[llvm] e511c4b - Temporarily Revert:

Eric Christopher via llvm-commits llvm-commits at lists.llvm.org
Wed Nov 6 16:06:28 PST 2019


Author: Eric Christopher
Date: 2019-11-06T16:06:15-08:00
New Revision: e511c4b0dff1692c267addf17dce3cebe8f97faa

URL: https://github.com/llvm/llvm-project/commit/e511c4b0dff1692c267addf17dce3cebe8f97faa
DIFF: https://github.com/llvm/llvm-project/commit/e511c4b0dff1692c267addf17dce3cebe8f97faa.diff

LOG: Temporarily Revert:

 "[SLP] Generalization of stores vectorization."
 "[SLP] Fix -Wunused-variable. NFC"
 "[SLP] Vectorize jumbled stores."

As they're causing significant (10-30x) compile time regressions on
vectorizable code.

The primary cause of the compile-time regression is f228b5371647f471853c5fb3e6719823a42fe451.

This reverts commits:

f228b5371647f471853c5fb3e6719823a42fe451
5503455ccb3f5fcedced158332c016c8d3a7fa81
21d498c9c0f32dcab5bc89ac593aa813b533b43a

Added: 
    

Modified: 
    llvm/include/llvm/Transforms/Vectorize/SLPVectorizer.h
    llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
    llvm/test/Transforms/SLPVectorizer/X86/arith-add-ssat.ll
    llvm/test/Transforms/SLPVectorizer/X86/arith-add-usat.ll
    llvm/test/Transforms/SLPVectorizer/X86/arith-add.ll
    llvm/test/Transforms/SLPVectorizer/X86/arith-fix.ll
    llvm/test/Transforms/SLPVectorizer/X86/arith-mul.ll
    llvm/test/Transforms/SLPVectorizer/X86/arith-sub-ssat.ll
    llvm/test/Transforms/SLPVectorizer/X86/arith-sub-usat.ll
    llvm/test/Transforms/SLPVectorizer/X86/arith-sub.ll
    llvm/test/Transforms/SLPVectorizer/X86/bitreverse.ll
    llvm/test/Transforms/SLPVectorizer/X86/ctlz.ll
    llvm/test/Transforms/SLPVectorizer/X86/ctpop.ll
    llvm/test/Transforms/SLPVectorizer/X86/cttz.ll
    llvm/test/Transforms/SLPVectorizer/X86/different-vec-widths.ll
    llvm/test/Transforms/SLPVectorizer/X86/pr35497.ll
    llvm/test/Transforms/SLPVectorizer/X86/shift-ashr.ll
    llvm/test/Transforms/SLPVectorizer/X86/shift-lshr.ll
    llvm/test/Transforms/SLPVectorizer/X86/shift-shl.ll
    llvm/test/Transforms/SLPVectorizer/X86/store-jumbled.ll
    llvm/test/Transforms/SLPVectorizer/X86/stores_vectorize.ll

Removed: 
    llvm/test/Transforms/SLPVectorizer/X86/jumbled_store_crash.ll


################################################################################
diff  --git a/llvm/include/llvm/Transforms/Vectorize/SLPVectorizer.h b/llvm/include/llvm/Transforms/Vectorize/SLPVectorizer.h
index 0d7b589d7de7..32ccc8a46380 100644
--- a/llvm/include/llvm/Transforms/Vectorize/SLPVectorizer.h
+++ b/llvm/include/llvm/Transforms/Vectorize/SLPVectorizer.h
@@ -138,7 +138,7 @@ struct SLPVectorizerPass : public PassInfoMixin<SLPVectorizerPass> {
   bool vectorizeChainsInBlock(BasicBlock *BB, slpvectorizer::BoUpSLP &R);
 
   bool vectorizeStoreChain(ArrayRef<Value *> Chain, slpvectorizer::BoUpSLP &R,
-                           unsigned Idx);
+                           unsigned VecRegSize);
 
   bool vectorizeStores(ArrayRef<StoreInst *> Stores, slpvectorizer::BoUpSLP &R);
 

