[llvm] 6384ec4 - [SVE] Add lowering for fixed length vector fdiv, fma, fmul and fsub operations.

Paul Walker via llvm-commits llvm-commits at lists.llvm.org
Mon Jul 20 05:00:30 PDT 2020


Author: Paul Walker
Date: 2020-07-20T11:57:34Z
New Revision: 6384ec409944f646225a39915e6b526fbf956e17

URL: https://github.com/llvm/llvm-project/commit/6384ec409944f646225a39915e6b526fbf956e17
DIFF: https://github.com/llvm/llvm-project/commit/6384ec409944f646225a39915e6b526fbf956e17.diff

LOG: [SVE] Add lowering for fixed length vector fdiv, fma, fmul and fsub operations.

Differential Revision: https://reviews.llvm.org/D84034

Added: 
    

Modified: 
    llvm/lib/Target/AArch64/AArch64ISelLowering.cpp
    llvm/test/CodeGen/AArch64/sve-fixed-length-fp-arith.ll

Removed: 
    


################################################################################
diff  --git a/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp b/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp
index 118eb26c9849..c13ab9412b5b 100644
--- a/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp
+++ b/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp
@@ -1073,6 +1073,10 @@ void AArch64TargetLowering::addTypeForFixedLengthSVE(MVT VT) {
   // Lower fixed length vector operations to scalable equivalents.
   setOperationAction(ISD::ADD, VT, Custom);
   setOperationAction(ISD::FADD, VT, Custom);
+  setOperationAction(ISD::FDIV, VT, Custom);
+  setOperationAction(ISD::FMA, VT, Custom);
+  setOperationAction(ISD::FMUL, VT, Custom);
+  setOperationAction(ISD::FSUB, VT, Custom);
   setOperationAction(ISD::LOAD, VT, Custom);
   setOperationAction(ISD::STORE, VT, Custom);
   setOperationAction(ISD::TRUNCATE, VT, Custom);
@@ -3474,24 +3478,23 @@ SDValue AArch64TargetLowering::LowerOperation(SDValue Op,
   case ISD::UMULO:
     return LowerXALUO(Op, DAG);
   case ISD::FADD:
-    if (Op.getValueType().isScalableVector() ||
-        useSVEForFixedLengthVectorVT(Op.getValueType()))
-      return LowerToPredicatedOp(Op, DAG, AArch64ISD::FADD_PRED);
-    return LowerF128Call(Op, DAG, RTLIB::ADD_F128);
+    if (Op.getValueType() == MVT::f128)
+      return LowerF128Call(Op, DAG, RTLIB::ADD_F128);
+    return LowerToPredicatedOp(Op, DAG, AArch64ISD::FADD_PRED);
   case ISD::FSUB:
-    if (Op.getValueType().isScalableVector())
-      return LowerToPredicatedOp(Op, DAG, AArch64ISD::FSUB_PRED);
-    return LowerF128Call(Op, DAG, RTLIB::SUB_F128);
+    if (Op.getValueType() == MVT::f128)
+      return LowerF128Call(Op, DAG, RTLIB::SUB_F128);
+    return LowerToPredicatedOp(Op, DAG, AArch64ISD::FSUB_PRED);
   case ISD::FMUL:
-    if (Op.getValueType().isScalableVector())
-      return LowerToPredicatedOp(Op, DAG, AArch64ISD::FMUL_PRED);
-    return LowerF128Call(Op, DAG, RTLIB::MUL_F128);
+    if (Op.getValueType() == MVT::f128)
+      return LowerF128Call(Op, DAG, RTLIB::MUL_F128);
+    return LowerToPredicatedOp(Op, DAG, AArch64ISD::FMUL_PRED);
   case ISD::FMA:
     return LowerToPredicatedOp(Op, DAG, AArch64ISD::FMA_PRED);
   case ISD::FDIV:
-    if (Op.getValueType().isScalableVector())
-      return LowerToPredicatedOp(Op, DAG, AArch64ISD::FDIV_PRED);
-    return LowerF128Call(Op, DAG, RTLIB::DIV_F128);
+    if (Op.getValueType() == MVT::f128)
+      return LowerF128Call(Op, DAG, RTLIB::DIV_F128);
+    return LowerToPredicatedOp(Op, DAG, AArch64ISD::FDIV_PRED);
   case ISD::FP_ROUND:
   case ISD::STRICT_FP_ROUND:
     return LowerFP_ROUND(Op, DAG);

diff  --git a/llvm/test/CodeGen/AArch64/sve-fixed-length-fp-arith.ll b/llvm/test/CodeGen/AArch64/sve-fixed-length-fp-arith.ll
index 9c32748e3b8e..242fabe44f79 100644
--- a/llvm/test/CodeGen/AArch64/sve-fixed-length-fp-arith.ll
+++ b/llvm/test/CodeGen/AArch64/sve-fixed-length-fp-arith.ll
@@ -25,6 +25,10 @@ target triple = "aarch64-unknown-linux-gnu"
 ; Don't use SVE when its registers are no bigger than NEON.
 ; NO_SVE-NOT: ptrue
 
+;
+; FADD
+;
+
 ; Don't use SVE for 64-bit vectors.
 define <4 x half> @fadd_v4f16(<4 x half> %op1, <4 x half> %op2) #0 {
 ; CHECK-LABEL: @fadd_v4f16
@@ -112,7 +116,7 @@ define void @fadd_v64f16(<64 x half>* %a, <64 x half>* %b) #0 {
   ret void
 }
 
-; NOTE: Check lines only cover the first VBYTES because the add_v#f16 tests
+; NOTE: Check lines only cover the first VBYTES because the fadd_v#f16 tests
 ; already cover the general legalisation cases.
 define void @fadd_v128f16(<128 x half>* %a, <128 x half>* %b) #0 {
 ; CHECK-LABEL: @fadd_v128f16
@@ -162,7 +166,7 @@ define void @fadd_v8f32(<8 x float>* %a, <8 x float>* %b) #0 {
   ret void
 }
 
-; NOTE: Check lines only cover the first VBYTES because the add_v#f16 tests
+; NOTE: Check lines only cover the first VBYTES because the fadd_v#f16 tests
 ; already cover the general legalisation cases.
 define void @fadd_v16f32(<16 x float>* %a, <16 x float>* %b) #0 {
 ; CHECK-LABEL: @fadd_v16f32
@@ -179,7 +183,7 @@ define void @fadd_v16f32(<16 x float>* %a, <16 x float>* %b) #0 {
   ret void
 }
 
