[PATCH] D101825: [AMDGPU] Use standard MachineBasicBlock::getFallThrough method. NFCI.

Jay Foad via Phabricator via llvm-commits llvm-commits at lists.llvm.org
Tue May 4 03:16:37 PDT 2021


foad created this revision.
foad added reviewers: rampitec, alex-t.
Herald added subscribers: kerbowa, hiraditya, t-tye, tpr, dstuttard, yaxunl, nhaehnle, jvesely, kzhuravl, arsenm.
foad requested review of this revision.
Herald added subscribers: llvm-commits, wdng.
Herald added a project: LLVM.

Repository:
  rG LLVM Github Monorepo

https://reviews.llvm.org/D101825

Files:
  llvm/lib/Target/AMDGPU/SILowerControlFlow.cpp


Index: llvm/lib/Target/AMDGPU/SILowerControlFlow.cpp
===================================================================
--- llvm/lib/Target/AMDGPU/SILowerControlFlow.cpp
+++ llvm/lib/Target/AMDGPU/SILowerControlFlow.cpp
@@ -715,23 +715,6 @@
 }
 
 bool SILowerControlFlow::removeMBBifRedundant(MachineBasicBlock &MBB) {
-  auto GetFallThroughSucc = [=](MachineBasicBlock *B) -> MachineBasicBlock * {
-    auto *S = B->getNextNode();
-    if (!S)
-      return nullptr;
-    if (B->isSuccessor(S)) {
-      // The only fallthrough candidate
-      MachineBasicBlock::iterator I(B->getFirstInstrTerminator());
-      MachineBasicBlock::iterator E = B->end();
-      for (; I != E; I++) {
-        if (I->isBranch() && TII->getBranchDestBlock(*I) == S)
-          // We have unoptimized branch to layout successor
-          return nullptr;
-      }
-    }
-    return S;
-  };
-
   for (auto &I : MBB.instrs()) {
     if (!I.isDebugInstr() && !I.isUnconditionalBranch())
       return false;
@@ -744,7 +727,7 @@
 
   while (!MBB.predecessors().empty()) {
     MachineBasicBlock *P = *MBB.pred_begin();
-    if (GetFallThroughSucc(P) == &MBB)
+    if (P->getFallThrough() == &MBB)
       FallThrough = P;
     P->ReplaceUsesOfBlockWith(&MBB, Succ);
   }
@@ -756,7 +739,7 @@
   MBB.clear();
   MBB.eraseFromParent();
   if (FallThrough && !FallThrough->isLayoutSuccessor(Succ)) {
-    if (!GetFallThroughSucc(Succ)) {
+    if (!Succ->canFallThrough()) {
       MachineFunction *MF = FallThrough->getParent();
       MachineFunction::iterator FallThroughPos(FallThrough);
       MF->splice(std::next(FallThroughPos), Succ);


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