[llvm] 5cbddf7 - [X86][SSE] Add more accurate costs for fmaxnum/fminnum codegen

Simon Pilgrim via llvm-commits llvm-commits at lists.llvm.org
Tue Mar 10 05:03:07 PDT 2020


Author: Simon Pilgrim
Date: 2020-03-10T11:59:40Z
New Revision: 5cbddf7cbc1ce414ef93b5251e860c024ff7a783

URL: https://github.com/llvm/llvm-project/commit/5cbddf7cbc1ce414ef93b5251e860c024ff7a783
DIFF: https://github.com/llvm/llvm-project/commit/5cbddf7cbc1ce414ef93b5251e860c024ff7a783.diff

LOG: [X86][SSE] Add more accurate costs for fmaxnum/fminnum codegen

Based off llvm-mca reports on codegen in llvm\test\CodeGen\X86\fmaxnum.ll + llvm\test\CodeGen\X86\fminnum.ll

Added: 
    

Modified: 
    llvm/lib/Target/X86/X86TargetTransformInfo.cpp
    llvm/test/Analysis/CostModel/X86/fmaxnum.ll
    llvm/test/Analysis/CostModel/X86/fminnum.ll
    llvm/test/Transforms/SLPVectorizer/X86/fmaxnum.ll
    llvm/test/Transforms/SLPVectorizer/X86/fminnum.ll

Removed: 
    


################################################################################
diff  --git a/llvm/lib/Target/X86/X86TargetTransformInfo.cpp b/llvm/lib/Target/X86/X86TargetTransformInfo.cpp
index 59e93303046e..207e1d903eb8 100644
--- a/llvm/lib/Target/X86/X86TargetTransformInfo.cpp
+++ b/llvm/lib/Target/X86/X86TargetTransformInfo.cpp
@@ -1951,6 +1951,14 @@ int X86TTIImpl::getIntrinsicInstrCost(Intrinsic::ID IID, Type *RetTy,
     { ISD::UADDSAT,    MVT::v2i64,   3 }, // not + pminuq + paddq
     { ISD::UADDSAT,    MVT::v4i64,   3 }, // not + pminuq + paddq
     { ISD::UADDSAT,    MVT::v8i64,   3 }, // not + pminuq + paddq
+    { ISD::FMAXNUM,    MVT::f32,     2 },
+    { ISD::FMAXNUM,    MVT::v4f32,   2 },
+    { ISD::FMAXNUM,    MVT::v8f32,   2 },
+    { ISD::FMAXNUM,    MVT::v16f32,  2 },
+    { ISD::FMAXNUM,    MVT::f64,     2 },
+    { ISD::FMAXNUM,    MVT::v2f64,   2 },
+    { ISD::FMAXNUM,    MVT::v4f64,   2 },
+    { ISD::FMAXNUM,    MVT::v8f64,   2 },
   };
   static const CostTblEntry XOPCostTbl[] = {
     { ISD::BITREVERSE, MVT::v4i64,   4 },
@@ -2033,6 +2041,12 @@ int X86TTIImpl::getIntrinsicInstrCost(Intrinsic::ID IID, Type *RetTy,
     { ISD::USUBSAT,    MVT::v16i16,  4 }, // 2 x 128-bit Op + extract/insert
     { ISD::USUBSAT,    MVT::v32i8,   4 }, // 2 x 128-bit Op + extract/insert
     { ISD::USUBSAT,    MVT::v8i32,   6 }, // 2 x 128-bit Op + extract/insert
+    { ISD::FMAXNUM,    MVT::f32,     3 },
+    { ISD::FMAXNUM,    MVT::v4f32,   3 },
+    { ISD::FMAXNUM,    MVT::v8f32,   5 },
+    { ISD::FMAXNUM,    MVT::f64,     3 },
+    { ISD::FMAXNUM,    MVT::v2f64,   3 },
+    { ISD::FMAXNUM,    MVT::v4f64,   5 },
     { ISD::FSQRT,      MVT::f32,    14 }, // SNB from http://www.agner.org/
     { ISD::FSQRT,      MVT::v4f32,  14 }, // SNB from http://www.agner.org/
     { ISD::FSQRT,      MVT::v8f32,  28 }, // SNB from http://www.agner.org/
@@ -2107,10 +2121,14 @@ int X86TTIImpl::getIntrinsicInstrCost(Intrinsic::ID IID, Type *RetTy,
     { ISD::UADDSAT,    MVT::v16i8,   1 },
     { ISD::USUBSAT,    MVT::v8i16,   1 },
     { ISD::USUBSAT,    MVT::v16i8,   1 },
+    { ISD::FMAXNUM,    MVT::f64,     4 },
+    { ISD::FMAXNUM,    MVT::v2f64,   4 },
     { ISD::FSQRT,      MVT::f64,    32 }, // Nehalem from http://www.agner.org/
     { ISD::FSQRT,      MVT::v2f64,  32 }, // Nehalem from http://www.agner.org/
   };
   static const CostTblEntry SSE1CostTbl[] = {
+    { ISD::FMAXNUM,    MVT::f32,     4 },
+    { ISD::FMAXNUM,    MVT::v4f32,   4 },
     { ISD::FSQRT,      MVT::f32,    28 }, // Pentium III from http://www.agner.org/
     { ISD::FSQRT,      MVT::v4f32,  56 }, // Pentium III from http://www.agner.org/
   };
@@ -2175,6 +2193,11 @@ int X86TTIImpl::getIntrinsicInstrCost(Intrinsic::ID IID, Type *RetTy,
   case Intrinsic::cttz:
     ISD = ISD::CTTZ;
     break;
+  case Intrinsic::maxnum:
+  case Intrinsic::minnum:
+    // FMINNUM has same costs so don't duplicate.
+    ISD = ISD::FMAXNUM;
+    break;
   case Intrinsic::sadd_sat:
     ISD = ISD::SADDSAT;
     break;

diff  --git a/llvm/test/Analysis/CostModel/X86/fmaxnum.ll b/llvm/test/Analysis/CostModel/X86/fmaxnum.ll
index 0b577805f7eb..8a63740c6664 100644
--- a/llvm/test/Analysis/CostModel/X86/fmaxnum.ll
+++ b/llvm/test/Analysis/CostModel/X86/fmaxnum.ll
@@ -11,52 +11,44 @@
 ; RUN: opt < %s -cost-model -analyze -mtriple=x86_64-- -mcpu=btver2 | FileCheck %s --check-prefixes=CHECK,AVX,BTVER2
 
 define i32 @f32(i32 %arg) {
-; SSE2-LABEL: 'f32'
-; SSE2-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %F32 = call float @llvm.maxnum.f32(float undef, float undef)
-; SSE2-NEXT:  Cost Model: Found an estimated cost of 22 for instruction: %V2F32 = call <2 x float> @llvm.maxnum.v2f32(<2 x float> undef, <2 x float> undef)
-; SSE2-NEXT:  Cost Model: Found an estimated cost of 46 for instruction: %V4F32 = call <4 x float> @llvm.maxnum.v4f32(<4 x float> undef, <4 x float> undef)
-; SSE2-NEXT:  Cost Model: Found an estimated cost of 92 for instruction: %V8F32 = call <8 x float> @llvm.maxnum.v8f32(<8 x float> undef, <8 x float> undef)
-; SSE2-NEXT:  Cost Model: Found an estimated cost of 184 for instruction: %V16F32 = call <16 x float> @llvm.maxnum.v16f32(<16 x float> undef, <16 x float> undef)
-; SSE2-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
-;
-; SSE42-LABEL: 'f32'
-; SSE42-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %F32 = call float @llvm.maxnum.f32(float undef, float undef)
-; SSE42-NEXT:  Cost Model: Found an estimated cost of 21 for instruction: %V2F32 = call <2 x float> @llvm.maxnum.v2f32(<2 x float> undef, <2 x float> undef)
-; SSE42-NEXT:  Cost Model: Found an estimated cost of 43 for instruction: %V4F32 = call <4 x float> @llvm.maxnum.v4f32(<4 x float> undef, <4 x float> undef)
-; SSE42-NEXT:  Cost Model: Found an estimated cost of 86 for instruction: %V8F32 = call <8 x float> @llvm.maxnum.v8f32(<8 x float> undef, <8 x float> undef)
-; SSE42-NEXT:  Cost Model: Found an estimated cost of 172 for instruction: %V16F32 = call <16 x float> @llvm.maxnum.v16f32(<16 x float> undef, <16 x float> undef)
-; SSE42-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
+; SSE-LABEL: 'f32'
+; SSE-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %F32 = call float @llvm.maxnum.f32(float undef, float undef)
+; SSE-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %V2F32 = call <2 x float> @llvm.maxnum.v2f32(<2 x float> undef, <2 x float> undef)
+; SSE-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %V4F32 = call <4 x float> @llvm.maxnum.v4f32(<4 x float> undef, <4 x float> undef)
+; SSE-NEXT:  Cost Model: Found an estimated cost of 8 for instruction: %V8F32 = call <8 x float> @llvm.maxnum.v8f32(<8 x float> undef, <8 x float> undef)
+; SSE-NEXT:  Cost Model: Found an estimated cost of 16 for instruction: %V16F32 = call <16 x float> @llvm.maxnum.v16f32(<16 x float> undef, <16 x float> undef)
+; SSE-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
 ;
 ; AVX-LABEL: 'f32'
-; AVX-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %F32 = call float @llvm.maxnum.f32(float undef, float undef)
-; AVX-NEXT:  Cost Model: Found an estimated cost of 21 for instruction: %V2F32 = call <2 x float> @llvm.maxnum.v2f32(<2 x float> undef, <2 x float> undef)
-; AVX-NEXT:  Cost Model: Found an estimated cost of 43 for instruction: %V4F32 = call <4 x float> @llvm.maxnum.v4f32(<4 x float> undef, <4 x float> undef)
-; AVX-NEXT:  Cost Model: Found an estimated cost of 94 for instruction: %V8F32 = call <8 x float> @llvm.maxnum.v8f32(<8 x float> undef, <8 x float> undef)
-; AVX-NEXT:  Cost Model: Found an estimated cost of 188 for instruction: %V16F32 = call <16 x float> @llvm.maxnum.v16f32(<16 x float> undef, <16 x float> undef)
+; AVX-NEXT:  Cost Model: Found an estimated cost of 3 for instruction: %F32 = call float @llvm.maxnum.f32(float undef, float undef)
+; AVX-NEXT:  Cost Model: Found an estimated cost of 3 for instruction: %V2F32 = call <2 x float> @llvm.maxnum.v2f32(<2 x float> undef, <2 x float> undef)
+; AVX-NEXT:  Cost Model: Found an estimated cost of 3 for instruction: %V4F32 = call <4 x float> @llvm.maxnum.v4f32(<4 x float> undef, <4 x float> undef)
+; AVX-NEXT:  Cost Model: Found an estimated cost of 5 for instruction: %V8F32 = call <8 x float> @llvm.maxnum.v8f32(<8 x float> undef, <8 x float> undef)
+; AVX-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %V16F32 = call <16 x float> @llvm.maxnum.v16f32(<16 x float> undef, <16 x float> undef)
 ; AVX-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
 ;
 ; AVX512-LABEL: 'f32'
-; AVX512-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %F32 = call float @llvm.maxnum.f32(float undef, float undef)
-; AVX512-NEXT:  Cost Model: Found an estimated cost of 21 for instruction: %V2F32 = call <2 x float> @llvm.maxnum.v2f32(<2 x float> undef, <2 x float> undef)
-; AVX512-NEXT:  Cost Model: Found an estimated cost of 43 for instruction: %V4F32 = call <4 x float> @llvm.maxnum.v4f32(<4 x float> undef, <4 x float> undef)
-; AVX512-NEXT:  Cost Model: Found an estimated cost of 94 for instruction: %V8F32 = call <8 x float> @llvm.maxnum.v8f32(<8 x float> undef, <8 x float> undef)
-; AVX512-NEXT:  Cost Model: Found an estimated cost of 196 for instruction: %V16F32 = call <16 x float> @llvm.maxnum.v16f32(<16 x float> undef, <16 x float> undef)
+; AVX512-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %F32 = call float @llvm.maxnum.f32(float undef, float undef)
+; AVX512-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %V2F32 = call <2 x float> @llvm.maxnum.v2f32(<2 x float> undef, <2 x float> undef)
+; AVX512-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %V4F32 = call <4 x float> @llvm.maxnum.v4f32(<4 x float> undef, <4 x float> undef)
+; AVX512-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %V8F32 = call <8 x float> @llvm.maxnum.v8f32(<8 x float> undef, <8 x float> undef)
+; AVX512-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %V16F32 = call <16 x float> @llvm.maxnum.v16f32(<16 x float> undef, <16 x float> undef)
 ; AVX512-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
 ;
 ; SLM-LABEL: 'f32'
-; SLM-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %F32 = call float @llvm.maxnum.f32(float undef, float undef)
-; SLM-NEXT:  Cost Model: Found an estimated cost of 21 for instruction: %V2F32 = call <2 x float> @llvm.maxnum.v2f32(<2 x float> undef, <2 x float> undef)
-; SLM-NEXT:  Cost Model: Found an estimated cost of 43 for instruction: %V4F32 = call <4 x float> @llvm.maxnum.v4f32(<4 x float> undef, <4 x float> undef)
-; SLM-NEXT:  Cost Model: Found an estimated cost of 86 for instruction: %V8F32 = call <8 x float> @llvm.maxnum.v8f32(<8 x float> undef, <8 x float> undef)
-; SLM-NEXT:  Cost Model: Found an estimated cost of 172 for instruction: %V16F32 = call <16 x float> @llvm.maxnum.v16f32(<16 x float> undef, <16 x float> undef)
+; SLM-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %F32 = call float @llvm.maxnum.f32(float undef, float undef)
+; SLM-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %V2F32 = call <2 x float> @llvm.maxnum.v2f32(<2 x float> undef, <2 x float> undef)
+; SLM-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %V4F32 = call <4 x float> @llvm.maxnum.v4f32(<4 x float> undef, <4 x float> undef)
+; SLM-NEXT:  Cost Model: Found an estimated cost of 8 for instruction: %V8F32 = call <8 x float> @llvm.maxnum.v8f32(<8 x float> undef, <8 x float> undef)
+; SLM-NEXT:  Cost Model: Found an estimated cost of 16 for instruction: %V16F32 = call <16 x float> @llvm.maxnum.v16f32(<16 x float> undef, <16 x float> undef)
 ; SLM-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
 ;
 ; GLM-LABEL: 'f32'
-; GLM-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %F32 = call float @llvm.maxnum.f32(float undef, float undef)
-; GLM-NEXT:  Cost Model: Found an estimated cost of 21 for instruction: %V2F32 = call <2 x float> @llvm.maxnum.v2f32(<2 x float> undef, <2 x float> undef)
-; GLM-NEXT:  Cost Model: Found an estimated cost of 43 for instruction: %V4F32 = call <4 x float> @llvm.maxnum.v4f32(<4 x float> undef, <4 x float> undef)
-; GLM-NEXT:  Cost Model: Found an estimated cost of 86 for instruction: %V8F32 = call <8 x float> @llvm.maxnum.v8f32(<8 x float> undef, <8 x float> undef)
-; GLM-NEXT:  Cost Model: Found an estimated cost of 172 for instruction: %V16F32 = call <16 x float> @llvm.maxnum.v16f32(<16 x float> undef, <16 x float> undef)
+; GLM-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %F32 = call float @llvm.maxnum.f32(float undef, float undef)
+; GLM-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %V2F32 = call <2 x float> @llvm.maxnum.v2f32(<2 x float> undef, <2 x float> undef)
+; GLM-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %V4F32 = call <4 x float> @llvm.maxnum.v4f32(<4 x float> undef, <4 x float> undef)
+; GLM-NEXT:  Cost Model: Found an estimated cost of 8 for instruction: %V8F32 = call <8 x float> @llvm.maxnum.v8f32(<8 x float> undef, <8 x float> undef)
+; GLM-NEXT:  Cost Model: Found an estimated cost of 16 for instruction: %V16F32 = call <16 x float> @llvm.maxnum.v16f32(<16 x float> undef, <16 x float> undef)
 ; GLM-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
 ;
   %F32 = call float @llvm.maxnum.f32(float undef, float undef)
@@ -69,43 +61,43 @@ define i32 @f32(i32 %arg) {
 