-; NOTE: Check lines only cover the first VBYTES because the add_v#f16 tests
+; NOTE: Check lines only cover the first VBYTES because the fadd_v#f16 tests
 ; already cover the general legalisation cases.
 define void @fadd_v32f32(<32 x float>* %a, <32 x float>* %b) #0 {
 ; CHECK-LABEL: @fadd_v32f32
@@ -196,7 +200,7 @@ define void @fadd_v32f32(<32 x float>* %a, <32 x float>* %b) #0 {
   ret void
 }
 
-; NOTE: Check lines only cover the first VBYTES because the add_v#f16 tests
+; NOTE: Check lines only cover the first VBYTES because the fadd_v#f16 tests
 ; already cover the general legalisation cases.
 define void @fadd_v64f32(<64 x float>* %a, <64 x float>* %b) #0 {
 ; CHECK-LABEL: @fadd_v64f32
@@ -246,7 +250,7 @@ define void @fadd_v4f64(<4 x double>* %a, <4 x double>* %b) #0 {
   ret void
 }
 
-; NOTE: Check lines only cover the first VBYTES because the add_v#f16 tests
+; NOTE: Check lines only cover the first VBYTES because the fadd_v#f16 tests
 ; already cover the general legalisation cases.
 define void @fadd_v8f64(<8 x double>* %a, <8 x double>* %b) #0 {
 ; CHECK-LABEL: @fadd_v8f64
@@ -263,7 +267,7 @@ define void @fadd_v8f64(<8 x double>* %a, <8 x double>* %b) #0 {
   ret void
 }
 
-; NOTE: Check lines only cover the first VBYTES because the add_v#f16 tests
+; NOTE: Check lines only cover the first VBYTES because the fadd_v#f16 tests
 ; already cover the general legalisation cases.
 define void @fadd_v16f64(<16 x double>* %a, <16 x double>* %b) #0 {
 ; CHECK-LABEL: @fadd_v16f64
@@ -280,7 +284,7 @@ define void @fadd_v16f64(<16 x double>* %a, <16 x double>* %b) #0 {
   ret void
 }
 
-; NOTE: Check lines only cover the first VBYTES because the add_v#f16 tests
+; NOTE: Check lines only cover the first VBYTES because the fadd_v#f16 tests
 ; already cover the general legalisation cases.
 define void @fadd_v32f64(<32 x double>* %a, <32 x double>* %b) #0 {
 ; CHECK-LABEL: @fadd_v32f64
@@ -297,4 +301,1004 @@ define void @fadd_v32f64(<32 x double>* %a, <32 x double>* %b) #0 {
   ret void
 }
 
