[llvm] 8c3262a - [ConstantFolding] update test checks FP min/max intrinsics

Sanjay Patel via llvm-commits llvm-commits at lists.llvm.org
Wed Jul 29 06:43:40 PDT 2020


Author: Sanjay Patel
Date: 2020-07-29T09:43:33-04:00
New Revision: 8c3262a7b48017b5f5c8aef5b83b4cd1f3dcc324

URL: https://github.com/llvm/llvm-project/commit/8c3262a7b48017b5f5c8aef5b83b4cd1f3dcc324
DIFF: https://github.com/llvm/llvm-project/commit/8c3262a7b48017b5f5c8aef5b83b4cd1f3dcc324.diff

LOG: [ConstantFolding] update test checks FP min/max intrinsics

There's a slight difference in functionality with the new CHECK lines:
before, we allowed either -0.0 or 0.0 for maxnum/minnum. That matches
the definition, but we should always get a deterministic result from
constant folding within the compiler, so now we assert that we got
the single expected result in all cases.

Added: 
    

Modified: 
    llvm/test/Analysis/ConstantFolding/min-max.ll

Removed: 
    


################################################################################
diff  --git a/llvm/test/Analysis/ConstantFolding/min-max.ll b/llvm/test/Analysis/ConstantFolding/min-max.ll
index b872e4a1aca8..5ba95c3aeb5c 100644
--- a/llvm/test/Analysis/ConstantFolding/min-max.ll
+++ b/llvm/test/Analysis/ConstantFolding/min-max.ll
@@ -1,136 +1,126 @@
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
 ; RUN: opt -instcombine -S -o - %s | FileCheck %s
-; Tests that constant folding of min and max operations works as expected.
 
 declare float @llvm.minnum.f32(float, float)
-declare float @llvm.maxnum.f32(float, float)
 declare <4 x float> @llvm.minnum.v4f32(<4 x float>, <4 x float>)
+
+declare float @llvm.maxnum.f32(float, float)
 declare <4 x float> @llvm.maxnum.v4f32(<4 x float>, <4 x float>)
 
 declare float @llvm.minimum.f32(float, float)
-declare float @llvm.maximum.f32(float, float)
 declare <4 x float> @llvm.minimum.v4f32(<4 x float>, <4 x float>)
+
+declare float @llvm.maximum.f32(float, float)
 declare <4 x float> @llvm.maximum.v4f32(<4 x float>, <4 x float>)
 
-; CHECK: define float @minnum_float() {
 define float @minnum_float() {
-  ; CHECK-NEXT: ret float 5.000000e+00
+; CHECK-LABEL: @minnum_float(
+; CHECK-NEXT:    ret float 5.000000e+00
+;
   %1 = call float @llvm.minnum.f32(float 5.0, float 42.0)
   ret float %1
 }
 
 ; Check that minnum constant folds to propagate non-NaN or smaller argument
-; CHECK: define <4 x float> @minnum_float_vec() {
+
 define <4 x float> @minnum_float_vec() {
-  ; CHECK-NEXT: ret <4 x float> <float 0x7FF8000000000000, float 5.000000e+00,
-  ; CHECK-SAME:                  float 4.200000e+01, float 5.000000e+00>
-  %1 = call <4 x float> @llvm.minnum.v4f32(
-    <4 x float> <float 0x7FF8000000000000, float 0x7FF8000000000000, float 42., float 42.>,
-    <4 x float> <float 0x7FF8000000000000, float 5., float 0x7FF8000000000000, float 5.>
-  )
+; CHECK-LABEL: @minnum_float_vec(
+; CHECK-NEXT:    ret <4 x float> <float 0x7FF8000000000000, float 5.000000e+00, float 4.200000e+01, float 5.000000e+00>
+;
+  %1 = call <4 x float> @llvm.minnum.v4f32(<4 x float> <float 0x7FF8000000000000, float 0x7FF8000000000000, float 42., float 42.>, <4 x float> <float 0x7FF8000000000000, float 5., float 0x7FF8000000000000, float 5.>)
   ret <4 x float> %1
 }
 
