[llvm] 2b9c411 - [AArch64] Extra testing for sinking splats to various instructions. NFC

David Green via llvm-commits llvm-commits at lists.llvm.org
Sun Nov 21 03:46:39 PST 2021


Author: David Green
Date: 2021-11-21T11:46:34Z
New Revision: 2b9c41189e75d61c49913f33923927771168cb58

URL: https://github.com/llvm/llvm-project/commit/2b9c41189e75d61c49913f33923927771168cb58
DIFF: https://github.com/llvm/llvm-project/commit/2b9c41189e75d61c49913f33923927771168cb58.diff

LOG: [AArch64] Extra testing for sinking splats to various instructions. NFC

Added: 
    llvm/test/CodeGen/AArch64/sinksplat.ll

Modified: 
    

Removed: 
    


################################################################################
diff  --git a/llvm/test/CodeGen/AArch64/sinksplat.ll b/llvm/test/CodeGen/AArch64/sinksplat.ll
new file mode 100644
index 0000000000000..cc13654233a8f
--- /dev/null
+++ b/llvm/test/CodeGen/AArch64/sinksplat.ll
@@ -0,0 +1,381 @@
+; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
+; RUN: llc -mtriple=aarch64-linux-gnu -o - %s | FileCheck %s
+
+define <4 x i32> @smull(<4 x i16> %x, <4 x i16> *%y) {
+; CHECK-LABEL: smull:
+; CHECK:       // %bb.0: // %entry
+; CHECK-NEXT:    fmov d1, d0
+; CHECK-NEXT:    mov w8, #1
+; CHECK-NEXT:    movi v0.2d, #0000000000000000
+; CHECK-NEXT:    dup v1.4h, v1.h[3]
+; CHECK-NEXT:  .LBB0_1: // %l1
+; CHECK-NEXT:    // =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    ldr d2, [x0]
+; CHECK-NEXT:    subs w8, w8, #1
+; CHECK-NEXT:    smlal v0.4s, v2.4h, v1.4h
+; CHECK-NEXT:    b.eq .LBB0_1
+; CHECK-NEXT:  // %bb.2: // %l2
+; CHECK-NEXT:    ret
+entry:
+  %a = shufflevector <4 x i16> %x, <4 x i16> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
+  br label %l1
+
+l1:
+  %p = phi i32 [ 0, %entry ], [ %pa, %l1 ]
+  %q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ]
+  %l = load <4 x i16>, <4 x i16> *%y
+  %b = tail call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> %l, <4 x i16> %a)
+  %c = add nsw <4 x i32> %q, %b
+  %pa = add i32 %p, 1
+  %c1 = icmp eq i32 %p, 0
+  br i1 %c1, label %l1, label %l2
+
+l2:
+  ret <4 x i32> %c
+}
+
+define <4 x i32> @umull(<4 x i16> %x, <4 x i16> *%y) {
+; CHECK-LABEL: umull:
+; CHECK:       // %bb.0: // %entry
+; CHECK-NEXT:    fmov d1, d0
+; CHECK-NEXT:    mov w8, #1
+; CHECK-NEXT:    movi v0.2d, #0000000000000000
+; CHECK-NEXT:    dup v1.4h, v1.h[3]
+; CHECK-NEXT:  .LBB1_1: // %l1
+; CHECK-NEXT:    // =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    ldr d2, [x0]
+; CHECK-NEXT:    subs w8, w8, #1
+; CHECK-NEXT:    umlal v0.4s, v2.4h, v1.4h
+; CHECK-NEXT:    b.eq .LBB1_1
+; CHECK-NEXT:  // %bb.2: // %l2
+; CHECK-NEXT:    ret
+entry:
