[llvm] fd18547 - [SLP]Allow masked gathers only if allowed by target.

Alexey Bataev via llvm-commits llvm-commits at lists.llvm.org
Mon May 3 08:07:41 PDT 2021


Author: Alexey Bataev
Date: 2021-05-03T08:06:20-07:00
New Revision: fd18547e0721983dcb273670d16341921f831e50

URL: https://github.com/llvm/llvm-project/commit/fd18547e0721983dcb273670d16341921f831e50
DIFF: https://github.com/llvm/llvm-project/commit/fd18547e0721983dcb273670d16341921f831e50.diff

LOG: [SLP]Allow masked gathers only if allowed by target.

Need to check if target allows/supports masked gathers before trying to
estimate its cost, otherwise we may fail to vectorize some of the
patterns because of too pessimistic cost model.

Part of D57059.

Differential Revision: https://reviews.llvm.org/D101297

Added: 
    

Modified: 
    llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
    llvm/test/Transforms/SLPVectorizer/X86/pr47629-inseltpoison.ll
    llvm/test/Transforms/SLPVectorizer/X86/pr47629.ll
    llvm/test/Transforms/SLPVectorizer/X86/tiny-tree.ll

Removed: 
    


################################################################################
diff  --git a/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp b/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
index 5e2a8a10207ab..5c3ee62153c17 100644
--- a/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
+++ b/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
@@ -3921,9 +3921,31 @@ InstructionCost BoUpSLP::getEntryCost(TreeEntry *E) {
                                          CostKind, VL0);
       } else {
         assert(E->State == TreeEntry::ScatterVectorize && "Unknown EntryState");
-        VecLdCost = TTI->getGatherScatterOpCost(
-            Instruction::Load, VecTy, cast<LoadInst>(VL0)->getPointerOperand(),
-            /*VariableMask=*/false, alignment, CostKind, VL0);
+        if (TTI->isLegalMaskedGather(VecTy, alignment)) {
+          VecLdCost = TTI->getGatherScatterOpCost(
+              Instruction::Load, VecTy,
+              cast<LoadInst>(VL0)->getPointerOperand(),
+              /*VariableMask=*/false, alignment, CostKind, VL0);
+        } else {
+          // Lower just to a gather if masked gather is not legal. Also,
+          // compensate the cost of next entry for pointers.
+          VecLdCost =
+              getGatherCost(VL);
+          // Tru to compensate the cost of the next entry for pointers iff all
+          // users are ScatterVectorize nodes.
+          const auto *It = find_if(
+              VectorizableTree, [E](const std::unique_ptr<TreeEntry> &TE) {
+                return !TE->UserTreeIndices.empty() &&
+                       all_of(TE->UserTreeIndices,
+                              [](const EdgeInfo &EI) {
+                                return EI.UserTE->State ==
+                                       TreeEntry::ScatterVectorize;
+                              }) &&
+                       TE->UserTreeIndices.front().UserTE == E;
+              });
+          if (It != VectorizableTree.end())
+            VecLdCost -= getEntryCost(It->get());
+        }
       }
       if (!NeedToShuffleReuses && !E->ReorderIndices.empty()) {
         SmallVector<int> NewMask;

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/pr47629-inseltpoison.ll b/llvm/test/Transforms/SLPVectorizer/X86/pr47629-inseltpoison.ll
index 7564d3e771ed8..a9ee98b112068 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/pr47629-inseltpoison.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/pr47629-inseltpoison.ll
@@ -8,19 +8,19 @@
 define void @gather_load(i32* noalias nocapture %0, i32* noalias nocapture readonly %1) {
 ; CHECK-LABEL: @gather_load(
 ; CHECK-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 1
-; CHECK-NEXT:    [[TMP4:%.*]] = load i32, i32* [[TMP1]], align 4, [[TBAA0:!tbaa !.*]]
+; CHECK-NEXT:    [[TMP4:%.*]] = load i32, i32* [[TMP1]], align 4, !tbaa [[TBAA0:![0-9]+]]
 ; CHECK-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 11
-; CHECK-NEXT:    [[TMP6:%.*]] = load i32, i32* [[TMP5]], align 4, [[TBAA0]]
+; CHECK-NEXT:    [[TMP6:%.*]] = load i32, i32* [[TMP5]], align 4, !tbaa [[TBAA0]]
 ; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
-; CHECK-NEXT:    [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, [[TBAA0]]
-; CHECK-NEXT:    [[TMP9:%.*]] = load i32, i32* [[TMP3]], align 4, [[TBAA0]]
+; CHECK-NEXT:    [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, !tbaa [[TBAA0]]
+; CHECK-NEXT:    [[TMP9:%.*]] = load i32, i32* [[TMP3]], align 4, !tbaa [[TBAA0]]
 ; CHECK-NEXT:    [[TMP10:%.*]] = insertelement <4 x i32> poison, i32 [[TMP4]], i32 0
 ; CHECK-NEXT:    [[TMP11:%.*]] = insertelement <4 x i32> [[TMP10]], i32 [[TMP6]], i32 1
 ; CHECK-NEXT:    [[TMP12:%.*]] = insertelement <4 x i32> [[TMP11]], i32 [[TMP8]], i32 2
 ; CHECK-NEXT:    [[TMP13:%.*]] = insertelement <4 x i32> [[TMP12]], i32 [[TMP9]], i32 3
 ; CHECK-NEXT:    [[TMP14:%.*]] = add nsw <4 x i32> [[TMP13]], <i32 1, i32 2, i32 3, i32 4>
 ; CHECK-NEXT:    [[TMP15:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>*
-; CHECK-NEXT:    store <4 x i32> [[TMP14]], <4 x i32>* [[TMP15]], align 4, [[TBAA0]]
+; CHECK-NEXT:    store <4 x i32> [[TMP14]], <4 x i32>* [[TMP15]], align 4, !tbaa [[TBAA0]]
 ; CHECK-NEXT:    ret void
 ;
   %3 = getelementptr inbounds i32, i32* %1, i64 1
@@ -44,69 +44,15 @@ define void @gather_load(i32* noalias nocapture %0, i32* noalias nocapture reado
 }
 
 define void @gather_load_2(i32* noalias nocapture %0, i32* noalias nocapture readonly %1) {
-; SSE-LABEL: @gather_load_2(
-; SSE-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 1
-; SSE-NEXT:    [[TMP4:%.*]] = load i32, i32* [[TMP3]], align 4, [[TBAA0:!tbaa !.*]]
-; SSE-NEXT:    [[TMP5:%.*]] = add nsw i32 [[TMP4]], 1
-; SSE-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
-; SSE-NEXT:    store i32 [[TMP5]], i32* [[TMP0]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 10
-; SSE-NEXT:    [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP9:%.*]] = add nsw i32 [[TMP8]], 2
-; SSE-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 2
-; SSE-NEXT:    store i32 [[TMP9]], i32* [[TMP6]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 3
-; SSE-NEXT:    [[TMP12:%.*]] = load i32, i32* [[TMP11]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP13:%.*]] = add nsw i32 [[TMP12]], 3
-; SSE-NEXT:    [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 3
-; SSE-NEXT:    store i32 [[TMP13]], i32* [[TMP10]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP15:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 5
-; SSE-NEXT:    [[TMP16:%.*]] = load i32, i32* [[TMP15]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP17:%.*]] = add nsw i32 [[TMP16]], 4
-; SSE-NEXT:    store i32 [[TMP17]], i32* [[TMP14]], align 4, [[TBAA0]]
-; SSE-NEXT:    ret void
-;
-; AVX-LABEL: @gather_load_2(
-; AVX-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 1
-; AVX-NEXT:    [[TMP4:%.*]] = load i32, i32* [[TMP3]], align 4, [[TBAA0:!tbaa !.*]]
-; AVX-NEXT:    [[TMP5:%.*]] = add nsw i32 [[TMP4]], 1
-; AVX-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
-; AVX-NEXT:    store i32 [[TMP5]], i32* [[TMP0]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 10
-; AVX-NEXT:    [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP9:%.*]] = add nsw i32 [[TMP8]], 2
-; AVX-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 2
-; AVX-NEXT:    store i32 [[TMP9]], i32* [[TMP6]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 3
-; AVX-NEXT:    [[TMP12:%.*]] = load i32, i32* [[TMP11]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP13:%.*]] = add nsw i32 [[TMP12]], 3
-; AVX-NEXT:    [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 3
-; AVX-NEXT:    store i32 [[TMP13]], i32* [[TMP10]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP15:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 5
-; AVX-NEXT:    [[TMP16:%.*]] = load i32, i32* [[TMP15]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP17:%.*]] = add nsw i32 [[TMP16]], 4
-; AVX-NEXT:    store i32 [[TMP17]], i32* [[TMP14]], align 4, [[TBAA0]]
-; AVX-NEXT:    ret void
-;
-; AVX2-LABEL: @gather_load_2(
-; AVX2-NEXT:    [[TMP3:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1:%.*]], i32 0
-; AVX2-NEXT:    [[TMP4:%.*]] = shufflevector <4 x i32*> [[TMP3]], <4 x i32*> undef, <4 x i32> zeroinitializer
-; AVX2-NEXT:    [[TMP5:%.*]] = getelementptr i32, <4 x i32*> [[TMP4]], <4 x i64> <i64 1, i64 10, i64 3, i64 5>
-; AVX2-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP5]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0:!tbaa !.*]]
-; AVX2-NEXT:    [[TMP7:%.*]] = add nsw <4 x i32> [[TMP6]], <i32 1, i32 2, i32 3, i32 4>
-; AVX2-NEXT:    [[TMP8:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>*
-; AVX2-NEXT:    store <4 x i32> [[TMP7]], <4 x i32>* [[TMP8]], align 4, [[TBAA0]]
-; AVX2-NEXT:    ret void
-;
-; AVX512-LABEL: @gather_load_2(
-; AVX512-NEXT:    [[TMP3:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1:%.*]], i32 0
-; AVX512-NEXT:    [[TMP4:%.*]] = shufflevector <4 x i32*> [[TMP3]], <4 x i32*> undef, <4 x i32> zeroinitializer
-; AVX512-NEXT:    [[TMP5:%.*]] = getelementptr i32, <4 x i32*> [[TMP4]], <4 x i64> <i64 1, i64 10, i64 3, i64 5>
-; AVX512-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP5]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0:!tbaa !.*]]
-; AVX512-NEXT:    [[TMP7:%.*]] = add nsw <4 x i32> [[TMP6]], <i32 1, i32 2, i32 3, i32 4>
-; AVX512-NEXT:    [[TMP8:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>*
-; AVX512-NEXT:    store <4 x i32> [[TMP7]], <4 x i32>* [[TMP8]], align 4, [[TBAA0]]
-; AVX512-NEXT:    ret void
+; CHECK-LABEL: @gather_load_2(
+; CHECK-NEXT:    [[TMP3:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1:%.*]], i32 0
+; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <4 x i32*> [[TMP3]], <4 x i32*> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP5:%.*]] = getelementptr i32, <4 x i32*> [[TMP4]], <4 x i64> <i64 1, i64 10, i64 3, i64 5>
+; CHECK-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP5]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
+; CHECK-NEXT:    [[TMP7:%.*]] = add nsw <4 x i32> [[TMP6]], <i32 1, i32 2, i32 3, i32 4>
+; CHECK-NEXT:    [[TMP8:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>*
+; CHECK-NEXT:    store <4 x i32> [[TMP7]], <4 x i32>* [[TMP8]], align 4, !tbaa [[TBAA0]]
+; CHECK-NEXT:    ret void
 ;
   %3 = getelementptr inbounds i32, i32* %1, i64 1
   %4 = load i32, i32* %3, align 4, !tbaa !2
@@ -133,143 +79,97 @@ define void @gather_load_2(i32* noalias nocapture %0, i32* noalias nocapture rea
 