-attributes #0 = { "target-features"="+sve" }
+;
+; NOTE: Tests beyond this point only have CHECK lines to validate the first
+; VBYTES because the fadd tests already validate the legalisation code paths.
+;
+
+;
+; FDIV
+;
+
+; Don't use SVE for 64-bit vectors.
+define <4 x half> @fdiv_v4f16(<4 x half> %op1, <4 x half> %op2) #0 {
+; CHECK-LABEL: @fdiv_v4f16
+; CHECK: fdiv v0.4h, v0.4h, v1.4h
+; CHECK: ret
+  %res = fdiv <4 x half> %op1, %op2
+  ret <4 x half> %res
+}
+
+; Don't use SVE for 128-bit vectors.
+define <8 x half> @fdiv_v8f16(<8 x half> %op1, <8 x half> %op2) #0 {
+; CHECK-LABEL: @fdiv_v8f16
+; CHECK: fdiv v0.8h, v0.8h, v1.8h
+; CHECK: ret
+  %res = fdiv <8 x half> %op1, %op2
+  ret <8 x half> %res
+}
+
+define void @fdiv_v16f16(<16 x half>* %a, <16 x half>* %b) #0 {
+; CHECK-LABEL: @fdiv_v16f16
+; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),16)]]
+; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1]
+; CHECK: fdiv [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h
+; CHECK: st1h { [[RES]].h }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <16 x half>, <16 x half>* %a
+  %op2 = load <16 x half>, <16 x half>* %b
+  %res = fdiv <16 x half> %op1, %op2
+  store <16 x half> %res, <16 x half>* %a
+  ret void
+}
+
+define void @fdiv_v32f16(<32 x half>* %a, <32 x half>* %b) #0 {
+; CHECK-LABEL: @fdiv_v32f16
+; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),32)]]
+; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1]
+; CHECK: fdiv [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h
+; CHECK: st1h { [[RES]].h }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <32 x half>, <32 x half>* %a
+  %op2 = load <32 x half>, <32 x half>* %b
+  %res = fdiv <32 x half> %op1, %op2
+  store <32 x half> %res, <32 x half>* %a
+  ret void
+}
+
+define void @fdiv_v64f16(<64 x half>* %a, <64 x half>* %b) #0 {
+; CHECK-LABEL: @fdiv_v64f16
+; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),64)]]
+; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1]
+; CHECK: fdiv [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h
+; CHECK: st1h { [[RES]].h }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <64 x half>, <64 x half>* %a
+  %op2 = load <64 x half>, <64 x half>* %b
+  %res = fdiv <64 x half> %op1, %op2
+  store <64 x half> %res, <64 x half>* %a
+  ret void
+}
+
+define void @fdiv_v128f16(<128 x half>* %a, <128 x half>* %b) #0 {
+; CHECK-LABEL: @fdiv_v128f16
+; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),128)]]
+; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1]
+; CHECK: fdiv [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h
+; CHECK: st1h { [[RES]].h }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <128 x half>, <128 x half>* %a
+  %op2 = load <128 x half>, <128 x half>* %b
+  %res = fdiv <128 x half> %op1, %op2
+  store <128 x half> %res, <128 x half>* %a
+  ret void
+}
+
+; Don't use SVE for 64-bit vectors.
+define <2 x float> @fdiv_v2f32(<2 x float> %op1, <2 x float> %op2) #0 {
+; CHECK-LABEL: @fdiv_v2f32
+; CHECK: fdiv v0.2s, v0.2s, v1.2s
+; CHECK: ret
+  %res = fdiv <2 x float> %op1, %op2
+  ret <2 x float> %res
+}
+
+; Don't use SVE for 128-bit vectors.
+define <4 x float> @fdiv_v4f32(<4 x float> %op1, <4 x float> %op2) #0 {
+; CHECK-LABEL: @fdiv_v4f32
+; CHECK: fdiv v0.4s, v0.4s, v1.4s
+; CHECK: ret
+  %res = fdiv <4 x float> %op1, %op2
+  ret <4 x float> %res
+}
+
+define void @fdiv_v8f32(<8 x float>* %a, <8 x float>* %b) #0 {
+; CHECK-LABEL: @fdiv_v8f32
+; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),8)]]
+; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1]
+; CHECK: fdiv [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s
+; CHECK: st1w { [[RES]].s }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <8 x float>, <8 x float>* %a
+  %op2 = load <8 x float>, <8 x float>* %b
+  %res = fdiv <8 x float> %op1, %op2
+  store <8 x float> %res, <8 x float>* %a
+  ret void
+}
+
+define void @fdiv_v16f32(<16 x float>* %a, <16 x float>* %b) #0 {
+; CHECK-LABEL: @fdiv_v16f32
+; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),16)]]
+; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1]
+; CHECK: fdiv [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s
+; CHECK: st1w { [[RES]].s }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <16 x float>, <16 x float>* %a
+  %op2 = load <16 x float>, <16 x float>* %b
+  %res = fdiv <16 x float> %op1, %op2
+  store <16 x float> %res, <16 x float>* %a
+  ret void
+}
+
+define void @fdiv_v32f32(<32 x float>* %a, <32 x float>* %b) #0 {
+; CHECK-LABEL: @fdiv_v32f32
+; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),32)]]
+; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1]
+; CHECK: fdiv [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s
+; CHECK: st1w { [[RES]].s }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <32 x float>, <32 x float>* %a
+  %op2 = load <32 x float>, <32 x float>* %b
+  %res = fdiv <32 x float> %op1, %op2
+  store <32 x float> %res, <32 x float>* %a
+  ret void
+}
+
+define void @fdiv_v64f32(<64 x float>* %a, <64 x float>* %b) #0 {
+; CHECK-LABEL: @fdiv_v64f32
+; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),64)]]
+; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1]
+; CHECK: fdiv [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s
+; CHECK: st1w { [[RES]].s }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <64 x float>, <64 x float>* %a
+  %op2 = load <64 x float>, <64 x float>* %b
+  %res = fdiv <64 x float> %op1, %op2
+  store <64 x float> %res, <64 x float>* %a
+  ret void
+}
+
+; Don't use SVE for 64-bit vectors.
+define <1 x double> @fdiv_v1f64(<1 x double> %op1, <1 x double> %op2) #0 {
+; CHECK-LABEL: @fdiv_v1f64
+; CHECK: fdiv d0, d0, d1
+; CHECK: ret
+  %res = fdiv <1 x double> %op1, %op2
+  ret <1 x double> %res
+}
+
+; Don't use SVE for 128-bit vectors.
+define <2 x double> @fdiv_v2f64(<2 x double> %op1, <2 x double> %op2) #0 {
+; CHECK-LABEL: @fdiv_v2f64
+; CHECK: fdiv v0.2d, v0.2d, v1.2d
+; CHECK: ret
+  %res = fdiv <2 x double> %op1, %op2
+  ret <2 x double> %res
+}
+
+define void @fdiv_v4f64(<4 x double>* %a, <4 x double>* %b) #0 {