 define i32 @f64(i32 %arg) {
 ; SSE-LABEL: 'f64'
-; SSE-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %f64 = call double @llvm.maxnum.f64(double undef, double undef)
-; SSE-NEXT:  Cost Model: Found an estimated cost of 21 for instruction: %V2f64 = call <2 x double> @llvm.maxnum.v2f64(<2 x double> undef, <2 x double> undef)
-; SSE-NEXT:  Cost Model: Found an estimated cost of 42 for instruction: %V4f64 = call <4 x double> @llvm.maxnum.v4f64(<4 x double> undef, <4 x double> undef)
-; SSE-NEXT:  Cost Model: Found an estimated cost of 84 for instruction: %V8f64 = call <8 x double> @llvm.maxnum.v8f64(<8 x double> undef, <8 x double> undef)
-; SSE-NEXT:  Cost Model: Found an estimated cost of 168 for instruction: %V16f64 = call <16 x double> @llvm.maxnum.v16f64(<16 x double> undef, <16 x double> undef)
+; SSE-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %f64 = call double @llvm.maxnum.f64(double undef, double undef)
+; SSE-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %V2f64 = call <2 x double> @llvm.maxnum.v2f64(<2 x double> undef, <2 x double> undef)
+; SSE-NEXT:  Cost Model: Found an estimated cost of 8 for instruction: %V4f64 = call <4 x double> @llvm.maxnum.v4f64(<4 x double> undef, <4 x double> undef)
+; SSE-NEXT:  Cost Model: Found an estimated cost of 16 for instruction: %V8f64 = call <8 x double> @llvm.maxnum.v8f64(<8 x double> undef, <8 x double> undef)
+; SSE-NEXT:  Cost Model: Found an estimated cost of 32 for instruction: %V16f64 = call <16 x double> @llvm.maxnum.v16f64(<16 x double> undef, <16 x double> undef)
 ; SSE-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
 ;
 ; AVX-LABEL: 'f64'
-; AVX-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %f64 = call double @llvm.maxnum.f64(double undef, double undef)
-; AVX-NEXT:  Cost Model: Found an estimated cost of 21 for instruction: %V2f64 = call <2 x double> @llvm.maxnum.v2f64(<2 x double> undef, <2 x double> undef)
-; AVX-NEXT:  Cost Model: Found an estimated cost of 46 for instruction: %V4f64 = call <4 x double> @llvm.maxnum.v4f64(<4 x double> undef, <4 x double> undef)
-; AVX-NEXT:  Cost Model: Found an estimated cost of 92 for instruction: %V8f64 = call <8 x double> @llvm.maxnum.v8f64(<8 x double> undef, <8 x double> undef)
-; AVX-NEXT:  Cost Model: Found an estimated cost of 184 for instruction: %V16f64 = call <16 x double> @llvm.maxnum.v16f64(<16 x double> undef, <16 x double> undef)
+; AVX-NEXT:  Cost Model: Found an estimated cost of 3 for instruction: %f64 = call double @llvm.maxnum.f64(double undef, double undef)
+; AVX-NEXT:  Cost Model: Found an estimated cost of 3 for instruction: %V2f64 = call <2 x double> @llvm.maxnum.v2f64(<2 x double> undef, <2 x double> undef)
+; AVX-NEXT:  Cost Model: Found an estimated cost of 5 for instruction: %V4f64 = call <4 x double> @llvm.maxnum.v4f64(<4 x double> undef, <4 x double> undef)
+; AVX-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %V8f64 = call <8 x double> @llvm.maxnum.v8f64(<8 x double> undef, <8 x double> undef)
+; AVX-NEXT:  Cost Model: Found an estimated cost of 20 for instruction: %V16f64 = call <16 x double> @llvm.maxnum.v16f64(<16 x double> undef, <16 x double> undef)
 ; AVX-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
 ;
 ; AVX512-LABEL: 'f64'
-; AVX512-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %f64 = call double @llvm.maxnum.f64(double undef, double undef)
-; AVX512-NEXT:  Cost Model: Found an estimated cost of 21 for instruction: %V2f64 = call <2 x double> @llvm.maxnum.v2f64(<2 x double> undef, <2 x double> undef)
-; AVX512-NEXT:  Cost Model: Found an estimated cost of 46 for instruction: %V4f64 = call <4 x double> @llvm.maxnum.v4f64(<4 x double> undef, <4 x double> undef)
-; AVX512-NEXT:  Cost Model: Found an estimated cost of 96 for instruction: %V8f64 = call <8 x double> @llvm.maxnum.v8f64(<8 x double> undef, <8 x double> undef)
-; AVX512-NEXT:  Cost Model: Found an estimated cost of 192 for instruction: %V16f64 = call <16 x double> @llvm.maxnum.v16f64(<16 x double> undef, <16 x double> undef)
+; AVX512-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %f64 = call double @llvm.maxnum.f64(double undef, double undef)
+; AVX512-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %V2f64 = call <2 x double> @llvm.maxnum.v2f64(<2 x double> undef, <2 x double> undef)
+; AVX512-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %V4f64 = call <4 x double> @llvm.maxnum.v4f64(<4 x double> undef, <4 x double> undef)
+; AVX512-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %V8f64 = call <8 x double> @llvm.maxnum.v8f64(<8 x double> undef, <8 x double> undef)
+; AVX512-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %V16f64 = call <16 x double> @llvm.maxnum.v16f64(<16 x double> undef, <16 x double> undef)
 ; AVX512-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
 ;
 ; SLM-LABEL: 'f64'
-; SLM-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %f64 = call double @llvm.maxnum.f64(double undef, double undef)
-; SLM-NEXT:  Cost Model: Found an estimated cost of 21 for instruction: %V2f64 = call <2 x double> @llvm.maxnum.v2f64(<2 x double> undef, <2 x double> undef)
-; SLM-NEXT:  Cost Model: Found an estimated cost of 42 for instruction: %V4f64 = call <4 x double> @llvm.maxnum.v4f64(<4 x double> undef, <4 x double> undef)
-; SLM-NEXT:  Cost Model: Found an estimated cost of 84 for instruction: %V8f64 = call <8 x double> @llvm.maxnum.v8f64(<8 x double> undef, <8 x double> undef)
-; SLM-NEXT:  Cost Model: Found an estimated cost of 168 for instruction: %V16f64 = call <16 x double> @llvm.maxnum.v16f64(<16 x double> undef, <16 x double> undef)
+; SLM-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %f64 = call double @llvm.maxnum.f64(double undef, double undef)
+; SLM-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %V2f64 = call <2 x double> @llvm.maxnum.v2f64(<2 x double> undef, <2 x double> undef)
+; SLM-NEXT:  Cost Model: Found an estimated cost of 8 for instruction: %V4f64 = call <4 x double> @llvm.maxnum.v4f64(<4 x double> undef, <4 x double> undef)
+; SLM-NEXT:  Cost Model: Found an estimated cost of 16 for instruction: %V8f64 = call <8 x double> @llvm.maxnum.v8f64(<8 x double> undef, <8 x double> undef)
+; SLM-NEXT:  Cost Model: Found an estimated cost of 32 for instruction: %V16f64 = call <16 x double> @llvm.maxnum.v16f64(<16 x double> undef, <16 x double> undef)
 ; SLM-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
 ;
 ; GLM-LABEL: 'f64'
-; GLM-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %f64 = call double @llvm.maxnum.f64(double undef, double undef)
-; GLM-NEXT:  Cost Model: Found an estimated cost of 21 for instruction: %V2f64 = call <2 x double> @llvm.maxnum.v2f64(<2 x double> undef, <2 x double> undef)
-; GLM-NEXT:  Cost Model: Found an estimated cost of 42 for instruction: %V4f64 = call <4 x double> @llvm.maxnum.v4f64(<4 x double> undef, <4 x double> undef)
-; GLM-NEXT:  Cost Model: Found an estimated cost of 84 for instruction: %V8f64 = call <8 x double> @llvm.maxnum.v8f64(<8 x double> undef, <8 x double> undef)
-; GLM-NEXT:  Cost Model: Found an estimated cost of 168 for instruction: %V16f64 = call <16 x double> @llvm.maxnum.v16f64(<16 x double> undef, <16 x double> undef)
+; GLM-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %f64 = call double @llvm.maxnum.f64(double undef, double undef)
+; GLM-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %V2f64 = call <2 x double> @llvm.maxnum.v2f64(<2 x double> undef, <2 x double> undef)
+; GLM-NEXT:  Cost Model: Found an estimated cost of 8 for instruction: %V4f64 = call <4 x double> @llvm.maxnum.v4f64(<4 x double> undef, <4 x double> undef)
+; GLM-NEXT:  Cost Model: Found an estimated cost of 16 for instruction: %V8f64 = call <8 x double> @llvm.maxnum.v8f64(<8 x double> undef, <8 x double> undef)
+; GLM-NEXT:  Cost Model: Found an estimated cost of 32 for instruction: %V16f64 = call <16 x double> @llvm.maxnum.v16f64(<16 x double> undef, <16 x double> undef)
 ; GLM-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
 ;
   %f64 = call double @llvm.maxnum.f64(double undef, double undef)

