[llvm] 6625892 - [ARM] Regenerate vldlane tests

Simon Pilgrim via llvm-commits llvm-commits at lists.llvm.org
Wed Oct 7 03:54:57 PDT 2020


Author: Simon Pilgrim
Date: 2020-10-07T11:47:03+01:00
New Revision: 6625892d7c5db5bacbd6f89a7ea6acf7641f9705

URL: https://github.com/llvm/llvm-project/commit/6625892d7c5db5bacbd6f89a7ea6acf7641f9705
DIFF: https://github.com/llvm/llvm-project/commit/6625892d7c5db5bacbd6f89a7ea6acf7641f9705.diff

LOG: [ARM] Regenerate vldlane tests

To help make the diffs in D88569 clearer

Added: 
    

Modified: 
    llvm/test/CodeGen/ARM/vldlane.ll

Removed: 
    


################################################################################
diff  --git a/llvm/test/CodeGen/ARM/vldlane.ll b/llvm/test/CodeGen/ARM/vldlane.ll
index f5c0f09ed440..312337e246f5 100644
--- a/llvm/test/CodeGen/ARM/vldlane.ll
+++ b/llvm/test/CodeGen/ARM/vldlane.ll
@@ -1,91 +1,130 @@
-; RUN: llc -mtriple=arm-eabi -float-abi=soft -mattr=+neon %s -o - | FileCheck %s
+; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
+; RUN: llc < %s -mtriple=arm-eabi -float-abi=soft -mattr=+neon | FileCheck %s --check-prefixes=CHECK,DEFAULT
+; RUN: llc < %s -mtriple=arm-eabi -float-abi=soft -mattr=+neon -regalloc=basic | FileCheck %s --check-prefixes=CHECK,BASIC
 
-; RUN: llc -mtriple=arm-eabi -float-abi=soft -mattr=+neon -regalloc=basic %s -o - \
-; RUN:	| FileCheck %s
-
-define <8 x i8> @vld1lanei8(i8* %A, <8 x i8>* %B) nounwind {
-;CHECK-LABEL: vld1lanei8:
 ;Check the (default) alignment value.
-;CHECK: vld1.8 {d16[3]}, [r0]
-	%tmp1 = load <8 x i8>, <8 x i8>* %B
-	%tmp2 = load i8, i8* %A, align 8
-	%tmp3 = insertelement <8 x i8> %tmp1, i8 %tmp2, i32 3
-        ret <8 x i8> %tmp3
+define <8 x i8> @vld1lanei8(i8* %A, <8 x i8>* %B) nounwind {
+; CHECK-LABEL: vld1lanei8:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vldr d16, [r1]
+; CHECK-NEXT:    vld1.8 {d16[3]}, [r0]
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
+  %tmp1 = load <8 x i8>, <8 x i8>* %B
+  %tmp2 = load i8, i8* %A, align 8
+  %tmp3 = insertelement <8 x i8> %tmp1, i8 %tmp2, i32 3
+  ret <8 x i8> %tmp3
 }
 
-define <4 x i16> @vld1lanei16(i16* %A, <4 x i16>* %B) nounwind {
-;CHECK-LABEL: vld1lanei16:
 ;Check the alignment value.  Max for this instruction is 16 bits:
-;CHECK: vld1.16 {d16[2]}, [r0:16]
-	%tmp1 = load <4 x i16>, <4 x i16>* %B
-	%tmp2 = load i16, i16* %A, align 8
-	%tmp3 = insertelement <4 x i16> %tmp1, i16 %tmp2, i32 2
-        ret <4 x i16> %tmp3
+define <4 x i16> @vld1lanei16(i16* %A, <4 x i16>* %B) nounwind {
+; CHECK-LABEL: vld1lanei16:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vldr d16, [r1]
+; CHECK-NEXT:    vld1.16 {d16[2]}, [r0:16]
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
+  %tmp1 = load <4 x i16>, <4 x i16>* %B
+  %tmp2 = load i16, i16* %A, align 8
+  %tmp3 = insertelement <4 x i16> %tmp1, i16 %tmp2, i32 2
+  ret <4 x i16> %tmp3
 }
 
-define <2 x i32> @vld1lanei32(i32* %A, <2 x i32>* %B) nounwind {
-;CHECK-LABEL: vld1lanei32:
 ;Check the alignment value.  Max for this instruction is 32 bits:
-;CHECK: vld1.32 {d16[1]}, [r0:32]
-	%tmp1 = load <2 x i32>, <2 x i32>* %B
-	%tmp2 = load i32, i32* %A, align 8
-	%tmp3 = insertelement <2 x i32> %tmp1, i32 %tmp2, i32 1
-        ret <2 x i32> %tmp3
+define <2 x i32> @vld1lanei32(i32* %A, <2 x i32>* %B) nounwind {
+; CHECK-LABEL: vld1lanei32:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vldr d16, [r1]
+; CHECK-NEXT:    vld1.32 {d16[1]}, [r0:32]
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
+  %tmp1 = load <2 x i32>, <2 x i32>* %B
+  %tmp2 = load i32, i32* %A, align 8
+  %tmp3 = insertelement <2 x i32> %tmp1, i32 %tmp2, i32 1
+  ret <2 x i32> %tmp3
 }
 
-define <2 x i32> @vld1lanei32a32(i32* %A, <2 x i32>* %B) nounwind {
-;CHECK-LABEL: vld1lanei32a32:
 ;Check the alignment value.  Legal values are none or :32.
-;CHECK: vld1.32 {d16[1]}, [r0:32]
-	%tmp1 = load <2 x i32>, <2 x i32>* %B
-	%tmp2 = load i32, i32* %A, align 4
-	%tmp3 = insertelement <2 x i32> %tmp1, i32 %tmp2, i32 1
-        ret <2 x i32> %tmp3
+define <2 x i32> @vld1lanei32a32(i32* %A, <2 x i32>* %B) nounwind {
+; CHECK-LABEL: vld1lanei32a32:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vldr d16, [r1]
+; CHECK-NEXT:    vld1.32 {d16[1]}, [r0:32]
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
+  %tmp1 = load <2 x i32>, <2 x i32>* %B
+  %tmp2 = load i32, i32* %A, align 4
+  %tmp3 = insertelement <2 x i32> %tmp1, i32 %tmp2, i32 1
+  ret <2 x i32> %tmp3
 }
 
 define <2 x float> @vld1lanef(float* %A, <2 x float>* %B) nounwind {
-;CHECK-LABEL: vld1lanef:
-;CHECK: vld1.32 {d16[1]}, [r0:32]
-	%tmp1 = load <2 x float>, <2 x float>* %B
-	%tmp2 = load float, float* %A, align 4
-	%tmp3 = insertelement <2 x float> %tmp1, float %tmp2, i32 1
-	ret <2 x float> %tmp3
+; CHECK-LABEL: vld1lanef:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vldr d16, [r1]
+; CHECK-NEXT:    vld1.32 {d16[1]}, [r0:32]
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
+  %tmp1 = load <2 x float>, <2 x float>* %B
+  %tmp2 = load float, float* %A, align 4
+  %tmp3 = insertelement <2 x float> %tmp1, float %tmp2, i32 1
+  ret <2 x float> %tmp3
 }
 
 define <16 x i8> @vld1laneQi8(i8* %A, <16 x i8>* %B) nounwind {
-;CHECK-LABEL: vld1laneQi8:
-;CHECK: vld1.8 {d17[1]}, [r0]
-	%tmp1 = load <16 x i8>, <16 x i8>* %B
-	%tmp2 = load i8, i8* %A, align 8
-	%tmp3 = insertelement <16 x i8> %tmp1, i8 %tmp2, i32 9
-	ret <16 x i8> %tmp3
+; CHECK-LABEL: vld1laneQi8:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vld1.64 {d16, d17}, [r1]
+; CHECK-NEXT:    vld1.8 {d17[1]}, [r0]
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
+  %tmp1 = load <16 x i8>, <16 x i8>* %B
+  %tmp2 = load i8, i8* %A, align 8
+  %tmp3 = insertelement <16 x i8> %tmp1, i8 %tmp2, i32 9
+  ret <16 x i8> %tmp3
 }
 
 define <8 x i16> @vld1laneQi16(i16* %A, <8 x i16>* %B) nounwind {
-;CHECK-LABEL: vld1laneQi16:
-;CHECK: vld1.16 {d17[1]}, [r0:16]
-	%tmp1 = load <8 x i16>, <8 x i16>* %B
-	%tmp2 = load i16, i16* %A, align 8
-	%tmp3 = insertelement <8 x i16> %tmp1, i16 %tmp2, i32 5
-	ret <8 x i16> %tmp3
+; CHECK-LABEL: vld1laneQi16:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vld1.64 {d16, d17}, [r1]
+; CHECK-NEXT:    vld1.16 {d17[1]}, [r0:16]
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
+  %tmp1 = load <8 x i16>, <8 x i16>* %B
+  %tmp2 = load i16, i16* %A, align 8
+  %tmp3 = insertelement <8 x i16> %tmp1, i16 %tmp2, i32 5
+  ret <8 x i16> %tmp3
 }
 