diff  --git a/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp b/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
index 76357e11b8c5..c0c1a451e951 100644
--- a/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
+++ b/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
@@ -26,7 +26,6 @@
 #include "llvm/ADT/PostOrderIterator.h"
 #include "llvm/ADT/STLExtras.h"
 #include "llvm/ADT/SetVector.h"
-#include "llvm/ADT/SmallBitVector.h"
 #include "llvm/ADT/SmallPtrSet.h"
 #include "llvm/ADT/SmallSet.h"
 #include "llvm/ADT/SmallVector.h"
@@ -2678,74 +2677,24 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
     }
     case Instruction::Store: {
       // Check if the stores are consecutive or if we need to swizzle them.
-      llvm::Type *ScalarTy = cast<StoreInst>(VL0)->getValueOperand()->getType();
-      // Make sure all stores in the bundle are simple - we can't vectorize
-      // atomic or volatile stores.
-      SmallVector<Value *, 4> PointerOps(VL.size());
-      ValueList Operands(VL.size());
-      auto POIter = PointerOps.begin();
-      auto OIter = Operands.begin();
-      for (Value *V : VL) {
-        auto *SI = cast<StoreInst>(V);
-        if (!SI->isSimple()) {
+      for (unsigned i = 0, e = VL.size() - 1; i < e; ++i)
+        if (!isConsecutiveAccess(VL[i], VL[i + 1], *DL, *SE)) {
           BS.cancelScheduling(VL, VL0);
           newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx,
                        ReuseShuffleIndicies);
-          LLVM_DEBUG(dbgs() << "SLP: Gathering non-simple stores.\n");
+          LLVM_DEBUG(dbgs() << "SLP: Non-consecutive store.\n");
           return;
         }
-        *POIter = SI->getPointerOperand();
-        *OIter = SI->getValueOperand();
-        ++POIter;
-        ++OIter;
-      }
 
-      OrdersType CurrentOrder;
-      // Check the order of pointer operands.
-      if (llvm::sortPtrAccesses(PointerOps, *DL, *SE, CurrentOrder)) {
-        Value *Ptr0;
-        Value *PtrN;
-        if (CurrentOrder.empty()) {
-          Ptr0 = PointerOps.front();
-          PtrN = PointerOps.back();
-        } else {
-          Ptr0 = PointerOps[CurrentOrder.front()];
-          PtrN = PointerOps[CurrentOrder.back()];
-        }
-        const SCEV *Scev0 = SE->getSCEV(Ptr0);
-        const SCEV *ScevN = SE->getSCEV(PtrN);
-        const auto *Diff =
-            dyn_cast<SCEVConstant>(SE->getMinusSCEV(ScevN, Scev0));
-        uint64_t Size = DL->getTypeAllocSize(ScalarTy);
-        // Check that the sorted pointer operands are consecutive.
-        if (Diff && Diff->getAPInt() == (VL.size() - 1) * Size) {
-          if (CurrentOrder.empty()) {
-            // Original stores are consecutive and does not require reordering.
-            ++NumOpsWantToKeepOriginalOrder;
-            TreeEntry *TE = newTreeEntry(VL, Bundle /*vectorized*/, S,
-                                         UserTreeIdx, ReuseShuffleIndicies);
-            TE->setOperandsInOrder();
-            buildTree_rec(Operands, Depth + 1, {TE, 0});
-            LLVM_DEBUG(dbgs() << "SLP: added a vector of stores.\n");
-          } else {
-            // Need to reorder.
-            auto I = NumOpsWantToKeepOrder.try_emplace(CurrentOrder).first;
-            ++(I->getSecond());
-            TreeEntry *TE =
-                newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx,
-                             ReuseShuffleIndicies, I->getFirst());
-            TE->setOperandsInOrder();
-            buildTree_rec(Operands, Depth + 1, {TE, 0});
-            LLVM_DEBUG(dbgs() << "SLP: added a vector of jumbled stores.\n");
-          }
-          return;
-        }
-      }
+      TreeEntry *TE = newTreeEntry(VL, Bundle /*vectorized*/, S, UserTreeIdx,
+                                   ReuseShuffleIndicies);
+      LLVM_DEBUG(dbgs() << "SLP: added a vector of stores.\n");
 