diff  --git a/llvm/test/Analysis/CostModel/X86/fminnum.ll b/llvm/test/Analysis/CostModel/X86/fminnum.ll
index b67731054433..a3e762cbb778 100644
--- a/llvm/test/Analysis/CostModel/X86/fminnum.ll
+++ b/llvm/test/Analysis/CostModel/X86/fminnum.ll
@@ -11,52 +11,44 @@
 ; RUN: opt < %s -cost-model -analyze -mtriple=x86_64-- -mcpu=btver2 | FileCheck %s --check-prefixes=CHECK,AVX,BTVER2
 
 define i32 @f32(i32 %arg) {
-; SSE2-LABEL: 'f32'
-; SSE2-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %F32 = call float @llvm.minnum.f32(float undef, float undef)
-; SSE2-NEXT:  Cost Model: Found an estimated cost of 22 for instruction: %V2F32 = call <2 x float> @llvm.minnum.v2f32(<2 x float> undef, <2 x float> undef)
-; SSE2-NEXT:  Cost Model: Found an estimated cost of 46 for instruction: %V4F32 = call <4 x float> @llvm.minnum.v4f32(<4 x float> undef, <4 x float> undef)
-; SSE2-NEXT:  Cost Model: Found an estimated cost of 92 for instruction: %V8F32 = call <8 x float> @llvm.minnum.v8f32(<8 x float> undef, <8 x float> undef)
-; SSE2-NEXT:  Cost Model: Found an estimated cost of 184 for instruction: %V16F32 = call <16 x float> @llvm.minnum.v16f32(<16 x float> undef, <16 x float> undef)
-; SSE2-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
-;
-; SSE42-LABEL: 'f32'
-; SSE42-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %F32 = call float @llvm.minnum.f32(float undef, float undef)
-; SSE42-NEXT:  Cost Model: Found an estimated cost of 21 for instruction: %V2F32 = call <2 x float> @llvm.minnum.v2f32(<2 x float> undef, <2 x float> undef)
-; SSE42-NEXT:  Cost Model: Found an estimated cost of 43 for instruction: %V4F32 = call <4 x float> @llvm.minnum.v4f32(<4 x float> undef, <4 x float> undef)
-; SSE42-NEXT:  Cost Model: Found an estimated cost of 86 for instruction: %V8F32 = call <8 x float> @llvm.minnum.v8f32(<8 x float> undef, <8 x float> undef)
-; SSE42-NEXT:  Cost Model: Found an estimated cost of 172 for instruction: %V16F32 = call <16 x float> @llvm.minnum.v16f32(<16 x float> undef, <16 x float> undef)
-; SSE42-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
+; SSE-LABEL: 'f32'
+; SSE-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %F32 = call float @llvm.minnum.f32(float undef, float undef)
+; SSE-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %V2F32 = call <2 x float> @llvm.minnum.v2f32(<2 x float> undef, <2 x float> undef)
+; SSE-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %V4F32 = call <4 x float> @llvm.minnum.v4f32(<4 x float> undef, <4 x float> undef)
+; SSE-NEXT:  Cost Model: Found an estimated cost of 8 for instruction: %V8F32 = call <8 x float> @llvm.minnum.v8f32(<8 x float> undef, <8 x float> undef)
+; SSE-NEXT:  Cost Model: Found an estimated cost of 16 for instruction: %V16F32 = call <16 x float> @llvm.minnum.v16f32(<16 x float> undef, <16 x float> undef)
+; SSE-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
 ;
 ; AVX-LABEL: 'f32'
-; AVX-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %F32 = call float @llvm.minnum.f32(float undef, float undef)
-; AVX-NEXT:  Cost Model: Found an estimated cost of 21 for instruction: %V2F32 = call <2 x float> @llvm.minnum.v2f32(<2 x float> undef, <2 x float> undef)
-; AVX-NEXT:  Cost Model: Found an estimated cost of 43 for instruction: %V4F32 = call <4 x float> @llvm.minnum.v4f32(<4 x float> undef, <4 x float> undef)
-; AVX-NEXT:  Cost Model: Found an estimated cost of 94 for instruction: %V8F32 = call <8 x float> @llvm.minnum.v8f32(<8 x float> undef, <8 x float> undef)
-; AVX-NEXT:  Cost Model: Found an estimated cost of 188 for instruction: %V16F32 = call <16 x float> @llvm.minnum.v16f32(<16 x float> undef, <16 x float> undef)
+; AVX-NEXT:  Cost Model: Found an estimated cost of 3 for instruction: %F32 = call float @llvm.minnum.f32(float undef, float undef)
+; AVX-NEXT:  Cost Model: Found an estimated cost of 3 for instruction: %V2F32 = call <2 x float> @llvm.minnum.v2f32(<2 x float> undef, <2 x float> undef)
+; AVX-NEXT:  Cost Model: Found an estimated cost of 3 for instruction: %V4F32 = call <4 x float> @llvm.minnum.v4f32(<4 x float> undef, <4 x float> undef)
+; AVX-NEXT:  Cost Model: Found an estimated cost of 5 for instruction: %V8F32 = call <8 x float> @llvm.minnum.v8f32(<8 x float> undef, <8 x float> undef)
+; AVX-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %V16F32 = call <16 x float> @llvm.minnum.v16f32(<16 x float> undef, <16 x float> undef)
 ; AVX-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
 ;
 ; AVX512-LABEL: 'f32'
-; AVX512-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %F32 = call float @llvm.minnum.f32(float undef, float undef)
-; AVX512-NEXT:  Cost Model: Found an estimated cost of 21 for instruction: %V2F32 = call <2 x float> @llvm.minnum.v2f32(<2 x float> undef, <2 x float> undef)
-; AVX512-NEXT:  Cost Model: Found an estimated cost of 43 for instruction: %V4F32 = call <4 x float> @llvm.minnum.v4f32(<4 x float> undef, <4 x float> undef)
-; AVX512-NEXT:  Cost Model: Found an estimated cost of 94 for instruction: %V8F32 = call <8 x float> @llvm.minnum.v8f32(<8 x float> undef, <8 x float> undef)
-; AVX512-NEXT:  Cost Model: Found an estimated cost of 196 for instruction: %V16F32 = call <16 x float> @llvm.minnum.v16f32(<16 x float> undef, <16 x float> undef)
+; AVX512-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %F32 = call float @llvm.minnum.f32(float undef, float undef)
+; AVX512-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %V2F32 = call <2 x float> @llvm.minnum.v2f32(<2 x float> undef, <2 x float> undef)
+; AVX512-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %V4F32 = call <4 x float> @llvm.minnum.v4f32(<4 x float> undef, <4 x float> undef)
+; AVX512-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %V8F32 = call <8 x float> @llvm.minnum.v8f32(<8 x float> undef, <8 x float> undef)
+; AVX512-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %V16F32 = call <16 x float> @llvm.minnum.v16f32(<16 x float> undef, <16 x float> undef)
 ; AVX512-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
 ;
 ; SLM-LABEL: 'f32'
-; SLM-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %F32 = call float @llvm.minnum.f32(float undef, float undef)
-; SLM-NEXT:  Cost Model: Found an estimated cost of 21 for instruction: %V2F32 = call <2 x float> @llvm.minnum.v2f32(<2 x float> undef, <2 x float> undef)
-; SLM-NEXT:  Cost Model: Found an estimated cost of 43 for instruction: %V4F32 = call <4 x float> @llvm.minnum.v4f32(<4 x float> undef, <4 x float> undef)
-; SLM-NEXT:  Cost Model: Found an estimated cost of 86 for instruction: %V8F32 = call <8 x float> @llvm.minnum.v8f32(<8 x float> undef, <8 x float> undef)
-; SLM-NEXT:  Cost Model: Found an estimated cost of 172 for instruction: %V16F32 = call <16 x float> @llvm.minnum.v16f32(<16 x float> undef, <16 x float> undef)
+; SLM-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %F32 = call float @llvm.minnum.f32(float undef, float undef)
+; SLM-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %V2F32 = call <2 x float> @llvm.minnum.v2f32(<2 x float> undef, <2 x float> undef)
+; SLM-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %V4F32 = call <4 x float> @llvm.minnum.v4f32(<4 x float> undef, <4 x float> undef)
+; SLM-NEXT:  Cost Model: Found an estimated cost of 8 for instruction: %V8F32 = call <8 x float> @llvm.minnum.v8f32(<8 x float> undef, <8 x float> undef)
+; SLM-NEXT:  Cost Model: Found an estimated cost of 16 for instruction: %V16F32 = call <16 x float> @llvm.minnum.v16f32(<16 x float> undef, <16 x float> undef)
 ; SLM-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
 ;
 ; GLM-LABEL: 'f32'
-; GLM-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %F32 = call float @llvm.minnum.f32(float undef, float undef)
-; GLM-NEXT:  Cost Model: Found an estimated cost of 21 for instruction: %V2F32 = call <2 x float> @llvm.minnum.v2f32(<2 x float> undef, <2 x float> undef)
-; GLM-NEXT:  Cost Model: Found an estimated cost of 43 for instruction: %V4F32 = call <4 x float> @llvm.minnum.v4f32(<4 x float> undef, <4 x float> undef)
-; GLM-NEXT:  Cost Model: Found an estimated cost of 86 for instruction: %V8F32 = call <8 x float> @llvm.minnum.v8f32(<8 x float> undef, <8 x float> undef)
-; GLM-NEXT:  Cost Model: Found an estimated cost of 172 for instruction: %V16F32 = call <16 x float> @llvm.minnum.v16f32(<16 x float> undef, <16 x float> undef)
+; GLM-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %F32 = call float @llvm.minnum.f32(float undef, float undef)
+; GLM-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %V2F32 = call <2 x float> @llvm.minnum.v2f32(<2 x float> undef, <2 x float> undef)
+; GLM-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %V4F32 = call <4 x float> @llvm.minnum.v4f32(<4 x float> undef, <4 x float> undef)
+; GLM-NEXT:  Cost Model: Found an estimated cost of 8 for instruction: %V8F32 = call <8 x float> @llvm.minnum.v8f32(<8 x float> undef, <8 x float> undef)
+; GLM-NEXT:  Cost Model: Found an estimated cost of 16 for instruction: %V16F32 = call <16 x float> @llvm.minnum.v16f32(<16 x float> undef, <16 x float> undef)
 ; GLM-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
 ;
   %F32 = call float @llvm.minnum.f32(float undef, float undef)
@@ -69,43 +61,43 @@ define i32 @f32(i32 %arg) {
 