 define <4 x i32> @vld1laneQi32(i32* %A, <4 x i32>* %B) nounwind {
-;CHECK-LABEL: vld1laneQi32:
-;CHECK: vld1.32 {d17[1]}, [r0:32]
-	%tmp1 = load <4 x i32>, <4 x i32>* %B
-	%tmp2 = load i32, i32* %A, align 8
-	%tmp3 = insertelement <4 x i32> %tmp1, i32 %tmp2, i32 3
-	ret <4 x i32> %tmp3
+; CHECK-LABEL: vld1laneQi32:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vld1.64 {d16, d17}, [r1]
+; CHECK-NEXT:    vld1.32 {d17[1]}, [r0:32]
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
+  %tmp1 = load <4 x i32>, <4 x i32>* %B
+  %tmp2 = load i32, i32* %A, align 8
+  %tmp3 = insertelement <4 x i32> %tmp1, i32 %tmp2, i32 3
+  ret <4 x i32> %tmp3
 }
 
 define <4 x float> @vld1laneQf(float* %A, <4 x float>* %B) nounwind {
-;CHECK-LABEL: vld1laneQf:
-;CHECK: vld1.32 {d16[0]}, [r0:32]
-	%tmp1 = load <4 x float>, <4 x float>* %B
-	%tmp2 = load float, float* %A
-	%tmp3 = insertelement <4 x float> %tmp1, float %tmp2, i32 0
-	ret <4 x float> %tmp3
+; CHECK-LABEL: vld1laneQf:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vld1.64 {d16, d17}, [r1]
+; CHECK-NEXT:    vld1.32 {d16[0]}, [r0:32]
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
+  %tmp1 = load <4 x float>, <4 x float>* %B
+  %tmp2 = load float, float* %A
+  %tmp3 = insertelement <4 x float> %tmp1, float %tmp2, i32 0
+  ret <4 x float> %tmp3
 }
 
 %struct.__neon_int8x8x2_t = type { <8 x i8>,  <8 x i8> }
@@ -97,123 +136,217 @@ define <4 x float> @vld1laneQf(float* %A, <4 x float>* %B) nounwind {
 %struct.__neon_int32x4x2_t = type { <4 x i32>, <4 x i32> }
 %struct.__neon_float32x4x2_t = type { <4 x float>, <4 x float> }
 
-define <8 x i8> @vld2lanei8(i8* %A, <8 x i8>* %B) nounwind {
-;CHECK-LABEL: vld2lanei8:
 ;Check the alignment value.  Max for this instruction is 16 bits:
-;CHECK: vld2.8 {d16[1], d17[1]}, [r0:16]
-	%tmp1 = load <8 x i8>, <8 x i8>* %B
-	%tmp2 = call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8.p0i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 4)
-        %tmp3 = extractvalue %struct.__neon_int8x8x2_t %tmp2, 0
-        %tmp4 = extractvalue %struct.__neon_int8x8x2_t %tmp2, 1
-        %tmp5 = add <8 x i8> %tmp3, %tmp4
-	ret <8 x i8> %tmp5
+define <8 x i8> @vld2lanei8(i8* %A, <8 x i8>* %B) nounwind {
+; CHECK-LABEL: vld2lanei8:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vldr d16, [r1]
+; CHECK-NEXT:    vorr d17, d16, d16
+; CHECK-NEXT:    vld2.8 {d16[1], d17[1]}, [r0:16]
+; CHECK-NEXT:    vadd.i8 d16, d16, d17
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
+  %tmp1 = load <8 x i8>, <8 x i8>* %B
+  %tmp2 = call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8.p0i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 4)
+  %tmp3 = extractvalue %struct.__neon_int8x8x2_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_int8x8x2_t %tmp2, 1
+  %tmp5 = add <8 x i8> %tmp3, %tmp4
+  ret <8 x i8> %tmp5
 }
 
-define <4 x i16> @vld2lanei16(i16* %A, <4 x i16>* %B) nounwind {
-;CHECK-LABEL: vld2lanei16:
 ;Check the alignment value.  Max for this instruction is 32 bits:
-;CHECK: vld2.16 {d16[1], d17[1]}, [r0:32]
-	%tmp0 = bitcast i16* %A to i8*
-	%tmp1 = load <4 x i16>, <4 x i16>* %B
-	%tmp2 = call %struct.__neon_int16x4x2_t @llvm.arm.neon.vld2lane.v4i16.p0i8(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 8)
-        %tmp3 = extractvalue %struct.__neon_int16x4x2_t %tmp2, 0
-        %tmp4 = extractvalue %struct.__neon_int16x4x2_t %tmp2, 1
-        %tmp5 = add <4 x i16> %tmp3, %tmp4
-	ret <4 x i16> %tmp5
+define <4 x i16> @vld2lanei16(i16* %A, <4 x i16>* %B) nounwind {
+; CHECK-LABEL: vld2lanei16:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vldr d16, [r1]
+; CHECK-NEXT:    vorr d17, d16, d16
+; CHECK-NEXT:    vld2.16 {d16[1], d17[1]}, [r0:32]
+; CHECK-NEXT:    vadd.i16 d16, d16, d17
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
+  %tmp0 = bitcast i16* %A to i8*
+  %tmp1 = load <4 x i16>, <4 x i16>* %B
+  %tmp2 = call %struct.__neon_int16x4x2_t @llvm.arm.neon.vld2lane.v4i16.p0i8(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 8)
+  %tmp3 = extractvalue %struct.__neon_int16x4x2_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_int16x4x2_t %tmp2, 1
+  %tmp5 = add <4 x i16> %tmp3, %tmp4
+  ret <4 x i16> %tmp5
 }
 
 define <2 x i32> @vld2lanei32(i32* %A, <2 x i32>* %B) nounwind {
-;CHECK-LABEL: vld2lanei32:
-;CHECK: vld2.32
-	%tmp0 = bitcast i32* %A to i8*
-	%tmp1 = load <2 x i32>, <2 x i32>* %B
-	%tmp2 = call %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2lane.v2i32.p0i8(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1)
-        %tmp3 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 0
-        %tmp4 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 1
-        %tmp5 = add <2 x i32> %tmp3, %tmp4
-	ret <2 x i32> %tmp5
+; CHECK-LABEL: vld2lanei32:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vldr d16, [r1]
+; CHECK-NEXT:    vorr d17, d16, d16
+; CHECK-NEXT:    vld2.32 {d16[1], d17[1]}, [r0]
+; CHECK-NEXT:    vadd.i32 d16, d16, d17
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
+  %tmp0 = bitcast i32* %A to i8*
+  %tmp1 = load <2 x i32>, <2 x i32>* %B
+  %tmp2 = call %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2lane.v2i32.p0i8(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1)
+  %tmp3 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 1
+  %tmp5 = add <2 x i32> %tmp3, %tmp4
+  ret <2 x i32> %tmp5
 }
 
 ;Check for a post-increment updating load.
 define <2 x i32> @vld2lanei32_update(i32** %ptr, <2 x i32>* %B) nounwind {
-;CHECK-LABEL: vld2lanei32_update:
-;CHECK: vld2.32 {d16[1], d17[1]}, [{{r[0-9]+}}]!
-	%A = load i32*, i32** %ptr
-	%tmp0 = bitcast i32* %A to i8*
-	%tmp1 = load <2 x i32>, <2 x i32>* %B
-	%tmp2 = call %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2lane.v2i32.p0i8(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1)
-	%tmp3 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 0
-	%tmp4 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 1
-	%tmp5 = add <2 x i32> %tmp3, %tmp4
-	%tmp6 = getelementptr i32, i32* %A, i32 2
-	store i32* %tmp6, i32** %ptr
-	ret <2 x i32> %tmp5
+; DEFAULT-LABEL: vld2lanei32_update:
+; DEFAULT:       @ %bb.0:
+; DEFAULT-NEXT:    vldr d16, [r1]
+; DEFAULT-NEXT:    ldr r3, [r0]
+; DEFAULT-NEXT:    vorr d17, d16, d16
+; DEFAULT-NEXT:    vld2.32 {d16[1], d17[1]}, [r3]!
+; DEFAULT-NEXT:    vadd.i32 d16, d16, d17
+; DEFAULT-NEXT:    str r3, [r0]
+; DEFAULT-NEXT:    vmov r2, r1, d16
+; DEFAULT-NEXT:    mov r0, r2
+; DEFAULT-NEXT:    mov pc, lr
+;
+; BASIC-LABEL: vld2lanei32_update:
+; BASIC:       @ %bb.0:
+; BASIC-NEXT:    mov r2, r1
+; BASIC-NEXT:    mov r1, r0
+; BASIC-NEXT:    vldr d16, [r2]
+; BASIC-NEXT:    ldr r0, [r0]
+; BASIC-NEXT:    vorr d17, d16, d16
+; BASIC-NEXT:    vld2.32 {d16[1], d17[1]}, [r0]!
+; BASIC-NEXT:    vadd.i32 d16, d16, d17
+; BASIC-NEXT:    str r0, [r1]
+; BASIC-NEXT:    vmov r2, r3, d16
+; BASIC-NEXT:    mov r0, r2
+; BASIC-NEXT:    mov r1, r3
+; BASIC-NEXT:    mov pc, lr
+  %A = load i32*, i32** %ptr
+  %tmp0 = bitcast i32* %A to i8*
+  %tmp1 = load <2 x i32>, <2 x i32>* %B
+  %tmp2 = call %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2lane.v2i32.p0i8(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1)
+  %tmp3 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 1
+  %tmp5 = add <2 x i32> %tmp3, %tmp4
+  %tmp6 = getelementptr i32, i32* %A, i32 2
+  store i32* %tmp6, i32** %ptr
+  ret <2 x i32> %tmp5
 }
 
