP34]], i64 1
-; SSE-NEXT:    [[TMP47:%.*]] = insertelement <4 x float> [[TMP46]], float [[TMP38]], i64 2
-; SSE-NEXT:    [[TMP48:%.*]] = insertelement <4 x float> [[TMP47]], float [[TMP42]], i64 3
-; SSE-NEXT:    [[TMP49:%.*]] = insertelement <4 x float> poison, float [[TMP32]], i64 0
-; SSE-NEXT:    [[TMP50:%.*]] = insertelement <4 x float> [[TMP49]], float [[TMP36]], i64 1
-; SSE-NEXT:    [[TMP51:%.*]] = insertelement <4 x float> [[TMP50]], float [[TMP40]], i64 2
+; SSE-NEXT:    [[TMP30:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 33
+; SSE-NEXT:    [[TMP31:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 8
+; SSE-NEXT:    [[TMP32:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 30
+; SSE-NEXT:    [[TMP33:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 5
+; SSE-NEXT:    [[TMP34:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 27
+; SSE-NEXT:    [[TMP35:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 20
+; SSE-NEXT:    [[TMP36:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 23
+; SSE-NEXT:    [[TMP37:%.*]] = load float, float* [[TMP29]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP38:%.*]] = load float, float* [[TMP30]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP39:%.*]] = load float, float* [[TMP31]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP40:%.*]] = load float, float* [[TMP32]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP41:%.*]] = load float, float* [[TMP33]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP42:%.*]] = load float, float* [[TMP34]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP43:%.*]] = load float, float* [[TMP35]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP44:%.*]] = load float, float* [[TMP36]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP45:%.*]] = insertelement <4 x float> poison, float [[TMP37]], i64 0
+; SSE-NEXT:    [[TMP46:%.*]] = insertelement <4 x float> [[TMP45]], float [[TMP39]], i64 1
+; SSE-NEXT:    [[TMP47:%.*]] = insertelement <4 x float> [[TMP46]], float [[TMP41]], i64 2
+; SSE-NEXT:    [[TMP48:%.*]] = insertelement <4 x float> [[TMP47]], float [[TMP43]], i64 3
+; SSE-NEXT:    [[TMP49:%.*]] = insertelement <4 x float> poison, float [[TMP38]], i64 0
+; SSE-NEXT:    [[TMP50:%.*]] = insertelement <4 x float> [[TMP49]], float [[TMP40]], i64 1
+; SSE-NEXT:    [[TMP51:%.*]] = insertelement <4 x float> [[TMP50]], float [[TMP42]], i64 2
 ; SSE-NEXT:    [[TMP52:%.*]] = insertelement <4 x float> [[TMP51]], float [[TMP44]], i64 3
 ; SSE-NEXT:    [[TMP53:%.*]] = fdiv <4 x float> [[TMP48]], [[TMP52]]
-; SSE-NEXT:    [[TMP54:%.*]] = bitcast float* [[TMP27]] to <4 x float>*
+; SSE-NEXT:    [[TMP54:%.*]] = bitcast float* [[TMP10]] to <4 x float>*
 ; SSE-NEXT:    store <4 x float> [[TMP53]], <4 x float>* [[TMP54]], align 4, !tbaa [[TBAA0]]
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @gather_load_div(
-; AVX-NEXT:    [[TMP3:%.*]] = load float, float* [[TMP1:%.*]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP4:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 4
-; AVX-NEXT:    [[TMP5:%.*]] = load float, float* [[TMP4]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP6:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 10
-; AVX-NEXT:    [[TMP7:%.*]] = load float, float* [[TMP6]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP8:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 13
-; AVX-NEXT:    [[TMP9:%.*]] = load float, float* [[TMP8]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP10:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 3
-; AVX-NEXT:    [[TMP11:%.*]] = load float, float* [[TMP10]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP12:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 11
-; AVX-NEXT:    [[TMP13:%.*]] = load float, float* [[TMP12]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP14:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 14
-; AVX-NEXT:    [[TMP15:%.*]] = load float, float* [[TMP14]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP16:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 44
-; AVX-NEXT:    [[TMP17:%.*]] = load float, float* [[TMP16]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP18:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 17
-; AVX-NEXT:    [[TMP19:%.*]] = load float, float* [[TMP18]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP20:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 33
-; AVX-NEXT:    [[TMP21:%.*]] = load float, float* [[TMP20]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP22:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 8
-; AVX-NEXT:    [[TMP23:%.*]] = load float, float* [[TMP22]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP24:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 30
-; AVX-NEXT:    [[TMP25:%.*]] = load float, float* [[TMP24]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP26:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 5
-; AVX-NEXT:    [[TMP27:%.*]] = load float, float* [[TMP26]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP28:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 27
-; AVX-NEXT:    [[TMP29:%.*]] = load float, float* [[TMP28]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP30:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 20
-; AVX-NEXT:    [[TMP31:%.*]] = load float, float* [[TMP30]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP32:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 23
-; AVX-NEXT:    [[TMP33:%.*]] = load float, float* [[TMP32]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP34:%.*]] = insertelement <8 x float> poison, float [[TMP3]], i64 0
-; AVX-NEXT:    [[TMP35:%.*]] = insertelement <8 x float> [[TMP34]], float [[TMP7]], i64 1
-; AVX-NEXT:    [[TMP36:%.*]] = insertelement <8 x float> [[TMP35]], float [[TMP11]], i64 2
-; AVX-NEXT:    [[TMP37:%.*]] = insertelement <8 x float> [[TMP36]], float [[TMP15]], i64 3
-; AVX-NEXT:    [[TMP38:%.*]] = insertelement <8 x float> [[TMP37]], float [[TMP19]], i64 4
-; AVX-NEXT:    [[TMP39:%.*]] = insertelement <8 x float> [[TMP38]], float [[TMP23]], i64 5
-; AVX-NEXT:    [[TMP40:%.*]] = insertelement <8 x float> [[TMP39]], float [[TMP27]], i64 6
-; AVX-NEXT:    [[TMP41:%.*]] = insertelement <8 x float> [[TMP40]], float [[TMP31]], i64 7
-; AVX-NEXT:    [[TMP42:%.*]] = insertelement <8 x float> poison, float [[TMP5]], i64 0
-; AVX-NEXT:    [[TMP43:%.*]] = insertelement <8 x float> [[TMP42]], float [[TMP9]], i64 1
-; AVX-NEXT:    [[TMP44:%.*]] = insertelement <8 x float> [[TMP43]], float [[TMP13]], i64 2
-; AVX-NEXT:    [[TMP45:%.*]] = insertelement <8 x float> [[TMP44]], float [[TMP17]], i64 3
-; AVX-NEXT:    [[TMP46:%.*]] = insertelement <8 x float> [[TMP45]], float [[TMP21]], i64 4
-; AVX-NEXT:    [[TMP47:%.*]] = insertelement <8 x float> [[TMP46]], float [[TMP25]], i64 5
-; AVX-NEXT:    [[TMP48:%.*]] = insertelement <8 x float> [[TMP47]], float [[TMP29]], i64 6
+; AVX-NEXT:    [[TMP3:%.*]] = getelementptr inbounds float, float* [[TMP1:%.*]], i64 4
+; AVX-NEXT:    [[TMP4:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 10
+; AVX-NEXT:    [[TMP5:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 13
+; AVX-NEXT:    [[TMP6:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 3
+; AVX-NEXT:    [[TMP7:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 11
+; AVX-NEXT:    [[TMP8:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 14
+; AVX-NEXT:    [[TMP9:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 44
+; AVX-NEXT:    [[TMP10:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 17
+; AVX-NEXT:    [[TMP11:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 33
+; AVX-NEXT:    [[TMP12:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 8
+; AVX-NEXT:    [[TMP13:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 30
+; AVX-NEXT:    [[TMP14:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 5
+; AVX-NEXT:    [[TMP15:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 27
+; AVX-NEXT:    [[TMP16:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 20
+; AVX-NEXT:    [[TMP17:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 23
+; AVX-NEXT:    [[TMP18:%.*]] = load float, float* [[TMP1]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP19:%.*]] = load float, float* [[TMP3]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP20:%.*]] = load float, float* [[TMP4]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP21:%.*]] = load float, float* [[TMP5]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP22:%.*]] = load float, float* [[TMP6]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP23:%.*]] = load float, float* [[TMP7]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP24:%.*]] = load float, float* [[TMP8]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP25:%.*]] = load float, float* [[TMP9]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP26:%.*]] = load float, float* [[TMP10]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP27:%.*]] = load float, float* [[TMP11]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP28:%.*]] = load float, float* [[TMP12]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP29:%.*]] = load float, float* [[TMP13]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP30:%.*]] = load float, float* [[TMP14]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP31:%.*]] = load float, float* [[TMP15]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP32:%.*]] = load float, float* [[TMP16]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP33:%.*]] = load float, float* [[TMP17]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP34:%.*]] = insertelement <8 x float> poison, float [[TMP18]], i64 0
+; AVX-NEXT:    [[TMP35:%.*]] = insertelement <8 x float> [[TMP34]], float [[TMP20]], i64 1
+; AVX-NEXT:    [[TMP36:%.*]] = insertelement <8 x float> [[TMP35]], float [[TMP22]], i64 2
+; AVX-NEXT:    [[TMP37:%.*]] = insertelement <8 x float> [[TMP36]], float [[TMP24]], i64 3
+; AVX-NEXT:    [[TMP38:%.*]] = insertelement <8 x float> [[TMP37]], float [[TMP26]], i64 4
+; AVX-NEXT:    [[TMP39:%.*]] = insertelement <8 x float> [[TMP38]], float [[TMP28]], i64 5
+; AVX-NEXT:    [[TMP40:%.*]] = insertelement <8 x float> [[TMP39]], float [[TMP30]], i64 6
+; AVX-NEXT:    [[TMP41:%.*]] = insertelement <8 x float> [[TMP40]], float [[TMP32]], i64 7
+; AVX-NEXT:    [[TMP42:%.*]] = insertelement <8 x float> poison, float [[TMP19]], i64 0
+; AVX-NEXT:    [[TMP43:%.*]] = insertelement <8 x float> [[TMP42]], float [[TMP21]], i64 1
+; AVX-NEXT:    [[TMP44:%.*]] = insertelement <8 x float> [[TMP43]], float [[TMP23]], i64 2
+; AVX-NEXT:    [[TMP45:%.*]] = insertelement <8 x float> [[TMP44]], float [[TMP25]], i64 3
+; AVX-NEXT:    [[TMP46:%.*]] = insertelement <8 x float> [[TMP45]], float [[TMP27]], i64 4
+; AVX-NEXT:    [[TMP47:%.*]] = insertelement <8 x float> [[TMP46]], float [[TMP29]], i64 5
+; AVX-NEXT:    [[TMP48:%.*]] = insertelement <8 x float> [[TMP47]], float [[TMP31]], i64 6
 ; AVX-NEXT:    [[TMP49:%.*]] = insertelement <8 x float> [[TMP48]], float [[TMP33]], i64 7
 ; AVX-NEXT:    [[TMP50:%.*]] = fdiv <8 x float> [[TMP41]], [[TMP49]]
 ; AVX-NEXT:    [[TMP51:%.*]] = bitcast float* [[TMP0:%.*]] to <8 x float>*
@@ -696,52 +696,52 @@ define void @gather_load_div(float* noalias nocapture %0, float* noalias nocaptu
 ; AVX-NEXT:    ret void
 ;
 ; AVX2-LABEL: @gather_load_div(
-; AVX2-NEXT:    [[TMP3:%.*]] = load float, float* [[TMP1:%.*]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP4:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 4
-; AVX2-NEXT:    [[TMP5:%.*]] = load float, float* [[TMP4]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP6:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 10
-; AVX2-NEXT:    [[TMP7:%.*]] = load float, float* [[TMP6]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP8:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 13
-; AVX2-NEXT:    [[TMP9:%.*]] = load float, float* [[TMP8]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP10:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 3
-; AVX2-NEXT:    [[TMP11:%.*]] = load float, float* [[TMP10]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP12:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 11
-; AVX2-NEXT:    [[TMP13:%.*]] = load float, float* [[TMP12]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP14:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 14
-; AVX2-NEXT:    [[TMP15:%.*]] = load float, float* [[TMP14]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP16:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 44
-; AVX2-NEXT:    [[TMP17:%.*]] = load float, float* [[TMP16]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP18:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 17
-; AVX2-NEXT:    [[TMP19:%.*]] = load float, float* [[TMP18]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP20:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 33
-; AVX2-NEXT:    [[TMP21:%.*]] = load float, float* [[TMP20]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP22:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 8
-; AVX2-NEXT:    [[TMP23:%.*]] = load float, float* [[TMP22]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP24:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 30
-; AVX2-NEXT:    [[TMP25:%.*]] = load float, float* [[TMP24]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP26:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 5
-; AVX2-NEXT:    [[TMP27:%.*]] = load float, float* [[TMP26]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP28:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 27
-; AVX2-NEXT:    [[TMP29:%.*]] = load float, float* [[TMP28]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP30:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 20
-; AVX2-NEXT:    [[TMP31:%.*]] = load float, float* [[TMP30]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP32:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 23
-; AVX2-NEXT:    [[TMP33:%.*]] = load float, float* [[TMP32]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP34:%.*]] = insertelement <8 x float> poison, float [[TMP3]], i64 0
-; AVX2-NEXT:    [[TMP35:%.*]] = insertelement <8 x float> [[TMP34]], float [[TMP7]], i64 1
-; AVX2-NEXT:    [[TMP36:%.*]] = insertelement <8 x float> [[TMP35]], float [[TMP11]], i64 2
-; AVX2-NEXT:    [[TMP37:%.*]] = insertelement <8 x float> [[TMP36]], float [[TMP15]], i64 3
-; AVX2-NEXT:    [[TMP38:%.*]] = insertelement <8 x float> [[TMP37]], float [[TMP19]], i64 4
-; AVX2-NEXT:    [[TMP39:%.*]] = insertelement <8 x float> [[TMP38]], float [[TMP23]], i64 5
-; AVX2-NEXT:    [[TMP40:%.*]] = insertelement <8 x float> [[TMP39]], float [[TMP27]], i64 6
-; AVX2-NEXT:    [[TMP41:%.*]] = insertelement <8 x float> [[TMP40]], float [[TMP31]], i64 7
-; AVX2-NEXT:    [[TMP42:%.*]] = insertelement <8 x float> poison, float [[TMP5]], i64 0
-; AVX2-NEXT:    [[TMP43:%.*]] = insertelement <8 x float> [[TMP42]], float [[TMP9]], i64 1
-; AVX2-NEXT:    [[TMP44:%.*]] = insertelement <8 x float> [[TMP43]], float [[TMP13]], i64 2
-; AVX2-NEXT:    [[TMP45:%.*]] = insertelement <8 x float> [[TMP44]], float [[TMP17]], i64 3
-; AVX2-NEXT:    [[TMP46:%.*]] = insertelement <8 x float> [[TMP45]], float [[TMP21]], i64 4
-; AVX2-NEXT:    [[TMP47:%.*]] = insertelement <8 x float> [[TMP46]], float [[TMP25]], i64 5
-; AVX2-NEXT:    [[TMP48:%.*]] = insertelement <8 x float> [[TMP47]], float [[TMP29]], i64 6
+; AVX2-NEXT:    [[TMP3:%.*]] = getelementptr inbounds float, float* [[TMP1:%.*]], i64 4
+; AVX2-NEXT:    [[TMP4:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 10
+; AVX2-NEXT:    [[TMP5:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 13
+; AVX2-NEXT:    [[TMP6:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 3
+; AVX2-NEXT:    [[TMP7:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 11
+; AVX2-NEXT:    [[TMP8:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 14
+; AVX2-NEXT:    [[TMP9:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 44
+; AVX2-NEXT:    [[TMP10:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 17
+; AVX2-NEXT:    [[TMP11:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 33
+; AVX2-NEXT:    [[TMP12:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 8
+; AVX2-NEXT:    [[TMP13:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 30
+; AVX2-NEXT:    [[TMP14:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 5
+; AVX2-NEXT:    [[TMP15:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 27
+; AVX2-NEXT:    [[TMP16:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 20
+; AVX2-NEXT:    [[TMP17:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 23
+; AVX2-NEXT:    [[TMP18:%.*]] = load float, float* [[TMP1]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP19:%.*]] = load float, float* [[TMP3]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP20:%.*]] = load float, float* [[TMP4]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP21:%.*]] = load float, float* [[TMP5]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP22:%.*]] = load float, float* [[TMP6]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP23:%.*]] = load float, float* [[TMP7]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP24:%.*]] = load float, float* [[TMP8]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP25:%.*]] = load float, float* [[TMP9]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP26:%.*]] = load float, float* [[TMP10]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP27:%.*]] = load float, float* [[TMP11]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP28:%.*]] = load float, float* [[TMP12]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP29:%.*]] = load float, float* [[TMP13]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP30:%.*]] = load float, float* [[TMP14]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP31:%.*]] = load float, float* [[TMP15]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP32:%.*]] = load float, float* [[TMP16]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP33:%.*]] = load float, float* [[TMP17]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP34:%.*]] = insertelement <8 x float> poison, float [[TMP18]], i64 0
+; AVX2-NEXT:    [[TMP35:%.*]] = insertelement <8 x float> [[TMP34]], float [[TMP20]], i64 1
+; AVX2-NEXT:    [[TMP36:%.*]] = insertelement <8 x float> [[TMP35]], float [[TMP22]], i64 2
+; AVX2-NEXT:    [[TMP37:%.*]] = insertelement <8 x float> [[TMP36]], float [[TMP24]], i64 3
+; AVX2-NEXT:    [[TMP38:%.*]] = insertelement <8 x float> [[TMP37]], float [[TMP26]], i64 4
+; AVX2-NEXT:    [[TMP39:%.*]] = insertelement <8 x float> [[TMP38]], float [[TMP28]], i64 5
+; AVX2-NEXT:    [[TMP40:%.*]] = insertelement <8 x float> [[TMP39]], float [[TMP30]], i64 6
+; AVX2-NEXT:    [[TMP41:%.*]] = insertelement <8 x float> [[TMP40]], float [[TMP32]], i64 7
+; AVX2-NEXT:    [[TMP42:%.*]] = insertelement <8 x float> poison, float [[TMP19]], i64 0
+; AVX2-NEXT:    [[TMP43:%.*]] = insertelement <8 x float> [[TMP42]], float [[TMP21]], i64 1
+; AVX2-NEXT:    [[TMP44:%.*]] = insertelement <8 x float> [[TMP43]], float [[TMP23]], i64 2
+; AVX2-NEXT:    [[TMP45:%.*]] = insertelement <8 x float> [[TMP44]], float [[TMP25]], i64 3
+; AVX2-NEXT:    [[TMP46:%.*]] = insertelement <8 x float> [[TMP45]], float [[TMP27]], i64 4
+; AVX2-NEXT:    [[TMP47:%.*]] = insertelement <8 x float> [[TMP46]], float [[TMP29]], i64 5
+; AVX2-NEXT:    [[TMP48:%.*]] = insertelement <8 x float> [[TMP47]], float [[TMP31]], i64 6
 ; AVX2-NEXT:    [[TMP49:%.*]] = insertelement <8 x float> [[TMP48]], float [[TMP33]], i64 7
 ; AVX2-NEXT:    [[TMP50:%.*]] = fdiv <8 x float> [[TMP41]], [[TMP49]]
 ; AVX2-NEXT:    [[TMP51:%.*]] = bitcast float* [[TMP0:%.*]] to <8 x float>*

