[llvm] 442de0c - AMDGPU: Correct const_index_stride for wave 32 for PAL ABI
David Stuttard via llvm-commits
llvm-commits at lists.llvm.org
Fri May 7 04:28:53 PDT 2021
Author: David Stuttard
Date: 2021-05-07T12:19:49+01:00
New Revision: 442de0c1adf36bfddb5fb66b442bba8999fa733b
URL: https://github.com/llvm/llvm-project/commit/442de0c1adf36bfddb5fb66b442bba8999fa733b
DIFF: https://github.com/llvm/llvm-project/commit/442de0c1adf36bfddb5fb66b442bba8999fa733b.diff
LOG: AMDGPU: Correct const_index_stride for wave 32 for PAL ABI
Since there is a single scratch resource descriptor for all shaders, if there is
a wave32 and a wave64 shader (for instance for VsFs pairs)
then the const_index_stride will be incorrect for wave32 shaders.
Differential Revision: https://reviews.llvm.org/D101830
Change-Id: Id8de5566b0d1a07a814e2e7db016df9d20bf6d2c
Added:
Modified:
llvm/lib/Target/AMDGPU/SIFrameLowering.cpp
llvm/test/CodeGen/AMDGPU/pal-simple-indirect-call.ll
Removed:
################################################################################
diff --git a/llvm/lib/Target/AMDGPU/SIFrameLowering.cpp b/llvm/lib/Target/AMDGPU/SIFrameLowering.cpp
index c8ac34dc1523..acb25d0bb951 100644
--- a/llvm/lib/Target/AMDGPU/SIFrameLowering.cpp
+++ b/llvm/lib/Target/AMDGPU/SIFrameLowering.cpp
@@ -525,6 +525,7 @@ void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup(
// The pointer to the GIT is formed from the offset passed in and either
// the amdgpu-git-ptr-high function attribute or the top part of the PC
Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
+ Register Rsrc03 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
buildGitPtr(MBB, I, DL, TII, Rsrc01);
@@ -546,6 +547,20 @@ void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup(
.addImm(0) // cpol
.addReg(ScratchRsrcReg, RegState::ImplicitDefine)
.addMemOperand(MMO);
+
+ // The driver will always set the SRD for wave 64 (bits 118:117 of
+ // descriptor / bits 22:21 of third sub-reg will be 0b11)
+ // If the shader is actually wave32 we have to modify the const_index_stride
+ // field of the descriptor 3rd sub-reg (bits 22:21) to 0b10 (stride=32). The
+ // reason the driver does this is that there can be cases where it presents
+ // 2 shaders with
diff erent wave size (e.g. VsFs).
+ // TODO: convert to using SCRATCH instructions or multiple SRD buffers
+ if (ST.isWave32()) {
+ const MCInstrDesc &SBitsetB32 = TII->get(AMDGPU::S_BITSET0_B32);
+ BuildMI(MBB, I, DL, SBitsetB32, Rsrc03)
+ .addImm(21)
+ .addReg(Rsrc03, RegState::ImplicitDefine);
+ }
} else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) {
assert(!ST.isAmdHsaOrMesa(Fn));
const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
diff --git a/llvm/test/CodeGen/AMDGPU/pal-simple-indirect-call.ll b/llvm/test/CodeGen/AMDGPU/pal-simple-indirect-call.ll
index d1b826b70145..4a0f31829ce0 100644
--- a/llvm/test/CodeGen/AMDGPU/pal-simple-indirect-call.ll
+++ b/llvm/test/CodeGen/AMDGPU/pal-simple-indirect-call.ll
@@ -3,7 +3,8 @@
; RUN: opt -S -mtriple=amdgcn-amd-amdpal -amdgpu-annotate-kernel-features %s | FileCheck -check-prefix=GCN %s
; Check that it doesn't crash
-; RUN: llc -mtriple=amdgcn-amd-amdpal -mcpu=gfx1010 < %s | FileCheck -check-prefix=GFX9 %s
+; RUN: llc -mtriple=amdgcn-amd-amdpal -mcpu=gfx900 < %s | FileCheck -check-prefixes=GFX9 %s
+; RUN: llc -mtriple=amdgcn-amd-amdpal -mcpu=gfx1010 < %s | FileCheck -check-prefixes=GFX10 %s
target datalayout = "A5"
@@ -13,8 +14,8 @@ define amdgpu_cs void @test_simple_indirect_call() {
; GFX9: ; %bb.0:
; GFX9-NEXT: s_getpc_b64 s[36:37]
; GFX9-NEXT: s_mov_b32 s36, s0
-; GFX9-NEXT: s_getpc_b64 s[4:5]
; GFX9-NEXT: s_load_dwordx4 s[36:39], s[36:37], 0x10
+; GFX9-NEXT: s_getpc_b64 s[4:5]
; GFX9-NEXT: s_mov_b32 s32, 0
; GFX9-NEXT: s_waitcnt lgkmcnt(0)
; GFX9-NEXT: s_add_u32 s36, s36, s0
@@ -23,6 +24,23 @@ define amdgpu_cs void @test_simple_indirect_call() {
; GFX9-NEXT: s_mov_b64 s[2:3], s[38:39]
; GFX9-NEXT: s_swappc_b64 s[30:31], s[4:5]
; GFX9-NEXT: s_endpgm
+;
+; GFX10-LABEL: test_simple_indirect_call:
+; GFX10: ; %bb.0:
+; GFX10-NEXT: s_getpc_b64 s[36:37]
+; GFX10-NEXT: s_mov_b32 s36, s0
+; GFX10-NEXT: s_getpc_b64 s[4:5]
+; GFX10-NEXT: s_load_dwordx4 s[36:39], s[36:37], 0x10
+; GFX10-NEXT: s_waitcnt lgkmcnt(0)
+; GFX10-NEXT: s_bitset0_b32 s39, 21
+; GFX10-NEXT: s_mov_b32 s32, 0
+; GFX10-NEXT: s_add_u32 s36, s36, s0
+; GFX10-NEXT: s_addc_u32 s37, s37, 0
+; GFX10-NEXT: s_mov_b64 s[0:1], s[36:37]
+; GFX10-NEXT: s_mov_b64 s[2:3], s[38:39]
+; GFX10-NEXT: s_swappc_b64 s[30:31], s[4:5]
+; GFX10-NEXT: s_endpgm
+
%pc = call i64 @llvm.amdgcn.s.getpc()
%fun = inttoptr i64 %pc to void()*
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