 define <2 x i32> @vld2lanei32_odd_update(i32** %ptr, <2 x i32>* %B) nounwind {
-;CHECK-LABEL: vld2lanei32_odd_update:
-;CHECK: mov [[INC:r[0-9]+]], #12
-;CHECK: vld2.32 {d16[1], d17[1]}, [{{r[0-9]+}}], [[INC]]
-	%A = load i32*, i32** %ptr
-	%tmp0 = bitcast i32* %A to i8*
-	%tmp1 = load <2 x i32>, <2 x i32>* %B
-	%tmp2 = call %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2lane.v2i32.p0i8(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1)
-	%tmp3 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 0
-	%tmp4 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 1
-	%tmp5 = add <2 x i32> %tmp3, %tmp4
-	%tmp6 = getelementptr i32, i32* %A, i32 3
-	store i32* %tmp6, i32** %ptr
-	ret <2 x i32> %tmp5
+; DEFAULT-LABEL: vld2lanei32_odd_update:
+; DEFAULT:       @ %bb.0:
+; DEFAULT-NEXT:    vldr d16, [r1]
+; DEFAULT-NEXT:    mov r1, #12
+; DEFAULT-NEXT:    ldr r3, [r0]
+; DEFAULT-NEXT:    vorr d17, d16, d16
+; DEFAULT-NEXT:    vld2.32 {d16[1], d17[1]}, [r3], r1
+; DEFAULT-NEXT:    vadd.i32 d16, d16, d17
+; DEFAULT-NEXT:    str r3, [r0]
+; DEFAULT-NEXT:    vmov r2, r1, d16
+; DEFAULT-NEXT:    mov r0, r2
+; DEFAULT-NEXT:    mov pc, lr
+;
+; BASIC-LABEL: vld2lanei32_odd_update:
+; BASIC:       @ %bb.0:
+; BASIC-NEXT:    mov r2, r1
+; BASIC-NEXT:    mov r1, r0
+; BASIC-NEXT:    vldr d16, [r2]
+; BASIC-NEXT:    mov r2, #12
+; BASIC-NEXT:    ldr r0, [r0]
+; BASIC-NEXT:    vorr d17, d16, d16
+; BASIC-NEXT:    vld2.32 {d16[1], d17[1]}, [r0], r2
+; BASIC-NEXT:    vadd.i32 d16, d16, d17
+; BASIC-NEXT:    str r0, [r1]
+; BASIC-NEXT:    vmov r2, r3, d16
+; BASIC-NEXT:    mov r0, r2
+; BASIC-NEXT:    mov r1, r3
+; BASIC-NEXT:    mov pc, lr
+  %A = load i32*, i32** %ptr
+  %tmp0 = bitcast i32* %A to i8*
+  %tmp1 = load <2 x i32>, <2 x i32>* %B
+  %tmp2 = call %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2lane.v2i32.p0i8(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1)
+  %tmp3 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 1
+  %tmp5 = add <2 x i32> %tmp3, %tmp4
+  %tmp6 = getelementptr i32, i32* %A, i32 3
+  store i32* %tmp6, i32** %ptr
+  ret <2 x i32> %tmp5
 }
 
 define <2 x float> @vld2lanef(float* %A, <2 x float>* %B) nounwind {
-;CHECK-LABEL: vld2lanef:
-;CHECK: vld2.32
-	%tmp0 = bitcast float* %A to i8*
-	%tmp1 = load <2 x float>, <2 x float>* %B
-	%tmp2 = call %struct.__neon_float32x2x2_t @llvm.arm.neon.vld2lane.v2f32.p0i8(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1)
-        %tmp3 = extractvalue %struct.__neon_float32x2x2_t %tmp2, 0
-        %tmp4 = extractvalue %struct.__neon_float32x2x2_t %tmp2, 1
-        %tmp5 = fadd <2 x float> %tmp3, %tmp4
-	ret <2 x float> %tmp5
+; CHECK-LABEL: vld2lanef:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vldr d16, [r1]
+; CHECK-NEXT:    vorr d17, d16, d16
+; CHECK-NEXT:    vld2.32 {d16[1], d17[1]}, [r0]
+; CHECK-NEXT:    vadd.f32 d16, d16, d17
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
+  %tmp0 = bitcast float* %A to i8*
+  %tmp1 = load <2 x float>, <2 x float>* %B
+  %tmp2 = call %struct.__neon_float32x2x2_t @llvm.arm.neon.vld2lane.v2f32.p0i8(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1)
+  %tmp3 = extractvalue %struct.__neon_float32x2x2_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_float32x2x2_t %tmp2, 1
+  %tmp5 = fadd <2 x float> %tmp3, %tmp4
+  ret <2 x float> %tmp5
 }
 
-define <8 x i16> @vld2laneQi16(i16* %A, <8 x i16>* %B) nounwind {
-;CHECK-LABEL: vld2laneQi16:
 ;Check the (default) alignment.
-;CHECK: vld2.16 {d17[1], d19[1]}, [{{r[0-9]+}}]
-	%tmp0 = bitcast i16* %A to i8*
-	%tmp1 = load <8 x i16>, <8 x i16>* %B
-	%tmp2 = call %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2lane.v8i16.p0i8(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 5, i32 1)
-        %tmp3 = extractvalue %struct.__neon_int16x8x2_t %tmp2, 0
-        %tmp4 = extractvalue %struct.__neon_int16x8x2_t %tmp2, 1
-        %tmp5 = add <8 x i16> %tmp3, %tmp4
-	ret <8 x i16> %tmp5
+define <8 x i16> @vld2laneQi16(i16* %A, <8 x i16>* %B) nounwind {
+; CHECK-LABEL: vld2laneQi16:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vld1.64 {d16, d17}, [r1]
+; CHECK-NEXT:    vorr q9, q8, q8
+; CHECK-NEXT:    vld2.16 {d17[1], d19[1]}, [r0]
+; CHECK-NEXT:    vadd.i16 q8, q8, q9
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
+  %tmp0 = bitcast i16* %A to i8*
+  %tmp1 = load <8 x i16>, <8 x i16>* %B
+  %tmp2 = call %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2lane.v8i16.p0i8(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 5, i32 1)
+  %tmp3 = extractvalue %struct.__neon_int16x8x2_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_int16x8x2_t %tmp2, 1
+  %tmp5 = add <8 x i16> %tmp3, %tmp4
+  ret <8 x i16> %tmp5
 }
 
-define <4 x i32> @vld2laneQi32(i32* %A, <4 x i32>* %B) nounwind {
-;CHECK-LABEL: vld2laneQi32:
 ;Check the alignment value.  Max for this instruction is 64 bits:
-;CHECK: vld2.32 {d17[0], d19[0]}, [{{r[0-9]+}}:64]
-	%tmp0 = bitcast i32* %A to i8*
-	%tmp1 = load <4 x i32>, <4 x i32>* %B
-	%tmp2 = call %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2lane.v4i32.p0i8(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2, i32 16)
-        %tmp3 = extractvalue %struct.__neon_int32x4x2_t %tmp2, 0
-        %tmp4 = extractvalue %struct.__neon_int32x4x2_t %tmp2, 1
-        %tmp5 = add <4 x i32> %tmp3, %tmp4
-	ret <4 x i32> %tmp5
+define <4 x i32> @vld2laneQi32(i32* %A, <4 x i32>* %B) nounwind {
+; CHECK-LABEL: vld2laneQi32:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vld1.64 {d16, d17}, [r1]
+; CHECK-NEXT:    vorr q9, q8, q8
+; CHECK-NEXT:    vld2.32 {d17[0], d19[0]}, [r0:64]
+; CHECK-NEXT:    vadd.i32 q8, q8, q9
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
+  %tmp0 = bitcast i32* %A to i8*
+  %tmp1 = load <4 x i32>, <4 x i32>* %B
+  %tmp2 = call %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2lane.v4i32.p0i8(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2, i32 16)
+  %tmp3 = extractvalue %struct.__neon_int32x4x2_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_int32x4x2_t %tmp2, 1
+  %tmp5 = add <4 x i32> %tmp3, %tmp4
+  ret <4 x i32> %tmp5
 }
 
 define <4 x float> @vld2laneQf(float* %A, <4 x float>* %B) nounwind {
-;CHECK-LABEL: vld2laneQf:
-;CHECK: vld2.32
-	%tmp0 = bitcast float* %A to i8*
-	%tmp1 = load <4 x float>, <4 x float>* %B
-	%tmp2 = call %struct.__neon_float32x4x2_t @llvm.arm.neon.vld2lane.v4f32.p0i8(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, i32 1, i32 1)
-        %tmp3 = extractvalue %struct.__neon_float32x4x2_t %tmp2, 0
-        %tmp4 = extractvalue %struct.__neon_float32x4x2_t %tmp2, 1
-        %tmp5 = fadd <4 x float> %tmp3, %tmp4
-	ret <4 x float> %tmp5
+; CHECK-LABEL: vld2laneQf:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vld1.64 {d16, d17}, [r1]
+; CHECK-NEXT:    vorr q9, q8, q8
+; CHECK-NEXT:    vld2.32 {d16[1], d18[1]}, [r0]
+; CHECK-NEXT:    vadd.f32 q8, q8, q9
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
+  %tmp0 = bitcast float* %A to i8*
+  %tmp1 = load <4 x float>, <4 x float>* %B
+  %tmp2 = call %struct.__neon_float32x4x2_t @llvm.arm.neon.vld2lane.v4f32.p0i8(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, i32 1, i32 1)
+  %tmp3 = extractvalue %struct.__neon_float32x4x2_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_float32x4x2_t %tmp2, 1
+  %tmp5 = fadd <4 x float> %tmp3, %tmp4
+  ret <4 x float> %tmp5
 }
 