 ; Check that minnum constant folds to propagate one of its argument zeros
-; CHECK: define <4 x float> @minnum_float_zeros_vec() {
+
 define <4 x float> @minnum_float_zeros_vec() {
-  ; CHECK-NEXT: ret <4 x float> <float 0.000000e+00, float {{-?}}0.000000e+00,
-  ; CHECK-SAME:                  float {{-?}}0.000000e+00, float -0.000000e+00>
-  %1 = call <4 x float> @llvm.minnum.v4f32(
-    <4 x float> <float 0.0, float -0.0, float 0.0, float -0.0>,
-    <4 x float> <float 0.0, float 0.0, float -0.0, float -0.0>
-  )
+; CHECK-LABEL: @minnum_float_zeros_vec(
+; CHECK-NEXT:    ret <4 x float> <float 0.000000e+00, float -0.000000e+00, float 0.000000e+00, float -0.000000e+00>
+;
+  %1 = call <4 x float> @llvm.minnum.v4f32(<4 x float> <float 0.0, float -0.0, float 0.0, float -0.0>, <4 x float> <float 0.0, float 0.0, float -0.0, float -0.0>)
   ret <4 x float> %1
 }
 
-; CHECK: define float @maxnum_float() {
 define float @maxnum_float() {
-  ; CHECK-NEXT: ret float 4.200000e+01
+; CHECK-LABEL: @maxnum_float(
+; CHECK-NEXT:    ret float 4.200000e+01
+;
   %1 = call float @llvm.maxnum.f32(float 5.0, float 42.0)
   ret float %1
 }
 
 ; Check that maxnum constant folds to propagate non-NaN or greater argument
-; CHECK: define <4 x float> @maxnum_float_vec() {
+
 define <4 x float> @maxnum_float_vec() {
-  ; CHECK-NEXT: ret <4 x float> <float 0x7FF8000000000000, float 5.000000e+00,
-  ; CHECK-SAME:                  float 4.200000e+01, float 4.200000e+01>
-  %1 = call <4 x float> @llvm.maxnum.v4f32(
-    <4 x float> <float 0x7FF8000000000000, float 0x7FF8000000000000, float 42., float 42.>,
-    <4 x float> <float 0x7FF8000000000000, float 5., float 0x7FF8000000000000, float 5.>
-  )
+; CHECK-LABEL: @maxnum_float_vec(
+; CHECK-NEXT:    ret <4 x float> <float 0x7FF8000000000000, float 5.000000e+00, float 4.200000e+01, float 4.200000e+01>
+;
+  %1 = call <4 x float> @llvm.maxnum.v4f32(<4 x float> <float 0x7FF8000000000000, float 0x7FF8000000000000, float 42., float 42.>, <4 x float> <float 0x7FF8000000000000, float 5., float 0x7FF8000000000000, float 5.>)
   ret <4 x float> %1
 }
 
 ; Check that maxnum constant folds to propagate one of its argument zeros
-; CHECK: define <4 x float> @maxnum_float_zeros_vec() {
+
 define <4 x float> @maxnum_float_zeros_vec() {
-  ; CHECK-NEXT: ret <4 x float> <float 0.000000e+00, float {{-?}}0.000000e+00,
-  ; CHECK-SAME:                  float {{-?}}0.000000e+00, float -0.000000e+00>
-  %1 = call <4 x float> @llvm.maxnum.v4f32(
-    <4 x float> <float 0.0, float -0.0, float 0.0, float -0.0>,
-    <4 x float> <float 0.0, float 0.0, float -0.0, float -0.0>
-  )
+; CHECK-LABEL: @maxnum_float_zeros_vec(
+; CHECK-NEXT:    ret <4 x float> <float 0.000000e+00, float -0.000000e+00, float 0.000000e+00, float -0.000000e+00>
+;
+  %1 = call <4 x float> @llvm.maxnum.v4f32(<4 x float> <float 0.0, float -0.0, float 0.0, float -0.0>, <4 x float> <float 0.0, float 0.0, float -0.0, float -0.0>)
   ret <4 x float> %1
 }
 
-; CHECK: define float @minimum_float() {
 define float @minimum_float() {
-  ; CHECK-NEXT: ret float 5.000000e+00
+; CHECK-LABEL: @minimum_float(
+; CHECK-NEXT:    ret float 5.000000e+00
+;
   %1 = call float @llvm.minimum.f32(float 5.0, float 42.0)
   ret float %1
 }
 