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/pr47629.ll b/llvm/test/Transforms/SLPVectorizer/X86/pr47629.ll
index fd1c612a0696e..2d8bb0f4e0245 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/pr47629.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/pr47629.ll
@@ -68,16 +68,16 @@ define void @gather_load_2(i32* noalias nocapture %0, i32* noalias nocapture rea
 ;
 ; AVX-LABEL: @gather_load_2(
 ; AVX-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 1
-; AVX-NEXT:    [[TMP4:%.*]] = load i32, i32* [[TMP3]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 10
-; AVX-NEXT:    [[TMP6:%.*]] = load i32, i32* [[TMP5]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 3
-; AVX-NEXT:    [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 5
-; AVX-NEXT:    [[TMP10:%.*]] = load i32, i32* [[TMP9]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP11:%.*]] = insertelement <4 x i32> poison, i32 [[TMP4]], i64 0
-; AVX-NEXT:    [[TMP12:%.*]] = insertelement <4 x i32> [[TMP11]], i32 [[TMP6]], i64 1
-; AVX-NEXT:    [[TMP13:%.*]] = insertelement <4 x i32> [[TMP12]], i32 [[TMP8]], i64 2
+; AVX-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 10
+; AVX-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 3
+; AVX-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 5
+; AVX-NEXT:    [[TMP7:%.*]] = load i32, i32* [[TMP3]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP8:%.*]] = load i32, i32* [[TMP4]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP9:%.*]] = load i32, i32* [[TMP5]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP10:%.*]] = load i32, i32* [[TMP6]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP11:%.*]] = insertelement <4 x i32> poison, i32 [[TMP7]], i64 0
+; AVX-NEXT:    [[TMP12:%.*]] = insertelement <4 x i32> [[TMP11]], i32 [[TMP8]], i64 1
+; AVX-NEXT:    [[TMP13:%.*]] = insertelement <4 x i32> [[TMP12]], i32 [[TMP9]], i64 2
 ; AVX-NEXT:    [[TMP14:%.*]] = insertelement <4 x i32> [[TMP13]], i32 [[TMP10]], i64 3
 ; AVX-NEXT:    [[TMP15:%.*]] = add nsw <4 x i32> [[TMP14]], <i32 1, i32 2, i32 3, i32 4>
 ; AVX-NEXT:    [[TMP16:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>*
@@ -86,16 +86,16 @@ define void @gather_load_2(i32* noalias nocapture %0, i32* noalias nocapture rea
 ;
 ; AVX2-LABEL: @gather_load_2(
 ; AVX2-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 1
-; AVX2-NEXT:    [[TMP4:%.*]] = load i32, i32* [[TMP3]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 10
-; AVX2-NEXT:    [[TMP6:%.*]] = load i32, i32* [[TMP5]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 3
-; AVX2-NEXT:    [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 5
-; AVX2-NEXT:    [[TMP10:%.*]] = load i32, i32* [[TMP9]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP11:%.*]] = insertelement <4 x i32> poison, i32 [[TMP4]], i64 0
-; AVX2-NEXT:    [[TMP12:%.*]] = insertelement <4 x i32> [[TMP11]], i32 [[TMP6]], i64 1
-; AVX2-NEXT:    [[TMP13:%.*]] = insertelement <4 x i32> [[TMP12]], i32 [[TMP8]], i64 2
+; AVX2-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 10
+; AVX2-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 3
+; AVX2-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 5
+; AVX2-NEXT:    [[TMP7:%.*]] = load i32, i32* [[TMP3]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP8:%.*]] = load i32, i32* [[TMP4]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP9:%.*]] = load i32, i32* [[TMP5]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP10:%.*]] = load i32, i32* [[TMP6]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP11:%.*]] = insertelement <4 x i32> poison, i32 [[TMP7]], i64 0
+; AVX2-NEXT:    [[TMP12:%.*]] = insertelement <4 x i32> [[TMP11]], i32 [[TMP8]], i64 1
+; AVX2-NEXT:    [[TMP13:%.*]] = insertelement <4 x i32> [[TMP12]], i32 [[TMP9]], i64 2
 ; AVX2-NEXT:    [[TMP14:%.*]] = insertelement <4 x i32> [[TMP13]], i32 [[TMP10]], i64 3
 ; AVX2-NEXT:    [[TMP15:%.*]] = add nsw <4 x i32> [[TMP14]], <i32 1, i32 2, i32 3, i32 4>
 ; AVX2-NEXT:    [[TMP16:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>*
@@ -200,28 +200,28 @@ define void @gather_load_3(i32* noalias nocapture %0, i32* noalias nocapture rea
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @gather_load_3(
-; AVX-NEXT:    [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 11
-; AVX-NEXT:    [[TMP5:%.*]] = load i32, i32* [[TMP4]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
-; AVX-NEXT:    [[TMP7:%.*]] = load i32, i32* [[TMP6]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP8:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
-; AVX-NEXT:    [[TMP9:%.*]] = load i32, i32* [[TMP8]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
-; AVX-NEXT:    [[TMP11:%.*]] = load i32, i32* [[TMP10]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP12:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
-; AVX-NEXT:    [[TMP13:%.*]] = load i32, i32* [[TMP12]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
-; AVX-NEXT:    [[TMP15:%.*]] = load i32, i32* [[TMP14]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP16:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
-; AVX-NEXT:    [[TMP17:%.*]] = load i32, i32* [[TMP16]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP18:%.*]] = insertelement <8 x i32> poison, i32 [[TMP3]], i64 0
-; AVX-NEXT:    [[TMP19:%.*]] = insertelement <8 x i32> [[TMP18]], i32 [[TMP5]], i64 1
-; AVX-NEXT:    [[TMP20:%.*]] = insertelement <8 x i32> [[TMP19]], i32 [[TMP7]], i64 2
-; AVX-NEXT:    [[TMP21:%.*]] = insertelement <8 x i32> [[TMP20]], i32 [[TMP9]], i64 3
-; AVX-NEXT:    [[TMP22:%.*]] = insertelement <8 x i32> [[TMP21]], i32 [[TMP11]], i64 4
-; AVX-NEXT:    [[TMP23:%.*]] = insertelement <8 x i32> [[TMP22]], i32 [[TMP13]], i64 5
-; AVX-NEXT:    [[TMP24:%.*]] = insertelement <8 x i32> [[TMP23]], i32 [[TMP15]], i64 6
+; AVX-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 11
+; AVX-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
+; AVX-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
+; AVX-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
+; AVX-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
+; AVX-NEXT:    [[TMP8:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
+; AVX-NEXT:    [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
+; AVX-NEXT:    [[TMP10:%.*]] = load i32, i32* [[TMP1]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP11:%.*]] = load i32, i32* [[TMP3]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP12:%.*]] = load i32, i32* [[TMP4]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP13:%.*]] = load i32, i32* [[TMP5]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP14:%.*]] = load i32, i32* [[TMP6]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP15:%.*]] = load i32, i32* [[TMP7]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP16:%.*]] = load i32, i32* [[TMP8]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP17:%.*]] = load i32, i32* [[TMP9]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP18:%.*]] = insertelement <8 x i32> poison, i32 [[TMP10]], i64 0
+; AVX-NEXT:    [[TMP19:%.*]] = insertelement <8 x i32> [[TMP18]], i32 [[TMP11]], i64 1
+; AVX-NEXT:    [[TMP20:%.*]] = insertelement <8 x i32> [[TMP19]], i32 [[TMP12]], i64 2
+; AVX-NEXT:    [[TMP21:%.*]] = insertelement <8 x i32> [[TMP20]], i32 [[TMP13]], i64 3
+; AVX-NEXT:    [[TMP22:%.*]] = insertelement <8 x i32> [[TMP21]], i32 [[TMP14]], i64 4
+; AVX-NEXT:    [[TMP23:%.*]] = insertelement <8 x i32> [[TMP22]], i32 [[TMP15]], i64 5
+; AVX-NEXT:    [[TMP24:%.*]] = insertelement <8 x i32> [[TMP23]], i32 [[TMP16]], i64 6
 ; AVX-NEXT:    [[TMP25:%.*]] = insertelement <8 x i32> [[TMP24]], i32 [[TMP17]], i64 7
 ; AVX-NEXT:    [[TMP26:%.*]] = add <8 x i32> [[TMP25]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4>
 ; AVX-NEXT:    [[TMP27:%.*]] = bitcast i32* [[TMP0:%.*]] to <8 x i32>*
@@ -229,28 +229,28 @@ define void @gather_load_3(i32* noalias nocapture %0, i32* noalias nocapture rea
 ; AVX-NEXT:    ret void
 ;
 ; AVX2-LABEL: @gather_load_3(
-; AVX2-NEXT:    [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 11
-; AVX2-NEXT:    [[TMP5:%.*]] = load i32, i32* [[TMP4]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
-; AVX2-NEXT:    [[TMP7:%.*]] = load i32, i32* [[TMP6]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP8:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
-; AVX2-NEXT:    [[TMP9:%.*]] = load i32, i32* [[TMP8]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
-; AVX2-NEXT:    [[TMP11:%.*]] = load i32, i32* [[TMP10]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP12:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
-; AVX2-NEXT:    [[TMP13:%.*]] = load i32, i32* [[TMP12]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
-; AVX2-NEXT:    [[TMP15:%.*]] = load i32, i32* [[TMP14]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP16:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
-; AVX2-NEXT:    [[TMP17:%.*]] = load i32, i32* [[TMP16]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP18:%.*]] = insertelement <8 x i32> poison, i32 [[TMP3]], i64 0
-; AVX2-NEXT:    [[TMP19:%.*]] = insertelement <8 x i32> [[TMP18]], i32 [[TMP5]], i64 1
-; AVX2-NEXT:    [[TMP20:%.*]] = insertelement <8 x i32> [[TMP19]], i32 [[TMP7]], i64 2
-; AVX2-NEXT:    [[TMP21:%.*]] = insertelement <8 x i32> [[TMP20]], i32 [[TMP9]], i64 3
-; AVX2-NEXT:    [[TMP22:%.*]] = insertelement <8 x i32> [[TMP21]], i32 [[TMP11]], i64 4
-; AVX2-NEXT:    [[TMP23:%.*]] = insertelement <8 x i32> [[TMP22]], i32 [[TMP13]], i64 5
-; AVX2-NEXT:    [[TMP24:%.*]] = insertelement <8 x i32> [[TMP23]], i32 [[TMP15]], i64 6
+; AVX2-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 11
+; AVX2-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
+; AVX2-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
+; AVX2-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
+; AVX2-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
+; AVX2-NEXT:    [[TMP8:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
+; AVX2-NEXT:    [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
+; AVX2-NEXT:    [[TMP10:%.*]] = load i32, i32* [[TMP1]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP11:%.*]] = load i32, i32* [[TMP3]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP12:%.*]] = load i32, i32* [[TMP4]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP13:%.*]] = load i32, i32* [[TMP5]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP14:%.*]] = load i32, i32* [[TMP6]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP15:%.*]] = load i32, i32* [[TMP7]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP16:%.*]] = load i32, i32* [[TMP8]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP17:%.*]] = load i32, i32* [[TMP9]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP18:%.*]] = insertelement <8 x i32> poison, i32 [[TMP10]], i64 0
+; AVX2-NEXT:    [[TMP19:%.*]] = insertelement <8 x i32> [[TMP18]], i32 [[TMP11]], i64 1
+; AVX2-NEXT:    [[TMP20:%.*]] = insertelement <8 x i32> [[TMP19]], i32 [[TMP12]], i64 2
+; AVX2-NEXT:    [[TMP21:%.*]] = insertelement <8 x i32> [[TMP20]], i32 [[TMP13]], i64 3
+; AVX2-NEXT:    [[TMP22:%.*]] = insertelement <8 x i32> [[TMP21]], i32 [[TMP14]], i64 4
+; AVX2-NEXT:    [[TMP23:%.*]] = insertelement <8 x i32> [[TMP22]], i32 [[TMP15]], i64 5
+; AVX2-NEXT:    [[TMP24:%.*]] = insertelement <8 x i32> [[TMP23]], i32 [[TMP16]], i64 6
 ; AVX2-NEXT:    [[TMP25:%.*]] = insertelement <8 x i32> [[TMP24]], i32 [[TMP17]], i64 7
 ; AVX2-NEXT:    [[TMP26:%.*]] = add <8 x i32> [[TMP25]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4>
 ; AVX2-NEXT:    [[TMP27:%.*]] = bitcast i32* [[TMP0:%.*]] to <8 x i32>*
@@ -303,19 +303,19 @@ define void @gather_load_3(i32* noalias nocapture %0, i32* noalias nocapture rea
 ; AVX512VL-NEXT:    [[TMP4:%.*]] = add i32 [[TMP3]], 1
 ; AVX512VL-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
 ; AVX512VL-NEXT:    store i32 [[TMP4]], i32* [[TMP0]], align 4, !tbaa [[TBAA0]]
-; AVX512VL-NEXT:    [[TMP6:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1]], i64 0
-; AVX512VL-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32*> [[TMP6]], <4 x i32*> poison, <4 x i32> zeroinitializer
-; AVX512VL-NEXT:    [[TMP7:%.*]] = getelementptr i32, <4 x i32*> [[SHUFFLE]], <4 x i64> <i64 11, i64 4, i64 15, i64 18>
-; AVX512VL-NEXT:    [[TMP8:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP7]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
-; AVX512VL-NEXT:    [[TMP9:%.*]] = add <4 x i32> [[TMP8]], <i32 2, i32 3, i32 4, i32 1>
-; AVX512VL-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5
+; AVX512VL-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5
+; AVX512VL-NEXT:    [[TMP7:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1]], i64 0
+; AVX512VL-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32*> [[TMP7]], <4 x i32*> poison, <4 x i32> zeroinitializer
+; AVX512VL-NEXT:    [[TMP8:%.*]] = getelementptr i32, <4 x i32*> [[SHUFFLE]], <4 x i64> <i64 11, i64 4, i64 15, i64 18>
+; AVX512VL-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP8]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
+; AVX512VL-NEXT:    [[TMP10:%.*]] = add <4 x i32> [[TMP9]], <i32 2, i32 3, i32 4, i32 1>
 ; AVX512VL-NEXT:    [[TMP11:%.*]] = bitcast i32* [[TMP5]] to <4 x i32>*
-; AVX512VL-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* [[TMP11]], align 4, !tbaa [[TBAA0]]
+; AVX512VL-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* [[TMP11]], align 4, !tbaa [[TBAA0]]
 ; AVX512VL-NEXT:    [[TMP12:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
 ; AVX512VL-NEXT:    [[TMP13:%.*]] = load i32, i32* [[TMP12]], align 4, !tbaa [[TBAA0]]
 ; AVX512VL-NEXT:    [[TMP14:%.*]] = add i32 [[TMP13]], 2
 ; AVX512VL-NEXT:    [[TMP15:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 6
-; AVX512VL-NEXT:    store i32 [[TMP14]], i32* [[TMP10]], align 4, !tbaa [[TBAA0]]
+; AVX512VL-NEXT:    store i32 [[TMP14]], i32* [[TMP6]], align 4, !tbaa [[TBAA0]]
 ; AVX512VL-NEXT:    [[TMP16:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
 ; AVX512VL-NEXT:    [[TMP17:%.*]] = load i32, i32* [[TMP16]], align 4, !tbaa [[TBAA0]]
 ; AVX512VL-NEXT:    [[TMP18:%.*]] = add i32 [[TMP17]], 3
@@ -511,26 +511,26 @@ define void @gather_load_4(i32* noalias nocapture %t0, i32* noalias nocapture re
 ;
 ; AVX512VL-LABEL: @gather_load_4(
 ; AVX512VL-NEXT:    [[T5:%.*]] = getelementptr inbounds i32, i32* [[T0:%.*]], i64 1
-; AVX512VL-NEXT:    [[TMP1:%.*]] = insertelement <4 x i32*> poison, i32* [[T1:%.*]], i64 0
-; AVX512VL-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32*> [[TMP1]], <4 x i32*> poison, <4 x i32> zeroinitializer
-; AVX512VL-NEXT:    [[TMP2:%.*]] = getelementptr i32, <4 x i32*> [[SHUFFLE]], <4 x i64> <i64 11, i64 4, i64 15, i64 18>
 ; AVX512VL-NEXT:    [[T21:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 5
-; AVX512VL-NEXT:    [[T22:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 9
+; AVX512VL-NEXT:    [[T22:%.*]] = getelementptr inbounds i32, i32* [[T1:%.*]], i64 9
 ; AVX512VL-NEXT:    [[T25:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 6
 ; AVX512VL-NEXT:    [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6
 ; AVX512VL-NEXT:    [[T29:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 7
 ; AVX512VL-NEXT:    [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21
 ; AVX512VL-NEXT:    [[T3:%.*]] = load i32, i32* [[T1]], align 4, !tbaa [[TBAA0]]
-; AVX512VL-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP2]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
 ; AVX512VL-NEXT:    [[T23:%.*]] = load i32, i32* [[T22]], align 4, !tbaa [[TBAA0]]
 ; AVX512VL-NEXT:    [[T27:%.*]] = load i32, i32* [[T26]], align 4, !tbaa [[TBAA0]]
 ; AVX512VL-NEXT:    [[T31:%.*]] = load i32, i32* [[T30]], align 4, !tbaa [[TBAA0]]
 ; AVX512VL-NEXT:    [[T4:%.*]] = add i32 [[T3]], 1
-; AVX512VL-NEXT:    [[TMP4:%.*]] = add <4 x i32> [[TMP3]], <i32 2, i32 3, i32 4, i32 1>
 ; AVX512VL-NEXT:    [[T24:%.*]] = add i32 [[T23]], 2
 ; AVX512VL-NEXT:    [[T28:%.*]] = add i32 [[T27]], 3
 ; AVX512VL-NEXT:    [[T32:%.*]] = add i32 [[T31]], 4
 ; AVX512VL-NEXT:    store i32 [[T4]], i32* [[T0]], align 4, !tbaa [[TBAA0]]
+; AVX512VL-NEXT:    [[TMP1:%.*]] = insertelement <4 x i32*> poison, i32* [[T1]], i64 0
+; AVX512VL-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32*> [[TMP1]], <4 x i32*> poison, <4 x i32> zeroinitializer
+; AVX512VL-NEXT:    [[TMP2:%.*]] = getelementptr i32, <4 x i32*> [[SHUFFLE]], <4 x i64> <i64 11, i64 4, i64 15, i64 18>
+; AVX512VL-NEXT:    [[TMP3:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP2]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
+; AVX512VL-NEXT:    [[TMP4:%.*]] = add <4 x i32> [[TMP3]], <i32 2, i32 3, i32 4, i32 1>
 ; AVX512VL-NEXT:    [[TMP5:%.*]] = bitcast i32* [[T5]] to <4 x i32>*
 ; AVX512VL-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* [[TMP5]], align 4, !tbaa [[TBAA0]]
 ; AVX512VL-NEXT:    store i32 [[T24]], i32* [[T21]], align 4, !tbaa [[TBAA0]]
@@ -586,109 +586,109 @@ define void @gather_load_4(i32* noalias nocapture %t0, i32* noalias nocapture re
 
 define void @gather_load_div(float* noalias nocapture %0, float* noalias nocapture readonly %1) {
 ; SSE-LABEL: @gather_load_div(
-; SSE-NEXT:    [[TMP3:%.*]] = load float, float* [[TMP1:%.*]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP4:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 4
-; SSE-NEXT:    [[TMP5:%.*]] = load float, float* [[TMP4]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP6:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 10
-; SSE-NEXT:    [[TMP7:%.*]] = load float, float* [[TMP6]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP8:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 13
-; SSE-NEXT:    [[TMP9:%.*]] = load float, float* [[TMP8]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP10:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 3
-; SSE-NEXT:    [[TMP11:%.*]] = load float, float* [[TMP10]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP12:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 11
-; SSE-NEXT:    [[TMP13:%.*]] = load float, float* [[TMP12]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP14:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 14
-; SSE-NEXT:    [[TMP15:%.*]] = load float, float* [[TMP14]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP16:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 44
-; SSE-NEXT:    [[TMP17:%.*]] = load float, float* [[TMP16]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP18:%.*]] = insertelement <4 x float> poison, float [[TMP3]], i64 0
-; SSE-NEXT:    [[TMP19:%.*]] = insertelement <4 x float> [[TMP18]], float [[TMP7]], i64 1
-; SSE-NEXT:    [[TMP20:%.*]] = insertelement <4 x float> [[TMP19]], float [[TMP11]], i64 2
-; SSE-NEXT:    [[TMP21:%.*]] = insertelement <4 x float> [[TMP20]], float [[TMP15]], i64 3
-; SSE-NEXT:    [[TMP22:%.*]] = insertelement <4 x float> poison, float [[TMP5]], i64 0
-; SSE-NEXT:    [[TMP23:%.*]] = insertelement <4 x float> [[TMP22]], float [[TMP9]], i64 1
-; SSE-NEXT:    [[TMP24:%.*]] = insertelement <4 x float> [[TMP23]], float [[TMP13]], i64 2
-; SSE-NEXT:    [[TMP25:%.*]] = insertelement <4 x float> [[TMP24]], float [[TMP17]], i64 3
-; SSE-NEXT:    [[TMP26:%.*]] = fdiv <4 x float> [[TMP21]], [[TMP25]]
-; SSE-NEXT:    [[TMP27:%.*]] = getelementptr inbounds float, float* [[TMP0:%.*]], i64 4
+; SSE-NEXT:    [[TMP3:%.*]] = getelementptr inbounds float, float* [[TMP1:%.*]], i64 4
+; SSE-NEXT:    [[TMP4:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 10
+; SSE-NEXT:    [[TMP5:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 13
+; SSE-NEXT:    [[TMP6:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 3
+; SSE-NEXT:    [[TMP7:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 11
+; SSE-NEXT:    [[TMP8:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 14
+; SSE-NEXT:    [[TMP9:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 44
+; SSE-NEXT:    [[TMP10:%.*]] = getelementptr inbounds float, float* [[TMP0:%.*]], i64 4
+; SSE-NEXT:    [[TMP11:%.*]] = load float, float* [[TMP1]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP12:%.*]] = load float, float* [[TMP3]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP13:%.*]] = load float, float* [[TMP4]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP14:%.*]] = load float, float* [[TMP5]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP15:%.*]] = load float, float* [[TMP6]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP16:%.*]] = load float, float* [[TMP7]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP17:%.*]] = load float, float* [[TMP8]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP18:%.*]] = load float, float* [[TMP9]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP19:%.*]] = insertelement <4 x float> poison, float [[TMP11]], i64 0
+; SSE-NEXT:    [[TMP20:%.*]] = insertelement <4 x float> [[TMP19]], float [[TMP13]], i64 1
+; SSE-NEXT:    [[TMP21:%.*]] = insertelement <4 x float> [[TMP20]], float [[TMP15]], i64 2
+; SSE-NEXT:    [[TMP22:%.*]] = insertelement <4 x float> [[TMP21]], float [[TMP17]], i64 3
+; SSE-NEXT:    [[TMP23:%.*]] = insertelement <4 x float> poison, float [[TMP12]], i64 0
+; SSE-NEXT:    [[TMP24:%.*]] = insertelement <4 x float> [[TMP23]], float [[TMP14]], i64 1
+; SSE-NEXT:    [[TMP25:%.*]] = insertelement <4 x float> [[TMP24]], float [[TMP16]], i64 2
+; SSE-NEXT:    [[TMP26:%.*]] = insertelement <4 x float> [[TMP25]], float [[TMP18]], i64 3
+; SSE-NEXT:    [[TMP27:%.*]] = fdiv <4 x float> [[TMP22]], [[TMP26]]
 ; SSE-NEXT:    [[TMP28:%.*]] = bitcast float* [[TMP0]] to <4 x float>*
-; SSE-NEXT:    store <4 x float> [[TMP26]], <4 x float>* [[TMP28]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    store <4 x float> [[TMP27]], <4 x float>* [[TMP28]], align 4, !tbaa [[TBAA0]]
 ; SSE-NEXT:    [[TMP29:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 17
-; SSE-NEXT:    [[TMP30:%.*]] = load float, float* [[TMP29]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP31:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 33
-; SSE-NEXT:    [[TMP32:%.*]] = load float, float* [[TMP31]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP33:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 8
-; SSE-NEXT:    [[TMP34:%.*]] = load float, float* [[TMP33]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP35:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 30
-; SSE-NEXT:    [[TMP36:%.*]] = load float, float* [[TMP35]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP37:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 5
-; SSE-NEXT:    [[TMP38:%.*]] = load float, float* [[TMP37]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP39:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 27
-; SSE-NEXT:    [[TMP40:%.*]] = load float, float* [[TMP39]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP41:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 20
-; SSE-NEXT:    [[TMP42:%.*]] = load float, float* [[TMP41]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP43:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 23
-; SSE-NEXT:    [[TMP44:%.*]] = load float, float* [[TMP43]], align 4, !tbaa [[TBAA0]]
-; SSE-NEXT:    [[TMP45:%.*]] = insertelement <4 x float> poison, float [[TMP30]], i64 0
-; SSE-NEXT:    [[TMP46:%.*]] = insertelement <4 x float> [[TMP45]], float [[TMP34]], i64 1
-; SSE-NEXT:    [[TMP47:%.*]] = insertelement <4 x float> [[TMP46]], float [[TMP38]], i64 2
-; SSE-NEXT:    [[TMP48:%.*]] = insertelement <4 x float> [[TMP47]], float [[TMP42]], i64 3
-; SSE-NEXT:    [[TMP49:%.*]] = insertelement <4 x float> poison, float [[TMP32]], i64 0
-; SSE-NEXT:    [[TMP50:%.*]] = insertelement <4 x float> [[TMP49]], float [[TMP36]], i64 1
-; SSE-NEXT:    [[TMP51:%.*]] = insertelement <4 x float> [[TMP50]], float [[TMP40]], i64 2
+; SSE-NEXT:    [[TMP30:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 33
+; SSE-NEXT:    [[TMP31:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 8
+; SSE-NEXT:    [[TMP32:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 30
+; SSE-NEXT:    [[TMP33:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 5
+; SSE-NEXT:    [[TMP34:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 27
+; SSE-NEXT:    [[TMP35:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 20
+; SSE-NEXT:    [[TMP36:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 23
+; SSE-NEXT:    [[TMP37:%.*]] = load float, float* [[TMP29]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP38:%.*]] = load float, float* [[TMP30]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP39:%.*]] = load float, float* [[TMP31]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP40:%.*]] = load float, float* [[TMP32]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP41:%.*]] = load float, float* [[TMP33]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP42:%.*]] = load float, float* [[TMP34]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP43:%.*]] = load float, float* [[TMP35]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP44:%.*]] = load float, float* [[TMP36]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP45:%.*]] = insertelement <4 x float> poison, float [[TMP37]], i64 0
+; SSE-NEXT:    [[TMP46:%.*]] = insertelement <4 x float> [[TMP45]], float [[TMP39]], i64 1
+; SSE-NEXT:    [[TMP47:%.*]] = insertelement <4 x float> [[TMP46]], float [[TMP41]], i64 2
+; SSE-NEXT:    [[TMP48:%.*]] = insertelement <4 x float> [[TMP47]], float [[TMP43]], i64 3
+; SSE-NEXT:    [[TMP49:%.*]] = insertelement <4 x float> poison, float [[TMP38]], i64 0
+; SSE-NEXT:    [[TMP50:%.*]] = insertelement <4 x float> [[TMP49]], float [[TMP40]], i64 1
+; SSE-NEXT:    [[TMP51:%.*]] = insertelement <4 x float> [[TMP50]], float [[TMP42]], i64 2
 ; SSE-NEXT:    [[TMP52:%.*]] = insertelement <4 x float> [[TMP51]], float [[TMP44]], i64 3
 ; SSE-NEXT:    [[TMP53:%.*]] = fdiv <4 x float> [[TMP48]], [[TMP52]]
-; SSE-NEXT:    [[TMP54:%.*]] = bitcast float* [[TMP27]] to <4 x float>*
+; SSE-NEXT:    [[TMP54:%.*]] = bitcast float* [[TMP10]] to <4 x float>*
 ; SSE-NEXT:    store <4 x float> [[TMP53]], <4 x float>* [[TMP54]], align 4, !tbaa [[TBAA0]]
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @gather_load_div(
-; AVX-NEXT:    [[TMP3:%.*]] = load float, float* [[TMP1:%.*]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP4:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 4
-; AVX-NEXT:    [[TMP5:%.*]] = load float, float* [[TMP4]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP6:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 10
-; AVX-NEXT:    [[TMP7:%.*]] = load float, float* [[TMP6]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP8:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 13
-; AVX-NEXT:    [[TMP9:%.*]] = load float, float* [[TMP8]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP10:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 3
-; AVX-NEXT:    [[TMP11:%.*]] = load float, float* [[TMP10]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP12:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 11
-; AVX-NEXT:    [[TMP13:%.*]] = load float, float* [[TMP12]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP14:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 14
-; AVX-NEXT:    [[TMP15:%.*]] = load float, float* [[TMP14]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP16:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 44
-; AVX-NEXT:    [[TMP17:%.*]] = load float, float* [[TMP16]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP18:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 17
-; AVX-NEXT:    [[TMP19:%.*]] = load float, float* [[TMP18]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP20:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 33
-; AVX-NEXT:    [[TMP21:%.*]] = load float, float* [[TMP20]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP22:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 8
-; AVX-NEXT:    [[TMP23:%.*]] = load float, float* [[TMP22]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP24:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 30
-; AVX-NEXT:    [[TMP25:%.*]] = load float, float* [[TMP24]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP26:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 5
-; AVX-NEXT:    [[TMP27:%.*]] = load float, float* [[TMP26]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP28:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 27
-; AVX-NEXT:    [[TMP29:%.*]] = load float, float* [[TMP28]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP30:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 20
-; AVX-NEXT:    [[TMP31:%.*]] = load float, float* [[TMP30]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP32:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 23
-; AVX-NEXT:    [[TMP33:%.*]] = load float, float* [[TMP32]], align 4, !tbaa [[TBAA0]]
-; AVX-NEXT:    [[TMP34:%.*]] = insertelement <8 x float> poison, float [[TMP3]], i64 0
-; AVX-NEXT:    [[TMP35:%.*]] = insertelement <8 x float> [[TMP34]], float [[TMP7]], i64 1
-; AVX-NEXT:    [[TMP36:%.*]] = insertelement <8 x float> [[TMP35]], float [[TMP11]], i64 2
-; AVX-NEXT:    [[TMP37:%.*]] = insertelement <8 x float> [[TMP36]], float [[TMP15]], i64 3
-; AVX-NEXT:    [[TMP38:%.*]] = insertelement <8 x float> [[TMP37]], float [[TMP19]], i64 4
-; AVX-NEXT:    [[TMP39:%.*]] = insertelement <8 x float> [[TMP38]], float [[TMP23]], i64 5
-; AVX-NEXT:    [[TMP40:%.*]] = insertelement <8 x float> [[TMP39]], float [[TMP27]], i64 6
-; AVX-NEXT:    [[TMP41:%.*]] = insertelement <8 x float> [[TMP40]], float [[TMP31]], i64 7
-; AVX-NEXT:    [[TMP42:%.*]] = insertelement <8 x float> poison, float [[TMP5]], i64 0
-; AVX-NEXT:    [[TMP43:%.*]] = insertelement <8 x float> [[TMP42]], float [[TMP9]], i64 1
-; AVX-NEXT:    [[TMP44:%.*]] = insertelement <8 x float> [[TMP43]], float [[TMP13]], i64 2
-; AVX-NEXT:    [[TMP45:%.*]] = insertelement <8 x float> [[TMP44]], float [[TMP17]], i64 3
-; AVX-NEXT:    [[TMP46:%.*]] = insertelement <8 x float> [[TMP45]], float [[TMP21]], i64 4
-; AVX-NEXT:    [[TMP47:%.*]] = insertelement <8 x float> [[TMP46]], float [[TMP25]], i64 5
-; AVX-NEXT:    [[TMP48:%.*]] = insertelement <8 x float> [[TMP47]], float [[TMP29]], i64 6
+; AVX-NEXT:    [[TMP3:%.*]] = getelementptr inbounds float, float* [[TMP1:%.*]], i64 4
+; AVX-NEXT:    [[TMP4:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 10
+; AVX-NEXT:    [[TMP5:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 13
+; AVX-NEXT:    [[TMP6:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 3
+; AVX-NEXT:    [[TMP7:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 11
+; AVX-NEXT:    [[TMP8:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 14
+; AVX-NEXT:    [[TMP9:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 44
+; AVX-NEXT:    [[TMP10:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 17
+; AVX-NEXT:    [[TMP11:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 33
+; AVX-NEXT:    [[TMP12:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 8
+; AVX-NEXT:    [[TMP13:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 30
+; AVX-NEXT:    [[TMP14:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 5
+; AVX-NEXT:    [[TMP15:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 27
+; AVX-NEXT:    [[TMP16:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 20
+; AVX-NEXT:    [[TMP17:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 23
+; AVX-NEXT:    [[TMP18:%.*]] = load float, float* [[TMP1]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP19:%.*]] = load float, float* [[TMP3]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP20:%.*]] = load float, float* [[TMP4]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP21:%.*]] = load float, float* [[TMP5]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP22:%.*]] = load float, float* [[TMP6]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP23:%.*]] = load float, float* [[TMP7]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP24:%.*]] = load float, float* [[TMP8]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP25:%.*]] = load float, float* [[TMP9]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP26:%.*]] = load float, float* [[TMP10]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP27:%.*]] = load float, float* [[TMP11]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP28:%.*]] = load float, float* [[TMP12]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP29:%.*]] = load float, float* [[TMP13]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP30:%.*]] = load float, float* [[TMP14]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP31:%.*]] = load float, float* [[TMP15]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP32:%.*]] = load float, float* [[TMP16]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP33:%.*]] = load float, float* [[TMP17]], align 4, !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP34:%.*]] = insertelement <8 x float> poison, float [[TMP18]], i64 0
+; AVX-NEXT:    [[TMP35:%.*]] = insertelement <8 x float> [[TMP34]], float [[TMP20]], i64 1
+; AVX-NEXT:    [[TMP36:%.*]] = insertelement <8 x float> [[TMP35]], float [[TMP22]], i64 2
+; AVX-NEXT:    [[TMP37:%.*]] = insertelement <8 x float> [[TMP36]], float [[TMP24]], i64 3
+; AVX-NEXT:    [[TMP38:%.*]] = insertelement <8 x float> [[TMP37]], float [[TMP26]], i64 4
+; AVX-NEXT:    [[TMP39:%.*]] = insertelement <8 x float> [[TMP38]], float [[TMP28]], i64 5
+; AVX-NEXT:    [[TMP40:%.*]] = insertelement <8 x float> [[TMP39]], float [[TMP30]], i64 6
+; AVX-NEXT:    [[TMP41:%.*]] = insertelement <8 x float> [[TMP40]], float [[TMP32]], i64 7
+; AVX-NEXT:    [[TMP42:%.*]] = insertelement <8 x float> poison, float [[TMP19]], i64 0
+; AVX-NEXT:    [[TMP43:%.*]] = insertelement <8 x float> [[TMP42]], float [[TMP21]], i64 1
+; AVX-NEXT:    [[TMP44:%.*]] = insertelement <8 x float> [[TMP43]], float [[TMP23]], i64 2
+; AVX-NEXT:    [[TMP45:%.*]] = insertelement <8 x float> [[TMP44]], float [[TMP25]], i64 3
+; AVX-NEXT:    [[TMP46:%.*]] = insertelement <8 x float> [[TMP45]], float [[TMP27]], i64 4
+; AVX-NEXT:    [[TMP47:%.*]] = insertelement <8 x float> [[TMP46]], float [[TMP29]], i64 5
+; AVX-NEXT:    [[TMP48:%.*]] = insertelement <8 x float> [[TMP47]], float [[TMP31]], i64 6
 ; AVX-NEXT:    [[TMP49:%.*]] = insertelement <8 x float> [[TMP48]], float [[TMP33]], i64 7
 ; AVX-NEXT:    [[TMP50:%.*]] = fdiv <8 x float> [[TMP41]], [[TMP49]]
 ; AVX-NEXT:    [[TMP51:%.*]] = bitcast float* [[TMP0:%.*]] to <8 x float>*
@@ -696,52 +696,52 @@ define void @gather_load_div(float* noalias nocapture %0, float* noalias nocaptu
 ; AVX-NEXT:    ret void
 ;
 ; AVX2-LABEL: @gather_load_div(
-; AVX2-NEXT:    [[TMP3:%.*]] = load float, float* [[TMP1:%.*]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP4:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 4
-; AVX2-NEXT:    [[TMP5:%.*]] = load float, float* [[TMP4]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP6:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 10
-; AVX2-NEXT:    [[TMP7:%.*]] = load float, float* [[TMP6]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP8:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 13
-; AVX2-NEXT:    [[TMP9:%.*]] = load float, float* [[TMP8]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP10:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 3
-; AVX2-NEXT:    [[TMP11:%.*]] = load float, float* [[TMP10]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP12:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 11
-; AVX2-NEXT:    [[TMP13:%.*]] = load float, float* [[TMP12]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP14:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 14
-; AVX2-NEXT:    [[TMP15:%.*]] = load float, float* [[TMP14]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP16:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 44
-; AVX2-NEXT:    [[TMP17:%.*]] = load float, float* [[TMP16]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP18:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 17
-; AVX2-NEXT:    [[TMP19:%.*]] = load float, float* [[TMP18]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP20:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 33
-; AVX2-NEXT:    [[TMP21:%.*]] = load float, float* [[TMP20]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP22:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 8
-; AVX2-NEXT:    [[TMP23:%.*]] = load float, float* [[TMP22]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP24:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 30
-; AVX2-NEXT:    [[TMP25:%.*]] = load float, float* [[TMP24]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP26:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 5
-; AVX2-NEXT:    [[TMP27:%.*]] = load float, float* [[TMP26]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP28:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 27
-; AVX2-NEXT:    [[TMP29:%.*]] = load float, float* [[TMP28]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP30:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 20
-; AVX2-NEXT:    [[TMP31:%.*]] = load float, float* [[TMP30]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP32:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 23
-; AVX2-NEXT:    [[TMP33:%.*]] = load float, float* [[TMP32]], align 4, !tbaa [[TBAA0]]
-; AVX2-NEXT:    [[TMP34:%.*]] = insertelement <8 x float> poison, float [[TMP3]], i64 0
-; AVX2-NEXT:    [[TMP35:%.*]] = insertelement <8 x float> [[TMP34]], float [[TMP7]], i64 1
-; AVX2-NEXT:    [[TMP36:%.*]] = insertelement <8 x float> [[TMP35]], float [[TMP11]], i64 2
-; AVX2-NEXT:    [[TMP37:%.*]] = insertelement <8 x float> [[TMP36]], float [[TMP15]], i64 3
-; AVX2-NEXT:    [[TMP38:%.*]] = insertelement <8 x float> [[TMP37]], float [[TMP19]], i64 4
-; AVX2-NEXT:    [[TMP39:%.*]] = insertelement <8 x float> [[TMP38]], float [[TMP23]], i64 5
-; AVX2-NEXT:    [[TMP40:%.*]] = insertelement <8 x float> [[TMP39]], float [[TMP27]], i64 6
-; AVX2-NEXT:    [[TMP41:%.*]] = insertelement <8 x float> [[TMP40]], float [[TMP31]], i64 7
-; AVX2-NEXT:    [[TMP42:%.*]] = insertelement <8 x float> poison, float [[TMP5]], i64 0
-; AVX2-NEXT:    [[TMP43:%.*]] = insertelement <8 x float> [[TMP42]], float [[TMP9]], i64 1
-; AVX2-NEXT:    [[TMP44:%.*]] = insertelement <8 x float> [[TMP43]], float [[TMP13]], i64 2
-; AVX2-NEXT:    [[TMP45:%.*]] = insertelement <8 x float> [[TMP44]], float [[TMP17]], i64 3
-; AVX2-NEXT:    [[TMP46:%.*]] = insertelement <8 x float> [[TMP45]], float [[TMP21]], i64 4
-; AVX2-NEXT:    [[TMP47:%.*]] = insertelement <8 x float> [[TMP46]], float [[TMP25]], i64 5
-; AVX2-NEXT:    [[TMP48:%.*]] = insertelement <8 x float> [[TMP47]], float [[TMP29]], i64 6
+; AVX2-NEXT:    [[TMP3:%.*]] = getelementptr inbounds float, float* [[TMP1:%.*]], i64 4
+; AVX2-NEXT:    [[TMP4:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 10
+; AVX2-NEXT:    [[TMP5:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 13
+; AVX2-NEXT:    [[TMP6:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 3
+; AVX2-NEXT:    [[TMP7:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 11
+; AVX2-NEXT:    [[TMP8:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 14
+; AVX2-NEXT:    [[TMP9:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 44
+; AVX2-NEXT:    [[TMP10:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 17
+; AVX2-NEXT:    [[TMP11:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 33
+; AVX2-NEXT:    [[TMP12:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 8
+; AVX2-NEXT:    [[TMP13:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 30
+; AVX2-NEXT:    [[TMP14:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 5
+; AVX2-NEXT:    [[TMP15:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 27
+; AVX2-NEXT:    [[TMP16:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 20
+; AVX2-NEXT:    [[TMP17:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 23
+; AVX2-NEXT:    [[TMP18:%.*]] = load float, float* [[TMP1]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP19:%.*]] = load float, float* [[TMP3]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP20:%.*]] = load float, float* [[TMP4]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP21:%.*]] = load float, float* [[TMP5]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP22:%.*]] = load float, float* [[TMP6]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP23:%.*]] = load float, float* [[TMP7]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP24:%.*]] = load float, float* [[TMP8]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP25:%.*]] = load float, float* [[TMP9]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP26:%.*]] = load float, float* [[TMP10]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP27:%.*]] = load float, float* [[TMP11]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP28:%.*]] = load float, float* [[TMP12]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP29:%.*]] = load float, float* [[TMP13]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP30:%.*]] = load float, float* [[TMP14]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP31:%.*]] = load float, float* [[TMP15]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP32:%.*]] = load float, float* [[TMP16]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP33:%.*]] = load float, float* [[TMP17]], align 4, !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP34:%.*]] = insertelement <8 x float> poison, float [[TMP18]], i64 0
+; AVX2-NEXT:    [[TMP35:%.*]] = insertelement <8 x float> [[TMP34]], float [[TMP20]], i64 1
+; AVX2-NEXT:    [[TMP36:%.*]] = insertelement <8 x float> [[TMP35]], float [[TMP22]], i64 2
+; AVX2-NEXT:    [[TMP37:%.*]] = insertelement <8 x float> [[TMP36]], float [[TMP24]], i64 3
+; AVX2-NEXT:    [[TMP38:%.*]] = insertelement <8 x float> [[TMP37]], float [[TMP26]], i64 4
+; AVX2-NEXT:    [[TMP39:%.*]] = insertelement <8 x float> [[TMP38]], float [[TMP28]], i64 5
+; AVX2-NEXT:    [[TMP40:%.*]] = insertelement <8 x float> [[TMP39]], float [[TMP30]], i64 6
+; AVX2-NEXT:    [[TMP41:%.*]] = insertelement <8 x float> [[TMP40]], float [[TMP32]], i64 7
+; AVX2-NEXT:    [[TMP42:%.*]] = insertelement <8 x float> poison, float [[TMP19]], i64 0
+; AVX2-NEXT:    [[TMP43:%.*]] = insertelement <8 x float> [[TMP42]], float [[TMP21]], i64 1
+; AVX2-NEXT:    [[TMP44:%.*]] = insertelement <8 x float> [[TMP43]], float [[TMP23]], i64 2
+; AVX2-NEXT:    [[TMP45:%.*]] = insertelement <8 x float> [[TMP44]], float [[TMP25]], i64 3
+; AVX2-NEXT:    [[TMP46:%.*]] = insertelement <8 x float> [[TMP45]], float [[TMP27]], i64 4
+; AVX2-NEXT:    [[TMP47:%.*]] = insertelement <8 x float> [[TMP46]], float [[TMP29]], i64 5
+; AVX2-NEXT:    [[TMP48:%.*]] = insertelement <8 x float> [[TMP47]], float [[TMP31]], i64 6
 ; AVX2-NEXT:    [[TMP49:%.*]] = insertelement <8 x float> [[TMP48]], float [[TMP33]], i64 7
 ; AVX2-NEXT:    [[TMP50:%.*]] = fdiv <8 x float> [[TMP41]], [[TMP49]]
 ; AVX2-NEXT:    [[TMP51:%.*]] = bitcast float* [[TMP0:%.*]] to <8 x float>*

