[llvm] 6dd94cb - [ARM] Use matchSimpleRecurrence to simplify some code in MVEGatherScatterLowering. NFCI
Craig Topper via llvm-commits
llvm-commits at lists.llvm.org
Thu Jul 8 11:53:13 PDT 2021
Author: Craig Topper
Date: 2021-07-08T11:42:56-07:00
New Revision: 6dd94cbff55afeb1b9692d0f21d08b79eae16a29
URL: https://github.com/llvm/llvm-project/commit/6dd94cbff55afeb1b9692d0f21d08b79eae16a29
DIFF: https://github.com/llvm/llvm-project/commit/6dd94cbff55afeb1b9692d0f21d08b79eae16a29.diff
LOG: [ARM] Use matchSimpleRecurrence to simplify some code in MVEGatherScatterLowering. NFCI
Reviewed By: dmgreen
Differential Revision: https://reviews.llvm.org/D105262
Added:
Modified:
llvm/lib/Target/ARM/MVEGatherScatterLowering.cpp
Removed:
################################################################################
diff --git a/llvm/lib/Target/ARM/MVEGatherScatterLowering.cpp b/llvm/lib/Target/ARM/MVEGatherScatterLowering.cpp
index 339ca18179b3..b5442c9a2247 100644
--- a/llvm/lib/Target/ARM/MVEGatherScatterLowering.cpp
+++ b/llvm/lib/Target/ARM/MVEGatherScatterLowering.cpp
@@ -17,6 +17,7 @@
#include "ARMSubtarget.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Analysis/TargetTransformInfo.h"
+#include "llvm/Analysis/ValueTracking.h"
#include "llvm/CodeGen/TargetLowering.h"
#include "llvm/CodeGen/TargetPassConfig.h"
#include "llvm/CodeGen/TargetSubtargetInfo.h"
@@ -972,30 +973,18 @@ bool MVEGatherScatterLowering::optimiseOffsets(Value *Offsets, BasicBlock *BB,
}
}
// A phi node we want to perform this function on should be from the
- // loop header, and shouldn't have more than 2 incoming values
- if (Phi->getParent() != L->getHeader() ||
- Phi->getNumIncomingValues() != 2)
+ // loop header.
+ if (Phi->getParent() != L->getHeader())
return false;
- // The phi must be an induction variable
- int IncrementingBlock = -1;
-
- for (int i = 0; i < 2; i++)
- if (auto *Op = dyn_cast<Instruction>(Phi->getIncomingValue(i)))
- if (Op->getOpcode() == Instruction::Add &&
- (Op->getOperand(0) == Phi || Op->getOperand(1) == Phi))
- IncrementingBlock = i;
- if (IncrementingBlock == -1)
+ // We're looking for a simple add recurrence.
+ BinaryOperator *IncInstruction;
+ Value *Start, *IncrementPerRound;
+ if (!matchSimpleRecurrence(Phi, IncInstruction, Start, IncrementPerRound) ||
+ IncInstruction->getOpcode() != Instruction::Add)
return false;
- Instruction *IncInstruction =
- cast<Instruction>(Phi->getIncomingValue(IncrementingBlock));
-
- // If the phi is not used by anything else, we can just adapt it when
- // replacing the instruction; if it is, we'll have to duplicate it
- PHINode *NewPhi;
- Value *IncrementPerRound = IncInstruction->getOperand(
- (IncInstruction->getOperand(0) == Phi) ? 1 : 0);
+ int IncrementingBlock = Phi->getIncomingValue(0) == IncInstruction ? 0 : 1;
// Get the value that is added to/multiplied with the phi
Value *OffsSecondOperand = Offs->getOperand(OffsSecondOp);
@@ -1012,6 +1001,9 @@ bool MVEGatherScatterLowering::optimiseOffsets(Value *Offsets, BasicBlock *BB,
!L->contains(cast<Instruction>(IncrementPerRound))))
return false;
+ // If the phi is not used by anything else, we can just adapt it when
+ // replacing the instruction; if it is, we'll have to duplicate it
+ PHINode *NewPhi;
if (Phi->getNumUses() == 2) {
// No other users -> reuse existing phi (One user is the instruction
// we're looking at, the other is the phi increment)
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