[llvm] a315519 - [SLP] Enhance SLPVectorizer to vectorize different combinations of aggregates

Anton Afanasyev via llvm-commits llvm-commits at lists.llvm.org
Tue Dec 3 08:29:37 PST 2019


Author: Anton Afanasyev
Date: 2019-12-03T19:29:27+03:00
New Revision: a315519c17abaa621eddd30fd116ac2e030a36e9

URL: https://github.com/llvm/llvm-project/commit/a315519c17abaa621eddd30fd116ac2e030a36e9
DIFF: https://github.com/llvm/llvm-project/commit/a315519c17abaa621eddd30fd116ac2e030a36e9.diff

LOG: [SLP] Enhance SLPVectorizer to vectorize different combinations of aggregates

Summary:
Make SLPVectorize to recognize homogeneous aggregates like
`{<2 x float>, <2 x float>}`, `{{float, float}, {float, float}}`,
`[2 x {float, float}]` and so on.
It's a follow-up of https://reviews.llvm.org/D70068.
Merged `findBuildVector()` and `findBuildAggregate()` to
one `findBuildAggregate()` function making it recursive
to recognize multidimensional aggregates. Aggregates required
to be homogeneous.

Reviewers: RKSimon, ABataev, dtemirbulatov, spatel, vporpo

Subscribers: hiraditya, llvm-commits

Tags: #llvm

Differential Revision: https://reviews.llvm.org/D70587

Added: 
    

Modified: 
    llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
    llvm/test/Transforms/SLPVectorizer/X86/pr42022.ll

Removed: 
    


################################################################################
diff  --git a/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp b/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
index e4f50a8787df..949988415a44 100644
--- a/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
+++ b/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
@@ -629,9 +629,10 @@ class BoUpSLP {
     return MinVecRegSize;
   }
 
-  /// Check if ArrayType or StructType is isomorphic to some VectorType.
-  /// Accepts homogeneous aggregate of vectors like
-  /// { <2 x float>, <2 x float> }
+  /// Check if homogeneous aggregate is isomorphic to some VectorType.
+  /// Accepts homogeneous multidimensional aggregate of scalars/vectors like
+  /// {[4 x i16], [4 x i16]}, { <2 x float>, <2 x float> },
+  /// {{{i16, i16}, {i16, i16}}, {{i16, i16}, {i16, i16}}} and so on.
   ///
   /// \returns number of elements in vector if isomorphism exists, 0 otherwise.
   unsigned canMapToVector(Type *T, const DataLayout &DL) const;
@@ -3088,20 +3089,22 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
 }
 
 unsigned BoUpSLP::canMapToVector(Type *T, const DataLayout &DL) const {
-  unsigned N;
-  Type *EltTy;
-  auto *ST = dyn_cast<StructType>(T);
-  if (ST) {
-    N = ST->getNumElements();
-    EltTy = *ST->element_begin();
-  } else {
-    N = cast<ArrayType>(T)->getNumElements();
-    EltTy = cast<ArrayType>(T)->getElementType();
-  }
-
-  if (auto *VT = dyn_cast<VectorType>(EltTy)) {
-    EltTy = VT->getElementType();
-    N *= VT->getNumElements();
+  unsigned N = 1;
+  Type *EltTy = T;
+
+  while (isa<CompositeType>(EltTy)) {
+    if (auto *ST = dyn_cast<StructType>(EltTy)) {
+      // Check that struct is homogeneous.
+      for (const auto *Ty : ST->elements())
+        if (Ty != *ST->element_begin())
+          return 0;
+      N *= ST->getNumElements();
+      EltTy = *ST->element_begin();
+    } else {
+      auto *SeqT = cast<SequentialType>(EltTy);
+      N *= SeqT->getNumElements();
+      EltTy = SeqT->getElementType();
+    }
   }
 
   if (!isValidElementType(EltTy))
@@ -3109,12 +3112,6 @@ unsigned BoUpSLP::canMapToVector(Type *T, const DataLayout &DL) const {
   uint64_t VTSize = DL.getTypeStoreSizeInBits(VectorType::get(EltTy, N));
   if (VTSize < MinVecRegSize || VTSize > MaxVecRegSize || VTSize != DL.getTypeStoreSizeInBits(T))
     return 0;
-  if (ST) {
-    // Check that struct is homogeneous.
-    for (const auto *Ty : ST->elements())
-      if (Ty != *ST->element_begin())
-        return 0;
-  }
   return N;
 }
 