-      BS.cancelScheduling(VL, VL0);
-      newTreeEntry(VL, None /*not vectorized*/, S, UserTreeIdx,
-                   ReuseShuffleIndicies);
-      LLVM_DEBUG(dbgs() << "SLP: Non-consecutive store.\n");
+      ValueList Operands;
+      for (Value *V : VL)
+        Operands.push_back(cast<Instruction>(V)->getOperand(0));
+      TE->setOperandsInOrder();
+      buildTree_rec(Operands, Depth + 1, {TE, 0});
       return;
     }
     case Instruction::Call: {
@@ -3243,22 +3192,15 @@ int BoUpSLP::getEntryCost(TreeEntry *E) {
     }
     case Instruction::Store: {
       // We know that we can merge the stores. Calculate the cost.
-      bool IsReorder = !E->ReorderIndices.empty();
-      auto *SI =
-          cast<StoreInst>(IsReorder ? VL[E->ReorderIndices.front()] : VL0);
-      MaybeAlign Alignment(SI->getAlignment());
+      MaybeAlign alignment(cast<StoreInst>(VL0)->getAlignment());
       int ScalarEltCost =
-          TTI->getMemoryOpCost(Instruction::Store, ScalarTy, Alignment, 0, VL0);
-      if (NeedToShuffleReuses)
-        ReuseShuffleCost = -(ReuseShuffleNumbers - VL.size()) * ScalarEltCost;
-      int ScalarStCost = VecTy->getNumElements() * ScalarEltCost;
-      int VecStCost = TTI->getMemoryOpCost(Instruction::Store,
-                                           VecTy, Alignment, 0, VL0);
-      if (IsReorder) {
-        // TODO: Merge this shuffle with the ReuseShuffleCost.
-        VecStCost += TTI->getShuffleCost(
-            TargetTransformInfo::SK_PermuteSingleSrc, VecTy);
+          TTI->getMemoryOpCost(Instruction::Store, ScalarTy, alignment, 0, VL0);
+      if (NeedToShuffleReuses) {
+        ReuseShuffleCost -= (ReuseShuffleNumbers - VL.size()) * ScalarEltCost;
       }
+      int ScalarStCost = VecTy->getNumElements() * ScalarEltCost;
+      int VecStCost =
+          TTI->getMemoryOpCost(Instruction::Store, VecTy, alignment, 0, VL0);
       return ReuseShuffleCost + VecStCost - ScalarStCost;
     }
     case Instruction::Call: {
@@ -4120,25 +4062,15 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
       return V;
     }
     case Instruction::Store: {
-      bool IsReorder = !E->ReorderIndices.empty();
-      auto *SI = cast<StoreInst>(
-          IsReorder ? E->Scalars[E->ReorderIndices.front()] : VL0);
+      StoreInst *SI = cast<StoreInst>(VL0);
       unsigned Alignment = SI->getAlignment();
       unsigned AS = SI->getPointerAddressSpace();
 
       setInsertPointAfterBundle(E);
 
       Value *VecValue = vectorizeTree(E->getOperand(0));
-      if (IsReorder) {
-        OrdersType Mask;
-        inversePermutation(E->ReorderIndices, Mask);
-        VecValue = Builder.CreateShuffleVector(
-            VecValue, UndefValue::get(VecValue->getType()), E->ReorderIndices,
-            "reorder_shuffle");
-      }
       Value *ScalarPtr = SI->getPointerOperand();
-      Value *VecPtr = Builder.CreateBitCast(
-          ScalarPtr, VecValue->getType()->getPointerTo(AS));
+      Value *VecPtr = Builder.CreateBitCast(ScalarPtr, VecTy->getPointerTo(AS));
       StoreInst *ST = Builder.CreateStore(VecValue, VecPtr);
 
       // The pointer operand uses an in-tree scalar, so add the new BitCast to
@@ -5427,135 +5359,125 @@ bool SLPVectorizerPass::runImpl(Function &F, ScalarEvolution *SE_,
 }
 
 bool SLPVectorizerPass::vectorizeStoreChain(ArrayRef<Value *> Chain, BoUpSLP &R,
-                                            unsigned Idx) {
-  LLVM_DEBUG(dbgs() << "SLP: Analyzing a store chain of length " << Chain.size()
+                                            unsigned VecRegSize) {
+  const unsigned ChainLen = Chain.size();
+  LLVM_DEBUG(dbgs() << "SLP: Analyzing a store chain of length " << ChainLen
                     << "\n");
   const unsigned Sz = R.getVectorElementSize(Chain[0]);
-  const unsigned MinVF = R.getMinVecRegSize() / Sz;
-  unsigned VF = Chain.size();
+  const unsigned VF = VecRegSize / Sz;
 
-  if (!isPowerOf2_32(Sz) || !isPowerOf2_32(VF) || VF < 2 || VF < MinVF)
+  if (!isPowerOf2_32(Sz) || VF < 2)
     return false;
 
