[llvm] a9a8952 - [RISCV][test] Precommit tests for D108129.

Ben Shi via llvm-commits llvm-commits at lists.llvm.org
Mon Nov 1 19:38:10 PDT 2021


Author: jacquesguan
Date: 2021-11-02T02:29:47Z
New Revision: a9a895207f854be212819a0202799e1fcd118cc0

URL: https://github.com/llvm/llvm-project/commit/a9a895207f854be212819a0202799e1fcd118cc0
DIFF: https://github.com/llvm/llvm-project/commit/a9a895207f854be212819a0202799e1fcd118cc0.diff

LOG: [RISCV][test] Precommit tests for D108129.

Reviewed By: frasercrmck, RKSimon

Differential Revision: https://reviews.llvm.org/D110675

Added: 
    llvm/test/CodeGen/RISCV/rvv/vmulhu-sdnode.ll

Modified: 
    llvm/test/CodeGen/RISCV/rvv/vmulh-sdnode.ll

Removed: 
    


################################################################################
diff  --git a/llvm/test/CodeGen/RISCV/rvv/vmulh-sdnode.ll b/llvm/test/CodeGen/RISCV/rvv/vmulh-sdnode.ll
index 340694828c416..dd25bbc4c9cbc 100644
--- a/llvm/test/CodeGen/RISCV/rvv/vmulh-sdnode.ll
+++ b/llvm/test/CodeGen/RISCV/rvv/vmulh-sdnode.ll
@@ -24,3 +24,327 @@ define <vscale x 4 x i1> @srem_eq_fold_nxv4i8(<vscale x 4 x i8> %va) {
   %cc = icmp eq <vscale x 4 x i8> %rem, zeroinitializer
   ret <vscale x 4 x i1> %cc
 }
+
+define <vscale x 1 x i32> @vmulh_vv_nxv1i32(<vscale x 1 x i32> %va, <vscale x 1 x i32> %vb) {
+; CHECK-LABEL: vmulh_vv_nxv1i32:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a0, zero, e32, mf2, ta, mu
+; CHECK-NEXT:    vmulh.vv v8, v9, v8
+; CHECK-NEXT:    ret
+  %vc = sext <vscale x 1 x i32> %vb to <vscale x 1 x i64>
+  %vd = sext <vscale x 1 x i32> %va to <vscale x 1 x i64>
+  %ve = mul <vscale x 1 x i64> %vc, %vd
+  %head = insertelement <vscale x 1 x i64> undef, i64 32, i32 0
+  %splat = shufflevector <vscale x 1 x i64> %head, <vscale x 1 x i64> undef, <vscale x 1 x i32> zeroinitializer
+  %vf = lshr <vscale x 1 x i64> %ve, %splat
+  %vg = trunc <vscale x 1 x i64> %vf to <vscale x 1 x i32>
+  ret <vscale x 1 x i32> %vg
+}
+
+define <vscale x 1 x i32> @vmulh_vx_nxv1i32(<vscale x 1 x i32> %va, i32 %x) {
+; CHECK-LABEL: vmulh_vx_nxv1i32:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a1, zero, e32, mf2, ta, mu
+; CHECK-NEXT:    vmulh.vx v8, v8, a0
+; CHECK-NEXT:    ret
+  %head1 = insertelement <vscale x 1 x i32> undef, i32 %x, i32 0
+  %splat1 = shufflevector <vscale x 1 x i32> %head1, <vscale x 1 x i32> undef, <vscale x 1 x i32> zeroinitializer
+  %vb = sext <vscale x 1 x i32> %splat1 to <vscale x 1 x i64>
+  %vc = sext <vscale x 1 x i32> %va to <vscale x 1 x i64>
+  %vd = mul <vscale x 1 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 1 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 1 x i64> %head2, <vscale x 1 x i64> undef, <vscale x 1 x i32> zeroinitializer
+  %ve = lshr <vscale x 1 x i64> %vd, %splat2
+  %vf = trunc <vscale x 1 x i64> %ve to <vscale x 1 x i32>
+  ret <vscale x 1 x i32> %vf
+}
+
+define <vscale x 1 x i32> @vmulh_vi_nxv1i32_0(<vscale x 1 x i32> %va) {
+; CHECK-LABEL: vmulh_vi_nxv1i32_0:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a0, zero, e64, m1, ta, mu
+; CHECK-NEXT:    vsext.vf2 v9, v8
+; CHECK-NEXT:    addi a0, zero, -7
+; CHECK-NEXT:    vmul.vx v8, v9, a0
+; CHECK-NEXT:    addi a0, zero, 32
+; CHECK-NEXT:    vsrl.vx v8, v8, a0
+; CHECK-NEXT:    vsetvli zero, zero, e32, mf2, ta, mu
+; CHECK-NEXT:    vnsrl.wi v8, v8, 0
+; CHECK-NEXT:    ret
+  %head1 = insertelement <vscale x 1 x i32> undef, i32 -7, i32 0
+  %splat1 = shufflevector <vscale x 1 x i32> %head1, <vscale x 1 x i32> undef, <vscale x 1 x i32> zeroinitializer
+  %vb = sext <vscale x 1 x i32> %splat1 to <vscale x 1 x i64>
+  %vc = sext <vscale x 1 x i32> %va to <vscale x 1 x i64>
+  %vd = mul <vscale x 1 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 1 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 1 x i64> %head2, <vscale x 1 x i64> undef, <vscale x 1 x i32> zeroinitializer
+  %ve = lshr <vscale x 1 x i64> %vd, %splat2
+  %vf = trunc <vscale x 1 x i64> %ve to <vscale x 1 x i32>
+  ret <vscale x 1 x i32> %vf
+}
+
+define <vscale x 1 x i32> @vmulh_vi_nxv1i32_1(<vscale x 1 x i32> %va) {
+; CHECK-LABEL: vmulh_vi_nxv1i32_1:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a0, zero, e64, m1, ta, mu
+; CHECK-NEXT:    vsext.vf2 v9, v8
+; CHECK-NEXT:    vsll.vi v8, v9, 4
+; CHECK-NEXT:    addi a0, zero, 32
+; CHECK-NEXT:    vsrl.vx v8, v8, a0
+; CHECK-NEXT:    vsetvli zero, zero, e32, mf2, ta, mu
+; CHECK-NEXT:    vnsrl.wi v8, v8, 0
+; CHECK-NEXT:    ret