+; CHECK-LABEL: @fdiv_v4f64
+; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),4)]]
+; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1]
+; CHECK: fdiv [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d
+; CHECK: st1d { [[RES]].d }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <4 x double>, <4 x double>* %a
+  %op2 = load <4 x double>, <4 x double>* %b
+  %res = fdiv <4 x double> %op1, %op2
+  store <4 x double> %res, <4 x double>* %a
+  ret void
+}
+
+define void @fdiv_v8f64(<8 x double>* %a, <8 x double>* %b) #0 {
+; CHECK-LABEL: @fdiv_v8f64
+; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),8)]]
+; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1]
+; CHECK: fdiv [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d
+; CHECK: st1d { [[RES]].d }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <8 x double>, <8 x double>* %a
+  %op2 = load <8 x double>, <8 x double>* %b
+  %res = fdiv <8 x double> %op1, %op2
+  store <8 x double> %res, <8 x double>* %a
+  ret void
+}
+
+define void @fdiv_v16f64(<16 x double>* %a, <16 x double>* %b) #0 {
+; CHECK-LABEL: @fdiv_v16f64
+; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),16)]]
+; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1]
+; CHECK: fdiv [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d
+; CHECK: st1d { [[RES]].d }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <16 x double>, <16 x double>* %a
+  %op2 = load <16 x double>, <16 x double>* %b
+  %res = fdiv <16 x double> %op1, %op2
+  store <16 x double> %res, <16 x double>* %a
+  ret void
+}
+
+define void @fdiv_v32f64(<32 x double>* %a, <32 x double>* %b) #0 {
+; CHECK-LABEL: @fdiv_v32f64
+; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),32)]]
+; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1]
+; CHECK: fdiv [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d
+; CHECK: st1d { [[RES]].d }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <32 x double>, <32 x double>* %a
+  %op2 = load <32 x double>, <32 x double>* %b
+  %res = fdiv <32 x double> %op1, %op2
+  store <32 x double> %res, <32 x double>* %a
+  ret void
+}
+
+;
+; FMA
+;
+
+; Don't use SVE for 64-bit vectors.
+define <4 x half> @fma_v4f16(<4 x half> %op1, <4 x half> %op2, <4 x half> %op3) #0 {
+; CHECK-LABEL: @fma_v4f16
+; CHECK: fmla v2.4h, v1.4h, v0.4h
+; CHECK: ret
+  %res = call <4 x half> @llvm.fma.v4f16(<4 x half> %op1, <4 x half> %op2, <4 x half> %op3)
+  ret <4 x half> %res
+}
+
+; Don't use SVE for 128-bit vectors.
+define <8 x half> @fma_v8f16(<8 x half> %op1, <8 x half> %op2, <8 x half> %op3) #0 {
+; CHECK-LABEL: @fma_v8f16
+; CHECK: fmla v2.8h, v1.8h, v0.8h
+; CHECK: ret
+  %res = call <8 x half> @llvm.fma.v8f16(<8 x half> %op1, <8 x half> %op2, <8 x half> %op3)
+  ret <8 x half> %res
+}
+
+define void @fma_v16f16(<16 x half>* %a, <16 x half>* %b, <16 x half>* %c) #0 {
+; CHECK-LABEL: @fma_v16f16
+; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),16)]]
+; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1]
+; CHECK-DAG: ld1h { [[OP3:z[0-9]+]].h }, [[PG]]/z, [x2]
+; CHECK: fmla [[OP3]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h
+; CHECK: st1h { [[OP3]].h }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <16 x half>, <16 x half>* %a
+  %op2 = load <16 x half>, <16 x half>* %b
+  %op3 = load <16 x half>, <16 x half>* %c
+  %res = call <16 x half> @llvm.fma.v16f16(<16 x half> %op1, <16 x half> %op2, <16 x half> %op3)
+  store <16 x half> %res, <16 x half>* %a
+  ret void
+}
+
+define void @fma_v32f16(<32 x half>* %a, <32 x half>* %b, <32 x half>* %c) #0 {
+; CHECK-LABEL: @fma_v32f16
+; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),32)]]
+; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1]
+; CHECK-DAG: ld1h { [[OP3:z[0-9]+]].h }, [[PG]]/z, [x2]
+; CHECK: fmla [[OP3]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h
+; CHECK: st1h { [[OP3]].h }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <32 x half>, <32 x half>* %a
+  %op2 = load <32 x half>, <32 x half>* %b
+  %op3 = load <32 x half>, <32 x half>* %c
+  %res = call <32 x half> @llvm.fma.v32f16(<32 x half> %op1, <32 x half> %op2, <32 x half> %op3)
+  store <32 x half> %res, <32 x half>* %a
+  ret void
+}
+
+define void @fma_v64f16(<64 x half>* %a, <64 x half>* %b, <64 x half>* %c) #0 {
+; CHECK-LABEL: @fma_v64f16
+; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),64)]]
+; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1]
+; CHECK-DAG: ld1h { [[OP3:z[0-9]+]].h }, [[PG]]/z, [x2]
+; CHECK: fmla [[OP3]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h
+; CHECK: st1h { [[OP3]].h }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <64 x half>, <64 x half>* %a
+  %op2 = load <64 x half>, <64 x half>* %b
+  %op3 = load <64 x half>, <64 x half>* %c
+  %res = call <64 x half> @llvm.fma.v64f16(<64 x half> %op1, <64 x half> %op2, <64 x half> %op3)
+  store <64 x half> %res, <64 x half>* %a
+  ret void
+}
+
+define void @fma_v128f16(<128 x half>* %a, <128 x half>* %b, <128 x half>* %c) #0 {
+; CHECK-LABEL: @fma_v128f16
+; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),128)]]
+; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1]
+; CHECK-DAG: ld1h { [[OP3:z[0-9]+]].h }, [[PG]]/z, [x2]
+; CHECK: fmla [[OP3]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h
+; CHECK: st1h { [[OP3]].h }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <128 x half>, <128 x half>* %a
+  %op2 = load <128 x half>, <128 x half>* %b
+  %op3 = load <128 x half>, <128 x half>* %c
+  %res = call <128 x half> @llvm.fma.v128f16(<128 x half> %op1, <128 x half> %op2, <128 x half> %op3)
+  store <128 x half> %res, <128 x half>* %a
+  ret void
+}
+
+; Don't use SVE for 64-bit vectors.
+define <2 x float> @fma_v2f32(<2 x float> %op1, <2 x float> %op2, <2 x float> %op3) #0 {
+; CHECK-LABEL: @fma_v2f32
+; CHECK: fmla v2.2s, v1.2s, v0.2s
+; CHECK: ret
+  %res = call <2 x float> @llvm.fma.v2f32(<2 x float> %op1, <2 x float> %op2, <2 x float> %op3)
+  ret <2 x float> %res
+}
+
+; Don't use SVE for 128-bit vectors.
+define <4 x float> @fma_v4f32(<4 x float> %op1, <4 x float> %op2, <4 x float> %op3) #0 {