 define void @gather_load_3(i32* noalias nocapture %0, i32* noalias nocapture readonly %1) {
 ; SSE-LABEL: @gather_load_3(
-; SSE-NEXT:    [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP4:%.*]] = add i32 [[TMP3]], 1
-; SSE-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
-; SSE-NEXT:    store i32 [[TMP4]], i32* [[TMP0]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 11
-; SSE-NEXT:    [[TMP7:%.*]] = load i32, i32* [[TMP6]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP8:%.*]] = add i32 [[TMP7]], 2
-; SSE-NEXT:    [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 2
-; SSE-NEXT:    store i32 [[TMP8]], i32* [[TMP5]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
-; SSE-NEXT:    [[TMP11:%.*]] = load i32, i32* [[TMP10]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP12:%.*]] = add i32 [[TMP11]], 3
-; SSE-NEXT:    [[TMP13:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 3
-; SSE-NEXT:    store i32 [[TMP12]], i32* [[TMP9]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
-; SSE-NEXT:    [[TMP15:%.*]] = load i32, i32* [[TMP14]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP16:%.*]] = add i32 [[TMP15]], 4
-; SSE-NEXT:    [[TMP17:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 4
-; SSE-NEXT:    store i32 [[TMP16]], i32* [[TMP13]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP18:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
-; SSE-NEXT:    [[TMP19:%.*]] = load i32, i32* [[TMP18]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP20:%.*]] = add i32 [[TMP19]], 1
-; SSE-NEXT:    [[TMP21:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5
-; SSE-NEXT:    store i32 [[TMP20]], i32* [[TMP17]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP22:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
-; SSE-NEXT:    [[TMP23:%.*]] = load i32, i32* [[TMP22]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP24:%.*]] = add i32 [[TMP23]], 2
-; SSE-NEXT:    [[TMP25:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 6
-; SSE-NEXT:    store i32 [[TMP24]], i32* [[TMP21]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP26:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
-; SSE-NEXT:    [[TMP27:%.*]] = load i32, i32* [[TMP26]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP28:%.*]] = add i32 [[TMP27]], 3
-; SSE-NEXT:    [[TMP29:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 7
-; SSE-NEXT:    store i32 [[TMP28]], i32* [[TMP25]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP30:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
-; SSE-NEXT:    [[TMP31:%.*]] = load i32, i32* [[TMP30]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP32:%.*]] = add i32 [[TMP31]], 4
-; SSE-NEXT:    store i32 [[TMP32]], i32* [[TMP29]], align 4, [[TBAA0]]
+; SSE-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 11
+; SSE-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
+; SSE-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
+; SSE-NEXT:    [[TMP6:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1]], i32 0
+; SSE-NEXT:    [[TMP7:%.*]] = insertelement <4 x i32*> [[TMP6]], i32* [[TMP3]], i32 1
+; SSE-NEXT:    [[TMP8:%.*]] = insertelement <4 x i32*> [[TMP7]], i32* [[TMP4]], i32 2
+; SSE-NEXT:    [[TMP9:%.*]] = insertelement <4 x i32*> [[TMP8]], i32* [[TMP5]], i32 3
+; SSE-NEXT:    [[TMP10:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP9]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP11:%.*]] = add <4 x i32> [[TMP10]], <i32 1, i32 2, i32 3, i32 4>
+; SSE-NEXT:    [[TMP12:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 4
+; SSE-NEXT:    [[TMP13:%.*]] = bitcast i32* [[TMP0]] to <4 x i32>*
+; SSE-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* [[TMP13]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP14:%.*]] = shufflevector <4 x i32*> [[TMP6]], <4 x i32*> undef, <4 x i32> zeroinitializer
+; SSE-NEXT:    [[TMP15:%.*]] = getelementptr i32, <4 x i32*> [[TMP14]], <4 x i64> <i64 18, i64 9, i64 6, i64 21>
+; SSE-NEXT:    [[TMP16:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP15]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP17:%.*]] = add <4 x i32> [[TMP16]], <i32 1, i32 2, i32 3, i32 4>
+; SSE-NEXT:    [[TMP18:%.*]] = bitcast i32* [[TMP12]] to <4 x i32>*
+; SSE-NEXT:    store <4 x i32> [[TMP17]], <4 x i32>* [[TMP18]], align 4, !tbaa [[TBAA0]]
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @gather_load_3(
-; AVX-NEXT:    [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP4:%.*]] = add i32 [[TMP3]], 1
-; AVX-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
-; AVX-NEXT:    store i32 [[TMP4]], i32* [[TMP0]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 11
-; AVX-NEXT:    [[TMP7:%.*]] = load i32, i32* [[TMP6]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP8:%.*]] = add i32 [[TMP7]], 2
-; AVX-NEXT:    [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 2
-; AVX-NEXT:    store i32 [[TMP8]], i32* [[TMP5]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
-; AVX-NEXT:    [[TMP11:%.*]] = load i32, i32* [[TMP10]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP12:%.*]] = add i32 [[TMP11]], 3
-; AVX-NEXT:    [[TMP13:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 3
-; AVX-NEXT:    store i32 [[TMP12]], i32* [[TMP9]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
-; AVX-NEXT:    [[TMP15:%.*]] = load i32, i32* [[TMP14]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP16:%.*]] = add i32 [[TMP15]], 4
-; AVX-NEXT:    [[TMP17:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 4
-; AVX-NEXT:    store i32 [[TMP16]], i32* [[TMP13]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP18:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
-; AVX-NEXT:    [[TMP19:%.*]] = load i32, i32* [[TMP18]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP20:%.*]] = add i32 [[TMP19]], 1
-; AVX-NEXT:    [[TMP21:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5
-; AVX-NEXT:    store i32 [[TMP20]], i32* [[TMP17]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP22:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
-; AVX-NEXT:    [[TMP23:%.*]] = load i32, i32* [[TMP22]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP24:%.*]] = add i32 [[TMP23]], 2
-; AVX-NEXT:    [[TMP25:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 6
-; AVX-NEXT:    store i32 [[TMP24]], i32* [[TMP21]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP26:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
-; AVX-NEXT:    [[TMP27:%.*]] = load i32, i32* [[TMP26]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP28:%.*]] = add i32 [[TMP27]], 3
-; AVX-NEXT:    [[TMP29:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 7
-; AVX-NEXT:    store i32 [[TMP28]], i32* [[TMP25]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP30:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
-; AVX-NEXT:    [[TMP31:%.*]] = load i32, i32* [[TMP30]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP32:%.*]] = add i32 [[TMP31]], 4
-; AVX-NEXT:    store i32 [[TMP32]], i32* [[TMP29]], align 4, [[TBAA0]]
+; AVX-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 11
+; AVX-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
+; AVX-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
+; AVX-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
+; AVX-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
+; AVX-NEXT:    [[TMP8:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
+; AVX-NEXT:    [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
+; AVX-NEXT:    [[TMP10:%.*]] = insertelement <8 x i32*> poison, i32* [[TMP1]], i32 0
+; AVX-NEXT:    [[TMP11:%.*]] = insertelement <8 x i32*> [[TMP10]], i32* [[TMP3]], i32 1
+; AVX-NEXT:    [[TMP12:%.*]] = insertelement <8 x i32*> [[TMP11]], i32* [[TMP4]], i32 2
+; AVX-NEXT:    [[TMP13:%.*]] = insertelement <8 x i32*> [[TMP12]], i32* [[TMP5]], i32 3
+; AVX-NEXT:    [[TMP14:%.*]] = insertelement <8 x i32*> [[TMP13]], i32* [[TMP6]], i32 4
+; AVX-NEXT:    [[TMP15:%.*]] = insertelement <8 x i32*> [[TMP14]], i32* [[TMP7]], i32 5
+; AVX-NEXT:    [[TMP16:%.*]] = insertelement <8 x i32*> [[TMP15]], i32* [[TMP8]], i32 6
+; AVX-NEXT:    [[TMP17:%.*]] = insertelement <8 x i32*> [[TMP16]], i32* [[TMP9]], i32 7
+; AVX-NEXT:    [[TMP18:%.*]] = call <8 x i32> @llvm.masked.gather.v8i32.v8p0i32(<8 x i32*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i32> undef), !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP19:%.*]] = add <8 x i32> [[TMP18]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4>
+; AVX-NEXT:    [[TMP20:%.*]] = bitcast i32* [[TMP0:%.*]] to <8 x i32>*
+; AVX-NEXT:    store <8 x i32> [[TMP19]], <8 x i32>* [[TMP20]], align 4, !tbaa [[TBAA0]]
 ; AVX-NEXT:    ret void
 ;
 ; AVX2-LABEL: @gather_load_3(
-; AVX2-NEXT:    [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[TMP4:%.*]] = add i32 [[TMP3]], 1
-; AVX2-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
-; AVX2-NEXT:    store i32 [[TMP4]], i32* [[TMP0]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[TMP6:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1]], i32 0
-; AVX2-NEXT:    [[TMP7:%.*]] = shufflevector <4 x i32*> [[TMP6]], <4 x i32*> undef, <4 x i32> zeroinitializer
-; AVX2-NEXT:    [[TMP8:%.*]] = getelementptr i32, <4 x i32*> [[TMP7]], <4 x i64> <i64 11, i64 4, i64 15, i64 18>
-; AVX2-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP8]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0]]
-; AVX2-NEXT:    [[TMP10:%.*]] = add <4 x i32> [[TMP9]], <i32 2, i32 3, i32 4, i32 1>
-; AVX2-NEXT:    [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5
-; AVX2-NEXT:    [[TMP12:%.*]] = bitcast i32* [[TMP5]] to <4 x i32>*
-; AVX2-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* [[TMP12]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[TMP13:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
-; AVX2-NEXT:    [[TMP14:%.*]] = load i32, i32* [[TMP13]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[TMP15:%.*]] = add i32 [[TMP14]], 2
-; AVX2-NEXT:    [[TMP16:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 6
-; AVX2-NEXT:    store i32 [[TMP15]], i32* [[TMP11]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[TMP17:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
-; AVX2-NEXT:    [[TMP18:%.*]] = load i32, i32* [[TMP17]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[TMP19:%.*]] = add i32 [[TMP18]], 3
-; AVX2-NEXT:    [[TMP20:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 7
-; AVX2-NEXT:    store i32 [[TMP19]], i32* [[TMP16]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[TMP21:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
-; AVX2-NEXT:    [[TMP22:%.*]] = load i32, i32* [[TMP21]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[TMP23:%.*]] = add i32 [[TMP22]], 4
-; AVX2-NEXT:    store i32 [[TMP23]], i32* [[TMP20]], align 4, [[TBAA0]]
+; AVX2-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 11
+; AVX2-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
+; AVX2-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
+; AVX2-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
+; AVX2-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
+; AVX2-NEXT:    [[TMP8:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
+; AVX2-NEXT:    [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
+; AVX2-NEXT:    [[TMP10:%.*]] = insertelement <8 x i32*> poison, i32* [[TMP1]], i32 0
+; AVX2-NEXT:    [[TMP11:%.*]] = insertelement <8 x i32*> [[TMP10]], i32* [[TMP3]], i32 1
+; AVX2-NEXT:    [[TMP12:%.*]] = insertelement <8 x i32*> [[TMP11]], i32* [[TMP4]], i32 2
+; AVX2-NEXT:    [[TMP13:%.*]] = insertelement <8 x i32*> [[TMP12]], i32* [[TMP5]], i32 3
+; AVX2-NEXT:    [[TMP14:%.*]] = insertelement <8 x i32*> [[TMP13]], i32* [[TMP6]], i32 4
+; AVX2-NEXT:    [[TMP15:%.*]] = insertelement <8 x i32*> [[TMP14]], i32* [[TMP7]], i32 5
+; AVX2-NEXT:    [[TMP16:%.*]] = insertelement <8 x i32*> [[TMP15]], i32* [[TMP8]], i32 6
+; AVX2-NEXT:    [[TMP17:%.*]] = insertelement <8 x i32*> [[TMP16]], i32* [[TMP9]], i32 7
+; AVX2-NEXT:    [[TMP18:%.*]] = call <8 x i32> @llvm.masked.gather.v8i32.v8p0i32(<8 x i32*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i32> undef), !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP19:%.*]] = add <8 x i32> [[TMP18]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4>
+; AVX2-NEXT:    [[TMP20:%.*]] = bitcast i32* [[TMP0:%.*]] to <8 x i32>*
+; AVX2-NEXT:    store <8 x i32> [[TMP19]], <8 x i32>* [[TMP20]], align 4, !tbaa [[TBAA0]]
 ; AVX2-NEXT:    ret void
 ;
 ; AVX512-LABEL: @gather_load_3(
-; AVX512-NEXT:    [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, [[TBAA0]]
+; AVX512-NEXT:    [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP4:%.*]] = add i32 [[TMP3]], 1
 ; AVX512-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
-; AVX512-NEXT:    store i32 [[TMP4]], i32* [[TMP0]], align 4, [[TBAA0]]
+; AVX512-NEXT:    store i32 [[TMP4]], i32* [[TMP0]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP6:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1]], i32 0
 ; AVX512-NEXT:    [[TMP7:%.*]] = shufflevector <4 x i32*> [[TMP6]], <4 x i32*> undef, <4 x i32> zeroinitializer
 ; AVX512-NEXT:    [[TMP8:%.*]] = getelementptr i32, <4 x i32*> [[TMP7]], <4 x i64> <i64 11, i64 4, i64 15, i64 18>
-; AVX512-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP8]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0]]
+; AVX512-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP8]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP10:%.*]] = add <4 x i32> [[TMP9]], <i32 2, i32 3, i32 4, i32 1>
 ; AVX512-NEXT:    [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5
 ; AVX512-NEXT:    [[TMP12:%.*]] = bitcast i32* [[TMP5]] to <4 x i32>*
-; AVX512-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* [[TMP12]], align 4, [[TBAA0]]
+; AVX512-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* [[TMP12]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP13:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
-; AVX512-NEXT:    [[TMP14:%.*]] = load i32, i32* [[TMP13]], align 4, [[TBAA0]]
+; AVX512-NEXT:    [[TMP14:%.*]] = load i32, i32* [[TMP13]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP15:%.*]] = add i32 [[TMP14]], 2
 ; AVX512-NEXT:    [[TMP16:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 6
-; AVX512-NEXT:    store i32 [[TMP15]], i32* [[TMP11]], align 4, [[TBAA0]]
+; AVX512-NEXT:    store i32 [[TMP15]], i32* [[TMP11]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP17:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
-; AVX512-NEXT:    [[TMP18:%.*]] = load i32, i32* [[TMP17]], align 4, [[TBAA0]]
+; AVX512-NEXT:    [[TMP18:%.*]] = load i32, i32* [[TMP17]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP19:%.*]] = add i32 [[TMP18]], 3
 ; AVX512-NEXT:    [[TMP20:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 7
-; AVX512-NEXT:    store i32 [[TMP19]], i32* [[TMP16]], align 4, [[TBAA0]]
+; AVX512-NEXT:    store i32 [[TMP19]], i32* [[TMP16]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP21:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
-; AVX512-NEXT:    [[TMP22:%.*]] = load i32, i32* [[TMP21]], align 4, [[TBAA0]]
+; AVX512-NEXT:    [[TMP22:%.*]] = load i32, i32* [[TMP21]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP23:%.*]] = add i32 [[TMP22]], 4
-; AVX512-NEXT:    store i32 [[TMP23]], i32* [[TMP20]], align 4, [[TBAA0]]
+; AVX512-NEXT:    store i32 [[TMP23]], i32* [[TMP20]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    ret void
 ;
   %3 = load i32, i32* %1, align 4, !tbaa !2
@@ -315,114 +215,68 @@ define void @gather_load_3(i32* noalias nocapture %0, i32* noalias nocapture rea
 