-  LLVM_DEBUG(dbgs() << "SLP: Analyzing " << VF << " stores at offset " << Idx
-                    << "\n");
+  bool Changed = false;
+  // Look for profitable vectorizable trees at all offsets, starting at zero.
+  for (unsigned i = 0, e = ChainLen; i + VF <= e; ++i) {
+
+    ArrayRef<Value *> Operands = Chain.slice(i, VF);
+    // Check that a previous iteration of this loop did not delete the Value.
+    if (llvm::any_of(Operands, [&R](Value *V) {
+          auto *I = dyn_cast<Instruction>(V);
+          return I && R.isDeleted(I);
+        }))
+      continue;
 
-  R.buildTree(Chain);
-  Optional<ArrayRef<unsigned>> Order = R.bestOrder();
-  // TODO: Handle orders of size less than number of elements in the vector.
-  if (Order && Order->size() == Chain.size()) {
-    // TODO: reorder tree nodes without tree rebuilding.
-    SmallVector<Value *, 4> ReorderedOps(Chain.rbegin(), Chain.rend());
-    llvm::transform(*Order, ReorderedOps.begin(),
-                    [Chain](const unsigned Idx) { return Chain[Idx]; });
-    R.buildTree(ReorderedOps);
-  }
-  if (R.isTreeTinyAndNotFullyVectorizable())
-    return false;
+    LLVM_DEBUG(dbgs() << "SLP: Analyzing " << VF << " stores at offset " << i
+                      << "\n");
 
-  R.computeMinimumValueSizes();
+    R.buildTree(Operands);
+    if (R.isTreeTinyAndNotFullyVectorizable())
+      continue;
 
-  int Cost = R.getTreeCost();
+    R.computeMinimumValueSizes();
 
-  LLVM_DEBUG(dbgs() << "SLP: Found cost=" << Cost << " for VF=" << VF << "\n");
-  if (Cost < -SLPCostThreshold) {
-    LLVM_DEBUG(dbgs() << "SLP: Decided to vectorize cost=" << Cost << "\n");
+    int Cost = R.getTreeCost();
 
-    using namespace ore;
+    LLVM_DEBUG(dbgs() << "SLP: Found cost=" << Cost << " for VF=" << VF
+                      << "\n");
+    if (Cost < -SLPCostThreshold) {
+      LLVM_DEBUG(dbgs() << "SLP: Decided to vectorize cost=" << Cost << "\n");
 
-    R.getORE()->emit(OptimizationRemark(SV_NAME, "StoresVectorized",
-                                        cast<StoreInst>(Chain[0]))
-                     << "Stores SLP vectorized with cost " << NV("Cost", Cost)
-                     << " and with tree size "
-                     << NV("TreeSize", R.getTreeSize()));
+      using namespace ore;
 
-    R.vectorizeTree();
-    return true;
+      R.getORE()->emit(OptimizationRemark(SV_NAME, "StoresVectorized",
+                                          cast<StoreInst>(Chain[i]))
+                       << "Stores SLP vectorized with cost " << NV("Cost", Cost)
+                       << " and with tree size "
+                       << NV("TreeSize", R.getTreeSize()));
+
+      R.vectorizeTree();
+
+      // Move to the next bundle.
+      i += VF - 1;
+      Changed = true;
+    }
   }
 
-  return false;
+  return Changed;
 }
 
 bool SLPVectorizerPass::vectorizeStores(ArrayRef<StoreInst *> Stores,
                                         BoUpSLP &R) {
+  SetVector<StoreInst *> Heads;
+  SmallDenseSet<StoreInst *> Tails;
+  SmallDenseMap<StoreInst *, StoreInst *> ConsecutiveChain;
+
   // We may run into multiple chains that merge into a single chain. We mark the
   // stores that we vectorized so that we don't visit the same store twice.
   BoUpSLP::ValueSet VectorizedStores;
   bool Changed = false;
 
-  int E = Stores.size();
-  SmallBitVector Tails(E, false);
-  SmallVector<int, 16> ConsecutiveChain(E, E + 1);
-  auto &&FindConsecutiveAccess = [this, &Stores, &Tails,
-                                  &ConsecutiveChain](int K, int Idx) {
-    if (!isConsecutiveAccess(Stores[K], Stores[Idx], *DL, *SE))
-      return false;
+  auto &&FindConsecutiveAccess =
+      [this, &Stores, &Heads, &Tails, &ConsecutiveChain] (int K, int Idx) {
+        if (!isConsecutiveAccess(Stores[K], Stores[Idx], *DL, *SE))
+          return false;
+
+        Tails.insert(Stores[Idx]);
+        Heads.insert(Stores[K]);
+        ConsecutiveChain[Stores[K]] = Stores[Idx];
+        return true;
+      };
 