@@ -6940,57 +6937,54 @@ class HorizontalReduction {
 ///  %rb = insertelement <4 x float> %ra, float %s1, i32 1
 ///  %rc = insertelement <4 x float> %rb, float %s2, i32 2
 ///  %rd = insertelement <4 x float> %rc, float %s3, i32 3
-///  starting from the last insertelement instruction.
+///  starting from the last insertelement or insertvalue instruction.
 ///
-/// Returns true if it matches
-static bool findBuildVector(InsertElementInst *LastInsertElem,
-                            TargetTransformInfo *TTI,
-                            SmallVectorImpl<Value *> &BuildVectorOpds,
-                            int &UserCost) {
-  UserCost = 0;
-  Value *V = nullptr;
-  do {
-    if (auto *CI = dyn_cast<ConstantInt>(LastInsertElem->getOperand(2))) {
-      UserCost += TTI->getVectorInstrCost(Instruction::InsertElement,
-                                          LastInsertElem->getType(),
-                                          CI->getZExtValue());
-    }
-    BuildVectorOpds.push_back(LastInsertElem->getOperand(1));
-    V = LastInsertElem->getOperand(0);
-    if (isa<UndefValue>(V))
-      break;
-    LastInsertElem = dyn_cast<InsertElementInst>(V);
-    if (!LastInsertElem || !LastInsertElem->hasOneUse())
-      return false;
-  } while (true);
-  std::reverse(BuildVectorOpds.begin(), BuildVectorOpds.end());
-  return true;
-}
-
-/// Like findBuildVector, but looks for construction of aggregate.
-/// Accepts homegeneous aggregate of vectors like { <2 x float>, <2 x float> }.
+/// Also recognize aggregates like {<2 x float>, <2 x float>},
+/// {{float, float}, {float, float}}, [2 x {float, float}] and so on.
+/// See llvm/test/Transforms/SLPVectorizer/X86/pr42022.ll for examples.
+///
+/// Assume LastInsertInst is of InsertElementInst or InsertValueInst type.
 ///
 /// \return true if it matches.
-static bool findBuildAggregate(InsertValueInst *IV, TargetTransformInfo *TTI,
+static bool findBuildAggregate(Value *LastInsertInst, TargetTransformInfo *TTI,
                                SmallVectorImpl<Value *> &BuildVectorOpds,
                                int &UserCost) {
+  assert((isa<InsertElementInst>(LastInsertInst) ||
+          isa<InsertValueInst>(LastInsertInst)) &&
+         "Expected insertelement or insertvalue instruction!");
   UserCost = 0;
   do {
-    if (auto *IE = dyn_cast<InsertElementInst>(IV->getInsertedValueOperand())) {
+    Value *InsertedOperand;
+    if (auto *IE = dyn_cast<InsertElementInst>(LastInsertInst)) {
+      InsertedOperand = IE->getOperand(1);
+      LastInsertInst = IE->getOperand(0);
+      if (auto *CI = dyn_cast<ConstantInt>(IE->getOperand(2))) {
+        UserCost += TTI->getVectorInstrCost(Instruction::InsertElement,
+                                            IE->getType(), CI->getZExtValue());
+      }
+    } else {
+      auto *IV = cast<InsertValueInst>(LastInsertInst);
+      InsertedOperand = IV->getInsertedValueOperand();
+      LastInsertInst = IV->getAggregateOperand();
+    }
+    if (isa<InsertElementInst>(InsertedOperand) ||
+        isa<InsertValueInst>(InsertedOperand)) {
       int TmpUserCost;
-      SmallVector<Value *, 4> TmpBuildVectorOpds;
-      if (!findBuildVector(IE, TTI, TmpBuildVectorOpds, TmpUserCost))
+      SmallVector<Value *, 8> TmpBuildVectorOpds;
+      if (!findBuildAggregate(InsertedOperand, TTI, TmpBuildVectorOpds,
+                              TmpUserCost))
         return false;
-      BuildVectorOpds.append(TmpBuildVectorOpds.rbegin(), TmpBuildVectorOpds.rend());
+      BuildVectorOpds.append(TmpBuildVectorOpds.rbegin(),
+                             TmpBuildVectorOpds.rend());
       UserCost += TmpUserCost;
     } else {
-      BuildVectorOpds.push_back(IV->getInsertedValueOperand());
+      BuildVectorOpds.push_back(InsertedOperand);
     }
-    Value *V = IV->getAggregateOperand();
-    if (isa<UndefValue>(V))
+    if (isa<UndefValue>(LastInsertInst))
       break;
-    IV = dyn_cast<InsertValueInst>(V);
-    if (!IV || !IV->hasOneUse())
+    if ((!isa<InsertValueInst>(LastInsertInst) &&
+         !isa<InsertElementInst>(LastInsertInst)) ||
+        !LastInsertInst->hasOneUse())
       return false;
   } while (true);
   std::reverse(BuildVectorOpds.begin(), BuildVectorOpds.end());
@@ -7177,7 +7171,7 @@ bool SLPVectorizerPass::vectorizeInsertElementInst(InsertElementInst *IEI,
                                                    BasicBlock *BB, BoUpSLP &R) {
   int UserCost;
   SmallVector<Value *, 16> BuildVectorOpds;
-  if (!findBuildVector(IEI, TTI, BuildVectorOpds, UserCost) ||
+  if (!findBuildAggregate(IEI, TTI, BuildVectorOpds, UserCost) ||
       (llvm::all_of(BuildVectorOpds,
                     [](Value *V) { return isa<ExtractElementInst>(V); }) &&
        isShuffle(BuildVectorOpds)))

