[compiler-rt] 702cb7a - tsan: move shadow declaration into a separate header file (NFC)

Dmitry Vyukov via llvm-commits llvm-commits at lists.llvm.org
Thu Sep 23 02:04:48 PDT 2021


Author: Dmitry Vyukov
Date: 2021-09-23T11:04:43+02:00
New Revision: 702cb7afe9de21b9a86d012cdd0b283496e619af

URL: https://github.com/llvm/llvm-project/commit/702cb7afe9de21b9a86d012cdd0b283496e619af
DIFF: https://github.com/llvm/llvm-project/commit/702cb7afe9de21b9a86d012cdd0b283496e619af.diff

LOG: tsan: move shadow declaration into a separate header file (NFC)

tsan_rtl.h is very huge and contains too many things.
Move FastState and Shadow types into a new tsan_shadow.h file.
This also allows to use FastState/Shadow in other header files
without creating circular dependencies (which most likely will
happen today).

Reviewed By: melver

Differential Revision: https://reviews.llvm.org/D110272

Added: 
    compiler-rt/lib/tsan/rtl/tsan_shadow.h

Modified: 
    compiler-rt/lib/tsan/CMakeLists.txt
    compiler-rt/lib/tsan/rtl/tsan_rtl.h

Removed: 
    


################################################################################
diff  --git a/compiler-rt/lib/tsan/CMakeLists.txt b/compiler-rt/lib/tsan/CMakeLists.txt
index ea975f7f9c56b..7532ce64bddbd 100644
--- a/compiler-rt/lib/tsan/CMakeLists.txt
+++ b/compiler-rt/lib/tsan/CMakeLists.txt
@@ -100,6 +100,7 @@ set(TSAN_HEADERS
   rtl/tsan_ppc_regs.h
   rtl/tsan_report.h
   rtl/tsan_rtl.h
+  rtl/tsan_shadow.h
   rtl/tsan_stack_trace.h
   rtl/tsan_suppressions.h
   rtl/tsan_symbolize.h

diff  --git a/compiler-rt/lib/tsan/rtl/tsan_rtl.h b/compiler-rt/lib/tsan/rtl/tsan_rtl.h
index 2090093767fc3..18063f1098dac 100644
--- a/compiler-rt/lib/tsan/rtl/tsan_rtl.h
+++ b/compiler-rt/lib/tsan/rtl/tsan_rtl.h
@@ -37,14 +37,15 @@
 #include "tsan_clock.h"
 #include "tsan_defs.h"
 #include "tsan_flags.h"
+#include "tsan_ignoreset.h"
 #include "tsan_mman.h"
-#include "tsan_sync.h"
-#include "tsan_trace.h"
-#include "tsan_report.h"
-#include "tsan_platform.h"
 #include "tsan_mutexset.h"
-#include "tsan_ignoreset.h"
+#include "tsan_platform.h"
+#include "tsan_report.h"
+#include "tsan_shadow.h"
 #include "tsan_stack_trace.h"
+#include "tsan_sync.h"
+#include "tsan_trace.h"
 
 #if SANITIZER_WORDSIZE != 64
 # error "ThreadSanitizer is supported only on 64-bit platforms"
@@ -89,240 +90,6 @@ typedef Allocator::AllocatorCache AllocatorCache;
 Allocator *allocator();
 #endif
 