-    Tails.set(Idx);
-    ConsecutiveChain[K] = Idx;
-    return true;
-  };
   // Do a quadratic search on all of the given stores in reverse order and find
   // all of the pairs of stores that follow each other.
+  int E = Stores.size();
   for (int Idx = E - 1; Idx >= 0; --Idx) {
     // If a store has multiple consecutive store candidates, search according
     // to the sequence: Idx-1, Idx+1, Idx-2, Idx+2, ...
     // This is because usually pairing with immediate succeeding or preceding
     // candidate create the best chance to find slp vectorization opportunity.
-    const int MaxLookDepth = std::min(E - Idx, 16);
-    for (int Offset = 1, F = std::max(MaxLookDepth, Idx + 1); Offset < F;
-         ++Offset)
+    for (int Offset = 1, F = std::max(E - Idx, Idx + 1); Offset < F; ++Offset)
       if ((Idx >= Offset && FindConsecutiveAccess(Idx - Offset, Idx)) ||
           (Idx + Offset < E && FindConsecutiveAccess(Idx + Offset, Idx)))
         break;
   }
 
   // For stores that start but don't end a link in the chain:
-  for (int Cnt = E; Cnt > 0; --Cnt) {
-    int I = Cnt - 1;
-    if (ConsecutiveChain[I] == E + 1 || Tails.test(I))
+  for (auto *SI : llvm::reverse(Heads)) {
+    if (Tails.count(SI))
       continue;
+
     // We found a store instr that starts a chain. Now follow the chain and try
     // to vectorize it.
     BoUpSLP::ValueList Operands;
+    StoreInst *I = SI;
     // Collect the chain into a list.
-    while (I != E + 1 && !VectorizedStores.count(Stores[I])) {
-      Operands.push_back(Stores[I]);
+    while ((Tails.count(I) || Heads.count(I)) && !VectorizedStores.count(I)) {
+      Operands.push_back(I);
       // Move to the next value in the chain.
       I = ConsecutiveChain[I];
     }
 
-    // If a vector register can't hold 1 element, we are done.
-    unsigned MaxVecRegSize = R.getMaxVecRegSize();
-    unsigned EltSize = R.getVectorElementSize(Stores[0]);
-    if (MaxVecRegSize % EltSize != 0)
-      continue;
-
-    unsigned MaxElts = MaxVecRegSize / EltSize;
     // FIXME: Is division-by-2 the correct step? Should we assert that the
     // register size is a power-of-2?
-    unsigned StartIdx = 0;
-    for (unsigned Size = llvm::PowerOf2Ceil(MaxElts); Size >= 2; Size /= 2) {
-      for (unsigned Cnt = StartIdx, E = Operands.size(); Cnt + Size <= E;) {
-        ArrayRef<Value *> Slice = makeArrayRef(Operands).slice(Cnt, Size);
-        if (!VectorizedStores.count(Slice.front()) &&
-            !VectorizedStores.count(Slice.back()) &&
-            vectorizeStoreChain(Slice, R, Cnt)) {
-          // Mark the vectorized stores so that we don't vectorize them again.
-          VectorizedStores.insert(Slice.begin(), Slice.end());
-          Changed = true;
-          // If we vectorized initial block, no need to try to vectorize it
-          // again.
-          if (Cnt == StartIdx)
-            StartIdx += Size;
-          Cnt += Size;
-          continue;
-        }
-        ++Cnt;
-      }
-      // Check if the whole array was vectorized already - exit.
-      if (StartIdx >= Operands.size())
+    for (unsigned Size = R.getMaxVecRegSize(); Size >= R.getMinVecRegSize();
+         Size /= 2) {
+      if (vectorizeStoreChain(Operands, R, Size)) {
+        // Mark the vectorized stores so that we don't vectorize them again.
+        VectorizedStores.insert(Operands.begin(), Operands.end());
+        Changed = true;
         break;
+      }
     }
   }
 
@@ -7223,7 +7145,14 @@ bool SLPVectorizerPass::vectorizeStoreChains(BoUpSLP &R) {
     LLVM_DEBUG(dbgs() << "SLP: Analyzing a store chain of length "
                       << it->second.size() << ".\n");
 