+; CHECK-LABEL: @fma_v4f32
+; CHECK: fmla v2.4s, v1.4s, v0.4s
+; CHECK: ret
+  %res = call <4 x float> @llvm.fma.v4f32(<4 x float> %op1, <4 x float> %op2, <4 x float> %op3)
+  ret <4 x float> %res
+}
+
+define void @fma_v8f32(<8 x float>* %a, <8 x float>* %b, <8 x float>* %c) #0 {
+; CHECK-LABEL: @fma_v8f32
+; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),8)]]
+; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1]
+; CHECK-DAG: ld1w { [[OP3:z[0-9]+]].s }, [[PG]]/z, [x2]
+; CHECK: fmla [[OP3]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s
+; CHECK: st1w { [[OP3]].s }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <8 x float>, <8 x float>* %a
+  %op2 = load <8 x float>, <8 x float>* %b
+  %op3 = load <8 x float>, <8 x float>* %c
+  %res = call <8 x float> @llvm.fma.v8f32(<8 x float> %op1, <8 x float> %op2, <8 x float> %op3)
+  store <8 x float> %res, <8 x float>* %a
+  ret void
+}
+
+define void @fma_v16f32(<16 x float>* %a, <16 x float>* %b, <16 x float>* %c) #0 {
+; CHECK-LABEL: @fma_v16f32
+; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),16)]]
+; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1]
+; CHECK-DAG: ld1w { [[OP3:z[0-9]+]].s }, [[PG]]/z, [x2]
+; CHECK: fmla [[OP3]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s
+; CHECK: st1w { [[OP3]].s }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <16 x float>, <16 x float>* %a
+  %op2 = load <16 x float>, <16 x float>* %b
+  %op3 = load <16 x float>, <16 x float>* %c
+  %res = call <16 x float> @llvm.fma.v16f32(<16 x float> %op1, <16 x float> %op2, <16 x float> %op3)
+  store <16 x float> %res, <16 x float>* %a
+  ret void
+}
+
+define void @fma_v32f32(<32 x float>* %a, <32 x float>* %b, <32 x float>* %c) #0 {
+; CHECK-LABEL: @fma_v32f32
+; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),32)]]
+; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1]
+; CHECK-DAG: ld1w { [[OP3:z[0-9]+]].s }, [[PG]]/z, [x2]
+; CHECK: fmla [[OP3]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s
+; CHECK: st1w { [[OP3]].s }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <32 x float>, <32 x float>* %a
+  %op2 = load <32 x float>, <32 x float>* %b
+  %op3 = load <32 x float>, <32 x float>* %c
+  %res = call <32 x float> @llvm.fma.v32f32(<32 x float> %op1, <32 x float> %op2, <32 x float> %op3)
+  store <32 x float> %res, <32 x float>* %a
+  ret void
+}
+
+define void @fma_v64f32(<64 x float>* %a, <64 x float>* %b, <64 x float>* %c) #0 {
+; CHECK-LABEL: @fma_v64f32
+; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),64)]]
+; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1]
+; CHECK-DAG: ld1w { [[OP3:z[0-9]+]].s }, [[PG]]/z, [x2]
+; CHECK: fmla [[OP3]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s
+; CHECK: st1w { [[OP3]].s }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <64 x float>, <64 x float>* %a
+  %op2 = load <64 x float>, <64 x float>* %b
+  %op3 = load <64 x float>, <64 x float>* %c
+  %res = call <64 x float> @llvm.fma.v64f32(<64 x float> %op1, <64 x float> %op2, <64 x float> %op3)
+  store <64 x float> %res, <64 x float>* %a
+  ret void
+}
+
+; Don't use SVE for 64-bit vectors.
+define <1 x double> @fma_v1f64(<1 x double> %op1, <1 x double> %op2, <1 x double> %op3) #0 {
+; CHECK-LABEL: @fma_v1f64
+; CHECK: fmadd d0, d0, d1, d2
+; CHECK: ret
+  %res = call <1 x double> @llvm.fma.v1f64(<1 x double> %op1, <1 x double> %op2, <1 x double> %op3)
+  ret <1 x double> %res
+}
+
+; Don't use SVE for 128-bit vectors.
+define <2 x double> @fma_v2f64(<2 x double> %op1, <2 x double> %op2, <2 x double> %op3) #0 {
+; CHECK-LABEL: @fma_v2f64
+; CHECK: fmla v2.2d, v1.2d, v0.2d
+; CHECK: ret
+  %res = call <2 x double> @llvm.fma.v2f64(<2 x double> %op1, <2 x double> %op2, <2 x double> %op3)
+  ret <2 x double> %res
+}
+
+define void @fma_v4f64(<4 x double>* %a, <4 x double>* %b, <4 x double>* %c) #0 {
+; CHECK-LABEL: @fma_v4f64
+; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),4)]]
+; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1]
+; CHECK-DAG: ld1d { [[OP3:z[0-9]+]].d }, [[PG]]/z, [x2]
+; CHECK: fmla [[OP3]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d
+; CHECK: st1d { [[OP3]].d }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <4 x double>, <4 x double>* %a
+  %op2 = load <4 x double>, <4 x double>* %b
+  %op3 = load <4 x double>, <4 x double>* %c
+  %res = call <4 x double> @llvm.fma.v4f64(<4 x double> %op1, <4 x double> %op2, <4 x double> %op3)
+  store <4 x double> %res, <4 x double>* %a
+  ret void
+}
+
+define void @fma_v8f64(<8 x double>* %a, <8 x double>* %b, <8 x double>* %c) #0 {
+; CHECK-LABEL: @fma_v8f64
+; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),8)]]
+; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1]
+; CHECK-DAG: ld1d { [[OP3:z[0-9]+]].d }, [[PG]]/z, [x2]
+; CHECK: fmla [[OP3]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d
+; CHECK: st1d { [[OP3]].d }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <8 x double>, <8 x double>* %a
+  %op2 = load <8 x double>, <8 x double>* %b
+  %op3 = load <8 x double>, <8 x double>* %c
+  %res = call <8 x double> @llvm.fma.v8f64(<8 x double> %op1, <8 x double> %op2, <8 x double> %op3)
+  store <8 x double> %res, <8 x double>* %a
+  ret void
+}
+
+define void @fma_v16f64(<16 x double>* %a, <16 x double>* %b, <16 x double>* %c) #0 {
+; CHECK-LABEL: @fma_v16f64
+; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),16)]]
+; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1]
+; CHECK-DAG: ld1d { [[OP3:z[0-9]+]].d }, [[PG]]/z, [x2]
+; CHECK: fmla [[OP3]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d
+; CHECK: st1d { [[OP3]].d }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <16 x double>, <16 x double>* %a
+  %op2 = load <16 x double>, <16 x double>* %b
+  %op3 = load <16 x double>, <16 x double>* %c
+  %res = call <16 x double> @llvm.fma.v16f64(<16 x double> %op1, <16 x double> %op2, <16 x double> %op3)
+  store <16 x double> %res, <16 x double>* %a
+  ret void
+}
+
+define void @fma_v32f64(<32 x double>* %a, <32 x double>* %b, <32 x double>* %c) #0 {