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/pr42022.ll b/llvm/test/Transforms/SLPVectorizer/X86/pr42022.ll
index 5124bab7f5d9..2a41de10f09c 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/pr42022.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/pr42022.ll
@@ -55,21 +55,20 @@ define { <2 x float>, <2 x float> } @StructOfVectors(float *%Ptr) {
 define [2 x %StructTy] @ArrayOfStruct(float *%Ptr) {
 ; CHECK-LABEL: @ArrayOfStruct(
 ; CHECK-NEXT:    [[GEP0:%.*]] = getelementptr inbounds float, float* [[PTR:%.*]], i64 0
-; CHECK-NEXT:    [[L0:%.*]] = load float, float* [[GEP0]]
 ; CHECK-NEXT:    [[GEP1:%.*]] = getelementptr inbounds float, float* [[PTR]], i64 1
-; CHECK-NEXT:    [[L1:%.*]] = load float, float* [[GEP1]]
 ; CHECK-NEXT:    [[GEP2:%.*]] = getelementptr inbounds float, float* [[PTR]], i64 2
-; CHECK-NEXT:    [[L2:%.*]] = load float, float* [[GEP2]]
 ; CHECK-NEXT:    [[GEP3:%.*]] = getelementptr inbounds float, float* [[PTR]], i64 3
-; CHECK-NEXT:    [[L3:%.*]] = load float, float* [[GEP3]]
-; CHECK-NEXT:    [[FADD0:%.*]] = fadd fast float [[L0]], 1.100000e+01
-; CHECK-NEXT:    [[FADD1:%.*]] = fadd fast float [[L1]], 1.200000e+01
-; CHECK-NEXT:    [[FADD2:%.*]] = fadd fast float [[L2]], 1.300000e+01
-; CHECK-NEXT:    [[FADD3:%.*]] = fadd fast float [[L3]], 1.400000e+01
-; CHECK-NEXT:    [[STRUCTIN0:%.*]] = insertvalue [[STRUCTTY:%.*]] undef, float [[FADD0]], 0
-; CHECK-NEXT:    [[STRUCTIN1:%.*]] = insertvalue [[STRUCTTY]] %StructIn0, float [[FADD1]], 1
-; CHECK-NEXT:    [[STRUCTIN2:%.*]] = insertvalue [[STRUCTTY]] undef, float [[FADD2]], 0
-; CHECK-NEXT:    [[STRUCTIN3:%.*]] = insertvalue [[STRUCTTY]] %StructIn2, float [[FADD3]], 1
+; CHECK-NEXT:    [[TMP1:%.*]] = bitcast float* [[GEP0]] to <4 x float>*
+; CHECK-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* [[TMP1]], align 4
+; CHECK-NEXT:    [[TMP3:%.*]] = fadd fast <4 x float> [[TMP2]], <float 1.100000e+01, float 1.200000e+01, float 1.300000e+01, float 1.400000e+01>
+; CHECK-NEXT:    [[TMP4:%.*]] = extractelement <4 x float> [[TMP3]], i32 0
+; CHECK-NEXT:    [[STRUCTIN0:%.*]] = insertvalue [[STRUCTTY:%.*]] undef, float [[TMP4]], 0
+; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <4 x float> [[TMP3]], i32 1
+; CHECK-NEXT:    [[STRUCTIN1:%.*]] = insertvalue [[STRUCTTY]] %StructIn0, float [[TMP5]], 1
+; CHECK-NEXT:    [[TMP6:%.*]] = extractelement <4 x float> [[TMP3]], i32 2
+; CHECK-NEXT:    [[STRUCTIN2:%.*]] = insertvalue [[STRUCTTY]] undef, float [[TMP6]], 0