-    Changed |= vectorizeStores(it->second, R);
+    // Process the stores in chunks of 16.
+    // TODO: The limit of 16 inhibits greater vectorization factors.
+    //       For example, AVX2 supports v32i8. Increasing this limit, however,
+    //       may cause a significant compile-time increase.
+    for (unsigned CI = 0, CE = it->second.size(); CI < CE; CI += 16) {
+      unsigned Len = std::min<unsigned>(CE - CI, 16);
+      Changed |= vectorizeStores(makeArrayRef(&it->second[CI], Len), R);
+    }
   }
   return Changed;
 }

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/arith-add-ssat.ll b/llvm/test/Transforms/SLPVectorizer/X86/arith-add-ssat.ll
index 4ec98a89c100..0bf3ea20d6c5 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/arith-add-ssat.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/arith-add-ssat.ll
@@ -354,10 +354,14 @@ define void @add_v32i16() {
 ; AVX-NEXT:    ret void
 ;
 ; AVX512-LABEL: @add_v32i16(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @a16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP2:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @b16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP3:%.*]] = call <32 x i16> @llvm.sadd.sat.v32i16(<32 x i16> [[TMP1]], <32 x i16> [[TMP2]])
-; AVX512-NEXT:    store <32 x i16> [[TMP3]], <32 x i16>* bitcast ([32 x i16]* @c16 to <32 x i16>*), align 2
+; AVX512-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP5:%.*]] = call <16 x i16> @llvm.sadd.sat.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP3]])
+; AVX512-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.sadd.sat.v16i16(<16 x i16> [[TMP2]], <16 x i16> [[TMP4]])
+; AVX512-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX512-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX512-NEXT:    ret void
 ;
   %a0  = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 0 ), align 2
@@ -492,61 +496,24 @@ define void @add_v32i16() {
 }
 
 define void @add_v64i8() {
-; SSE-LABEL: @add_v64i8(
-; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    ret void
-;
-; SLM-LABEL: @add_v64i8(
-; SLM-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
-; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    ret void
-;
-; AVX-LABEL: @add_v64i8(
-; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = call <32 x i8> @llvm.sadd.sat.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.sadd.sat.v32i8(<32 x i8> [[TMP2]], <32 x i8> [[TMP4]])
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
-; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    ret void
-;
-; AVX512-LABEL: @add_v64i8(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @a8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP2:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @b8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP3:%.*]] = call <64 x i8> @llvm.sadd.sat.v64i8(<64 x i8> [[TMP1]], <64 x i8> [[TMP2]])
-; AVX512-NEXT:    store <64 x i8> [[TMP3]], <64 x i8>* bitcast ([64 x i8]* @c8 to <64 x i8>*), align 1
-; AVX512-NEXT:    ret void
+; CHECK-LABEL: @add_v64i8(
+; CHECK-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
+; CHECK-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
+; CHECK-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
+; CHECK-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.sadd.sat.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
+; CHECK-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    ret void
 ;
   %a0  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 0 ), align 1
   %a1  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 1 ), align 1

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/arith-add-usat.ll b/llvm/test/Transforms/SLPVectorizer/X86/arith-add-usat.ll
index 65104d2a5071..888985a1350e 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/arith-add-usat.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/arith-add-usat.ll
@@ -251,10 +251,14 @@ define void @add_v32i16() {
 ; AVX-NEXT:    ret void
 ;
 ; AVX512-LABEL: @add_v32i16(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @a16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP2:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @b16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP3:%.*]] = call <32 x i16> @llvm.uadd.sat.v32i16(<32 x i16> [[TMP1]], <32 x i16> [[TMP2]])
-; AVX512-NEXT:    store <32 x i16> [[TMP3]], <32 x i16>* bitcast ([32 x i16]* @c16 to <32 x i16>*), align 2
+; AVX512-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP5:%.*]] = call <16 x i16> @llvm.uadd.sat.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP3]])
+; AVX512-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.uadd.sat.v16i16(<16 x i16> [[TMP2]], <16 x i16> [[TMP4]])
+; AVX512-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX512-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX512-NEXT:    ret void
 ;
   %a0  = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 0 ), align 2
@@ -389,42 +393,24 @@ define void @add_v32i16() {
 }
 