 define void @gather_load_4(i32* noalias nocapture %t0, i32* noalias nocapture readonly %t1) {
 ; SSE-LABEL: @gather_load_4(
-; SSE-NEXT:    [[T5:%.*]] = getelementptr inbounds i32, i32* [[T0:%.*]], i64 1
 ; SSE-NEXT:    [[T6:%.*]] = getelementptr inbounds i32, i32* [[T1:%.*]], i64 11
-; SSE-NEXT:    [[T9:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 2
 ; SSE-NEXT:    [[T10:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 4
-; SSE-NEXT:    [[T13:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 3
 ; SSE-NEXT:    [[T14:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 15
-; SSE-NEXT:    [[T17:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 4
-; SSE-NEXT:    [[T18:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 18
-; SSE-NEXT:    [[T21:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 5
-; SSE-NEXT:    [[T22:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 9
-; SSE-NEXT:    [[T25:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 6
-; SSE-NEXT:    [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6
-; SSE-NEXT:    [[T29:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 7
-; SSE-NEXT:    [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21
-; SSE-NEXT:    [[T3:%.*]] = load i32, i32* [[T1]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[T7:%.*]] = load i32, i32* [[T6]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[T11:%.*]] = load i32, i32* [[T10]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[T15:%.*]] = load i32, i32* [[T14]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[T19:%.*]] = load i32, i32* [[T18]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[T23:%.*]] = load i32, i32* [[T22]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[T27:%.*]] = load i32, i32* [[T26]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[T31:%.*]] = load i32, i32* [[T30]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[T4:%.*]] = add i32 [[T3]], 1
-; SSE-NEXT:    [[T8:%.*]] = add i32 [[T7]], 2
-; SSE-NEXT:    [[T12:%.*]] = add i32 [[T11]], 3
-; SSE-NEXT:    [[T16:%.*]] = add i32 [[T15]], 4
-; SSE-NEXT:    [[T20:%.*]] = add i32 [[T19]], 1
-; SSE-NEXT:    [[T24:%.*]] = add i32 [[T23]], 2
-; SSE-NEXT:    [[T28:%.*]] = add i32 [[T27]], 3
-; SSE-NEXT:    [[T32:%.*]] = add i32 [[T31]], 4
-; SSE-NEXT:    store i32 [[T4]], i32* [[T0]], align 4, [[TBAA0]]
-; SSE-NEXT:    store i32 [[T8]], i32* [[T5]], align 4, [[TBAA0]]
-; SSE-NEXT:    store i32 [[T12]], i32* [[T9]], align 4, [[TBAA0]]
-; SSE-NEXT:    store i32 [[T16]], i32* [[T13]], align 4, [[TBAA0]]
-; SSE-NEXT:    store i32 [[T20]], i32* [[T17]], align 4, [[TBAA0]]
-; SSE-NEXT:    store i32 [[T24]], i32* [[T21]], align 4, [[TBAA0]]
-; SSE-NEXT:    store i32 [[T28]], i32* [[T25]], align 4, [[TBAA0]]
-; SSE-NEXT:    store i32 [[T32]], i32* [[T29]], align 4, [[TBAA0]]
+; SSE-NEXT:    [[T17:%.*]] = getelementptr inbounds i32, i32* [[T0:%.*]], i64 4
+; SSE-NEXT:    [[TMP1:%.*]] = insertelement <4 x i32*> poison, i32* [[T1]], i32 0
+; SSE-NEXT:    [[TMP2:%.*]] = shufflevector <4 x i32*> [[TMP1]], <4 x i32*> undef, <4 x i32> zeroinitializer
+; SSE-NEXT:    [[TMP3:%.*]] = getelementptr i32, <4 x i32*> [[TMP2]], <4 x i64> <i64 18, i64 9, i64 6, i64 21>
+; SSE-NEXT:    [[TMP4:%.*]] = insertelement <4 x i32*> [[TMP1]], i32* [[T6]], i32 1
+; SSE-NEXT:    [[TMP5:%.*]] = insertelement <4 x i32*> [[TMP4]], i32* [[T10]], i32 2
+; SSE-NEXT:    [[TMP6:%.*]] = insertelement <4 x i32*> [[TMP5]], i32* [[T14]], i32 3
+; SSE-NEXT:    [[TMP7:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP6]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP8:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP3]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP9:%.*]] = add <4 x i32> [[TMP7]], <i32 1, i32 2, i32 3, i32 4>
+; SSE-NEXT:    [[TMP10:%.*]] = add <4 x i32> [[TMP8]], <i32 1, i32 2, i32 3, i32 4>
+; SSE-NEXT:    [[TMP11:%.*]] = bitcast i32* [[T0]] to <4 x i32>*
+; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* [[TMP11]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP12:%.*]] = bitcast i32* [[T17]] to <4 x i32>*
+; SSE-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* [[TMP12]], align 4, !tbaa [[TBAA0]]
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @gather_load_4(
-; AVX-NEXT:    [[T5:%.*]] = getelementptr inbounds i32, i32* [[T0:%.*]], i64 1
 ; AVX-NEXT:    [[T6:%.*]] = getelementptr inbounds i32, i32* [[T1:%.*]], i64 11
-; AVX-NEXT:    [[T9:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 2
 ; AVX-NEXT:    [[T10:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 4
-; AVX-NEXT:    [[T13:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 3
 ; AVX-NEXT:    [[T14:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 15
-; AVX-NEXT:    [[T17:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 4
 ; AVX-NEXT:    [[T18:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 18
-; AVX-NEXT:    [[T21:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 5
 ; AVX-NEXT:    [[T22:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 9
-; AVX-NEXT:    [[T25:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 6
 ; AVX-NEXT:    [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6
-; AVX-NEXT:    [[T29:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 7
 ; AVX-NEXT:    [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21
-; AVX-NEXT:    [[T3:%.*]] = load i32, i32* [[T1]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[T7:%.*]] = load i32, i32* [[T6]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[T11:%.*]] = load i32, i32* [[T10]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[T15:%.*]] = load i32, i32* [[T14]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[T19:%.*]] = load i32, i32* [[T18]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[T23:%.*]] = load i32, i32* [[T22]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[T27:%.*]] = load i32, i32* [[T26]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[T31:%.*]] = load i32, i32* [[T30]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[T4:%.*]] = add i32 [[T3]], 1
-; AVX-NEXT:    [[T8:%.*]] = add i32 [[T7]], 2
-; AVX-NEXT:    [[T12:%.*]] = add i32 [[T11]], 3
-; AVX-NEXT:    [[T16:%.*]] = add i32 [[T15]], 4
-; AVX-NEXT:    [[T20:%.*]] = add i32 [[T19]], 1
-; AVX-NEXT:    [[T24:%.*]] = add i32 [[T23]], 2
-; AVX-NEXT:    [[T28:%.*]] = add i32 [[T27]], 3
-; AVX-NEXT:    [[T32:%.*]] = add i32 [[T31]], 4
-; AVX-NEXT:    store i32 [[T4]], i32* [[T0]], align 4, [[TBAA0]]
-; AVX-NEXT:    store i32 [[T8]], i32* [[T5]], align 4, [[TBAA0]]
-; AVX-NEXT:    store i32 [[T12]], i32* [[T9]], align 4, [[TBAA0]]
-; AVX-NEXT:    store i32 [[T16]], i32* [[T13]], align 4, [[TBAA0]]
-; AVX-NEXT:    store i32 [[T20]], i32* [[T17]], align 4, [[TBAA0]]
-; AVX-NEXT:    store i32 [[T24]], i32* [[T21]], align 4, [[TBAA0]]
-; AVX-NEXT:    store i32 [[T28]], i32* [[T25]], align 4, [[TBAA0]]
-; AVX-NEXT:    store i32 [[T32]], i32* [[T29]], align 4, [[TBAA0]]
+; AVX-NEXT:    [[TMP1:%.*]] = insertelement <8 x i32*> poison, i32* [[T1]], i32 0
+; AVX-NEXT:    [[TMP2:%.*]] = insertelement <8 x i32*> [[TMP1]], i32* [[T6]], i32 1
+; AVX-NEXT:    [[TMP3:%.*]] = insertelement <8 x i32*> [[TMP2]], i32* [[T10]], i32 2
+; AVX-NEXT:    [[TMP4:%.*]] = insertelement <8 x i32*> [[TMP3]], i32* [[T14]], i32 3
+; AVX-NEXT:    [[TMP5:%.*]] = insertelement <8 x i32*> [[TMP4]], i32* [[T18]], i32 4
+; AVX-NEXT:    [[TMP6:%.*]] = insertelement <8 x i32*> [[TMP5]], i32* [[T22]], i32 5
+; AVX-NEXT:    [[TMP7:%.*]] = insertelement <8 x i32*> [[TMP6]], i32* [[T26]], i32 6
+; AVX-NEXT:    [[TMP8:%.*]] = insertelement <8 x i32*> [[TMP7]], i32* [[T30]], i32 7
+; AVX-NEXT:    [[TMP9:%.*]] = call <8 x i32> @llvm.masked.gather.v8i32.v8p0i32(<8 x i32*> [[TMP8]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i32> undef), !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP10:%.*]] = add <8 x i32> [[TMP9]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4>
+; AVX-NEXT:    [[TMP11:%.*]] = bitcast i32* [[T0:%.*]] to <8 x i32>*
+; AVX-NEXT:    store <8 x i32> [[TMP10]], <8 x i32>* [[TMP11]], align 4, !tbaa [[TBAA0]]
 ; AVX-NEXT:    ret void
 ;
 ; AVX2-LABEL: @gather_load_4(
-; AVX2-NEXT:    [[T5:%.*]] = getelementptr inbounds i32, i32* [[T0:%.*]], i64 1
-; AVX2-NEXT:    [[TMP1:%.*]] = insertelement <4 x i32*> poison, i32* [[T1:%.*]], i32 0
-; AVX2-NEXT:    [[TMP2:%.*]] = shufflevector <4 x i32*> [[TMP1]], <4 x i32*> undef, <4 x i32> zeroinitializer
-; AVX2-NEXT:    [[TMP3:%.*]] = getelementptr i32, <4 x i32*> [[TMP2]], <4 x i64> <i64 11, i64 4, i64 15, i64 18>
-; AVX2-NEXT:    [[T21:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 5
+; AVX2-NEXT:    [[T6:%.*]] = getelementptr inbounds i32, i32* [[T1:%.*]], i64 11
+; AVX2-NEXT:    [[T10:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 4
+; AVX2-NEXT:    [[T14:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 15
+; AVX2-NEXT:    [[T18:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 18
 ; AVX2-NEXT:    [[T22:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 9
-; AVX2-NEXT:    [[T25:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 6
 ; AVX2-NEXT:    [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6
-; AVX2-NEXT:    [[T29:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 7
 ; AVX2-NEXT:    [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21
-; AVX2-NEXT:    [[T3:%.*]] = load i32, i32* [[T1]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[TMP4:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP3]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0]]
-; AVX2-NEXT:    [[T23:%.*]] = load i32, i32* [[T22]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[T27:%.*]] = load i32, i32* [[T26]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[T31:%.*]] = load i32, i32* [[T30]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[T4:%.*]] = add i32 [[T3]], 1
-; AVX2-NEXT:    [[TMP5:%.*]] = add <4 x i32> [[TMP4]], <i32 2, i32 3, i32 4, i32 1>
-; AVX2-NEXT:    [[T24:%.*]] = add i32 [[T23]], 2
-; AVX2-NEXT:    [[T28:%.*]] = add i32 [[T27]], 3
-; AVX2-NEXT:    [[T32:%.*]] = add i32 [[T31]], 4
-; AVX2-NEXT:    store i32 [[T4]], i32* [[T0]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[TMP6:%.*]] = bitcast i32* [[T5]] to <4 x i32>*
-; AVX2-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 4, [[TBAA0]]
-; AVX2-NEXT:    store i32 [[T24]], i32* [[T21]], align 4, [[TBAA0]]
-; AVX2-NEXT:    store i32 [[T28]], i32* [[T25]], align 4, [[TBAA0]]
-; AVX2-NEXT:    store i32 [[T32]], i32* [[T29]], align 4, [[TBAA0]]
+; AVX2-NEXT:    [[TMP1:%.*]] = insertelement <8 x i32*> poison, i32* [[T1]], i32 0
+; AVX2-NEXT:    [[TMP2:%.*]] = insertelement <8 x i32*> [[TMP1]], i32* [[T6]], i32 1
+; AVX2-NEXT:    [[TMP3:%.*]] = insertelement <8 x i32*> [[TMP2]], i32* [[T10]], i32 2
+; AVX2-NEXT:    [[TMP4:%.*]] = insertelement <8 x i32*> [[TMP3]], i32* [[T14]], i32 3
+; AVX2-NEXT:    [[TMP5:%.*]] = insertelement <8 x i32*> [[TMP4]], i32* [[T18]], i32 4
+; AVX2-NEXT:    [[TMP6:%.*]] = insertelement <8 x i32*> [[TMP5]], i32* [[T22]], i32 5
+; AVX2-NEXT:    [[TMP7:%.*]] = insertelement <8 x i32*> [[TMP6]], i32* [[T26]], i32 6
+; AVX2-NEXT:    [[TMP8:%.*]] = insertelement <8 x i32*> [[TMP7]], i32* [[T30]], i32 7
+; AVX2-NEXT:    [[TMP9:%.*]] = call <8 x i32> @llvm.masked.gather.v8i32.v8p0i32(<8 x i32*> [[TMP8]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i32> undef), !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP10:%.*]] = add <8 x i32> [[TMP9]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4>
+; AVX2-NEXT:    [[TMP11:%.*]] = bitcast i32* [[T0:%.*]] to <8 x i32>*
+; AVX2-NEXT:    store <8 x i32> [[TMP10]], <8 x i32>* [[TMP11]], align 4, !tbaa [[TBAA0]]
 ; AVX2-NEXT:    ret void
 ;
 ; AVX512-LABEL: @gather_load_4(
@@ -436,22 +290,22 @@ define void @gather_load_4(i32* noalias nocapture %t0, i32* noalias nocapture re
 ; AVX512-NEXT:    [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6
 ; AVX512-NEXT:    [[T29:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 7
 ; AVX512-NEXT:    [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21
-; AVX512-NEXT:    [[T3:%.*]] = load i32, i32* [[T1]], align 4, [[TBAA0]]
-; AVX512-NEXT:    [[TMP4:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP3]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0]]
-; AVX512-NEXT:    [[T23:%.*]] = load i32, i32* [[T22]], align 4, [[TBAA0]]
-; AVX512-NEXT:    [[T27:%.*]] = load i32, i32* [[T26]], align 4, [[TBAA0]]
-; AVX512-NEXT:    [[T31:%.*]] = load i32, i32* [[T30]], align 4, [[TBAA0]]
+; AVX512-NEXT:    [[T3:%.*]] = load i32, i32* [[T1]], align 4, !tbaa [[TBAA0]]
+; AVX512-NEXT:    [[TMP4:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP3]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
+; AVX512-NEXT:    [[T23:%.*]] = load i32, i32* [[T22]], align 4, !tbaa [[TBAA0]]
+; AVX512-NEXT:    [[T27:%.*]] = load i32, i32* [[T26]], align 4, !tbaa [[TBAA0]]
+; AVX512-NEXT:    [[T31:%.*]] = load i32, i32* [[T30]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[T4:%.*]] = add i32 [[T3]], 1
 ; AVX512-NEXT:    [[TMP5:%.*]] = add <4 x i32> [[TMP4]], <i32 2, i32 3, i32 4, i32 1>
 ; AVX512-NEXT:    [[T24:%.*]] = add i32 [[T23]], 2
 ; AVX512-NEXT:    [[T28:%.*]] = add i32 [[T27]], 3
 ; AVX512-NEXT:    [[T32:%.*]] = add i32 [[T31]], 4
-; AVX512-NEXT:    store i32 [[T4]], i32* [[T0]], align 4, [[TBAA0]]
+; AVX512-NEXT:    store i32 [[T4]], i32* [[T0]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP6:%.*]] = bitcast i32* [[T5]] to <4 x i32>*
-; AVX512-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 4, [[TBAA0]]
-; AVX512-NEXT:    store i32 [[T24]], i32* [[T21]], align 4, [[TBAA0]]
-; AVX512-NEXT:    store i32 [[T28]], i32* [[T25]], align 4, [[TBAA0]]
-; AVX512-NEXT:    store i32 [[T32]], i32* [[T29]], align 4, [[TBAA0]]
+; AVX512-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 4, !tbaa [[TBAA0]]
+; AVX512-NEXT:    store i32 [[T24]], i32* [[T21]], align 4, !tbaa [[TBAA0]]
+; AVX512-NEXT:    store i32 [[T28]], i32* [[T25]], align 4, !tbaa [[TBAA0]]
+; AVX512-NEXT:    store i32 [[T32]], i32* [[T29]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    ret void
 ;
   %t5 = getelementptr inbounds i32, i32* %t0, i64 1
@@ -509,21 +363,21 @@ define void @gather_load_div(float* noalias nocapture %0, float* noalias nocaptu
 ; SSE-NEXT:    [[TMP7:%.*]] = insertelement <4 x float*> [[TMP6]], float* [[TMP3]], i32 1
 ; SSE-NEXT:    [[TMP8:%.*]] = insertelement <4 x float*> [[TMP7]], float* [[TMP4]], i32 2
 ; SSE-NEXT:    [[TMP9:%.*]] = insertelement <4 x float*> [[TMP8]], float* [[TMP5]], i32 3
-; SSE-NEXT:    [[TMP10:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP9]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), [[TBAA0]]
+; SSE-NEXT:    [[TMP10:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP9]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), !tbaa [[TBAA0]]
 ; SSE-NEXT:    [[TMP11:%.*]] = shufflevector <4 x float*> [[TMP6]], <4 x float*> undef, <4 x i32> zeroinitializer
 ; SSE-NEXT:    [[TMP12:%.*]] = getelementptr float, <4 x float*> [[TMP11]], <4 x i64> <i64 4, i64 13, i64 11, i64 44>
-; SSE-NEXT:    [[TMP13:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP12]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), [[TBAA0]]
+; SSE-NEXT:    [[TMP13:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP12]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), !tbaa [[TBAA0]]
 ; SSE-NEXT:    [[TMP14:%.*]] = fdiv <4 x float> [[TMP10]], [[TMP13]]
 ; SSE-NEXT:    [[TMP15:%.*]] = getelementptr inbounds float, float* [[TMP0:%.*]], i64 4
 ; SSE-NEXT:    [[TMP16:%.*]] = bitcast float* [[TMP0]] to <4 x float>*
-; SSE-NEXT:    store <4 x float> [[TMP14]], <4 x float>* [[TMP16]], align 4, [[TBAA0]]
+; SSE-NEXT:    store <4 x float> [[TMP14]], <4 x float>* [[TMP16]], align 4, !tbaa [[TBAA0]]
 ; SSE-NEXT:    [[TMP17:%.*]] = getelementptr float, <4 x float*> [[TMP11]], <4 x i64> <i64 17, i64 8, i64 5, i64 20>
-; SSE-NEXT:    [[TMP18:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP17]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), [[TBAA0]]
+; SSE-NEXT:    [[TMP18:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP17]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), !tbaa [[TBAA0]]
 ; SSE-NEXT:    [[TMP19:%.*]] = getelementptr float, <4 x float*> [[TMP11]], <4 x i64> <i64 33, i64 30, i64 27, i64 23>
-; SSE-NEXT:    [[TMP20:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP19]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), [[TBAA0]]
+; SSE-NEXT:    [[TMP20:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP19]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), !tbaa [[TBAA0]]
 ; SSE-NEXT:    [[TMP21:%.*]] = fdiv <4 x float> [[TMP18]], [[TMP20]]
 ; SSE-NEXT:    [[TMP22:%.*]] = bitcast float* [[TMP15]] to <4 x float>*
-; SSE-NEXT:    store <4 x float> [[TMP21]], <4 x float>* [[TMP22]], align 4, [[TBAA0]]
+; SSE-NEXT:    store <4 x float> [[TMP21]], <4 x float>* [[TMP22]], align 4, !tbaa [[TBAA0]]
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @gather_load_div(
@@ -542,13 +396,13 @@ define void @gather_load_div(float* noalias nocapture %0, float* noalias nocaptu
 ; AVX-NEXT:    [[TMP15:%.*]] = insertelement <8 x float*> [[TMP14]], float* [[TMP7]], i32 5
 ; AVX-NEXT:    [[TMP16:%.*]] = insertelement <8 x float*> [[TMP15]], float* [[TMP8]], i32 6
 ; AVX-NEXT:    [[TMP17:%.*]] = insertelement <8 x float*> [[TMP16]], float* [[TMP9]], i32 7
-; AVX-NEXT:    [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
+; AVX-NEXT:    [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
 ; AVX-NEXT:    [[TMP19:%.*]] = shufflevector <8 x float*> [[TMP10]], <8 x float*> undef, <8 x i32> zeroinitializer
 ; AVX-NEXT:    [[TMP20:%.*]] = getelementptr float, <8 x float*> [[TMP19]], <8 x i64> <i64 4, i64 13, i64 11, i64 44, i64 33, i64 30, i64 27, i64 23>
-; AVX-NEXT:    [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
+; AVX-NEXT:    [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
 ; AVX-NEXT:    [[TMP22:%.*]] = fdiv <8 x float> [[TMP18]], [[TMP21]]
 ; AVX-NEXT:    [[TMP23:%.*]] = bitcast float* [[TMP0:%.*]] to <8 x float>*
-; AVX-NEXT:    store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, [[TBAA0]]
+; AVX-NEXT:    store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, !tbaa [[TBAA0]]
 ; AVX-NEXT:    ret void
 ;
 ; AVX2-LABEL: @gather_load_div(
@@ -567,13 +421,13 @@ define void @gather_load_div(float* noalias nocapture %0, float* noalias nocaptu
 ; AVX2-NEXT:    [[TMP15:%.*]] = insertelement <8 x float*> [[TMP14]], float* [[TMP7]], i32 5
 ; AVX2-NEXT:    [[TMP16:%.*]] = insertelement <8 x float*> [[TMP15]], float* [[TMP8]], i32 6
 ; AVX2-NEXT:    [[TMP17:%.*]] = insertelement <8 x float*> [[TMP16]], float* [[TMP9]], i32 7
-; AVX2-NEXT:    [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
+; AVX2-NEXT:    [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
 ; AVX2-NEXT:    [[TMP19:%.*]] = shufflevector <8 x float*> [[TMP10]], <8 x float*> undef, <8 x i32> zeroinitializer
 ; AVX2-NEXT:    [[TMP20:%.*]] = getelementptr float, <8 x float*> [[TMP19]], <8 x i64> <i64 4, i64 13, i64 11, i64 44, i64 33, i64 30, i64 27, i64 23>
-; AVX2-NEXT:    [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
+; AVX2-NEXT:    [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
 ; AVX2-NEXT:    [[TMP22:%.*]] = fdiv <8 x float> [[TMP18]], [[TMP21]]
 ; AVX2-NEXT:    [[TMP23:%.*]] = bitcast float* [[TMP0:%.*]] to <8 x float>*
-; AVX2-NEXT:    store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, [[TBAA0]]
+; AVX2-NEXT:    store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, !tbaa [[TBAA0]]
 ; AVX2-NEXT:    ret void
 ;
 ; AVX512-LABEL: @gather_load_div(
@@ -592,13 +446,13 @@ define void @gather_load_div(float* noalias nocapture %0, float* noalias nocaptu
 ; AVX512-NEXT:    [[TMP15:%.*]] = insertelement <8 x float*> [[TMP14]], float* [[TMP7]], i32 5
 ; AVX512-NEXT:    [[TMP16:%.*]] = insertelement <8 x float*> [[TMP15]], float* [[TMP8]], i32 6
 ; AVX512-NEXT:    [[TMP17:%.*]] = insertelement <8 x float*> [[TMP16]], float* [[TMP9]], i32 7
-; AVX512-NEXT:    [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
+; AVX512-NEXT:    [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP19:%.*]] = shufflevector <8 x float*> [[TMP10]], <8 x float*> undef, <8 x i32> zeroinitializer
 ; AVX512-NEXT:    [[TMP20:%.*]] = getelementptr float, <8 x float*> [[TMP19]], <8 x i64> <i64 4, i64 13, i64 11, i64 44, i64 33, i64 30, i64 27, i64 23>
-; AVX512-NEXT:    [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
+; AVX512-NEXT:    [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP22:%.*]] = fdiv <8 x float> [[TMP18]], [[TMP21]]
 ; AVX512-NEXT:    [[TMP23:%.*]] = bitcast float* [[TMP0:%.*]] to <8 x float>*
-; AVX512-NEXT:    store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, [[TBAA0]]
+; AVX512-NEXT:    store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    ret void
 ;
   %3 = load float, float* %1, align 4, !tbaa !2