-const RawShadow kShadowRodata = (RawShadow)-1;  // .rodata shadow marker
-
-// FastState (from most significant bit):
-//   ignore          : 1
-//   tid             : kTidBits
-//   unused          : -
-//   history_size    : 3
-//   epoch           : kClkBits
-class FastState {
- public:
-  FastState(u64 tid, u64 epoch) {
-    x_ = tid << kTidShift;
-    x_ |= epoch;
-    DCHECK_EQ(tid, this->tid());
-    DCHECK_EQ(epoch, this->epoch());
-    DCHECK_EQ(GetIgnoreBit(), false);
-  }
-
-  explicit FastState(u64 x)
-      : x_(x) {
-  }
-
-  u64 raw() const {
-    return x_;
-  }
-
-  u64 tid() const {
-    u64 res = (x_ & ~kIgnoreBit) >> kTidShift;
-    return res;
-  }
-
-  u64 TidWithIgnore() const {
-    u64 res = x_ >> kTidShift;
-    return res;
-  }
-
-  u64 epoch() const {
-    u64 res = x_ & ((1ull << kClkBits) - 1);
-    return res;
-  }
-
-  void IncrementEpoch() {
-    u64 old_epoch = epoch();
-    x_ += 1;
-    DCHECK_EQ(old_epoch + 1, epoch());
-    (void)old_epoch;
-  }
-
-  void SetIgnoreBit() { x_ |= kIgnoreBit; }
-  void ClearIgnoreBit() { x_ &= ~kIgnoreBit; }
-  bool GetIgnoreBit() const { return (s64)x_ < 0; }
-
-  void SetHistorySize(int hs) {
-    CHECK_GE(hs, 0);
-    CHECK_LE(hs, 7);
-    x_ = (x_ & ~(kHistoryMask << kHistoryShift)) | (u64(hs) << kHistoryShift);
-  }
-
-  ALWAYS_INLINE
-  int GetHistorySize() const {
-    return (int)((x_ >> kHistoryShift) & kHistoryMask);
-  }
-
-  void ClearHistorySize() {
-    SetHistorySize(0);
-  }
-
-  ALWAYS_INLINE
-  u64 GetTracePos() const {
-    const int hs = GetHistorySize();
-    // When hs == 0, the trace consists of 2 parts.
-    const u64 mask = (1ull << (kTracePartSizeBits + hs + 1)) - 1;
-    return epoch() & mask;
-  }
-
- private:
-  friend class Shadow;
-  static const int kTidShift = 64 - kTidBits - 1;
-  static const u64 kIgnoreBit = 1ull << 63;
-  static const u64 kFreedBit = 1ull << 63;
-  static const u64 kHistoryShift = kClkBits;
-  static const u64 kHistoryMask = 7;
-  u64 x_;
-};
-
-// Shadow (from most significant bit):
-//   freed           : 1
-//   tid             : kTidBits
-//   is_atomic       : 1
-//   is_read         : 1
-//   size_log        : 2
-//   addr0           : 3
-//   epoch           : kClkBits
-class Shadow : public FastState {
- public:
-  explicit Shadow(u64 x)
-      : FastState(x) {
-  }
-
-  explicit Shadow(const FastState &s)
-      : FastState(s.x_) {
-    ClearHistorySize();
-  }
-
-  void SetAddr0AndSizeLog(u64 addr0, unsigned kAccessSizeLog) {
-    DCHECK_EQ((x_ >> kClkBits) & 31, 0);
-    DCHECK_LE(addr0, 7);
-    DCHECK_LE(kAccessSizeLog, 3);
-    x_ |= ((kAccessSizeLog << 3) | addr0) << kClkBits;
-    DCHECK_EQ(kAccessSizeLog, size_log());
-    DCHECK_EQ(addr0, this->addr0());
-  }
-
-  void SetWrite(unsigned kAccessIsWrite) {
-    DCHECK_EQ(x_ & kReadBit, 0);
-    if (!kAccessIsWrite)
-      x_ |= kReadBit;
-    DCHECK_EQ(kAccessIsWrite, IsWrite());
-  }
-
-  void SetAtomic(bool kIsAtomic) {
-    DCHECK(!IsAtomic());
-    if (kIsAtomic)
-      x_ |= kAtomicBit;
-    DCHECK_EQ(IsAtomic(), kIsAtomic);
-  }
-
-  bool IsAtomic() const {
-    return x_ & kAtomicBit;
-  }
-
-  bool IsZero() const {
-    return x_ == 0;
-  }
-
-  static inline bool TidsAreEqual(const Shadow s1, const Shadow s2) {
-    u64 shifted_xor = (s1.x_ ^ s2.x_) >> kTidShift;
-    DCHECK_EQ(shifted_xor == 0, s1.TidWithIgnore() == s2.TidWithIgnore());
-    return shifted_xor == 0;