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/remark_horcost.ll b/llvm/test/Transforms/SLPVectorizer/X86/remark_horcost.ll
index 149303c4bdc46..6fc3921f5f8dc 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/remark_horcost.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/remark_horcost.ll
@@ -20,22 +20,22 @@ define i32 @foo(i32* %
diff ) #0 {
 ; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds i32, i32* [[DIFF]], i64 [[TMP3]]
 ; CHECK-NEXT:    [[TMP4:%.*]] = or i64 [[TMP1]], 5
 ; CHECK-NEXT:    [[ARRAYIDX16:%.*]] = getelementptr inbounds i32, i32* [[DIFF]], i64 [[TMP4]]
+; CHECK-NEXT:    [[ARRAYIDX20:%.*]] = getelementptr inbounds [8 x [8 x i32]], [8 x [8 x i32]]* [[M2]], i64 0, i64 [[INDVARS_IV]], i64 1
 ; CHECK-NEXT:    [[TMP5:%.*]] = or i64 [[TMP1]], 2
 ; CHECK-NEXT:    [[ARRAYIDX27:%.*]] = getelementptr inbounds i32, i32* [[DIFF]], i64 [[TMP5]]
 ; CHECK-NEXT:    [[TMP6:%.*]] = or i64 [[TMP1]], 6
 ; CHECK-NEXT:    [[ARRAYIDX30:%.*]] = getelementptr inbounds i32, i32* [[DIFF]], i64 [[TMP6]]
+; CHECK-NEXT:    [[ARRAYIDX34:%.*]] = getelementptr inbounds [8 x [8 x i32]], [8 x [8 x i32]]* [[M2]], i64 0, i64 [[INDVARS_IV]], i64 2
 ; CHECK-NEXT:    [[TMP7:%.*]] = or i64 [[TMP1]], 3
 ; CHECK-NEXT:    [[ARRAYIDX41:%.*]] = getelementptr inbounds i32, i32* [[DIFF]], i64 [[TMP7]]
-; CHECK-NEXT:    [[TMP8:%.*]] = bitcast i32* [[ARRAYIDX]] to <4 x i32>*
-; CHECK-NEXT:    [[TMP9:%.*]] = load <4 x i32>, <4 x i32>* [[TMP8]], align 4
-; CHECK-NEXT:    [[TMP10:%.*]] = or i64 [[TMP1]], 7
-; CHECK-NEXT:    [[ARRAYIDX44:%.*]] = getelementptr inbounds i32, i32* [[DIFF]], i64 [[TMP10]]
+; CHECK-NEXT:    [[TMP8:%.*]] = or i64 [[TMP1]], 7
+; CHECK-NEXT:    [[ARRAYIDX44:%.*]] = getelementptr inbounds i32, i32* [[DIFF]], i64 [[TMP8]]
+; CHECK-NEXT:    [[ARRAYIDX48:%.*]] = getelementptr inbounds [8 x [8 x i32]], [8 x [8 x i32]]* [[M2]], i64 0, i64 [[INDVARS_IV]], i64 3
+; CHECK-NEXT:    [[TMP9:%.*]] = bitcast i32* [[ARRAYIDX]] to <4 x i32>*
+; CHECK-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* [[TMP9]], align 4
 ; CHECK-NEXT:    [[TMP11:%.*]] = bitcast i32* [[ARRAYIDX2]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP12:%.*]] = load <4 x i32>, <4 x i32>* [[TMP11]], align 4
-; CHECK-NEXT:    [[TMP13:%.*]] = add nsw <4 x i32> [[TMP12]], [[TMP9]]
-; CHECK-NEXT:    [[ARRAYIDX20:%.*]] = getelementptr inbounds [8 x [8 x i32]], [8 x [8 x i32]]* [[M2]], i64 0, i64 [[INDVARS_IV]], i64 1
-; CHECK-NEXT:    [[ARRAYIDX34:%.*]] = getelementptr inbounds [8 x [8 x i32]], [8 x [8 x i32]]* [[M2]], i64 0, i64 [[INDVARS_IV]], i64 2
-; CHECK-NEXT:    [[ARRAYIDX48:%.*]] = getelementptr inbounds [8 x [8 x i32]], [8 x [8 x i32]]* [[M2]], i64 0, i64 [[INDVARS_IV]], i64 3
+; CHECK-NEXT:    [[TMP13:%.*]] = add nsw <4 x i32> [[TMP12]], [[TMP10]]
 ; CHECK-NEXT:    [[TMP14:%.*]] = bitcast i32* [[ARRAYIDX6]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[TMP13]], <4 x i32>* [[TMP14]], align 16
 ; CHECK-NEXT:    [[TMP15:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP13]])

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/reorder_diamond_match.ll b/llvm/test/Transforms/SLPVectorizer/X86/reorder_diamond_match.ll
index 5b00b2e044a57..a08ae378fd173 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/reorder_diamond_match.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/reorder_diamond_match.ll
@@ -7,33 +7,33 @@ define void @test() {
 ; CHECK-NEXT:    [[TMP2:%.*]] = getelementptr inbounds i8, i8* undef, i64 5
 ; CHECK-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i8, i8* undef, i64 6
 ; CHECK-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i8, i8* undef, i64 7
-; CHECK-NEXT:    [[TMP5:%.*]] = bitcast i8* [[TMP1]] to <4 x i8>*
-; CHECK-NEXT:    [[TMP6:%.*]] = load <4 x i8>, <4 x i8>* [[TMP5]], align 1
-; CHECK-NEXT:    [[TMP7:%.*]] = zext <4 x i8> [[TMP6]] to <4 x i32>
-; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP7]], <4 x i32> poison, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
-; CHECK-NEXT:    [[TMP8:%.*]] = sub nsw <4 x i32> zeroinitializer, [[SHUFFLE]]
-; CHECK-NEXT:    [[TMP9:%.*]] = shl nsw <4 x i32> [[TMP8]], zeroinitializer
-; CHECK-NEXT:    [[TMP10:%.*]] = add nsw <4 x i32> [[TMP9]], zeroinitializer
-; CHECK-NEXT:    [[TMP11:%.*]] = extractelement <4 x i32> [[TMP10]], i32 1
-; CHECK-NEXT:    [[TMP12:%.*]] = insertelement <4 x i32> poison, i32 [[TMP11]], i32 0
-; CHECK-NEXT:    [[TMP13:%.*]] = extractelement <4 x i32> [[TMP10]], i32 0
-; CHECK-NEXT:    [[TMP14:%.*]] = insertelement <4 x i32> [[TMP12]], i32 [[TMP13]], i32 1
-; CHECK-NEXT:    [[TMP15:%.*]] = extractelement <4 x i32> [[TMP10]], i32 3
-; CHECK-NEXT:    [[TMP16:%.*]] = insertelement <4 x i32> [[TMP14]], i32 [[TMP15]], i32 2
-; CHECK-NEXT:    [[TMP17:%.*]] = extractelement <4 x i32> [[TMP10]], i32 2
-; CHECK-NEXT:    [[TMP18:%.*]] = insertelement <4 x i32> [[TMP16]], i32 [[TMP17]], i32 3
-; CHECK-NEXT:    [[TMP19:%.*]] = add nsw <4 x i32> [[TMP10]], [[TMP18]]
-; CHECK-NEXT:    [[TMP20:%.*]] = sub nsw <4 x i32> [[TMP10]], [[TMP18]]
-; CHECK-NEXT:    [[TMP21:%.*]] = shufflevector <4 x i32> [[TMP19]], <4 x i32> [[TMP20]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
-; CHECK-NEXT:    [[TMP22:%.*]] = getelementptr inbounds [4 x [4 x i32]], [4 x [4 x i32]]* undef, i64 0, i64 1, i64 0
-; CHECK-NEXT:    [[TMP23:%.*]] = getelementptr inbounds [4 x [4 x i32]], [4 x [4 x i32]]* undef, i64 0, i64 1, i64 2
-; CHECK-NEXT:    [[TMP24:%.*]] = getelementptr inbounds [4 x [4 x i32]], [4 x [4 x i32]]* undef, i64 0, i64 1, i64 1
-; CHECK-NEXT:    [[TMP25:%.*]] = add nsw <4 x i32> zeroinitializer, [[TMP21]]
-; CHECK-NEXT:    [[TMP26:%.*]] = sub nsw <4 x i32> zeroinitializer, [[TMP21]]
-; CHECK-NEXT:    [[TMP27:%.*]] = shufflevector <4 x i32> [[TMP25]], <4 x i32> [[TMP26]], <4 x i32> <i32 0, i32 1, i32 6, i32 7>
-; CHECK-NEXT:    [[TMP28:%.*]] = getelementptr inbounds [4 x [4 x i32]], [4 x [4 x i32]]* undef, i64 0, i64 1, i64 3
-; CHECK-NEXT:    [[TMP29:%.*]] = bitcast i32* [[TMP22]] to <4 x i32>*
-; CHECK-NEXT:    store <4 x i32> [[TMP27]], <4 x i32>* [[TMP29]], align 16
+; CHECK-NEXT:    [[TMP5:%.*]] = getelementptr inbounds [4 x [4 x i32]], [4 x [4 x i32]]* undef, i64 0, i64 1, i64 0
+; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr inbounds [4 x [4 x i32]], [4 x [4 x i32]]* undef, i64 0, i64 1, i64 2
+; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr inbounds [4 x [4 x i32]], [4 x [4 x i32]]* undef, i64 0, i64 1, i64 1
+; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr inbounds [4 x [4 x i32]], [4 x [4 x i32]]* undef, i64 0, i64 1, i64 3
+; CHECK-NEXT:    [[TMP9:%.*]] = bitcast i8* [[TMP1]] to <4 x i8>*
+; CHECK-NEXT:    [[TMP10:%.*]] = load <4 x i8>, <4 x i8>* [[TMP9]], align 1
+; CHECK-NEXT:    [[TMP11:%.*]] = zext <4 x i8> [[TMP10]] to <4 x i32>
+; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP11]], <4 x i32> poison, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
+; CHECK-NEXT:    [[TMP12:%.*]] = sub nsw <4 x i32> zeroinitializer, [[SHUFFLE]]
+; CHECK-NEXT:    [[TMP13:%.*]] = shl nsw <4 x i32> [[TMP12]], zeroinitializer
+; CHECK-NEXT:    [[TMP14:%.*]] = add nsw <4 x i32> [[TMP13]], zeroinitializer
+; CHECK-NEXT:    [[TMP15:%.*]] = extractelement <4 x i32> [[TMP14]], i32 1
+; CHECK-NEXT:    [[TMP16:%.*]] = insertelement <4 x i32> poison, i32 [[TMP15]], i32 0
+; CHECK-NEXT:    [[TMP17:%.*]] = extractelement <4 x i32> [[TMP14]], i32 0
+; CHECK-NEXT:    [[TMP18:%.*]] = insertelement <4 x i32> [[TMP16]], i32 [[TMP17]], i32 1
+; CHECK-NEXT:    [[TMP19:%.*]] = extractelement <4 x i32> [[TMP14]], i32 3
+; CHECK-NEXT:    [[TMP20:%.*]] = insertelement <4 x i32> [[TMP18]], i32 [[TMP19]], i32 2
+; CHECK-NEXT:    [[TMP21:%.*]] = extractelement <4 x i32> [[TMP14]], i32 2
+; CHECK-NEXT:    [[TMP22:%.*]] = insertelement <4 x i32> [[TMP20]], i32 [[TMP21]], i32 3
+; CHECK-NEXT:    [[TMP23:%.*]] = add nsw <4 x i32> [[TMP14]], [[TMP22]]
+; CHECK-NEXT:    [[TMP24:%.*]] = sub nsw <4 x i32> [[TMP14]], [[TMP22]]
+; CHECK-NEXT:    [[TMP25:%.*]] = shufflevector <4 x i32> [[TMP23]], <4 x i32> [[TMP24]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
+; CHECK-NEXT:    [[TMP26:%.*]] = add nsw <4 x i32> zeroinitializer, [[TMP25]]
+; CHECK-NEXT:    [[TMP27:%.*]] = sub nsw <4 x i32> zeroinitializer, [[TMP25]]
+; CHECK-NEXT:    [[TMP28:%.*]] = shufflevector <4 x i32> [[TMP26]], <4 x i32> [[TMP27]], <4 x i32> <i32 0, i32 1, i32 6, i32 7>
+; CHECK-NEXT:    [[TMP29:%.*]] = bitcast i32* [[TMP5]] to <4 x i32>*
+; CHECK-NEXT:    store <4 x i32> [[TMP28]], <4 x i32>* [[TMP29]], align 16
 ; CHECK-NEXT:    ret void
 ;
   %1 = getelementptr inbounds i8, i8* undef, i64 4

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/resched.ll b/llvm/test/Transforms/SLPVectorizer/X86/resched.ll
index d3da0c9572028..f2f12939894f2 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/resched.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/resched.ll
@@ -9,8 +9,6 @@ define fastcc void @_ZN12_GLOBAL__N_127PolynomialMultiplyRecognize9recognizeEv()
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    br i1 undef, label [[IF_END50_I:%.*]], label [[IF_THEN22_I:%.*]]
 ; CHECK:       if.then22.i:
-; CHECK-NEXT:    [[SUB_I:%.*]] = add nsw i32 undef, -1
-; CHECK-NEXT:    [[CONV31_I:%.*]] = and i32 undef, [[SUB_I]]
 ; CHECK-NEXT:    [[TMP0:%.*]] = getelementptr inbounds %"struct.std::array", %"struct.std::array"* undef, i64 0, i32 0, i64 0
 ; CHECK-NEXT:    [[ARRAYIDX_I_I7_1_I_I:%.*]] = getelementptr inbounds %"struct.std::array", %"struct.std::array"* undef, i64 0, i32 0, i64 1
 ; CHECK-NEXT:    [[ARRAYIDX_I_I7_2_I_I:%.*]] = getelementptr inbounds %"struct.std::array", %"struct.std::array"* undef, i64 0, i32 0, i64 2
@@ -19,20 +17,23 @@ define fastcc void @_ZN12_GLOBAL__N_127PolynomialMultiplyRecognize9recognizeEv()
 ; CHECK-NEXT:    [[ARRAYIDX_I_I7_5_I_I:%.*]] = getelementptr inbounds %"struct.std::array", %"struct.std::array"* undef, i64 0, i32 0, i64 5
 ; CHECK-NEXT:    [[ARRAYIDX_I_I7_6_I_I:%.*]] = getelementptr inbounds %"struct.std::array", %"struct.std::array"* undef, i64 0, i32 0, i64 6
 ; CHECK-NEXT:    [[ARRAYIDX_I_I7_7_I_I:%.*]] = getelementptr inbounds %"struct.std::array", %"struct.std::array"* undef, i64 0, i32 0, i64 7
-; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <8 x i32> poison, i32 [[CONV31_I]], i32 0
-; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <8 x i32> [[TMP1]], <8 x i32> poison, <8 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP2:%.*]] = lshr <8 x i32> [[SHUFFLE]], <i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8>
 ; CHECK-NEXT:    [[ARRAYIDX_I_I7_8_I_I:%.*]] = getelementptr inbounds %"struct.std::array", %"struct.std::array"* undef, i64 0, i32 0, i64 8
 ; CHECK-NEXT:    [[ARRAYIDX_I_I7_9_I_I:%.*]] = getelementptr inbounds %"struct.std::array", %"struct.std::array"* undef, i64 0, i32 0, i64 9
 ; CHECK-NEXT:    [[ARRAYIDX_I_I7_10_I_I:%.*]] = getelementptr inbounds %"struct.std::array", %"struct.std::array"* undef, i64 0, i32 0, i64 10
 ; CHECK-NEXT:    [[ARRAYIDX_I_I7_11_I_I:%.*]] = getelementptr inbounds %"struct.std::array", %"struct.std::array"* undef, i64 0, i32 0, i64 11
+; CHECK-NEXT:    [[ARRAYIDX_I_I7_12_I_I:%.*]] = getelementptr inbounds %"struct.std::array", %"struct.std::array"* undef, i64 0, i32 0, i64 12
+; CHECK-NEXT:    [[ARRAYIDX_I_I7_13_I_I:%.*]] = getelementptr inbounds %"struct.std::array", %"struct.std::array"* undef, i64 0, i32 0, i64 13
+; CHECK-NEXT:    [[ARRAYIDX_I_I7_14_I_I:%.*]] = getelementptr inbounds %"struct.std::array", %"struct.std::array"* undef, i64 0, i32 0, i64 14
+; CHECK-NEXT:    [[ARRAYIDX_I_I7_15_I_I:%.*]] = getelementptr inbounds %"struct.std::array", %"struct.std::array"* undef, i64 0, i32 0, i64 15
+; CHECK-NEXT:    [[SUB_I:%.*]] = add nsw i32 undef, -1
+; CHECK-NEXT:    [[CONV31_I:%.*]] = and i32 undef, [[SUB_I]]
+; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <8 x i32> poison, i32 [[CONV31_I]], i32 0
+; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <8 x i32> [[TMP1]], <8 x i32> poison, <8 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP2:%.*]] = lshr <8 x i32> [[SHUFFLE]], <i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8>
 ; CHECK-NEXT:    [[TMP3:%.*]] = insertelement <4 x i32> poison, i32 [[CONV31_I]], i32 0
 ; CHECK-NEXT:    [[SHUFFLE1:%.*]] = shufflevector <4 x i32> [[TMP3]], <4 x i32> poison, <4 x i32> zeroinitializer
 ; CHECK-NEXT:    [[TMP4:%.*]] = lshr <4 x i32> [[SHUFFLE1]], <i32 9, i32 10, i32 11, i32 12>
-; CHECK-NEXT:    [[ARRAYIDX_I_I7_12_I_I:%.*]] = getelementptr inbounds %"struct.std::array", %"struct.std::array"* undef, i64 0, i32 0, i64 12
 ; CHECK-NEXT:    [[SHR_12_I_I:%.*]] = lshr i32 [[CONV31_I]], 13
-; CHECK-NEXT:    [[ARRAYIDX_I_I7_13_I_I:%.*]] = getelementptr inbounds %"struct.std::array", %"struct.std::array"* undef, i64 0, i32 0, i64 13
-; CHECK-NEXT:    [[ARRAYIDX_I_I7_14_I_I:%.*]] = getelementptr inbounds %"struct.std::array", %"struct.std::array"* undef, i64 0, i32 0, i64 14
 ; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <2 x i32> poison, i32 [[CONV31_I]], i32 0
 ; CHECK-NEXT:    [[TMP6:%.*]] = insertelement <2 x i32> [[TMP5]], i32 [[CONV31_I]], i32 1
 ; CHECK-NEXT:    [[TMP7:%.*]] = lshr <2 x i32> [[TMP6]], <i32 14, i32 15>
@@ -46,7 +47,6 @@ define fastcc void @_ZN12_GLOBAL__N_127PolynomialMultiplyRecognize9recognizeEv()
 ; CHECK-NEXT:    [[TMP15:%.*]] = shufflevector <16 x i32> [[TMP13]], <16 x i32> [[TMP14]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 16, i32 17>
 ; CHECK-NEXT:    [[TMP16:%.*]] = trunc <16 x i32> [[TMP15]] to <16 x i8>
 ; CHECK-NEXT:    [[TMP17:%.*]] = and <16 x i8> [[TMP16]], <i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1>
-; CHECK-NEXT:    [[ARRAYIDX_I_I7_15_I_I:%.*]] = getelementptr inbounds %"struct.std::array", %"struct.std::array"* undef, i64 0, i32 0, i64 15
 ; CHECK-NEXT:    [[TMP18:%.*]] = bitcast i8* [[TMP0]] to <16 x i8>*
 ; CHECK-NEXT:    store <16 x i8> [[TMP17]], <16 x i8>* [[TMP18]], align 1
 ; CHECK-NEXT:    unreachable

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/return.ll b/llvm/test/Transforms/SLPVectorizer/X86/return.ll
index 4f7448f371028..6eb1bff85ada0 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/return.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/return.ll
@@ -44,9 +44,9 @@ define double @return2(double* nocapture readonly %x) {
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[ARRAYIDX1:%.*]] = getelementptr inbounds double, double* [[X:%.*]], i32 2
 ; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds double, double* [[X]], i32 1
+; CHECK-NEXT:    [[ARRAYIDX3:%.*]] = getelementptr inbounds double, double* [[X]], i32 3
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast double* [[X]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 4
-; CHECK-NEXT:    [[ARRAYIDX3:%.*]] = getelementptr inbounds double, double* [[X]], i32 3
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast double* [[ARRAYIDX1]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[TMP2]], align 4
 ; CHECK-NEXT:    [[TMP4:%.*]] = fadd <2 x double> [[TMP1]], [[TMP3]]

