[PATCH] D95803: Ensure that InstructionCost actually implements a total ordering
Christopher Tetreault via Phabricator via llvm-commits
llvm-commits at lists.llvm.org
Wed Feb 3 06:59:45 PST 2021
ctetreau updated this revision to Diff 321094.
ctetreau added a comment.
This revision is now accepted and ready to land.
Fix operator<
Repository:
rG LLVM Github Monorepo
CHANGES SINCE LAST ACTION
https://reviews.llvm.org/D95803/new/
https://reviews.llvm.org/D95803
Files:
llvm/include/llvm/Support/InstructionCost.h
llvm/unittests/Support/InstructionCostTest.cpp
Index: llvm/unittests/Support/InstructionCostTest.cpp
===================================================================
--- llvm/unittests/Support/InstructionCostTest.cpp
+++ llvm/unittests/Support/InstructionCostTest.cpp
@@ -25,6 +25,7 @@
InstructionCost VSix = 6;
InstructionCost IThreeA = InstructionCost::getInvalid(3);
InstructionCost IThreeB = InstructionCost::getInvalid(3);
+ InstructionCost ITwo = InstructionCost::getInvalid(2);
InstructionCost TmpCost;
EXPECT_NE(VThree, VNegTwo);
@@ -33,10 +34,15 @@
EXPECT_EQ(IThreeA, IThreeB);
EXPECT_GE(IThreeA, VNegTwo);
EXPECT_LT(VSix, IThreeA);
+ EXPECT_LT(VThree, ITwo);
+ EXPECT_GE(ITwo, VThree);
EXPECT_EQ(VSix - IThreeA, IThreeB);
EXPECT_EQ(VThree - VNegTwo, 5);
EXPECT_EQ(VThree * VNegTwo, -6);
EXPECT_EQ(VSix / VThree, 2);
+ EXPECT_NE(IThreeA, ITwo);
+ EXPECT_LT(ITwo, IThreeA);
+ EXPECT_GT(IThreeA, ITwo);
EXPECT_FALSE(IThreeA.isValid());
EXPECT_EQ(IThreeA.getState(), InstructionCost::Invalid);
Index: llvm/include/llvm/Support/InstructionCost.h
===================================================================
--- llvm/include/llvm/Support/InstructionCost.h
+++ llvm/include/llvm/Support/InstructionCost.h
@@ -146,31 +146,32 @@
return Copy;
}
+ /// For the comparison operators we have chosen to use lexicographical
+ /// ordering where valid costs are always considered to be less than invalid
+ /// costs. This avoids having to add asserts to the comparison operators that
+ /// the states are valid and users can test for validity of the cost
+ /// explicitly.
+ bool operator<(const InstructionCost &RHS) const {
+ if (State != RHS.State)
+ return State < RHS.State;
+ return Value < RHS.Value;
+ }
+
+ // Implement in terms of operator< to ensure that the two comparisons stay in
+ // sync
bool operator==(const InstructionCost &RHS) const {
- return State == RHS.State && Value == RHS.Value;
+ return !(*this < RHS) && !(RHS < *this);
}
bool operator!=(const InstructionCost &RHS) const { return !(*this == RHS); }
bool operator==(const CostType RHS) const {
- return State == Valid && Value == RHS;
+ InstructionCost RHS2(RHS);
+ return *this == RHS2;
}
bool operator!=(const CostType RHS) const { return !(*this == RHS); }
- /// For the comparison operators we have chosen to use total ordering with
- /// the following rules:
- /// 1. If either of the states != Valid then a lexicographical order is
- /// applied based upon the state.
- /// 2. If both states are valid then order based upon value.
- /// This avoids having to add asserts the comparison operators that the states
- /// are valid and users can test for validity of the cost explicitly.
- bool operator<(const InstructionCost &RHS) const {
- if (State != Valid || RHS.State != Valid)
- return State < RHS.State;
- return Value < RHS.Value;
- }
-
bool operator>(const InstructionCost &RHS) const { return RHS < *this; }
bool operator<=(const InstructionCost &RHS) const { return !(RHS < *this); }
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