-  }
-
-  static ALWAYS_INLINE
-  bool Addr0AndSizeAreEqual(const Shadow s1, const Shadow s2) {
-    u64 masked_xor = ((s1.x_ ^ s2.x_) >> kClkBits) & 31;
-    return masked_xor == 0;
-  }
-
-  static ALWAYS_INLINE bool TwoRangesIntersect(Shadow s1, Shadow s2,
-      unsigned kS2AccessSize) {
-    bool res = false;
-    u64 
diff  = s1.addr0() - s2.addr0();
-    if ((s64)
diff  < 0) {  // s1.addr0 < s2.addr0
-      // if (s1.addr0() + size1) > s2.addr0()) return true;
-      if (s1.size() > -
diff )
-        res = true;
-    } else {
-      // if (s2.addr0() + kS2AccessSize > s1.addr0()) return true;
-      if (kS2AccessSize > 
diff )
-        res = true;
-    }
-    DCHECK_EQ(res, TwoRangesIntersectSlow(s1, s2));
-    DCHECK_EQ(res, TwoRangesIntersectSlow(s2, s1));
-    return res;
-  }
-
-  u64 ALWAYS_INLINE addr0() const { return (x_ >> kClkBits) & 7; }
-  u64 ALWAYS_INLINE size() const { return 1ull << size_log(); }
-  bool ALWAYS_INLINE IsWrite() const { return !IsRead(); }
-  bool ALWAYS_INLINE IsRead() const { return x_ & kReadBit; }
-
-  // The idea behind the freed bit is as follows.
-  // When the memory is freed (or otherwise unaccessible) we write to the shadow
-  // values with tid/epoch related to the free and the freed bit set.
-  // During memory accesses processing the freed bit is considered
-  // as msb of tid. So any access races with shadow with freed bit set
-  // (it is as if write from a thread with which we never synchronized before).
-  // This allows us to detect accesses to freed memory w/o additional
-  // overheads in memory access processing and at the same time restore
-  // tid/epoch of free.
-  void MarkAsFreed() {
-     x_ |= kFreedBit;
-  }
-
-  bool IsFreed() const {
-    return x_ & kFreedBit;
-  }
-
-  bool GetFreedAndReset() {
-    bool res = x_ & kFreedBit;
-    x_ &= ~kFreedBit;
-    return res;
-  }
-
-  bool ALWAYS_INLINE IsBothReadsOrAtomic(bool kIsWrite, bool kIsAtomic) const {
-    bool v = x_ & ((u64(kIsWrite ^ 1) << kReadShift)
-        | (u64(kIsAtomic) << kAtomicShift));
-    DCHECK_EQ(v, (!IsWrite() && !kIsWrite) || (IsAtomic() && kIsAtomic));
-    return v;
-  }
-
-  bool ALWAYS_INLINE IsRWNotWeaker(bool kIsWrite, bool kIsAtomic) const {
-    bool v = ((x_ >> kReadShift) & 3)
-        <= u64((kIsWrite ^ 1) | (kIsAtomic << 1));
-    DCHECK_EQ(v, (IsAtomic() < kIsAtomic) ||
-        (IsAtomic() == kIsAtomic && !IsWrite() <= !kIsWrite));
-    return v;
-  }
-
-  bool ALWAYS_INLINE IsRWWeakerOrEqual(bool kIsWrite, bool kIsAtomic) const {
-    bool v = ((x_ >> kReadShift) & 3)
-        >= u64((kIsWrite ^ 1) | (kIsAtomic << 1));
-    DCHECK_EQ(v, (IsAtomic() > kIsAtomic) ||
-        (IsAtomic() == kIsAtomic && !IsWrite() >= !kIsWrite));
-    return v;
-  }
-
- private:
-  static const u64 kReadShift   = 5 + kClkBits;
-  static const u64 kReadBit     = 1ull << kReadShift;
-  static const u64 kAtomicShift = 6 + kClkBits;
-  static const u64 kAtomicBit   = 1ull << kAtomicShift;
-
-  u64 size_log() const { return (x_ >> (3 + kClkBits)) & 3; }
-
-  static bool TwoRangesIntersectSlow(const Shadow s1, const Shadow s2) {
-    if (s1.addr0() == s2.addr0()) return true;
-    if (s1.addr0() < s2.addr0() && s1.addr0() + s1.size() > s2.addr0())
-      return true;
-    if (s2.addr0() < s1.addr0() && s2.addr0() + s2.size() > s1.addr0())
-      return true;
-    return false;
-  }
-};
-
 struct ThreadSignalContext;
 
