[llvm] a4f7e42 - [AMDGPU] SILowerControlFlow::removeMBBifRedundant. Refactoring plus fix for the null MBB pointer in MF->splice
via llvm-commits
llvm-commits at lists.llvm.org
Fri Oct 30 04:46:32 PDT 2020
Author: alex-t
Date: 2020-10-30T14:46:08+03:00
New Revision: a4f7e4264cfcc67dad971477c32a01fffa61c3fa
URL: https://github.com/llvm/llvm-project/commit/a4f7e4264cfcc67dad971477c32a01fffa61c3fa
DIFF: https://github.com/llvm/llvm-project/commit/a4f7e4264cfcc67dad971477c32a01fffa61c3fa.diff
LOG: [AMDGPU] SILowerControlFlow::removeMBBifRedundant. Refactoring plus fix for the null MBB pointer in MF->splice
Detailed description: This change addresses the refactoring adviced by foad. It also contain the fix for the case when getNextNode is null if the successor block is the last in MachineFunction.
Reviewed By: foad
Differential Revision: https://reviews.llvm.org/D90314
Added:
Modified:
llvm/lib/Target/AMDGPU/SILowerControlFlow.cpp
Removed:
################################################################################
diff --git a/llvm/lib/Target/AMDGPU/SILowerControlFlow.cpp b/llvm/lib/Target/AMDGPU/SILowerControlFlow.cpp
index af1204c4442d..563a52f997dd 100644
--- a/llvm/lib/Target/AMDGPU/SILowerControlFlow.cpp
+++ b/llvm/lib/Target/AMDGPU/SILowerControlFlow.cpp
@@ -680,60 +680,58 @@ MachineBasicBlock *SILowerControlFlow::process(MachineInstr &MI) {
}
bool SILowerControlFlow::removeMBBifRedundant(MachineBasicBlock &MBB) {
- auto getFallThroughSucc = [=](MachineBasicBlock * MBB) {
- MachineBasicBlock *Ret = nullptr;
- for (auto S : MBB->successors()) {
- if (MBB->isLayoutSuccessor(S)) {
- // The only fallthrough candidate
- MachineBasicBlock::iterator I(MBB->getFirstInstrTerminator());
- while (I != MBB->end()) {
- if (I->isBranch() && TII->getBranchDestBlock(*I) == S)
- // We have unoptimized branch to layout successor
- break;
- I++;
- }
- if (I == MBB->end())
- Ret = S;
- break;
+ auto GetFallThroughSucc = [=](MachineBasicBlock *B) -> MachineBasicBlock * {
+ auto *S = B->getNextNode();
+ if (!S)
+ return nullptr;
+ if (B->isSuccessor(S)) {
+ // The only fallthrough candidate
+ MachineBasicBlock::iterator I(B->getFirstInstrTerminator());
+ MachineBasicBlock::iterator E = B->end();
+ for (; I != E; I++) {
+ if (I->isBranch() && TII->getBranchDestBlock(*I) == S)
+ // We have unoptimized branch to layout successor
+ return nullptr;
}
}
- return Ret;
+ return S;
};
- bool Redundant = true;
+
for (auto &I : MBB.instrs()) {
if (!I.isDebugInstr() && !I.isUnconditionalBranch())
- Redundant = false;
+ return false;
}
- if (Redundant) {
- MachineBasicBlock *Succ = *MBB.succ_begin();
- SmallVector<MachineBasicBlock *, 2> Preds(MBB.predecessors());
- MachineBasicBlock *FallThrough = nullptr;
- for (auto P : Preds) {
- if (getFallThroughSucc(P) == &MBB)
- FallThrough = P;
- P->ReplaceUsesOfBlockWith(&MBB, Succ);
- }
- MBB.removeSuccessor(Succ);
- if (LIS) {
- for (auto &I : MBB.instrs())
- LIS->RemoveMachineInstrFromMaps(I);
- }
- MBB.clear();
- MBB.eraseFromParent();
- if (FallThrough && !FallThrough->isLayoutSuccessor(Succ)) {
- MachineFunction *MF = FallThrough->getParent();
- if (!getFallThroughSucc(Succ)) {
- MachineFunction::iterator InsertPt(FallThrough->getNextNode());
- MF->splice(InsertPt, Succ);
- } else
- BuildMI(*FallThrough, FallThrough->end(),
- FallThrough->findBranchDebugLoc(), TII->get(AMDGPU::S_BRANCH))
- .addMBB(Succ);
- }
- return true;
+ assert(MBB.succ_size() == 1 && "MBB has more than one successor");
+
+ MachineBasicBlock *Succ = *MBB.succ_begin();
+ MachineBasicBlock *FallThrough = nullptr;
+
+ while (!MBB.predecessors().empty()) {
+ MachineBasicBlock *P = *MBB.pred_begin();
+ if (GetFallThroughSucc(P) == &MBB)
+ FallThrough = P;
+ P->ReplaceUsesOfBlockWith(&MBB, Succ);
}
- return false;
+ MBB.removeSuccessor(Succ);
+ if (LIS) {
+ for (auto &I : MBB.instrs())
+ LIS->RemoveMachineInstrFromMaps(I);
+ }
+ MBB.clear();
+ MBB.eraseFromParent();
+ if (FallThrough && !FallThrough->isLayoutSuccessor(Succ)) {
+ if (!GetFallThroughSucc(Succ)) {
+ MachineFunction *MF = FallThrough->getParent();
+ MachineFunction::iterator FallThroughPos(FallThrough);
+ MF->splice(std::next(FallThroughPos), Succ);
+ } else
+ BuildMI(*FallThrough, FallThrough->end(),
+ FallThrough->findBranchDebugLoc(), TII->get(AMDGPU::S_BRANCH))
+ .addMBB(Succ);
+ }
+
+ return true;
}
bool SILowerControlFlow::runOnMachineFunction(MachineFunction &MF) {
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