 define i32 @f64(i32 %arg) {
 ; SSE-LABEL: 'f64'
-; SSE-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %f64 = call double @llvm.minnum.f64(double undef, double undef)
-; SSE-NEXT:  Cost Model: Found an estimated cost of 21 for instruction: %V2f64 = call <2 x double> @llvm.minnum.v2f64(<2 x double> undef, <2 x double> undef)
-; SSE-NEXT:  Cost Model: Found an estimated cost of 42 for instruction: %V4f64 = call <4 x double> @llvm.minnum.v4f64(<4 x double> undef, <4 x double> undef)
-; SSE-NEXT:  Cost Model: Found an estimated cost of 84 for instruction: %V8f64 = call <8 x double> @llvm.minnum.v8f64(<8 x double> undef, <8 x double> undef)
-; SSE-NEXT:  Cost Model: Found an estimated cost of 168 for instruction: %V16f64 = call <16 x double> @llvm.minnum.v16f64(<16 x double> undef, <16 x double> undef)
+; SSE-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %f64 = call double @llvm.minnum.f64(double undef, double undef)
+; SSE-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %V2f64 = call <2 x double> @llvm.minnum.v2f64(<2 x double> undef, <2 x double> undef)
+; SSE-NEXT:  Cost Model: Found an estimated cost of 8 for instruction: %V4f64 = call <4 x double> @llvm.minnum.v4f64(<4 x double> undef, <4 x double> undef)
+; SSE-NEXT:  Cost Model: Found an estimated cost of 16 for instruction: %V8f64 = call <8 x double> @llvm.minnum.v8f64(<8 x double> undef, <8 x double> undef)
+; SSE-NEXT:  Cost Model: Found an estimated cost of 32 for instruction: %V16f64 = call <16 x double> @llvm.minnum.v16f64(<16 x double> undef, <16 x double> undef)
 ; SSE-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
 ;
 ; AVX-LABEL: 'f64'
-; AVX-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %f64 = call double @llvm.minnum.f64(double undef, double undef)
-; AVX-NEXT:  Cost Model: Found an estimated cost of 21 for instruction: %V2f64 = call <2 x double> @llvm.minnum.v2f64(<2 x double> undef, <2 x double> undef)
-; AVX-NEXT:  Cost Model: Found an estimated cost of 46 for instruction: %V4f64 = call <4 x double> @llvm.minnum.v4f64(<4 x double> undef, <4 x double> undef)
-; AVX-NEXT:  Cost Model: Found an estimated cost of 92 for instruction: %V8f64 = call <8 x double> @llvm.minnum.v8f64(<8 x double> undef, <8 x double> undef)
-; AVX-NEXT:  Cost Model: Found an estimated cost of 184 for instruction: %V16f64 = call <16 x double> @llvm.minnum.v16f64(<16 x double> undef, <16 x double> undef)
+; AVX-NEXT:  Cost Model: Found an estimated cost of 3 for instruction: %f64 = call double @llvm.minnum.f64(double undef, double undef)
+; AVX-NEXT:  Cost Model: Found an estimated cost of 3 for instruction: %V2f64 = call <2 x double> @llvm.minnum.v2f64(<2 x double> undef, <2 x double> undef)
+; AVX-NEXT:  Cost Model: Found an estimated cost of 5 for instruction: %V4f64 = call <4 x double> @llvm.minnum.v4f64(<4 x double> undef, <4 x double> undef)
+; AVX-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %V8f64 = call <8 x double> @llvm.minnum.v8f64(<8 x double> undef, <8 x double> undef)
+; AVX-NEXT:  Cost Model: Found an estimated cost of 20 for instruction: %V16f64 = call <16 x double> @llvm.minnum.v16f64(<16 x double> undef, <16 x double> undef)
 ; AVX-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
 ;
 ; AVX512-LABEL: 'f64'
-; AVX512-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %f64 = call double @llvm.minnum.f64(double undef, double undef)
-; AVX512-NEXT:  Cost Model: Found an estimated cost of 21 for instruction: %V2f64 = call <2 x double> @llvm.minnum.v2f64(<2 x double> undef, <2 x double> undef)
-; AVX512-NEXT:  Cost Model: Found an estimated cost of 46 for instruction: %V4f64 = call <4 x double> @llvm.minnum.v4f64(<4 x double> undef, <4 x double> undef)
-; AVX512-NEXT:  Cost Model: Found an estimated cost of 96 for instruction: %V8f64 = call <8 x double> @llvm.minnum.v8f64(<8 x double> undef, <8 x double> undef)
-; AVX512-NEXT:  Cost Model: Found an estimated cost of 192 for instruction: %V16f64 = call <16 x double> @llvm.minnum.v16f64(<16 x double> undef, <16 x double> undef)
+; AVX512-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %f64 = call double @llvm.minnum.f64(double undef, double undef)
+; AVX512-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %V2f64 = call <2 x double> @llvm.minnum.v2f64(<2 x double> undef, <2 x double> undef)
+; AVX512-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %V4f64 = call <4 x double> @llvm.minnum.v4f64(<4 x double> undef, <4 x double> undef)
+; AVX512-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %V8f64 = call <8 x double> @llvm.minnum.v8f64(<8 x double> undef, <8 x double> undef)
+; AVX512-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %V16f64 = call <16 x double> @llvm.minnum.v16f64(<16 x double> undef, <16 x double> undef)
 ; AVX512-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
 ;
 ; SLM-LABEL: 'f64'
-; SLM-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %f64 = call double @llvm.minnum.f64(double undef, double undef)
-; SLM-NEXT:  Cost Model: Found an estimated cost of 21 for instruction: %V2f64 = call <2 x double> @llvm.minnum.v2f64(<2 x double> undef, <2 x double> undef)
-; SLM-NEXT:  Cost Model: Found an estimated cost of 42 for instruction: %V4f64 = call <4 x double> @llvm.minnum.v4f64(<4 x double> undef, <4 x double> undef)
-; SLM-NEXT:  Cost Model: Found an estimated cost of 84 for instruction: %V8f64 = call <8 x double> @llvm.minnum.v8f64(<8 x double> undef, <8 x double> undef)
-; SLM-NEXT:  Cost Model: Found an estimated cost of 168 for instruction: %V16f64 = call <16 x double> @llvm.minnum.v16f64(<16 x double> undef, <16 x double> undef)
+; SLM-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %f64 = call double @llvm.minnum.f64(double undef, double undef)
+; SLM-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %V2f64 = call <2 x double> @llvm.minnum.v2f64(<2 x double> undef, <2 x double> undef)
+; SLM-NEXT:  Cost Model: Found an estimated cost of 8 for instruction: %V4f64 = call <4 x double> @llvm.minnum.v4f64(<4 x double> undef, <4 x double> undef)
+; SLM-NEXT:  Cost Model: Found an estimated cost of 16 for instruction: %V8f64 = call <8 x double> @llvm.minnum.v8f64(<8 x double> undef, <8 x double> undef)
+; SLM-NEXT:  Cost Model: Found an estimated cost of 32 for instruction: %V16f64 = call <16 x double> @llvm.minnum.v16f64(<16 x double> undef, <16 x double> undef)
 ; SLM-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
 ;
 ; GLM-LABEL: 'f64'
-; GLM-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %f64 = call double @llvm.minnum.f64(double undef, double undef)
-; GLM-NEXT:  Cost Model: Found an estimated cost of 21 for instruction: %V2f64 = call <2 x double> @llvm.minnum.v2f64(<2 x double> undef, <2 x double> undef)
-; GLM-NEXT:  Cost Model: Found an estimated cost of 42 for instruction: %V4f64 = call <4 x double> @llvm.minnum.v4f64(<4 x double> undef, <4 x double> undef)
-; GLM-NEXT:  Cost Model: Found an estimated cost of 84 for instruction: %V8f64 = call <8 x double> @llvm.minnum.v8f64(<8 x double> undef, <8 x double> undef)
-; GLM-NEXT:  Cost Model: Found an estimated cost of 168 for instruction: %V16f64 = call <16 x double> @llvm.minnum.v16f64(<16 x double> undef, <16 x double> undef)
+; GLM-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %f64 = call double @llvm.minnum.f64(double undef, double undef)
+; GLM-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %V2f64 = call <2 x double> @llvm.minnum.v2f64(<2 x double> undef, <2 x double> undef)
+; GLM-NEXT:  Cost Model: Found an estimated cost of 8 for instruction: %V4f64 = call <4 x double> @llvm.minnum.v4f64(<4 x double> undef, <4 x double> undef)
+; GLM-NEXT:  Cost Model: Found an estimated cost of 16 for instruction: %V8f64 = call <8 x double> @llvm.minnum.v8f64(<8 x double> undef, <8 x double> undef)
+; GLM-NEXT:  Cost Model: Found an estimated cost of 32 for instruction: %V16f64 = call <16 x double> @llvm.minnum.v16f64(<16 x double> undef, <16 x double> undef)
 ; GLM-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret i32 undef
 ;
   %f64 = call double @llvm.minnum.f64(double undef, double undef)