+  %a = shufflevector <4 x i16> %x, <4 x i16> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
+  br label %l1
+
+l1:
+  %p = phi i32 [ 0, %entry ], [ %pa, %l1 ]
+  %q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ]
+  %l = load <4 x i16>, <4 x i16> *%y
+  %b = tail call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> %l, <4 x i16> %a)
+  %c = add nsw <4 x i32> %q, %b
+  %pa = add i32 %p, 1
+  %c1 = icmp eq i32 %p, 0
+  br i1 %c1, label %l1, label %l2
+
+l2:
+  ret <4 x i32> %c
+}
+
+define <4 x i32> @sqadd(<4 x i32> %x, <4 x i32> *%y) {
+; CHECK-LABEL: sqadd:
+; CHECK:       // %bb.0: // %entry
+; CHECK-NEXT:    mov v1.16b, v0.16b
+; CHECK-NEXT:    mov w8, #1
+; CHECK-NEXT:    movi v0.2d, #0000000000000000
+; CHECK-NEXT:    dup v1.4s, v1.s[3]
+; CHECK-NEXT:  .LBB2_1: // %l1
+; CHECK-NEXT:    // =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    ldr q2, [x0]
+; CHECK-NEXT:    subs w8, w8, #1
+; CHECK-NEXT:    sqrdmulh v2.4s, v2.4s, v1.4s
+; CHECK-NEXT:    sqadd v0.4s, v0.4s, v2.4s
+; CHECK-NEXT:    b.eq .LBB2_1
+; CHECK-NEXT:  // %bb.2: // %l2
+; CHECK-NEXT:    ret
+entry:
+  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
+  br label %l1
+
+l1:
+  %p = phi i32 [ 0, %entry ], [ %pa, %l1 ]
+  %q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ]
+  %l = load <4 x i32>, <4 x i32> *%y
+  %b = tail call <4 x i32> @llvm.aarch64.neon.sqrdmulh.v4i32(<4 x i32> %l, <4 x i32> %a)
+  %c = tail call <4 x i32> @llvm.aarch64.neon.sqadd.v4i32(<4 x i32> %q, <4 x i32> %b)
+  %pa = add i32 %p, 1
+  %c1 = icmp eq i32 %p, 0
+  br i1 %c1, label %l1, label %l2
+
+l2:
+  ret <4 x i32> %c
+}
+
+define <4 x i32> @sqsub(<4 x i32> %x, <4 x i32> *%y) {
+; CHECK-LABEL: sqsub:
+; CHECK:       // %bb.0: // %entry
+; CHECK-NEXT:    mov v1.16b, v0.16b
+; CHECK-NEXT:    mov w8, #1
+; CHECK-NEXT:    movi v0.2d, #0000000000000000
+; CHECK-NEXT:    dup v1.4s, v1.s[3]
+; CHECK-NEXT:  .LBB3_1: // %l1
+; CHECK-NEXT:    // =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    ldr q2, [x0]
+; CHECK-NEXT:    subs w8, w8, #1
+; CHECK-NEXT:    sqrdmulh v2.4s, v2.4s, v1.4s
+; CHECK-NEXT:    sqsub v0.4s, v0.4s, v2.4s
+; CHECK-NEXT:    b.eq .LBB3_1
+; CHECK-NEXT:  // %bb.2: // %l2
+; CHECK-NEXT:    ret
+entry:
+  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
+  br label %l1
+
+l1:
+  %p = phi i32 [ 0, %entry ], [ %pa, %l1 ]
+  %q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ]
+  %l = load <4 x i32>, <4 x i32> *%y
+  %b = tail call <4 x i32> @llvm.aarch64.neon.sqrdmulh.v4i32(<4 x i32> %l, <4 x i32> %a)
+  %c = tail call <4 x i32> @llvm.aarch64.neon.sqsub.v4i32(<4 x i32> %q, <4 x i32> %b)
+  %pa = add i32 %p, 1
+  %c1 = icmp eq i32 %p, 0
+  br i1 %c1, label %l1, label %l2