 declare %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8.p0i8(i8*, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
@@ -235,120 +368,297 @@ declare %struct.__neon_float32x4x2_t @llvm.arm.neon.vld2lane.v4f32.p0i8(i8*, <4
 %struct.__neon_float32x4x3_t = type { <4 x float>, <4 x float>, <4 x float> }
 
 define <8 x i8> @vld3lanei8(i8* %A, <8 x i8>* %B) nounwind {
-;CHECK-LABEL: vld3lanei8:
-;CHECK: vld3.8
-	%tmp1 = load <8 x i8>, <8 x i8>* %B
-	%tmp2 = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8.p0i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 1)
-        %tmp3 = extractvalue %struct.__neon_int8x8x3_t %tmp2, 0
-        %tmp4 = extractvalue %struct.__neon_int8x8x3_t %tmp2, 1
-        %tmp5 = extractvalue %struct.__neon_int8x8x3_t %tmp2, 2
-        %tmp6 = add <8 x i8> %tmp3, %tmp4
-        %tmp7 = add <8 x i8> %tmp5, %tmp6
-	ret <8 x i8> %tmp7
+; DEFAULT-LABEL: vld3lanei8:
+; DEFAULT:       @ %bb.0:
+; DEFAULT-NEXT:    vldr d16, [r1]
+; DEFAULT-NEXT:    vorr d17, d16, d16
+; DEFAULT-NEXT:    vorr d18, d16, d16
+; DEFAULT-NEXT:    vld3.8 {d16[1], d17[1], d18[1]}, [r0]
+; DEFAULT-NEXT:    vadd.i8 d20, d16, d17
+; DEFAULT-NEXT:    vadd.i8 d16, d18, d20
+; DEFAULT-NEXT:    vmov r0, r1, d16
+; DEFAULT-NEXT:    mov pc, lr
+;
+; BASIC-LABEL: vld3lanei8:
+; BASIC:       @ %bb.0:
+; BASIC-NEXT:    vldr d18, [r1]
+; BASIC-NEXT:    vorr d19, d18, d18
+; BASIC-NEXT:    vorr d20, d18, d18
+; BASIC-NEXT:    vld3.8 {d18[1], d19[1], d20[1]}, [r0]
+; BASIC-NEXT:    vadd.i8 d16, d18, d19
+; BASIC-NEXT:    vadd.i8 d16, d20, d16
+; BASIC-NEXT:    vmov r0, r1, d16
+; BASIC-NEXT:    mov pc, lr
+  %tmp1 = load <8 x i8>, <8 x i8>* %B
+  %tmp2 = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8.p0i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 1)
+  %tmp3 = extractvalue %struct.__neon_int8x8x3_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_int8x8x3_t %tmp2, 1
+  %tmp5 = extractvalue %struct.__neon_int8x8x3_t %tmp2, 2
+  %tmp6 = add <8 x i8> %tmp3, %tmp4
+  %tmp7 = add <8 x i8> %tmp5, %tmp6
+  ret <8 x i8> %tmp7
 }
 
-define <4 x i16> @vld3lanei16(i16* %A, <4 x i16>* %B) nounwind {
-;CHECK-LABEL: vld3lanei16:
 ;Check the (default) alignment value.  VLD3 does not support alignment.
-;CHECK: vld3.16 {d{{.*}}[1], d{{.*}}[1], d{{.*}}[1]}, [{{r[0-9]+}}]
-	%tmp0 = bitcast i16* %A to i8*
-	%tmp1 = load <4 x i16>, <4 x i16>* %B
-	%tmp2 = call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16.p0i8(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 8)
-        %tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp2, 0
-        %tmp4 = extractvalue %struct.__neon_int16x4x3_t %tmp2, 1
-        %tmp5 = extractvalue %struct.__neon_int16x4x3_t %tmp2, 2
-        %tmp6 = add <4 x i16> %tmp3, %tmp4
-        %tmp7 = add <4 x i16> %tmp5, %tmp6
-	ret <4 x i16> %tmp7
+define <4 x i16> @vld3lanei16(i16* %A, <4 x i16>* %B) nounwind {
+; DEFAULT-LABEL: vld3lanei16:
+; DEFAULT:       @ %bb.0:
+; DEFAULT-NEXT:    vldr d16, [r1]
+; DEFAULT-NEXT:    vorr d17, d16, d16
+; DEFAULT-NEXT:    vorr d18, d16, d16
+; DEFAULT-NEXT:    vld3.16 {d16[1], d17[1], d18[1]}, [r0]
+; DEFAULT-NEXT:    vadd.i16 d20, d16, d17
+; DEFAULT-NEXT:    vadd.i16 d16, d18, d20
+; DEFAULT-NEXT:    vmov r0, r1, d16
+; DEFAULT-NEXT:    mov pc, lr
+;
+; BASIC-LABEL: vld3lanei16:
+; BASIC:       @ %bb.0:
+; BASIC-NEXT:    vldr d18, [r1]
+; BASIC-NEXT:    vorr d19, d18, d18
+; BASIC-NEXT:    vorr d20, d18, d18
+; BASIC-NEXT:    vld3.16 {d18[1], d19[1], d20[1]}, [r0]
+; BASIC-NEXT:    vadd.i16 d16, d18, d19
+; BASIC-NEXT:    vadd.i16 d16, d20, d16
+; BASIC-NEXT:    vmov r0, r1, d16
+; BASIC-NEXT:    mov pc, lr
+  %tmp0 = bitcast i16* %A to i8*
+  %tmp1 = load <4 x i16>, <4 x i16>* %B
+  %tmp2 = call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16.p0i8(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 8)
+  %tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_int16x4x3_t %tmp2, 1
+  %tmp5 = extractvalue %struct.__neon_int16x4x3_t %tmp2, 2
+  %tmp6 = add <4 x i16> %tmp3, %tmp4
+  %tmp7 = add <4 x i16> %tmp5, %tmp6
+  ret <4 x i16> %tmp7
 }
 
 define <2 x i32> @vld3lanei32(i32* %A, <2 x i32>* %B) nounwind {
-;CHECK-LABEL: vld3lanei32:
-;CHECK: vld3.32
-	%tmp0 = bitcast i32* %A to i8*
-	%tmp1 = load <2 x i32>, <2 x i32>* %B
-	%tmp2 = call %struct.__neon_int32x2x3_t @llvm.arm.neon.vld3lane.v2i32.p0i8(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1)
-        %tmp3 = extractvalue %struct.__neon_int32x2x3_t %tmp2, 0
-        %tmp4 = extractvalue %struct.__neon_int32x2x3_t %tmp2, 1
-        %tmp5 = extractvalue %struct.__neon_int32x2x3_t %tmp2, 2
-        %tmp6 = add <2 x i32> %tmp3, %tmp4
-        %tmp7 = add <2 x i32> %tmp5, %tmp6
-	ret <2 x i32> %tmp7
+; DEFAULT-LABEL: vld3lanei32:
+; DEFAULT:       @ %bb.0:
+; DEFAULT-NEXT:    vldr d16, [r1]
+; DEFAULT-NEXT:    vorr d17, d16, d16
+; DEFAULT-NEXT:    vorr d18, d16, d16
+; DEFAULT-NEXT:    vld3.32 {d16[1], d17[1], d18[1]}, [r0]
+; DEFAULT-NEXT:    vadd.i32 d20, d16, d17
+; DEFAULT-NEXT:    vadd.i32 d16, d18, d20
+; DEFAULT-NEXT:    vmov r0, r1, d16
+; DEFAULT-NEXT:    mov pc, lr
+;
+; BASIC-LABEL: vld3lanei32:
+; BASIC:       @ %bb.0:
+; BASIC-NEXT:    vldr d18, [r1]
+; BASIC-NEXT:    vorr d19, d18, d18
+; BASIC-NEXT:    vorr d20, d18, d18
+; BASIC-NEXT:    vld3.32 {d18[1], d19[1], d20[1]}, [r0]
+; BASIC-NEXT:    vadd.i32 d16, d18, d19
+; BASIC-NEXT:    vadd.i32 d16, d20, d16
+; BASIC-NEXT:    vmov r0, r1, d16
+; BASIC-NEXT:    mov pc, lr
+  %tmp0 = bitcast i32* %A to i8*
+  %tmp1 = load <2 x i32>, <2 x i32>* %B
+  %tmp2 = call %struct.__neon_int32x2x3_t @llvm.arm.neon.vld3lane.v2i32.p0i8(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1)
+  %tmp3 = extractvalue %struct.__neon_int32x2x3_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_int32x2x3_t %tmp2, 1
+  %tmp5 = extractvalue %struct.__neon_int32x2x3_t %tmp2, 2
+  %tmp6 = add <2 x i32> %tmp3, %tmp4
+  %tmp7 = add <2 x i32> %tmp5, %tmp6
+  ret <2 x i32> %tmp7
 }
 