+; CHECK-LABEL: @fma_v32f64
+; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),32)]]
+; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1]
+; CHECK-DAG: ld1d { [[OP3:z[0-9]+]].d }, [[PG]]/z, [x2]
+; CHECK: fmla [[OP3]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d
+; CHECK: st1d { [[OP3]].d }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <32 x double>, <32 x double>* %a
+  %op2 = load <32 x double>, <32 x double>* %b
+  %op3 = load <32 x double>, <32 x double>* %c
+  %res = call <32 x double> @llvm.fma.v32f64(<32 x double> %op1, <32 x double> %op2, <32 x double> %op3)
+  store <32 x double> %res, <32 x double>* %a
+  ret void
+}
+
+;
+; FMUL
+;
+
+; Don't use SVE for 64-bit vectors.
+define <4 x half> @fmul_v4f16(<4 x half> %op1, <4 x half> %op2) #0 {
+; CHECK-LABEL: @fmul_v4f16
+; CHECK: fmul v0.4h, v0.4h, v1.4h
+; CHECK: ret
+  %res = fmul <4 x half> %op1, %op2
+  ret <4 x half> %res
+}
+
+; Don't use SVE for 128-bit vectors.
+define <8 x half> @fmul_v8f16(<8 x half> %op1, <8 x half> %op2) #0 {
+; CHECK-LABEL: @fmul_v8f16
+; CHECK: fmul v0.8h, v0.8h, v1.8h
+; CHECK: ret
+  %res = fmul <8 x half> %op1, %op2
+  ret <8 x half> %res
+}
+
+define void @fmul_v16f16(<16 x half>* %a, <16 x half>* %b) #0 {
+; CHECK-LABEL: @fmul_v16f16
+; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),16)]]
+; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1]
+; CHECK: fmul [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h
+; CHECK: st1h { [[RES]].h }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <16 x half>, <16 x half>* %a
+  %op2 = load <16 x half>, <16 x half>* %b
+  %res = fmul <16 x half> %op1, %op2
+  store <16 x half> %res, <16 x half>* %a
+  ret void
+}
+
+define void @fmul_v32f16(<32 x half>* %a, <32 x half>* %b) #0 {
+; CHECK-LABEL: @fmul_v32f16
+; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),32)]]
+; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1]
+; CHECK: fmul [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h
+; CHECK: st1h { [[RES]].h }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <32 x half>, <32 x half>* %a
+  %op2 = load <32 x half>, <32 x half>* %b
+  %res = fmul <32 x half> %op1, %op2
+  store <32 x half> %res, <32 x half>* %a
+  ret void
+}
+
+define void @fmul_v64f16(<64 x half>* %a, <64 x half>* %b) #0 {
+; CHECK-LABEL: @fmul_v64f16
+; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),64)]]
+; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1]
+; CHECK: fmul [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h
+; CHECK: st1h { [[RES]].h }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <64 x half>, <64 x half>* %a
+  %op2 = load <64 x half>, <64 x half>* %b
+  %res = fmul <64 x half> %op1, %op2
+  store <64 x half> %res, <64 x half>* %a
+  ret void
+}
+
+define void @fmul_v128f16(<128 x half>* %a, <128 x half>* %b) #0 {
+; CHECK-LABEL: @fmul_v128f16
+; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),128)]]
+; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1]
+; CHECK: fmul [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h
+; CHECK: st1h { [[RES]].h }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <128 x half>, <128 x half>* %a
+  %op2 = load <128 x half>, <128 x half>* %b
+  %res = fmul <128 x half> %op1, %op2
+  store <128 x half> %res, <128 x half>* %a
+  ret void
+}
+
+; Don't use SVE for 64-bit vectors.
+define <2 x float> @fmul_v2f32(<2 x float> %op1, <2 x float> %op2) #0 {
+; CHECK-LABEL: @fmul_v2f32
+; CHECK: fmul v0.2s, v0.2s, v1.2s
+; CHECK: ret
+  %res = fmul <2 x float> %op1, %op2
+  ret <2 x float> %res
+}
+
+; Don't use SVE for 128-bit vectors.
+define <4 x float> @fmul_v4f32(<4 x float> %op1, <4 x float> %op2) #0 {
+; CHECK-LABEL: @fmul_v4f32
+; CHECK: fmul v0.4s, v0.4s, v1.4s
+; CHECK: ret
+  %res = fmul <4 x float> %op1, %op2
+  ret <4 x float> %res
+}
+
+define void @fmul_v8f32(<8 x float>* %a, <8 x float>* %b) #0 {
+; CHECK-LABEL: @fmul_v8f32
+; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),8)]]
+; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1]
+; CHECK: fmul [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s
+; CHECK: st1w { [[RES]].s }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <8 x float>, <8 x float>* %a
+  %op2 = load <8 x float>, <8 x float>* %b
+  %res = fmul <8 x float> %op1, %op2
+  store <8 x float> %res, <8 x float>* %a
+  ret void
+}
+
+define void @fmul_v16f32(<16 x float>* %a, <16 x float>* %b) #0 {
+; CHECK-LABEL: @fmul_v16f32
+; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),16)]]
+; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1]
+; CHECK: fmul [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s
+; CHECK: st1w { [[RES]].s }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <16 x float>, <16 x float>* %a
+  %op2 = load <16 x float>, <16 x float>* %b
+  %res = fmul <16 x float> %op1, %op2
+  store <16 x float> %res, <16 x float>* %a
+  ret void
+}
+
+define void @fmul_v32f32(<32 x float>* %a, <32 x float>* %b) #0 {
+; CHECK-LABEL: @fmul_v32f32
+; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),32)]]
+; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1]
+; CHECK: fmul [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s
+; CHECK: st1w { [[RES]].s }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <32 x float>, <32 x float>* %a
+  %op2 = load <32 x float>, <32 x float>* %b
+  %res = fmul <32 x float> %op1, %op2
+  store <32 x float> %res, <32 x float>* %a
+  ret void
+}
+
+define void @fmul_v64f32(<64 x float>* %a, <64 x float>* %b) #0 {
+; CHECK-LABEL: @fmul_v64f32
+; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),64)]]
+; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1]
+; CHECK: fmul [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s
+; CHECK: st1w { [[RES]].s }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <64 x float>, <64 x float>* %a
+  %op2 = load <64 x float>, <64 x float>* %b
+  %res = fmul <64 x float> %op1, %op2
+  store <64 x float> %res, <64 x float>* %a
+  ret void
+}
+
+; Don't use SVE for 64-bit vectors.
+define <1 x double> @fmul_v1f64(<1 x double> %op1, <1 x double> %op2) #0 {