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/reuse-extracts-in-wider-vect.ll b/llvm/test/Transforms/SLPVectorizer/X86/reuse-extracts-in-wider-vect.ll
index 769c752ecb067..5f08d13cbec21 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/reuse-extracts-in-wider-vect.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/reuse-extracts-in-wider-vect.ll
@@ -16,12 +16,12 @@ define i32 @foo(i32 %0, i32* %1, float* %2)  {
 ; CHECK-NEXT:    br label [[T37:%.*]]
 ; CHECK:       t37:
 ; CHECK-NEXT:    [[TMP6:%.*]] = phi <2 x float> [ [[TMP5]], [[TMP3:%.*]] ], [ [[T89:%.*]], [[T37]] ]
-; CHECK-NEXT:    [[TMP7:%.*]] = fdiv fast <2 x float> <float 1.000000e+00, float 1.000000e+00>, [[TMP6]]
-; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x float> [[TMP7]], <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 1, i32 1>
 ; CHECK-NEXT:    [[T21:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[T4]], i64 0, i32 2, i64 0
 ; CHECK-NEXT:    [[T25:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[T4]], i64 0, i32 2, i64 1
 ; CHECK-NEXT:    [[T31:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[T4]], i64 0, i32 2, i64 2
 ; CHECK-NEXT:    [[T33:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[T4]], i64 0, i32 2, i64 3
+; CHECK-NEXT:    [[TMP7:%.*]] = fdiv fast <2 x float> <float 1.000000e+00, float 1.000000e+00>, [[TMP6]]
+; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x float> [[TMP7]], <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 1, i32 1>
 ; CHECK-NEXT:    [[TMP8:%.*]] = bitcast float* [[T21]] to <4 x float>*
 ; CHECK-NEXT:    store <4 x float> [[SHUFFLE]], <4 x float>* [[TMP8]], align 4
 ; CHECK-NEXT:    [[T88:%.*]] = bitcast float* [[T9]] to <2 x float>*

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/schedule_budget.ll b/llvm/test/Transforms/SLPVectorizer/X86/schedule_budget.ll
index aabd7260d4aae..3e4cfe6e05157 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/schedule_budget.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/schedule_budget.ll
@@ -53,11 +53,11 @@ define void @test(float * %a, float * %b, float * %c, float * %d) {
 ; CHECK-NEXT:    [[C1:%.*]] = getelementptr inbounds float, float* [[C:%.*]], i64 1
 ; CHECK-NEXT:    [[C2:%.*]] = getelementptr inbounds float, float* [[C]], i64 2
 ; CHECK-NEXT:    [[C3:%.*]] = getelementptr inbounds float, float* [[C]], i64 3
-; CHECK-NEXT:    [[TMP3:%.*]] = bitcast float* [[C]] to <4 x float>*
-; CHECK-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* [[TMP3]], align 4
 ; CHECK-NEXT:    [[D1:%.*]] = getelementptr inbounds float, float* [[D:%.*]], i64 1
 ; CHECK-NEXT:    [[D2:%.*]] = getelementptr inbounds float, float* [[D]], i64 2
 ; CHECK-NEXT:    [[D3:%.*]] = getelementptr inbounds float, float* [[D]], i64 3
+; CHECK-NEXT:    [[TMP3:%.*]] = bitcast float* [[C]] to <4 x float>*
+; CHECK-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* [[TMP3]], align 4
 ; CHECK-NEXT:    [[TMP5:%.*]] = bitcast float* [[D]] to <4 x float>*
 ; CHECK-NEXT:    store <4 x float> [[TMP4]], <4 x float>* [[TMP5]], align 4
 ; CHECK-NEXT:    ret void

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/scheduling.ll b/llvm/test/Transforms/SLPVectorizer/X86/scheduling.ll
index 875fcbc52e6a8..a95f658eb411d 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/scheduling.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/scheduling.ll
@@ -19,22 +19,22 @@ define i32 @foo(i32* nocapture readonly %
diff ) #0 {
 ; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds i32, i32* [[DIFF]], i64 [[TMP3]]
 ; CHECK-NEXT:    [[TMP4:%.*]] = or i64 [[TMP1]], 5
 ; CHECK-NEXT:    [[ARRAYIDX16:%.*]] = getelementptr inbounds i32, i32* [[DIFF]], i64 [[TMP4]]
+; CHECK-NEXT:    [[ARRAYIDX20:%.*]] = getelementptr inbounds [8 x [8 x i32]], [8 x [8 x i32]]* [[M2]], i64 0, i64 [[INDVARS_IV]], i64 1
 ; CHECK-NEXT:    [[TMP5:%.*]] = or i64 [[TMP1]], 2
 ; CHECK-NEXT:    [[ARRAYIDX27:%.*]] = getelementptr inbounds i32, i32* [[DIFF]], i64 [[TMP5]]
 ; CHECK-NEXT:    [[TMP6:%.*]] = or i64 [[TMP1]], 6
 ; CHECK-NEXT:    [[ARRAYIDX30:%.*]] = getelementptr inbounds i32, i32* [[DIFF]], i64 [[TMP6]]
+; CHECK-NEXT:    [[ARRAYIDX34:%.*]] = getelementptr inbounds [8 x [8 x i32]], [8 x [8 x i32]]* [[M2]], i64 0, i64 [[INDVARS_IV]], i64 2
 ; CHECK-NEXT:    [[TMP7:%.*]] = or i64 [[TMP1]], 3
 ; CHECK-NEXT:    [[ARRAYIDX41:%.*]] = getelementptr inbounds i32, i32* [[DIFF]], i64 [[TMP7]]
-; CHECK-NEXT:    [[TMP8:%.*]] = bitcast i32* [[ARRAYIDX]] to <4 x i32>*
-; CHECK-NEXT:    [[TMP9:%.*]] = load <4 x i32>, <4 x i32>* [[TMP8]], align 4
-; CHECK-NEXT:    [[TMP10:%.*]] = or i64 [[TMP1]], 7
-; CHECK-NEXT:    [[ARRAYIDX44:%.*]] = getelementptr inbounds i32, i32* [[DIFF]], i64 [[TMP10]]
+; CHECK-NEXT:    [[TMP8:%.*]] = or i64 [[TMP1]], 7
+; CHECK-NEXT:    [[ARRAYIDX44:%.*]] = getelementptr inbounds i32, i32* [[DIFF]], i64 [[TMP8]]
+; CHECK-NEXT:    [[ARRAYIDX48:%.*]] = getelementptr inbounds [8 x [8 x i32]], [8 x [8 x i32]]* [[M2]], i64 0, i64 [[INDVARS_IV]], i64 3
+; CHECK-NEXT:    [[TMP9:%.*]] = bitcast i32* [[ARRAYIDX]] to <4 x i32>*
+; CHECK-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* [[TMP9]], align 4
 ; CHECK-NEXT:    [[TMP11:%.*]] = bitcast i32* [[ARRAYIDX2]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP12:%.*]] = load <4 x i32>, <4 x i32>* [[TMP11]], align 4
-; CHECK-NEXT:    [[TMP13:%.*]] = add nsw <4 x i32> [[TMP12]], [[TMP9]]
-; CHECK-NEXT:    [[ARRAYIDX20:%.*]] = getelementptr inbounds [8 x [8 x i32]], [8 x [8 x i32]]* [[M2]], i64 0, i64 [[INDVARS_IV]], i64 1
-; CHECK-NEXT:    [[ARRAYIDX34:%.*]] = getelementptr inbounds [8 x [8 x i32]], [8 x [8 x i32]]* [[M2]], i64 0, i64 [[INDVARS_IV]], i64 2
-; CHECK-NEXT:    [[ARRAYIDX48:%.*]] = getelementptr inbounds [8 x [8 x i32]], [8 x [8 x i32]]* [[M2]], i64 0, i64 [[INDVARS_IV]], i64 3
+; CHECK-NEXT:    [[TMP13:%.*]] = add nsw <4 x i32> [[TMP12]], [[TMP10]]
 ; CHECK-NEXT:    [[TMP14:%.*]] = bitcast i32* [[ARRAYIDX6]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[TMP13]], <4 x i32>* [[TMP14]], align 16
 ; CHECK-NEXT:    [[TMP15:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP13]])

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/shift-ashr.ll b/llvm/test/Transforms/SLPVectorizer/X86/shift-ashr.ll
index d3aa91a0e76c9..5d41283995606 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/shift-ashr.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/shift-ashr.ll
@@ -93,12 +93,12 @@ define void @ashr_v8i64() {
 ;
 ; AVX2-LABEL: @ashr_v8i64(
 ; AVX2-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
-; AVX2-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX2-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
-; AVX2-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX2-NEXT:    [[TMP5:%.*]] = ashr <4 x i64> [[TMP1]], [[TMP3]]
-; AVX2-NEXT:    [[TMP6:%.*]] = ashr <4 x i64> [[TMP2]], [[TMP4]]
-; AVX2-NEXT:    store <4 x i64> [[TMP5]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX2-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
+; AVX2-NEXT:    [[TMP3:%.*]] = ashr <4 x i64> [[TMP1]], [[TMP2]]
+; AVX2-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX2-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX2-NEXT:    [[TMP5:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX2-NEXT:    [[TMP6:%.*]] = ashr <4 x i64> [[TMP4]], [[TMP5]]
 ; AVX2-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX2-NEXT:    ret void
 ;
@@ -111,12 +111,12 @@ define void @ashr_v8i64() {
 ;
 ; XOP-LABEL: @ashr_v8i64(
 ; XOP-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
-; XOP-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
-; XOP-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
-; XOP-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
-; XOP-NEXT:    [[TMP5:%.*]] = ashr <4 x i64> [[TMP1]], [[TMP3]]
-; XOP-NEXT:    [[TMP6:%.*]] = ashr <4 x i64> [[TMP2]], [[TMP4]]
-; XOP-NEXT:    store <4 x i64> [[TMP5]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; XOP-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
+; XOP-NEXT:    [[TMP3:%.*]] = ashr <4 x i64> [[TMP1]], [[TMP2]]
+; XOP-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; XOP-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
+; XOP-NEXT:    [[TMP5:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
+; XOP-NEXT:    [[TMP6:%.*]] = ashr <4 x i64> [[TMP4]], [[TMP5]]
 ; XOP-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <4 x i64>*), align 8
 ; XOP-NEXT:    ret void
 ;
@@ -158,31 +158,31 @@ define void @ashr_v8i64() {
 define void @ashr_v16i32() {
 ; SSE-LABEL: @ashr_v16i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = ashr <4 x i32> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = ashr <4 x i32> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = ashr <4 x i32> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = ashr <4 x i32> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = ashr <4 x i32> [[TMP1]], [[TMP2]]
+; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = ashr <4 x i32> [[TMP4]], [[TMP5]]
+; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = ashr <4 x i32> [[TMP7]], [[TMP8]]
+; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = ashr <4 x i32> [[TMP10]], [[TMP11]]
 ; SSE-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @ashr_v16i32(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP5:%.*]] = ashr <8 x i32> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = ashr <8 x i32> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <8 x i32> [[TMP5]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP3:%.*]] = ashr <8 x i32> [[TMP1]], [[TMP2]]
+; AVX-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP5:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP6:%.*]] = ashr <8 x i32> [[TMP4]], [[TMP5]]
 ; AVX-NEXT:    store <8 x i32> [[TMP6]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; AVX-NEXT:    ret void
 ;
@@ -195,12 +195,12 @@ define void @ashr_v16i32() {
 ;
 ; XOP-LABEL: @ashr_v16i32(
 ; XOP-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; XOP-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; XOP-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
-; XOP-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
-; XOP-NEXT:    [[TMP5:%.*]] = ashr <8 x i32> [[TMP1]], [[TMP3]]
-; XOP-NEXT:    [[TMP6:%.*]] = ashr <8 x i32> [[TMP2]], [[TMP4]]
-; XOP-NEXT:    store <8 x i32> [[TMP5]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; XOP-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
+; XOP-NEXT:    [[TMP3:%.*]] = ashr <8 x i32> [[TMP1]], [[TMP2]]
+; XOP-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; XOP-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; XOP-NEXT:    [[TMP5:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
+; XOP-NEXT:    [[TMP6:%.*]] = ashr <8 x i32> [[TMP4]], [[TMP5]]
 ; XOP-NEXT:    store <8 x i32> [[TMP6]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; XOP-NEXT:    ret void
 ;
@@ -274,31 +274,31 @@ define void @ashr_v16i32() {
 define void @ashr_v32i16() {
 ; SSE-LABEL: @ashr_v32i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP9:%.*]] = ashr <8 x i16> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = ashr <8 x i16> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = ashr <8 x i16> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = ashr <8 x i16> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = ashr <8 x i16> [[TMP1]], [[TMP2]]
+; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP6:%.*]] = ashr <8 x i16> [[TMP4]], [[TMP5]]
+; SSE-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP9:%.*]] = ashr <8 x i16> [[TMP7]], [[TMP8]]
+; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP12:%.*]] = ashr <8 x i16> [[TMP10]], [[TMP11]]
 ; SSE-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @ashr_v32i16(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP5:%.*]] = ashr <16 x i16> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = ashr <16 x i16> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP3:%.*]] = ashr <16 x i16> [[TMP1]], [[TMP2]]
+; AVX-NEXT:    store <16 x i16> [[TMP3]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP5:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP6:%.*]] = ashr <16 x i16> [[TMP4]], [[TMP5]]
 ; AVX-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX-NEXT:    ret void
 ;
@@ -311,12 +311,12 @@ define void @ashr_v32i16() {
 ;
 ; XOP-LABEL: @ashr_v32i16(
 ; XOP-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
-; XOP-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
-; XOP-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
-; XOP-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
-; XOP-NEXT:    [[TMP5:%.*]] = ashr <16 x i16> [[TMP1]], [[TMP3]]
-; XOP-NEXT:    [[TMP6:%.*]] = ashr <16 x i16> [[TMP2]], [[TMP4]]
-; XOP-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; XOP-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; XOP-NEXT:    [[TMP3:%.*]] = ashr <16 x i16> [[TMP1]], [[TMP2]]
+; XOP-NEXT:    store <16 x i16> [[TMP3]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; XOP-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; XOP-NEXT:    [[TMP5:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; XOP-NEXT:    [[TMP6:%.*]] = ashr <16 x i16> [[TMP4]], [[TMP5]]
 ; XOP-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; XOP-NEXT:    ret void
 ;
@@ -454,31 +454,31 @@ define void @ashr_v32i16() {
 define void @ashr_v64i8() {
 ; SSE-LABEL: @ashr_v64i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = ashr <16 x i8> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = ashr <16 x i8> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = ashr <16 x i8> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = ashr <16 x i8> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = ashr <16 x i8> [[TMP1]], [[TMP2]]
+; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP6:%.*]] = ashr <16 x i8> [[TMP4]], [[TMP5]]
+; SSE-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP9:%.*]] = ashr <16 x i8> [[TMP7]], [[TMP8]]
+; SSE-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP12:%.*]] = ashr <16 x i8> [[TMP10]], [[TMP11]]
+; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @ashr_v64i8(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = ashr <32 x i8> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = ashr <32 x i8> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP3:%.*]] = ashr <32 x i8> [[TMP1]], [[TMP2]]
+; AVX-NEXT:    store <32 x i8> [[TMP3]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP5:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP6:%.*]] = ashr <32 x i8> [[TMP4]], [[TMP5]]
 ; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
 ; AVX-NEXT:    ret void
 ;
@@ -491,12 +491,12 @@ define void @ashr_v64i8() {
 ;
 ; XOP-LABEL: @ashr_v64i8(
 ; XOP-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP5:%.*]] = ashr <32 x i8> [[TMP1]], [[TMP3]]
-; XOP-NEXT:    [[TMP6:%.*]] = ashr <32 x i8> [[TMP2]], [[TMP4]]
-; XOP-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; XOP-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
+; XOP-NEXT:    [[TMP3:%.*]] = ashr <32 x i8> [[TMP1]], [[TMP2]]
+; XOP-NEXT:    store <32 x i8> [[TMP3]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; XOP-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
+; XOP-NEXT:    [[TMP5:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
+; XOP-NEXT:    [[TMP6:%.*]] = ashr <32 x i8> [[TMP4]], [[TMP5]]
 ; XOP-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
 ; XOP-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/shift-lshr.ll b/llvm/test/Transforms/SLPVectorizer/X86/shift-lshr.ll
index ba373f8547af4..d86fd028d5648 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/shift-lshr.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/shift-lshr.ll
@@ -23,31 +23,31 @@
 define void @lshr_v8i64() {
 ; SSE-LABEL: @lshr_v8i64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @a64 to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP9:%.*]] = lshr <2 x i64> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = lshr <2 x i64> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = lshr <2 x i64> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = lshr <2 x i64> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
-; SSE-NEXT:    store <2 x i64> [[TMP10]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
-; SSE-NEXT:    store <2 x i64> [[TMP11]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP3:%.*]] = lshr <2 x i64> [[TMP1]], [[TMP2]]
+; SSE-NEXT:    store <2 x i64> [[TMP3]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP6:%.*]] = lshr <2 x i64> [[TMP4]], [[TMP5]]
+; SSE-NEXT:    store <2 x i64> [[TMP6]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP9:%.*]] = lshr <2 x i64> [[TMP7]], [[TMP8]]
+; SSE-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP11:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP12:%.*]] = lshr <2 x i64> [[TMP10]], [[TMP11]]
 ; SSE-NEXT:    store <2 x i64> [[TMP12]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 6) to <2 x i64>*), align 8
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @lshr_v8i64(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP5:%.*]] = lshr <4 x i64> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = lshr <4 x i64> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <4 x i64> [[TMP5]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP3:%.*]] = lshr <4 x i64> [[TMP1]], [[TMP2]]
+; AVX-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP5:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP6:%.*]] = lshr <4 x i64> [[TMP4]], [[TMP5]]
 ; AVX-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX-NEXT:    ret void
 ;
@@ -60,12 +60,12 @@ define void @lshr_v8i64() {
 ;
 ; XOP-LABEL: @lshr_v8i64(
 ; XOP-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
-; XOP-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
-; XOP-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
-; XOP-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
-; XOP-NEXT:    [[TMP5:%.*]] = lshr <4 x i64> [[TMP1]], [[TMP3]]
-; XOP-NEXT:    [[TMP6:%.*]] = lshr <4 x i64> [[TMP2]], [[TMP4]]
-; XOP-NEXT:    store <4 x i64> [[TMP5]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; XOP-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
+; XOP-NEXT:    [[TMP3:%.*]] = lshr <4 x i64> [[TMP1]], [[TMP2]]
+; XOP-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; XOP-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
+; XOP-NEXT:    [[TMP5:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
+; XOP-NEXT:    [[TMP6:%.*]] = lshr <4 x i64> [[TMP4]], [[TMP5]]
 ; XOP-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <4 x i64>*), align 8
 ; XOP-NEXT:    ret void
 ;
@@ -107,31 +107,31 @@ define void @lshr_v8i64() {
 define void @lshr_v16i32() {
 ; SSE-LABEL: @lshr_v16i32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
-; SSE-NEXT:    [[TMP9:%.*]] = lshr <4 x i32> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = lshr <4 x i32> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = lshr <4 x i32> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = lshr <4 x i32> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
-; SSE-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = lshr <4 x i32> [[TMP1]], [[TMP2]]
+; SSE-NEXT:    store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = lshr <4 x i32> [[TMP4]], [[TMP5]]
+; SSE-NEXT:    store <4 x i32> [[TMP6]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = lshr <4 x i32> [[TMP7]], [[TMP8]]
+; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP10:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP11:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SSE-NEXT:    [[TMP12:%.*]] = lshr <4 x i32> [[TMP10]], [[TMP11]]
 ; SSE-NEXT:    store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @lshr_v16i32(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP5:%.*]] = lshr <8 x i32> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = lshr <8 x i32> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <8 x i32> [[TMP5]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP3:%.*]] = lshr <8 x i32> [[TMP1]], [[TMP2]]
+; AVX-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP5:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP6:%.*]] = lshr <8 x i32> [[TMP4]], [[TMP5]]
 ; AVX-NEXT:    store <8 x i32> [[TMP6]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; AVX-NEXT:    ret void
 ;
@@ -144,12 +144,12 @@ define void @lshr_v16i32() {
 ;
 ; XOP-LABEL: @lshr_v16i32(
 ; XOP-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; XOP-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; XOP-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
-; XOP-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
-; XOP-NEXT:    [[TMP5:%.*]] = lshr <8 x i32> [[TMP1]], [[TMP3]]
-; XOP-NEXT:    [[TMP6:%.*]] = lshr <8 x i32> [[TMP2]], [[TMP4]]
-; XOP-NEXT:    store <8 x i32> [[TMP5]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; XOP-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
+; XOP-NEXT:    [[TMP3:%.*]] = lshr <8 x i32> [[TMP1]], [[TMP2]]
+; XOP-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; XOP-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; XOP-NEXT:    [[TMP5:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
+; XOP-NEXT:    [[TMP6:%.*]] = lshr <8 x i32> [[TMP4]], [[TMP5]]
 ; XOP-NEXT:    store <8 x i32> [[TMP6]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; XOP-NEXT:    ret void
 ;
@@ -223,31 +223,31 @@ define void @lshr_v16i32() {
 define void @lshr_v32i16() {
 ; SSE-LABEL: @lshr_v32i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP9:%.*]] = lshr <8 x i16> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = lshr <8 x i16> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = lshr <8 x i16> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = lshr <8 x i16> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = lshr <8 x i16> [[TMP1]], [[TMP2]]
+; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP6:%.*]] = lshr <8 x i16> [[TMP4]], [[TMP5]]
+; SSE-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP9:%.*]] = lshr <8 x i16> [[TMP7]], [[TMP8]]
+; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP12:%.*]] = lshr <8 x i16> [[TMP10]], [[TMP11]]
 ; SSE-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @lshr_v32i16(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP5:%.*]] = lshr <16 x i16> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = lshr <16 x i16> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP3:%.*]] = lshr <16 x i16> [[TMP1]], [[TMP2]]
+; AVX-NEXT:    store <16 x i16> [[TMP3]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP5:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP6:%.*]] = lshr <16 x i16> [[TMP4]], [[TMP5]]
 ; AVX-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX-NEXT:    ret void
 ;
@@ -260,12 +260,12 @@ define void @lshr_v32i16() {
 ;
 ; XOP-LABEL: @lshr_v32i16(
 ; XOP-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
-; XOP-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
-; XOP-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
-; XOP-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
-; XOP-NEXT:    [[TMP5:%.*]] = lshr <16 x i16> [[TMP1]], [[TMP3]]
-; XOP-NEXT:    [[TMP6:%.*]] = lshr <16 x i16> [[TMP2]], [[TMP4]]
-; XOP-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; XOP-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; XOP-NEXT:    [[TMP3:%.*]] = lshr <16 x i16> [[TMP1]], [[TMP2]]
+; XOP-NEXT:    store <16 x i16> [[TMP3]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; XOP-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; XOP-NEXT:    [[TMP5:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; XOP-NEXT:    [[TMP6:%.*]] = lshr <16 x i16> [[TMP4]], [[TMP5]]
 ; XOP-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; XOP-NEXT:    ret void
 ;
@@ -403,31 +403,31 @@ define void @lshr_v32i16() {
 define void @lshr_v64i8() {
 ; SSE-LABEL: @lshr_v64i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = lshr <16 x i8> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = lshr <16 x i8> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = lshr <16 x i8> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = lshr <16 x i8> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = lshr <16 x i8> [[TMP1]], [[TMP2]]
+; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP6:%.*]] = lshr <16 x i8> [[TMP4]], [[TMP5]]
+; SSE-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP9:%.*]] = lshr <16 x i8> [[TMP7]], [[TMP8]]
+; SSE-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP12:%.*]] = lshr <16 x i8> [[TMP10]], [[TMP11]]
+; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @lshr_v64i8(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = lshr <32 x i8> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = lshr <32 x i8> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP3:%.*]] = lshr <32 x i8> [[TMP1]], [[TMP2]]
+; AVX-NEXT:    store <32 x i8> [[TMP3]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP5:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP6:%.*]] = lshr <32 x i8> [[TMP4]], [[TMP5]]
 ; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
 ; AVX-NEXT:    ret void
 ;
@@ -440,12 +440,12 @@ define void @lshr_v64i8() {
 ;
 ; XOP-LABEL: @lshr_v64i8(
 ; XOP-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP5:%.*]] = lshr <32 x i8> [[TMP1]], [[TMP3]]
-; XOP-NEXT:    [[TMP6:%.*]] = lshr <32 x i8> [[TMP2]], [[TMP4]]
-; XOP-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; XOP-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
+; XOP-NEXT:    [[TMP3:%.*]] = lshr <32 x i8> [[TMP1]], [[TMP2]]
+; XOP-NEXT:    store <32 x i8> [[TMP3]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; XOP-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
+; XOP-NEXT:    [[TMP5:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
+; XOP-NEXT:    [[TMP6:%.*]] = lshr <32 x i8> [[TMP4]], [[TMP5]]
 ; XOP-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
 ; XOP-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/shift-shl.ll b/llvm/test/Transforms/SLPVectorizer/X86/shift-shl.ll
index 4ca73963881f3..8ebe430f1782d 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/shift-shl.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/shift-shl.ll
@@ -23,31 +23,31 @@
 define void @shl_v8i64() {
 ; SSE-LABEL: @shl_v8i64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @a64 to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
-; SSE-NEXT:    [[TMP9:%.*]] = shl <2 x i64> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = shl <2 x i64> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = shl <2 x i64> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = shl <2 x i64> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
-; SSE-NEXT:    store <2 x i64> [[TMP10]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
-; SSE-NEXT:    store <2 x i64> [[TMP11]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP3:%.*]] = shl <2 x i64> [[TMP1]], [[TMP2]]
+; SSE-NEXT:    store <2 x i64> [[TMP3]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP6:%.*]] = shl <2 x i64> [[TMP4]], [[TMP5]]
+; SSE-NEXT:    store <2 x i64> [[TMP6]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP9:%.*]] = shl <2 x i64> [[TMP7]], [[TMP8]]
+; SSE-NEXT:    store <2 x i64> [[TMP9]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP10:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP11:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
+; SSE-NEXT:    [[TMP12:%.*]] = shl <2 x i64> [[TMP10]], [[TMP11]]
 ; SSE-NEXT:    store <2 x i64> [[TMP12]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 6) to <2 x i64>*), align 8
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @shl_v8i64(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
-; AVX-NEXT:    [[TMP5:%.*]] = shl <4 x i64> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = shl <4 x i64> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <4 x i64> [[TMP5]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP3:%.*]] = shl <4 x i64> [[TMP1]], [[TMP2]]
+; AVX-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP5:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
+; AVX-NEXT:    [[TMP6:%.*]] = shl <4 x i64> [[TMP4]], [[TMP5]]
 ; AVX-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <4 x i64>*), align 8
 ; AVX-NEXT:    ret void
 ;
@@ -60,12 +60,12 @@ define void @shl_v8i64() {
 ;
 ; XOP-LABEL: @shl_v8i64(
 ; XOP-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
-; XOP-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
-; XOP-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
-; XOP-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
-; XOP-NEXT:    [[TMP5:%.*]] = shl <4 x i64> [[TMP1]], [[TMP3]]
-; XOP-NEXT:    [[TMP6:%.*]] = shl <4 x i64> [[TMP2]], [[TMP4]]
-; XOP-NEXT:    store <4 x i64> [[TMP5]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; XOP-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @b64 to <4 x i64>*), align 8
+; XOP-NEXT:    [[TMP3:%.*]] = shl <4 x i64> [[TMP1]], [[TMP2]]
+; XOP-NEXT:    store <4 x i64> [[TMP3]], <4 x i64>* bitcast ([8 x i64]* @c64 to <4 x i64>*), align 8
+; XOP-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
+; XOP-NEXT:    [[TMP5:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <4 x i64>*), align 8
+; XOP-NEXT:    [[TMP6:%.*]] = shl <4 x i64> [[TMP4]], [[TMP5]]
 ; XOP-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <4 x i64>*), align 8
 ; XOP-NEXT:    ret void
 ;
@@ -174,12 +174,12 @@ define void @shl_v16i32() {
 ;
 ; AVX-LABEL: @shl_v16i32(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
-; AVX-NEXT:    [[TMP5:%.*]] = shl <8 x i32> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = shl <8 x i32> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <8 x i32> [[TMP5]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP3:%.*]] = shl <8 x i32> [[TMP1]], [[TMP2]]
+; AVX-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP5:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
+; AVX-NEXT:    [[TMP6:%.*]] = shl <8 x i32> [[TMP4]], [[TMP5]]
 ; AVX-NEXT:    store <8 x i32> [[TMP6]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; AVX-NEXT:    ret void
 ;
@@ -192,12 +192,12 @@ define void @shl_v16i32() {
 ;
 ; XOP-LABEL: @shl_v16i32(
 ; XOP-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
-; XOP-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
-; XOP-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
-; XOP-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
-; XOP-NEXT:    [[TMP5:%.*]] = shl <8 x i32> [[TMP1]], [[TMP3]]
-; XOP-NEXT:    [[TMP6:%.*]] = shl <8 x i32> [[TMP2]], [[TMP4]]
-; XOP-NEXT:    store <8 x i32> [[TMP5]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; XOP-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @b32 to <8 x i32>*), align 4
+; XOP-NEXT:    [[TMP3:%.*]] = shl <8 x i32> [[TMP1]], [[TMP2]]
+; XOP-NEXT:    store <8 x i32> [[TMP3]], <8 x i32>* bitcast ([16 x i32]* @c32 to <8 x i32>*), align 4
+; XOP-NEXT:    [[TMP4:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
+; XOP-NEXT:    [[TMP5:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <8 x i32>*), align 4
+; XOP-NEXT:    [[TMP6:%.*]] = shl <8 x i32> [[TMP4]], [[TMP5]]
 ; XOP-NEXT:    store <8 x i32> [[TMP6]], <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <8 x i32>*), align 4
 ; XOP-NEXT:    ret void
 ;
@@ -271,31 +271,31 @@ define void @shl_v16i32() {
 define void @shl_v32i16() {
 ; SSE-LABEL: @shl_v32i16(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
-; SSE-NEXT:    [[TMP9:%.*]] = shl <8 x i16> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = shl <8 x i16> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = shl <8 x i16> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = shl <8 x i16> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
-; SSE-NEXT:    store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP3:%.*]] = shl <8 x i16> [[TMP1]], [[TMP2]]
+; SSE-NEXT:    store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP6:%.*]] = shl <8 x i16> [[TMP4]], [[TMP5]]
+; SSE-NEXT:    store <8 x i16> [[TMP6]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP9:%.*]] = shl <8 x i16> [[TMP7]], [[TMP8]]
+; SSE-NEXT:    store <8 x i16> [[TMP9]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP10:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP11:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SSE-NEXT:    [[TMP12:%.*]] = shl <8 x i16> [[TMP10]], [[TMP11]]
 ; SSE-NEXT:    store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @shl_v32i16(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
-; AVX-NEXT:    [[TMP5:%.*]] = shl <16 x i16> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = shl <16 x i16> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP3:%.*]] = shl <16 x i16> [[TMP1]], [[TMP2]]
+; AVX-NEXT:    store <16 x i16> [[TMP3]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP5:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX-NEXT:    [[TMP6:%.*]] = shl <16 x i16> [[TMP4]], [[TMP5]]
 ; AVX-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX-NEXT:    ret void
 ;
@@ -308,12 +308,12 @@ define void @shl_v32i16() {
 ;
 ; XOP-LABEL: @shl_v32i16(
 ; XOP-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
-; XOP-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
-; XOP-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
-; XOP-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
-; XOP-NEXT:    [[TMP5:%.*]] = shl <16 x i16> [[TMP1]], [[TMP3]]
-; XOP-NEXT:    [[TMP6:%.*]] = shl <16 x i16> [[TMP2]], [[TMP4]]
-; XOP-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; XOP-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; XOP-NEXT:    [[TMP3:%.*]] = shl <16 x i16> [[TMP1]], [[TMP2]]
+; XOP-NEXT:    store <16 x i16> [[TMP3]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; XOP-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; XOP-NEXT:    [[TMP5:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; XOP-NEXT:    [[TMP6:%.*]] = shl <16 x i16> [[TMP4]], [[TMP5]]
 ; XOP-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; XOP-NEXT:    ret void
 ;
@@ -451,31 +451,31 @@ define void @shl_v32i16() {
 define void @shl_v64i8() {
 ; SSE-LABEL: @shl_v64i8(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = shl <16 x i8> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = shl <16 x i8> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = shl <16 x i8> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = shl <16 x i8> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP3:%.*]] = shl <16 x i8> [[TMP1]], [[TMP2]]
+; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP6:%.*]] = shl <16 x i8> [[TMP4]], [[TMP5]]
+; SSE-NEXT:    store <16 x i8> [[TMP6]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP9:%.*]] = shl <16 x i8> [[TMP7]], [[TMP8]]
+; SSE-NEXT:    [[TMP10:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP11:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; SSE-NEXT:    [[TMP12:%.*]] = shl <16 x i8> [[TMP10]], [[TMP11]]
+; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
 ; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @shl_v64i8(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = shl <32 x i8> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = shl <32 x i8> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP3:%.*]] = shl <32 x i8> [[TMP1]], [[TMP2]]
+; AVX-NEXT:    store <32 x i8> [[TMP3]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP5:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
+; AVX-NEXT:    [[TMP6:%.*]] = shl <32 x i8> [[TMP4]], [[TMP5]]
 ; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
 ; AVX-NEXT:    ret void
 ;
@@ -488,12 +488,12 @@ define void @shl_v64i8() {
 ;
 ; XOP-LABEL: @shl_v64i8(
 ; XOP-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP5:%.*]] = shl <32 x i8> [[TMP1]], [[TMP3]]
-; XOP-NEXT:    [[TMP6:%.*]] = shl <32 x i8> [[TMP2]], [[TMP4]]
-; XOP-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; XOP-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
+; XOP-NEXT:    [[TMP3:%.*]] = shl <32 x i8> [[TMP1]], [[TMP2]]
+; XOP-NEXT:    store <32 x i8> [[TMP3]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
+; XOP-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
+; XOP-NEXT:    [[TMP5:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
+; XOP-NEXT:    [[TMP6:%.*]] = shl <32 x i8> [[TMP4]], [[TMP5]]
 ; XOP-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
 ; XOP-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/shrink_after_reorder.ll b/llvm/test/Transforms/SLPVectorizer/X86/shrink_after_reorder.ll
index 86d728cb7c4bd..ceb9f4bcf99fc 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/shrink_after_reorder.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/shrink_after_reorder.ll
@@ -6,19 +6,19 @@ define void @wombat(i32* %ptr, i32* %ptr1) {
 ; CHECK-NEXT:  bb:
 ; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[PTR:%.*]], i64 1
 ; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr inbounds i32, i32* [[PTR]], i64 0
+; CHECK-NEXT:    [[TMP27:%.*]] = getelementptr inbounds i32, i32* [[PTR1:%.*]], i32 3
+; CHECK-NEXT:    [[TMP34:%.*]] = getelementptr inbounds i32, i32* [[PTR1]], i32 4
+; CHECK-NEXT:    [[TMP40:%.*]] = getelementptr inbounds i32, i32* [[PTR1]], i32 5
+; CHECK-NEXT:    [[TMP46:%.*]] = getelementptr inbounds i32, i32* [[PTR1]], i32 6
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i32* [[TMP8]] to <2 x i32>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x i32>, <2 x i32>* [[TMP0]], align 8
 ; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <4 x i32> <i32 1, i32 0, i32 1, i32 0>
-; CHECK-NEXT:    [[TMP27:%.*]] = getelementptr inbounds i32, i32* [[PTR1:%.*]], i32 3
 ; CHECK-NEXT:    [[SHRINK_SHUFFLE:%.*]] = shufflevector <4 x i32> [[SHUFFLE]], <4 x i32> poison, <2 x i32> <i32 0, i32 1>
 ; CHECK-NEXT:    [[TMP2:%.*]] = add nsw <2 x i32> [[SHRINK_SHUFFLE]], <i32 -1, i32 -1>
 ; CHECK-NEXT:    [[SHUFFLE1:%.*]] = shufflevector <2 x i32> [[TMP2]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
-; CHECK-NEXT:    [[TMP34:%.*]] = getelementptr inbounds i32, i32* [[PTR1]], i32 4
-; CHECK-NEXT:    [[TMP40:%.*]] = getelementptr inbounds i32, i32* [[PTR1]], i32 5
 ; CHECK-NEXT:    [[TMP3:%.*]] = icmp sgt <4 x i32> [[SHUFFLE]], poison
 ; CHECK-NEXT:    [[TMP4:%.*]] = select <4 x i1> [[TMP3]], <4 x i32> poison, <4 x i32> [[SHUFFLE1]]
 ; CHECK-NEXT:    [[TMP5:%.*]] = select <4 x i1> poison, <4 x i32> zeroinitializer, <4 x i32> [[TMP4]]
-; CHECK-NEXT:    [[TMP46:%.*]] = getelementptr inbounds i32, i32* [[PTR1]], i32 6
 ; CHECK-NEXT:    [[TMP6:%.*]] = bitcast i32* [[TMP27]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 8
 ; CHECK-NEXT:    ret void