 struct JmpBuf {

diff  --git a/compiler-rt/lib/tsan/rtl/tsan_shadow.h b/compiler-rt/lib/tsan/rtl/tsan_shadow.h
new file mode 100644
index 0000000000000..8b7bc341713e8
--- /dev/null
+++ b/compiler-rt/lib/tsan/rtl/tsan_shadow.h
@@ -0,0 +1,233 @@
+//===-- tsan_shadow.h -------------------------------------------*- C++ -*-===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef TSAN_SHADOW_H
+#define TSAN_SHADOW_H
+
+#include "tsan_defs.h"
+#include "tsan_trace.h"
+
+namespace __tsan {
+
+// FastState (from most significant bit):
+//   ignore          : 1
+//   tid             : kTidBits
+//   unused          : -
+//   history_size    : 3
+//   epoch           : kClkBits
+class FastState {
+ public:
+  FastState(u64 tid, u64 epoch) {
+    x_ = tid << kTidShift;
+    x_ |= epoch;
+    DCHECK_EQ(tid, this->tid());
+    DCHECK_EQ(epoch, this->epoch());
+    DCHECK_EQ(GetIgnoreBit(), false);
+  }
+
+  explicit FastState(u64 x) : x_(x) {}
+
+  u64 raw() const { return x_; }
+
+  u64 tid() const {
+    u64 res = (x_ & ~kIgnoreBit) >> kTidShift;
+    return res;
+  }
+
+  u64 TidWithIgnore() const {
+    u64 res = x_ >> kTidShift;
+    return res;
+  }
+
+  u64 epoch() const {
+    u64 res = x_ & ((1ull << kClkBits) - 1);
+    return res;
+  }
+
+  void IncrementEpoch() {
+    u64 old_epoch = epoch();
+    x_ += 1;
+    DCHECK_EQ(old_epoch + 1, epoch());
+    (void)old_epoch;
+  }
+
+  void SetIgnoreBit() { x_ |= kIgnoreBit; }
+  void ClearIgnoreBit() { x_ &= ~kIgnoreBit; }
+  bool GetIgnoreBit() const { return (s64)x_ < 0; }
+
+  void SetHistorySize(int hs) {
+    CHECK_GE(hs, 0);
+    CHECK_LE(hs, 7);
+    x_ = (x_ & ~(kHistoryMask << kHistoryShift)) | (u64(hs) << kHistoryShift);
+  }
+
+  ALWAYS_INLINE
+  int GetHistorySize() const {
+    return (int)((x_ >> kHistoryShift) & kHistoryMask);
+  }
+
+  void ClearHistorySize() { SetHistorySize(0); }
+
+  ALWAYS_INLINE
+  u64 GetTracePos() const {
+    const int hs = GetHistorySize();
+    // When hs == 0, the trace consists of 2 parts.
+    const u64 mask = (1ull << (kTracePartSizeBits + hs + 1)) - 1;
+    return epoch() & mask;
+  }
+
+ private:
+  friend class Shadow;
+  static const int kTidShift = 64 - kTidBits - 1;
+  static const u64 kIgnoreBit = 1ull << 63;
+  static const u64 kFreedBit = 1ull << 63;
+  static const u64 kHistoryShift = kClkBits;
+  static const u64 kHistoryMask = 7;
+  u64 x_;
+};
+
+// Shadow (from most significant bit):
+//   freed           : 1
+//   tid             : kTidBits
+//   is_atomic       : 1
+//   is_read         : 1
+//   size_log        : 2
+//   addr0           : 3
+//   epoch           : kClkBits
+class Shadow : public FastState {
+ public:
+  explicit Shadow(u64 x) : FastState(x) {}
+
+  explicit Shadow(const FastState &s) : FastState(s.x_) { ClearHistorySize(); }
+
+  void SetAddr0AndSizeLog(u64 addr0, unsigned kAccessSizeLog) {
+    DCHECK_EQ((x_ >> kClkBits) & 31, 0);
+    DCHECK_LE(addr0, 7);
+    DCHECK_LE(kAccessSizeLog, 3);
+    x_ |= ((kAccessSizeLog << 3) | addr0) << kClkBits;
+    DCHECK_EQ(kAccessSizeLog, size_log());
+    DCHECK_EQ(addr0, this->addr0());
+  }
+
+  void SetWrite(unsigned kAccessIsWrite) {
+    DCHECK_EQ(x_ & kReadBit, 0);
+    if (!kAccessIsWrite)
+      x_ |= kReadBit;
+    DCHECK_EQ(kAccessIsWrite, IsWrite());
+  }
+
+  void SetAtomic(bool kIsAtomic) {
+    DCHECK(!IsAtomic());
+    if (kIsAtomic)
+      x_ |= kAtomicBit;
+    DCHECK_EQ(IsAtomic(), kIsAtomic);
+  }
+
+  bool IsAtomic() const { return x_ & kAtomicBit; }
+
+  bool IsZero() const { return x_ == 0; }
+
+  static inline bool TidsAreEqual(const Shadow s1, const Shadow s2) {
+    u64 shifted_xor = (s1.x_ ^ s2.x_) >> kTidShift;
+    DCHECK_EQ(shifted_xor == 0, s1.TidWithIgnore() == s2.TidWithIgnore());