+  %head1 = insertelement <vscale x 1 x i32> undef, i32 16, i32 0
+  %splat1 = shufflevector <vscale x 1 x i32> %head1, <vscale x 1 x i32> undef, <vscale x 1 x i32> zeroinitializer
+  %vb = sext <vscale x 1 x i32> %splat1 to <vscale x 1 x i64>
+  %vc = sext <vscale x 1 x i32> %va to <vscale x 1 x i64>
+  %vd = mul <vscale x 1 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 1 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 1 x i64> %head2, <vscale x 1 x i64> undef, <vscale x 1 x i32> zeroinitializer
+  %ve = lshr <vscale x 1 x i64> %vd, %splat2
+  %vf = trunc <vscale x 1 x i64> %ve to <vscale x 1 x i32>
+  ret <vscale x 1 x i32> %vf
+}
+
+define <vscale x 2 x i32> @vmulh_vv_nxv2i32(<vscale x 2 x i32> %va, <vscale x 2 x i32> %vb) {
+; CHECK-LABEL: vmulh_vv_nxv2i32:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a0, zero, e32, m1, ta, mu
+; CHECK-NEXT:    vmulh.vv v8, v9, v8
+; CHECK-NEXT:    ret
+  %vc = sext <vscale x 2 x i32> %vb to <vscale x 2 x i64>
+  %vd = sext <vscale x 2 x i32> %va to <vscale x 2 x i64>
+  %ve = mul <vscale x 2 x i64> %vc, %vd
+  %head = insertelement <vscale x 2 x i64> undef, i64 32, i32 0
+  %splat = shufflevector <vscale x 2 x i64> %head, <vscale x 2 x i64> undef, <vscale x 2 x i32> zeroinitializer
+  %vf = lshr <vscale x 2 x i64> %ve, %splat
+  %vg = trunc <vscale x 2 x i64> %vf to <vscale x 2 x i32>
+  ret <vscale x 2 x i32> %vg
+}
+
+define <vscale x 2 x i32> @vmulh_vx_nxv2i32(<vscale x 2 x i32> %va, i32 %x) {
+; CHECK-LABEL: vmulh_vx_nxv2i32:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a1, zero, e32, m1, ta, mu
+; CHECK-NEXT:    vmulh.vx v8, v8, a0
+; CHECK-NEXT:    ret
+  %head1 = insertelement <vscale x 2 x i32> undef, i32 %x, i32 0
+  %splat1 = shufflevector <vscale x 2 x i32> %head1, <vscale x 2 x i32> undef, <vscale x 2 x i32> zeroinitializer
+  %vb = sext <vscale x 2 x i32> %splat1 to <vscale x 2 x i64>
+  %vc = sext <vscale x 2 x i32> %va to <vscale x 2 x i64>
+  %vd = mul <vscale x 2 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 2 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 2 x i64> %head2, <vscale x 2 x i64> undef, <vscale x 2 x i32> zeroinitializer
+  %ve = lshr <vscale x 2 x i64> %vd, %splat2
+  %vf = trunc <vscale x 2 x i64> %ve to <vscale x 2 x i32>
+  ret <vscale x 2 x i32> %vf
+}
+
+define <vscale x 2 x i32> @vmulh_vi_nxv2i32_0(<vscale x 2 x i32> %va) {
+; CHECK-LABEL: vmulh_vi_nxv2i32_0:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a0, zero, e64, m2, ta, mu
+; CHECK-NEXT:    vsext.vf2 v10, v8
+; CHECK-NEXT:    addi a0, zero, -7
+; CHECK-NEXT:    vmul.vx v8, v10, a0
+; CHECK-NEXT:    addi a0, zero, 32
+; CHECK-NEXT:    vsrl.vx v10, v8, a0
+; CHECK-NEXT:    vsetvli zero, zero, e32, m1, ta, mu
+; CHECK-NEXT:    vnsrl.wi v8, v10, 0
+; CHECK-NEXT:    ret
+  %head1 = insertelement <vscale x 2 x i32> undef, i32 -7, i32 0
+  %splat1 = shufflevector <vscale x 2 x i32> %head1, <vscale x 2 x i32> undef, <vscale x 2 x i32> zeroinitializer
+  %vb = sext <vscale x 2 x i32> %splat1 to <vscale x 2 x i64>
+  %vc = sext <vscale x 2 x i32> %va to <vscale x 2 x i64>
+  %vd = mul <vscale x 2 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 2 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 2 x i64> %head2, <vscale x 2 x i64> undef, <vscale x 2 x i32> zeroinitializer
+  %ve = lshr <vscale x 2 x i64> %vd, %splat2
+  %vf = trunc <vscale x 2 x i64> %ve to <vscale x 2 x i32>
+  ret <vscale x 2 x i32> %vf
+}
+
+define <vscale x 2 x i32> @vmulh_vi_nxv2i32_1(<vscale x 2 x i32> %va) {
+; CHECK-LABEL: vmulh_vi_nxv2i32_1:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a0, zero, e64, m2, ta, mu
+; CHECK-NEXT:    vsext.vf2 v10, v8
+; CHECK-NEXT:    vsll.vi v8, v10, 4
+; CHECK-NEXT:    addi a0, zero, 32
+; CHECK-NEXT:    vsrl.vx v10, v8, a0
+; CHECK-NEXT:    vsetvli zero, zero, e32, m1, ta, mu
+; CHECK-NEXT:    vnsrl.wi v8, v10, 0
+; CHECK-NEXT:    ret
+  %head1 = insertelement <vscale x 2 x i32> undef, i32 16, i32 0
+  %splat1 = shufflevector <vscale x 2 x i32> %head1, <vscale x 2 x i32> undef, <vscale x 2 x i32> zeroinitializer
+  %vb = sext <vscale x 2 x i32> %splat1 to <vscale x 2 x i64>
+  %vc = sext <vscale x 2 x i32> %va to <vscale x 2 x i64>
+  %vd = mul <vscale x 2 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 2 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 2 x i64> %head2, <vscale x 2 x i64> undef, <vscale x 2 x i32> zeroinitializer
+  %ve = lshr <vscale x 2 x i64> %vd, %splat2
+  %vf = trunc <vscale x 2 x i64> %ve to <vscale x 2 x i32>