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/simple-loop.ll b/llvm/test/Transforms/SLPVectorizer/X86/simple-loop.ll
index 72b1ff2609d64..9349d5d95be7e 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/simple-loop.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/simple-loop.ll
@@ -12,13 +12,13 @@ define i32 @rollable(i32* noalias nocapture %in, i32* noalias nocapture %out, i6
 ; CHECK-NEXT:    [[I_019:%.*]] = phi i64 [ [[TMP10:%.*]], [[DOTLR_PH]] ], [ 0, [[TMP0:%.*]] ]
 ; CHECK-NEXT:    [[TMP2:%.*]] = shl i64 [[I_019]], 2
 ; CHECK-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[IN:%.*]], i64 [[TMP2]]
-; CHECK-NEXT:    [[TMP4:%.*]] = bitcast i32* [[TMP3]] to <4 x i32>*
-; CHECK-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[TMP4]], align 4
-; CHECK-NEXT:    [[TMP6:%.*]] = mul <4 x i32> [[TMP5]], <i32 7, i32 7, i32 7, i32 7>
-; CHECK-NEXT:    [[TMP7:%.*]] = add <4 x i32> [[TMP6]], <i32 7, i32 14, i32 21, i32 28>
-; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr inbounds i32, i32* [[OUT:%.*]], i64 [[TMP2]]
-; CHECK-NEXT:    [[TMP9:%.*]] = bitcast i32* [[TMP8]] to <4 x i32>*
-; CHECK-NEXT:    store <4 x i32> [[TMP7]], <4 x i32>* [[TMP9]], align 4
+; CHECK-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[OUT:%.*]], i64 [[TMP2]]
+; CHECK-NEXT:    [[TMP5:%.*]] = bitcast i32* [[TMP3]] to <4 x i32>*
+; CHECK-NEXT:    [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* [[TMP5]], align 4
+; CHECK-NEXT:    [[TMP7:%.*]] = mul <4 x i32> [[TMP6]], <i32 7, i32 7, i32 7, i32 7>
+; CHECK-NEXT:    [[TMP8:%.*]] = add <4 x i32> [[TMP7]], <i32 7, i32 14, i32 21, i32 28>
+; CHECK-NEXT:    [[TMP9:%.*]] = bitcast i32* [[TMP4]] to <4 x i32>*
+; CHECK-NEXT:    store <4 x i32> [[TMP8]], <4 x i32>* [[TMP9]], align 4
 ; CHECK-NEXT:    [[TMP10]] = add i64 [[I_019]], 1
 ; CHECK-NEXT:    [[EXITCOND:%.*]] = icmp eq i64 [[TMP10]], [[N]]
 ; CHECK-NEXT:    br i1 [[EXITCOND]], label [[DOT_CRIT_EDGE]], label [[DOTLR_PH]]

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/simplebb.ll b/llvm/test/Transforms/SLPVectorizer/X86/simplebb.ll
index 2a18d50b38933..120f80547ef57 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/simplebb.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/simplebb.ll
@@ -33,12 +33,12 @@ define void @test1(double* %a, double* %b, double* %c) {
 ; Simple 3-pair chain with loads and stores, obfuscated with bitcasts
 define void @test2(double* %a, double* %b, i8* %e) {
 ; CHECK-LABEL: @test2(
+; CHECK-NEXT:    [[C:%.*]] = bitcast i8* [[E:%.*]] to double*
 ; CHECK-NEXT:    [[TMP1:%.*]] = bitcast double* [[A:%.*]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* [[TMP1]], align 8
 ; CHECK-NEXT:    [[TMP3:%.*]] = bitcast double* [[B:%.*]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* [[TMP3]], align 8
 ; CHECK-NEXT:    [[TMP5:%.*]] = fmul <2 x double> [[TMP2]], [[TMP4]]
-; CHECK-NEXT:    [[C:%.*]] = bitcast i8* [[E:%.*]] to double*
 ; CHECK-NEXT:    [[TMP6:%.*]] = bitcast double* [[C]] to <2 x double>*
 ; CHECK-NEXT:    store <2 x double> [[TMP5]], <2 x double>* [[TMP6]], align 8
 ; CHECK-NEXT:    ret void
@@ -62,11 +62,11 @@ define void @test2(double* %a, double* %b, i8* %e) {
 ; Don't vectorize volatile loads.
 define void @test_volatile_load(double* %a, double* %b, double* %c) {
 ; CHECK-LABEL: @test_volatile_load(
-; CHECK-NEXT:    [[I0:%.*]] = load volatile double, double* [[A:%.*]], align 8
-; CHECK-NEXT:    [[I1:%.*]] = load volatile double, double* [[B:%.*]], align 8
-; CHECK-NEXT:    [[ARRAYIDX3:%.*]] = getelementptr inbounds double, double* [[A]], i64 1
+; CHECK-NEXT:    [[ARRAYIDX3:%.*]] = getelementptr inbounds double, double* [[A:%.*]], i64 1
+; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds double, double* [[B:%.*]], i64 1
+; CHECK-NEXT:    [[I0:%.*]] = load volatile double, double* [[A]], align 8
+; CHECK-NEXT:    [[I1:%.*]] = load volatile double, double* [[B]], align 8
 ; CHECK-NEXT:    [[I3:%.*]] = load double, double* [[ARRAYIDX3]], align 8
-; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds double, double* [[B]], i64 1
 ; CHECK-NEXT:    [[I4:%.*]] = load double, double* [[ARRAYIDX4]], align 8
 ; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x double> poison, double [[I0]], i32 0
 ; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <2 x double> [[TMP1]], double [[I3]], i32 1