+
+l2:
+  ret <4 x i32> %c
+}
+
+define <4 x i32> @sqdmulh(<4 x i32> %x, <4 x i32> *%y) {
+; CHECK-LABEL: sqdmulh:
+; CHECK:       // %bb.0: // %entry
+; CHECK-NEXT:    mov v1.16b, v0.16b
+; CHECK-NEXT:    mov w8, #1
+; CHECK-NEXT:    movi v0.2d, #0000000000000000
+; CHECK-NEXT:    dup v1.4s, v1.s[3]
+; CHECK-NEXT:  .LBB4_1: // %l1
+; CHECK-NEXT:    // =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    ldr q2, [x0]
+; CHECK-NEXT:    subs w8, w8, #1
+; CHECK-NEXT:    sqdmulh v2.4s, v2.4s, v1.4s
+; CHECK-NEXT:    add v0.4s, v0.4s, v2.4s
+; CHECK-NEXT:    b.eq .LBB4_1
+; CHECK-NEXT:  // %bb.2: // %l2
+; CHECK-NEXT:    ret
+entry:
+  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
+  br label %l1
+
+l1:
+  %p = phi i32 [ 0, %entry ], [ %pa, %l1 ]
+  %q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ]
+  %l = load <4 x i32>, <4 x i32> *%y
+  %b = tail call <4 x i32> @llvm.aarch64.neon.sqdmulh.v4i32(<4 x i32> %l, <4 x i32> %a)
+  %c = add nsw <4 x i32> %q, %b
+  %pa = add i32 %p, 1
+  %c1 = icmp eq i32 %p, 0
+  br i1 %c1, label %l1, label %l2
+
+l2:
+  ret <4 x i32> %c
+}
+
+define <4 x i32> @sqdmull(<4 x i16> %x, <4 x i16> *%y) {
+; CHECK-LABEL: sqdmull:
+; CHECK:       // %bb.0: // %entry
+; CHECK-NEXT:    fmov d1, d0
+; CHECK-NEXT:    mov w8, #1
+; CHECK-NEXT:    movi v0.2d, #0000000000000000
+; CHECK-NEXT:    dup v1.4h, v1.h[3]
+; CHECK-NEXT:  .LBB5_1: // %l1
+; CHECK-NEXT:    // =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    ldr d2, [x0]
+; CHECK-NEXT:    subs w8, w8, #1
+; CHECK-NEXT:    sqdmull v2.4s, v2.4h, v1.4h
+; CHECK-NEXT:    add v0.4s, v0.4s, v2.4s
+; CHECK-NEXT:    b.eq .LBB5_1
+; CHECK-NEXT:  // %bb.2: // %l2
+; CHECK-NEXT:    ret
+entry:
+  %a = shufflevector <4 x i16> %x, <4 x i16> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
+  br label %l1
+
+l1:
+  %p = phi i32 [ 0, %entry ], [ %pa, %l1 ]
+  %q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ]
+  %l = load <4 x i16>, <4 x i16> *%y
+  %b = tail call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> %l, <4 x i16> %a)
+  %c = add nsw <4 x i32> %q, %b
+  %pa = add i32 %p, 1
+  %c1 = icmp eq i32 %p, 0
+  br i1 %c1, label %l1, label %l2
+
+l2:
+  ret <4 x i32> %c
+}
+
+define <4 x i32> @mlal(<4 x i32> %x, <4 x i32> *%y) {
+; CHECK-LABEL: mlal:
+; CHECK:       // %bb.0: // %entry
+; CHECK-NEXT:    mov v1.16b, v0.16b
+; CHECK-NEXT:    mov w8, #1
+; CHECK-NEXT:    movi v0.2d, #0000000000000000
+; CHECK-NEXT:    dup v1.4s, v1.s[3]
+; CHECK-NEXT:  .LBB6_1: // %l1
+; CHECK-NEXT:    // =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    ldr q2, [x0]
+; CHECK-NEXT:    subs w8, w8, #1
+; CHECK-NEXT:    mla v0.4s, v2.4s, v1.4s