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/pr47629.ll b/llvm/test/Transforms/SLPVectorizer/X86/pr47629.ll
index 3aae7ba533eca..fdf023d4429e0 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/pr47629.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/pr47629.ll
@@ -8,19 +8,19 @@
 define void @gather_load(i32* noalias nocapture %0, i32* noalias nocapture readonly %1) {
 ; CHECK-LABEL: @gather_load(
 ; CHECK-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 1
-; CHECK-NEXT:    [[TMP4:%.*]] = load i32, i32* [[TMP1]], align 4, [[TBAA0:!tbaa !.*]]
+; CHECK-NEXT:    [[TMP4:%.*]] = load i32, i32* [[TMP1]], align 4, !tbaa [[TBAA0:![0-9]+]]
 ; CHECK-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 11
-; CHECK-NEXT:    [[TMP6:%.*]] = load i32, i32* [[TMP5]], align 4, [[TBAA0]]
+; CHECK-NEXT:    [[TMP6:%.*]] = load i32, i32* [[TMP5]], align 4, !tbaa [[TBAA0]]
 ; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
-; CHECK-NEXT:    [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, [[TBAA0]]
-; CHECK-NEXT:    [[TMP9:%.*]] = load i32, i32* [[TMP3]], align 4, [[TBAA0]]
+; CHECK-NEXT:    [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, !tbaa [[TBAA0]]
+; CHECK-NEXT:    [[TMP9:%.*]] = load i32, i32* [[TMP3]], align 4, !tbaa [[TBAA0]]
 ; CHECK-NEXT:    [[TMP10:%.*]] = insertelement <4 x i32> undef, i32 [[TMP4]], i32 0
 ; CHECK-NEXT:    [[TMP11:%.*]] = insertelement <4 x i32> [[TMP10]], i32 [[TMP6]], i32 1
 ; CHECK-NEXT:    [[TMP12:%.*]] = insertelement <4 x i32> [[TMP11]], i32 [[TMP8]], i32 2
 ; CHECK-NEXT:    [[TMP13:%.*]] = insertelement <4 x i32> [[TMP12]], i32 [[TMP9]], i32 3
 ; CHECK-NEXT:    [[TMP14:%.*]] = add nsw <4 x i32> [[TMP13]], <i32 1, i32 2, i32 3, i32 4>
 ; CHECK-NEXT:    [[TMP15:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>*
-; CHECK-NEXT:    store <4 x i32> [[TMP14]], <4 x i32>* [[TMP15]], align 4, [[TBAA0]]
+; CHECK-NEXT:    store <4 x i32> [[TMP14]], <4 x i32>* [[TMP15]], align 4, !tbaa [[TBAA0]]
 ; CHECK-NEXT:    ret void
 ;
   %3 = getelementptr inbounds i32, i32* %1, i64 1
@@ -44,69 +44,15 @@ define void @gather_load(i32* noalias nocapture %0, i32* noalias nocapture reado
 }
 