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/sitofp-inseltpoison.ll b/llvm/test/Transforms/SLPVectorizer/X86/sitofp-inseltpoison.ll
index 0188dd74f7a00..72eb65e45fb7c 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/sitofp-inseltpoison.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/sitofp-inseltpoison.ll
@@ -181,10 +181,10 @@ define void @sitofp_8i64_8f64() #0 {
 ;
 ; AVX256DQ-LABEL: @sitofp_8i64_8f64(
 ; AVX256DQ-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @src64 to <4 x i64>*), align 64
-; AVX256DQ-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 4) to <4 x i64>*), align 32
-; AVX256DQ-NEXT:    [[TMP3:%.*]] = sitofp <4 x i64> [[TMP1]] to <4 x double>
-; AVX256DQ-NEXT:    [[TMP4:%.*]] = sitofp <4 x i64> [[TMP2]] to <4 x double>
-; AVX256DQ-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256DQ-NEXT:    [[TMP2:%.*]] = sitofp <4 x i64> [[TMP1]] to <4 x double>
+; AVX256DQ-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256DQ-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 4) to <4 x i64>*), align 32
+; AVX256DQ-NEXT:    [[TMP4:%.*]] = sitofp <4 x i64> [[TMP3]] to <4 x double>
 ; AVX256DQ-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 32
 ; AVX256DQ-NEXT:    ret void
 ;
@@ -234,10 +234,10 @@ define void @sitofp_2i32_2f64() #0 {
 define void @sitofp_4i32_4f64() #0 {
 ; SSE-LABEL: @sitofp_4i32_4f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i32>, <2 x i32>* bitcast ([16 x i32]* @src32 to <2 x i32>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 2) to <2 x i32>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = sitofp <2 x i32> [[TMP1]] to <2 x double>
-; SSE-NEXT:    [[TMP4:%.*]] = sitofp <2 x i32> [[TMP2]] to <2 x double>
-; SSE-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <2 x i32> [[TMP1]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 2) to <2 x i32>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <2 x i32> [[TMP3]] to <2 x double>
 ; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
 ; SSE-NEXT:    ret void
 ;
@@ -265,25 +265,25 @@ define void @sitofp_4i32_4f64() #0 {
 define void @sitofp_8i32_8f64() #0 {
 ; SSE-LABEL: @sitofp_8i32_8f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i32>, <2 x i32>* bitcast ([16 x i32]* @src32 to <2 x i32>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 2) to <2 x i32>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <2 x i32>*), align 16
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 6) to <2 x i32>*), align 8
-; SSE-NEXT:    [[TMP5:%.*]] = sitofp <2 x i32> [[TMP1]] to <2 x double>
-; SSE-NEXT:    [[TMP6:%.*]] = sitofp <2 x i32> [[TMP2]] to <2 x double>
-; SSE-NEXT:    [[TMP7:%.*]] = sitofp <2 x i32> [[TMP3]] to <2 x double>
-; SSE-NEXT:    [[TMP8:%.*]] = sitofp <2 x i32> [[TMP4]] to <2 x double>
-; SSE-NEXT:    store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
-; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
-; SSE-NEXT:    store <2 x double> [[TMP7]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 32
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <2 x i32> [[TMP1]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 2) to <2 x i32>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <2 x i32> [[TMP3]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <2 x i32>*), align 16
+; SSE-NEXT:    [[TMP6:%.*]] = sitofp <2 x i32> [[TMP5]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 32
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 6) to <2 x i32>*), align 8
+; SSE-NEXT:    [[TMP8:%.*]] = sitofp <2 x i32> [[TMP7]] to <2 x double>
 ; SSE-NEXT:    store <2 x double> [[TMP8]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 16
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @sitofp_8i32_8f64(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @src32 to <4 x i32>*), align 64
-; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 16
-; AVX256-NEXT:    [[TMP3:%.*]] = sitofp <4 x i32> [[TMP1]] to <4 x double>
-; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <4 x i32> [[TMP2]] to <4 x double>
-; AVX256-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256-NEXT:    [[TMP2:%.*]] = sitofp <4 x i32> [[TMP1]] to <4 x double>
+; AVX256-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 16
+; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <4 x i32> [[TMP3]] to <4 x double>
 ; AVX256-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 32
 ; AVX256-NEXT:    ret void
 ;
@@ -339,10 +339,10 @@ define void @sitofp_2i16_2f64() #0 {
 define void @sitofp_4i16_4f64() #0 {
 ; SSE-LABEL: @sitofp_4i16_4f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i16>, <2 x i16>* bitcast ([32 x i16]* @src16 to <2 x i16>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 2) to <2 x i16>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = sitofp <2 x i16> [[TMP1]] to <2 x double>
-; SSE-NEXT:    [[TMP4:%.*]] = sitofp <2 x i16> [[TMP2]] to <2 x double>
-; SSE-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <2 x i16> [[TMP1]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 2) to <2 x i16>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <2 x i16> [[TMP3]] to <2 x double>
 ; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
 ; SSE-NEXT:    ret void
 ;
@@ -370,25 +370,25 @@ define void @sitofp_4i16_4f64() #0 {
 define void @sitofp_8i16_8f64() #0 {
 ; SSE-LABEL: @sitofp_8i16_8f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i16>, <2 x i16>* bitcast ([32 x i16]* @src16 to <2 x i16>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 2) to <2 x i16>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <2 x i16>*), align 8
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 6) to <2 x i16>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = sitofp <2 x i16> [[TMP1]] to <2 x double>
-; SSE-NEXT:    [[TMP6:%.*]] = sitofp <2 x i16> [[TMP2]] to <2 x double>
-; SSE-NEXT:    [[TMP7:%.*]] = sitofp <2 x i16> [[TMP3]] to <2 x double>
-; SSE-NEXT:    [[TMP8:%.*]] = sitofp <2 x i16> [[TMP4]] to <2 x double>
-; SSE-NEXT:    store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
-; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
-; SSE-NEXT:    store <2 x double> [[TMP7]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 32
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <2 x i16> [[TMP1]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 2) to <2 x i16>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <2 x i16> [[TMP3]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <2 x i16>*), align 8
+; SSE-NEXT:    [[TMP6:%.*]] = sitofp <2 x i16> [[TMP5]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 32
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 6) to <2 x i16>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = sitofp <2 x i16> [[TMP7]] to <2 x double>
 ; SSE-NEXT:    store <2 x double> [[TMP8]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 16
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @sitofp_8i16_8f64(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* bitcast ([32 x i16]* @src16 to <4 x i16>*), align 64
-; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <4 x i16>*), align 8
-; AVX256-NEXT:    [[TMP3:%.*]] = sitofp <4 x i16> [[TMP1]] to <4 x double>
-; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <4 x i16> [[TMP2]] to <4 x double>
-; AVX256-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256-NEXT:    [[TMP2:%.*]] = sitofp <4 x i16> [[TMP1]] to <4 x double>
+; AVX256-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256-NEXT:    [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <4 x i16>*), align 8
+; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <4 x i16> [[TMP3]] to <4 x double>
 ; AVX256-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 32
 ; AVX256-NEXT:    ret void
 ;
@@ -444,10 +444,10 @@ define void @sitofp_2i8_2f64() #0 {
 define void @sitofp_4i8_4f64() #0 {
 ; SSE-LABEL: @sitofp_4i8_4f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i8>, <2 x i8>* bitcast ([64 x i8]* @src8 to <2 x i8>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 2) to <2 x i8>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = sitofp <2 x i8> [[TMP1]] to <2 x double>
-; SSE-NEXT:    [[TMP4:%.*]] = sitofp <2 x i8> [[TMP2]] to <2 x double>
-; SSE-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <2 x i8> [[TMP1]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 2) to <2 x i8>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <2 x i8> [[TMP3]] to <2 x double>
 ; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
 ; SSE-NEXT:    ret void
 ;
@@ -475,25 +475,25 @@ define void @sitofp_4i8_4f64() #0 {
 define void @sitofp_8i8_8f64() #0 {
 ; SSE-LABEL: @sitofp_8i8_8f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i8>, <2 x i8>* bitcast ([64 x i8]* @src8 to <2 x i8>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 2) to <2 x i8>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <2 x i8>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 6) to <2 x i8>*), align 2
-; SSE-NEXT:    [[TMP5:%.*]] = sitofp <2 x i8> [[TMP1]] to <2 x double>
-; SSE-NEXT:    [[TMP6:%.*]] = sitofp <2 x i8> [[TMP2]] to <2 x double>
-; SSE-NEXT:    [[TMP7:%.*]] = sitofp <2 x i8> [[TMP3]] to <2 x double>
-; SSE-NEXT:    [[TMP8:%.*]] = sitofp <2 x i8> [[TMP4]] to <2 x double>
-; SSE-NEXT:    store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
-; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
-; SSE-NEXT:    store <2 x double> [[TMP7]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 32
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <2 x i8> [[TMP1]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 2) to <2 x i8>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <2 x i8> [[TMP3]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <2 x i8>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = sitofp <2 x i8> [[TMP5]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 32
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 6) to <2 x i8>*), align 2
+; SSE-NEXT:    [[TMP8:%.*]] = sitofp <2 x i8> [[TMP7]] to <2 x double>
 ; SSE-NEXT:    store <2 x double> [[TMP8]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 16
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @sitofp_8i8_8f64(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <4 x i8>, <4 x i8>* bitcast ([64 x i8]* @src8 to <4 x i8>*), align 64
-; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <4 x i8>*), align 4
-; AVX256-NEXT:    [[TMP3:%.*]] = sitofp <4 x i8> [[TMP1]] to <4 x double>
-; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <4 x i8> [[TMP2]] to <4 x double>
-; AVX256-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256-NEXT:    [[TMP2:%.*]] = sitofp <4 x i8> [[TMP1]] to <4 x double>
+; AVX256-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256-NEXT:    [[TMP3:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <4 x i8>*), align 4
+; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <4 x i8> [[TMP3]] to <4 x double>
 ; AVX256-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 32
 ; AVX256-NEXT:    ret void
 ;
@@ -578,10 +578,10 @@ define void @sitofp_4i64_4f32() #0 {
 define void @sitofp_8i64_8f32() #0 {
 ; SSE-LABEL: @sitofp_8i64_8f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @src64 to <4 x i64>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 4) to <4 x i64>*), align 32
-; SSE-NEXT:    [[TMP3:%.*]] = sitofp <4 x i64> [[TMP1]] to <4 x float>
-; SSE-NEXT:    [[TMP4:%.*]] = sitofp <4 x i64> [[TMP2]] to <4 x float>
-; SSE-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <4 x i64> [[TMP1]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 4) to <4 x i64>*), align 32
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <4 x i64> [[TMP3]] to <4 x float>
 ; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
 ; SSE-NEXT:    ret void
 ;
@@ -643,10 +643,10 @@ define void @sitofp_4i32_4f32() #0 {
 define void @sitofp_8i32_8f32() #0 {
 ; SSE-LABEL: @sitofp_8i32_8f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @src32 to <4 x i32>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 16
-; SSE-NEXT:    [[TMP3:%.*]] = sitofp <4 x i32> [[TMP1]] to <4 x float>
-; SSE-NEXT:    [[TMP4:%.*]] = sitofp <4 x i32> [[TMP2]] to <4 x float>
-; SSE-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <4 x i32> [[TMP1]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 16
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <4 x i32> [[TMP3]] to <4 x float>
 ; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
 ; SSE-NEXT:    ret void
 ;
@@ -686,25 +686,25 @@ define void @sitofp_8i32_8f32() #0 {
 define void @sitofp_16i32_16f32() #0 {
 ; SSE-LABEL: @sitofp_16i32_16f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @src32 to <4 x i32>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 16
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 8) to <4 x i32>*), align 32
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 12) to <4 x i32>*), align 16
-; SSE-NEXT:    [[TMP5:%.*]] = sitofp <4 x i32> [[TMP1]] to <4 x float>
-; SSE-NEXT:    [[TMP6:%.*]] = sitofp <4 x i32> [[TMP2]] to <4 x float>
-; SSE-NEXT:    [[TMP7:%.*]] = sitofp <4 x i32> [[TMP3]] to <4 x float>
-; SSE-NEXT:    [[TMP8:%.*]] = sitofp <4 x i32> [[TMP4]] to <4 x float>
-; SSE-NEXT:    store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
-; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
-; SSE-NEXT:    store <4 x float> [[TMP7]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 32
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <4 x i32> [[TMP1]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 16
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <4 x i32> [[TMP3]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 8) to <4 x i32>*), align 32
+; SSE-NEXT:    [[TMP6:%.*]] = sitofp <4 x i32> [[TMP5]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 32
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 12) to <4 x i32>*), align 16
+; SSE-NEXT:    [[TMP8:%.*]] = sitofp <4 x i32> [[TMP7]] to <4 x float>
 ; SSE-NEXT:    store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 16
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @sitofp_16i32_16f32(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @src32 to <8 x i32>*), align 64
-; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 8) to <8 x i32>*), align 32
-; AVX256-NEXT:    [[TMP3:%.*]] = sitofp <8 x i32> [[TMP1]] to <8 x float>
-; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <8 x i32> [[TMP2]] to <8 x float>
-; AVX256-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
+; AVX256-NEXT:    [[TMP2:%.*]] = sitofp <8 x i32> [[TMP1]] to <8 x float>
+; AVX256-NEXT:    store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
+; AVX256-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 8) to <8 x i32>*), align 32
+; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <8 x i32> [[TMP3]] to <8 x float>
 ; AVX256-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 32
 ; AVX256-NEXT:    ret void
 ;
@@ -790,10 +790,10 @@ define void @sitofp_4i16_4f32() #0 {
 define void @sitofp_8i16_8f32() #0 {
 ; SSE-LABEL: @sitofp_8i16_8f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* bitcast ([32 x i16]* @src16 to <4 x i16>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <4 x i16>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = sitofp <4 x i16> [[TMP1]] to <4 x float>
-; SSE-NEXT:    [[TMP4:%.*]] = sitofp <4 x i16> [[TMP2]] to <4 x float>
-; SSE-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <4 x i16> [[TMP1]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <4 x i16>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <4 x i16> [[TMP3]] to <4 x float>
 ; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
 ; SSE-NEXT:    ret void
 ;
@@ -833,25 +833,25 @@ define void @sitofp_8i16_8f32() #0 {
 define void @sitofp_16i16_16f32() #0 {
 ; SSE-LABEL: @sitofp_16i16_16f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* bitcast ([32 x i16]* @src16 to <4 x i16>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <4 x i16>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 8) to <4 x i16>*), align 16
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 12) to <4 x i16>*), align 8
-; SSE-NEXT:    [[TMP5:%.*]] = sitofp <4 x i16> [[TMP1]] to <4 x float>
-; SSE-NEXT:    [[TMP6:%.*]] = sitofp <4 x i16> [[TMP2]] to <4 x float>
-; SSE-NEXT:    [[TMP7:%.*]] = sitofp <4 x i16> [[TMP3]] to <4 x float>
-; SSE-NEXT:    [[TMP8:%.*]] = sitofp <4 x i16> [[TMP4]] to <4 x float>
-; SSE-NEXT:    store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
-; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
-; SSE-NEXT:    store <4 x float> [[TMP7]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 32
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <4 x i16> [[TMP1]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <4 x i16>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <4 x i16> [[TMP3]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 8) to <4 x i16>*), align 16
+; SSE-NEXT:    [[TMP6:%.*]] = sitofp <4 x i16> [[TMP5]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 32
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 12) to <4 x i16>*), align 8
+; SSE-NEXT:    [[TMP8:%.*]] = sitofp <4 x i16> [[TMP7]] to <4 x float>
 ; SSE-NEXT:    store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 16
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @sitofp_16i16_16f32(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @src16 to <8 x i16>*), align 64
-; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 8) to <8 x i16>*), align 16
-; AVX256-NEXT:    [[TMP3:%.*]] = sitofp <8 x i16> [[TMP1]] to <8 x float>
-; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <8 x i16> [[TMP2]] to <8 x float>
-; AVX256-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
+; AVX256-NEXT:    [[TMP2:%.*]] = sitofp <8 x i16> [[TMP1]] to <8 x float>
+; AVX256-NEXT:    store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
+; AVX256-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 8) to <8 x i16>*), align 16
+; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <8 x i16> [[TMP3]] to <8 x float>
 ; AVX256-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 32
 ; AVX256-NEXT:    ret void
 ;
@@ -937,10 +937,10 @@ define void @sitofp_4i8_4f32() #0 {
 define void @sitofp_8i8_8f32() #0 {
 ; SSE-LABEL: @sitofp_8i8_8f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i8>, <4 x i8>* bitcast ([64 x i8]* @src8 to <4 x i8>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <4 x i8>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = sitofp <4 x i8> [[TMP1]] to <4 x float>
-; SSE-NEXT:    [[TMP4:%.*]] = sitofp <4 x i8> [[TMP2]] to <4 x float>
-; SSE-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <4 x i8> [[TMP1]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <4 x i8>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <4 x i8> [[TMP3]] to <4 x float>
 ; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
 ; SSE-NEXT:    ret void
 ;
@@ -980,25 +980,25 @@ define void @sitofp_8i8_8f32() #0 {
 define void @sitofp_16i8_16f32() #0 {
 ; SSE-LABEL: @sitofp_16i8_16f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i8>, <4 x i8>* bitcast ([64 x i8]* @src8 to <4 x i8>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <4 x i8>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 8) to <4 x i8>*), align 8
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 12) to <4 x i8>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = sitofp <4 x i8> [[TMP1]] to <4 x float>
-; SSE-NEXT:    [[TMP6:%.*]] = sitofp <4 x i8> [[TMP2]] to <4 x float>
-; SSE-NEXT:    [[TMP7:%.*]] = sitofp <4 x i8> [[TMP3]] to <4 x float>
-; SSE-NEXT:    [[TMP8:%.*]] = sitofp <4 x i8> [[TMP4]] to <4 x float>
-; SSE-NEXT:    store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
-; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
-; SSE-NEXT:    store <4 x float> [[TMP7]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 32
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <4 x i8> [[TMP1]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <4 x i8>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <4 x i8> [[TMP3]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 8) to <4 x i8>*), align 8
+; SSE-NEXT:    [[TMP6:%.*]] = sitofp <4 x i8> [[TMP5]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 32
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 12) to <4 x i8>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = sitofp <4 x i8> [[TMP7]] to <4 x float>
 ; SSE-NEXT:    store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 16
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @sitofp_16i8_16f32(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <8 x i8>, <8 x i8>* bitcast ([64 x i8]* @src8 to <8 x i8>*), align 64
-; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 8) to <8 x i8>*), align 8
-; AVX256-NEXT:    [[TMP3:%.*]] = sitofp <8 x i8> [[TMP1]] to <8 x float>
-; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <8 x i8> [[TMP2]] to <8 x float>
-; AVX256-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
+; AVX256-NEXT:    [[TMP2:%.*]] = sitofp <8 x i8> [[TMP1]] to <8 x float>
+; AVX256-NEXT:    store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
+; AVX256-NEXT:    [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 8) to <8 x i8>*), align 8
+; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <8 x i8> [[TMP3]] to <8 x float>
 ; AVX256-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 32
 ; AVX256-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/sitofp.ll b/llvm/test/Transforms/SLPVectorizer/X86/sitofp.ll
index 00e077b663b94..9f31fc2f3dc19 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/sitofp.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/sitofp.ll
@@ -181,10 +181,10 @@ define void @sitofp_8i64_8f64() #0 {
 ;
 ; AVX256DQ-LABEL: @sitofp_8i64_8f64(
 ; AVX256DQ-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @src64 to <4 x i64>*), align 64
-; AVX256DQ-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 4) to <4 x i64>*), align 32
-; AVX256DQ-NEXT:    [[TMP3:%.*]] = sitofp <4 x i64> [[TMP1]] to <4 x double>
-; AVX256DQ-NEXT:    [[TMP4:%.*]] = sitofp <4 x i64> [[TMP2]] to <4 x double>
-; AVX256DQ-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256DQ-NEXT:    [[TMP2:%.*]] = sitofp <4 x i64> [[TMP1]] to <4 x double>
+; AVX256DQ-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256DQ-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 4) to <4 x i64>*), align 32
+; AVX256DQ-NEXT:    [[TMP4:%.*]] = sitofp <4 x i64> [[TMP3]] to <4 x double>
 ; AVX256DQ-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 32
 ; AVX256DQ-NEXT:    ret void
 ;
@@ -234,10 +234,10 @@ define void @sitofp_2i32_2f64() #0 {
 define void @sitofp_4i32_4f64() #0 {
 ; SSE-LABEL: @sitofp_4i32_4f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i32>, <2 x i32>* bitcast ([16 x i32]* @src32 to <2 x i32>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 2) to <2 x i32>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = sitofp <2 x i32> [[TMP1]] to <2 x double>
-; SSE-NEXT:    [[TMP4:%.*]] = sitofp <2 x i32> [[TMP2]] to <2 x double>
-; SSE-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <2 x i32> [[TMP1]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 2) to <2 x i32>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <2 x i32> [[TMP3]] to <2 x double>
 ; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
 ; SSE-NEXT:    ret void
 ;
@@ -265,25 +265,25 @@ define void @sitofp_4i32_4f64() #0 {
 define void @sitofp_8i32_8f64() #0 {
 ; SSE-LABEL: @sitofp_8i32_8f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i32>, <2 x i32>* bitcast ([16 x i32]* @src32 to <2 x i32>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 2) to <2 x i32>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <2 x i32>*), align 16
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 6) to <2 x i32>*), align 8
-; SSE-NEXT:    [[TMP5:%.*]] = sitofp <2 x i32> [[TMP1]] to <2 x double>
-; SSE-NEXT:    [[TMP6:%.*]] = sitofp <2 x i32> [[TMP2]] to <2 x double>
-; SSE-NEXT:    [[TMP7:%.*]] = sitofp <2 x i32> [[TMP3]] to <2 x double>
-; SSE-NEXT:    [[TMP8:%.*]] = sitofp <2 x i32> [[TMP4]] to <2 x double>
-; SSE-NEXT:    store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
-; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
-; SSE-NEXT:    store <2 x double> [[TMP7]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 32
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <2 x i32> [[TMP1]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 2) to <2 x i32>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <2 x i32> [[TMP3]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <2 x i32>*), align 16
+; SSE-NEXT:    [[TMP6:%.*]] = sitofp <2 x i32> [[TMP5]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 32
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 6) to <2 x i32>*), align 8
+; SSE-NEXT:    [[TMP8:%.*]] = sitofp <2 x i32> [[TMP7]] to <2 x double>
 ; SSE-NEXT:    store <2 x double> [[TMP8]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 16
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @sitofp_8i32_8f64(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @src32 to <4 x i32>*), align 64
-; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 16
-; AVX256-NEXT:    [[TMP3:%.*]] = sitofp <4 x i32> [[TMP1]] to <4 x double>
-; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <4 x i32> [[TMP2]] to <4 x double>
-; AVX256-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256-NEXT:    [[TMP2:%.*]] = sitofp <4 x i32> [[TMP1]] to <4 x double>
+; AVX256-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 16
+; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <4 x i32> [[TMP3]] to <4 x double>
 ; AVX256-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 32
 ; AVX256-NEXT:    ret void
 ;
@@ -339,10 +339,10 @@ define void @sitofp_2i16_2f64() #0 {
 define void @sitofp_4i16_4f64() #0 {
 ; SSE-LABEL: @sitofp_4i16_4f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i16>, <2 x i16>* bitcast ([32 x i16]* @src16 to <2 x i16>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 2) to <2 x i16>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = sitofp <2 x i16> [[TMP1]] to <2 x double>
-; SSE-NEXT:    [[TMP4:%.*]] = sitofp <2 x i16> [[TMP2]] to <2 x double>
-; SSE-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <2 x i16> [[TMP1]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 2) to <2 x i16>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <2 x i16> [[TMP3]] to <2 x double>
 ; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
 ; SSE-NEXT:    ret void
 ;
@@ -370,25 +370,25 @@ define void @sitofp_4i16_4f64() #0 {
 define void @sitofp_8i16_8f64() #0 {
 ; SSE-LABEL: @sitofp_8i16_8f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i16>, <2 x i16>* bitcast ([32 x i16]* @src16 to <2 x i16>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 2) to <2 x i16>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <2 x i16>*), align 8
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 6) to <2 x i16>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = sitofp <2 x i16> [[TMP1]] to <2 x double>
-; SSE-NEXT:    [[TMP6:%.*]] = sitofp <2 x i16> [[TMP2]] to <2 x double>
-; SSE-NEXT:    [[TMP7:%.*]] = sitofp <2 x i16> [[TMP3]] to <2 x double>
-; SSE-NEXT:    [[TMP8:%.*]] = sitofp <2 x i16> [[TMP4]] to <2 x double>
-; SSE-NEXT:    store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
-; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
-; SSE-NEXT:    store <2 x double> [[TMP7]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 32
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <2 x i16> [[TMP1]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 2) to <2 x i16>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <2 x i16> [[TMP3]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <2 x i16>*), align 8
+; SSE-NEXT:    [[TMP6:%.*]] = sitofp <2 x i16> [[TMP5]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 32
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 6) to <2 x i16>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = sitofp <2 x i16> [[TMP7]] to <2 x double>
 ; SSE-NEXT:    store <2 x double> [[TMP8]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 16
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @sitofp_8i16_8f64(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* bitcast ([32 x i16]* @src16 to <4 x i16>*), align 64
-; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <4 x i16>*), align 8
-; AVX256-NEXT:    [[TMP3:%.*]] = sitofp <4 x i16> [[TMP1]] to <4 x double>
-; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <4 x i16> [[TMP2]] to <4 x double>
-; AVX256-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256-NEXT:    [[TMP2:%.*]] = sitofp <4 x i16> [[TMP1]] to <4 x double>
+; AVX256-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256-NEXT:    [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <4 x i16>*), align 8
+; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <4 x i16> [[TMP3]] to <4 x double>
 ; AVX256-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 32
 ; AVX256-NEXT:    ret void
 ;
@@ -444,10 +444,10 @@ define void @sitofp_2i8_2f64() #0 {
 define void @sitofp_4i8_4f64() #0 {
 ; SSE-LABEL: @sitofp_4i8_4f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i8>, <2 x i8>* bitcast ([64 x i8]* @src8 to <2 x i8>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 2) to <2 x i8>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = sitofp <2 x i8> [[TMP1]] to <2 x double>
-; SSE-NEXT:    [[TMP4:%.*]] = sitofp <2 x i8> [[TMP2]] to <2 x double>
-; SSE-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <2 x i8> [[TMP1]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 2) to <2 x i8>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <2 x i8> [[TMP3]] to <2 x double>
 ; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
 ; SSE-NEXT:    ret void
 ;
@@ -475,25 +475,25 @@ define void @sitofp_4i8_4f64() #0 {
 define void @sitofp_8i8_8f64() #0 {
 ; SSE-LABEL: @sitofp_8i8_8f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i8>, <2 x i8>* bitcast ([64 x i8]* @src8 to <2 x i8>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 2) to <2 x i8>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <2 x i8>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 6) to <2 x i8>*), align 2
-; SSE-NEXT:    [[TMP5:%.*]] = sitofp <2 x i8> [[TMP1]] to <2 x double>
-; SSE-NEXT:    [[TMP6:%.*]] = sitofp <2 x i8> [[TMP2]] to <2 x double>
-; SSE-NEXT:    [[TMP7:%.*]] = sitofp <2 x i8> [[TMP3]] to <2 x double>
-; SSE-NEXT:    [[TMP8:%.*]] = sitofp <2 x i8> [[TMP4]] to <2 x double>
-; SSE-NEXT:    store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
-; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
-; SSE-NEXT:    store <2 x double> [[TMP7]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 32
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <2 x i8> [[TMP1]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 2) to <2 x i8>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <2 x i8> [[TMP3]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <2 x i8>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = sitofp <2 x i8> [[TMP5]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 32
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 6) to <2 x i8>*), align 2
+; SSE-NEXT:    [[TMP8:%.*]] = sitofp <2 x i8> [[TMP7]] to <2 x double>
 ; SSE-NEXT:    store <2 x double> [[TMP8]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 16
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @sitofp_8i8_8f64(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <4 x i8>, <4 x i8>* bitcast ([64 x i8]* @src8 to <4 x i8>*), align 64
-; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <4 x i8>*), align 4
-; AVX256-NEXT:    [[TMP3:%.*]] = sitofp <4 x i8> [[TMP1]] to <4 x double>
-; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <4 x i8> [[TMP2]] to <4 x double>
-; AVX256-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256-NEXT:    [[TMP2:%.*]] = sitofp <4 x i8> [[TMP1]] to <4 x double>
+; AVX256-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256-NEXT:    [[TMP3:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <4 x i8>*), align 4
+; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <4 x i8> [[TMP3]] to <4 x double>
 ; AVX256-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 32
 ; AVX256-NEXT:    ret void
 ;
@@ -578,10 +578,10 @@ define void @sitofp_4i64_4f32() #0 {
 define void @sitofp_8i64_8f32() #0 {
 ; SSE-LABEL: @sitofp_8i64_8f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @src64 to <4 x i64>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 4) to <4 x i64>*), align 32
-; SSE-NEXT:    [[TMP3:%.*]] = sitofp <4 x i64> [[TMP1]] to <4 x float>
-; SSE-NEXT:    [[TMP4:%.*]] = sitofp <4 x i64> [[TMP2]] to <4 x float>
-; SSE-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <4 x i64> [[TMP1]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 4) to <4 x i64>*), align 32
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <4 x i64> [[TMP3]] to <4 x float>
 ; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
 ; SSE-NEXT:    ret void
 ;
@@ -643,10 +643,10 @@ define void @sitofp_4i32_4f32() #0 {
 define void @sitofp_8i32_8f32() #0 {
 ; SSE-LABEL: @sitofp_8i32_8f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @src32 to <4 x i32>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 16
-; SSE-NEXT:    [[TMP3:%.*]] = sitofp <4 x i32> [[TMP1]] to <4 x float>
-; SSE-NEXT:    [[TMP4:%.*]] = sitofp <4 x i32> [[TMP2]] to <4 x float>
-; SSE-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <4 x i32> [[TMP1]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 16
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <4 x i32> [[TMP3]] to <4 x float>
 ; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
 ; SSE-NEXT:    ret void
 ;
@@ -686,25 +686,25 @@ define void @sitofp_8i32_8f32() #0 {
 define void @sitofp_16i32_16f32() #0 {
 ; SSE-LABEL: @sitofp_16i32_16f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @src32 to <4 x i32>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 16
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 8) to <4 x i32>*), align 32
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 12) to <4 x i32>*), align 16
-; SSE-NEXT:    [[TMP5:%.*]] = sitofp <4 x i32> [[TMP1]] to <4 x float>
-; SSE-NEXT:    [[TMP6:%.*]] = sitofp <4 x i32> [[TMP2]] to <4 x float>
-; SSE-NEXT:    [[TMP7:%.*]] = sitofp <4 x i32> [[TMP3]] to <4 x float>
-; SSE-NEXT:    [[TMP8:%.*]] = sitofp <4 x i32> [[TMP4]] to <4 x float>
-; SSE-NEXT:    store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
-; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
-; SSE-NEXT:    store <4 x float> [[TMP7]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 32
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <4 x i32> [[TMP1]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 16
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <4 x i32> [[TMP3]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 8) to <4 x i32>*), align 32
+; SSE-NEXT:    [[TMP6:%.*]] = sitofp <4 x i32> [[TMP5]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 32
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 12) to <4 x i32>*), align 16
+; SSE-NEXT:    [[TMP8:%.*]] = sitofp <4 x i32> [[TMP7]] to <4 x float>
 ; SSE-NEXT:    store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 16
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @sitofp_16i32_16f32(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @src32 to <8 x i32>*), align 64
-; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 8) to <8 x i32>*), align 32
-; AVX256-NEXT:    [[TMP3:%.*]] = sitofp <8 x i32> [[TMP1]] to <8 x float>
-; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <8 x i32> [[TMP2]] to <8 x float>
-; AVX256-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
+; AVX256-NEXT:    [[TMP2:%.*]] = sitofp <8 x i32> [[TMP1]] to <8 x float>
+; AVX256-NEXT:    store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
+; AVX256-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 8) to <8 x i32>*), align 32
+; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <8 x i32> [[TMP3]] to <8 x float>
 ; AVX256-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 32
 ; AVX256-NEXT:    ret void
 ;
@@ -790,10 +790,10 @@ define void @sitofp_4i16_4f32() #0 {
 define void @sitofp_8i16_8f32() #0 {
 ; SSE-LABEL: @sitofp_8i16_8f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* bitcast ([32 x i16]* @src16 to <4 x i16>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <4 x i16>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = sitofp <4 x i16> [[TMP1]] to <4 x float>
-; SSE-NEXT:    [[TMP4:%.*]] = sitofp <4 x i16> [[TMP2]] to <4 x float>
-; SSE-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <4 x i16> [[TMP1]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <4 x i16>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <4 x i16> [[TMP3]] to <4 x float>
 ; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
 ; SSE-NEXT:    ret void
 ;
@@ -833,25 +833,25 @@ define void @sitofp_8i16_8f32() #0 {
 define void @sitofp_16i16_16f32() #0 {
 ; SSE-LABEL: @sitofp_16i16_16f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* bitcast ([32 x i16]* @src16 to <4 x i16>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <4 x i16>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 8) to <4 x i16>*), align 16
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 12) to <4 x i16>*), align 8
-; SSE-NEXT:    [[TMP5:%.*]] = sitofp <4 x i16> [[TMP1]] to <4 x float>
-; SSE-NEXT:    [[TMP6:%.*]] = sitofp <4 x i16> [[TMP2]] to <4 x float>
-; SSE-NEXT:    [[TMP7:%.*]] = sitofp <4 x i16> [[TMP3]] to <4 x float>
-; SSE-NEXT:    [[TMP8:%.*]] = sitofp <4 x i16> [[TMP4]] to <4 x float>
-; SSE-NEXT:    store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
-; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
-; SSE-NEXT:    store <4 x float> [[TMP7]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 32
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <4 x i16> [[TMP1]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <4 x i16>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <4 x i16> [[TMP3]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 8) to <4 x i16>*), align 16
+; SSE-NEXT:    [[TMP6:%.*]] = sitofp <4 x i16> [[TMP5]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 32
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 12) to <4 x i16>*), align 8
+; SSE-NEXT:    [[TMP8:%.*]] = sitofp <4 x i16> [[TMP7]] to <4 x float>
 ; SSE-NEXT:    store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 16
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @sitofp_16i16_16f32(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @src16 to <8 x i16>*), align 64
-; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 8) to <8 x i16>*), align 16
-; AVX256-NEXT:    [[TMP3:%.*]] = sitofp <8 x i16> [[TMP1]] to <8 x float>
-; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <8 x i16> [[TMP2]] to <8 x float>
-; AVX256-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
+; AVX256-NEXT:    [[TMP2:%.*]] = sitofp <8 x i16> [[TMP1]] to <8 x float>
+; AVX256-NEXT:    store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
+; AVX256-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 8) to <8 x i16>*), align 16
+; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <8 x i16> [[TMP3]] to <8 x float>
 ; AVX256-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 32
 ; AVX256-NEXT:    ret void
 ;
@@ -937,10 +937,10 @@ define void @sitofp_4i8_4f32() #0 {
 define void @sitofp_8i8_8f32() #0 {
 ; SSE-LABEL: @sitofp_8i8_8f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i8>, <4 x i8>* bitcast ([64 x i8]* @src8 to <4 x i8>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <4 x i8>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = sitofp <4 x i8> [[TMP1]] to <4 x float>
-; SSE-NEXT:    [[TMP4:%.*]] = sitofp <4 x i8> [[TMP2]] to <4 x float>
-; SSE-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <4 x i8> [[TMP1]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <4 x i8>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <4 x i8> [[TMP3]] to <4 x float>
 ; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
 ; SSE-NEXT:    ret void
 ;
@@ -980,25 +980,25 @@ define void @sitofp_8i8_8f32() #0 {
 define void @sitofp_16i8_16f32() #0 {
 ; SSE-LABEL: @sitofp_16i8_16f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i8>, <4 x i8>* bitcast ([64 x i8]* @src8 to <4 x i8>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <4 x i8>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 8) to <4 x i8>*), align 8
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 12) to <4 x i8>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = sitofp <4 x i8> [[TMP1]] to <4 x float>
-; SSE-NEXT:    [[TMP6:%.*]] = sitofp <4 x i8> [[TMP2]] to <4 x float>
-; SSE-NEXT:    [[TMP7:%.*]] = sitofp <4 x i8> [[TMP3]] to <4 x float>
-; SSE-NEXT:    [[TMP8:%.*]] = sitofp <4 x i8> [[TMP4]] to <4 x float>
-; SSE-NEXT:    store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
-; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
-; SSE-NEXT:    store <4 x float> [[TMP7]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 32
+; SSE-NEXT:    [[TMP2:%.*]] = sitofp <4 x i8> [[TMP1]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <4 x i8>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = sitofp <4 x i8> [[TMP3]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 8) to <4 x i8>*), align 8
+; SSE-NEXT:    [[TMP6:%.*]] = sitofp <4 x i8> [[TMP5]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 32
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 12) to <4 x i8>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = sitofp <4 x i8> [[TMP7]] to <4 x float>
 ; SSE-NEXT:    store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 16
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @sitofp_16i8_16f32(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <8 x i8>, <8 x i8>* bitcast ([64 x i8]* @src8 to <8 x i8>*), align 64
-; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 8) to <8 x i8>*), align 8
-; AVX256-NEXT:    [[TMP3:%.*]] = sitofp <8 x i8> [[TMP1]] to <8 x float>
-; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <8 x i8> [[TMP2]] to <8 x float>
-; AVX256-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
+; AVX256-NEXT:    [[TMP2:%.*]] = sitofp <8 x i8> [[TMP1]] to <8 x float>
+; AVX256-NEXT:    store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
+; AVX256-NEXT:    [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 8) to <8 x i8>*), align 8
+; AVX256-NEXT:    [[TMP4:%.*]] = sitofp <8 x i8> [[TMP3]] to <8 x float>
 ; AVX256-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 32
 ; AVX256-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/split-load8_2-unord.ll b/llvm/test/Transforms/SLPVectorizer/X86/split-load8_2-unord.ll
index 148dbabdee715..bd1d24e1b45c8 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/split-load8_2-unord.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/split-load8_2-unord.ll
@@ -7,27 +7,28 @@ define dso_local void @_Z4testP1S(%struct.S* %p) local_unnamed_addr {
 ; CHECK-LABEL: @_Z4testP1S(
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[ARRAYIDX:%.*]] = getelementptr inbounds [[STRUCT_S:%.*]], %struct.S* [[P:%.*]], i64 0, i32 1, i64 0
-; CHECK-NEXT:    [[ARRAYIDX1:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 2, i64 15
 ; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 0
 ; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 1, i64 1
-; CHECK-NEXT:    [[ARRAYIDX6:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 2, i64 7
 ; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 1
 ; CHECK-NEXT:    [[ARRAYIDX11:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 1, i64 2
-; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 2, i64 6
 ; CHECK-NEXT:    [[ARRAYIDX16:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 2
 ; CHECK-NEXT:    [[ARRAYIDX18:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 1, i64 3
-; CHECK-NEXT:    [[ARRAYIDX20:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 2, i64 4
 ; CHECK-NEXT:    [[ARRAYIDX23:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 3
 ; CHECK-NEXT:    [[ARRAYIDX25:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 1, i64 4
-; CHECK-NEXT:    [[ARRAYIDX27:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 2, i64 12
 ; CHECK-NEXT:    [[ARRAYIDX30:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 4
 ; CHECK-NEXT:    [[ARRAYIDX32:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 1, i64 5
-; CHECK-NEXT:    [[ARRAYIDX34:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 2, i64 13
 ; CHECK-NEXT:    [[ARRAYIDX37:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 5
 ; CHECK-NEXT:    [[ARRAYIDX39:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 1, i64 6
-; CHECK-NEXT:    [[ARRAYIDX41:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 2, i64 14
 ; CHECK-NEXT:    [[ARRAYIDX44:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 6
 ; CHECK-NEXT:    [[ARRAYIDX46:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 1, i64 7
+; CHECK-NEXT:    [[ARRAYIDX51:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 7
+; CHECK-NEXT:    [[ARRAYIDX1:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 2, i64 15
+; CHECK-NEXT:    [[ARRAYIDX6:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 2, i64 7
+; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 2, i64 6
+; CHECK-NEXT:    [[ARRAYIDX20:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 2, i64 4
+; CHECK-NEXT:    [[ARRAYIDX27:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 2, i64 12
+; CHECK-NEXT:    [[ARRAYIDX34:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 2, i64 13
+; CHECK-NEXT:    [[ARRAYIDX41:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 2, i64 14
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i32* [[ARRAYIDX]] to <8 x i32>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* [[TMP0]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX48:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 2, i64 5
@@ -41,7 +42,6 @@ define dso_local void @_Z4testP1S(%struct.S* %p) local_unnamed_addr {
 ; CHECK-NEXT:    [[TMP9:%.*]] = insertelement <8 x i32*> [[TMP8]], i32* [[ARRAYIDX48]], i32 7
 ; CHECK-NEXT:    [[TMP10:%.*]] = call <8 x i32> @llvm.masked.gather.v8i32.v8p0i32(<8 x i32*> [[TMP9]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i32> undef)
 ; CHECK-NEXT:    [[TMP11:%.*]] = add nsw <8 x i32> [[TMP10]], [[TMP1]]
-; CHECK-NEXT:    [[ARRAYIDX51:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 7
 ; CHECK-NEXT:    [[TMP12:%.*]] = bitcast i32* [[ARRAYIDX2]] to <8 x i32>*
 ; CHECK-NEXT:    store <8 x i32> [[TMP11]], <8 x i32>* [[TMP12]], align 4
 ; CHECK-NEXT:    ret void
@@ -128,15 +128,15 @@ define dso_local void @test_unordered_splits(%struct.S* nocapture %p) local_unna
 ; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds [[STRUCT_S:%.*]], %struct.S* [[P:%.*]], i64 0, i32 0, i64 0
 ; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 1
 ; CHECK-NEXT:    [[ARRAYIDX16:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 2
-; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i32* [[G10]] to <4 x i32>*
-; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX23:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 3
 ; CHECK-NEXT:    [[ARRAYIDX30:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 4
 ; CHECK-NEXT:    [[ARRAYIDX37:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 5
 ; CHECK-NEXT:    [[ARRAYIDX44:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 6
+; CHECK-NEXT:    [[ARRAYIDX51:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 7
+; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i32* [[G10]] to <4 x i32>*
+; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i32* [[G20]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* [[TMP2]], align 4
-; CHECK-NEXT:    [[ARRAYIDX51:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 7
 ; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> poison, <8 x i32> <i32 1, i32 0, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef>
 ; CHECK-NEXT:    [[TMP5:%.*]] = shufflevector <8 x i32> poison, <8 x i32> [[TMP4]], <8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 4, i32 5, i32 6, i32 7>
 ; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <4 x i32> [[TMP3]], <4 x i32> poison, <8 x i32> <i32 3, i32 1, i32 2, i32 0, i32 undef, i32 undef, i32 undef, i32 undef>
@@ -199,21 +199,21 @@ define dso_local void @test_cost_splits(%struct.S* nocapture %p) local_unnamed_a
 ; CHECK-NEXT:    [[G22:%.*]] = getelementptr inbounds [16 x i32], [16 x i32]* [[P4]], i32 0, i64 14
 ; CHECK-NEXT:    [[G23:%.*]] = getelementptr inbounds [16 x i32], [16 x i32]* [[P4]], i32 0, i64 15
 ; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds [[STRUCT_S:%.*]], %struct.S* [[P:%.*]], i64 0, i32 0, i64 0
-; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i32* [[G10]] to <2 x i32>*
-; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x i32>, <2 x i32>* [[TMP0]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 1
 ; CHECK-NEXT:    [[ARRAYIDX16:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 2
-; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i32* [[G12]] to <2 x i32>*
-; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[TMP2]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX23:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 3
 ; CHECK-NEXT:    [[ARRAYIDX30:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 4
-; CHECK-NEXT:    [[TMP4:%.*]] = bitcast i32* [[G20]] to <2 x i32>*
-; CHECK-NEXT:    [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[TMP4]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX37:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 5
 ; CHECK-NEXT:    [[ARRAYIDX44:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 6
+; CHECK-NEXT:    [[ARRAYIDX51:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 7
+; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i32* [[G10]] to <2 x i32>*
+; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x i32>, <2 x i32>* [[TMP0]], align 4
+; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i32* [[G12]] to <2 x i32>*
+; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[TMP2]], align 4
+; CHECK-NEXT:    [[TMP4:%.*]] = bitcast i32* [[G20]] to <2 x i32>*
+; CHECK-NEXT:    [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* [[TMP4]], align 4
 ; CHECK-NEXT:    [[TMP6:%.*]] = bitcast i32* [[G22]] to <2 x i32>*
 ; CHECK-NEXT:    [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* [[TMP6]], align 4
-; CHECK-NEXT:    [[ARRAYIDX51:%.*]] = getelementptr inbounds [[STRUCT_S]], %struct.S* [[P]], i64 0, i32 0, i64 7
 ; CHECK-NEXT:    [[TMP8:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <8 x i32> <i32 0, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
 ; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <2 x i32> [[TMP3]], <2 x i32> poison, <8 x i32> <i32 0, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
 ; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <8 x i32> [[TMP8]], <8 x i32> [[TMP9]], <8 x i32> <i32 0, i32 1, i32 8, i32 9, i32 4, i32 5, i32 6, i32 7>