+; CHECK-NEXT:    b.eq .LBB6_1
+; CHECK-NEXT:  // %bb.2: // %l2
+; CHECK-NEXT:    ret
+entry:
+  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
+  br label %l1
+
+l1:
+  %p = phi i32 [ 0, %entry ], [ %pa, %l1 ]
+  %q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ]
+  %l = load <4 x i32>, <4 x i32> *%y
+  %b = mul <4 x i32> %l, %a
+  %c = add <4 x i32> %q, %b
+  %pa = add i32 %p, 1
+  %c1 = icmp eq i32 %p, 0
+  br i1 %c1, label %l1, label %l2
+
+l2:
+  ret <4 x i32> %c
+}
+
+define <4 x float> @fmul(<4 x float> %x, <4 x float> *%y) {
+; CHECK-LABEL: fmul:
+; CHECK:       // %bb.0: // %entry
+; CHECK-NEXT:    mov v1.16b, v0.16b
+; CHECK-NEXT:    mov w8, #1
+; CHECK-NEXT:    movi v0.2d, #0000000000000000
+; CHECK-NEXT:  .LBB7_1: // %l1
+; CHECK-NEXT:    // =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    ldr q2, [x0]
+; CHECK-NEXT:    subs w8, w8, #1
+; CHECK-NEXT:    fmul v2.4s, v2.4s, v1.s[3]
+; CHECK-NEXT:    fadd v0.4s, v2.4s, v0.4s
+; CHECK-NEXT:    b.eq .LBB7_1
+; CHECK-NEXT:  // %bb.2: // %l2
+; CHECK-NEXT:    ret
+entry:
+  %a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
+  br label %l1
+
+l1:
+  %p = phi i32 [ 0, %entry ], [ %pa, %l1 ]
+  %q = phi <4 x float> [ zeroinitializer, %entry ], [ %c, %l1 ]
+  %l = load <4 x float>, <4 x float> *%y
+  %b = fmul <4 x float> %l, %a
+  %c = fadd <4 x float> %b, %q
+  %pa = add i32 %p, 1
+  %c1 = icmp eq i32 %p, 0
+  br i1 %c1, label %l1, label %l2
+
+l2:
+  ret <4 x float> %c
+}
+
+define <4 x float> @fmuladd(<4 x float> %x, <4 x float> *%y) {
+; CHECK-LABEL: fmuladd:
+; CHECK:       // %bb.0: // %entry
+; CHECK-NEXT:    mov v1.16b, v0.16b
+; CHECK-NEXT:    mov w8, #1
+; CHECK-NEXT:    movi v0.2d, #0000000000000000
+; CHECK-NEXT:    dup v1.4s, v1.s[3]
+; CHECK-NEXT:  .LBB8_1: // %l1
+; CHECK-NEXT:    // =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    ldr q2, [x0]
+; CHECK-NEXT:    subs w8, w8, #1
+; CHECK-NEXT:    fmla v0.4s, v1.4s, v2.4s
+; CHECK-NEXT:    b.eq .LBB8_1
+; CHECK-NEXT:  // %bb.2: // %l2
+; CHECK-NEXT:    ret
+entry:
+  %a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
+  br label %l1
+
+l1:
+  %p = phi i32 [ 0, %entry ], [ %pa, %l1 ]
+  %q = phi <4 x float> [ zeroinitializer, %entry ], [ %c, %l1 ]
+  %l = load <4 x float>, <4 x float> *%y
+  %b = fmul fast <4 x float> %l, %a
+  %c = fadd fast <4 x float> %b, %q
+  %pa = add i32 %p, 1
+  %c1 = icmp eq i32 %p, 0
+  br i1 %c1, label %l1, label %l2
+
+l2:
+  ret <4 x float> %c
+}
+
+define <4 x float> @fma(<4 x float> %x, <4 x float> *%y) {
+; CHECK-LABEL: fma:
+; CHECK:       // %bb.0: // %entry
+; CHECK-NEXT:    mov v1.16b, v0.16b
+; CHECK-NEXT:    mov w8, #1
+; CHECK-NEXT:    movi v0.2d, #0000000000000000
