[PATCH] D77920: [Windows EH] the order of Nested try-catches in $tryMap$ table
Aaron Smith via Phabricator via llvm-commits
llvm-commits at lists.llvm.org
Fri Apr 10 16:09:58 PDT 2020
asmith created this revision.
asmith added reviewers: rnk, eli.friedman, JosephTremoulet.
Herald added subscribers: llvm-commits, hiraditya.
Herald added a project: LLVM.
This bug is exposed by Test7 of ehthrow.cxx in MSVC EH suite where
a rethrow occurs in a try-catch inside a catch (i.e., a nested Catch
handlers). See the test code in
https://github.com/microsoft/compiler-tests/blob/master/eh/ehthrow.cxx#L346
When an object is rethrown in a Catch handler, the copy-ctor of this
object must be executed after the destructions of live objects, but
BEFORE the dtors of live objects in parent handlers.
Today Windows runtime (__CxxFrameHandler3 & 4) expects nested Catch handers
are stored in pre-order (outer first, inner next) in $tryMap$ table, so
that given a State, its Catch's beginning State can be properly
retrieved. The Catch beginning state (which is also the ending State) is
the State where rethrown object's copy-ctor must take place.
LLVM currently stores nested catch handlers in post-ordering because
it's the natural way to compute the highest State in Catch.
The fix is to simply store TryCatch handler in pre-order, but update
Catch's highest State after child Catches are all processed.
Repository:
rG LLVM Github Monorepo
https://reviews.llvm.org/D77920
Files:
llvm/lib/CodeGen/WinEHPrepare.cpp
Index: llvm/lib/CodeGen/WinEHPrepare.cpp
===================================================================
--- llvm/lib/CodeGen/WinEHPrepare.cpp
+++ llvm/lib/CodeGen/WinEHPrepare.cpp
@@ -260,6 +260,13 @@
// catchpads are separate funclets in C++ EH due to the way rethrow works.
int TryHigh = CatchLow - 1;
+
+ // MSVC FrameHandler3/4 expect Catch Handlers in $tryMap$ are
+ // stored in pre-order (outer first, inner next), not post-order
+ // Add to map here. Fix the CatchHIgh after children are processed
+ addTryBlockMapEntry(FuncInfo, TryLow, TryHigh, CatchLow, Handlers);
+ unsigned TBMEIdx = FuncInfo.TryBlockMap.size() - 1;
+
for (const auto *CatchPad : Handlers) {
FuncInfo.FuncletBaseStateMap[CatchPad] = CatchLow;
for (const User *U : CatchPad->users()) {
@@ -280,7 +287,8 @@
}
}
int CatchHigh = FuncInfo.getLastStateNumber();
- addTryBlockMapEntry(FuncInfo, TryLow, TryHigh, CatchHigh, Handlers);
+ // Now child Catches are processed, update CatchHigh
+ FuncInfo.TryBlockMap[TBMEIdx].CatchHigh = CatchHigh;
LLVM_DEBUG(dbgs() << "TryLow[" << BB->getName() << "]: " << TryLow << '\n');
LLVM_DEBUG(dbgs() << "TryHigh[" << BB->getName() << "]: " << TryHigh
<< '\n');
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