[llvm] f9f78cf - [MachineScheduler] improve reuse of 'releaseNode'method
Florian Hahn via llvm-commits
llvm-commits at lists.llvm.org
Wed Jan 1 12:23:45 PST 2020
Author: Lorenzo Casalino
Date: 2020-01-01T20:22:32Z
New Revision: f9f78cf6ac73d9148be9b626f418bf6770e512f6
URL: https://github.com/llvm/llvm-project/commit/f9f78cf6ac73d9148be9b626f418bf6770e512f6
DIFF: https://github.com/llvm/llvm-project/commit/f9f78cf6ac73d9148be9b626f418bf6770e512f6.diff
LOG: [MachineScheduler] improve reuse of 'releaseNode'method
The 'SchedBoundary::releaseNode' is merely invoked for releasing the Top/Bottom root nodes.
However, 'SchedBoundary::releasePending' uses its same logic to check if the Pending queue
has any releasable SUnit.
It is possible to slightly modify the body of the two, allowing re-use of the former ('releaseNode')
in the latter.
Patch by Lorenzo Casalino <lorenzo.casalino93 at gmail.com>
Reviewers: MatzeB, fhahn, atrick
Reviewed By: fhahn
Differential Revision: https://reviews.llvm.org/D65506
Added:
Modified:
llvm/include/llvm/CodeGen/MachineScheduler.h
llvm/lib/CodeGen/MachineScheduler.cpp
Removed:
################################################################################
diff --git a/llvm/include/llvm/CodeGen/MachineScheduler.h b/llvm/include/llvm/CodeGen/MachineScheduler.h
index bc31608cfb38..173b3024cfef 100644
--- a/llvm/include/llvm/CodeGen/MachineScheduler.h
+++ b/llvm/include/llvm/CodeGen/MachineScheduler.h
@@ -757,7 +757,8 @@ class SchedBoundary {
unsigned getOtherResourceCount(unsigned &OtherCritIdx);
- void releaseNode(SUnit *SU, unsigned ReadyCycle);
+ template <bool InPQueue>
+ void releaseNode(SUnit *SU, unsigned ReadyCycle, unsigned Idx = 0);
void bumpCycle(unsigned NextCycle);
@@ -955,7 +956,7 @@ class GenericScheduler : public GenericSchedulerBase {
if (SU->isScheduled)
return;
- Top.releaseNode(SU, SU->TopReadyCycle);
+ Top.releaseNode<false>(SU, SU->TopReadyCycle);
TopCand.SU = nullptr;
}
@@ -963,7 +964,7 @@ class GenericScheduler : public GenericSchedulerBase {
if (SU->isScheduled)
return;
- Bot.releaseNode(SU, SU->BotReadyCycle);
+ Bot.releaseNode<false>(SU, SU->BotReadyCycle);
BotCand.SU = nullptr;
}
@@ -1043,7 +1044,7 @@ class PostGenericScheduler : public GenericSchedulerBase {
void releaseTopNode(SUnit *SU) override {
if (SU->isScheduled)
return;
- Top.releaseNode(SU, SU->TopReadyCycle);
+ Top.releaseNode<false>(SU, SU->TopReadyCycle);
}
// Only called for roots.
diff --git a/llvm/lib/CodeGen/MachineScheduler.cpp b/llvm/lib/CodeGen/MachineScheduler.cpp
index a10096606b68..dca90b203c8d 100644
--- a/llvm/lib/CodeGen/MachineScheduler.cpp
+++ b/llvm/lib/CodeGen/MachineScheduler.cpp
@@ -2088,7 +2088,8 @@ getOtherResourceCount(unsigned &OtherCritIdx) {
return OtherCritCount;
}
-void SchedBoundary::releaseNode(SUnit *SU, unsigned ReadyCycle) {
+template <bool InPQueue>
+void SchedBoundary::releaseNode(SUnit *SU, unsigned ReadyCycle, unsigned Idx) {
assert(SU->getInstr() && "Scheduled SUnit must have instr");
#ifndef NDEBUG
@@ -2105,11 +2106,19 @@ void SchedBoundary::releaseNode(SUnit *SU, unsigned ReadyCycle) {
// Check for interlocks first. For the purpose of other heuristics, an
// instruction that cannot issue appears as if it's not in the ReadyQueue.
bool IsBuffered = SchedModel->getMicroOpBufferSize() != 0;
- if ((!IsBuffered && ReadyCycle > CurrCycle) || checkHazard(SU) ||
- Available.size() >= ReadyListLimit)
- Pending.push(SU);
- else
+ bool HazardDetected = (!IsBuffered && ReadyCycle > CurrCycle) ||
+ checkHazard(SU) || (Available.size() >= ReadyListLimit);
+
+ if (!HazardDetected) {
Available.push(SU);
+
+ if (InPQueue)
+ Pending.remove(Pending.begin() + Idx);
+ return;
+ }
+
+ if (!InPQueue)
+ Pending.push(SU);
}
/// Move the boundary of scheduled code by one cycle.
@@ -2349,26 +2358,21 @@ void SchedBoundary::releasePending() {
// Check to see if any of the pending instructions are ready to issue. If
// so, add them to the available queue.
- bool IsBuffered = SchedModel->getMicroOpBufferSize() != 0;
- for (unsigned i = 0, e = Pending.size(); i != e; ++i) {
- SUnit *SU = *(Pending.begin()+i);
+ for (unsigned I = 0, E = Pending.size(); I < E; ++I) {
+ SUnit *SU = *(Pending.begin() + I);
unsigned ReadyCycle = isTop() ? SU->TopReadyCycle : SU->BotReadyCycle;
if (ReadyCycle < MinReadyCycle)
MinReadyCycle = ReadyCycle;
- if (!IsBuffered && ReadyCycle > CurrCycle)
- continue;
-
- if (checkHazard(SU))
- continue;
-
if (Available.size() >= ReadyListLimit)
break;
- Available.push(SU);
- Pending.remove(Pending.begin()+i);
- --i; --e;
+ releaseNode<true>(SU, ReadyCycle, I);
+ if (E != Pending.size()) {
+ --I;
+ --E;
+ }
}
CheckPending = false;
}
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