 define <2 x float> @vld3lanef(float* %A, <2 x float>* %B) nounwind {
-;CHECK-LABEL: vld3lanef:
-;CHECK: vld3.32
-	%tmp0 = bitcast float* %A to i8*
-	%tmp1 = load <2 x float>, <2 x float>* %B
-	%tmp2 = call %struct.__neon_float32x2x3_t @llvm.arm.neon.vld3lane.v2f32.p0i8(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1)
-        %tmp3 = extractvalue %struct.__neon_float32x2x3_t %tmp2, 0
-        %tmp4 = extractvalue %struct.__neon_float32x2x3_t %tmp2, 1
-        %tmp5 = extractvalue %struct.__neon_float32x2x3_t %tmp2, 2
-        %tmp6 = fadd <2 x float> %tmp3, %tmp4
-        %tmp7 = fadd <2 x float> %tmp5, %tmp6
-	ret <2 x float> %tmp7
+; DEFAULT-LABEL: vld3lanef:
+; DEFAULT:       @ %bb.0:
+; DEFAULT-NEXT:    vldr d16, [r1]
+; DEFAULT-NEXT:    vorr d17, d16, d16
+; DEFAULT-NEXT:    vorr d18, d16, d16
+; DEFAULT-NEXT:    vld3.32 {d16[1], d17[1], d18[1]}, [r0]
+; DEFAULT-NEXT:    vadd.f32 d20, d16, d17
+; DEFAULT-NEXT:    vadd.f32 d16, d18, d20
+; DEFAULT-NEXT:    vmov r0, r1, d16
+; DEFAULT-NEXT:    mov pc, lr
+;
+; BASIC-LABEL: vld3lanef:
+; BASIC:       @ %bb.0:
+; BASIC-NEXT:    vldr d18, [r1]
+; BASIC-NEXT:    vorr d19, d18, d18
+; BASIC-NEXT:    vorr d20, d18, d18
+; BASIC-NEXT:    vld3.32 {d18[1], d19[1], d20[1]}, [r0]
+; BASIC-NEXT:    vadd.f32 d16, d18, d19
+; BASIC-NEXT:    vadd.f32 d16, d20, d16
+; BASIC-NEXT:    vmov r0, r1, d16
+; BASIC-NEXT:    mov pc, lr
+  %tmp0 = bitcast float* %A to i8*
+  %tmp1 = load <2 x float>, <2 x float>* %B
+  %tmp2 = call %struct.__neon_float32x2x3_t @llvm.arm.neon.vld3lane.v2f32.p0i8(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1)
+  %tmp3 = extractvalue %struct.__neon_float32x2x3_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_float32x2x3_t %tmp2, 1
+  %tmp5 = extractvalue %struct.__neon_float32x2x3_t %tmp2, 2
+  %tmp6 = fadd <2 x float> %tmp3, %tmp4
+  %tmp7 = fadd <2 x float> %tmp5, %tmp6
+  ret <2 x float> %tmp7
 }
 
-define <8 x i16> @vld3laneQi16(i16* %A, <8 x i16>* %B) nounwind {
-;CHECK-LABEL: vld3laneQi16:
 ;Check the (default) alignment value.  VLD3 does not support alignment.
-;CHECK: vld3.16 {d{{.*}}[1], d{{.*}}[1], d{{.*}}[1]}, [{{r[0-9]+}}]
-	%tmp0 = bitcast i16* %A to i8*
-	%tmp1 = load <8 x i16>, <8 x i16>* %B
-	%tmp2 = call %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3lane.v8i16.p0i8(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 8)
-        %tmp3 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 0
-        %tmp4 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 1
-        %tmp5 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 2
-        %tmp6 = add <8 x i16> %tmp3, %tmp4
-        %tmp7 = add <8 x i16> %tmp5, %tmp6
-	ret <8 x i16> %tmp7
+define <8 x i16> @vld3laneQi16(i16* %A, <8 x i16>* %B) nounwind {
+; DEFAULT-LABEL: vld3laneQi16:
+; DEFAULT:       @ %bb.0:
+; DEFAULT-NEXT:    vld1.64 {d16, d17}, [r1]
+; DEFAULT-NEXT:    vorr q9, q8, q8
+; DEFAULT-NEXT:    vorr q10, q8, q8
+; DEFAULT-NEXT:    vld3.16 {d16[1], d18[1], d20[1]}, [r0]
+; DEFAULT-NEXT:    vadd.i16 q12, q8, q9
+; DEFAULT-NEXT:    vadd.i16 q8, q10, q12
+; DEFAULT-NEXT:    vmov r0, r1, d16
+; DEFAULT-NEXT:    vmov r2, r3, d17
+; DEFAULT-NEXT:    mov pc, lr
+;
+; BASIC-LABEL: vld3laneQi16:
+; BASIC:       @ %bb.0:
+; BASIC-NEXT:    vld1.64 {d18, d19}, [r1]
+; BASIC-NEXT:    vorr q10, q9, q9
+; BASIC-NEXT:    vorr q11, q9, q9
+; BASIC-NEXT:    vld3.16 {d18[1], d20[1], d22[1]}, [r0]
+; BASIC-NEXT:    vadd.i16 q8, q9, q10
+; BASIC-NEXT:    vadd.i16 q8, q11, q8
+; BASIC-NEXT:    vmov r0, r1, d16
+; BASIC-NEXT:    vmov r2, r3, d17
+; BASIC-NEXT:    mov pc, lr
+  %tmp0 = bitcast i16* %A to i8*
+  %tmp1 = load <8 x i16>, <8 x i16>* %B
+  %tmp2 = call %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3lane.v8i16.p0i8(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 8)
+  %tmp3 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 1
+  %tmp5 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 2
+  %tmp6 = add <8 x i16> %tmp3, %tmp4
+  %tmp7 = add <8 x i16> %tmp5, %tmp6
+  ret <8 x i16> %tmp7
 }
 
 ;Check for a post-increment updating load with register increment.
 define <8 x i16> @vld3laneQi16_update(i16** %ptr, <8 x i16>* %B, i32 %inc) nounwind {
-;CHECK-LABEL: vld3laneQi16_update:
-;CHECK: vld3.16 {d{{.*}}[1], d{{.*}}[1], d{{.*}}[1]}, [{{r[0-9]+|lr}}], {{r[0-9]+}}
-	%A = load i16*, i16** %ptr
-	%tmp0 = bitcast i16* %A to i8*
-	%tmp1 = load <8 x i16>, <8 x i16>* %B
-	%tmp2 = call %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3lane.v8i16.p0i8(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 8)
-	%tmp3 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 0
-	%tmp4 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 1
-	%tmp5 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 2
-	%tmp6 = add <8 x i16> %tmp3, %tmp4
-	%tmp7 = add <8 x i16> %tmp5, %tmp6
-	%tmp8 = getelementptr i16, i16* %A, i32 %inc
-	store i16* %tmp8, i16** %ptr
-	ret <8 x i16> %tmp7
+; DEFAULT-LABEL: vld3laneQi16_update:
+; DEFAULT:       @ %bb.0:
+; DEFAULT-NEXT:    .save {r11, lr}
+; DEFAULT-NEXT:    push {r11, lr}
+; DEFAULT-NEXT:    vld1.64 {d16, d17}, [r1]
+; DEFAULT-NEXT:    lsl r1, r2, #1
+; DEFAULT-NEXT:    vorr q9, q8, q8
+; DEFAULT-NEXT:    ldr lr, [r0]
+; DEFAULT-NEXT:    vorr q10, q8, q8
+; DEFAULT-NEXT:    vld3.16 {d16[1], d18[1], d20[1]}, [lr], r1
+; DEFAULT-NEXT:    vadd.i16 q12, q8, q9
+; DEFAULT-NEXT:    vadd.i16 q8, q10, q12
+; DEFAULT-NEXT:    str lr, [r0]
+; DEFAULT-NEXT:    vmov r12, r1, d16
+; DEFAULT-NEXT:    vmov r2, r3, d17
+; DEFAULT-NEXT:    mov r0, r12
+; DEFAULT-NEXT:    pop {r11, lr}
+; DEFAULT-NEXT:    mov pc, lr
+;
+; BASIC-LABEL: vld3laneQi16_update:
+; BASIC:       @ %bb.0:
+; BASIC-NEXT:    .save {r11, lr}
+; BASIC-NEXT:    push {r11, lr}
+; BASIC-NEXT:    vld1.64 {d18, d19}, [r1]
+; BASIC-NEXT:    mov r3, r0
+; BASIC-NEXT:    vorr q10, q9, q9
+; BASIC-NEXT:    lsl r1, r2, #1
+; BASIC-NEXT:    ldr r0, [r0]
+; BASIC-NEXT:    vorr q11, q9, q9
+; BASIC-NEXT:    vld3.16 {d18[1], d20[1], d22[1]}, [r0], r1
+; BASIC-NEXT:    vadd.i16 q8, q9, q10
+; BASIC-NEXT:    vadd.i16 q8, q11, q8
+; BASIC-NEXT:    str r0, [r3]
+; BASIC-NEXT:    vmov r1, lr, d16
+; BASIC-NEXT:    vmov r2, r12, d17
+; BASIC-NEXT:    mov r0, r1
+; BASIC-NEXT:    mov r1, lr
+; BASIC-NEXT:    mov r3, r12
+; BASIC-NEXT:    pop {r11, lr}
+; BASIC-NEXT:    mov pc, lr
+  %A = load i16*, i16** %ptr
+  %tmp0 = bitcast i16* %A to i8*
+  %tmp1 = load <8 x i16>, <8 x i16>* %B
+  %tmp2 = call %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3lane.v8i16.p0i8(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 8)
+  %tmp3 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 1
+  %tmp5 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 2
+  %tmp6 = add <8 x i16> %tmp3, %tmp4
+  %tmp7 = add <8 x i16> %tmp5, %tmp6
+  %tmp8 = getelementptr i16, i16* %A, i32 %inc
+  store i16* %tmp8, i16** %ptr
+  ret <8 x i16> %tmp7
 }
 