+  ret <vscale x 2 x i32> %vf
+}
+
+define <vscale x 4 x i32> @vmulh_vv_nxv4i32(<vscale x 4 x i32> %va, <vscale x 4 x i32> %vb) {
+; CHECK-LABEL: vmulh_vv_nxv4i32:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a0, zero, e32, m2, ta, mu
+; CHECK-NEXT:    vmulh.vv v8, v10, v8
+; CHECK-NEXT:    ret
+  %vc = sext <vscale x 4 x i32> %vb to <vscale x 4 x i64>
+  %vd = sext <vscale x 4 x i32> %va to <vscale x 4 x i64>
+  %ve = mul <vscale x 4 x i64> %vc, %vd
+  %head = insertelement <vscale x 4 x i64> undef, i64 32, i32 0
+  %splat = shufflevector <vscale x 4 x i64> %head, <vscale x 4 x i64> undef, <vscale x 4 x i32> zeroinitializer
+  %vf = lshr <vscale x 4 x i64> %ve, %splat
+  %vg = trunc <vscale x 4 x i64> %vf to <vscale x 4 x i32>
+  ret <vscale x 4 x i32> %vg
+}
+
+define <vscale x 4 x i32> @vmulh_vx_nxv4i32(<vscale x 4 x i32> %va, i32 %x) {
+; CHECK-LABEL: vmulh_vx_nxv4i32:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a1, zero, e32, m2, ta, mu
+; CHECK-NEXT:    vmulh.vx v8, v8, a0
+; CHECK-NEXT:    ret
+  %head1 = insertelement <vscale x 4 x i32> undef, i32 %x, i32 0
+  %splat1 = shufflevector <vscale x 4 x i32> %head1, <vscale x 4 x i32> undef, <vscale x 4 x i32> zeroinitializer
+  %vb = sext <vscale x 4 x i32> %splat1 to <vscale x 4 x i64>
+  %vc = sext <vscale x 4 x i32> %va to <vscale x 4 x i64>
+  %vd = mul <vscale x 4 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 4 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 4 x i64> %head2, <vscale x 4 x i64> undef, <vscale x 4 x i32> zeroinitializer
+  %ve = lshr <vscale x 4 x i64> %vd, %splat2
+  %vf = trunc <vscale x 4 x i64> %ve to <vscale x 4 x i32>
+  ret <vscale x 4 x i32> %vf
+}
+
+define <vscale x 4 x i32> @vmulh_vi_nxv4i32_0(<vscale x 4 x i32> %va) {
+; CHECK-LABEL: vmulh_vi_nxv4i32_0:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a0, zero, e64, m4, ta, mu
+; CHECK-NEXT:    vsext.vf2 v12, v8
+; CHECK-NEXT:    addi a0, zero, -7
+; CHECK-NEXT:    vmul.vx v8, v12, a0
+; CHECK-NEXT:    addi a0, zero, 32
+; CHECK-NEXT:    vsrl.vx v12, v8, a0
+; CHECK-NEXT:    vsetvli zero, zero, e32, m2, ta, mu
+; CHECK-NEXT:    vnsrl.wi v8, v12, 0
+; CHECK-NEXT:    ret
+  %head1 = insertelement <vscale x 4 x i32> undef, i32 -7, i32 0
+  %splat1 = shufflevector <vscale x 4 x i32> %head1, <vscale x 4 x i32> undef, <vscale x 4 x i32> zeroinitializer
+  %vb = sext <vscale x 4 x i32> %splat1 to <vscale x 4 x i64>
+  %vc = sext <vscale x 4 x i32> %va to <vscale x 4 x i64>
+  %vd = mul <vscale x 4 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 4 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 4 x i64> %head2, <vscale x 4 x i64> undef, <vscale x 4 x i32> zeroinitializer
+  %ve = lshr <vscale x 4 x i64> %vd, %splat2
+  %vf = trunc <vscale x 4 x i64> %ve to <vscale x 4 x i32>
+  ret <vscale x 4 x i32> %vf
+}
+
+define <vscale x 4 x i32> @vmulh_vi_nxv4i32_1(<vscale x 4 x i32> %va) {
+; CHECK-LABEL: vmulh_vi_nxv4i32_1:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a0, zero, e64, m4, ta, mu
+; CHECK-NEXT:    vsext.vf2 v12, v8
+; CHECK-NEXT:    vsll.vi v8, v12, 4
+; CHECK-NEXT:    addi a0, zero, 32
+; CHECK-NEXT:    vsrl.vx v12, v8, a0
+; CHECK-NEXT:    vsetvli zero, zero, e32, m2, ta, mu
+; CHECK-NEXT:    vnsrl.wi v8, v12, 0
+; CHECK-NEXT:    ret
+  %head1 = insertelement <vscale x 4 x i32> undef, i32 16, i32 0
+  %splat1 = shufflevector <vscale x 4 x i32> %head1, <vscale x 4 x i32> undef, <vscale x 4 x i32> zeroinitializer
+  %vb = sext <vscale x 4 x i32> %splat1 to <vscale x 4 x i64>
+  %vc = sext <vscale x 4 x i32> %va to <vscale x 4 x i64>
+  %vd = mul <vscale x 4 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 4 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 4 x i64> %head2, <vscale x 4 x i64> undef, <vscale x 4 x i32> zeroinitializer
+  %ve = lshr <vscale x 4 x i64> %vd, %splat2
+  %vf = trunc <vscale x 4 x i64> %ve to <vscale x 4 x i32>
+  ret <vscale x 4 x i32> %vf
+}
+
+define <vscale x 8 x i32> @vmulh_vv_nxv8i32(<vscale x 8 x i32> %va, <vscale x 8 x i32> %vb) {
+; CHECK-LABEL: vmulh_vv_nxv8i32:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a0, zero, e32, m4, ta, mu
+; CHECK-NEXT:    vmulh.vv v8, v12, v8
+; CHECK-NEXT:    ret
+  %vc = sext <vscale x 8 x i32> %vb to <vscale x 8 x i64>
+  %vd = sext <vscale x 8 x i32> %va to <vscale x 8 x i64>
+  %ve = mul <vscale x 8 x i64> %vc, %vd
+  %head = insertelement <vscale x 8 x i64> undef, i64 32, i32 0