 define void @add_v64i8() {
-; SSE-LABEL: @add_v64i8(
-; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.uadd.sat.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.uadd.sat.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.uadd.sat.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.uadd.sat.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    ret void
-;
-; AVX-LABEL: @add_v64i8(
-; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = call <32 x i8> @llvm.uadd.sat.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.uadd.sat.v32i8(<32 x i8> [[TMP2]], <32 x i8> [[TMP4]])
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
-; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    ret void
-;
-; AVX512-LABEL: @add_v64i8(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @a8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP2:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @b8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP3:%.*]] = call <64 x i8> @llvm.uadd.sat.v64i8(<64 x i8> [[TMP1]], <64 x i8> [[TMP2]])
-; AVX512-NEXT:    store <64 x i8> [[TMP3]], <64 x i8>* bitcast ([64 x i8]* @c8 to <64 x i8>*), align 1
-; AVX512-NEXT:    ret void
+; CHECK-LABEL: @add_v64i8(
+; CHECK-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.uadd.sat.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
+; CHECK-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.uadd.sat.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
+; CHECK-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.uadd.sat.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
+; CHECK-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.uadd.sat.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
+; CHECK-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    ret void
 ;
   %a0  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 0 ), align 1
   %a1  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 1 ), align 1

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/arith-add.ll b/llvm/test/Transforms/SLPVectorizer/X86/arith-add.ll
index 087b27b52297..f1d16ed75c77 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/arith-add.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/arith-add.ll
@@ -289,10 +289,14 @@ define void @add_v32i16() {
 ; AVX-NEXT:    ret void
 ;
 ; AVX512-LABEL: @add_v32i16(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @a16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP2:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @b16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP3:%.*]] = add <32 x i16> [[TMP1]], [[TMP2]]
-; AVX512-NEXT:    store <32 x i16> [[TMP3]], <32 x i16>* bitcast ([32 x i16]* @c16 to <32 x i16>*), align 2
+; AVX512-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP5:%.*]] = add <16 x i16> [[TMP1]], [[TMP3]]
+; AVX512-NEXT:    [[TMP6:%.*]] = add <16 x i16> [[TMP2]], [[TMP4]]
+; AVX512-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX512-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX512-NEXT:    ret void
 ;
   %a0  = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 0 ), align 2
@@ -427,61 +431,24 @@ define void @add_v32i16() {
 }
 
 define void @add_v64i8() {
-; SSE-LABEL: @add_v64i8(
-; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = add <16 x i8> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = add <16 x i8> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = add <16 x i8> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = add <16 x i8> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    ret void
-;
-; SLM-LABEL: @add_v64i8(
-; SLM-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP9:%.*]] = add <16 x i8> [[TMP1]], [[TMP5]]
-; SLM-NEXT:    [[TMP10:%.*]] = add <16 x i8> [[TMP2]], [[TMP6]]
-; SLM-NEXT:    [[TMP11:%.*]] = add <16 x i8> [[TMP3]], [[TMP7]]
-; SLM-NEXT:    [[TMP12:%.*]] = add <16 x i8> [[TMP4]], [[TMP8]]
-; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    ret void
-;
-; AVX-LABEL: @add_v64i8(
-; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = add <32 x i8> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = add <32 x i8> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
-; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    ret void
-;
-; AVX512-LABEL: @add_v64i8(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @a8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP2:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @b8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP3:%.*]] = add <64 x i8> [[TMP1]], [[TMP2]]
-; AVX512-NEXT:    store <64 x i8> [[TMP3]], <64 x i8>* bitcast ([64 x i8]* @c8 to <64 x i8>*), align 1
-; AVX512-NEXT:    ret void
+; CHECK-LABEL: @add_v64i8(
+; CHECK-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP9:%.*]] = add <16 x i8> [[TMP1]], [[TMP5]]
+; CHECK-NEXT:    [[TMP10:%.*]] = add <16 x i8> [[TMP2]], [[TMP6]]
+; CHECK-NEXT:    [[TMP11:%.*]] = add <16 x i8> [[TMP3]], [[TMP7]]
+; CHECK-NEXT:    [[TMP12:%.*]] = add <16 x i8> [[TMP4]], [[TMP8]]
+; CHECK-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    ret void
 ;
   %a0  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 0 ), align 1
   %a1  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 1 ), align 1