 define <4 x i32> @vld3laneQi32(i32* %A, <4 x i32>* %B) nounwind {
-;CHECK-LABEL: vld3laneQi32:
-;CHECK: vld3.32
-	%tmp0 = bitcast i32* %A to i8*
-	%tmp1 = load <4 x i32>, <4 x i32>* %B
-	%tmp2 = call %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3lane.v4i32.p0i8(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 3, i32 1)
-        %tmp3 = extractvalue %struct.__neon_int32x4x3_t %tmp2, 0
-        %tmp4 = extractvalue %struct.__neon_int32x4x3_t %tmp2, 1
-        %tmp5 = extractvalue %struct.__neon_int32x4x3_t %tmp2, 2
-        %tmp6 = add <4 x i32> %tmp3, %tmp4
-        %tmp7 = add <4 x i32> %tmp5, %tmp6
-	ret <4 x i32> %tmp7
+; DEFAULT-LABEL: vld3laneQi32:
+; DEFAULT:       @ %bb.0:
+; DEFAULT-NEXT:    vld1.64 {d16, d17}, [r1]
+; DEFAULT-NEXT:    vorr q9, q8, q8
+; DEFAULT-NEXT:    vorr q10, q8, q8
+; DEFAULT-NEXT:    vld3.32 {d17[1], d19[1], d21[1]}, [r0]
+; DEFAULT-NEXT:    vadd.i32 q12, q8, q9
+; DEFAULT-NEXT:    vadd.i32 q8, q10, q12
+; DEFAULT-NEXT:    vmov r0, r1, d16
+; DEFAULT-NEXT:    vmov r2, r3, d17
+; DEFAULT-NEXT:    mov pc, lr
+;
+; BASIC-LABEL: vld3laneQi32:
+; BASIC:       @ %bb.0:
+; BASIC-NEXT:    vld1.64 {d18, d19}, [r1]
+; BASIC-NEXT:    vorr q10, q9, q9
+; BASIC-NEXT:    vorr q11, q9, q9
+; BASIC-NEXT:    vld3.32 {d19[1], d21[1], d23[1]}, [r0]
+; BASIC-NEXT:    vadd.i32 q8, q9, q10
+; BASIC-NEXT:    vadd.i32 q8, q11, q8
+; BASIC-NEXT:    vmov r0, r1, d16
+; BASIC-NEXT:    vmov r2, r3, d17
+; BASIC-NEXT:    mov pc, lr
+  %tmp0 = bitcast i32* %A to i8*
+  %tmp1 = load <4 x i32>, <4 x i32>* %B
+  %tmp2 = call %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3lane.v4i32.p0i8(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 3, i32 1)
+  %tmp3 = extractvalue %struct.__neon_int32x4x3_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_int32x4x3_t %tmp2, 1
+  %tmp5 = extractvalue %struct.__neon_int32x4x3_t %tmp2, 2
+  %tmp6 = add <4 x i32> %tmp3, %tmp4
+  %tmp7 = add <4 x i32> %tmp5, %tmp6
+  ret <4 x i32> %tmp7
 }
 
 define <4 x float> @vld3laneQf(float* %A, <4 x float>* %B) nounwind {
-;CHECK-LABEL: vld3laneQf:
-;CHECK: vld3.32
-	%tmp0 = bitcast float* %A to i8*
-	%tmp1 = load <4 x float>, <4 x float>* %B
-	%tmp2 = call %struct.__neon_float32x4x3_t @llvm.arm.neon.vld3lane.v4f32.p0i8(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1, i32 1)
-        %tmp3 = extractvalue %struct.__neon_float32x4x3_t %tmp2, 0
-        %tmp4 = extractvalue %struct.__neon_float32x4x3_t %tmp2, 1
-        %tmp5 = extractvalue %struct.__neon_float32x4x3_t %tmp2, 2
-        %tmp6 = fadd <4 x float> %tmp3, %tmp4
-        %tmp7 = fadd <4 x float> %tmp5, %tmp6
-	ret <4 x float> %tmp7
+; DEFAULT-LABEL: vld3laneQf:
+; DEFAULT:       @ %bb.0:
+; DEFAULT-NEXT:    vld1.64 {d16, d17}, [r1]
+; DEFAULT-NEXT:    vorr q9, q8, q8
+; DEFAULT-NEXT:    vorr q10, q8, q8
+; DEFAULT-NEXT:    vld3.32 {d16[1], d18[1], d20[1]}, [r0]
+; DEFAULT-NEXT:    vadd.f32 q12, q8, q9
+; DEFAULT-NEXT:    vadd.f32 q8, q10, q12
+; DEFAULT-NEXT:    vmov r0, r1, d16
+; DEFAULT-NEXT:    vmov r2, r3, d17
+; DEFAULT-NEXT:    mov pc, lr
+;
+; BASIC-LABEL: vld3laneQf:
+; BASIC:       @ %bb.0:
+; BASIC-NEXT:    vld1.64 {d18, d19}, [r1]
+; BASIC-NEXT:    vorr q10, q9, q9
+; BASIC-NEXT:    vorr q11, q9, q9
+; BASIC-NEXT:    vld3.32 {d18[1], d20[1], d22[1]}, [r0]
+; BASIC-NEXT:    vadd.f32 q8, q9, q10
+; BASIC-NEXT:    vadd.f32 q8, q11, q8
+; BASIC-NEXT:    vmov r0, r1, d16
+; BASIC-NEXT:    vmov r2, r3, d17
+; BASIC-NEXT:    mov pc, lr
+  %tmp0 = bitcast float* %A to i8*
+  %tmp1 = load <4 x float>, <4 x float>* %B
+  %tmp2 = call %struct.__neon_float32x4x3_t @llvm.arm.neon.vld3lane.v4f32.p0i8(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1, i32 1)
+  %tmp3 = extractvalue %struct.__neon_float32x4x3_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_float32x4x3_t %tmp2, 1
+  %tmp5 = extractvalue %struct.__neon_float32x4x3_t %tmp2, 2
+  %tmp6 = fadd <4 x float> %tmp3, %tmp4
+  %tmp7 = fadd <4 x float> %tmp5, %tmp6
+  ret <4 x float> %tmp7
 }
 
 declare %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8.p0i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
@@ -369,141 +679,245 @@ declare %struct.__neon_float32x4x3_t @llvm.arm.neon.vld3lane.v4f32.p0i8(i8*, <4
 %struct.__neon_int32x4x4_t = type { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> }
 %struct.__neon_float32x4x4_t = type { <4 x float>, <4 x float>, <4 x float>, <4 x float> }
 
-define <8 x i8> @vld4lanei8(i8* %A, <8 x i8>* %B) nounwind {
-;CHECK-LABEL: vld4lanei8:
 ;Check the alignment value.  Max for this instruction is 32 bits:
-;CHECK: vld4.8 {d{{.*}}[1], d{{.*}}[1], d{{.*}}[1], d{{.*}}[1]}, [{{r[0-9]+}}:32]
-	%tmp1 = load <8 x i8>, <8 x i8>* %B
-	%tmp2 = call %struct.__neon_int8x8x4_t @llvm.arm.neon.vld4lane.v8i8.p0i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 8)
-        %tmp3 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 0
-        %tmp4 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 1
-        %tmp5 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 2
-        %tmp6 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 3
-        %tmp7 = add <8 x i8> %tmp3, %tmp4
-        %tmp8 = add <8 x i8> %tmp5, %tmp6
-        %tmp9 = add <8 x i8> %tmp7, %tmp8
-	ret <8 x i8> %tmp9
+define <8 x i8> @vld4lanei8(i8* %A, <8 x i8>* %B) nounwind {
+; CHECK-LABEL: vld4lanei8:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vldr d16, [r1]
+; CHECK-NEXT:    vorr d17, d16, d16
+; CHECK-NEXT:    vorr d18, d16, d16
+; CHECK-NEXT:    vorr d19, d16, d16
+; CHECK-NEXT:    vld4.8 {d16[1], d17[1], d18[1], d19[1]}, [r0:32]
+; CHECK-NEXT:    vadd.i8 d16, d16, d17
+; CHECK-NEXT:    vadd.i8 d20, d18, d19
+; CHECK-NEXT:    vadd.i8 d16, d16, d20
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
+  %tmp1 = load <8 x i8>, <8 x i8>* %B
+  %tmp2 = call %struct.__neon_int8x8x4_t @llvm.arm.neon.vld4lane.v8i8.p0i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 8)
+  %tmp3 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 1
+  %tmp5 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 2
+  %tmp6 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 3
+  %tmp7 = add <8 x i8> %tmp3, %tmp4
+  %tmp8 = add <8 x i8> %tmp5, %tmp6
+  %tmp9 = add <8 x i8> %tmp7, %tmp8
+  ret <8 x i8> %tmp9
 }
 