+  %splat = shufflevector <vscale x 8 x i64> %head, <vscale x 8 x i64> undef, <vscale x 8 x i32> zeroinitializer
+  %vf = lshr <vscale x 8 x i64> %ve, %splat
+  %vg = trunc <vscale x 8 x i64> %vf to <vscale x 8 x i32>
+  ret <vscale x 8 x i32> %vg
+}
+
+define <vscale x 8 x i32> @vmulh_vx_nxv8i32(<vscale x 8 x i32> %va, i32 %x) {
+; CHECK-LABEL: vmulh_vx_nxv8i32:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a1, zero, e32, m4, ta, mu
+; CHECK-NEXT:    vmulh.vx v8, v8, a0
+; CHECK-NEXT:    ret
+  %head1 = insertelement <vscale x 8 x i32> undef, i32 %x, i32 0
+  %splat1 = shufflevector <vscale x 8 x i32> %head1, <vscale x 8 x i32> undef, <vscale x 8 x i32> zeroinitializer
+  %vb = sext <vscale x 8 x i32> %splat1 to <vscale x 8 x i64>
+  %vc = sext <vscale x 8 x i32> %va to <vscale x 8 x i64>
+  %vd = mul <vscale x 8 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 8 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 8 x i64> %head2, <vscale x 8 x i64> undef, <vscale x 8 x i32> zeroinitializer
+  %ve = lshr <vscale x 8 x i64> %vd, %splat2
+  %vf = trunc <vscale x 8 x i64> %ve to <vscale x 8 x i32>
+  ret <vscale x 8 x i32> %vf
+}
+
+define <vscale x 8 x i32> @vmulh_vi_nxv8i32_0(<vscale x 8 x i32> %va) {
+; CHECK-LABEL: vmulh_vi_nxv8i32_0:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a0, zero, e64, m8, ta, mu
+; CHECK-NEXT:    vsext.vf2 v16, v8
+; CHECK-NEXT:    addi a0, zero, -7
+; CHECK-NEXT:    vmul.vx v8, v16, a0
+; CHECK-NEXT:    addi a0, zero, 32
+; CHECK-NEXT:    vsrl.vx v16, v8, a0
+; CHECK-NEXT:    vsetvli zero, zero, e32, m4, ta, mu
+; CHECK-NEXT:    vnsrl.wi v8, v16, 0
+; CHECK-NEXT:    ret
+  %head1 = insertelement <vscale x 8 x i32> undef, i32 -7, i32 0
+  %splat1 = shufflevector <vscale x 8 x i32> %head1, <vscale x 8 x i32> undef, <vscale x 8 x i32> zeroinitializer
+  %vb = sext <vscale x 8 x i32> %splat1 to <vscale x 8 x i64>
+  %vc = sext <vscale x 8 x i32> %va to <vscale x 8 x i64>
+  %vd = mul <vscale x 8 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 8 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 8 x i64> %head2, <vscale x 8 x i64> undef, <vscale x 8 x i32> zeroinitializer
+  %ve = lshr <vscale x 8 x i64> %vd, %splat2
+  %vf = trunc <vscale x 8 x i64> %ve to <vscale x 8 x i32>
+  ret <vscale x 8 x i32> %vf
+}
+
+define <vscale x 8 x i32> @vmulh_vi_nxv8i32_1(<vscale x 8 x i32> %va) {
+; CHECK-LABEL: vmulh_vi_nxv8i32_1:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a0, zero, e64, m8, ta, mu
+; CHECK-NEXT:    vsext.vf2 v16, v8
+; CHECK-NEXT:    vsll.vi v8, v16, 4
+; CHECK-NEXT:    addi a0, zero, 32
+; CHECK-NEXT:    vsrl.vx v16, v8, a0
+; CHECK-NEXT:    vsetvli zero, zero, e32, m4, ta, mu
+; CHECK-NEXT:    vnsrl.wi v8, v16, 0
+; CHECK-NEXT:    ret
+  %head1 = insertelement <vscale x 8 x i32> undef, i32 16, i32 0
+  %splat1 = shufflevector <vscale x 8 x i32> %head1, <vscale x 8 x i32> undef, <vscale x 8 x i32> zeroinitializer
+  %vb = sext <vscale x 8 x i32> %splat1 to <vscale x 8 x i64>
+  %vc = sext <vscale x 8 x i32> %va to <vscale x 8 x i64>
+  %vd = mul <vscale x 8 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 8 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 8 x i64> %head2, <vscale x 8 x i64> undef, <vscale x 8 x i32> zeroinitializer
+  %ve = lshr <vscale x 8 x i64> %vd, %splat2
+  %vf = trunc <vscale x 8 x i64> %ve to <vscale x 8 x i32>
+  ret <vscale x 8 x i32> %vf
+}

diff  --git a/llvm/test/CodeGen/RISCV/rvv/vmulhu-sdnode.ll b/llvm/test/CodeGen/RISCV/rvv/vmulhu-sdnode.ll
new file mode 100644
index 0000000000000..b2cfd5b78576e
--- /dev/null
+++ b/llvm/test/CodeGen/RISCV/rvv/vmulhu-sdnode.ll
@@ -0,0 +1,411 @@
+; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
+; RUN: llc -mtriple=riscv32 -mattr=+experimental-v -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,RV32
+; RUN: llc -mtriple=riscv64 -mattr=+experimental-v -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,RV64
+
+define <vscale x 1 x i32> @vmulhu_vv_nxv1i32(<vscale x 1 x i32> %va, <vscale x 1 x i32> %vb) {
+; CHECK-LABEL: vmulhu_vv_nxv1i32:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a0, zero, e32, mf2, ta, mu
+; CHECK-NEXT:    vmulhu.vv v8, v9, v8
+; CHECK-NEXT:    ret
+  %vc = zext <vscale x 1 x i32> %vb to <vscale x 1 x i64>
+  %vd = zext <vscale x 1 x i32> %va to <vscale x 1 x i64>
+  %ve = mul <vscale x 1 x i64> %vc, %vd
+  %head = insertelement <vscale x 1 x i64> undef, i64 32, i32 0
+  %splat = shufflevector <vscale x 1 x i64> %head, <vscale x 1 x i64> undef, <vscale x 1 x i32> zeroinitializer