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/sqrt.ll b/llvm/test/Transforms/SLPVectorizer/X86/sqrt.ll
index c8baf37637b4a..b25275ee1c879 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/sqrt.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/sqrt.ll
@@ -37,10 +37,10 @@ define void @sqrt_2f64() #0 {
 define void @sqrt_4f64() #0 {
 ; SSE-LABEL: @sqrt_4f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @src64 to <2 x double>*), align 8
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP1]])
-; SSE-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP2]])
-; SSE-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP2:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP1]])
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP3]])
 ; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
 ; SSE-NEXT:    ret void
 ;
@@ -68,25 +68,25 @@ define void @sqrt_4f64() #0 {
 define void @sqrt_8f64() #0 {
 ; SSE-LABEL: @sqrt_8f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @src64 to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6) to <2 x double>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP1]])
-; SSE-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP2]])
-; SSE-NEXT:    [[TMP7:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP3]])
-; SSE-NEXT:    [[TMP8:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP4]])
-; SSE-NEXT:    store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 4
-; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 4
-; SSE-NEXT:    store <2 x double> [[TMP7]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP1]])
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP3]])
+; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP5]])
+; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP7]])
 ; SSE-NEXT:    store <2 x double> [[TMP8]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @sqrt_8f64(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @src64 to <4 x double>*), align 4
-; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 4
-; AVX256-NEXT:    [[TMP3:%.*]] = call <4 x double> @llvm.sqrt.v4f64(<4 x double> [[TMP1]])
-; AVX256-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.sqrt.v4f64(<4 x double> [[TMP2]])
-; AVX256-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP2:%.*]] = call <4 x double> @llvm.sqrt.v4f64(<4 x double> [[TMP1]])
+; AVX256-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP4:%.*]] = call <4 x double> @llvm.sqrt.v4f64(<4 x double> [[TMP3]])
 ; AVX256-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 4
 ; AVX256-NEXT:    ret void
 ;
@@ -148,10 +148,10 @@ define void @sqrt_4f32() #0 {
 define void @sqrt_8f32() #0 {
 ; SSE-LABEL: @sqrt_8f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP1]])
-; SSE-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP2]])
-; SSE-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP1]])
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP3]])
 ; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
 ; SSE-NEXT:    ret void
 ;
@@ -191,25 +191,25 @@ define void @sqrt_8f32() #0 {
 define void @sqrt_16f32() #0 {
 ; SSE-LABEL: @sqrt_16f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 12) to <4 x float>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP1]])
-; SSE-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP2]])
-; SSE-NEXT:    [[TMP7:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP3]])
-; SSE-NEXT:    [[TMP8:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP4]])
-; SSE-NEXT:    store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
-; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
-; SSE-NEXT:    store <4 x float> [[TMP7]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP1]])
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP3]])
+; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP5]])
+; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 12) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP7]])
 ; SSE-NEXT:    store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 4
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @sqrt_16f32(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @src32 to <8 x float>*), align 4
-; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
-; AVX256-NEXT:    [[TMP3:%.*]] = call <8 x float> @llvm.sqrt.v8f32(<8 x float> [[TMP1]])
-; AVX256-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.sqrt.v8f32(<8 x float> [[TMP2]])
-; AVX256-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP2:%.*]] = call <8 x float> @llvm.sqrt.v8f32(<8 x float> [[TMP1]])
+; AVX256-NEXT:    store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP3:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP4:%.*]] = call <8 x float> @llvm.sqrt.v8f32(<8 x float> [[TMP3]])
 ; AVX256-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 4
 ; AVX256-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/store-jumbled.ll b/llvm/test/Transforms/SLPVectorizer/X86/store-jumbled.ll
index 19f654e5a4f87..a5ae2a02a35f3 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/store-jumbled.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/store-jumbled.ll
@@ -9,19 +9,19 @@ define i32 @jumbled-load(i32* noalias nocapture %in, i32* noalias nocapture %inn
 ; CHECK-NEXT:    [[GEP_1:%.*]] = getelementptr inbounds i32, i32* [[IN_ADDR]], i64 1
 ; CHECK-NEXT:    [[GEP_2:%.*]] = getelementptr inbounds i32, i32* [[IN_ADDR]], i64 2
 ; CHECK-NEXT:    [[GEP_3:%.*]] = getelementptr inbounds i32, i32* [[IN_ADDR]], i64 3
-; CHECK-NEXT:    [[TMP1:%.*]] = bitcast i32* [[IN_ADDR]] to <4 x i32>*
-; CHECK-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]], align 4
 ; CHECK-NEXT:    [[INN_ADDR:%.*]] = getelementptr inbounds i32, i32* [[INN:%.*]], i64 0
 ; CHECK-NEXT:    [[GEP_4:%.*]] = getelementptr inbounds i32, i32* [[INN_ADDR]], i64 1
 ; CHECK-NEXT:    [[GEP_5:%.*]] = getelementptr inbounds i32, i32* [[INN_ADDR]], i64 2
 ; CHECK-NEXT:    [[GEP_6:%.*]] = getelementptr inbounds i32, i32* [[INN_ADDR]], i64 3
-; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i32* [[INN_ADDR]] to <4 x i32>*
-; CHECK-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* [[TMP3]], align 4
-; CHECK-NEXT:    [[TMP5:%.*]] = mul <4 x i32> [[TMP2]], [[TMP4]]
 ; CHECK-NEXT:    [[GEP_7:%.*]] = getelementptr inbounds i32, i32* [[OUT:%.*]], i64 0
 ; CHECK-NEXT:    [[GEP_8:%.*]] = getelementptr inbounds i32, i32* [[OUT]], i64 1
 ; CHECK-NEXT:    [[GEP_9:%.*]] = getelementptr inbounds i32, i32* [[OUT]], i64 2
 ; CHECK-NEXT:    [[GEP_10:%.*]] = getelementptr inbounds i32, i32* [[OUT]], i64 3
+; CHECK-NEXT:    [[TMP1:%.*]] = bitcast i32* [[IN_ADDR]] to <4 x i32>*
+; CHECK-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]], align 4
+; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i32* [[INN_ADDR]] to <4 x i32>*
+; CHECK-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* [[TMP3]], align 4
+; CHECK-NEXT:    [[TMP5:%.*]] = mul <4 x i32> [[TMP2]], [[TMP4]]
 ; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP5]], <4 x i32> poison, <4 x i32> <i32 1, i32 3, i32 0, i32 2>
 ; CHECK-NEXT:    [[TMP6:%.*]] = bitcast i32* [[GEP_7]] to <4 x i32>*
 ; CHECK-NEXT:    store <4 x i32> [[SHUFFLE]], <4 x i32>* [[TMP6]], align 4

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/stores-non-ordered.ll b/llvm/test/Transforms/SLPVectorizer/X86/stores-non-ordered.ll
index f773910d8c614..6a5e698371f04 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/stores-non-ordered.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/stores-non-ordered.ll
@@ -4,26 +4,26 @@
 define i32 @non-ordered-stores(i32* noalias nocapture %in, i32* noalias nocapture %inn, i32* noalias nocapture %out) {
 ; CHECK-LABEL: @non-ordered-stores(
 ; CHECK-NEXT:    [[IN_ADDR:%.*]] = getelementptr inbounds i32, i32* [[IN:%.*]], i64 0
-; CHECK-NEXT:    [[LOAD_1:%.*]] = load i32, i32* [[IN_ADDR]], align 4
 ; CHECK-NEXT:    [[GEP_1:%.*]] = getelementptr inbounds i32, i32* [[IN_ADDR]], i64 1
-; CHECK-NEXT:    [[LOAD_2:%.*]] = load i32, i32* [[GEP_1]], align 4
 ; CHECK-NEXT:    [[GEP_2:%.*]] = getelementptr inbounds i32, i32* [[IN_ADDR]], i64 2
-; CHECK-NEXT:    [[LOAD_3:%.*]] = load i32, i32* [[GEP_2]], align 4
 ; CHECK-NEXT:    [[GEP_3:%.*]] = getelementptr inbounds i32, i32* [[IN_ADDR]], i64 3
-; CHECK-NEXT:    [[LOAD_4:%.*]] = load i32, i32* [[GEP_3]], align 4
 ; CHECK-NEXT:    [[INN_ADDR:%.*]] = getelementptr inbounds i32, i32* [[INN:%.*]], i64 0
-; CHECK-NEXT:    [[LOAD_5:%.*]] = load i32, i32* [[INN_ADDR]], align 4
 ; CHECK-NEXT:    [[GEP_4:%.*]] = getelementptr inbounds i32, i32* [[INN_ADDR]], i64 1
-; CHECK-NEXT:    [[LOAD_6:%.*]] = load i32, i32* [[GEP_4]], align 4
 ; CHECK-NEXT:    [[GEP_5:%.*]] = getelementptr inbounds i32, i32* [[INN_ADDR]], i64 2
-; CHECK-NEXT:    [[LOAD_7:%.*]] = load i32, i32* [[GEP_5]], align 4
 ; CHECK-NEXT:    [[GEP_6:%.*]] = getelementptr inbounds i32, i32* [[INN_ADDR]], i64 3
-; CHECK-NEXT:    [[LOAD_8:%.*]] = load i32, i32* [[GEP_6]], align 4
+; CHECK-NEXT:    [[LOAD_1:%.*]] = load i32, i32* [[IN_ADDR]], align 4
+; CHECK-NEXT:    [[LOAD_3:%.*]] = load i32, i32* [[GEP_2]], align 4
+; CHECK-NEXT:    [[LOAD_5:%.*]] = load i32, i32* [[INN_ADDR]], align 4
+; CHECK-NEXT:    [[LOAD_7:%.*]] = load i32, i32* [[GEP_5]], align 4
 ; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x i32> poison, i32 [[LOAD_1]], i32 0
 ; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <2 x i32> [[TMP1]], i32 [[LOAD_3]], i32 1
 ; CHECK-NEXT:    [[TMP3:%.*]] = insertelement <2 x i32> poison, i32 [[LOAD_5]], i32 0
 ; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <2 x i32> [[TMP3]], i32 [[LOAD_7]], i32 1
 ; CHECK-NEXT:    [[TMP5:%.*]] = mul <2 x i32> [[TMP2]], [[TMP4]]
+; CHECK-NEXT:    [[LOAD_2:%.*]] = load i32, i32* [[GEP_1]], align 4
+; CHECK-NEXT:    [[LOAD_4:%.*]] = load i32, i32* [[GEP_3]], align 4
+; CHECK-NEXT:    [[LOAD_6:%.*]] = load i32, i32* [[GEP_4]], align 4
+; CHECK-NEXT:    [[LOAD_8:%.*]] = load i32, i32* [[GEP_6]], align 4
 ; CHECK-NEXT:    [[TMP6:%.*]] = insertelement <2 x i32> poison, i32 [[LOAD_2]], i32 0
 ; CHECK-NEXT:    [[TMP7:%.*]] = insertelement <2 x i32> [[TMP6]], i32 [[LOAD_4]], i32 1
 ; CHECK-NEXT:    [[TMP8:%.*]] = insertelement <2 x i32> poison, i32 [[LOAD_6]], i32 0

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/stores_vectorize.ll b/llvm/test/Transforms/SLPVectorizer/X86/stores_vectorize.ll
index 65d1fce9e1303..b24da6cf95d4f 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/stores_vectorize.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/stores_vectorize.ll
@@ -90,13 +90,13 @@ define void @store_reverse(i64* %p3) {
 ; CHECK-NEXT:    [[ARRAYIDX8:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 10
 ; CHECK-NEXT:    [[ARRAYIDX10:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 5
 ; CHECK-NEXT:    [[ARRAYIDX11:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 3
+; CHECK-NEXT:    [[ARRAYIDX12:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 11
+; CHECK-NEXT:    [[ARRAYIDX14:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 4
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i64* [[P3]] to <4 x i64>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* [[TMP0]], align 8
-; CHECK-NEXT:    [[ARRAYIDX12:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 11
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i64* [[ARRAYIDX1]] to <4 x i64>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* [[TMP2]], align 8
 ; CHECK-NEXT:    [[TMP4:%.*]] = shl <4 x i64> [[TMP1]], [[TMP3]]
-; CHECK-NEXT:    [[ARRAYIDX14:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 4
 ; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <4 x i64> [[TMP4]], <4 x i64> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
 ; CHECK-NEXT:    [[TMP5:%.*]] = bitcast i64* [[ARRAYIDX14]] to <4 x i64>*
 ; CHECK-NEXT:    store <4 x i64> [[SHUFFLE]], <4 x i64>* [[TMP5]], align 8
@@ -148,9 +148,6 @@ define void @store15(float* %p1, i32 %p2, i64* %p3, float* %p4) {
 ; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 1
 ; CHECK-NEXT:    [[ARRAYIDX6:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX8:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 3
-; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i64* [[P3]] to <4 x i64>*
-; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* [[TMP2]], align 8
-; CHECK-NEXT:    [[TMP4:%.*]] = lshr <4 x i64> [[TMP3]], <i64 5, i64 5, i64 5, i64 5>
 ; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 5
 ; CHECK-NEXT:    store i64 5, i64* [[ARRAYIDX9]], align 8
 ; CHECK-NEXT:    store i64 5, i64* [[ARRAYIDX9]], align 8
@@ -167,6 +164,9 @@ define void @store15(float* %p1, i32 %p2, i64* %p3, float* %p4) {
 ; CHECK-NEXT:    store i64 5, i64* [[ARRAYIDX9]], align 8
 ; CHECK-NEXT:    store i64 5, i64* [[ARRAYIDX9]], align 8
 ; CHECK-NEXT:    store i64 5, i64* [[ARRAYIDX9]], align 8
+; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i64* [[P3]] to <4 x i64>*
+; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* [[TMP2]], align 8
+; CHECK-NEXT:    [[TMP4:%.*]] = lshr <4 x i64> [[TMP3]], <i64 5, i64 5, i64 5, i64 5>
 ; CHECK-NEXT:    [[TMP5:%.*]] = bitcast i64* [[P3]] to <4 x i64>*
 ; CHECK-NEXT:    store <4 x i64> [[TMP4]], <4 x i64>* [[TMP5]], align 8
 ; CHECK-NEXT:    ret void
@@ -230,9 +230,6 @@ define void @store16(float* %p1, i32 %p2, i64* %p3, float* %p4) {
 ; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 1
 ; CHECK-NEXT:    [[ARRAYIDX6:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX8:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 3
-; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i64* [[P3]] to <4 x i64>*
-; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* [[TMP2]], align 8
-; CHECK-NEXT:    [[TMP4:%.*]] = lshr <4 x i64> [[TMP3]], <i64 5, i64 5, i64 5, i64 5>
 ; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 5
 ; CHECK-NEXT:    store i64 5, i64* [[ARRAYIDX9]], align 8
 ; CHECK-NEXT:    store i64 5, i64* [[ARRAYIDX9]], align 8
@@ -250,6 +247,9 @@ define void @store16(float* %p1, i32 %p2, i64* %p3, float* %p4) {
 ; CHECK-NEXT:    store i64 5, i64* [[ARRAYIDX9]], align 8
 ; CHECK-NEXT:    store i64 5, i64* [[ARRAYIDX9]], align 8
 ; CHECK-NEXT:    store i64 5, i64* [[ARRAYIDX9]], align 8
+; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i64* [[P3]] to <4 x i64>*
+; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* [[TMP2]], align 8
+; CHECK-NEXT:    [[TMP4:%.*]] = lshr <4 x i64> [[TMP3]], <i64 5, i64 5, i64 5, i64 5>
 ; CHECK-NEXT:    [[TMP5:%.*]] = bitcast i64* [[P3]] to <4 x i64>*
 ; CHECK-NEXT:    store <4 x i64> [[TMP4]], <4 x i64>* [[TMP5]], align 8
 ; CHECK-NEXT:    ret void