 define void @gather_load_2(i32* noalias nocapture %0, i32* noalias nocapture readonly %1) {
-; SSE-LABEL: @gather_load_2(
-; SSE-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 1
-; SSE-NEXT:    [[TMP4:%.*]] = load i32, i32* [[TMP3]], align 4, [[TBAA0:!tbaa !.*]]
-; SSE-NEXT:    [[TMP5:%.*]] = add nsw i32 [[TMP4]], 1
-; SSE-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
-; SSE-NEXT:    store i32 [[TMP5]], i32* [[TMP0]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 10
-; SSE-NEXT:    [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP9:%.*]] = add nsw i32 [[TMP8]], 2
-; SSE-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 2
-; SSE-NEXT:    store i32 [[TMP9]], i32* [[TMP6]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 3
-; SSE-NEXT:    [[TMP12:%.*]] = load i32, i32* [[TMP11]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP13:%.*]] = add nsw i32 [[TMP12]], 3
-; SSE-NEXT:    [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 3
-; SSE-NEXT:    store i32 [[TMP13]], i32* [[TMP10]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP15:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 5
-; SSE-NEXT:    [[TMP16:%.*]] = load i32, i32* [[TMP15]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP17:%.*]] = add nsw i32 [[TMP16]], 4
-; SSE-NEXT:    store i32 [[TMP17]], i32* [[TMP14]], align 4, [[TBAA0]]
-; SSE-NEXT:    ret void
-;
-; AVX-LABEL: @gather_load_2(
-; AVX-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 1
-; AVX-NEXT:    [[TMP4:%.*]] = load i32, i32* [[TMP3]], align 4, [[TBAA0:!tbaa !.*]]
-; AVX-NEXT:    [[TMP5:%.*]] = add nsw i32 [[TMP4]], 1
-; AVX-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
-; AVX-NEXT:    store i32 [[TMP5]], i32* [[TMP0]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 10
-; AVX-NEXT:    [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP9:%.*]] = add nsw i32 [[TMP8]], 2
-; AVX-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 2
-; AVX-NEXT:    store i32 [[TMP9]], i32* [[TMP6]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 3
-; AVX-NEXT:    [[TMP12:%.*]] = load i32, i32* [[TMP11]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP13:%.*]] = add nsw i32 [[TMP12]], 3
-; AVX-NEXT:    [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 3
-; AVX-NEXT:    store i32 [[TMP13]], i32* [[TMP10]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP15:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 5
-; AVX-NEXT:    [[TMP16:%.*]] = load i32, i32* [[TMP15]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP17:%.*]] = add nsw i32 [[TMP16]], 4
-; AVX-NEXT:    store i32 [[TMP17]], i32* [[TMP14]], align 4, [[TBAA0]]
-; AVX-NEXT:    ret void
-;
-; AVX2-LABEL: @gather_load_2(
-; AVX2-NEXT:    [[TMP3:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1:%.*]], i32 0
-; AVX2-NEXT:    [[TMP4:%.*]] = shufflevector <4 x i32*> [[TMP3]], <4 x i32*> undef, <4 x i32> zeroinitializer
-; AVX2-NEXT:    [[TMP5:%.*]] = getelementptr i32, <4 x i32*> [[TMP4]], <4 x i64> <i64 1, i64 10, i64 3, i64 5>
-; AVX2-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP5]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0:!tbaa !.*]]
-; AVX2-NEXT:    [[TMP7:%.*]] = add nsw <4 x i32> [[TMP6]], <i32 1, i32 2, i32 3, i32 4>
-; AVX2-NEXT:    [[TMP8:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>*
-; AVX2-NEXT:    store <4 x i32> [[TMP7]], <4 x i32>* [[TMP8]], align 4, [[TBAA0]]
-; AVX2-NEXT:    ret void
-;
-; AVX512-LABEL: @gather_load_2(
-; AVX512-NEXT:    [[TMP3:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1:%.*]], i32 0
-; AVX512-NEXT:    [[TMP4:%.*]] = shufflevector <4 x i32*> [[TMP3]], <4 x i32*> undef, <4 x i32> zeroinitializer
-; AVX512-NEXT:    [[TMP5:%.*]] = getelementptr i32, <4 x i32*> [[TMP4]], <4 x i64> <i64 1, i64 10, i64 3, i64 5>
-; AVX512-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP5]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0:!tbaa !.*]]
-; AVX512-NEXT:    [[TMP7:%.*]] = add nsw <4 x i32> [[TMP6]], <i32 1, i32 2, i32 3, i32 4>
-; AVX512-NEXT:    [[TMP8:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>*
-; AVX512-NEXT:    store <4 x i32> [[TMP7]], <4 x i32>* [[TMP8]], align 4, [[TBAA0]]
-; AVX512-NEXT:    ret void
+; CHECK-LABEL: @gather_load_2(
+; CHECK-NEXT:    [[TMP3:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1:%.*]], i32 0
+; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <4 x i32*> [[TMP3]], <4 x i32*> undef, <4 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP5:%.*]] = getelementptr i32, <4 x i32*> [[TMP4]], <4 x i64> <i64 1, i64 10, i64 3, i64 5>
+; CHECK-NEXT:    [[TMP6:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP5]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
+; CHECK-NEXT:    [[TMP7:%.*]] = add nsw <4 x i32> [[TMP6]], <i32 1, i32 2, i32 3, i32 4>
+; CHECK-NEXT:    [[TMP8:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>*
+; CHECK-NEXT:    store <4 x i32> [[TMP7]], <4 x i32>* [[TMP8]], align 4, !tbaa [[TBAA0]]
+; CHECK-NEXT:    ret void
 ;
   %3 = getelementptr inbounds i32, i32* %1, i64 1
   %4 = load i32, i32* %3, align 4, !tbaa !2
@@ -133,143 +79,97 @@ define void @gather_load_2(i32* noalias nocapture %0, i32* noalias nocapture rea
 