+  %vf = lshr <vscale x 1 x i64> %ve, %splat
+  %vg = trunc <vscale x 1 x i64> %vf to <vscale x 1 x i32>
+  ret <vscale x 1 x i32> %vg
+}
+
+define <vscale x 1 x i32> @vmulhu_vx_nxv1i32(<vscale x 1 x i32> %va, i32 %x) {
+; CHECK-LABEL: vmulhu_vx_nxv1i32:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a1, zero, e32, mf2, ta, mu
+; CHECK-NEXT:    vmulhu.vx v8, v8, a0
+; CHECK-NEXT:    ret
+  %head1 = insertelement <vscale x 1 x i32> undef, i32 %x, i32 0
+  %splat1 = shufflevector <vscale x 1 x i32> %head1, <vscale x 1 x i32> undef, <vscale x 1 x i32> zeroinitializer
+  %vb = zext <vscale x 1 x i32> %splat1 to <vscale x 1 x i64>
+  %vc = zext <vscale x 1 x i32> %va to <vscale x 1 x i64>
+  %vd = mul <vscale x 1 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 1 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 1 x i64> %head2, <vscale x 1 x i64> undef, <vscale x 1 x i32> zeroinitializer
+  %ve = lshr <vscale x 1 x i64> %vd, %splat2
+  %vf = trunc <vscale x 1 x i64> %ve to <vscale x 1 x i32>
+  ret <vscale x 1 x i32> %vf
+}
+
+define <vscale x 1 x i32> @vmulhu_vi_nxv1i32_0(<vscale x 1 x i32> %va) {
+; RV32-LABEL: vmulhu_vi_nxv1i32_0:
+; RV32:       # %bb.0:
+; RV32-NEXT:    addi sp, sp, -16
+; RV32-NEXT:    .cfi_def_cfa_offset 16
+; RV32-NEXT:    sw zero, 12(sp)
+; RV32-NEXT:    addi a0, zero, -7
+; RV32-NEXT:    sw a0, 8(sp)
+; RV32-NEXT:    vsetvli a0, zero, e64, m1, ta, mu
+; RV32-NEXT:    addi a0, sp, 8
+; RV32-NEXT:    vlse64.v v9, (a0), zero
+; RV32-NEXT:    vzext.vf2 v10, v8
+; RV32-NEXT:    vmul.vv v8, v10, v9
+; RV32-NEXT:    addi a0, zero, 32
+; RV32-NEXT:    vsrl.vx v8, v8, a0
+; RV32-NEXT:    vsetvli zero, zero, e32, mf2, ta, mu
+; RV32-NEXT:    vnsrl.wi v8, v8, 0
+; RV32-NEXT:    addi sp, sp, 16
+; RV32-NEXT:    ret
+;
+; RV64-LABEL: vmulhu_vi_nxv1i32_0:
+; RV64:       # %bb.0:
+; RV64-NEXT:    vsetvli a0, zero, e64, m1, ta, mu
+; RV64-NEXT:    vzext.vf2 v9, v8
+; RV64-NEXT:    addi a0, zero, 1
+; RV64-NEXT:    slli a0, a0, 32
+; RV64-NEXT:    addi a0, a0, -7
+; RV64-NEXT:    vmul.vx v8, v9, a0
+; RV64-NEXT:    addi a0, zero, 32
+; RV64-NEXT:    vsrl.vx v8, v8, a0
+; RV64-NEXT:    vsetvli zero, zero, e32, mf2, ta, mu
+; RV64-NEXT:    vnsrl.wi v8, v8, 0
+; RV64-NEXT:    ret
+  %head1 = insertelement <vscale x 1 x i32> undef, i32 -7, i32 0
+  %splat1 = shufflevector <vscale x 1 x i32> %head1, <vscale x 1 x i32> undef, <vscale x 1 x i32> zeroinitializer
+  %vb = zext <vscale x 1 x i32> %splat1 to <vscale x 1 x i64>
+  %vc = zext <vscale x 1 x i32> %va to <vscale x 1 x i64>
+  %vd = mul <vscale x 1 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 1 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 1 x i64> %head2, <vscale x 1 x i64> undef, <vscale x 1 x i32> zeroinitializer
+  %ve = lshr <vscale x 1 x i64> %vd, %splat2
+  %vf = trunc <vscale x 1 x i64> %ve to <vscale x 1 x i32>
+  ret <vscale x 1 x i32> %vf
+}
+
+define <vscale x 1 x i32> @vmulhu_vi_nxv1i32_1(<vscale x 1 x i32> %va) {
+; CHECK-LABEL: vmulhu_vi_nxv1i32_1:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a0, zero, e64, m1, ta, mu
+; CHECK-NEXT:    vzext.vf2 v9, v8
+; CHECK-NEXT:    vsll.vi v8, v9, 4
+; CHECK-NEXT:    addi a0, zero, 32
+; CHECK-NEXT:    vsrl.vx v8, v8, a0
+; CHECK-NEXT:    vsetvli zero, zero, e32, mf2, ta, mu
+; CHECK-NEXT:    vnsrl.wi v8, v8, 0
+; CHECK-NEXT:    ret
+  %head1 = insertelement <vscale x 1 x i32> undef, i32 16, i32 0
+  %splat1 = shufflevector <vscale x 1 x i32> %head1, <vscale x 1 x i32> undef, <vscale x 1 x i32> zeroinitializer
+  %vb = zext <vscale x 1 x i32> %splat1 to <vscale x 1 x i64>
+  %vc = zext <vscale x 1 x i32> %va to <vscale x 1 x i64>
+  %vd = mul <vscale x 1 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 1 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 1 x i64> %head2, <vscale x 1 x i64> undef, <vscale x 1 x i32> zeroinitializer
+  %ve = lshr <vscale x 1 x i64> %vd, %splat2
+  %vf = trunc <vscale x 1 x i64> %ve to <vscale x 1 x i32>
+  ret <vscale x 1 x i32> %vf
+}
+
+define <vscale x 2 x i32> @vmulhu_vv_nxv2i32(<vscale x 2 x i32> %va, <vscale x 2 x i32> %vb) {
+; CHECK-LABEL: vmulhu_vv_nxv2i32:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a0, zero, e32, m1, ta, mu
+; CHECK-NEXT:    vmulhu.vv v8, v9, v8
+; CHECK-NEXT:    ret
+  %vc = zext <vscale x 2 x i32> %vb to <vscale x 2 x i64>
+  %vd = zext <vscale x 2 x i32> %va to <vscale x 2 x i64>
+  %ve = mul <vscale x 2 x i64> %vc, %vd
+  %head = insertelement <vscale x 2 x i64> undef, i64 32, i32 0