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/tiny-tree.ll b/llvm/test/Transforms/SLPVectorizer/X86/tiny-tree.ll
index 7232b20eafc49..e04d9297ac8fb 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/tiny-tree.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/tiny-tree.ll
@@ -11,9 +11,9 @@ define void @tiny_tree_fully_vectorizable(double* noalias nocapture %dst, double
 ; CHECK-NEXT:    [[DST_ADDR_014:%.*]] = phi double* [ [[ADD_PTR4:%.*]], [[FOR_BODY]] ], [ [[DST:%.*]], [[ENTRY]] ]
 ; CHECK-NEXT:    [[SRC_ADDR_013:%.*]] = phi double* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[SRC:%.*]], [[ENTRY]] ]
 ; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds double, double* [[SRC_ADDR_013]], i64 1
+; CHECK-NEXT:    [[ARRAYIDX3:%.*]] = getelementptr inbounds double, double* [[DST_ADDR_014]], i64 1
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast double* [[SRC_ADDR_013]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 8
-; CHECK-NEXT:    [[ARRAYIDX3:%.*]] = getelementptr inbounds double, double* [[DST_ADDR_014]], i64 1
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast double* [[DST_ADDR_014]] to <2 x double>*
 ; CHECK-NEXT:    store <2 x double> [[TMP1]], <2 x double>* [[TMP2]], align 8
 ; CHECK-NEXT:    [[ADD_PTR]] = getelementptr inbounds double, double* [[SRC_ADDR_013]], i64 [[I_015]]
@@ -62,9 +62,9 @@ define void @tiny_tree_fully_vectorizable2(float* noalias nocapture %dst, float*
 ; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds float, float* [[SRC_ADDR_021]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr inbounds float, float* [[DST_ADDR_022]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX6:%.*]] = getelementptr inbounds float, float* [[SRC_ADDR_021]], i64 3
+; CHECK-NEXT:    [[ARRAYIDX7:%.*]] = getelementptr inbounds float, float* [[DST_ADDR_022]], i64 3
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast float* [[SRC_ADDR_021]] to <4 x float>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4
-; CHECK-NEXT:    [[ARRAYIDX7:%.*]] = getelementptr inbounds float, float* [[DST_ADDR_022]], i64 3
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast float* [[DST_ADDR_022]] to <4 x float>*
 ; CHECK-NEXT:    store <4 x float> [[TMP1]], <4 x float>* [[TMP2]], align 4
 ; CHECK-NEXT:    [[ADD_PTR]] = getelementptr inbounds float, float* [[SRC_ADDR_021]], i64 [[I_023]]
@@ -165,16 +165,16 @@ define void @tiny_tree_not_fully_vectorizable2(float* noalias nocapture %dst, fl
 ; CHECK-NEXT:    [[I_023:%.*]] = phi i64 [ [[INC:%.*]], [[FOR_BODY]] ], [ 0, [[ENTRY:%.*]] ]
 ; CHECK-NEXT:    [[DST_ADDR_022:%.*]] = phi float* [ [[ADD_PTR8:%.*]], [[FOR_BODY]] ], [ [[DST:%.*]], [[ENTRY]] ]
 ; CHECK-NEXT:    [[SRC_ADDR_021:%.*]] = phi float* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[SRC:%.*]], [[ENTRY]] ]
-; CHECK-NEXT:    [[TMP0:%.*]] = load float, float* [[SRC_ADDR_021]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds float, float* [[SRC_ADDR_021]], i64 4
-; CHECK-NEXT:    [[TMP1:%.*]] = load float, float* [[ARRAYIDX2]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX3:%.*]] = getelementptr inbounds float, float* [[DST_ADDR_022]], i64 1
 ; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds float, float* [[SRC_ADDR_021]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr inbounds float, float* [[DST_ADDR_022]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX6:%.*]] = getelementptr inbounds float, float* [[SRC_ADDR_021]], i64 3
+; CHECK-NEXT:    [[ARRAYIDX7:%.*]] = getelementptr inbounds float, float* [[DST_ADDR_022]], i64 3
+; CHECK-NEXT:    [[TMP0:%.*]] = load float, float* [[SRC_ADDR_021]], align 4
+; CHECK-NEXT:    [[TMP1:%.*]] = load float, float* [[ARRAYIDX2]], align 4
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast float* [[ARRAYIDX4]] to <2 x float>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x float>, <2 x float>* [[TMP2]], align 4
-; CHECK-NEXT:    [[ARRAYIDX7:%.*]] = getelementptr inbounds float, float* [[DST_ADDR_022]], i64 3
 ; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i32 0
 ; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <4 x float> [[TMP4]], float [[TMP1]], i32 1
 ; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <2 x float> [[TMP3]], <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/uitofp.ll b/llvm/test/Transforms/SLPVectorizer/X86/uitofp.ll
index b38bd8d6f88e5..69544d9e59827 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/uitofp.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/uitofp.ll
@@ -39,10 +39,10 @@ define void @uitofp_2i64_2f64() #0 {
 define void @uitofp_4i64_4f64() #0 {
 ; SSE-LABEL: @uitofp_4i64_4f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @src64 to <2 x i64>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 2) to <2 x i64>*), align 16
-; SSE-NEXT:    [[TMP3:%.*]] = uitofp <2 x i64> [[TMP1]] to <2 x double>
-; SSE-NEXT:    [[TMP4:%.*]] = uitofp <2 x i64> [[TMP2]] to <2 x double>
-; SSE-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP2:%.*]] = uitofp <2 x i64> [[TMP1]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 2) to <2 x i64>*), align 16
+; SSE-NEXT:    [[TMP4:%.*]] = uitofp <2 x i64> [[TMP3]] to <2 x double>
 ; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
 ; SSE-NEXT:    ret void
 ;
@@ -70,25 +70,25 @@ define void @uitofp_4i64_4f64() #0 {
 define void @uitofp_8i64_8f64() #0 {
 ; SSE-LABEL: @uitofp_8i64_8f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @src64 to <2 x i64>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 2) to <2 x i64>*), align 16
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 4) to <2 x i64>*), align 32
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 6) to <2 x i64>*), align 16
-; SSE-NEXT:    [[TMP5:%.*]] = uitofp <2 x i64> [[TMP1]] to <2 x double>
-; SSE-NEXT:    [[TMP6:%.*]] = uitofp <2 x i64> [[TMP2]] to <2 x double>
-; SSE-NEXT:    [[TMP7:%.*]] = uitofp <2 x i64> [[TMP3]] to <2 x double>
-; SSE-NEXT:    [[TMP8:%.*]] = uitofp <2 x i64> [[TMP4]] to <2 x double>
-; SSE-NEXT:    store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
-; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
-; SSE-NEXT:    store <2 x double> [[TMP7]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 32
+; SSE-NEXT:    [[TMP2:%.*]] = uitofp <2 x i64> [[TMP1]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 2) to <2 x i64>*), align 16
+; SSE-NEXT:    [[TMP4:%.*]] = uitofp <2 x i64> [[TMP3]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 4) to <2 x i64>*), align 32
+; SSE-NEXT:    [[TMP6:%.*]] = uitofp <2 x i64> [[TMP5]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 32
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 6) to <2 x i64>*), align 16
+; SSE-NEXT:    [[TMP8:%.*]] = uitofp <2 x i64> [[TMP7]] to <2 x double>
 ; SSE-NEXT:    store <2 x double> [[TMP8]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 16
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @uitofp_8i64_8f64(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @src64 to <4 x i64>*), align 64
-; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 4) to <4 x i64>*), align 32
-; AVX256-NEXT:    [[TMP3:%.*]] = uitofp <4 x i64> [[TMP1]] to <4 x double>
-; AVX256-NEXT:    [[TMP4:%.*]] = uitofp <4 x i64> [[TMP2]] to <4 x double>
-; AVX256-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256-NEXT:    [[TMP2:%.*]] = uitofp <4 x i64> [[TMP1]] to <4 x double>
+; AVX256-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 4) to <4 x i64>*), align 32
+; AVX256-NEXT:    [[TMP4:%.*]] = uitofp <4 x i64> [[TMP3]] to <4 x double>
 ; AVX256-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 32
 ; AVX256-NEXT:    ret void
 ;
@@ -171,10 +171,10 @@ define void @uitofp_2i32_2f64() #0 {
 define void @uitofp_4i32_4f64() #0 {
 ; SSE-LABEL: @uitofp_4i32_4f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i32>, <2 x i32>* bitcast ([16 x i32]* @src32 to <2 x i32>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 2) to <2 x i32>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = uitofp <2 x i32> [[TMP1]] to <2 x double>
-; SSE-NEXT:    [[TMP4:%.*]] = uitofp <2 x i32> [[TMP2]] to <2 x double>
-; SSE-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP2:%.*]] = uitofp <2 x i32> [[TMP1]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 2) to <2 x i32>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = uitofp <2 x i32> [[TMP3]] to <2 x double>
 ; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
 ; SSE-NEXT:    ret void
 ;
@@ -202,25 +202,25 @@ define void @uitofp_4i32_4f64() #0 {
 define void @uitofp_8i32_8f64() #0 {
 ; SSE-LABEL: @uitofp_8i32_8f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i32>, <2 x i32>* bitcast ([16 x i32]* @src32 to <2 x i32>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 2) to <2 x i32>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <2 x i32>*), align 16
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 6) to <2 x i32>*), align 8
-; SSE-NEXT:    [[TMP5:%.*]] = uitofp <2 x i32> [[TMP1]] to <2 x double>
-; SSE-NEXT:    [[TMP6:%.*]] = uitofp <2 x i32> [[TMP2]] to <2 x double>
-; SSE-NEXT:    [[TMP7:%.*]] = uitofp <2 x i32> [[TMP3]] to <2 x double>
-; SSE-NEXT:    [[TMP8:%.*]] = uitofp <2 x i32> [[TMP4]] to <2 x double>
-; SSE-NEXT:    store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
-; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
-; SSE-NEXT:    store <2 x double> [[TMP7]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 32
+; SSE-NEXT:    [[TMP2:%.*]] = uitofp <2 x i32> [[TMP1]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 2) to <2 x i32>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = uitofp <2 x i32> [[TMP3]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <2 x i32>*), align 16
+; SSE-NEXT:    [[TMP6:%.*]] = uitofp <2 x i32> [[TMP5]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 32
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 6) to <2 x i32>*), align 8
+; SSE-NEXT:    [[TMP8:%.*]] = uitofp <2 x i32> [[TMP7]] to <2 x double>
 ; SSE-NEXT:    store <2 x double> [[TMP8]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 16
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @uitofp_8i32_8f64(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @src32 to <4 x i32>*), align 64
-; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 16
-; AVX256-NEXT:    [[TMP3:%.*]] = uitofp <4 x i32> [[TMP1]] to <4 x double>
-; AVX256-NEXT:    [[TMP4:%.*]] = uitofp <4 x i32> [[TMP2]] to <4 x double>
-; AVX256-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256-NEXT:    [[TMP2:%.*]] = uitofp <4 x i32> [[TMP1]] to <4 x double>
+; AVX256-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 16
+; AVX256-NEXT:    [[TMP4:%.*]] = uitofp <4 x i32> [[TMP3]] to <4 x double>
 ; AVX256-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 32
 ; AVX256-NEXT:    ret void
 ;
@@ -276,10 +276,10 @@ define void @uitofp_2i16_2f64() #0 {
 define void @uitofp_4i16_4f64() #0 {
 ; SSE-LABEL: @uitofp_4i16_4f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i16>, <2 x i16>* bitcast ([32 x i16]* @src16 to <2 x i16>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 2) to <2 x i16>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = uitofp <2 x i16> [[TMP1]] to <2 x double>
-; SSE-NEXT:    [[TMP4:%.*]] = uitofp <2 x i16> [[TMP2]] to <2 x double>
-; SSE-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP2:%.*]] = uitofp <2 x i16> [[TMP1]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 2) to <2 x i16>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = uitofp <2 x i16> [[TMP3]] to <2 x double>
 ; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
 ; SSE-NEXT:    ret void
 ;
@@ -307,25 +307,25 @@ define void @uitofp_4i16_4f64() #0 {
 define void @uitofp_8i16_8f64() #0 {
 ; SSE-LABEL: @uitofp_8i16_8f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i16>, <2 x i16>* bitcast ([32 x i16]* @src16 to <2 x i16>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 2) to <2 x i16>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <2 x i16>*), align 8
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 6) to <2 x i16>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = uitofp <2 x i16> [[TMP1]] to <2 x double>
-; SSE-NEXT:    [[TMP6:%.*]] = uitofp <2 x i16> [[TMP2]] to <2 x double>
-; SSE-NEXT:    [[TMP7:%.*]] = uitofp <2 x i16> [[TMP3]] to <2 x double>
-; SSE-NEXT:    [[TMP8:%.*]] = uitofp <2 x i16> [[TMP4]] to <2 x double>
-; SSE-NEXT:    store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
-; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
-; SSE-NEXT:    store <2 x double> [[TMP7]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 32
+; SSE-NEXT:    [[TMP2:%.*]] = uitofp <2 x i16> [[TMP1]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 2) to <2 x i16>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = uitofp <2 x i16> [[TMP3]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <2 x i16>*), align 8
+; SSE-NEXT:    [[TMP6:%.*]] = uitofp <2 x i16> [[TMP5]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 32
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i16>, <2 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 6) to <2 x i16>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = uitofp <2 x i16> [[TMP7]] to <2 x double>
 ; SSE-NEXT:    store <2 x double> [[TMP8]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 16
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @uitofp_8i16_8f64(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* bitcast ([32 x i16]* @src16 to <4 x i16>*), align 64
-; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <4 x i16>*), align 8
-; AVX256-NEXT:    [[TMP3:%.*]] = uitofp <4 x i16> [[TMP1]] to <4 x double>
-; AVX256-NEXT:    [[TMP4:%.*]] = uitofp <4 x i16> [[TMP2]] to <4 x double>
-; AVX256-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256-NEXT:    [[TMP2:%.*]] = uitofp <4 x i16> [[TMP1]] to <4 x double>
+; AVX256-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256-NEXT:    [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <4 x i16>*), align 8
+; AVX256-NEXT:    [[TMP4:%.*]] = uitofp <4 x i16> [[TMP3]] to <4 x double>
 ; AVX256-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 32
 ; AVX256-NEXT:    ret void
 ;
@@ -381,10 +381,10 @@ define void @uitofp_2i8_2f64() #0 {
 define void @uitofp_4i8_4f64() #0 {
 ; SSE-LABEL: @uitofp_4i8_4f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i8>, <2 x i8>* bitcast ([64 x i8]* @src8 to <2 x i8>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 2) to <2 x i8>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = uitofp <2 x i8> [[TMP1]] to <2 x double>
-; SSE-NEXT:    [[TMP4:%.*]] = uitofp <2 x i8> [[TMP2]] to <2 x double>
-; SSE-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP2:%.*]] = uitofp <2 x i8> [[TMP1]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 2) to <2 x i8>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = uitofp <2 x i8> [[TMP3]] to <2 x double>
 ; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
 ; SSE-NEXT:    ret void
 ;
@@ -412,25 +412,25 @@ define void @uitofp_4i8_4f64() #0 {
 define void @uitofp_8i8_8f64() #0 {
 ; SSE-LABEL: @uitofp_8i8_8f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x i8>, <2 x i8>* bitcast ([64 x i8]* @src8 to <2 x i8>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 2) to <2 x i8>*), align 2
-; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <2 x i8>*), align 4
-; SSE-NEXT:    [[TMP4:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 6) to <2 x i8>*), align 2
-; SSE-NEXT:    [[TMP5:%.*]] = uitofp <2 x i8> [[TMP1]] to <2 x double>
-; SSE-NEXT:    [[TMP6:%.*]] = uitofp <2 x i8> [[TMP2]] to <2 x double>
-; SSE-NEXT:    [[TMP7:%.*]] = uitofp <2 x i8> [[TMP3]] to <2 x double>
-; SSE-NEXT:    [[TMP8:%.*]] = uitofp <2 x i8> [[TMP4]] to <2 x double>
-; SSE-NEXT:    store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
-; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
-; SSE-NEXT:    store <2 x double> [[TMP7]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 32
+; SSE-NEXT:    [[TMP2:%.*]] = uitofp <2 x i8> [[TMP1]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 2) to <2 x i8>*), align 2
+; SSE-NEXT:    [[TMP4:%.*]] = uitofp <2 x i8> [[TMP3]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 16
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <2 x i8>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = uitofp <2 x i8> [[TMP5]] to <2 x double>
+; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 32
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x i8>, <2 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 6) to <2 x i8>*), align 2
+; SSE-NEXT:    [[TMP8:%.*]] = uitofp <2 x i8> [[TMP7]] to <2 x double>
 ; SSE-NEXT:    store <2 x double> [[TMP8]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 16
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @uitofp_8i8_8f64(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <4 x i8>, <4 x i8>* bitcast ([64 x i8]* @src8 to <4 x i8>*), align 64
-; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <4 x i8>*), align 4
-; AVX256-NEXT:    [[TMP3:%.*]] = uitofp <4 x i8> [[TMP1]] to <4 x double>
-; AVX256-NEXT:    [[TMP4:%.*]] = uitofp <4 x i8> [[TMP2]] to <4 x double>
-; AVX256-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256-NEXT:    [[TMP2:%.*]] = uitofp <4 x i8> [[TMP1]] to <4 x double>
+; AVX256-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 64
+; AVX256-NEXT:    [[TMP3:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <4 x i8>*), align 4
+; AVX256-NEXT:    [[TMP4:%.*]] = uitofp <4 x i8> [[TMP3]] to <4 x double>
 ; AVX256-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 32
 ; AVX256-NEXT:    ret void
 ;
@@ -515,10 +515,10 @@ define void @uitofp_4i64_4f32() #0 {
 define void @uitofp_8i64_8f32() #0 {
 ; SSE-LABEL: @uitofp_8i64_8f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @src64 to <4 x i64>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 4) to <4 x i64>*), align 32
-; SSE-NEXT:    [[TMP3:%.*]] = uitofp <4 x i64> [[TMP1]] to <4 x float>
-; SSE-NEXT:    [[TMP4:%.*]] = uitofp <4 x i64> [[TMP2]] to <4 x float>
-; SSE-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP2:%.*]] = uitofp <4 x i64> [[TMP1]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @src64, i32 0, i64 4) to <4 x i64>*), align 32
+; SSE-NEXT:    [[TMP4:%.*]] = uitofp <4 x i64> [[TMP3]] to <4 x float>
 ; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
 ; SSE-NEXT:    ret void
 ;
@@ -580,10 +580,10 @@ define void @uitofp_4i32_4f32() #0 {
 define void @uitofp_8i32_8f32() #0 {
 ; SSE-LABEL: @uitofp_8i32_8f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @src32 to <4 x i32>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 16
-; SSE-NEXT:    [[TMP3:%.*]] = uitofp <4 x i32> [[TMP1]] to <4 x float>
-; SSE-NEXT:    [[TMP4:%.*]] = uitofp <4 x i32> [[TMP2]] to <4 x float>
-; SSE-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP2:%.*]] = uitofp <4 x i32> [[TMP1]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 16
+; SSE-NEXT:    [[TMP4:%.*]] = uitofp <4 x i32> [[TMP3]] to <4 x float>
 ; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
 ; SSE-NEXT:    ret void
 ;
@@ -623,25 +623,25 @@ define void @uitofp_8i32_8f32() #0 {
 define void @uitofp_16i32_16f32() #0 {
 ; SSE-LABEL: @uitofp_16i32_16f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @src32 to <4 x i32>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 16
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 8) to <4 x i32>*), align 32
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 12) to <4 x i32>*), align 16
-; SSE-NEXT:    [[TMP5:%.*]] = uitofp <4 x i32> [[TMP1]] to <4 x float>
-; SSE-NEXT:    [[TMP6:%.*]] = uitofp <4 x i32> [[TMP2]] to <4 x float>
-; SSE-NEXT:    [[TMP7:%.*]] = uitofp <4 x i32> [[TMP3]] to <4 x float>
-; SSE-NEXT:    [[TMP8:%.*]] = uitofp <4 x i32> [[TMP4]] to <4 x float>
-; SSE-NEXT:    store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
-; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
-; SSE-NEXT:    store <4 x float> [[TMP7]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 32
+; SSE-NEXT:    [[TMP2:%.*]] = uitofp <4 x i32> [[TMP1]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 16
+; SSE-NEXT:    [[TMP4:%.*]] = uitofp <4 x i32> [[TMP3]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 8) to <4 x i32>*), align 32
+; SSE-NEXT:    [[TMP6:%.*]] = uitofp <4 x i32> [[TMP5]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 32
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 12) to <4 x i32>*), align 16
+; SSE-NEXT:    [[TMP8:%.*]] = uitofp <4 x i32> [[TMP7]] to <4 x float>
 ; SSE-NEXT:    store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 16
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @uitofp_16i32_16f32(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @src32 to <8 x i32>*), align 64
-; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 8) to <8 x i32>*), align 32
-; AVX256-NEXT:    [[TMP3:%.*]] = uitofp <8 x i32> [[TMP1]] to <8 x float>
-; AVX256-NEXT:    [[TMP4:%.*]] = uitofp <8 x i32> [[TMP2]] to <8 x float>
-; AVX256-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
+; AVX256-NEXT:    [[TMP2:%.*]] = uitofp <8 x i32> [[TMP1]] to <8 x float>
+; AVX256-NEXT:    store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
+; AVX256-NEXT:    [[TMP3:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @src32, i32 0, i64 8) to <8 x i32>*), align 32
+; AVX256-NEXT:    [[TMP4:%.*]] = uitofp <8 x i32> [[TMP3]] to <8 x float>
 ; AVX256-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 32
 ; AVX256-NEXT:    ret void
 ;
@@ -727,10 +727,10 @@ define void @uitofp_4i16_4f32() #0 {
 define void @uitofp_8i16_8f32() #0 {
 ; SSE-LABEL: @uitofp_8i16_8f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* bitcast ([32 x i16]* @src16 to <4 x i16>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <4 x i16>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = uitofp <4 x i16> [[TMP1]] to <4 x float>
-; SSE-NEXT:    [[TMP4:%.*]] = uitofp <4 x i16> [[TMP2]] to <4 x float>
-; SSE-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP2:%.*]] = uitofp <4 x i16> [[TMP1]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <4 x i16>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = uitofp <4 x i16> [[TMP3]] to <4 x float>
 ; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
 ; SSE-NEXT:    ret void
 ;
@@ -770,25 +770,25 @@ define void @uitofp_8i16_8f32() #0 {
 define void @uitofp_16i16_16f32() #0 {
 ; SSE-LABEL: @uitofp_16i16_16f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i16>, <4 x i16>* bitcast ([32 x i16]* @src16 to <4 x i16>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <4 x i16>*), align 8
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 8) to <4 x i16>*), align 16
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 12) to <4 x i16>*), align 8
-; SSE-NEXT:    [[TMP5:%.*]] = uitofp <4 x i16> [[TMP1]] to <4 x float>
-; SSE-NEXT:    [[TMP6:%.*]] = uitofp <4 x i16> [[TMP2]] to <4 x float>
-; SSE-NEXT:    [[TMP7:%.*]] = uitofp <4 x i16> [[TMP3]] to <4 x float>
-; SSE-NEXT:    [[TMP8:%.*]] = uitofp <4 x i16> [[TMP4]] to <4 x float>
-; SSE-NEXT:    store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
-; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
-; SSE-NEXT:    store <4 x float> [[TMP7]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 32
+; SSE-NEXT:    [[TMP2:%.*]] = uitofp <4 x i16> [[TMP1]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 4) to <4 x i16>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = uitofp <4 x i16> [[TMP3]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 8) to <4 x i16>*), align 16
+; SSE-NEXT:    [[TMP6:%.*]] = uitofp <4 x i16> [[TMP5]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 32
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i16>, <4 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 12) to <4 x i16>*), align 8
+; SSE-NEXT:    [[TMP8:%.*]] = uitofp <4 x i16> [[TMP7]] to <4 x float>
 ; SSE-NEXT:    store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 16
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @uitofp_16i16_16f32(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @src16 to <8 x i16>*), align 64
-; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 8) to <8 x i16>*), align 16
-; AVX256-NEXT:    [[TMP3:%.*]] = uitofp <8 x i16> [[TMP1]] to <8 x float>
-; AVX256-NEXT:    [[TMP4:%.*]] = uitofp <8 x i16> [[TMP2]] to <8 x float>
-; AVX256-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
+; AVX256-NEXT:    [[TMP2:%.*]] = uitofp <8 x i16> [[TMP1]] to <8 x float>
+; AVX256-NEXT:    store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
+; AVX256-NEXT:    [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @src16, i32 0, i64 8) to <8 x i16>*), align 16
+; AVX256-NEXT:    [[TMP4:%.*]] = uitofp <8 x i16> [[TMP3]] to <8 x float>
 ; AVX256-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 32
 ; AVX256-NEXT:    ret void
 ;
@@ -874,10 +874,10 @@ define void @uitofp_4i8_4f32() #0 {
 define void @uitofp_8i8_8f32() #0 {
 ; SSE-LABEL: @uitofp_8i8_8f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i8>, <4 x i8>* bitcast ([64 x i8]* @src8 to <4 x i8>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <4 x i8>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = uitofp <4 x i8> [[TMP1]] to <4 x float>
-; SSE-NEXT:    [[TMP4:%.*]] = uitofp <4 x i8> [[TMP2]] to <4 x float>
-; SSE-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP2:%.*]] = uitofp <4 x i8> [[TMP1]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <4 x i8>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = uitofp <4 x i8> [[TMP3]] to <4 x float>
 ; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
 ; SSE-NEXT:    ret void
 ;
@@ -917,25 +917,25 @@ define void @uitofp_8i8_8f32() #0 {
 define void @uitofp_16i8_16f32() #0 {
 ; SSE-LABEL: @uitofp_16i8_16f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x i8>, <4 x i8>* bitcast ([64 x i8]* @src8 to <4 x i8>*), align 64
-; SSE-NEXT:    [[TMP2:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <4 x i8>*), align 4
-; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 8) to <4 x i8>*), align 8
-; SSE-NEXT:    [[TMP4:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 12) to <4 x i8>*), align 4
-; SSE-NEXT:    [[TMP5:%.*]] = uitofp <4 x i8> [[TMP1]] to <4 x float>
-; SSE-NEXT:    [[TMP6:%.*]] = uitofp <4 x i8> [[TMP2]] to <4 x float>
-; SSE-NEXT:    [[TMP7:%.*]] = uitofp <4 x i8> [[TMP3]] to <4 x float>
-; SSE-NEXT:    [[TMP8:%.*]] = uitofp <4 x i8> [[TMP4]] to <4 x float>
-; SSE-NEXT:    store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
-; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
-; SSE-NEXT:    store <4 x float> [[TMP7]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 32
+; SSE-NEXT:    [[TMP2:%.*]] = uitofp <4 x i8> [[TMP1]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 64
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 4) to <4 x i8>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = uitofp <4 x i8> [[TMP3]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 16
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 8) to <4 x i8>*), align 8
+; SSE-NEXT:    [[TMP6:%.*]] = uitofp <4 x i8> [[TMP5]] to <4 x float>
+; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 32
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x i8>, <4 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 12) to <4 x i8>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = uitofp <4 x i8> [[TMP7]] to <4 x float>
 ; SSE-NEXT:    store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 16
 ; SSE-NEXT:    ret void
 ;
 ; AVX256-LABEL: @uitofp_16i8_16f32(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <8 x i8>, <8 x i8>* bitcast ([64 x i8]* @src8 to <8 x i8>*), align 64
-; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x i8>, <8 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 8) to <8 x i8>*), align 8
-; AVX256-NEXT:    [[TMP3:%.*]] = uitofp <8 x i8> [[TMP1]] to <8 x float>
-; AVX256-NEXT:    [[TMP4:%.*]] = uitofp <8 x i8> [[TMP2]] to <8 x float>
-; AVX256-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
+; AVX256-NEXT:    [[TMP2:%.*]] = uitofp <8 x i8> [[TMP1]] to <8 x float>
+; AVX256-NEXT:    store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 64
+; AVX256-NEXT:    [[TMP3:%.*]] = load <8 x i8>, <8 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @src8, i32 0, i64 8) to <8 x i8>*), align 8
+; AVX256-NEXT:    [[TMP4:%.*]] = uitofp <8 x i8> [[TMP3]] to <8 x float>
 ; AVX256-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 32
 ; AVX256-NEXT:    ret void
 ;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/vectorize-reorder-alt-shuffle.ll b/llvm/test/Transforms/SLPVectorizer/X86/vectorize-reorder-alt-shuffle.ll
index 95f7430fe7b21..08840ff36c0a2 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/vectorize-reorder-alt-shuffle.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/vectorize-reorder-alt-shuffle.ll
@@ -8,19 +8,19 @@ define void @foo(i8* %c, float* %d) {
 ; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds i8, i8* [[C]], i64 1
 ; CHECK-NEXT:    [[ARRAYIDX12:%.*]] = getelementptr inbounds i8, i8* [[C]], i64 2
 ; CHECK-NEXT:    [[ARRAYIDX17:%.*]] = getelementptr inbounds i8, i8* [[C]], i64 3
+; CHECK-NEXT:    [[ADD_PTR:%.*]] = getelementptr inbounds float, float* [[D:%.*]], i64 -1
+; CHECK-NEXT:    [[ADD_PTR37:%.*]] = getelementptr inbounds float, float* [[D]], i64 -2
+; CHECK-NEXT:    [[ADD_PTR45:%.*]] = getelementptr inbounds float, float* [[D]], i64 -3
+; CHECK-NEXT:    [[ADD_PTR53:%.*]] = getelementptr inbounds float, float* [[D]], i64 -4
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i8* [[ARRAYIDX4]] to <4 x i8>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i8>, <4 x i8>* [[TMP0]], align 1
 ; CHECK-NEXT:    [[TMP2:%.*]] = zext <4 x i8> [[TMP1]] to <4 x i32>
 ; CHECK-NEXT:    [[TMP3:%.*]] = shl nuw nsw <4 x i32> [[TMP2]], <i32 2, i32 2, i32 2, i32 3>
 ; CHECK-NEXT:    [[TMP4:%.*]] = and <4 x i32> [[TMP2]], <i32 2, i32 2, i32 2, i32 3>
 ; CHECK-NEXT:    [[TMP5:%.*]] = shufflevector <4 x i32> [[TMP3]], <4 x i32> [[TMP4]], <4 x i32> <i32 1, i32 2, i32 7, i32 0>
-; CHECK-NEXT:    [[ADD_PTR:%.*]] = getelementptr inbounds float, float* [[D:%.*]], i64 -1
-; CHECK-NEXT:    [[ADD_PTR37:%.*]] = getelementptr inbounds float, float* [[D]], i64 -2
-; CHECK-NEXT:    [[ADD_PTR45:%.*]] = getelementptr inbounds float, float* [[D]], i64 -3
 ; CHECK-NEXT:    [[TMP6:%.*]] = add nsw <4 x i32> poison, [[TMP5]]
 ; CHECK-NEXT:    [[TMP7:%.*]] = sitofp <4 x i32> [[TMP6]] to <4 x float>
 ; CHECK-NEXT:    [[TMP8:%.*]] = fdiv <4 x float> [[TMP7]], poison
-; CHECK-NEXT:    [[ADD_PTR53:%.*]] = getelementptr inbounds float, float* [[D]], i64 -4
 ; CHECK-NEXT:    [[TMP9:%.*]] = bitcast float* [[ADD_PTR53]] to <4 x float>*
 ; CHECK-NEXT:    store <4 x float> [[TMP8]], <4 x float>* [[TMP9]], align 4
 ; CHECK-NEXT:    ret void

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/vectorize-reordered-list.ll b/llvm/test/Transforms/SLPVectorizer/X86/vectorize-reordered-list.ll
index 2d87f4fa5bea5..d1846d4f4818f 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/vectorize-reordered-list.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/vectorize-reordered-list.ll
@@ -6,10 +6,10 @@ define void @test(double* %isec) {
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr inbounds double, double* [[ISEC:%.*]], i64 1
 ; CHECK-NEXT:    [[ARRAYIDX10:%.*]] = getelementptr inbounds double, double* [[ISEC]], i64 0
-; CHECK-NEXT:    [[TMP0:%.*]] = bitcast double* [[ARRAYIDX10]] to <2 x double>*
-; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 8
 ; CHECK-NEXT:    [[ARRAYIDX3:%.*]] = getelementptr inbounds double, double* [[ISEC]], i64 3
 ; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds double, double* [[ISEC]], i64 2
+; CHECK-NEXT:    [[TMP0:%.*]] = bitcast double* [[ARRAYIDX10]] to <2 x double>*
+; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 8
 ; CHECK-NEXT:    [[TMP2:%.*]] = bitcast double* [[ARRAYIDX2]] to <2 x double>*
 ; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[TMP2]], align 8
 ; CHECK-NEXT:    [[TMP4:%.*]] = fadd <2 x double> [[TMP1]], [[TMP3]]

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/vectorize-widest-phis.ll b/llvm/test/Transforms/SLPVectorizer/X86/vectorize-widest-phis.ll
index 87709a87b3692..8a2e04339843b 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/vectorize-widest-phis.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/vectorize-widest-phis.ll
@@ -17,18 +17,18 @@ define void @foo() {
 ; CHECK-NEXT:    br i1 undef, label [[BB3]], label [[BB4:%.*]]
 ; CHECK:       bb4:
 ; CHECK-NEXT:    [[CONV2:%.*]] = uitofp i16 undef to double
-; CHECK-NEXT:    [[TMP4:%.*]] = fpext <4 x float> [[TMP2]] to <4 x double>
-; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <2 x double> <double undef, double poison>, double [[TMP3]], i32 1
-; CHECK-NEXT:    [[TMP6:%.*]] = insertelement <2 x double> <double undef, double poison>, double [[CONV2]], i32 1
-; CHECK-NEXT:    [[TMP7:%.*]] = fsub <2 x double> [[TMP5]], [[TMP6]]
-; CHECK-NEXT:    [[TMP8:%.*]] = fadd <2 x double> [[TMP5]], [[TMP6]]
-; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <2 x double> [[TMP7]], <2 x double> [[TMP8]], <2 x i32> <i32 0, i32 3>
-; CHECK-NEXT:    [[TMP10:%.*]] = extractelement <2 x double> [[TMP9]], i32 0
+; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <2 x double> <double undef, double poison>, double [[TMP3]], i32 1
+; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <2 x double> <double undef, double poison>, double [[CONV2]], i32 1
+; CHECK-NEXT:    [[TMP6:%.*]] = fsub <2 x double> [[TMP4]], [[TMP5]]
+; CHECK-NEXT:    [[TMP7:%.*]] = fadd <2 x double> [[TMP4]], [[TMP5]]
+; CHECK-NEXT:    [[TMP8:%.*]] = shufflevector <2 x double> [[TMP6]], <2 x double> [[TMP7]], <2 x i32> <i32 0, i32 3>
+; CHECK-NEXT:    [[TMP9:%.*]] = fpext <4 x float> [[TMP2]] to <4 x double>
+; CHECK-NEXT:    [[TMP10:%.*]] = extractelement <2 x double> [[TMP8]], i32 0
 ; CHECK-NEXT:    [[TMP11:%.*]] = insertelement <4 x double> poison, double [[TMP10]], i32 0
-; CHECK-NEXT:    [[TMP12:%.*]] = extractelement <2 x double> [[TMP9]], i32 1
+; CHECK-NEXT:    [[TMP12:%.*]] = extractelement <2 x double> [[TMP8]], i32 1
 ; CHECK-NEXT:    [[TMP13:%.*]] = insertelement <4 x double> [[TMP11]], double [[TMP12]], i32 1
-; CHECK-NEXT:    [[TMP14:%.*]] = fcmp ogt <4 x double> [[TMP13]], [[TMP4]]
-; CHECK-NEXT:    [[TMP15:%.*]] = shufflevector <2 x double> [[TMP9]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
+; CHECK-NEXT:    [[TMP14:%.*]] = fcmp ogt <4 x double> [[TMP13]], [[TMP9]]
+; CHECK-NEXT:    [[TMP15:%.*]] = shufflevector <2 x double> [[TMP8]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
 ; CHECK-NEXT:    [[TMP16:%.*]] = fptrunc <4 x double> [[TMP15]] to <4 x float>
 ; CHECK-NEXT:    [[TMP17:%.*]] = select <4 x i1> [[TMP14]], <4 x float> [[TMP2]], <4 x float> [[TMP16]]
 ; CHECK-NEXT:    br label [[BB3]]

diff  --git a/llvm/test/Transforms/SLPVectorizer/int_sideeffect.ll b/llvm/test/Transforms/SLPVectorizer/int_sideeffect.ll
index b54d67fb82011..779e8dee295fd 100644
--- a/llvm/test/Transforms/SLPVectorizer/int_sideeffect.ll
+++ b/llvm/test/Transforms/SLPVectorizer/int_sideeffect.ll
@@ -12,9 +12,9 @@ define void @test_sideeffect(float* %p) {
 ; CHECK-NEXT:    [[P2:%.*]] = getelementptr float, float* [[P]], i64 2
 ; CHECK-NEXT:    [[P3:%.*]] = getelementptr float, float* [[P]], i64 3
 ; CHECK-NEXT:    call void @llvm.sideeffect()
+; CHECK-NEXT:    call void @llvm.sideeffect()
 ; CHECK-NEXT:    [[TMP1:%.*]] = bitcast float* [[P0]] to <4 x float>*
 ; CHECK-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* [[TMP1]], align 4
-; CHECK-NEXT:    call void @llvm.sideeffect()
 ; CHECK-NEXT:    [[TMP3:%.*]] = bitcast float* [[P0]] to <4 x float>*
 ; CHECK-NEXT:    store <4 x float> [[TMP2]], <4 x float>* [[TMP3]], align 4
 ; CHECK-NEXT:    ret void
@@ -45,9 +45,9 @@ define void @test_inaccessiblememonly(float* %p) {
 ; CHECK-NEXT:    [[P2:%.*]] = getelementptr float, float* [[P]], i64 2
 ; CHECK-NEXT:    [[P3:%.*]] = getelementptr float, float* [[P]], i64 3
 ; CHECK-NEXT:    call void @foo() #[[ATTR1:[0-9]+]]
+; CHECK-NEXT:    call void @foo() #[[ATTR1]]
 ; CHECK-NEXT:    [[TMP1:%.*]] = bitcast float* [[P0]] to <4 x float>*
 ; CHECK-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* [[TMP1]], align 4
-; CHECK-NEXT:    call void @foo() #[[ATTR1]]
 ; CHECK-NEXT:    [[TMP3:%.*]] = bitcast float* [[P0]] to <4 x float>*
 ; CHECK-NEXT:    store <4 x float> [[TMP2]], <4 x float>* [[TMP3]], align 4
 ; CHECK-NEXT:    ret void


        


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