 define void @gather_load_3(i32* noalias nocapture %0, i32* noalias nocapture readonly %1) {
 ; SSE-LABEL: @gather_load_3(
-; SSE-NEXT:    [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP4:%.*]] = add i32 [[TMP3]], 1
-; SSE-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
-; SSE-NEXT:    store i32 [[TMP4]], i32* [[TMP0]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 11
-; SSE-NEXT:    [[TMP7:%.*]] = load i32, i32* [[TMP6]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP8:%.*]] = add i32 [[TMP7]], 2
-; SSE-NEXT:    [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 2
-; SSE-NEXT:    store i32 [[TMP8]], i32* [[TMP5]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
-; SSE-NEXT:    [[TMP11:%.*]] = load i32, i32* [[TMP10]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP12:%.*]] = add i32 [[TMP11]], 3
-; SSE-NEXT:    [[TMP13:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 3
-; SSE-NEXT:    store i32 [[TMP12]], i32* [[TMP9]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
-; SSE-NEXT:    [[TMP15:%.*]] = load i32, i32* [[TMP14]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP16:%.*]] = add i32 [[TMP15]], 4
-; SSE-NEXT:    [[TMP17:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 4
-; SSE-NEXT:    store i32 [[TMP16]], i32* [[TMP13]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP18:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
-; SSE-NEXT:    [[TMP19:%.*]] = load i32, i32* [[TMP18]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP20:%.*]] = add i32 [[TMP19]], 1
-; SSE-NEXT:    [[TMP21:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5
-; SSE-NEXT:    store i32 [[TMP20]], i32* [[TMP17]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP22:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
-; SSE-NEXT:    [[TMP23:%.*]] = load i32, i32* [[TMP22]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP24:%.*]] = add i32 [[TMP23]], 2
-; SSE-NEXT:    [[TMP25:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 6
-; SSE-NEXT:    store i32 [[TMP24]], i32* [[TMP21]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP26:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
-; SSE-NEXT:    [[TMP27:%.*]] = load i32, i32* [[TMP26]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP28:%.*]] = add i32 [[TMP27]], 3
-; SSE-NEXT:    [[TMP29:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 7
-; SSE-NEXT:    store i32 [[TMP28]], i32* [[TMP25]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP30:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
-; SSE-NEXT:    [[TMP31:%.*]] = load i32, i32* [[TMP30]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[TMP32:%.*]] = add i32 [[TMP31]], 4
-; SSE-NEXT:    store i32 [[TMP32]], i32* [[TMP29]], align 4, [[TBAA0]]
+; SSE-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 11
+; SSE-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
+; SSE-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
+; SSE-NEXT:    [[TMP6:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1]], i32 0
+; SSE-NEXT:    [[TMP7:%.*]] = insertelement <4 x i32*> [[TMP6]], i32* [[TMP3]], i32 1
+; SSE-NEXT:    [[TMP8:%.*]] = insertelement <4 x i32*> [[TMP7]], i32* [[TMP4]], i32 2
+; SSE-NEXT:    [[TMP9:%.*]] = insertelement <4 x i32*> [[TMP8]], i32* [[TMP5]], i32 3
+; SSE-NEXT:    [[TMP10:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP9]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP11:%.*]] = add <4 x i32> [[TMP10]], <i32 1, i32 2, i32 3, i32 4>
+; SSE-NEXT:    [[TMP12:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 4
+; SSE-NEXT:    [[TMP13:%.*]] = bitcast i32* [[TMP0]] to <4 x i32>*
+; SSE-NEXT:    store <4 x i32> [[TMP11]], <4 x i32>* [[TMP13]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP14:%.*]] = shufflevector <4 x i32*> [[TMP6]], <4 x i32*> undef, <4 x i32> zeroinitializer
+; SSE-NEXT:    [[TMP15:%.*]] = getelementptr i32, <4 x i32*> [[TMP14]], <4 x i64> <i64 18, i64 9, i64 6, i64 21>
+; SSE-NEXT:    [[TMP16:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP15]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP17:%.*]] = add <4 x i32> [[TMP16]], <i32 1, i32 2, i32 3, i32 4>
+; SSE-NEXT:    [[TMP18:%.*]] = bitcast i32* [[TMP12]] to <4 x i32>*
+; SSE-NEXT:    store <4 x i32> [[TMP17]], <4 x i32>* [[TMP18]], align 4, !tbaa [[TBAA0]]
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @gather_load_3(
-; AVX-NEXT:    [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP4:%.*]] = add i32 [[TMP3]], 1
-; AVX-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
-; AVX-NEXT:    store i32 [[TMP4]], i32* [[TMP0]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 11
-; AVX-NEXT:    [[TMP7:%.*]] = load i32, i32* [[TMP6]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP8:%.*]] = add i32 [[TMP7]], 2
-; AVX-NEXT:    [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 2
-; AVX-NEXT:    store i32 [[TMP8]], i32* [[TMP5]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
-; AVX-NEXT:    [[TMP11:%.*]] = load i32, i32* [[TMP10]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP12:%.*]] = add i32 [[TMP11]], 3
-; AVX-NEXT:    [[TMP13:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 3
-; AVX-NEXT:    store i32 [[TMP12]], i32* [[TMP9]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
-; AVX-NEXT:    [[TMP15:%.*]] = load i32, i32* [[TMP14]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP16:%.*]] = add i32 [[TMP15]], 4
-; AVX-NEXT:    [[TMP17:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 4
-; AVX-NEXT:    store i32 [[TMP16]], i32* [[TMP13]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP18:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
-; AVX-NEXT:    [[TMP19:%.*]] = load i32, i32* [[TMP18]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP20:%.*]] = add i32 [[TMP19]], 1
-; AVX-NEXT:    [[TMP21:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5
-; AVX-NEXT:    store i32 [[TMP20]], i32* [[TMP17]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP22:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
-; AVX-NEXT:    [[TMP23:%.*]] = load i32, i32* [[TMP22]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP24:%.*]] = add i32 [[TMP23]], 2
-; AVX-NEXT:    [[TMP25:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 6
-; AVX-NEXT:    store i32 [[TMP24]], i32* [[TMP21]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP26:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
-; AVX-NEXT:    [[TMP27:%.*]] = load i32, i32* [[TMP26]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP28:%.*]] = add i32 [[TMP27]], 3
-; AVX-NEXT:    [[TMP29:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 7
-; AVX-NEXT:    store i32 [[TMP28]], i32* [[TMP25]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP30:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
-; AVX-NEXT:    [[TMP31:%.*]] = load i32, i32* [[TMP30]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[TMP32:%.*]] = add i32 [[TMP31]], 4
-; AVX-NEXT:    store i32 [[TMP32]], i32* [[TMP29]], align 4, [[TBAA0]]
+; AVX-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 11
+; AVX-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
+; AVX-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
+; AVX-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
+; AVX-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
+; AVX-NEXT:    [[TMP8:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
+; AVX-NEXT:    [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
+; AVX-NEXT:    [[TMP10:%.*]] = insertelement <8 x i32*> poison, i32* [[TMP1]], i32 0
+; AVX-NEXT:    [[TMP11:%.*]] = insertelement <8 x i32*> [[TMP10]], i32* [[TMP3]], i32 1
+; AVX-NEXT:    [[TMP12:%.*]] = insertelement <8 x i32*> [[TMP11]], i32* [[TMP4]], i32 2
+; AVX-NEXT:    [[TMP13:%.*]] = insertelement <8 x i32*> [[TMP12]], i32* [[TMP5]], i32 3
+; AVX-NEXT:    [[TMP14:%.*]] = insertelement <8 x i32*> [[TMP13]], i32* [[TMP6]], i32 4
+; AVX-NEXT:    [[TMP15:%.*]] = insertelement <8 x i32*> [[TMP14]], i32* [[TMP7]], i32 5
+; AVX-NEXT:    [[TMP16:%.*]] = insertelement <8 x i32*> [[TMP15]], i32* [[TMP8]], i32 6
+; AVX-NEXT:    [[TMP17:%.*]] = insertelement <8 x i32*> [[TMP16]], i32* [[TMP9]], i32 7
+; AVX-NEXT:    [[TMP18:%.*]] = call <8 x i32> @llvm.masked.gather.v8i32.v8p0i32(<8 x i32*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i32> undef), !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP19:%.*]] = add <8 x i32> [[TMP18]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4>
+; AVX-NEXT:    [[TMP20:%.*]] = bitcast i32* [[TMP0:%.*]] to <8 x i32>*
+; AVX-NEXT:    store <8 x i32> [[TMP19]], <8 x i32>* [[TMP20]], align 4, !tbaa [[TBAA0]]
 ; AVX-NEXT:    ret void
 ;
 ; AVX2-LABEL: @gather_load_3(
-; AVX2-NEXT:    [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[TMP4:%.*]] = add i32 [[TMP3]], 1
-; AVX2-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
-; AVX2-NEXT:    store i32 [[TMP4]], i32* [[TMP0]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[TMP6:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1]], i32 0
-; AVX2-NEXT:    [[TMP7:%.*]] = shufflevector <4 x i32*> [[TMP6]], <4 x i32*> undef, <4 x i32> zeroinitializer
-; AVX2-NEXT:    [[TMP8:%.*]] = getelementptr i32, <4 x i32*> [[TMP7]], <4 x i64> <i64 11, i64 4, i64 15, i64 18>
-; AVX2-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP8]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0]]
-; AVX2-NEXT:    [[TMP10:%.*]] = add <4 x i32> [[TMP9]], <i32 2, i32 3, i32 4, i32 1>
-; AVX2-NEXT:    [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5
-; AVX2-NEXT:    [[TMP12:%.*]] = bitcast i32* [[TMP5]] to <4 x i32>*
-; AVX2-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* [[TMP12]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[TMP13:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
-; AVX2-NEXT:    [[TMP14:%.*]] = load i32, i32* [[TMP13]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[TMP15:%.*]] = add i32 [[TMP14]], 2
-; AVX2-NEXT:    [[TMP16:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 6
-; AVX2-NEXT:    store i32 [[TMP15]], i32* [[TMP11]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[TMP17:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
-; AVX2-NEXT:    [[TMP18:%.*]] = load i32, i32* [[TMP17]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[TMP19:%.*]] = add i32 [[TMP18]], 3
-; AVX2-NEXT:    [[TMP20:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 7
-; AVX2-NEXT:    store i32 [[TMP19]], i32* [[TMP16]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[TMP21:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
-; AVX2-NEXT:    [[TMP22:%.*]] = load i32, i32* [[TMP21]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[TMP23:%.*]] = add i32 [[TMP22]], 4
-; AVX2-NEXT:    store i32 [[TMP23]], i32* [[TMP20]], align 4, [[TBAA0]]
+; AVX2-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 11
+; AVX2-NEXT:    [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4
+; AVX2-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15
+; AVX2-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18
+; AVX2-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
+; AVX2-NEXT:    [[TMP8:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
+; AVX2-NEXT:    [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
+; AVX2-NEXT:    [[TMP10:%.*]] = insertelement <8 x i32*> poison, i32* [[TMP1]], i32 0
+; AVX2-NEXT:    [[TMP11:%.*]] = insertelement <8 x i32*> [[TMP10]], i32* [[TMP3]], i32 1
+; AVX2-NEXT:    [[TMP12:%.*]] = insertelement <8 x i32*> [[TMP11]], i32* [[TMP4]], i32 2
+; AVX2-NEXT:    [[TMP13:%.*]] = insertelement <8 x i32*> [[TMP12]], i32* [[TMP5]], i32 3
+; AVX2-NEXT:    [[TMP14:%.*]] = insertelement <8 x i32*> [[TMP13]], i32* [[TMP6]], i32 4
+; AVX2-NEXT:    [[TMP15:%.*]] = insertelement <8 x i32*> [[TMP14]], i32* [[TMP7]], i32 5
+; AVX2-NEXT:    [[TMP16:%.*]] = insertelement <8 x i32*> [[TMP15]], i32* [[TMP8]], i32 6
+; AVX2-NEXT:    [[TMP17:%.*]] = insertelement <8 x i32*> [[TMP16]], i32* [[TMP9]], i32 7
+; AVX2-NEXT:    [[TMP18:%.*]] = call <8 x i32> @llvm.masked.gather.v8i32.v8p0i32(<8 x i32*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i32> undef), !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP19:%.*]] = add <8 x i32> [[TMP18]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4>
+; AVX2-NEXT:    [[TMP20:%.*]] = bitcast i32* [[TMP0:%.*]] to <8 x i32>*
+; AVX2-NEXT:    store <8 x i32> [[TMP19]], <8 x i32>* [[TMP20]], align 4, !tbaa [[TBAA0]]
 ; AVX2-NEXT:    ret void
 ;
 ; AVX512-LABEL: @gather_load_3(
-; AVX512-NEXT:    [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, [[TBAA0]]
+; AVX512-NEXT:    [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP4:%.*]] = add i32 [[TMP3]], 1
 ; AVX512-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1
-; AVX512-NEXT:    store i32 [[TMP4]], i32* [[TMP0]], align 4, [[TBAA0]]
+; AVX512-NEXT:    store i32 [[TMP4]], i32* [[TMP0]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP6:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1]], i32 0
 ; AVX512-NEXT:    [[TMP7:%.*]] = shufflevector <4 x i32*> [[TMP6]], <4 x i32*> undef, <4 x i32> zeroinitializer
 ; AVX512-NEXT:    [[TMP8:%.*]] = getelementptr i32, <4 x i32*> [[TMP7]], <4 x i64> <i64 11, i64 4, i64 15, i64 18>
-; AVX512-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP8]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0]]
+; AVX512-NEXT:    [[TMP9:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP8]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP10:%.*]] = add <4 x i32> [[TMP9]], <i32 2, i32 3, i32 4, i32 1>
 ; AVX512-NEXT:    [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5
 ; AVX512-NEXT:    [[TMP12:%.*]] = bitcast i32* [[TMP5]] to <4 x i32>*
-; AVX512-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* [[TMP12]], align 4, [[TBAA0]]
+; AVX512-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* [[TMP12]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP13:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9
-; AVX512-NEXT:    [[TMP14:%.*]] = load i32, i32* [[TMP13]], align 4, [[TBAA0]]
+; AVX512-NEXT:    [[TMP14:%.*]] = load i32, i32* [[TMP13]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP15:%.*]] = add i32 [[TMP14]], 2
 ; AVX512-NEXT:    [[TMP16:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 6
-; AVX512-NEXT:    store i32 [[TMP15]], i32* [[TMP11]], align 4, [[TBAA0]]
+; AVX512-NEXT:    store i32 [[TMP15]], i32* [[TMP11]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP17:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6
-; AVX512-NEXT:    [[TMP18:%.*]] = load i32, i32* [[TMP17]], align 4, [[TBAA0]]
+; AVX512-NEXT:    [[TMP18:%.*]] = load i32, i32* [[TMP17]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP19:%.*]] = add i32 [[TMP18]], 3
 ; AVX512-NEXT:    [[TMP20:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 7
-; AVX512-NEXT:    store i32 [[TMP19]], i32* [[TMP16]], align 4, [[TBAA0]]
+; AVX512-NEXT:    store i32 [[TMP19]], i32* [[TMP16]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP21:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21
-; AVX512-NEXT:    [[TMP22:%.*]] = load i32, i32* [[TMP21]], align 4, [[TBAA0]]
+; AVX512-NEXT:    [[TMP22:%.*]] = load i32, i32* [[TMP21]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP23:%.*]] = add i32 [[TMP22]], 4
-; AVX512-NEXT:    store i32 [[TMP23]], i32* [[TMP20]], align 4, [[TBAA0]]
+; AVX512-NEXT:    store i32 [[TMP23]], i32* [[TMP20]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    ret void
 ;
   %3 = load i32, i32* %1, align 4, !tbaa !2
@@ -315,114 +215,68 @@ define void @gather_load_3(i32* noalias nocapture %0, i32* noalias nocapture rea
 