+  %splat = shufflevector <vscale x 2 x i64> %head, <vscale x 2 x i64> undef, <vscale x 2 x i32> zeroinitializer
+  %vf = lshr <vscale x 2 x i64> %ve, %splat
+  %vg = trunc <vscale x 2 x i64> %vf to <vscale x 2 x i32>
+  ret <vscale x 2 x i32> %vg
+}
+
+define <vscale x 2 x i32> @vmulhu_vx_nxv2i32(<vscale x 2 x i32> %va, i32 %x) {
+; CHECK-LABEL: vmulhu_vx_nxv2i32:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a1, zero, e32, m1, ta, mu
+; CHECK-NEXT:    vmulhu.vx v8, v8, a0
+; CHECK-NEXT:    ret
+  %head1 = insertelement <vscale x 2 x i32> undef, i32 %x, i32 0
+  %splat1 = shufflevector <vscale x 2 x i32> %head1, <vscale x 2 x i32> undef, <vscale x 2 x i32> zeroinitializer
+  %vb = zext <vscale x 2 x i32> %splat1 to <vscale x 2 x i64>
+  %vc = zext <vscale x 2 x i32> %va to <vscale x 2 x i64>
+  %vd = mul <vscale x 2 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 2 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 2 x i64> %head2, <vscale x 2 x i64> undef, <vscale x 2 x i32> zeroinitializer
+  %ve = lshr <vscale x 2 x i64> %vd, %splat2
+  %vf = trunc <vscale x 2 x i64> %ve to <vscale x 2 x i32>
+  ret <vscale x 2 x i32> %vf
+}
+
+define <vscale x 2 x i32> @vmulhu_vi_nxv2i32_0(<vscale x 2 x i32> %va) {
+; RV32-LABEL: vmulhu_vi_nxv2i32_0:
+; RV32:       # %bb.0:
+; RV32-NEXT:    addi sp, sp, -16
+; RV32-NEXT:    .cfi_def_cfa_offset 16
+; RV32-NEXT:    sw zero, 12(sp)
+; RV32-NEXT:    addi a0, zero, -7
+; RV32-NEXT:    sw a0, 8(sp)
+; RV32-NEXT:    vsetvli a0, zero, e64, m2, ta, mu
+; RV32-NEXT:    addi a0, sp, 8
+; RV32-NEXT:    vlse64.v v10, (a0), zero
+; RV32-NEXT:    vzext.vf2 v12, v8
+; RV32-NEXT:    vmul.vv v8, v12, v10
+; RV32-NEXT:    addi a0, zero, 32
+; RV32-NEXT:    vsrl.vx v10, v8, a0
+; RV32-NEXT:    vsetvli zero, zero, e32, m1, ta, mu
+; RV32-NEXT:    vnsrl.wi v8, v10, 0
+; RV32-NEXT:    addi sp, sp, 16
+; RV32-NEXT:    ret
+;
+; RV64-LABEL: vmulhu_vi_nxv2i32_0:
+; RV64:       # %bb.0:
+; RV64-NEXT:    vsetvli a0, zero, e64, m2, ta, mu
+; RV64-NEXT:    vzext.vf2 v10, v8
+; RV64-NEXT:    addi a0, zero, 1
+; RV64-NEXT:    slli a0, a0, 32
+; RV64-NEXT:    addi a0, a0, -7
+; RV64-NEXT:    vmul.vx v8, v10, a0
+; RV64-NEXT:    addi a0, zero, 32
+; RV64-NEXT:    vsrl.vx v10, v8, a0
+; RV64-NEXT:    vsetvli zero, zero, e32, m1, ta, mu
+; RV64-NEXT:    vnsrl.wi v8, v10, 0
+; RV64-NEXT:    ret
+  %head1 = insertelement <vscale x 2 x i32> undef, i32 -7, i32 0
+  %splat1 = shufflevector <vscale x 2 x i32> %head1, <vscale x 2 x i32> undef, <vscale x 2 x i32> zeroinitializer
+  %vb = zext <vscale x 2 x i32> %splat1 to <vscale x 2 x i64>
+  %vc = zext <vscale x 2 x i32> %va to <vscale x 2 x i64>
+  %vd = mul <vscale x 2 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 2 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 2 x i64> %head2, <vscale x 2 x i64> undef, <vscale x 2 x i32> zeroinitializer
+  %ve = lshr <vscale x 2 x i64> %vd, %splat2
+  %vf = trunc <vscale x 2 x i64> %ve to <vscale x 2 x i32>
+  ret <vscale x 2 x i32> %vf
+}
+
+define <vscale x 2 x i32> @vmulhu_vi_nxv2i32_1(<vscale x 2 x i32> %va) {
+; CHECK-LABEL: vmulhu_vi_nxv2i32_1:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a0, zero, e64, m2, ta, mu
+; CHECK-NEXT:    vzext.vf2 v10, v8
+; CHECK-NEXT:    vsll.vi v8, v10, 4
+; CHECK-NEXT:    addi a0, zero, 32
+; CHECK-NEXT:    vsrl.vx v10, v8, a0
+; CHECK-NEXT:    vsetvli zero, zero, e32, m1, ta, mu
+; CHECK-NEXT:    vnsrl.wi v8, v10, 0
+; CHECK-NEXT:    ret
+  %head1 = insertelement <vscale x 2 x i32> undef, i32 16, i32 0
+  %splat1 = shufflevector <vscale x 2 x i32> %head1, <vscale x 2 x i32> undef, <vscale x 2 x i32> zeroinitializer
+  %vb = zext <vscale x 2 x i32> %splat1 to <vscale x 2 x i64>
+  %vc = zext <vscale x 2 x i32> %va to <vscale x 2 x i64>
+  %vd = mul <vscale x 2 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 2 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 2 x i64> %head2, <vscale x 2 x i64> undef, <vscale x 2 x i32> zeroinitializer
+  %ve = lshr <vscale x 2 x i64> %vd, %splat2
+  %vf = trunc <vscale x 2 x i64> %ve to <vscale x 2 x i32>
+  ret <vscale x 2 x i32> %vf
+}
+
+define <vscale x 4 x i32> @vmulhu_vv_nxv4i32(<vscale x 4 x i32> %va, <vscale x 4 x i32> %vb) {
+; CHECK-LABEL: vmulhu_vv_nxv4i32:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a0, zero, e32, m2, ta, mu
+; CHECK-NEXT:    vmulhu.vv v8, v10, v8
+; CHECK-NEXT:    ret
+  %vc = zext <vscale x 4 x i32> %vb to <vscale x 4 x i64>