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/fmaxnum.ll b/llvm/test/Transforms/SLPVectorizer/X86/fmaxnum.ll
index 3c8c344a1bd8..50710290f0da 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/fmaxnum.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/fmaxnum.ll
@@ -24,14 +24,10 @@ declare double @llvm.maxnum.f64(double, double)
 
 define void @fmaxnum_2f64() #0 {
 ; CHECK-LABEL: @fmaxnum_2f64(
-; CHECK-NEXT:    [[A0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 0), align 8
-; CHECK-NEXT:    [[A1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 1), align 8
-; CHECK-NEXT:    [[B0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 0), align 8
-; CHECK-NEXT:    [[B1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 1), align 8
-; CHECK-NEXT:    [[FMAXNUM0:%.*]] = call double @llvm.maxnum.f64(double [[A0]], double [[B0]])
-; CHECK-NEXT:    [[FMAXNUM1:%.*]] = call double @llvm.maxnum.f64(double [[A1]], double [[B1]])
-; CHECK-NEXT:    store double [[FMAXNUM0]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 8
-; CHECK-NEXT:    store double [[FMAXNUM1]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
+; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcA64 to <2 x double>*), align 8
+; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 8
+; CHECK-NEXT:    [[TMP3:%.*]] = call <2 x double> @llvm.maxnum.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP2]])
+; CHECK-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
 ; CHECK-NEXT:    ret void
 ;
   %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 0), align 8
@@ -46,24 +42,23 @@ define void @fmaxnum_2f64() #0 {
 }
 
 define void @fmaxnum_4f64() #0 {
-; CHECK-LABEL: @fmaxnum_4f64(
-; CHECK-NEXT:    [[A0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 0), align 8
-; CHECK-NEXT:    [[A1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 1), align 8
-; CHECK-NEXT:    [[A2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2), align 8
-; CHECK-NEXT:    [[A3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 3), align 8
-; CHECK-NEXT:    [[B0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 0), align 8
-; CHECK-NEXT:    [[B1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 1), align 8
-; CHECK-NEXT:    [[B2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2), align 8
-; CHECK-NEXT:    [[B3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 3), align 8
-; CHECK-NEXT:    [[FMAXNUM0:%.*]] = call double @llvm.maxnum.f64(double [[A0]], double [[B0]])
-; CHECK-NEXT:    [[FMAXNUM1:%.*]] = call double @llvm.maxnum.f64(double [[A1]], double [[B1]])
-; CHECK-NEXT:    [[FMAXNUM2:%.*]] = call double @llvm.maxnum.f64(double [[A2]], double [[B2]])
-; CHECK-NEXT:    [[FMAXNUM3:%.*]] = call double @llvm.maxnum.f64(double [[A3]], double [[B3]])
-; CHECK-NEXT:    store double [[FMAXNUM0]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 8
-; CHECK-NEXT:    store double [[FMAXNUM1]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
-; CHECK-NEXT:    store double [[FMAXNUM2]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 8
-; CHECK-NEXT:    store double [[FMAXNUM3]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 8
-; CHECK-NEXT:    ret void
+; SSE-LABEL: @fmaxnum_4f64(
+; SSE-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcA64 to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP5:%.*]] = call <2 x double> @llvm.maxnum.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP3]])
+; SSE-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.maxnum.v2f64(<2 x double> [[TMP2]], <2 x double> [[TMP4]])
+; SSE-NEXT:    store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE-NEXT:    ret void
+;
+; AVX-LABEL: @fmaxnum_4f64(
+; AVX-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcA64 to <4 x double>*), align 8
+; AVX-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcB64 to <4 x double>*), align 8
+; AVX-NEXT:    [[TMP3:%.*]] = call <4 x double> @llvm.maxnum.v4f64(<4 x double> [[TMP1]], <4 x double> [[TMP2]])
+; AVX-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
+; AVX-NEXT:    ret void
 ;
   %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 0), align 8
   %a1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 1), align 8
@@ -85,40 +80,42 @@ define void @fmaxnum_4f64() #0 {
 }
 
 define void @fmaxnum_8f64() #0 {
-; CHECK-LABEL: @fmaxnum_8f64(
-; CHECK-NEXT:    [[A0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 0), align 4
-; CHECK-NEXT:    [[A1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 1), align 4
-; CHECK-NEXT:    [[A2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2), align 4
-; CHECK-NEXT:    [[A3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 3), align 4
-; CHECK-NEXT:    [[A4:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4), align 4
-; CHECK-NEXT:    [[A5:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 5), align 4
-; CHECK-NEXT:    [[A6:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 6), align 4
-; CHECK-NEXT:    [[A7:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 7), align 4
-; CHECK-NEXT:    [[B0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 0), align 4
-; CHECK-NEXT:    [[B1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 1), align 4
-; CHECK-NEXT:    [[B2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2), align 4
-; CHECK-NEXT:    [[B3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 3), align 4
-; CHECK-NEXT:    [[B4:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4), align 4
-; CHECK-NEXT:    [[B5:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 5), align 4
-; CHECK-NEXT:    [[B6:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 6), align 4
-; CHECK-NEXT:    [[B7:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 7), align 4
-; CHECK-NEXT:    [[FMAXNUM0:%.*]] = call double @llvm.maxnum.f64(double [[A0]], double [[B0]])
-; CHECK-NEXT:    [[FMAXNUM1:%.*]] = call double @llvm.maxnum.f64(double [[A1]], double [[B1]])
-; CHECK-NEXT:    [[FMAXNUM2:%.*]] = call double @llvm.maxnum.f64(double [[A2]], double [[B2]])
-; CHECK-NEXT:    [[FMAXNUM3:%.*]] = call double @llvm.maxnum.f64(double [[A3]], double [[B3]])
-; CHECK-NEXT:    [[FMAXNUM4:%.*]] = call double @llvm.maxnum.f64(double [[A4]], double [[B4]])
-; CHECK-NEXT:    [[FMAXNUM5:%.*]] = call double @llvm.maxnum.f64(double [[A5]], double [[B5]])
-; CHECK-NEXT:    [[FMAXNUM6:%.*]] = call double @llvm.maxnum.f64(double [[A6]], double [[B6]])
-; CHECK-NEXT:    [[FMAXNUM7:%.*]] = call double @llvm.maxnum.f64(double [[A7]], double [[B7]])
-; CHECK-NEXT:    store double [[FMAXNUM0]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 4
-; CHECK-NEXT:    store double [[FMAXNUM1]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 4
-; CHECK-NEXT:    store double [[FMAXNUM2]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 4
-; CHECK-NEXT:    store double [[FMAXNUM3]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 4
-; CHECK-NEXT:    store double [[FMAXNUM4]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4), align 4
-; CHECK-NEXT:    store double [[FMAXNUM5]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 5), align 4
-; CHECK-NEXT:    store double [[FMAXNUM6]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6), align 4
-; CHECK-NEXT:    store double [[FMAXNUM7]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 7), align 4
-; CHECK-NEXT:    ret void
+; SSE-LABEL: @fmaxnum_8f64(
+; SSE-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcA64 to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 6) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 6) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = call <2 x double> @llvm.maxnum.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP5]])
+; SSE-NEXT:    [[TMP10:%.*]] = call <2 x double> @llvm.maxnum.v2f64(<2 x double> [[TMP2]], <2 x double> [[TMP6]])
+; SSE-NEXT:    [[TMP11:%.*]] = call <2 x double> @llvm.maxnum.v2f64(<2 x double> [[TMP3]], <2 x double> [[TMP7]])
+; SSE-NEXT:    [[TMP12:%.*]] = call <2 x double> @llvm.maxnum.v2f64(<2 x double> [[TMP4]], <2 x double> [[TMP8]])
+; SSE-NEXT:    store <2 x double> [[TMP9]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 4
+; SSE-NEXT:    store <2 x double> [[TMP10]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 4
+; SSE-NEXT:    store <2 x double> [[TMP11]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    store <2 x double> [[TMP12]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 4
+; SSE-NEXT:    ret void
+;
+; AVX256-LABEL: @fmaxnum_8f64(
+; AVX256-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcA64 to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcB64 to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP4:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP5:%.*]] = call <4 x double> @llvm.maxnum.v4f64(<4 x double> [[TMP1]], <4 x double> [[TMP3]])
+; AVX256-NEXT:    [[TMP6:%.*]] = call <4 x double> @llvm.maxnum.v4f64(<4 x double> [[TMP2]], <4 x double> [[TMP4]])
+; AVX256-NEXT:    store <4 x double> [[TMP5]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 4
+; AVX256-NEXT:    store <4 x double> [[TMP6]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 4
+; AVX256-NEXT:    ret void
+;
+; AVX512-LABEL: @fmaxnum_8f64(
+; AVX512-NEXT:    [[TMP1:%.*]] = load <8 x double>, <8 x double>* bitcast ([8 x double]* @srcA64 to <8 x double>*), align 4
+; AVX512-NEXT:    [[TMP2:%.*]] = load <8 x double>, <8 x double>* bitcast ([8 x double]* @srcB64 to <8 x double>*), align 4
+; AVX512-NEXT:    [[TMP3:%.*]] = call <8 x double> @llvm.maxnum.v8f64(<8 x double> [[TMP1]], <8 x double> [[TMP2]])
+; AVX512-NEXT:    store <8 x double> [[TMP3]], <8 x double>* bitcast ([8 x double]* @dst64 to <8 x double>*), align 4
+; AVX512-NEXT:    ret void
 ;
   %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 0), align 4
   %a1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 1), align 4
@@ -157,22 +154,10 @@ define void @fmaxnum_8f64() #0 {
 
 define void @fmaxnum_4f32() #0 {
 ; CHECK-LABEL: @fmaxnum_4f32(
-; CHECK-NEXT:    [[A0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 0), align 4
-; CHECK-NEXT:    [[A1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 1), align 4
-; CHECK-NEXT:    [[A2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 2), align 4
-; CHECK-NEXT:    [[A3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 3), align 4
-; CHECK-NEXT:    [[B0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 0), align 4
-; CHECK-NEXT:    [[B1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 1), align 4
-; CHECK-NEXT:    [[B2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 2), align 4
-; CHECK-NEXT:    [[B3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 3), align 4
-; CHECK-NEXT:    [[FMAXNUM0:%.*]] = call float @llvm.maxnum.f32(float [[A0]], float [[B0]])
-; CHECK-NEXT:    [[FMAXNUM1:%.*]] = call float @llvm.maxnum.f32(float [[A1]], float [[B1]])
-; CHECK-NEXT:    [[FMAXNUM2:%.*]] = call float @llvm.maxnum.f32(float [[A2]], float [[B2]])
-; CHECK-NEXT:    [[FMAXNUM3:%.*]] = call float @llvm.maxnum.f32(float [[A3]], float [[B3]])
-; CHECK-NEXT:    store float [[FMAXNUM0]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 4
-; CHECK-NEXT:    store float [[FMAXNUM1]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
-; CHECK-NEXT:    store float [[FMAXNUM2]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 4
-; CHECK-NEXT:    store float [[FMAXNUM3]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
+; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcA32 to <4 x float>*), align 4
+; CHECK-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4
+; CHECK-NEXT:    [[TMP3:%.*]] = call <4 x float> @llvm.maxnum.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP2]])
+; CHECK-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
 ; CHECK-NEXT:    ret void
 ;
   %a0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 0), align 4
@@ -195,40 +180,23 @@ define void @fmaxnum_4f32() #0 {
 }
 