 ;Check for a post-increment updating load.
 define <8 x i8> @vld4lanei8_update(i8** %ptr, <8 x i8>* %B) nounwind {
-;CHECK-LABEL: vld4lanei8_update:
-;CHECK: vld4.8 {d16[1], d17[1], d18[1], d19[1]}, [{{r[0-9]+}}:32]!
-	%A = load i8*, i8** %ptr
-	%tmp1 = load <8 x i8>, <8 x i8>* %B
-	%tmp2 = call %struct.__neon_int8x8x4_t @llvm.arm.neon.vld4lane.v8i8.p0i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 8)
-	%tmp3 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 0
-	%tmp4 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 1
-	%tmp5 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 2
-	%tmp6 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 3
-	%tmp7 = add <8 x i8> %tmp3, %tmp4
-	%tmp8 = add <8 x i8> %tmp5, %tmp6
-	%tmp9 = add <8 x i8> %tmp7, %tmp8
-	%tmp10 = getelementptr i8, i8* %A, i32 4
-	store i8* %tmp10, i8** %ptr
-	ret <8 x i8> %tmp9
+; DEFAULT-LABEL: vld4lanei8_update:
+; DEFAULT:       @ %bb.0:
+; DEFAULT-NEXT:    vldr d16, [r1]
+; DEFAULT-NEXT:    vorr d17, d16, d16
+; DEFAULT-NEXT:    ldr r3, [r0]
+; DEFAULT-NEXT:    vorr d18, d16, d16
+; DEFAULT-NEXT:    vorr d19, d16, d16
+; DEFAULT-NEXT:    vld4.8 {d16[1], d17[1], d18[1], d19[1]}, [r3:32]!
+; DEFAULT-NEXT:    vadd.i8 d16, d16, d17
+; DEFAULT-NEXT:    vadd.i8 d20, d18, d19
+; DEFAULT-NEXT:    str r3, [r0]
+; DEFAULT-NEXT:    vadd.i8 d16, d16, d20
+; DEFAULT-NEXT:    vmov r2, r1, d16
+; DEFAULT-NEXT:    mov r0, r2
+; DEFAULT-NEXT:    mov pc, lr
+;
+; BASIC-LABEL: vld4lanei8_update:
+; BASIC:       @ %bb.0:
+; BASIC-NEXT:    vldr d16, [r1]
+; BASIC-NEXT:    mov r3, r0
+; BASIC-NEXT:    vorr d17, d16, d16
+; BASIC-NEXT:    ldr r0, [r0]
+; BASIC-NEXT:    vorr d18, d16, d16
+; BASIC-NEXT:    vorr d19, d16, d16
+; BASIC-NEXT:    vld4.8 {d16[1], d17[1], d18[1], d19[1]}, [r0:32]!
+; BASIC-NEXT:    vadd.i8 d16, d16, d17
+; BASIC-NEXT:    vadd.i8 d20, d18, d19
+; BASIC-NEXT:    str r0, [r3]
+; BASIC-NEXT:    vadd.i8 d16, d16, d20
+; BASIC-NEXT:    vmov r1, r2, d16
+; BASIC-NEXT:    mov r0, r1
+; BASIC-NEXT:    mov r1, r2
+; BASIC-NEXT:    mov pc, lr
+  %A = load i8*, i8** %ptr
+  %tmp1 = load <8 x i8>, <8 x i8>* %B
+  %tmp2 = call %struct.__neon_int8x8x4_t @llvm.arm.neon.vld4lane.v8i8.p0i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 8)
+  %tmp3 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 1
+  %tmp5 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 2
+  %tmp6 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 3
+  %tmp7 = add <8 x i8> %tmp3, %tmp4
+  %tmp8 = add <8 x i8> %tmp5, %tmp6
+  %tmp9 = add <8 x i8> %tmp7, %tmp8
+  %tmp10 = getelementptr i8, i8* %A, i32 4
+  store i8* %tmp10, i8** %ptr
+  ret <8 x i8> %tmp9
 }
 
-define <4 x i16> @vld4lanei16(i16* %A, <4 x i16>* %B) nounwind {
-;CHECK-LABEL: vld4lanei16:
 ;Check that a power-of-two alignment smaller than the total size of the memory
 ;being loaded is ignored.
-;CHECK: vld4.16 {d16[1], d17[1], d18[1], d19[1]}, [{{r[0-9]+}}]
-	%tmp0 = bitcast i16* %A to i8*
-	%tmp1 = load <4 x i16>, <4 x i16>* %B
-	%tmp2 = call %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16.p0i8(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 4)
-        %tmp3 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 0
-        %tmp4 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 1
-        %tmp5 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 2
-        %tmp6 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 3
-        %tmp7 = add <4 x i16> %tmp3, %tmp4
-        %tmp8 = add <4 x i16> %tmp5, %tmp6
-        %tmp9 = add <4 x i16> %tmp7, %tmp8
-	ret <4 x i16> %tmp9
+define <4 x i16> @vld4lanei16(i16* %A, <4 x i16>* %B) nounwind {
+; CHECK-LABEL: vld4lanei16:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vldr d16, [r1]
+; CHECK-NEXT:    vorr d17, d16, d16
+; CHECK-NEXT:    vorr d18, d16, d16
+; CHECK-NEXT:    vorr d19, d16, d16
+; CHECK-NEXT:    vld4.16 {d16[1], d17[1], d18[1], d19[1]}, [r0]
+; CHECK-NEXT:    vadd.i16 d16, d16, d17
+; CHECK-NEXT:    vadd.i16 d20, d18, d19
+; CHECK-NEXT:    vadd.i16 d16, d16, d20
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
+  %tmp0 = bitcast i16* %A to i8*
+  %tmp1 = load <4 x i16>, <4 x i16>* %B
+  %tmp2 = call %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16.p0i8(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 4)
+  %tmp3 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 1
+  %tmp5 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 2
+  %tmp6 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 3
+  %tmp7 = add <4 x i16> %tmp3, %tmp4
+  %tmp8 = add <4 x i16> %tmp5, %tmp6
+  %tmp9 = add <4 x i16> %tmp7, %tmp8
+  ret <4 x i16> %tmp9
 }
 
-define <2 x i32> @vld4lanei32(i32* %A, <2 x i32>* %B) nounwind {
-;CHECK-LABEL: vld4lanei32:
 ;Check the alignment value.  An 8-byte alignment is allowed here even though
 ;it is smaller than the total size of the memory being loaded.
-;CHECK: vld4.32 {d16[1], d17[1], d18[1], d19[1]}, [{{r[0-9]+}}:64]
-	%tmp0 = bitcast i32* %A to i8*
-	%tmp1 = load <2 x i32>, <2 x i32>* %B
-	%tmp2 = call %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32.p0i8(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 8)
-        %tmp3 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 0
-        %tmp4 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 1
-        %tmp5 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 2
-        %tmp6 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 3
-        %tmp7 = add <2 x i32> %tmp3, %tmp4
-        %tmp8 = add <2 x i32> %tmp5, %tmp6
-        %tmp9 = add <2 x i32> %tmp7, %tmp8
-	ret <2 x i32> %tmp9
+define <2 x i32> @vld4lanei32(i32* %A, <2 x i32>* %B) nounwind {
+; CHECK-LABEL: vld4lanei32:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vldr d16, [r1]
+; CHECK-NEXT:    vorr d17, d16, d16
+; CHECK-NEXT:    vorr d18, d16, d16
+; CHECK-NEXT:    vorr d19, d16, d16
+; CHECK-NEXT:    vld4.32 {d16[1], d17[1], d18[1], d19[1]}, [r0:64]
+; CHECK-NEXT:    vadd.i32 d16, d16, d17
+; CHECK-NEXT:    vadd.i32 d20, d18, d19
+; CHECK-NEXT:    vadd.i32 d16, d16, d20
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
+  %tmp0 = bitcast i32* %A to i8*
+  %tmp1 = load <2 x i32>, <2 x i32>* %B
+  %tmp2 = call %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32.p0i8(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 8)
+  %tmp3 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 1
+  %tmp5 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 2
+  %tmp6 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 3
+  %tmp7 = add <2 x i32> %tmp3, %tmp4
+  %tmp8 = add <2 x i32> %tmp5, %tmp6
+  %tmp9 = add <2 x i32> %tmp7, %tmp8
+  ret <2 x i32> %tmp9
 }
 
 define <2 x float> @vld4lanef(float* %A, <2 x float>* %B) nounwind {
-;CHECK-LABEL: vld4lanef:
-;CHECK: vld4.32
-	%tmp0 = bitcast float* %A to i8*
-	%tmp1 = load <2 x float>, <2 x float>* %B
-	%tmp2 = call %struct.__neon_float32x2x4_t @llvm.arm.neon.vld4lane.v2f32.p0i8(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1)
-        %tmp3 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 0
-        %tmp4 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 1
-        %tmp5 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 2
-        %tmp6 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 3
-        %tmp7 = fadd <2 x float> %tmp3, %tmp4
-        %tmp8 = fadd <2 x float> %tmp5, %tmp6
-        %tmp9 = fadd <2 x float> %tmp7, %tmp8
-	ret <2 x float> %tmp9
+; CHECK-LABEL: vld4lanef:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vldr d16, [r1]
+; CHECK-NEXT:    vorr d17, d16, d16
+; CHECK-NEXT:    vorr d18, d16, d16
+; CHECK-NEXT:    vorr d19, d16, d16
+; CHECK-NEXT:    vld4.32 {d16[1], d17[1], d18[1], d19[1]}, [r0]
+; CHECK-NEXT:    vadd.f32 d16, d16, d17
+; CHECK-NEXT:    vadd.f32 d20, d18, d19
+; CHECK-NEXT:    vadd.f32 d16, d16, d20
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
+  %tmp0 = bitcast float* %A to i8*
+  %tmp1 = load <2 x float>, <2 x float>* %B
+  %tmp2 = call %struct.__neon_float32x2x4_t @llvm.arm.neon.vld4lane.v2f32.p0i8(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1)
+  %tmp3 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 1
+  %tmp5 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 2
+  %tmp6 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 3
+  %tmp7 = fadd <2 x float> %tmp3, %tmp4
+  %tmp8 = fadd <2 x float> %tmp5, %tmp6
+  %tmp9 = fadd <2 x float> %tmp7, %tmp8
+  ret <2 x float> %tmp9
 }
 