+  %vd = zext <vscale x 4 x i32> %va to <vscale x 4 x i64>
+  %ve = mul <vscale x 4 x i64> %vc, %vd
+  %head = insertelement <vscale x 4 x i64> undef, i64 32, i32 0
+  %splat = shufflevector <vscale x 4 x i64> %head, <vscale x 4 x i64> undef, <vscale x 4 x i32> zeroinitializer
+  %vf = lshr <vscale x 4 x i64> %ve, %splat
+  %vg = trunc <vscale x 4 x i64> %vf to <vscale x 4 x i32>
+  ret <vscale x 4 x i32> %vg
+}
+
+define <vscale x 4 x i32> @vmulhu_vx_nxv4i32(<vscale x 4 x i32> %va, i32 %x) {
+; CHECK-LABEL: vmulhu_vx_nxv4i32:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a1, zero, e32, m2, ta, mu
+; CHECK-NEXT:    vmulhu.vx v8, v8, a0
+; CHECK-NEXT:    ret
+  %head1 = insertelement <vscale x 4 x i32> undef, i32 %x, i32 0
+  %splat1 = shufflevector <vscale x 4 x i32> %head1, <vscale x 4 x i32> undef, <vscale x 4 x i32> zeroinitializer
+  %vb = zext <vscale x 4 x i32> %splat1 to <vscale x 4 x i64>
+  %vc = zext <vscale x 4 x i32> %va to <vscale x 4 x i64>
+  %vd = mul <vscale x 4 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 4 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 4 x i64> %head2, <vscale x 4 x i64> undef, <vscale x 4 x i32> zeroinitializer
+  %ve = lshr <vscale x 4 x i64> %vd, %splat2
+  %vf = trunc <vscale x 4 x i64> %ve to <vscale x 4 x i32>
+  ret <vscale x 4 x i32> %vf
+}
+
+define <vscale x 4 x i32> @vmulhu_vi_nxv4i32_0(<vscale x 4 x i32> %va) {
+; RV32-LABEL: vmulhu_vi_nxv4i32_0:
+; RV32:       # %bb.0:
+; RV32-NEXT:    addi sp, sp, -16
+; RV32-NEXT:    .cfi_def_cfa_offset 16
+; RV32-NEXT:    sw zero, 12(sp)
+; RV32-NEXT:    addi a0, zero, -7
+; RV32-NEXT:    sw a0, 8(sp)
+; RV32-NEXT:    vsetvli a0, zero, e64, m4, ta, mu
+; RV32-NEXT:    addi a0, sp, 8
+; RV32-NEXT:    vlse64.v v12, (a0), zero
+; RV32-NEXT:    vzext.vf2 v16, v8
+; RV32-NEXT:    vmul.vv v8, v16, v12
+; RV32-NEXT:    addi a0, zero, 32
+; RV32-NEXT:    vsrl.vx v12, v8, a0
+; RV32-NEXT:    vsetvli zero, zero, e32, m2, ta, mu
+; RV32-NEXT:    vnsrl.wi v8, v12, 0
+; RV32-NEXT:    addi sp, sp, 16
+; RV32-NEXT:    ret
+;
+; RV64-LABEL: vmulhu_vi_nxv4i32_0:
+; RV64:       # %bb.0:
+; RV64-NEXT:    vsetvli a0, zero, e64, m4, ta, mu
+; RV64-NEXT:    vzext.vf2 v12, v8
+; RV64-NEXT:    addi a0, zero, 1
+; RV64-NEXT:    slli a0, a0, 32
+; RV64-NEXT:    addi a0, a0, -7
+; RV64-NEXT:    vmul.vx v8, v12, a0
+; RV64-NEXT:    addi a0, zero, 32
+; RV64-NEXT:    vsrl.vx v12, v8, a0
+; RV64-NEXT:    vsetvli zero, zero, e32, m2, ta, mu
+; RV64-NEXT:    vnsrl.wi v8, v12, 0
+; RV64-NEXT:    ret
+  %head1 = insertelement <vscale x 4 x i32> undef, i32 -7, i32 0
+  %splat1 = shufflevector <vscale x 4 x i32> %head1, <vscale x 4 x i32> undef, <vscale x 4 x i32> zeroinitializer
+  %vb = zext <vscale x 4 x i32> %splat1 to <vscale x 4 x i64>
+  %vc = zext <vscale x 4 x i32> %va to <vscale x 4 x i64>
+  %vd = mul <vscale x 4 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 4 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 4 x i64> %head2, <vscale x 4 x i64> undef, <vscale x 4 x i32> zeroinitializer
+  %ve = lshr <vscale x 4 x i64> %vd, %splat2
+  %vf = trunc <vscale x 4 x i64> %ve to <vscale x 4 x i32>
+  ret <vscale x 4 x i32> %vf
+}
+
+define <vscale x 4 x i32> @vmulhu_vi_nxv4i32_1(<vscale x 4 x i32> %va) {
+; CHECK-LABEL: vmulhu_vi_nxv4i32_1:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a0, zero, e64, m4, ta, mu
+; CHECK-NEXT:    vzext.vf2 v12, v8
+; CHECK-NEXT:    vsll.vi v8, v12, 4
+; CHECK-NEXT:    addi a0, zero, 32
+; CHECK-NEXT:    vsrl.vx v12, v8, a0
+; CHECK-NEXT:    vsetvli zero, zero, e32, m2, ta, mu
+; CHECK-NEXT:    vnsrl.wi v8, v12, 0
+; CHECK-NEXT:    ret
+  %head1 = insertelement <vscale x 4 x i32> undef, i32 16, i32 0
+  %splat1 = shufflevector <vscale x 4 x i32> %head1, <vscale x 4 x i32> undef, <vscale x 4 x i32> zeroinitializer
+  %vb = zext <vscale x 4 x i32> %splat1 to <vscale x 4 x i64>
+  %vc = zext <vscale x 4 x i32> %va to <vscale x 4 x i64>
+  %vd = mul <vscale x 4 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 4 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 4 x i64> %head2, <vscale x 4 x i64> undef, <vscale x 4 x i32> zeroinitializer
+  %ve = lshr <vscale x 4 x i64> %vd, %splat2
+  %vf = trunc <vscale x 4 x i64> %ve to <vscale x 4 x i32>
+  ret <vscale x 4 x i32> %vf
+}
+
+define <vscale x 8 x i32> @vmulhu_vv_nxv8i32(<vscale x 8 x i32> %va, <vscale x 8 x i32> %vb) {
+; CHECK-LABEL: vmulhu_vv_nxv8i32:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a0, zero, e32, m4, ta, mu