 define void @gather_load_4(i32* noalias nocapture %t0, i32* noalias nocapture readonly %t1) {
 ; SSE-LABEL: @gather_load_4(
-; SSE-NEXT:    [[T5:%.*]] = getelementptr inbounds i32, i32* [[T0:%.*]], i64 1
 ; SSE-NEXT:    [[T6:%.*]] = getelementptr inbounds i32, i32* [[T1:%.*]], i64 11
-; SSE-NEXT:    [[T9:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 2
 ; SSE-NEXT:    [[T10:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 4
-; SSE-NEXT:    [[T13:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 3
 ; SSE-NEXT:    [[T14:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 15
-; SSE-NEXT:    [[T17:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 4
-; SSE-NEXT:    [[T18:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 18
-; SSE-NEXT:    [[T21:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 5
-; SSE-NEXT:    [[T22:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 9
-; SSE-NEXT:    [[T25:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 6
-; SSE-NEXT:    [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6
-; SSE-NEXT:    [[T29:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 7
-; SSE-NEXT:    [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21
-; SSE-NEXT:    [[T3:%.*]] = load i32, i32* [[T1]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[T7:%.*]] = load i32, i32* [[T6]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[T11:%.*]] = load i32, i32* [[T10]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[T15:%.*]] = load i32, i32* [[T14]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[T19:%.*]] = load i32, i32* [[T18]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[T23:%.*]] = load i32, i32* [[T22]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[T27:%.*]] = load i32, i32* [[T26]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[T31:%.*]] = load i32, i32* [[T30]], align 4, [[TBAA0]]
-; SSE-NEXT:    [[T4:%.*]] = add i32 [[T3]], 1
-; SSE-NEXT:    [[T8:%.*]] = add i32 [[T7]], 2
-; SSE-NEXT:    [[T12:%.*]] = add i32 [[T11]], 3
-; SSE-NEXT:    [[T16:%.*]] = add i32 [[T15]], 4
-; SSE-NEXT:    [[T20:%.*]] = add i32 [[T19]], 1
-; SSE-NEXT:    [[T24:%.*]] = add i32 [[T23]], 2
-; SSE-NEXT:    [[T28:%.*]] = add i32 [[T27]], 3
-; SSE-NEXT:    [[T32:%.*]] = add i32 [[T31]], 4
-; SSE-NEXT:    store i32 [[T4]], i32* [[T0]], align 4, [[TBAA0]]
-; SSE-NEXT:    store i32 [[T8]], i32* [[T5]], align 4, [[TBAA0]]
-; SSE-NEXT:    store i32 [[T12]], i32* [[T9]], align 4, [[TBAA0]]
-; SSE-NEXT:    store i32 [[T16]], i32* [[T13]], align 4, [[TBAA0]]
-; SSE-NEXT:    store i32 [[T20]], i32* [[T17]], align 4, [[TBAA0]]
-; SSE-NEXT:    store i32 [[T24]], i32* [[T21]], align 4, [[TBAA0]]
-; SSE-NEXT:    store i32 [[T28]], i32* [[T25]], align 4, [[TBAA0]]
-; SSE-NEXT:    store i32 [[T32]], i32* [[T29]], align 4, [[TBAA0]]
+; SSE-NEXT:    [[T17:%.*]] = getelementptr inbounds i32, i32* [[T0:%.*]], i64 4
+; SSE-NEXT:    [[TMP1:%.*]] = insertelement <4 x i32*> poison, i32* [[T1]], i32 0
+; SSE-NEXT:    [[TMP2:%.*]] = shufflevector <4 x i32*> [[TMP1]], <4 x i32*> undef, <4 x i32> zeroinitializer
+; SSE-NEXT:    [[TMP3:%.*]] = getelementptr i32, <4 x i32*> [[TMP2]], <4 x i64> <i64 18, i64 9, i64 6, i64 21>
+; SSE-NEXT:    [[TMP4:%.*]] = insertelement <4 x i32*> [[TMP1]], i32* [[T6]], i32 1
+; SSE-NEXT:    [[TMP5:%.*]] = insertelement <4 x i32*> [[TMP4]], i32* [[T10]], i32 2
+; SSE-NEXT:    [[TMP6:%.*]] = insertelement <4 x i32*> [[TMP5]], i32* [[T14]], i32 3
+; SSE-NEXT:    [[TMP7:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP6]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP8:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP3]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP9:%.*]] = add <4 x i32> [[TMP7]], <i32 1, i32 2, i32 3, i32 4>
+; SSE-NEXT:    [[TMP10:%.*]] = add <4 x i32> [[TMP8]], <i32 1, i32 2, i32 3, i32 4>
+; SSE-NEXT:    [[TMP11:%.*]] = bitcast i32* [[T0]] to <4 x i32>*
+; SSE-NEXT:    store <4 x i32> [[TMP9]], <4 x i32>* [[TMP11]], align 4, !tbaa [[TBAA0]]
+; SSE-NEXT:    [[TMP12:%.*]] = bitcast i32* [[T17]] to <4 x i32>*
+; SSE-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* [[TMP12]], align 4, !tbaa [[TBAA0]]
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @gather_load_4(
-; AVX-NEXT:    [[T5:%.*]] = getelementptr inbounds i32, i32* [[T0:%.*]], i64 1
 ; AVX-NEXT:    [[T6:%.*]] = getelementptr inbounds i32, i32* [[T1:%.*]], i64 11
-; AVX-NEXT:    [[T9:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 2
 ; AVX-NEXT:    [[T10:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 4
-; AVX-NEXT:    [[T13:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 3
 ; AVX-NEXT:    [[T14:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 15
-; AVX-NEXT:    [[T17:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 4
 ; AVX-NEXT:    [[T18:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 18
-; AVX-NEXT:    [[T21:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 5
 ; AVX-NEXT:    [[T22:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 9
-; AVX-NEXT:    [[T25:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 6
 ; AVX-NEXT:    [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6
-; AVX-NEXT:    [[T29:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 7
 ; AVX-NEXT:    [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21
-; AVX-NEXT:    [[T3:%.*]] = load i32, i32* [[T1]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[T7:%.*]] = load i32, i32* [[T6]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[T11:%.*]] = load i32, i32* [[T10]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[T15:%.*]] = load i32, i32* [[T14]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[T19:%.*]] = load i32, i32* [[T18]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[T23:%.*]] = load i32, i32* [[T22]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[T27:%.*]] = load i32, i32* [[T26]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[T31:%.*]] = load i32, i32* [[T30]], align 4, [[TBAA0]]
-; AVX-NEXT:    [[T4:%.*]] = add i32 [[T3]], 1
-; AVX-NEXT:    [[T8:%.*]] = add i32 [[T7]], 2
-; AVX-NEXT:    [[T12:%.*]] = add i32 [[T11]], 3
-; AVX-NEXT:    [[T16:%.*]] = add i32 [[T15]], 4
-; AVX-NEXT:    [[T20:%.*]] = add i32 [[T19]], 1
-; AVX-NEXT:    [[T24:%.*]] = add i32 [[T23]], 2
-; AVX-NEXT:    [[T28:%.*]] = add i32 [[T27]], 3
-; AVX-NEXT:    [[T32:%.*]] = add i32 [[T31]], 4
-; AVX-NEXT:    store i32 [[T4]], i32* [[T0]], align 4, [[TBAA0]]
-; AVX-NEXT:    store i32 [[T8]], i32* [[T5]], align 4, [[TBAA0]]
-; AVX-NEXT:    store i32 [[T12]], i32* [[T9]], align 4, [[TBAA0]]
-; AVX-NEXT:    store i32 [[T16]], i32* [[T13]], align 4, [[TBAA0]]
-; AVX-NEXT:    store i32 [[T20]], i32* [[T17]], align 4, [[TBAA0]]
-; AVX-NEXT:    store i32 [[T24]], i32* [[T21]], align 4, [[TBAA0]]
-; AVX-NEXT:    store i32 [[T28]], i32* [[T25]], align 4, [[TBAA0]]
-; AVX-NEXT:    store i32 [[T32]], i32* [[T29]], align 4, [[TBAA0]]
+; AVX-NEXT:    [[TMP1:%.*]] = insertelement <8 x i32*> poison, i32* [[T1]], i32 0
+; AVX-NEXT:    [[TMP2:%.*]] = insertelement <8 x i32*> [[TMP1]], i32* [[T6]], i32 1
+; AVX-NEXT:    [[TMP3:%.*]] = insertelement <8 x i32*> [[TMP2]], i32* [[T10]], i32 2
+; AVX-NEXT:    [[TMP4:%.*]] = insertelement <8 x i32*> [[TMP3]], i32* [[T14]], i32 3
+; AVX-NEXT:    [[TMP5:%.*]] = insertelement <8 x i32*> [[TMP4]], i32* [[T18]], i32 4
+; AVX-NEXT:    [[TMP6:%.*]] = insertelement <8 x i32*> [[TMP5]], i32* [[T22]], i32 5
+; AVX-NEXT:    [[TMP7:%.*]] = insertelement <8 x i32*> [[TMP6]], i32* [[T26]], i32 6
+; AVX-NEXT:    [[TMP8:%.*]] = insertelement <8 x i32*> [[TMP7]], i32* [[T30]], i32 7
+; AVX-NEXT:    [[TMP9:%.*]] = call <8 x i32> @llvm.masked.gather.v8i32.v8p0i32(<8 x i32*> [[TMP8]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i32> undef), !tbaa [[TBAA0]]
+; AVX-NEXT:    [[TMP10:%.*]] = add <8 x i32> [[TMP9]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4>
+; AVX-NEXT:    [[TMP11:%.*]] = bitcast i32* [[T0:%.*]] to <8 x i32>*
+; AVX-NEXT:    store <8 x i32> [[TMP10]], <8 x i32>* [[TMP11]], align 4, !tbaa [[TBAA0]]
 ; AVX-NEXT:    ret void
 ;
 ; AVX2-LABEL: @gather_load_4(
-; AVX2-NEXT:    [[T5:%.*]] = getelementptr inbounds i32, i32* [[T0:%.*]], i64 1
-; AVX2-NEXT:    [[TMP1:%.*]] = insertelement <4 x i32*> poison, i32* [[T1:%.*]], i32 0
-; AVX2-NEXT:    [[TMP2:%.*]] = shufflevector <4 x i32*> [[TMP1]], <4 x i32*> undef, <4 x i32> zeroinitializer
-; AVX2-NEXT:    [[TMP3:%.*]] = getelementptr i32, <4 x i32*> [[TMP2]], <4 x i64> <i64 11, i64 4, i64 15, i64 18>
-; AVX2-NEXT:    [[T21:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 5
+; AVX2-NEXT:    [[T6:%.*]] = getelementptr inbounds i32, i32* [[T1:%.*]], i64 11
+; AVX2-NEXT:    [[T10:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 4
+; AVX2-NEXT:    [[T14:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 15
+; AVX2-NEXT:    [[T18:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 18
 ; AVX2-NEXT:    [[T22:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 9
-; AVX2-NEXT:    [[T25:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 6
 ; AVX2-NEXT:    [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6
-; AVX2-NEXT:    [[T29:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 7
 ; AVX2-NEXT:    [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21
-; AVX2-NEXT:    [[T3:%.*]] = load i32, i32* [[T1]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[TMP4:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP3]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0]]
-; AVX2-NEXT:    [[T23:%.*]] = load i32, i32* [[T22]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[T27:%.*]] = load i32, i32* [[T26]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[T31:%.*]] = load i32, i32* [[T30]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[T4:%.*]] = add i32 [[T3]], 1
-; AVX2-NEXT:    [[TMP5:%.*]] = add <4 x i32> [[TMP4]], <i32 2, i32 3, i32 4, i32 1>
-; AVX2-NEXT:    [[T24:%.*]] = add i32 [[T23]], 2
-; AVX2-NEXT:    [[T28:%.*]] = add i32 [[T27]], 3
-; AVX2-NEXT:    [[T32:%.*]] = add i32 [[T31]], 4
-; AVX2-NEXT:    store i32 [[T4]], i32* [[T0]], align 4, [[TBAA0]]
-; AVX2-NEXT:    [[TMP6:%.*]] = bitcast i32* [[T5]] to <4 x i32>*
-; AVX2-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 4, [[TBAA0]]
-; AVX2-NEXT:    store i32 [[T24]], i32* [[T21]], align 4, [[TBAA0]]
-; AVX2-NEXT:    store i32 [[T28]], i32* [[T25]], align 4, [[TBAA0]]
-; AVX2-NEXT:    store i32 [[T32]], i32* [[T29]], align 4, [[TBAA0]]
+; AVX2-NEXT:    [[TMP1:%.*]] = insertelement <8 x i32*> poison, i32* [[T1]], i32 0
+; AVX2-NEXT:    [[TMP2:%.*]] = insertelement <8 x i32*> [[TMP1]], i32* [[T6]], i32 1
+; AVX2-NEXT:    [[TMP3:%.*]] = insertelement <8 x i32*> [[TMP2]], i32* [[T10]], i32 2
+; AVX2-NEXT:    [[TMP4:%.*]] = insertelement <8 x i32*> [[TMP3]], i32* [[T14]], i32 3
+; AVX2-NEXT:    [[TMP5:%.*]] = insertelement <8 x i32*> [[TMP4]], i32* [[T18]], i32 4
+; AVX2-NEXT:    [[TMP6:%.*]] = insertelement <8 x i32*> [[TMP5]], i32* [[T22]], i32 5
+; AVX2-NEXT:    [[TMP7:%.*]] = insertelement <8 x i32*> [[TMP6]], i32* [[T26]], i32 6
+; AVX2-NEXT:    [[TMP8:%.*]] = insertelement <8 x i32*> [[TMP7]], i32* [[T30]], i32 7
+; AVX2-NEXT:    [[TMP9:%.*]] = call <8 x i32> @llvm.masked.gather.v8i32.v8p0i32(<8 x i32*> [[TMP8]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i32> undef), !tbaa [[TBAA0]]
+; AVX2-NEXT:    [[TMP10:%.*]] = add <8 x i32> [[TMP9]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4>
+; AVX2-NEXT:    [[TMP11:%.*]] = bitcast i32* [[T0:%.*]] to <8 x i32>*
+; AVX2-NEXT:    store <8 x i32> [[TMP10]], <8 x i32>* [[TMP11]], align 4, !tbaa [[TBAA0]]
 ; AVX2-NEXT:    ret void
 ;
 ; AVX512-LABEL: @gather_load_4(
@@ -436,22 +290,22 @@ define void @gather_load_4(i32* noalias nocapture %t0, i32* noalias nocapture re
 ; AVX512-NEXT:    [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6
 ; AVX512-NEXT:    [[T29:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 7
 ; AVX512-NEXT:    [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21
-; AVX512-NEXT:    [[T3:%.*]] = load i32, i32* [[T1]], align 4, [[TBAA0]]
-; AVX512-NEXT:    [[TMP4:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP3]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), [[TBAA0]]
-; AVX512-NEXT:    [[T23:%.*]] = load i32, i32* [[T22]], align 4, [[TBAA0]]
-; AVX512-NEXT:    [[T27:%.*]] = load i32, i32* [[T26]], align 4, [[TBAA0]]
-; AVX512-NEXT:    [[T31:%.*]] = load i32, i32* [[T30]], align 4, [[TBAA0]]
+; AVX512-NEXT:    [[T3:%.*]] = load i32, i32* [[T1]], align 4, !tbaa [[TBAA0]]
+; AVX512-NEXT:    [[TMP4:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP3]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]]
+; AVX512-NEXT:    [[T23:%.*]] = load i32, i32* [[T22]], align 4, !tbaa [[TBAA0]]
+; AVX512-NEXT:    [[T27:%.*]] = load i32, i32* [[T26]], align 4, !tbaa [[TBAA0]]
+; AVX512-NEXT:    [[T31:%.*]] = load i32, i32* [[T30]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[T4:%.*]] = add i32 [[T3]], 1
 ; AVX512-NEXT:    [[TMP5:%.*]] = add <4 x i32> [[TMP4]], <i32 2, i32 3, i32 4, i32 1>
 ; AVX512-NEXT:    [[T24:%.*]] = add i32 [[T23]], 2
 ; AVX512-NEXT:    [[T28:%.*]] = add i32 [[T27]], 3
 ; AVX512-NEXT:    [[T32:%.*]] = add i32 [[T31]], 4
-; AVX512-NEXT:    store i32 [[T4]], i32* [[T0]], align 4, [[TBAA0]]
+; AVX512-NEXT:    store i32 [[T4]], i32* [[T0]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP6:%.*]] = bitcast i32* [[T5]] to <4 x i32>*
-; AVX512-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 4, [[TBAA0]]
-; AVX512-NEXT:    store i32 [[T24]], i32* [[T21]], align 4, [[TBAA0]]
-; AVX512-NEXT:    store i32 [[T28]], i32* [[T25]], align 4, [[TBAA0]]
-; AVX512-NEXT:    store i32 [[T32]], i32* [[T29]], align 4, [[TBAA0]]
+; AVX512-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 4, !tbaa [[TBAA0]]
+; AVX512-NEXT:    store i32 [[T24]], i32* [[T21]], align 4, !tbaa [[TBAA0]]
+; AVX512-NEXT:    store i32 [[T28]], i32* [[T25]], align 4, !tbaa [[TBAA0]]
+; AVX512-NEXT:    store i32 [[T32]], i32* [[T29]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    ret void
 ;
   %t5 = getelementptr inbounds i32, i32* %t0, i64 1
@@ -509,21 +363,21 @@ define void @gather_load_div(float* noalias nocapture %0, float* noalias nocaptu
 ; SSE-NEXT:    [[TMP7:%.*]] = insertelement <4 x float*> [[TMP6]], float* [[TMP3]], i32 1
 ; SSE-NEXT:    [[TMP8:%.*]] = insertelement <4 x float*> [[TMP7]], float* [[TMP4]], i32 2
 ; SSE-NEXT:    [[TMP9:%.*]] = insertelement <4 x float*> [[TMP8]], float* [[TMP5]], i32 3
-; SSE-NEXT:    [[TMP10:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP9]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), [[TBAA0]]
+; SSE-NEXT:    [[TMP10:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP9]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), !tbaa [[TBAA0]]
 ; SSE-NEXT:    [[TMP11:%.*]] = shufflevector <4 x float*> [[TMP6]], <4 x float*> undef, <4 x i32> zeroinitializer
 ; SSE-NEXT:    [[TMP12:%.*]] = getelementptr float, <4 x float*> [[TMP11]], <4 x i64> <i64 4, i64 13, i64 11, i64 44>
-; SSE-NEXT:    [[TMP13:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP12]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), [[TBAA0]]
+; SSE-NEXT:    [[TMP13:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP12]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), !tbaa [[TBAA0]]
 ; SSE-NEXT:    [[TMP14:%.*]] = fdiv <4 x float> [[TMP10]], [[TMP13]]
 ; SSE-NEXT:    [[TMP15:%.*]] = getelementptr inbounds float, float* [[TMP0:%.*]], i64 4
 ; SSE-NEXT:    [[TMP16:%.*]] = bitcast float* [[TMP0]] to <4 x float>*
-; SSE-NEXT:    store <4 x float> [[TMP14]], <4 x float>* [[TMP16]], align 4, [[TBAA0]]
+; SSE-NEXT:    store <4 x float> [[TMP14]], <4 x float>* [[TMP16]], align 4, !tbaa [[TBAA0]]
 ; SSE-NEXT:    [[TMP17:%.*]] = getelementptr float, <4 x float*> [[TMP11]], <4 x i64> <i64 17, i64 8, i64 5, i64 20>
-; SSE-NEXT:    [[TMP18:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP17]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), [[TBAA0]]
+; SSE-NEXT:    [[TMP18:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP17]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), !tbaa [[TBAA0]]
 ; SSE-NEXT:    [[TMP19:%.*]] = getelementptr float, <4 x float*> [[TMP11]], <4 x i64> <i64 33, i64 30, i64 27, i64 23>
-; SSE-NEXT:    [[TMP20:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP19]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), [[TBAA0]]
+; SSE-NEXT:    [[TMP20:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP19]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef), !tbaa [[TBAA0]]
 ; SSE-NEXT:    [[TMP21:%.*]] = fdiv <4 x float> [[TMP18]], [[TMP20]]
 ; SSE-NEXT:    [[TMP22:%.*]] = bitcast float* [[TMP15]] to <4 x float>*
-; SSE-NEXT:    store <4 x float> [[TMP21]], <4 x float>* [[TMP22]], align 4, [[TBAA0]]
+; SSE-NEXT:    store <4 x float> [[TMP21]], <4 x float>* [[TMP22]], align 4, !tbaa [[TBAA0]]
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @gather_load_div(
@@ -542,13 +396,13 @@ define void @gather_load_div(float* noalias nocapture %0, float* noalias nocaptu
 ; AVX-NEXT:    [[TMP15:%.*]] = insertelement <8 x float*> [[TMP14]], float* [[TMP7]], i32 5
 ; AVX-NEXT:    [[TMP16:%.*]] = insertelement <8 x float*> [[TMP15]], float* [[TMP8]], i32 6
 ; AVX-NEXT:    [[TMP17:%.*]] = insertelement <8 x float*> [[TMP16]], float* [[TMP9]], i32 7
-; AVX-NEXT:    [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
+; AVX-NEXT:    [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
 ; AVX-NEXT:    [[TMP19:%.*]] = shufflevector <8 x float*> [[TMP10]], <8 x float*> undef, <8 x i32> zeroinitializer
 ; AVX-NEXT:    [[TMP20:%.*]] = getelementptr float, <8 x float*> [[TMP19]], <8 x i64> <i64 4, i64 13, i64 11, i64 44, i64 33, i64 30, i64 27, i64 23>
-; AVX-NEXT:    [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
+; AVX-NEXT:    [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
 ; AVX-NEXT:    [[TMP22:%.*]] = fdiv <8 x float> [[TMP18]], [[TMP21]]
 ; AVX-NEXT:    [[TMP23:%.*]] = bitcast float* [[TMP0:%.*]] to <8 x float>*
-; AVX-NEXT:    store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, [[TBAA0]]
+; AVX-NEXT:    store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, !tbaa [[TBAA0]]
 ; AVX-NEXT:    ret void
 ;
 ; AVX2-LABEL: @gather_load_div(
@@ -567,13 +421,13 @@ define void @gather_load_div(float* noalias nocapture %0, float* noalias nocaptu
 ; AVX2-NEXT:    [[TMP15:%.*]] = insertelement <8 x float*> [[TMP14]], float* [[TMP7]], i32 5
 ; AVX2-NEXT:    [[TMP16:%.*]] = insertelement <8 x float*> [[TMP15]], float* [[TMP8]], i32 6
 ; AVX2-NEXT:    [[TMP17:%.*]] = insertelement <8 x float*> [[TMP16]], float* [[TMP9]], i32 7
-; AVX2-NEXT:    [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
+; AVX2-NEXT:    [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
 ; AVX2-NEXT:    [[TMP19:%.*]] = shufflevector <8 x float*> [[TMP10]], <8 x float*> undef, <8 x i32> zeroinitializer
 ; AVX2-NEXT:    [[TMP20:%.*]] = getelementptr float, <8 x float*> [[TMP19]], <8 x i64> <i64 4, i64 13, i64 11, i64 44, i64 33, i64 30, i64 27, i64 23>
-; AVX2-NEXT:    [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
+; AVX2-NEXT:    [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
 ; AVX2-NEXT:    [[TMP22:%.*]] = fdiv <8 x float> [[TMP18]], [[TMP21]]
 ; AVX2-NEXT:    [[TMP23:%.*]] = bitcast float* [[TMP0:%.*]] to <8 x float>*
-; AVX2-NEXT:    store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, [[TBAA0]]
+; AVX2-NEXT:    store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, !tbaa [[TBAA0]]
 ; AVX2-NEXT:    ret void
 ;
 ; AVX512-LABEL: @gather_load_div(
@@ -592,13 +446,13 @@ define void @gather_load_div(float* noalias nocapture %0, float* noalias nocaptu
 ; AVX512-NEXT:    [[TMP15:%.*]] = insertelement <8 x float*> [[TMP14]], float* [[TMP7]], i32 5
 ; AVX512-NEXT:    [[TMP16:%.*]] = insertelement <8 x float*> [[TMP15]], float* [[TMP8]], i32 6
 ; AVX512-NEXT:    [[TMP17:%.*]] = insertelement <8 x float*> [[TMP16]], float* [[TMP9]], i32 7
-; AVX512-NEXT:    [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
+; AVX512-NEXT:    [[TMP18:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP17]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP19:%.*]] = shufflevector <8 x float*> [[TMP10]], <8 x float*> undef, <8 x i32> zeroinitializer
 ; AVX512-NEXT:    [[TMP20:%.*]] = getelementptr float, <8 x float*> [[TMP19]], <8 x i64> <i64 4, i64 13, i64 11, i64 44, i64 33, i64 30, i64 27, i64 23>
-; AVX512-NEXT:    [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), [[TBAA0]]
+; AVX512-NEXT:    [[TMP21:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP20]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]]
 ; AVX512-NEXT:    [[TMP22:%.*]] = fdiv <8 x float> [[TMP18]], [[TMP21]]
 ; AVX512-NEXT:    [[TMP23:%.*]] = bitcast float* [[TMP0:%.*]] to <8 x float>*
-; AVX512-NEXT:    store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, [[TBAA0]]
+; AVX512-NEXT:    store <8 x float> [[TMP22]], <8 x float>* [[TMP23]], align 4, !tbaa [[TBAA0]]
 ; AVX512-NEXT:    ret void
 ;
   %3 = load float, float* %1, align 4, !tbaa !2