+; CHECK-NEXT:    [[TMP7:%.*]] = extractelement <4 x float> [[TMP3]], i32 3
+; CHECK-NEXT:    [[STRUCTIN3:%.*]] = insertvalue [[STRUCTTY]] %StructIn2, float [[TMP7]], 1
 ; CHECK-NEXT:    [[RET0:%.*]] = insertvalue [2 x %StructTy] undef, [[STRUCTTY]] %StructIn1, 0
 ; CHECK-NEXT:    [[RET1:%.*]] = insertvalue [2 x %StructTy] [[RET0]], [[STRUCTTY]] %StructIn3, 1
 ; CHECK-NEXT:    ret [2 x %StructTy] [[RET1]]
@@ -102,21 +101,20 @@ define [2 x %StructTy] @ArrayOfStruct(float *%Ptr) {
 define {%StructTy, %StructTy} @StructOfStruct(float *%Ptr) {
 ; CHECK-LABEL: @StructOfStruct(
 ; CHECK-NEXT:    [[GEP0:%.*]] = getelementptr inbounds float, float* [[PTR:%.*]], i64 0
-; CHECK-NEXT:    [[L0:%.*]] = load float, float* [[GEP0]]
 ; CHECK-NEXT:    [[GEP1:%.*]] = getelementptr inbounds float, float* [[PTR]], i64 1
-; CHECK-NEXT:    [[L1:%.*]] = load float, float* [[GEP1]]
 ; CHECK-NEXT:    [[GEP2:%.*]] = getelementptr inbounds float, float* [[PTR]], i64 2
-; CHECK-NEXT:    [[L2:%.*]] = load float, float* [[GEP2]]
 ; CHECK-NEXT:    [[GEP3:%.*]] = getelementptr inbounds float, float* [[PTR]], i64 3
-; CHECK-NEXT:    [[L3:%.*]] = load float, float* [[GEP3]]
-; CHECK-NEXT:    [[FADD0:%.*]] = fadd fast float [[L0]], 1.100000e+01
-; CHECK-NEXT:    [[FADD1:%.*]] = fadd fast float [[L1]], 1.200000e+01
-; CHECK-NEXT:    [[FADD2:%.*]] = fadd fast float [[L2]], 1.300000e+01
-; CHECK-NEXT:    [[FADD3:%.*]] = fadd fast float [[L3]], 1.400000e+01
-; CHECK-NEXT:    [[STRUCTIN0:%.*]] = insertvalue [[STRUCTTY:%.*]] undef, float [[FADD0]], 0
-; CHECK-NEXT:    [[STRUCTIN1:%.*]] = insertvalue [[STRUCTTY]] %StructIn0, float [[FADD1]], 1
-; CHECK-NEXT:    [[STRUCTIN2:%.*]] = insertvalue [[STRUCTTY]] undef, float [[FADD2]], 0
-; CHECK-NEXT:    [[STRUCTIN3:%.*]] = insertvalue [[STRUCTTY]] %StructIn2, float [[FADD3]], 1
+; CHECK-NEXT:    [[TMP1:%.*]] = bitcast float* [[GEP0]] to <4 x float>*
+; CHECK-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* [[TMP1]], align 4
+; CHECK-NEXT:    [[TMP3:%.*]] = fadd fast <4 x float> [[TMP2]], <float 1.100000e+01, float 1.200000e+01, float 1.300000e+01, float 1.400000e+01>
+; CHECK-NEXT:    [[TMP4:%.*]] = extractelement <4 x float> [[TMP3]], i32 0
+; CHECK-NEXT:    [[STRUCTIN0:%.*]] = insertvalue [[STRUCTTY:%.*]] undef, float [[TMP4]], 0
+; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <4 x float> [[TMP3]], i32 1
+; CHECK-NEXT:    [[STRUCTIN1:%.*]] = insertvalue [[STRUCTTY]] %StructIn0, float [[TMP5]], 1
+; CHECK-NEXT:    [[TMP6:%.*]] = extractelement <4 x float> [[TMP3]], i32 2