+; CHECK-LABEL: @fmul_v1f64
+; CHECK: fmul d0, d0, d1
+; CHECK: ret
+  %res = fmul <1 x double> %op1, %op2
+  ret <1 x double> %res
+}
+
+; Don't use SVE for 128-bit vectors.
+define <2 x double> @fmul_v2f64(<2 x double> %op1, <2 x double> %op2) #0 {
+; CHECK-LABEL: @fmul_v2f64
+; CHECK: fmul v0.2d, v0.2d, v1.2d
+; CHECK: ret
+  %res = fmul <2 x double> %op1, %op2
+  ret <2 x double> %res
+}
+
+define void @fmul_v4f64(<4 x double>* %a, <4 x double>* %b) #0 {
+; CHECK-LABEL: @fmul_v4f64
+; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),4)]]
+; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1]
+; CHECK: fmul [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d
+; CHECK: st1d { [[RES]].d }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <4 x double>, <4 x double>* %a
+  %op2 = load <4 x double>, <4 x double>* %b
+  %res = fmul <4 x double> %op1, %op2
+  store <4 x double> %res, <4 x double>* %a
+  ret void
+}
+
+define void @fmul_v8f64(<8 x double>* %a, <8 x double>* %b) #0 {
+; CHECK-LABEL: @fmul_v8f64
+; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),8)]]
+; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1]
+; CHECK: fmul [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d
+; CHECK: st1d { [[RES]].d }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <8 x double>, <8 x double>* %a
+  %op2 = load <8 x double>, <8 x double>* %b
+  %res = fmul <8 x double> %op1, %op2
+  store <8 x double> %res, <8 x double>* %a
+  ret void
+}
+
+define void @fmul_v16f64(<16 x double>* %a, <16 x double>* %b) #0 {
+; CHECK-LABEL: @fmul_v16f64
+; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),16)]]
+; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1]
+; CHECK: fmul [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d
+; CHECK: st1d { [[RES]].d }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <16 x double>, <16 x double>* %a
+  %op2 = load <16 x double>, <16 x double>* %b
+  %res = fmul <16 x double> %op1, %op2
+  store <16 x double> %res, <16 x double>* %a
+  ret void
+}
+
+define void @fmul_v32f64(<32 x double>* %a, <32 x double>* %b) #0 {
+; CHECK-LABEL: @fmul_v32f64
+; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),32)]]
+; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1]
+; CHECK: fmul [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d
+; CHECK: st1d { [[RES]].d }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <32 x double>, <32 x double>* %a
+  %op2 = load <32 x double>, <32 x double>* %b
+  %res = fmul <32 x double> %op1, %op2
+  store <32 x double> %res, <32 x double>* %a
+  ret void
+}
+
+;
+; FSUB
+;
+
+; Don't use SVE for 64-bit vectors.
+define <4 x half> @fsub_v4f16(<4 x half> %op1, <4 x half> %op2) #0 {
+; CHECK-LABEL: @fsub_v4f16
+; CHECK: fsub v0.4h, v0.4h, v1.4h
+; CHECK: ret
+  %res = fsub <4 x half> %op1, %op2
+  ret <4 x half> %res
+}
+
+; Don't use SVE for 128-bit vectors.
+define <8 x half> @fsub_v8f16(<8 x half> %op1, <8 x half> %op2) #0 {
+; CHECK-LABEL: @fsub_v8f16
+; CHECK: fsub v0.8h, v0.8h, v1.8h
+; CHECK: ret
+  %res = fsub <8 x half> %op1, %op2
+  ret <8 x half> %res
+}
+
+define void @fsub_v16f16(<16 x half>* %a, <16 x half>* %b) #0 {
+; CHECK-LABEL: @fsub_v16f16
+; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),16)]]
+; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1]
+; CHECK: fsub [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h
+; CHECK: st1h { [[RES]].h }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <16 x half>, <16 x half>* %a
+  %op2 = load <16 x half>, <16 x half>* %b
+  %res = fsub <16 x half> %op1, %op2
+  store <16 x half> %res, <16 x half>* %a
+  ret void
+}
+
+define void @fsub_v32f16(<32 x half>* %a, <32 x half>* %b) #0 {
+; CHECK-LABEL: @fsub_v32f16
+; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),32)]]
+; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1]
+; CHECK: fsub [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h
+; CHECK: st1h { [[RES]].h }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <32 x half>, <32 x half>* %a
+  %op2 = load <32 x half>, <32 x half>* %b
+  %res = fsub <32 x half> %op1, %op2
+  store <32 x half> %res, <32 x half>* %a
+  ret void
+}
+
+define void @fsub_v64f16(<64 x half>* %a, <64 x half>* %b) #0 {
+; CHECK-LABEL: @fsub_v64f16
+; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),64)]]
+; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1]
+; CHECK: fsub [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h
+; CHECK: st1h { [[RES]].h }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <64 x half>, <64 x half>* %a
+  %op2 = load <64 x half>, <64 x half>* %b
+  %res = fsub <64 x half> %op1, %op2
+  store <64 x half> %res, <64 x half>* %a
+  ret void
+}
+
+define void @fsub_v128f16(<128 x half>* %a, <128 x half>* %b) #0 {
+; CHECK-LABEL: @fsub_v128f16
+; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),128)]]
+; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1]
+; CHECK: fsub [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h
+; CHECK: st1h { [[RES]].h }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <128 x half>, <128 x half>* %a
+  %op2 = load <128 x half>, <128 x half>* %b
+  %res = fsub <128 x half> %op1, %op2
+  store <128 x half> %res, <128 x half>* %a
+  ret void
+}
+
+; Don't use SVE for 64-bit vectors.
+define <2 x float> @fsub_v2f32(<2 x float> %op1, <2 x float> %op2) #0 {
+; CHECK-LABEL: @fsub_v2f32
+; CHECK: fsub v0.2s, v0.2s, v1.2s
+; CHECK: ret
+  %res = fsub <2 x float> %op1, %op2
+  ret <2 x float> %res
+}
+
+; Don't use SVE for 128-bit vectors.
+define <4 x float> @fsub_v4f32(<4 x float> %op1, <4 x float> %op2) #0 {
+; CHECK-LABEL: @fsub_v4f32
+; CHECK: fsub v0.4s, v0.4s, v1.4s
+; CHECK: ret
+  %res = fsub <4 x float> %op1, %op2
+  ret <4 x float> %res
+}
+
+define void @fsub_v8f32(<8 x float>* %a, <8 x float>* %b) #0 {
+; CHECK-LABEL: @fsub_v8f32
+; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),8)]]
+; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1]
+; CHECK: fsub [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s
+; CHECK: st1w { [[RES]].s }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <8 x float>, <8 x float>* %a