-define <8 x i16> @vld4laneQi16(i16* %A, <8 x i16>* %B) nounwind {
-;CHECK-LABEL: vld4laneQi16:
 ;Check the alignment value.  Max for this instruction is 64 bits:
-;CHECK: vld4.16 {d16[1], d18[1], d20[1], d22[1]}, [{{r[0-9]+}}:64]
-	%tmp0 = bitcast i16* %A to i8*
-	%tmp1 = load <8 x i16>, <8 x i16>* %B
-	%tmp2 = call %struct.__neon_int16x8x4_t @llvm.arm.neon.vld4lane.v8i16.p0i8(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 16)
-        %tmp3 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 0
-        %tmp4 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 1
-        %tmp5 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 2
-        %tmp6 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 3
-        %tmp7 = add <8 x i16> %tmp3, %tmp4
-        %tmp8 = add <8 x i16> %tmp5, %tmp6
-        %tmp9 = add <8 x i16> %tmp7, %tmp8
-	ret <8 x i16> %tmp9
+define <8 x i16> @vld4laneQi16(i16* %A, <8 x i16>* %B) nounwind {
+; CHECK-LABEL: vld4laneQi16:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vld1.64 {d16, d17}, [r1]
+; CHECK-NEXT:    vorr q9, q8, q8
+; CHECK-NEXT:    vorr q10, q8, q8
+; CHECK-NEXT:    vorr q11, q8, q8
+; CHECK-NEXT:    vld4.16 {d16[1], d18[1], d20[1], d22[1]}, [r0:64]
+; CHECK-NEXT:    vadd.i16 q8, q8, q9
+; CHECK-NEXT:    vadd.i16 q12, q10, q11
+; CHECK-NEXT:    vadd.i16 q8, q8, q12
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
+  %tmp0 = bitcast i16* %A to i8*
+  %tmp1 = load <8 x i16>, <8 x i16>* %B
+  %tmp2 = call %struct.__neon_int16x8x4_t @llvm.arm.neon.vld4lane.v8i16.p0i8(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 16)
+  %tmp3 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 1
+  %tmp5 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 2
+  %tmp6 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 3
+  %tmp7 = add <8 x i16> %tmp3, %tmp4
+  %tmp8 = add <8 x i16> %tmp5, %tmp6
+  %tmp9 = add <8 x i16> %tmp7, %tmp8
+  ret <8 x i16> %tmp9
 }
 
-define <4 x i32> @vld4laneQi32(i32* %A, <4 x i32>* %B) nounwind {
-;CHECK-LABEL: vld4laneQi32:
 ;Check the (default) alignment.
-;CHECK: vld4.32 {d17[0], d19[0], d21[0], d23[0]}, [{{r[0-9]+}}]
-	%tmp0 = bitcast i32* %A to i8*
-	%tmp1 = load <4 x i32>, <4 x i32>* %B
-	%tmp2 = call %struct.__neon_int32x4x4_t @llvm.arm.neon.vld4lane.v4i32.p0i8(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2, i32 1)
-        %tmp3 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 0
-        %tmp4 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 1
-        %tmp5 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 2
-        %tmp6 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 3
-        %tmp7 = add <4 x i32> %tmp3, %tmp4
-        %tmp8 = add <4 x i32> %tmp5, %tmp6
-        %tmp9 = add <4 x i32> %tmp7, %tmp8
-	ret <4 x i32> %tmp9
+define <4 x i32> @vld4laneQi32(i32* %A, <4 x i32>* %B) nounwind {
+; CHECK-LABEL: vld4laneQi32:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vld1.64 {d16, d17}, [r1]
+; CHECK-NEXT:    vorr q9, q8, q8
+; CHECK-NEXT:    vorr q10, q8, q8
+; CHECK-NEXT:    vorr q11, q8, q8
+; CHECK-NEXT:    vld4.32 {d17[0], d19[0], d21[0], d23[0]}, [r0]
+; CHECK-NEXT:    vadd.i32 q8, q8, q9
+; CHECK-NEXT:    vadd.i32 q12, q10, q11
+; CHECK-NEXT:    vadd.i32 q8, q8, q12
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
+  %tmp0 = bitcast i32* %A to i8*
+  %tmp1 = load <4 x i32>, <4 x i32>* %B
+  %tmp2 = call %struct.__neon_int32x4x4_t @llvm.arm.neon.vld4lane.v4i32.p0i8(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2, i32 1)
+  %tmp3 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 1
+  %tmp5 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 2
+  %tmp6 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 3
+  %tmp7 = add <4 x i32> %tmp3, %tmp4
+  %tmp8 = add <4 x i32> %tmp5, %tmp6
+  %tmp9 = add <4 x i32> %tmp7, %tmp8
+  ret <4 x i32> %tmp9
 }
 
 define <4 x float> @vld4laneQf(float* %A, <4 x float>* %B) nounwind {
-;CHECK-LABEL: vld4laneQf:
-;CHECK: vld4.32
-	%tmp0 = bitcast float* %A to i8*
-	%tmp1 = load <4 x float>, <4 x float>* %B
-	%tmp2 = call %struct.__neon_float32x4x4_t @llvm.arm.neon.vld4lane.v4f32.p0i8(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1, i32 1)
-        %tmp3 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 0
-        %tmp4 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 1
-        %tmp5 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 2
-        %tmp6 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 3
-        %tmp7 = fadd <4 x float> %tmp3, %tmp4
-        %tmp8 = fadd <4 x float> %tmp5, %tmp6
-        %tmp9 = fadd <4 x float> %tmp7, %tmp8
-	ret <4 x float> %tmp9
+; CHECK-LABEL: vld4laneQf:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vld1.64 {d16, d17}, [r1]
+; CHECK-NEXT:    vorr q9, q8, q8
+; CHECK-NEXT:    vorr q10, q8, q8
+; CHECK-NEXT:    vorr q11, q8, q8
+; CHECK-NEXT:    vld4.32 {d16[1], d18[1], d20[1], d22[1]}, [r0]
+; CHECK-NEXT:    vadd.f32 q8, q8, q9
+; CHECK-NEXT:    vadd.f32 q12, q10, q11
+; CHECK-NEXT:    vadd.f32 q8, q8, q12
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
+  %tmp0 = bitcast float* %A to i8*
+  %tmp1 = load <4 x float>, <4 x float>* %B
+  %tmp2 = call %struct.__neon_float32x4x4_t @llvm.arm.neon.vld4lane.v4f32.p0i8(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1, i32 1)
+  %tmp3 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 0
+  %tmp4 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 1
+  %tmp5 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 2
+  %tmp6 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 3
+  %tmp7 = fadd <4 x float> %tmp3, %tmp4
+  %tmp8 = fadd <4 x float> %tmp5, %tmp6
+  %tmp9 = fadd <4 x float> %tmp7, %tmp8
+  ret <4 x float> %tmp9
 }
 
 declare %struct.__neon_int8x8x4_t @llvm.arm.neon.vld4lane.v8i8.p0i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
@@ -520,8 +934,33 @@ declare %struct.__neon_float32x4x4_t @llvm.arm.neon.vld4lane.v4f32.p0i8(i8*, <4
 ; we don't currently have a QQQQ_VFP2 super-regclass.  (The "0" for the low
 ; part of %ins67 is supposed to be loaded by a VLDRS instruction in this test.)
 define <8 x i16> @test_qqqq_regsequence_subreg([6 x i64] %b) nounwind {
-;CHECK-LABEL: test_qqqq_regsequence_subreg:
-;CHECK: vld3.16
+; DEFAULT-LABEL: test_qqqq_regsequence_subreg:
+; DEFAULT:       @ %bb.0:
+; DEFAULT-NEXT:    add r0, sp, #24
+; DEFAULT-NEXT:    vld1.32 {d21[0]}, [r0:32]
+; DEFAULT-NEXT:    add r0, sp, #28
+; DEFAULT-NEXT:    vmov.i32 d20, #0x0
+; DEFAULT-NEXT:    vld1.32 {d21[1]}, [r0:32]
+; DEFAULT-NEXT:    vld3.16 {d16[1], d18[1], d20[1]}, [r0]
+; DEFAULT-NEXT:    vadd.i16 q12, q8, q9
+; DEFAULT-NEXT:    vadd.i16 q8, q10, q12
+; DEFAULT-NEXT:    vmov r0, r1, d16
+; DEFAULT-NEXT:    vmov r2, r3, d17
+; DEFAULT-NEXT:    mov pc, lr
+;
+; BASIC-LABEL: test_qqqq_regsequence_subreg:
+; BASIC:       @ %bb.0:
+; BASIC-NEXT:    add r0, sp, #24
+; BASIC-NEXT:    vld1.32 {d23[0]}, [r0:32]
+; BASIC-NEXT:    add r0, sp, #28
+; BASIC-NEXT:    vmov.i32 d22, #0x0
+; BASIC-NEXT:    vld1.32 {d23[1]}, [r0:32]
+; BASIC-NEXT:    vld3.16 {d18[1], d20[1], d22[1]}, [r0]
+; BASIC-NEXT:    vadd.i16 q8, q9, q10
+; BASIC-NEXT:    vadd.i16 q8, q11, q8
+; BASIC-NEXT:    vmov r0, r1, d16
+; BASIC-NEXT:    vmov r2, r3, d17
+; BASIC-NEXT:    mov pc, lr
   %tmp63 = extractvalue [6 x i64] %b, 5
   %tmp64 = zext i64 %tmp63 to i128
   %tmp65 = shl i128 %tmp64, 64


        


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