+; CHECK-NEXT:    vmulhu.vv v8, v12, v8
+; CHECK-NEXT:    ret
+  %vc = zext <vscale x 8 x i32> %vb to <vscale x 8 x i64>
+  %vd = zext <vscale x 8 x i32> %va to <vscale x 8 x i64>
+  %ve = mul <vscale x 8 x i64> %vc, %vd
+  %head = insertelement <vscale x 8 x i64> undef, i64 32, i32 0
+  %splat = shufflevector <vscale x 8 x i64> %head, <vscale x 8 x i64> undef, <vscale x 8 x i32> zeroinitializer
+  %vf = lshr <vscale x 8 x i64> %ve, %splat
+  %vg = trunc <vscale x 8 x i64> %vf to <vscale x 8 x i32>
+  ret <vscale x 8 x i32> %vg
+}
+
+define <vscale x 8 x i32> @vmulhu_vx_nxv8i32(<vscale x 8 x i32> %va, i32 %x) {
+; CHECK-LABEL: vmulhu_vx_nxv8i32:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a1, zero, e32, m4, ta, mu
+; CHECK-NEXT:    vmulhu.vx v8, v8, a0
+; CHECK-NEXT:    ret
+  %head1 = insertelement <vscale x 8 x i32> undef, i32 %x, i32 0
+  %splat1 = shufflevector <vscale x 8 x i32> %head1, <vscale x 8 x i32> undef, <vscale x 8 x i32> zeroinitializer
+  %vb = zext <vscale x 8 x i32> %splat1 to <vscale x 8 x i64>
+  %vc = zext <vscale x 8 x i32> %va to <vscale x 8 x i64>
+  %vd = mul <vscale x 8 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 8 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 8 x i64> %head2, <vscale x 8 x i64> undef, <vscale x 8 x i32> zeroinitializer
+  %ve = lshr <vscale x 8 x i64> %vd, %splat2
+  %vf = trunc <vscale x 8 x i64> %ve to <vscale x 8 x i32>
+  ret <vscale x 8 x i32> %vf
+}
+
+define <vscale x 8 x i32> @vmulhu_vi_nxv8i32_0(<vscale x 8 x i32> %va) {
+; RV32-LABEL: vmulhu_vi_nxv8i32_0:
+; RV32:       # %bb.0:
+; RV32-NEXT:    addi sp, sp, -16
+; RV32-NEXT:    .cfi_def_cfa_offset 16
+; RV32-NEXT:    sw zero, 12(sp)
+; RV32-NEXT:    addi a0, zero, -7
+; RV32-NEXT:    sw a0, 8(sp)
+; RV32-NEXT:    vsetvli a0, zero, e64, m8, ta, mu
+; RV32-NEXT:    addi a0, sp, 8
+; RV32-NEXT:    vlse64.v v16, (a0), zero
+; RV32-NEXT:    vzext.vf2 v24, v8
+; RV32-NEXT:    vmul.vv v8, v24, v16
+; RV32-NEXT:    addi a0, zero, 32
+; RV32-NEXT:    vsrl.vx v16, v8, a0
+; RV32-NEXT:    vsetvli zero, zero, e32, m4, ta, mu
+; RV32-NEXT:    vnsrl.wi v8, v16, 0
+; RV32-NEXT:    addi sp, sp, 16
+; RV32-NEXT:    ret
+;
+; RV64-LABEL: vmulhu_vi_nxv8i32_0:
+; RV64:       # %bb.0:
+; RV64-NEXT:    vsetvli a0, zero, e64, m8, ta, mu
+; RV64-NEXT:    vzext.vf2 v16, v8
+; RV64-NEXT:    addi a0, zero, 1
+; RV64-NEXT:    slli a0, a0, 32
+; RV64-NEXT:    addi a0, a0, -7
+; RV64-NEXT:    vmul.vx v8, v16, a0
+; RV64-NEXT:    addi a0, zero, 32
+; RV64-NEXT:    vsrl.vx v16, v8, a0
+; RV64-NEXT:    vsetvli zero, zero, e32, m4, ta, mu
+; RV64-NEXT:    vnsrl.wi v8, v16, 0
+; RV64-NEXT:    ret
+  %head1 = insertelement <vscale x 8 x i32> undef, i32 -7, i32 0
+  %splat1 = shufflevector <vscale x 8 x i32> %head1, <vscale x 8 x i32> undef, <vscale x 8 x i32> zeroinitializer
+  %vb = zext <vscale x 8 x i32> %splat1 to <vscale x 8 x i64>
+  %vc = zext <vscale x 8 x i32> %va to <vscale x 8 x i64>
+  %vd = mul <vscale x 8 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 8 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 8 x i64> %head2, <vscale x 8 x i64> undef, <vscale x 8 x i32> zeroinitializer
+  %ve = lshr <vscale x 8 x i64> %vd, %splat2
+  %vf = trunc <vscale x 8 x i64> %ve to <vscale x 8 x i32>
+  ret <vscale x 8 x i32> %vf
+}
+
+define <vscale x 8 x i32> @vmulhu_vi_nxv8i32_1(<vscale x 8 x i32> %va) {
+; CHECK-LABEL: vmulhu_vi_nxv8i32_1:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    vsetvli a0, zero, e64, m8, ta, mu
+; CHECK-NEXT:    vzext.vf2 v16, v8
+; CHECK-NEXT:    vsll.vi v8, v16, 4
+; CHECK-NEXT:    addi a0, zero, 32
+; CHECK-NEXT:    vsrl.vx v16, v8, a0
+; CHECK-NEXT:    vsetvli zero, zero, e32, m4, ta, mu
+; CHECK-NEXT:    vnsrl.wi v8, v16, 0
+; CHECK-NEXT:    ret
+  %head1 = insertelement <vscale x 8 x i32> undef, i32 16, i32 0
+  %splat1 = shufflevector <vscale x 8 x i32> %head1, <vscale x 8 x i32> undef, <vscale x 8 x i32> zeroinitializer
+  %vb = zext <vscale x 8 x i32> %splat1 to <vscale x 8 x i64>
+  %vc = zext <vscale x 8 x i32> %va to <vscale x 8 x i64>
+  %vd = mul <vscale x 8 x i64> %vb, %vc
+  %head2 = insertelement <vscale x 8 x i64> undef, i64 32, i32 0
+  %splat2 = shufflevector <vscale x 8 x i64> %head2, <vscale x 8 x i64> undef, <vscale x 8 x i32> zeroinitializer
+  %ve = lshr <vscale x 8 x i64> %vd, %splat2
+  %vf = trunc <vscale x 8 x i64> %ve to <vscale x 8 x i32>
+  ret <vscale x 8 x i32> %vf
+}


        


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