+  %op2 = load <8 x float>, <8 x float>* %b
+  %res = fsub <8 x float> %op1, %op2
+  store <8 x float> %res, <8 x float>* %a
+  ret void
+}
+
+define void @fsub_v16f32(<16 x float>* %a, <16 x float>* %b) #0 {
+; CHECK-LABEL: @fsub_v16f32
+; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),16)]]
+; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1]
+; CHECK: fsub [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s
+; CHECK: st1w { [[RES]].s }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <16 x float>, <16 x float>* %a
+  %op2 = load <16 x float>, <16 x float>* %b
+  %res = fsub <16 x float> %op1, %op2
+  store <16 x float> %res, <16 x float>* %a
+  ret void
+}
+
+define void @fsub_v32f32(<32 x float>* %a, <32 x float>* %b) #0 {
+; CHECK-LABEL: @fsub_v32f32
+; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),32)]]
+; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1]
+; CHECK: fsub [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s
+; CHECK: st1w { [[RES]].s }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <32 x float>, <32 x float>* %a
+  %op2 = load <32 x float>, <32 x float>* %b
+  %res = fsub <32 x float> %op1, %op2
+  store <32 x float> %res, <32 x float>* %a
+  ret void
+}
+
+define void @fsub_v64f32(<64 x float>* %a, <64 x float>* %b) #0 {
+; CHECK-LABEL: @fsub_v64f32
+; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),64)]]
+; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1]
+; CHECK: fsub [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s
+; CHECK: st1w { [[RES]].s }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <64 x float>, <64 x float>* %a
+  %op2 = load <64 x float>, <64 x float>* %b
+  %res = fsub <64 x float> %op1, %op2
+  store <64 x float> %res, <64 x float>* %a
+  ret void
+}
+
+; Don't use SVE for 64-bit vectors.
+define <1 x double> @fsub_v1f64(<1 x double> %op1, <1 x double> %op2) #0 {
+; CHECK-LABEL: @fsub_v1f64
+; CHECK: fsub d0, d0, d1
+; CHECK: ret
+  %res = fsub <1 x double> %op1, %op2
+  ret <1 x double> %res
+}
+
+; Don't use SVE for 128-bit vectors.
+define <2 x double> @fsub_v2f64(<2 x double> %op1, <2 x double> %op2) #0 {
+; CHECK-LABEL: @fsub_v2f64
+; CHECK: fsub v0.2d, v0.2d, v1.2d
+; CHECK: ret
+  %res = fsub <2 x double> %op1, %op2
+  ret <2 x double> %res
+}
+
+define void @fsub_v4f64(<4 x double>* %a, <4 x double>* %b) #0 {
+; CHECK-LABEL: @fsub_v4f64
+; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),4)]]
+; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1]
+; CHECK: fsub [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d
+; CHECK: st1d { [[RES]].d }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <4 x double>, <4 x double>* %a
+  %op2 = load <4 x double>, <4 x double>* %b
+  %res = fsub <4 x double> %op1, %op2
+  store <4 x double> %res, <4 x double>* %a
+  ret void
+}
+
+define void @fsub_v8f64(<8 x double>* %a, <8 x double>* %b) #0 {
+; CHECK-LABEL: @fsub_v8f64
+; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),8)]]
+; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1]
+; CHECK: fsub [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d
+; CHECK: st1d { [[RES]].d }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <8 x double>, <8 x double>* %a
+  %op2 = load <8 x double>, <8 x double>* %b
+  %res = fsub <8 x double> %op1, %op2
+  store <8 x double> %res, <8 x double>* %a
+  ret void
+}
+
+define void @fsub_v16f64(<16 x double>* %a, <16 x double>* %b) #0 {
+; CHECK-LABEL: @fsub_v16f64
+; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),16)]]
+; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1]
+; CHECK: fsub [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d
+; CHECK: st1d { [[RES]].d }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <16 x double>, <16 x double>* %a
+  %op2 = load <16 x double>, <16 x double>* %b
+  %res = fsub <16 x double> %op1, %op2
+  store <16 x double> %res, <16 x double>* %a
+  ret void
+}
+
+define void @fsub_v32f64(<32 x double>* %a, <32 x double>* %b) #0 {
+; CHECK-LABEL: @fsub_v32f64
+; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),32)]]
+; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0]
+; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1]
+; CHECK: fsub [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d
+; CHECK: st1d { [[RES]].d }, [[PG]], [x0]
+; CHECK: ret
+  %op1 = load <32 x double>, <32 x double>* %a
+  %op2 = load <32 x double>, <32 x double>* %b
+  %res = fsub <32 x double> %op1, %op2
+  store <32 x double> %res, <32 x double>* %a
+  ret void
+}
+
+attributes #0 = { "target-features"="+sve" }
+
+declare <4 x half> @llvm.fma.v4f16(<4 x half>, <4 x half>, <4 x half>)
+declare <8 x half> @llvm.fma.v8f16(<8 x half>, <8 x half>, <8 x half>)
+declare <16 x half> @llvm.fma.v16f16(<16 x half>, <16 x half>, <16 x half>)
+declare <32 x half> @llvm.fma.v32f16(<32 x half>, <32 x half>, <32 x half>)
+declare <64 x half> @llvm.fma.v64f16(<64 x half>, <64 x half>, <64 x half>)
+declare <128 x half> @llvm.fma.v128f16(<128 x half>, <128 x half>, <128 x half>)
+declare <2 x float> @llvm.fma.v2f32(<2 x float>, <2 x float>, <2 x float>)
+declare <4 x float> @llvm.fma.v4f32(<4 x float>, <4 x float>, <4 x float>)
+declare <8 x float> @llvm.fma.v8f32(<8 x float>, <8 x float>, <8 x float>)
+declare <16 x float> @llvm.fma.v16f32(<16 x float>, <16 x float>, <16 x float>)
+declare <32 x float> @llvm.fma.v32f32(<32 x float>, <32 x float>, <32 x float>)
+declare <64 x float> @llvm.fma.v64f32(<64 x float>, <64 x float>, <64 x float>)
+declare <1 x double> @llvm.fma.v1f64(<1 x double>, <1 x double>, <1 x double>)
+declare <2 x double> @llvm.fma.v2f64(<2 x double>, <2 x double>, <2 x double>)
+declare <4 x double> @llvm.fma.v4f64(<4 x double>, <4 x double>, <4 x double>)
+declare <8 x double> @llvm.fma.v8f64(<8 x double>, <8 x double>, <8 x double>)
+declare <16 x double> @llvm.fma.v16f64(<16 x double>, <16 x double>, <16 x double>)
+declare <32 x double> @llvm.fma.v32f64(<32 x double>, <32 x double>, <32 x double>)


        


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