[llvm] e20391f - [LoopVectorize] When tail-folding, don't always predicate uniform loads

David Sherwood via llvm-commits llvm-commits at lists.llvm.org
Fri Nov 26 03:32:21 PST 2021


Author: David Sherwood
Date: 2021-11-26T11:30:54Z
New Revision: e20391fc5d6a72e712449142e803fb81b8a75153

URL: https://github.com/llvm/llvm-project/commit/e20391fc5d6a72e712449142e803fb81b8a75153
DIFF: https://github.com/llvm/llvm-project/commit/e20391fc5d6a72e712449142e803fb81b8a75153.diff

LOG: [LoopVectorize] When tail-folding, don't always predicate uniform loads

In VPRecipeBuilder::handleReplication if we believe the instruction
is predicated we then proceed to create new VP region blocks even
when the load is uniform and only predicated due to tail-folding.

I have updated isPredicatedInst to avoid treating a uniform load as
predicated when tail-folding, which means we can do a single scalar
load and a vector splat of the value.

Tests added here:

  Transforms/LoopVectorize/AArch64/tail-fold-uniform-memops.ll

Differential Revision: https://reviews.llvm.org/D112552

Added: 
    

Modified: 
    llvm/lib/Transforms/Vectorize/LoopVectorize.cpp
    llvm/test/Transforms/LoopVectorize/AArch64/tail-fold-uniform-memops.ll

Removed: 
    


################################################################################
diff  --git a/llvm/lib/Transforms/Vectorize/LoopVectorize.cpp b/llvm/lib/Transforms/Vectorize/LoopVectorize.cpp
index 36d2d77ac769b..f6f06b5f3aa0c 100644
--- a/llvm/lib/Transforms/Vectorize/LoopVectorize.cpp
+++ b/llvm/lib/Transforms/Vectorize/LoopVectorize.cpp
@@ -1631,7 +1631,16 @@ class LoopVectorizationCostModel {
   // Returns true if \p I is an instruction that will be predicated either
   // through scalar predication or masked load/store or masked gather/scatter.
   // Superset of instructions that return true for isScalarWithPredication.
-  bool isPredicatedInst(Instruction *I) {
+  bool isPredicatedInst(Instruction *I, bool IsKnownUniform = false) {
+    // When we know the load is uniform and the original scalar loop was not
+    // predicated we don't need to mark it as a predicated instruction. Any
+    // vectorised blocks created when tail-folding are something artificial we
+    // have introduced and we know there is always at least one active lane.
+    // That's why we call Legal->blockNeedsPredication here because it doesn't
+    // query tail-folding.
+    if (IsKnownUniform && isa<LoadInst>(I) &&
+        !Legal->blockNeedsPredication(I->getParent()))
+      return false;
     if (!blockNeedsPredicationForAnyReason(I->getParent()))
       return false;
     // Loads and stores that need some form of masked operation are predicated
@@ -9180,7 +9189,8 @@ VPBasicBlock *VPRecipeBuilder::handleReplication(
       Range);
 
   bool IsPredicated = LoopVectorizationPlanner::getDecisionAndClampRange(
-      [&](ElementCount VF) { return CM.isPredicatedInst(I); }, Range);
+      [&](ElementCount VF) { return CM.isPredicatedInst(I, IsUniform); },
+      Range);
 
   // Even if the instruction is not marked as uniform, there are certain
   // intrinsic calls that can be effectively treated as such, so we check for

diff  --git a/llvm/test/Transforms/LoopVectorize/AArch64/tail-fold-uniform-memops.ll b/llvm/test/Transforms/LoopVectorize/AArch64/tail-fold-uniform-memops.ll
index 152e4de6be78d..e7801a9485d07 100644
--- a/llvm/test/Transforms/LoopVectorize/AArch64/tail-fold-uniform-memops.ll
+++ b/llvm/test/Transforms/LoopVectorize/AArch64/tail-fold-uniform-memops.ll
@@ -5,54 +5,28 @@
 
 target triple = "aarch64-linux-gnu"
 