+; CHECK-NEXT:    [[STRUCTIN2:%.*]] = insertvalue [[STRUCTTY]] undef, float [[TMP6]], 0
+; CHECK-NEXT:    [[TMP7:%.*]] = extractelement <4 x float> [[TMP3]], i32 3
+; CHECK-NEXT:    [[STRUCTIN3:%.*]] = insertvalue [[STRUCTTY]] %StructIn2, float [[TMP7]], 1
 ; CHECK-NEXT:    [[RET0:%.*]] = insertvalue { [[STRUCTTY]], [[STRUCTTY]] } undef, [[STRUCTTY]] %StructIn1, 0
 ; CHECK-NEXT:    [[RET1:%.*]] = insertvalue { [[STRUCTTY]], [[STRUCTTY]] } [[RET0]], [[STRUCTTY]] %StructIn3, 1
 ; CHECK-NEXT:    ret { [[STRUCTTY]], [[STRUCTTY]] } [[RET1]]
@@ -196,37 +194,32 @@ define {%StructTy, float, float} @NonHomogeneousStruct(float *%Ptr) {
 define {%Struct2Ty, %Struct2Ty} @StructOfStructOfStruct(i16 *%Ptr) {
 ; CHECK-LABEL: @StructOfStructOfStruct(
 ; CHECK-NEXT:    [[GEP0:%.*]] = getelementptr inbounds i16, i16* [[PTR:%.*]], i64 0
-; CHECK-NEXT:    [[L0:%.*]] = load i16, i16* [[GEP0]]
 ; CHECK-NEXT:    [[GEP1:%.*]] = getelementptr inbounds i16, i16* [[PTR]], i64 1
-; CHECK-NEXT:    [[L1:%.*]] = load i16, i16* [[GEP1]]
 ; CHECK-NEXT:    [[GEP2:%.*]] = getelementptr inbounds i16, i16* [[PTR]], i64 2
-; CHECK-NEXT:    [[L2:%.*]] = load i16, i16* [[GEP2]]
 ; CHECK-NEXT:    [[GEP3:%.*]] = getelementptr inbounds i16, i16* [[PTR]], i64 3
-; CHECK-NEXT:    [[L3:%.*]] = load i16, i16* [[GEP3]]
 ; CHECK-NEXT:    [[GEP4:%.*]] = getelementptr inbounds i16, i16* [[PTR]], i64 4
-; CHECK-NEXT:    [[L4:%.*]] = load i16, i16* [[GEP4]]
 ; CHECK-NEXT:    [[GEP5:%.*]] = getelementptr inbounds i16, i16* [[PTR]], i64 5
-; CHECK-NEXT:    [[L5:%.*]] = load i16, i16* [[GEP5]]
 ; CHECK-NEXT:    [[GEP6:%.*]] = getelementptr inbounds i16, i16* [[PTR]], i64 6
-; CHECK-NEXT:    [[L6:%.*]] = load i16, i16* [[GEP6]]
 ; CHECK-NEXT:    [[GEP7:%.*]] = getelementptr inbounds i16, i16* [[PTR]], i64 7
-; CHECK-NEXT:    [[L7:%.*]] = load i16, i16* [[GEP7]]
-; CHECK-NEXT:    [[FADD0:%.*]] = add i16 [[L0]], 1
-; CHECK-NEXT:    [[FADD1:%.*]] = add i16 [[L1]], 2
-; CHECK-NEXT:    [[FADD2:%.*]] = add i16 [[L2]], 3
-; CHECK-NEXT:    [[FADD3:%.*]] = add i16 [[L3]], 4
-; CHECK-NEXT:    [[FADD4:%.*]] = add i16 [[L4]], 5
-; CHECK-NEXT:    [[FADD5:%.*]] = add i16 [[L5]], 6
-; CHECK-NEXT:    [[FADD6:%.*]] = add i16 [[L6]], 7
-; CHECK-NEXT:    [[FADD7:%.*]] = add i16 [[L7]], 8
-; CHECK-NEXT:    [[STRUCTIN0:%.*]] = insertvalue [[STRUCT1TY:%.*]] undef, i16 [[FADD0]], 0
-; CHECK-NEXT:    [[STRUCTIN1:%.*]] = insertvalue [[STRUCT1TY]] %StructIn0, i16 [[FADD1]], 1