 ; Check that minimum propagates its NaN or smaller argument
-; CHECK: define <4 x float> @minimum_float_vec() {
+
 define <4 x float> @minimum_float_vec() {
-  ; CHECK-NEXT: ret <4 x float> <float 0x7FF8000000000000, float 0x7FF8000000000000,
-  ; CHECK-SAME:                  float 0x7FF8000000000000, float 5.000000e+00>
-  %1 = call <4 x float> @llvm.minimum.v4f32(
-    <4 x float> <float 0x7FF8000000000000, float 0x7FF8000000000000, float 42., float 42.>,
-    <4 x float> <float 0x7FF8000000000000, float 5., float 0x7FF8000000000000, float 5.>
-  )
+; CHECK-LABEL: @minimum_float_vec(
+; CHECK-NEXT:    ret <4 x float> <float 0x7FF8000000000000, float 0x7FF8000000000000, float 0x7FF8000000000000, float 5.000000e+00>
+;
+  %1 = call <4 x float> @llvm.minimum.v4f32(<4 x float> <float 0x7FF8000000000000, float 0x7FF8000000000000, float 42., float 42.>, <4 x float> <float 0x7FF8000000000000, float 5., float 0x7FF8000000000000, float 5.>)
   ret <4 x float> %1
 }
 
 ; Check that minimum treats -0.0 as smaller than 0.0 while constant folding
-; CHECK: define <4 x float> @minimum_float_zeros_vec() {
+
 define <4 x float> @minimum_float_zeros_vec() {
-  ; CHECK-NEXT: ret <4 x float> <float 0.000000e+00, float -0.000000e+00,
-  ; CHECK-SAME:                  float -0.000000e+00, float -0.000000e+00>
-  %1 = call <4 x float> @llvm.minimum.v4f32(
-    <4 x float> <float 0.0, float -0.0, float 0.0, float -0.0>,
-    <4 x float> <float 0.0, float 0.0, float -0.0, float -0.0>
-  )
+; CHECK-LABEL: @minimum_float_zeros_vec(
+; CHECK-NEXT:    ret <4 x float> <float 0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>
+;
+  %1 = call <4 x float> @llvm.minimum.v4f32(<4 x float> <float 0.0, float -0.0, float 0.0, float -0.0>, <4 x float> <float 0.0, float 0.0, float -0.0, float -0.0>)
   ret <4 x float> %1
 }
 
-; CHECK: define float @maximum_float() {
 define float @maximum_float() {
-  ; CHECK-NEXT: ret float 4.200000e+01
+; CHECK-LABEL: @maximum_float(
+; CHECK-NEXT:    ret float 4.200000e+01
+;
   %1 = call float @llvm.maximum.f32(float 5.0, float 42.0)
   ret float %1
 }
 
 ; Check that maximum propagates its NaN or greater argument
-; CHECK: define <4 x float> @maximum_float_vec() {
+
 define <4 x float> @maximum_float_vec() {
-  ; CHECK-NEXT: ret <4 x float> <float 0x7FF8000000000000, float 0x7FF8000000000000,
-  ; CHECK-SAME:                  float 0x7FF8000000000000, float 4.200000e+01>
-  %1 = call <4 x float> @llvm.maximum.v4f32(
-    <4 x float> <float 0x7FF8000000000000, float 0x7FF8000000000000, float 42., float 42.>,
-    <4 x float> <float 0x7FF8000000000000, float 5., float 0x7FF8000000000000, float 5.>
-  )
+; CHECK-LABEL: @maximum_float_vec(
+; CHECK-NEXT:    ret <4 x float> <float 0x7FF8000000000000, float 0x7FF8000000000000, float 0x7FF8000000000000, float 4.200000e+01>
+;
+  %1 = call <4 x float> @llvm.maximum.v4f32(<4 x float> <float 0x7FF8000000000000, float 0x7FF8000000000000, float 42., float 42.>, <4 x float> <float 0x7FF8000000000000, float 5., float 0x7FF8000000000000, float 5.>)
   ret <4 x float> %1
 }
 
 ; Check that maximum treats -0.0 as smaller than 0.0 while constant folding
-; CHECK: define <4 x float> @maximum_float_zeros_vec() {
+
 define <4 x float> @maximum_float_zeros_vec() {
-  ; CHECK-NEXT: ret <4 x float> <float 0.000000e+00, float 0.000000e+00,
-  ; CHECK-SAME:                  float 0.000000e+00, float -0.000000e+00>
-  %1 = call <4 x float> @llvm.maximum.v4f32(
-    <4 x float> <float 0.0, float -0.0, float 0.0, float -0.0>,
-    <4 x float> <float 0.0, float 0.0, float -0.0, float -0.0>
-  )
+; CHECK-LABEL: @maximum_float_zeros_vec(
+; CHECK-NEXT:    ret <4 x float> <float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float -0.000000e+00>
+;
+  %1 = call <4 x float> @llvm.maximum.v4f32(<4 x float> <float 0.0, float -0.0, float 0.0, float -0.0>, <4 x float> <float 0.0, float 0.0, float -0.0, float -0.0>)
   ret <4 x float> %1
 }


        


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