 define void @fmaxnum_8f32() #0 {
-; CHECK-LABEL: @fmaxnum_8f32(
-; CHECK-NEXT:    [[A0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 0), align 4
-; CHECK-NEXT:    [[A1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 1), align 4
-; CHECK-NEXT:    [[A2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 2), align 4
-; CHECK-NEXT:    [[A3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 3), align 4
-; CHECK-NEXT:    [[A4:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4), align 4
-; CHECK-NEXT:    [[A5:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 5), align 4
-; CHECK-NEXT:    [[A6:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 6), align 4
-; CHECK-NEXT:    [[A7:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 7), align 4
-; CHECK-NEXT:    [[B0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 0), align 4
-; CHECK-NEXT:    [[B1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 1), align 4
-; CHECK-NEXT:    [[B2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 2), align 4
-; CHECK-NEXT:    [[B3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 3), align 4
-; CHECK-NEXT:    [[B4:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4), align 4
-; CHECK-NEXT:    [[B5:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 5), align 4
-; CHECK-NEXT:    [[B6:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 6), align 4
-; CHECK-NEXT:    [[B7:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 7), align 4
-; CHECK-NEXT:    [[FMAXNUM0:%.*]] = call float @llvm.maxnum.f32(float [[A0]], float [[B0]])
-; CHECK-NEXT:    [[FMAXNUM1:%.*]] = call float @llvm.maxnum.f32(float [[A1]], float [[B1]])
-; CHECK-NEXT:    [[FMAXNUM2:%.*]] = call float @llvm.maxnum.f32(float [[A2]], float [[B2]])
-; CHECK-NEXT:    [[FMAXNUM3:%.*]] = call float @llvm.maxnum.f32(float [[A3]], float [[B3]])
-; CHECK-NEXT:    [[FMAXNUM4:%.*]] = call float @llvm.maxnum.f32(float [[A4]], float [[B4]])
-; CHECK-NEXT:    [[FMAXNUM5:%.*]] = call float @llvm.maxnum.f32(float [[A5]], float [[B5]])
-; CHECK-NEXT:    [[FMAXNUM6:%.*]] = call float @llvm.maxnum.f32(float [[A6]], float [[B6]])
-; CHECK-NEXT:    [[FMAXNUM7:%.*]] = call float @llvm.maxnum.f32(float [[A7]], float [[B7]])
-; CHECK-NEXT:    store float [[FMAXNUM0]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 4
-; CHECK-NEXT:    store float [[FMAXNUM1]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
-; CHECK-NEXT:    store float [[FMAXNUM2]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 4
-; CHECK-NEXT:    store float [[FMAXNUM3]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
-; CHECK-NEXT:    store float [[FMAXNUM4]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4), align 4
-; CHECK-NEXT:    store float [[FMAXNUM5]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 5), align 4
-; CHECK-NEXT:    store float [[FMAXNUM6]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 6), align 4
-; CHECK-NEXT:    store float [[FMAXNUM7]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 7), align 4
-; CHECK-NEXT:    ret void
+; SSE-LABEL: @fmaxnum_8f32(
+; SSE-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcA32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = call <4 x float> @llvm.maxnum.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP3]])
+; SSE-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.maxnum.v4f32(<4 x float> [[TMP2]], <4 x float> [[TMP4]])
+; SSE-NEXT:    store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    ret void
+;
+; AVX-LABEL: @fmaxnum_8f32(
+; AVX-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcA32 to <8 x float>*), align 4
+; AVX-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcB32 to <8 x float>*), align 4
+; AVX-NEXT:    [[TMP3:%.*]] = call <8 x float> @llvm.maxnum.v8f32(<8 x float> [[TMP1]], <8 x float> [[TMP2]])
+; AVX-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX-NEXT:    ret void
 ;
   %a0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 0), align 4
   %a1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 1), align 4
@@ -266,72 +234,42 @@ define void @fmaxnum_8f32() #0 {
 }
 
 define void @fmaxnum_16f32() #0 {
-; CHECK-LABEL: @fmaxnum_16f32(
-; CHECK-NEXT:    [[A0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 0), align 4
-; CHECK-NEXT:    [[A1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 1), align 4
-; CHECK-NEXT:    [[A2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 2), align 4
-; CHECK-NEXT:    [[A3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 3), align 4
-; CHECK-NEXT:    [[A4:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4), align 4
-; CHECK-NEXT:    [[A5:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 5), align 4
-; CHECK-NEXT:    [[A6:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 6), align 4
-; CHECK-NEXT:    [[A7:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 7), align 4
-; CHECK-NEXT:    [[A8:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8), align 4
-; CHECK-NEXT:    [[A9:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 9), align 4
-; CHECK-NEXT:    [[A10:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 10), align 4
-; CHECK-NEXT:    [[A11:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 11), align 4
-; CHECK-NEXT:    [[A12:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 12), align 4
-; CHECK-NEXT:    [[A13:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 13), align 4
-; CHECK-NEXT:    [[A14:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 14), align 4
-; CHECK-NEXT:    [[A15:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 15), align 4
-; CHECK-NEXT:    [[B0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 0), align 4
-; CHECK-NEXT:    [[B1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 1), align 4
-; CHECK-NEXT:    [[B2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 2), align 4
-; CHECK-NEXT:    [[B3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 3), align 4
-; CHECK-NEXT:    [[B4:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4), align 4
-; CHECK-NEXT:    [[B5:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 5), align 4
-; CHECK-NEXT:    [[B6:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 6), align 4
-; CHECK-NEXT:    [[B7:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 7), align 4
-; CHECK-NEXT:    [[B8:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8), align 4
-; CHECK-NEXT:    [[B9:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 9), align 4
-; CHECK-NEXT:    [[B10:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 10), align 4
-; CHECK-NEXT:    [[B11:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 11), align 4
-; CHECK-NEXT:    [[B12:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 12), align 4
-; CHECK-NEXT:    [[B13:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 13), align 4
-; CHECK-NEXT:    [[B14:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 14), align 4
-; CHECK-NEXT:    [[B15:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 15), align 4
-; CHECK-NEXT:    [[FMAXNUM0:%.*]] = call float @llvm.maxnum.f32(float [[A0]], float [[B0]])
-; CHECK-NEXT:    [[FMAXNUM1:%.*]] = call float @llvm.maxnum.f32(float [[A1]], float [[B1]])
-; CHECK-NEXT:    [[FMAXNUM2:%.*]] = call float @llvm.maxnum.f32(float [[A2]], float [[B2]])
-; CHECK-NEXT:    [[FMAXNUM3:%.*]] = call float @llvm.maxnum.f32(float [[A3]], float [[B3]])
-; CHECK-NEXT:    [[FMAXNUM4:%.*]] = call float @llvm.maxnum.f32(float [[A4]], float [[B4]])
-; CHECK-NEXT:    [[FMAXNUM5:%.*]] = call float @llvm.maxnum.f32(float [[A5]], float [[B5]])
-; CHECK-NEXT:    [[FMAXNUM6:%.*]] = call float @llvm.maxnum.f32(float [[A6]], float [[B6]])
-; CHECK-NEXT:    [[FMAXNUM7:%.*]] = call float @llvm.maxnum.f32(float [[A7]], float [[B7]])
-; CHECK-NEXT:    [[FMAXNUM8:%.*]] = call float @llvm.maxnum.f32(float [[A8]], float [[B8]])
-; CHECK-NEXT:    [[FMAXNUM9:%.*]] = call float @llvm.maxnum.f32(float [[A9]], float [[B9]])
-; CHECK-NEXT:    [[FMAXNUM10:%.*]] = call float @llvm.maxnum.f32(float [[A10]], float [[B10]])
-; CHECK-NEXT:    [[FMAXNUM11:%.*]] = call float @llvm.maxnum.f32(float [[A11]], float [[B11]])
-; CHECK-NEXT:    [[FMAXNUM12:%.*]] = call float @llvm.maxnum.f32(float [[A12]], float [[B12]])
-; CHECK-NEXT:    [[FMAXNUM13:%.*]] = call float @llvm.maxnum.f32(float [[A13]], float [[B13]])
-; CHECK-NEXT:    [[FMAXNUM14:%.*]] = call float @llvm.maxnum.f32(float [[A14]], float [[B14]])
-; CHECK-NEXT:    [[FMAXNUM15:%.*]] = call float @llvm.maxnum.f32(float [[A15]], float [[B15]])
-; CHECK-NEXT:    store float [[FMAXNUM0]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 4
-; CHECK-NEXT:    store float [[FMAXNUM1]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
-; CHECK-NEXT:    store float [[FMAXNUM2]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 4
-; CHECK-NEXT:    store float [[FMAXNUM3]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
-; CHECK-NEXT:    store float [[FMAXNUM4]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4), align 4
-; CHECK-NEXT:    store float [[FMAXNUM5]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 5), align 4
-; CHECK-NEXT:    store float [[FMAXNUM6]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 6), align 4
-; CHECK-NEXT:    store float [[FMAXNUM7]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 7), align 4
-; CHECK-NEXT:    store float [[FMAXNUM8]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8), align 4
-; CHECK-NEXT:    store float [[FMAXNUM9]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 9), align 4
-; CHECK-NEXT:    store float [[FMAXNUM10]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 10), align 4
-; CHECK-NEXT:    store float [[FMAXNUM11]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 11), align 4
-; CHECK-NEXT:    store float [[FMAXNUM12]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12), align 4
-; CHECK-NEXT:    store float [[FMAXNUM13]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 13), align 4
-; CHECK-NEXT:    store float [[FMAXNUM14]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 14), align 4
-; CHECK-NEXT:    store float [[FMAXNUM15]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 15), align 4
-; CHECK-NEXT:    ret void
+; SSE-LABEL: @fmaxnum_16f32(
+; SSE-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcA32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 12) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 12) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = call <4 x float> @llvm.maxnum.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP5]])
+; SSE-NEXT:    [[TMP10:%.*]] = call <4 x float> @llvm.maxnum.v4f32(<4 x float> [[TMP2]], <4 x float> [[TMP6]])
+; SSE-NEXT:    [[TMP11:%.*]] = call <4 x float> @llvm.maxnum.v4f32(<4 x float> [[TMP3]], <4 x float> [[TMP7]])
+; SSE-NEXT:    [[TMP12:%.*]] = call <4 x float> @llvm.maxnum.v4f32(<4 x float> [[TMP4]], <4 x float> [[TMP8]])
+; SSE-NEXT:    store <4 x float> [[TMP9]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE-NEXT:    store <4 x float> [[TMP10]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    store <4 x float> [[TMP11]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    store <4 x float> [[TMP12]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 4
+; SSE-NEXT:    ret void
+;
+; AVX256-LABEL: @fmaxnum_16f32(
+; AVX256-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcA32 to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP3:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcB32 to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP4:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP5:%.*]] = call <8 x float> @llvm.maxnum.v8f32(<8 x float> [[TMP1]], <8 x float> [[TMP3]])
+; AVX256-NEXT:    [[TMP6:%.*]] = call <8 x float> @llvm.maxnum.v8f32(<8 x float> [[TMP2]], <8 x float> [[TMP4]])
+; AVX256-NEXT:    store <8 x float> [[TMP5]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX256-NEXT:    store <8 x float> [[TMP6]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX256-NEXT:    ret void
+;
+; AVX512-LABEL: @fmaxnum_16f32(
+; AVX512-NEXT:    [[TMP1:%.*]] = load <16 x float>, <16 x float>* bitcast ([16 x float]* @srcA32 to <16 x float>*), align 4
+; AVX512-NEXT:    [[TMP2:%.*]] = load <16 x float>, <16 x float>* bitcast ([16 x float]* @srcB32 to <16 x float>*), align 4
+; AVX512-NEXT:    [[TMP3:%.*]] = call <16 x float> @llvm.maxnum.v16f32(<16 x float> [[TMP1]], <16 x float> [[TMP2]])
+; AVX512-NEXT:    store <16 x float> [[TMP3]], <16 x float>* bitcast ([16 x float]* @dst32 to <16 x float>*), align 4
+; AVX512-NEXT:    ret void
 ;
   %a0  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64  0), align 4
   %a1  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64  1), align 4