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/tiny-tree.ll b/llvm/test/Transforms/SLPVectorizer/X86/tiny-tree.ll
index 5548a828b778a..91e308fe20272 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/tiny-tree.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/tiny-tree.ll
@@ -118,12 +118,13 @@ define void @tiny_tree_not_fully_vectorizable(double* noalias nocapture %dst, do
 ; CHECK-NEXT:    [[I_015:%.*]] = phi i64 [ [[INC:%.*]], [[FOR_BODY]] ], [ 0, [[ENTRY:%.*]] ]
 ; CHECK-NEXT:    [[DST_ADDR_014:%.*]] = phi double* [ [[ADD_PTR4:%.*]], [[FOR_BODY]] ], [ [[DST:%.*]], [[ENTRY]] ]
 ; CHECK-NEXT:    [[SRC_ADDR_013:%.*]] = phi double* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[SRC:%.*]], [[ENTRY]] ]
-; CHECK-NEXT:    [[TMP0:%.*]] = load double, double* [[SRC_ADDR_013]], align 8
-; CHECK-NEXT:    store double [[TMP0]], double* [[DST_ADDR_014]], align 8
 ; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds double, double* [[SRC_ADDR_013]], i64 2
-; CHECK-NEXT:    [[TMP1:%.*]] = load double, double* [[ARRAYIDX2]], align 8
+; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <2 x double*> poison, double* [[SRC_ADDR_013]], i32 0
+; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <2 x double*> [[TMP0]], double* [[ARRAYIDX2]], i32 1
+; CHECK-NEXT:    [[TMP2:%.*]] = call <2 x double> @llvm.masked.gather.v2f64.v2p0f64(<2 x double*> [[TMP1]], i32 8, <2 x i1> <i1 true, i1 true>, <2 x double> undef)
 ; CHECK-NEXT:    [[ARRAYIDX3:%.*]] = getelementptr inbounds double, double* [[DST_ADDR_014]], i64 1
-; CHECK-NEXT:    store double [[TMP1]], double* [[ARRAYIDX3]], align 8
+; CHECK-NEXT:    [[TMP3:%.*]] = bitcast double* [[DST_ADDR_014]] to <2 x double>*
+; CHECK-NEXT:    store <2 x double> [[TMP2]], <2 x double>* [[TMP3]], align 8
 ; CHECK-NEXT:    [[ADD_PTR]] = getelementptr inbounds double, double* [[SRC_ADDR_013]], i64 [[I_015]]
 ; CHECK-NEXT:    [[ADD_PTR4]] = getelementptr inbounds double, double* [[DST_ADDR_014]], i64 [[I_015]]
 ; CHECK-NEXT:    [[INC]] = add i64 [[I_015]], 1
@@ -165,20 +166,19 @@ define void @tiny_tree_not_fully_vectorizable2(float* noalias nocapture %dst, fl
 ; CHECK-NEXT:    [[I_023:%.*]] = phi i64 [ [[INC:%.*]], [[FOR_BODY]] ], [ 0, [[ENTRY:%.*]] ]
 ; CHECK-NEXT:    [[DST_ADDR_022:%.*]] = phi float* [ [[ADD_PTR8:%.*]], [[FOR_BODY]] ], [ [[DST:%.*]], [[ENTRY]] ]
 ; CHECK-NEXT:    [[SRC_ADDR_021:%.*]] = phi float* [ [[ADD_PTR:%.*]], [[FOR_BODY]] ], [ [[SRC:%.*]], [[ENTRY]] ]
-; CHECK-NEXT:    [[TMP0:%.*]] = load float, float* [[SRC_ADDR_021]], align 4
-; CHECK-NEXT:    store float [[TMP0]], float* [[DST_ADDR_022]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds float, float* [[SRC_ADDR_021]], i64 4
-; CHECK-NEXT:    [[TMP1:%.*]] = load float, float* [[ARRAYIDX2]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX3:%.*]] = getelementptr inbounds float, float* [[DST_ADDR_022]], i64 1
-; CHECK-NEXT:    store float [[TMP1]], float* [[ARRAYIDX3]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds float, float* [[SRC_ADDR_021]], i64 2
-; CHECK-NEXT:    [[TMP2:%.*]] = load float, float* [[ARRAYIDX4]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr inbounds float, float* [[DST_ADDR_022]], i64 2
-; CHECK-NEXT:    store float [[TMP2]], float* [[ARRAYIDX5]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX6:%.*]] = getelementptr inbounds float, float* [[SRC_ADDR_021]], i64 3
-; CHECK-NEXT:    [[TMP3:%.*]] = load float, float* [[ARRAYIDX6]], align 4
+; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <4 x float*> poison, float* [[SRC_ADDR_021]], i32 0
+; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <4 x float*> [[TMP0]], float* [[ARRAYIDX2]], i32 1
+; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <4 x float*> [[TMP1]], float* [[ARRAYIDX4]], i32 2
+; CHECK-NEXT:    [[TMP3:%.*]] = insertelement <4 x float*> [[TMP2]], float* [[ARRAYIDX6]], i32 3
+; CHECK-NEXT:    [[TMP4:%.*]] = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> [[TMP3]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef)
 ; CHECK-NEXT:    [[ARRAYIDX7:%.*]] = getelementptr inbounds float, float* [[DST_ADDR_022]], i64 3
-; CHECK-NEXT:    store float [[TMP3]], float* [[ARRAYIDX7]], align 4
+; CHECK-NEXT:    [[TMP5:%.*]] = bitcast float* [[DST_ADDR_022]] to <4 x float>*
+; CHECK-NEXT:    store <4 x float> [[TMP4]], <4 x float>* [[TMP5]], align 4
 ; CHECK-NEXT:    [[ADD_PTR]] = getelementptr inbounds float, float* [[SRC_ADDR_021]], i64 [[I_023]]
 ; CHECK-NEXT:    [[ADD_PTR8]] = getelementptr inbounds float, float* [[DST_ADDR_022]], i64 [[I_023]]
 ; CHECK-NEXT:    [[INC]] = add i64 [[I_023]], 1


        


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