+    return shifted_xor == 0;
+  }
+
+  static ALWAYS_INLINE bool Addr0AndSizeAreEqual(const Shadow s1,
+                                                 const Shadow s2) {
+    u64 masked_xor = ((s1.x_ ^ s2.x_) >> kClkBits) & 31;
+    return masked_xor == 0;
+  }
+
+  static ALWAYS_INLINE bool TwoRangesIntersect(Shadow s1, Shadow s2,
+                                               unsigned kS2AccessSize) {
+    bool res = false;
+    u64 
diff  = s1.addr0() - s2.addr0();
+    if ((s64)
diff  < 0) {  // s1.addr0 < s2.addr0
+      // if (s1.addr0() + size1) > s2.addr0()) return true;
+      if (s1.size() > -
diff )
+        res = true;
+    } else {
+      // if (s2.addr0() + kS2AccessSize > s1.addr0()) return true;
+      if (kS2AccessSize > 
diff )
+        res = true;
+    }
+    DCHECK_EQ(res, TwoRangesIntersectSlow(s1, s2));
+    DCHECK_EQ(res, TwoRangesIntersectSlow(s2, s1));
+    return res;
+  }
+
+  u64 ALWAYS_INLINE addr0() const { return (x_ >> kClkBits) & 7; }
+  u64 ALWAYS_INLINE size() const { return 1ull << size_log(); }
+  bool ALWAYS_INLINE IsWrite() const { return !IsRead(); }
+  bool ALWAYS_INLINE IsRead() const { return x_ & kReadBit; }
+
+  // The idea behind the freed bit is as follows.
+  // When the memory is freed (or otherwise unaccessible) we write to the shadow
+  // values with tid/epoch related to the free and the freed bit set.
+  // During memory accesses processing the freed bit is considered
+  // as msb of tid. So any access races with shadow with freed bit set
+  // (it is as if write from a thread with which we never synchronized before).
+  // This allows us to detect accesses to freed memory w/o additional
+  // overheads in memory access processing and at the same time restore
+  // tid/epoch of free.
+  void MarkAsFreed() { x_ |= kFreedBit; }
+
+  bool IsFreed() const { return x_ & kFreedBit; }
+
+  bool GetFreedAndReset() {
+    bool res = x_ & kFreedBit;
+    x_ &= ~kFreedBit;
+    return res;
+  }
+
+  bool ALWAYS_INLINE IsBothReadsOrAtomic(bool kIsWrite, bool kIsAtomic) const {
+    bool v = x_ & ((u64(kIsWrite ^ 1) << kReadShift) |
+                   (u64(kIsAtomic) << kAtomicShift));
+    DCHECK_EQ(v, (!IsWrite() && !kIsWrite) || (IsAtomic() && kIsAtomic));
+    return v;
+  }
+
+  bool ALWAYS_INLINE IsRWNotWeaker(bool kIsWrite, bool kIsAtomic) const {
+    bool v = ((x_ >> kReadShift) & 3) <= u64((kIsWrite ^ 1) | (kIsAtomic << 1));
+    DCHECK_EQ(v, (IsAtomic() < kIsAtomic) ||
+                     (IsAtomic() == kIsAtomic && !IsWrite() <= !kIsWrite));
+    return v;
+  }
+
+  bool ALWAYS_INLINE IsRWWeakerOrEqual(bool kIsWrite, bool kIsAtomic) const {
+    bool v = ((x_ >> kReadShift) & 3) >= u64((kIsWrite ^ 1) | (kIsAtomic << 1));
+    DCHECK_EQ(v, (IsAtomic() > kIsAtomic) ||
+                     (IsAtomic() == kIsAtomic && !IsWrite() >= !kIsWrite));
+    return v;
+  }
+
+ private:
+  static const u64 kReadShift = 5 + kClkBits;
+  static const u64 kReadBit = 1ull << kReadShift;
+  static const u64 kAtomicShift = 6 + kClkBits;
+  static const u64 kAtomicBit = 1ull << kAtomicShift;
+
+  u64 size_log() const { return (x_ >> (3 + kClkBits)) & 3; }
+
+  static bool TwoRangesIntersectSlow(const Shadow s1, const Shadow s2) {
+    if (s1.addr0() == s2.addr0())
+      return true;
+    if (s1.addr0() < s2.addr0() && s1.addr0() + s1.size() > s2.addr0())
+      return true;
+    if (s2.addr0() < s1.addr0() && s2.addr0() + s2.size() > s1.addr0())
+      return true;
+    return false;
+  }
+};
+
+const RawShadow kShadowRodata = (RawShadow)-1;  // .rodata shadow marker
+
+}  // namespace __tsan
+
+#endif


        


More information about the llvm-commits mailing list