[PATCH] D100062: [scudo][standalone] Use BatchClassId in drain rather than 0
Kostya Kortchinsky via Phabricator via llvm-commits
llvm-commits at lists.llvm.org
Wed Apr 7 12:40:06 PDT 2021
cryptoad created this revision.
cryptoad added reviewers: pcc, hctim, eugenis, vitalybuka, cferris.
cryptoad requested review of this revision.
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D99763 <https://reviews.llvm.org/D99763> fixed `SizeClassAllocatorLocalCache::drain` but with the
assumption that `BatchClassId` is 0 - which is currently true. I would
rather not make the assumption so that if we ever change the ID of
the batch class, the loop would still work. Since `BatchClassId` is
used more often in `local_cache.h`, introduce a constant so that we
don't have to specify `SizeClassMap::` every time.
Repository:
rG LLVM Github Monorepo
https://reviews.llvm.org/D100062
Files:
compiler-rt/lib/scudo/standalone/local_cache.h
Index: compiler-rt/lib/scudo/standalone/local_cache.h
===================================================================
--- compiler-rt/lib/scudo/standalone/local_cache.h
+++ compiler-rt/lib/scudo/standalone/local_cache.h
@@ -109,19 +109,21 @@
}
void drain() {
- // Drain BatchClassId (0) the last as createBatch can refill it.
- for (uptr I = NumClasses; I;) {
- --I;
- PerClass *C = &PerClassArray[I];
- while (C->Count > 0)
- drain(C, I);
+ // Drain BatchClassId last as createBatch can refill it.
+ for (uptr I = 0; I < NumClasses; ++I) {
+ if (I == BatchClassId)
+ continue;
+ while (PerClassArray[I].Count > 0)
+ drain(&PerClassArray[I], I);
}
+ while (PerClassArray[BatchClassId].Count > 0)
+ drain(&PerClassArray[BatchClassId], BatchClassId);
DCHECK(isEmpty());
}
TransferBatch *createBatch(uptr ClassId, void *B) {
- if (ClassId != SizeClassMap::BatchClassId)
- B = allocate(SizeClassMap::BatchClassId);
+ if (ClassId != BatchClassId)
+ B = allocate(BatchClassId);
return reinterpret_cast<TransferBatch *>(B);
}
@@ -129,6 +131,7 @@
private:
static const uptr NumClasses = SizeClassMap::NumClasses;
+ static const uptr BatchClassId = SizeClassMap::BatchClassId;
struct PerClass {
u32 Count;
u32 MaxCount;
@@ -156,8 +159,8 @@
}
void destroyBatch(uptr ClassId, void *B) {
- if (ClassId != SizeClassMap::BatchClassId)
- deallocate(SizeClassMap::BatchClassId, B);
+ if (ClassId != BatchClassId)
+ deallocate(BatchClassId, B);
}
NOINLINE bool refill(PerClass *C, uptr ClassId) {
@@ -178,8 +181,7 @@
TransferBatch *B =
createBatch(ClassId, Allocator->decompactPtr(ClassId, C->Chunks[0]));
if (UNLIKELY(!B))
- reportOutOfMemory(
- SizeClassAllocator::getSizeByClassId(SizeClassMap::BatchClassId));
+ reportOutOfMemory(SizeClassAllocator::getSizeByClassId(BatchClassId));
B->setFromArray(&C->Chunks[0], Count);
C->Count -= Count;
for (uptr I = 0; I < C->Count; I++)
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