[PATCH] D101855: [lld-macho] Check simulator platforms to avoid issuing false positive errors.

Jez Ng via Phabricator via llvm-commits llvm-commits at lists.llvm.org
Tue May 4 15:40:49 PDT 2021


int3 added inline comments.


================
Comment at: lld/test/MachO/invalid/incompatible-arch.s:34
+## Test that simulators platforms are compat with their simulatees.		
+# RUN: llvm-mc -filetype=obj -triple=x86_64-apple-ios10.15.0 %s -o %t/test_x86_ios.o
+
----------------
int3 wrote:
> smeenai wrote:
> > oontvoo wrote:
> > > **Question**: I've tried to make `llvm-mc` produce an obj file(*)  with ios-simulator (or watchos-simulator) platform but it ended up producing files without any platform info.
> > > 
> > > (*) command used: `llvm-mc -filetype=obj -triple=x86_64-apple-iossimulator10.15.0 %s -o %t/test_x86_ios_sim.o`
> > > 
> > > Any idea what I got wrong?
> > > 
> > > 
> > > (not super important for this patch , but would be nice to be able to test that an obj file with simulator-platform won't trigger an error against a "real" platform)
> > I believe the correct triple is something like `x86_64-apple-ios9.0.0-simulator`. There's probably some minimum version required to make it emit the platform version load command instead of the minimum version load command
> huh, yeah, that's weird. Not sure why simulators aren't handled the same way.
> 
> We should still be able to test the simulator platform against "real" platform case using dylibs though, right?
> I believe the correct triple is something like x86_64-apple-ios9.0.0-simulator

ooh yeah this works, thanks @smeenai!


Repository:
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CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D101855/new/

https://reviews.llvm.org/D101855



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