[PATCH] D117250: [lld-macho] Mention string literal deduplication as a difference from ld64

Jez Ng via Phabricator via llvm-commits llvm-commits at lists.llvm.org
Thu Jan 13 13:38:04 PST 2022


int3 created this revision.
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Repository:
  rG LLVM Github Monorepo

https://reviews.llvm.org/D117250

Files:
  lld/MachO/ld64-vs-lld.rst


Index: lld/MachO/ld64-vs-lld.rst
===================================================================
--- lld/MachO/ld64-vs-lld.rst
+++ lld/MachO/ld64-vs-lld.rst
@@ -4,6 +4,15 @@
 
 This doc lists all significant deliberate differences in behavior between LD64 and LLD-MachO.
 
+String literal deduplication
+****************************
+LD64 always deduplicates string literals. LLD only does it when the `--icf=` or
+the `--deduplicate-literals` flag is passed. Omitting deduplication by default
+ensures that our link is as fast as possible. However, it may also break some
+programs which have (incorrectly) relied on string deduplication always
+occurring. In particular, programs which compared string literals via pointer
+equality must be fixed to use value equality instead.
+
 ObjC symbols treatment
 **********************
 There are differences in how LLD and LD64 handle ObjC symbols loaded from archives.


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