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/fminnum.ll b/llvm/test/Transforms/SLPVectorizer/X86/fminnum.ll
index ca0a25747675..4b9cd95ae436 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/fminnum.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/fminnum.ll
@@ -24,14 +24,10 @@ declare double @llvm.minnum.f64(double, double)
 
 define void @fminnum_2f64() #0 {
 ; CHECK-LABEL: @fminnum_2f64(
-; CHECK-NEXT:    [[A0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 0), align 8
-; CHECK-NEXT:    [[A1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 1), align 8
-; CHECK-NEXT:    [[B0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 0), align 8
-; CHECK-NEXT:    [[B1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 1), align 8
-; CHECK-NEXT:    [[FMINNUM0:%.*]] = call double @llvm.minnum.f64(double [[A0]], double [[B0]])
-; CHECK-NEXT:    [[FMINNUM1:%.*]] = call double @llvm.minnum.f64(double [[A1]], double [[B1]])
-; CHECK-NEXT:    store double [[FMINNUM0]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 8
-; CHECK-NEXT:    store double [[FMINNUM1]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
+; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcA64 to <2 x double>*), align 8
+; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 8
+; CHECK-NEXT:    [[TMP3:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP2]])
+; CHECK-NEXT:    store <2 x double> [[TMP3]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
 ; CHECK-NEXT:    ret void
 ;
   %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 0), align 8
@@ -46,24 +42,23 @@ define void @fminnum_2f64() #0 {
 }
 
 define void @fminnum_4f64() #0 {
-; CHECK-LABEL: @fminnum_4f64(
-; CHECK-NEXT:    [[A0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 0), align 8
-; CHECK-NEXT:    [[A1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 1), align 8
-; CHECK-NEXT:    [[A2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2), align 8
-; CHECK-NEXT:    [[A3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 3), align 8
-; CHECK-NEXT:    [[B0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 0), align 8
-; CHECK-NEXT:    [[B1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 1), align 8
-; CHECK-NEXT:    [[B2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2), align 8
-; CHECK-NEXT:    [[B3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 3), align 8
-; CHECK-NEXT:    [[FMINNUM0:%.*]] = call double @llvm.minnum.f64(double [[A0]], double [[B0]])
-; CHECK-NEXT:    [[FMINNUM1:%.*]] = call double @llvm.minnum.f64(double [[A1]], double [[B1]])
-; CHECK-NEXT:    [[FMINNUM2:%.*]] = call double @llvm.minnum.f64(double [[A2]], double [[B2]])
-; CHECK-NEXT:    [[FMINNUM3:%.*]] = call double @llvm.minnum.f64(double [[A3]], double [[B3]])
-; CHECK-NEXT:    store double [[FMINNUM0]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 8
-; CHECK-NEXT:    store double [[FMINNUM1]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
-; CHECK-NEXT:    store double [[FMINNUM2]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 8
-; CHECK-NEXT:    store double [[FMINNUM3]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 8
-; CHECK-NEXT:    ret void
+; SSE-LABEL: @fminnum_4f64(
+; SSE-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcA64 to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE-NEXT:    [[TMP5:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP3]])
+; SSE-NEXT:    [[TMP6:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP2]], <2 x double> [[TMP4]])
+; SSE-NEXT:    store <2 x double> [[TMP5]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
+; SSE-NEXT:    store <2 x double> [[TMP6]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
+; SSE-NEXT:    ret void
+;
+; AVX-LABEL: @fminnum_4f64(
+; AVX-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcA64 to <4 x double>*), align 8
+; AVX-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcB64 to <4 x double>*), align 8
+; AVX-NEXT:    [[TMP3:%.*]] = call <4 x double> @llvm.minnum.v4f64(<4 x double> [[TMP1]], <4 x double> [[TMP2]])
+; AVX-NEXT:    store <4 x double> [[TMP3]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
+; AVX-NEXT:    ret void
 ;
   %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 0), align 8
   %a1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 1), align 8
@@ -85,40 +80,42 @@ define void @fminnum_4f64() #0 {
 }
 
 define void @fminnum_8f64() #0 {
-; CHECK-LABEL: @fminnum_8f64(
-; CHECK-NEXT:    [[A0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 0), align 4
-; CHECK-NEXT:    [[A1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 1), align 4
-; CHECK-NEXT:    [[A2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2), align 4
-; CHECK-NEXT:    [[A3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 3), align 4
-; CHECK-NEXT:    [[A4:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4), align 4
-; CHECK-NEXT:    [[A5:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 5), align 4
-; CHECK-NEXT:    [[A6:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 6), align 4
-; CHECK-NEXT:    [[A7:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 7), align 4
-; CHECK-NEXT:    [[B0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 0), align 4
-; CHECK-NEXT:    [[B1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 1), align 4
-; CHECK-NEXT:    [[B2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2), align 4
-; CHECK-NEXT:    [[B3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 3), align 4
-; CHECK-NEXT:    [[B4:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4), align 4
-; CHECK-NEXT:    [[B5:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 5), align 4
-; CHECK-NEXT:    [[B6:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 6), align 4
-; CHECK-NEXT:    [[B7:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 7), align 4
-; CHECK-NEXT:    [[FMINNUM0:%.*]] = call double @llvm.minnum.f64(double [[A0]], double [[B0]])
-; CHECK-NEXT:    [[FMINNUM1:%.*]] = call double @llvm.minnum.f64(double [[A1]], double [[B1]])
-; CHECK-NEXT:    [[FMINNUM2:%.*]] = call double @llvm.minnum.f64(double [[A2]], double [[B2]])
-; CHECK-NEXT:    [[FMINNUM3:%.*]] = call double @llvm.minnum.f64(double [[A3]], double [[B3]])
-; CHECK-NEXT:    [[FMINNUM4:%.*]] = call double @llvm.minnum.f64(double [[A4]], double [[B4]])
-; CHECK-NEXT:    [[FMINNUM5:%.*]] = call double @llvm.minnum.f64(double [[A5]], double [[B5]])
-; CHECK-NEXT:    [[FMINNUM6:%.*]] = call double @llvm.minnum.f64(double [[A6]], double [[B6]])
-; CHECK-NEXT:    [[FMINNUM7:%.*]] = call double @llvm.minnum.f64(double [[A7]], double [[B7]])
-; CHECK-NEXT:    store double [[FMINNUM0]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 4
-; CHECK-NEXT:    store double [[FMINNUM1]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 4
-; CHECK-NEXT:    store double [[FMINNUM2]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 4
-; CHECK-NEXT:    store double [[FMINNUM3]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 4
-; CHECK-NEXT:    store double [[FMINNUM4]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4), align 4
-; CHECK-NEXT:    store double [[FMINNUM5]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 5), align 4
-; CHECK-NEXT:    store double [[FMINNUM6]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6), align 4
-; CHECK-NEXT:    store double [[FMINNUM7]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 7), align 4
-; CHECK-NEXT:    ret void
+; SSE-LABEL: @fminnum_8f64(
+; SSE-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcA64 to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 6) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @srcB64 to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 6) to <2 x double>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP1]], <2 x double> [[TMP5]])
+; SSE-NEXT:    [[TMP10:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP2]], <2 x double> [[TMP6]])
+; SSE-NEXT:    [[TMP11:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP3]], <2 x double> [[TMP7]])
+; SSE-NEXT:    [[TMP12:%.*]] = call <2 x double> @llvm.minnum.v2f64(<2 x double> [[TMP4]], <2 x double> [[TMP8]])
+; SSE-NEXT:    store <2 x double> [[TMP9]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 4
+; SSE-NEXT:    store <2 x double> [[TMP10]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 4
+; SSE-NEXT:    store <2 x double> [[TMP11]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <2 x double>*), align 4
+; SSE-NEXT:    store <2 x double> [[TMP12]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 4
+; SSE-NEXT:    ret void
+;
+; AVX256-LABEL: @fminnum_8f64(
+; AVX256-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcA64 to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4) to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP3:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @srcB64 to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP4:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4) to <4 x double>*), align 4
+; AVX256-NEXT:    [[TMP5:%.*]] = call <4 x double> @llvm.minnum.v4f64(<4 x double> [[TMP1]], <4 x double> [[TMP3]])
+; AVX256-NEXT:    [[TMP6:%.*]] = call <4 x double> @llvm.minnum.v4f64(<4 x double> [[TMP2]], <4 x double> [[TMP4]])
+; AVX256-NEXT:    store <4 x double> [[TMP5]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 4
+; AVX256-NEXT:    store <4 x double> [[TMP6]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 4
+; AVX256-NEXT:    ret void
+;
+; AVX512-LABEL: @fminnum_8f64(
+; AVX512-NEXT:    [[TMP1:%.*]] = load <8 x double>, <8 x double>* bitcast ([8 x double]* @srcA64 to <8 x double>*), align 4
+; AVX512-NEXT:    [[TMP2:%.*]] = load <8 x double>, <8 x double>* bitcast ([8 x double]* @srcB64 to <8 x double>*), align 4
+; AVX512-NEXT:    [[TMP3:%.*]] = call <8 x double> @llvm.minnum.v8f64(<8 x double> [[TMP1]], <8 x double> [[TMP2]])
+; AVX512-NEXT:    store <8 x double> [[TMP3]], <8 x double>* bitcast ([8 x double]* @dst64 to <8 x double>*), align 4
+; AVX512-NEXT:    ret void
 ;
   %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 0), align 4
   %a1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 1), align 4
@@ -157,22 +154,10 @@ define void @fminnum_8f64() #0 {
 
 define void @fminnum_4f32() #0 {
 ; CHECK-LABEL: @fminnum_4f32(
-; CHECK-NEXT:    [[A0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 0), align 4
-; CHECK-NEXT:    [[A1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 1), align 4
-; CHECK-NEXT:    [[A2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 2), align 4
-; CHECK-NEXT:    [[A3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 3), align 4
-; CHECK-NEXT:    [[B0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 0), align 4
-; CHECK-NEXT:    [[B1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 1), align 4
-; CHECK-NEXT:    [[B2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 2), align 4
-; CHECK-NEXT:    [[B3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 3), align 4
-; CHECK-NEXT:    [[FMINNUM0:%.*]] = call float @llvm.minnum.f32(float [[A0]], float [[B0]])
-; CHECK-NEXT:    [[FMINNUM1:%.*]] = call float @llvm.minnum.f32(float [[A1]], float [[B1]])
-; CHECK-NEXT:    [[FMINNUM2:%.*]] = call float @llvm.minnum.f32(float [[A2]], float [[B2]])
-; CHECK-NEXT:    [[FMINNUM3:%.*]] = call float @llvm.minnum.f32(float [[A3]], float [[B3]])
-; CHECK-NEXT:    store float [[FMINNUM0]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 4
-; CHECK-NEXT:    store float [[FMINNUM1]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
-; CHECK-NEXT:    store float [[FMINNUM2]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 4
-; CHECK-NEXT:    store float [[FMINNUM3]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
+; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcA32 to <4 x float>*), align 4
+; CHECK-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4
+; CHECK-NEXT:    [[TMP3:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP2]])
+; CHECK-NEXT:    store <4 x float> [[TMP3]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
 ; CHECK-NEXT:    ret void
 ;
   %a0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 0), align 4
@@ -195,40 +180,23 @@ define void @fminnum_4f32() #0 {
 }
 