+; The original loop had an unconditional uniform load. Let's make sure
+; we don't artificially create new predicated blocks for the load.
 define void @uniform_load(i32* noalias %dst, i32* noalias readonly %src, i64 %n) #0 {
 ; CHECK-LABEL: @uniform_load(
 ; CHECK:       vector.body:
-; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %pred.load.continue8 ]
-; CHECK-NEXT:    [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <4 x i64> poison, i64 [[INDEX]], i32 0
-; CHECK-NEXT:    [[BROADCAST_SPLAT2:%.*]] = shufflevector <4 x i64> [[BROADCAST_SPLATINSERT1]], <4 x i64> poison, <4 x i32> zeroinitializer
-; CHECK-NEXT:    [[INDUCTION:%.*]] = add <4 x i64> [[BROADCAST_SPLAT2]], <i64 0, i64 1, i64 2, i64 3>
-; CHECK-NEXT:    [[TMP0:%.*]] = add i64 [[INDEX]], 0
-; CHECK-NEXT:    [[TMP1:%.*]] = icmp ule <4 x i64> [[INDUCTION]]
-; CHECK-NEXT:    [[TMP2:%.*]] = extractelement <4 x i1> [[TMP1]], i32 0
-; CHECK-NEXT:    br i1 [[TMP2]], label [[PRED_LOAD_IF:%.*]], label %pred.load.continue
-; CHECK:       pred.load.if:
-; CHECK-NEXT:    [[TMP3:%.*]] = load i32, i32* [[SRC:%.*]], align 4
-; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <4 x i32> poison, i32 [[TMP3]], i32 0
-; CHECK-NEXT:    br label %pred.load.continue
-; CHECK:       pred.load.continue:
-; CHECK-NEXT:    [[TMP5:%.*]] = phi <4 x i32> [ poison, %vector.body ], [ [[TMP4]], [[PRED_LOAD_IF]] ]
-; CHECK-NEXT:    [[TMP6:%.*]] = extractelement <4 x i1> [[TMP1]], i32 1
-; CHECK-NEXT:    br i1 [[TMP6]], label [[PRED_LOAD_IF3:%.*]], label %pred.load.continue4
-; CHECK:       pred.load.if3:
-; CHECK-NEXT:    [[TMP7:%.*]] = load i32, i32* [[SRC]], align 4
-; CHECK-NEXT:    [[TMP8:%.*]] = insertelement <4 x i32> [[TMP5]], i32 [[TMP7]], i32 1
-; CHECK-NEXT:    br label %pred.load.continue4
-; CHECK:       pred.load.continue4:
-; CHECK-NEXT:    [[TMP9:%.*]] = phi <4 x i32> [ [[TMP5]], %pred.load.continue ], [ [[TMP8]], %pred.load.if3 ]
-; CHECK-NEXT:    [[TMP10:%.*]] = extractelement <4 x i1> [[TMP1]], i32 2
-; CHECK-NEXT:    br i1 [[TMP10]], label [[PRED_LOAD_IF5:%.*]], label %pred.load.continue6
-; CHECK:       pred.load.if5:
-; CHECK-NEXT:    [[TMP11:%.*]] = load i32, i32* [[SRC]], align 4
-; CHECK-NEXT:    [[TMP12:%.*]] = insertelement <4 x i32> [[TMP9]], i32 [[TMP11]], i32 2
-; CHECK-NEXT:    br label %pred.load.continue6
-; CHECK:       pred.load.continue6:
-; CHECK-NEXT:    [[TMP13:%.*]] = phi <4 x i32> [ [[TMP9]], %pred.load.continue4 ], [ [[TMP12]], %pred.load.if5 ]
-; CHECK-NEXT:    [[TMP14:%.*]] = extractelement <4 x i1> [[TMP1]], i32 3
-; CHECK-NEXT:    br i1 [[TMP14]], label [[PRED_LOAD_IF7:%.*]], label %pred.load.continue8
-; CHECK:       pred.load.if7:
-; CHECK-NEXT:    [[TMP15:%.*]] = load i32, i32* [[SRC]], align 4
-; CHECK-NEXT:    [[TMP16:%.*]] = insertelement <4 x i32> [[TMP13]], i32 [[TMP15]], i32 3
-; CHECK-NEXT:    br label %pred.load.continue8
-; CHECK:       pred.load.continue8:
-; CHECK-NEXT:    [[TMP17:%.*]] = phi <4 x i32> [ [[TMP13]], %pred.load.continue6 ], [ [[TMP16]], [[PRED_LOAD_IF7]] ]
-; CHECK-NEXT:    [[TMP18:%.*]] = getelementptr inbounds i32, i32* [[DST:%.*]], i64 [[TMP0]]
-; CHECK-NEXT:    [[TMP19:%.*]] = getelementptr inbounds i32, i32* [[TMP18]], i32 0
-; CHECK-NEXT:    [[TMP20:%.*]] = bitcast i32* [[TMP19]] to <4 x i32>*
-; CHECK-NEXT:    call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> [[TMP17]], <4 x i32>* [[TMP20]], i32 4, <4 x i1> [[TMP1]])
-; CHECK-NEXT:    [[INDEX_NEXT]] = add i64 [[INDEX]], 4
-; CHECK-NEXT:    [[TMP21:%.*]] = icmp eq i64 [[INDEX_NEXT]], %n.vec
-; CHECK-NEXT:    br i1 [[TMP21]], label [[MIDDLE_BLOCK:%.*]], label %vector.body
+; CHECK-NEXT:    [[IDX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[IDX_NEXT:%.*]], %vector.body ]
+; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <4 x i64> poison, i64 [[IDX]], i32 0
+; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <4 x i64> [[TMP1]], <4 x i64> poison, <4 x i32> zeroinitializer
+; CHECK-NEXT:    [[INDUCTION:%.*]] = add <4 x i64> [[TMP2]], <i64 0, i64 1, i64 2, i64 3>
+; CHECK-NEXT:    [[TMP3:%.*]] = add i64 [[IDX]], 0
+; CHECK-NEXT:    [[LOOP_PRED:%.*]] = icmp ule <4 x i64> [[INDUCTION]]
+; CHECK-NEXT:    [[LOAD_VAL:%.*]] = load i32, i32* %src, align 4
+; CHECK-NOT:     load i32, i32* %src, align 4
+; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <4 x i32> poison, i32 [[LOAD_VAL]], i32 0
+; CHECK-NEXT:    [[TMP5:%.*]] = shufflevector <4 x i32> [[TMP4]], <4 x i32> poison, <4 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* %dst, i64 [[TMP3]]
+; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP6]], i32 0
+; CHECK-NEXT:    [[STORE_PTR:%.*]] = bitcast i32* [[TMP7]] to <4 x i32>*
+; CHECK-NEXT:    call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> [[TMP5]], <4 x i32>* [[STORE_PTR]], i32 4, <4 x i1> [[LOOP_PRED]])
+; CHECK-NEXT:    [[IDX_NEXT]] = add i64 [[IDX]], 4
+; CHECK-NEXT:    [[CMP:%.*]] = icmp eq i64 [[IDX_NEXT]], %n.vec
+; CHECK-NEXT:    br i1 [[CMP]], label %middle.block, label %vector.body
 
 entry:
   br label %for.body


        


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