-; CHECK-NEXT:    [[STRUCTIN2:%.*]] = insertvalue [[STRUCT1TY]] undef, i16 [[FADD2]], 0
-; CHECK-NEXT:    [[STRUCTIN3:%.*]] = insertvalue [[STRUCT1TY]] %StructIn2, i16 [[FADD3]], 1
-; CHECK-NEXT:    [[STRUCTIN4:%.*]] = insertvalue [[STRUCT1TY]] undef, i16 [[FADD4]], 0
-; CHECK-NEXT:    [[STRUCTIN5:%.*]] = insertvalue [[STRUCT1TY]] %StructIn4, i16 [[FADD5]], 1
-; CHECK-NEXT:    [[STRUCTIN6:%.*]] = insertvalue [[STRUCT1TY]] undef, i16 [[FADD6]], 0
-; CHECK-NEXT:    [[STRUCTIN7:%.*]] = insertvalue [[STRUCT1TY]] %StructIn6, i16 [[FADD7]], 1
+; CHECK-NEXT:    [[TMP1:%.*]] = bitcast i16* [[GEP0]] to <8 x i16>*
+; CHECK-NEXT:    [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* [[TMP1]], align 2
+; CHECK-NEXT:    [[TMP3:%.*]] = add <8 x i16> [[TMP2]], <i16 1, i16 2, i16 3, i16 4, i16 5, i16 6, i16 7, i16 8>
+; CHECK-NEXT:    [[TMP4:%.*]] = extractelement <8 x i16> [[TMP3]], i32 0
+; CHECK-NEXT:    [[STRUCTIN0:%.*]] = insertvalue [[STRUCT1TY:%.*]] undef, i16 [[TMP4]], 0
+; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <8 x i16> [[TMP3]], i32 1
+; CHECK-NEXT:    [[STRUCTIN1:%.*]] = insertvalue [[STRUCT1TY]] %StructIn0, i16 [[TMP5]], 1
+; CHECK-NEXT:    [[TMP6:%.*]] = extractelement <8 x i16> [[TMP3]], i32 2
+; CHECK-NEXT:    [[STRUCTIN2:%.*]] = insertvalue [[STRUCT1TY]] undef, i16 [[TMP6]], 0
+; CHECK-NEXT:    [[TMP7:%.*]] = extractelement <8 x i16> [[TMP3]], i32 3
+; CHECK-NEXT:    [[STRUCTIN3:%.*]] = insertvalue [[STRUCT1TY]] %StructIn2, i16 [[TMP7]], 1
+; CHECK-NEXT:    [[TMP8:%.*]] = extractelement <8 x i16> [[TMP3]], i32 4
+; CHECK-NEXT:    [[STRUCTIN4:%.*]] = insertvalue [[STRUCT1TY]] undef, i16 [[TMP8]], 0
+; CHECK-NEXT:    [[TMP9:%.*]] = extractelement <8 x i16> [[TMP3]], i32 5
+; CHECK-NEXT:    [[STRUCTIN5:%.*]] = insertvalue [[STRUCT1TY]] %StructIn4, i16 [[TMP9]], 1
+; CHECK-NEXT:    [[TMP10:%.*]] = extractelement <8 x i16> [[TMP3]], i32 6
+; CHECK-NEXT:    [[STRUCTIN6:%.*]] = insertvalue [[STRUCT1TY]] undef, i16 [[TMP10]], 0
+; CHECK-NEXT:    [[TMP11:%.*]] = extractelement <8 x i16> [[TMP3]], i32 7
+; CHECK-NEXT:    [[STRUCTIN7:%.*]] = insertvalue [[STRUCT1TY]] %StructIn6, i16 [[TMP11]], 1
 ; CHECK-NEXT:    [[STRUCT2IN0:%.*]] = insertvalue [[STRUCT2TY:%.*]] undef, [[STRUCT1TY]] %StructIn1, 0
 ; CHECK-NEXT:    [[STRUCT2IN1:%.*]] = insertvalue [[STRUCT2TY]] %Struct2In0, [[STRUCT1TY]] %StructIn3, 1
 ; CHECK-NEXT:    [[STRUCT2IN2:%.*]] = insertvalue [[STRUCT2TY]] undef, [[STRUCT1TY]] %StructIn5, 0


        


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