 define void @fminnum_8f32() #0 {
-; CHECK-LABEL: @fminnum_8f32(
-; CHECK-NEXT:    [[A0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 0), align 4
-; CHECK-NEXT:    [[A1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 1), align 4
-; CHECK-NEXT:    [[A2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 2), align 4
-; CHECK-NEXT:    [[A3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 3), align 4
-; CHECK-NEXT:    [[A4:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4), align 4
-; CHECK-NEXT:    [[A5:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 5), align 4
-; CHECK-NEXT:    [[A6:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 6), align 4
-; CHECK-NEXT:    [[A7:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 7), align 4
-; CHECK-NEXT:    [[B0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 0), align 4
-; CHECK-NEXT:    [[B1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 1), align 4
-; CHECK-NEXT:    [[B2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 2), align 4
-; CHECK-NEXT:    [[B3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 3), align 4
-; CHECK-NEXT:    [[B4:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4), align 4
-; CHECK-NEXT:    [[B5:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 5), align 4
-; CHECK-NEXT:    [[B6:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 6), align 4
-; CHECK-NEXT:    [[B7:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 7), align 4
-; CHECK-NEXT:    [[FMINNUM0:%.*]] = call float @llvm.minnum.f32(float [[A0]], float [[B0]])
-; CHECK-NEXT:    [[FMINNUM1:%.*]] = call float @llvm.minnum.f32(float [[A1]], float [[B1]])
-; CHECK-NEXT:    [[FMINNUM2:%.*]] = call float @llvm.minnum.f32(float [[A2]], float [[B2]])
-; CHECK-NEXT:    [[FMINNUM3:%.*]] = call float @llvm.minnum.f32(float [[A3]], float [[B3]])
-; CHECK-NEXT:    [[FMINNUM4:%.*]] = call float @llvm.minnum.f32(float [[A4]], float [[B4]])
-; CHECK-NEXT:    [[FMINNUM5:%.*]] = call float @llvm.minnum.f32(float [[A5]], float [[B5]])
-; CHECK-NEXT:    [[FMINNUM6:%.*]] = call float @llvm.minnum.f32(float [[A6]], float [[B6]])
-; CHECK-NEXT:    [[FMINNUM7:%.*]] = call float @llvm.minnum.f32(float [[A7]], float [[B7]])
-; CHECK-NEXT:    store float [[FMINNUM0]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 4
-; CHECK-NEXT:    store float [[FMINNUM1]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
-; CHECK-NEXT:    store float [[FMINNUM2]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 4
-; CHECK-NEXT:    store float [[FMINNUM3]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
-; CHECK-NEXT:    store float [[FMINNUM4]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4), align 4
-; CHECK-NEXT:    store float [[FMINNUM5]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 5), align 4
-; CHECK-NEXT:    store float [[FMINNUM6]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 6), align 4
-; CHECK-NEXT:    store float [[FMINNUM7]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 7), align 4
-; CHECK-NEXT:    ret void
+; SSE-LABEL: @fminnum_8f32(
+; SSE-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcA32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP3]])
+; SSE-NEXT:    [[TMP6:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP2]], <4 x float> [[TMP4]])
+; SSE-NEXT:    store <4 x float> [[TMP5]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE-NEXT:    store <4 x float> [[TMP6]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    ret void
+;
+; AVX-LABEL: @fminnum_8f32(
+; AVX-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcA32 to <8 x float>*), align 4
+; AVX-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcB32 to <8 x float>*), align 4
+; AVX-NEXT:    [[TMP3:%.*]] = call <8 x float> @llvm.minnum.v8f32(<8 x float> [[TMP1]], <8 x float> [[TMP2]])
+; AVX-NEXT:    store <8 x float> [[TMP3]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX-NEXT:    ret void
 ;
   %a0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 0), align 4
   %a1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 1), align 4
@@ -266,72 +234,42 @@ define void @fminnum_8f32() #0 {
 }
 
 define void @fminnum_16f32() #0 {
-; CHECK-LABEL: @fminnum_16f32(
-; CHECK-NEXT:    [[A0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 0), align 4
-; CHECK-NEXT:    [[A1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 1), align 4
-; CHECK-NEXT:    [[A2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 2), align 4
-; CHECK-NEXT:    [[A3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 3), align 4
-; CHECK-NEXT:    [[A4:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4), align 4
-; CHECK-NEXT:    [[A5:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 5), align 4
-; CHECK-NEXT:    [[A6:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 6), align 4
-; CHECK-NEXT:    [[A7:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 7), align 4
-; CHECK-NEXT:    [[A8:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8), align 4
-; CHECK-NEXT:    [[A9:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 9), align 4
-; CHECK-NEXT:    [[A10:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 10), align 4
-; CHECK-NEXT:    [[A11:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 11), align 4
-; CHECK-NEXT:    [[A12:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 12), align 4
-; CHECK-NEXT:    [[A13:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 13), align 4
-; CHECK-NEXT:    [[A14:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 14), align 4
-; CHECK-NEXT:    [[A15:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 15), align 4
-; CHECK-NEXT:    [[B0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 0), align 4
-; CHECK-NEXT:    [[B1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 1), align 4
-; CHECK-NEXT:    [[B2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 2), align 4
-; CHECK-NEXT:    [[B3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 3), align 4
-; CHECK-NEXT:    [[B4:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4), align 4
-; CHECK-NEXT:    [[B5:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 5), align 4
-; CHECK-NEXT:    [[B6:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 6), align 4
-; CHECK-NEXT:    [[B7:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 7), align 4
-; CHECK-NEXT:    [[B8:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8), align 4
-; CHECK-NEXT:    [[B9:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 9), align 4
-; CHECK-NEXT:    [[B10:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 10), align 4
-; CHECK-NEXT:    [[B11:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 11), align 4
-; CHECK-NEXT:    [[B12:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 12), align 4
-; CHECK-NEXT:    [[B13:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 13), align 4
-; CHECK-NEXT:    [[B14:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 14), align 4
-; CHECK-NEXT:    [[B15:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 15), align 4
-; CHECK-NEXT:    [[FMINNUM0:%.*]] = call float @llvm.minnum.f32(float [[A0]], float [[B0]])
-; CHECK-NEXT:    [[FMINNUM1:%.*]] = call float @llvm.minnum.f32(float [[A1]], float [[B1]])
-; CHECK-NEXT:    [[FMINNUM2:%.*]] = call float @llvm.minnum.f32(float [[A2]], float [[B2]])
-; CHECK-NEXT:    [[FMINNUM3:%.*]] = call float @llvm.minnum.f32(float [[A3]], float [[B3]])
-; CHECK-NEXT:    [[FMINNUM4:%.*]] = call float @llvm.minnum.f32(float [[A4]], float [[B4]])
-; CHECK-NEXT:    [[FMINNUM5:%.*]] = call float @llvm.minnum.f32(float [[A5]], float [[B5]])
-; CHECK-NEXT:    [[FMINNUM6:%.*]] = call float @llvm.minnum.f32(float [[A6]], float [[B6]])
-; CHECK-NEXT:    [[FMINNUM7:%.*]] = call float @llvm.minnum.f32(float [[A7]], float [[B7]])
-; CHECK-NEXT:    [[FMINNUM8:%.*]] = call float @llvm.minnum.f32(float [[A8]], float [[B8]])
-; CHECK-NEXT:    [[FMINNUM9:%.*]] = call float @llvm.minnum.f32(float [[A9]], float [[B9]])
-; CHECK-NEXT:    [[FMINNUM10:%.*]] = call float @llvm.minnum.f32(float [[A10]], float [[B10]])
-; CHECK-NEXT:    [[FMINNUM11:%.*]] = call float @llvm.minnum.f32(float [[A11]], float [[B11]])
-; CHECK-NEXT:    [[FMINNUM12:%.*]] = call float @llvm.minnum.f32(float [[A12]], float [[B12]])
-; CHECK-NEXT:    [[FMINNUM13:%.*]] = call float @llvm.minnum.f32(float [[A13]], float [[B13]])
-; CHECK-NEXT:    [[FMINNUM14:%.*]] = call float @llvm.minnum.f32(float [[A14]], float [[B14]])
-; CHECK-NEXT:    [[FMINNUM15:%.*]] = call float @llvm.minnum.f32(float [[A15]], float [[B15]])
-; CHECK-NEXT:    store float [[FMINNUM0]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 4
-; CHECK-NEXT:    store float [[FMINNUM1]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
-; CHECK-NEXT:    store float [[FMINNUM2]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 4
-; CHECK-NEXT:    store float [[FMINNUM3]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
-; CHECK-NEXT:    store float [[FMINNUM4]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4), align 4
-; CHECK-NEXT:    store float [[FMINNUM5]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 5), align 4
-; CHECK-NEXT:    store float [[FMINNUM6]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 6), align 4
-; CHECK-NEXT:    store float [[FMINNUM7]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 7), align 4
-; CHECK-NEXT:    store float [[FMINNUM8]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8), align 4
-; CHECK-NEXT:    store float [[FMINNUM9]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 9), align 4
-; CHECK-NEXT:    store float [[FMINNUM10]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 10), align 4
-; CHECK-NEXT:    store float [[FMINNUM11]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 11), align 4
-; CHECK-NEXT:    store float [[FMINNUM12]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12), align 4
-; CHECK-NEXT:    store float [[FMINNUM13]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 13), align 4
-; CHECK-NEXT:    store float [[FMINNUM14]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 14), align 4
-; CHECK-NEXT:    store float [[FMINNUM15]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 15), align 4
-; CHECK-NEXT:    ret void
+; SSE-LABEL: @fminnum_16f32(
+; SSE-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcA32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP4:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 12) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP5:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @srcB32 to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP6:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP7:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP8:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 12) to <4 x float>*), align 4
+; SSE-NEXT:    [[TMP9:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP1]], <4 x float> [[TMP5]])
+; SSE-NEXT:    [[TMP10:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP2]], <4 x float> [[TMP6]])
+; SSE-NEXT:    [[TMP11:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP3]], <4 x float> [[TMP7]])
+; SSE-NEXT:    [[TMP12:%.*]] = call <4 x float> @llvm.minnum.v4f32(<4 x float> [[TMP4]], <4 x float> [[TMP8]])
+; SSE-NEXT:    store <4 x float> [[TMP9]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
+; SSE-NEXT:    store <4 x float> [[TMP10]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
+; SSE-NEXT:    store <4 x float> [[TMP11]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <4 x float>*), align 4
+; SSE-NEXT:    store <4 x float> [[TMP12]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 4
+; SSE-NEXT:    ret void
+;
+; AVX256-LABEL: @fminnum_16f32(
+; AVX256-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcA32 to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP3:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @srcB32 to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP4:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX256-NEXT:    [[TMP5:%.*]] = call <8 x float> @llvm.minnum.v8f32(<8 x float> [[TMP1]], <8 x float> [[TMP3]])
+; AVX256-NEXT:    [[TMP6:%.*]] = call <8 x float> @llvm.minnum.v8f32(<8 x float> [[TMP2]], <8 x float> [[TMP4]])
+; AVX256-NEXT:    store <8 x float> [[TMP5]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
+; AVX256-NEXT:    store <8 x float> [[TMP6]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 4
+; AVX256-NEXT:    ret void
+;
+; AVX512-LABEL: @fminnum_16f32(
+; AVX512-NEXT:    [[TMP1:%.*]] = load <16 x float>, <16 x float>* bitcast ([16 x float]* @srcA32 to <16 x float>*), align 4
+; AVX512-NEXT:    [[TMP2:%.*]] = load <16 x float>, <16 x float>* bitcast ([16 x float]* @srcB32 to <16 x float>*), align 4
+; AVX512-NEXT:    [[TMP3:%.*]] = call <16 x float> @llvm.minnum.v16f32(<16 x float> [[TMP1]], <16 x float> [[TMP2]])
+; AVX512-NEXT:    store <16 x float> [[TMP3]], <16 x float>* bitcast ([16 x float]* @dst32 to <16 x float>*), align 4
+; AVX512-NEXT:    ret void
 ;
   %a0  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64  0), align 4
   %a1  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64  1), align 4


        


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