+; CHECK-NEXT:    dup v1.4s, v1.s[3]
+; CHECK-NEXT:  .LBB9_1: // %l1
+; CHECK-NEXT:    // =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    mov v2.16b, v0.16b
+; CHECK-NEXT:    ldr q3, [x0]
+; CHECK-NEXT:    mov v0.16b, v1.16b
+; CHECK-NEXT:    subs w8, w8, #1
+; CHECK-NEXT:    fmla v0.4s, v2.4s, v3.4s
+; CHECK-NEXT:    b.eq .LBB9_1
+; CHECK-NEXT:  // %bb.2: // %l2
+; CHECK-NEXT:    ret
+entry:
+  %a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
+  br label %l1
+
+l1:
+  %p = phi i32 [ 0, %entry ], [ %pa, %l1 ]
+  %q = phi <4 x float> [ zeroinitializer, %entry ], [ %c, %l1 ]
+  %l = load <4 x float>, <4 x float> *%y
+  %c = tail call <4 x float> @llvm.fma.v4f32(<4 x float> %l, <4 x float> %q, <4 x float> %a)
+  %pa = add i32 %p, 1
+  %c1 = icmp eq i32 %p, 0
+  br i1 %c1, label %l1, label %l2
+
+l2:
+  ret <4 x float> %c
+}
+
+define <4 x i32> @smull_nonsplat(<4 x i16> %x, <4 x i16> *%y) {
+; CHECK-LABEL: smull_nonsplat:
+; CHECK:       // %bb.0: // %entry
+; CHECK-NEXT:    fmov d1, d0
+; CHECK-NEXT:    mov w8, #1
+; CHECK-NEXT:    movi v0.2d, #0000000000000000
+; CHECK-NEXT:    dup v2.4h, v1.h[3]
+; CHECK-NEXT:    ext v2.8b, v1.8b, v2.8b, #4
+; CHECK-NEXT:    ext v1.8b, v1.8b, v2.8b, #6
+; CHECK-NEXT:  .LBB10_1: // %l1
+; CHECK-NEXT:    // =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    ldr d2, [x0]
+; CHECK-NEXT:    subs w8, w8, #1
+; CHECK-NEXT:    smlal v0.4s, v2.4h, v1.4h
+; CHECK-NEXT:    b.eq .LBB10_1
+; CHECK-NEXT:  // %bb.2: // %l2
+; CHECK-NEXT:    ret
+entry:
+  %a = shufflevector <4 x i16> %x, <4 x i16> undef, <4 x i32> <i32 3, i32 2, i32 3, i32 3>
+  br label %l1
+
+l1:
+  %p = phi i32 [ 0, %entry ], [ %pa, %l1 ]
+  %q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ]
+  %l = load <4 x i16>, <4 x i16> *%y
+  %b = tail call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> %l, <4 x i16> %a)
+  %c = add nsw <4 x i32> %q, %b
+  %pa = add i32 %p, 1
+  %c1 = icmp eq i32 %p, 0
+  br i1 %c1, label %l1, label %l2
+
+l2:
+  ret <4 x i32> %c
+}
+
+declare <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16>, <4 x i16>)
+declare <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16>, <4 x i16>)
+declare <4 x i32> @llvm.aarch64.neon.sqadd.v4i32(<4 x i32>, <4 x i32>)
+declare <4 x i32> @llvm.aarch64.neon.sqsub.v4i32(<4 x i32>, <4 x i32>)
+declare <4 x i32> @llvm.aarch64.neon.sqrdmulh.v4i32(<4 x i32>, <4 x i32>)
+declare <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16>, <4 x i16>)
+declare <4 x i32> @llvm.aarch64.neon.sqdmulh.v4i32(<4 x i32>, <4 x i32>)
+declare <4 x float> @llvm.fma.v4f32(<4 x float> %l, <4 x float> %a, <4 x float> %q)


        


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