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/arith-fix.ll b/llvm/test/Transforms/SLPVectorizer/X86/arith-fix.ll
index af0b42f7ae1e..92fdbeb70cdb 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/arith-fix.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/arith-fix.ll
@@ -496,10 +496,14 @@ define void @smul_v32i16() {
 ; AVX-NEXT:    ret void
 ;
 ; AVX512-LABEL: @smul_v32i16(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @a16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP2:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @b16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP3:%.*]] = call <32 x i16> @llvm.smul.fix.v32i16(<32 x i16> [[TMP1]], <32 x i16> [[TMP2]], i32 3)
-; AVX512-NEXT:    store <32 x i16> [[TMP3]], <32 x i16>* bitcast ([32 x i16]* @c16 to <32 x i16>*), align 2
+; AVX512-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP5:%.*]] = call <16 x i16> @llvm.smul.fix.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP3]], i32 3)
+; AVX512-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.smul.fix.v16i16(<16 x i16> [[TMP2]], <16 x i16> [[TMP4]], i32 3)
+; AVX512-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX512-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX512-NEXT:    ret void
 ;
   %a0  = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 0 ), align 2
@@ -634,61 +638,24 @@ define void @smul_v32i16() {
 }
 
 define void @smul_v64i8() {
-; SSE-LABEL: @smul_v64i8(
-; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]], i32 3)
-; SSE-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]], i32 3)
-; SSE-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]], i32 3)
-; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]], i32 3)
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    ret void
-;
-; SLM-LABEL: @smul_v64i8(
-; SLM-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]], i32 3)
-; SLM-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]], i32 3)
-; SLM-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]], i32 3)
-; SLM-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]], i32 3)
-; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    ret void
-;
-; AVX-LABEL: @smul_v64i8(
-; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = call <32 x i8> @llvm.smul.fix.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP3]], i32 3)
-; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.smul.fix.v32i8(<32 x i8> [[TMP2]], <32 x i8> [[TMP4]], i32 3)
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
-; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    ret void
-;
-; AVX512-LABEL: @smul_v64i8(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @a8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP2:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @b8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP3:%.*]] = call <64 x i8> @llvm.smul.fix.v64i8(<64 x i8> [[TMP1]], <64 x i8> [[TMP2]], i32 3)
-; AVX512-NEXT:    store <64 x i8> [[TMP3]], <64 x i8>* bitcast ([64 x i8]* @c8 to <64 x i8>*), align 1
-; AVX512-NEXT:    ret void
+; CHECK-LABEL: @smul_v64i8(
+; CHECK-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]], i32 3)
+; CHECK-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]], i32 3)
+; CHECK-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]], i32 3)
+; CHECK-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.smul.fix.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]], i32 3)
+; CHECK-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    ret void
 ;
   %a0  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 0 ), align 1
   %a1  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 1 ), align 1
@@ -1425,10 +1392,14 @@ define void @umul_v32i16() {
 ; AVX-NEXT:    ret void
 ;
 ; AVX512-LABEL: @umul_v32i16(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @a16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP2:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @b16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP3:%.*]] = call <32 x i16> @llvm.umul.fix.v32i16(<32 x i16> [[TMP1]], <32 x i16> [[TMP2]], i32 3)
-; AVX512-NEXT:    store <32 x i16> [[TMP3]], <32 x i16>* bitcast ([32 x i16]* @c16 to <32 x i16>*), align 2
+; AVX512-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP5:%.*]] = call <16 x i16> @llvm.umul.fix.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP3]], i32 3)
+; AVX512-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.umul.fix.v16i16(<16 x i16> [[TMP2]], <16 x i16> [[TMP4]], i32 3)
+; AVX512-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX512-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX512-NEXT:    ret void
 ;
   %a0  = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 0 ), align 2
@@ -1563,61 +1534,24 @@ define void @umul_v32i16() {
 }
 
 define void @umul_v64i8() {
-; SSE-LABEL: @umul_v64i8(
-; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]], i32 3)
-; SSE-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]], i32 3)
-; SSE-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]], i32 3)
-; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]], i32 3)
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    ret void
-;
-; SLM-LABEL: @umul_v64i8(
-; SLM-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]], i32 3)
-; SLM-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]], i32 3)
-; SLM-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]], i32 3)
-; SLM-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]], i32 3)
-; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    ret void
-;
-; AVX-LABEL: @umul_v64i8(
-; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = call <32 x i8> @llvm.umul.fix.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP3]], i32 3)
-; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.umul.fix.v32i8(<32 x i8> [[TMP2]], <32 x i8> [[TMP4]], i32 3)
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
-; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    ret void
-;
-; AVX512-LABEL: @umul_v64i8(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @a8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP2:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @b8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP3:%.*]] = call <64 x i8> @llvm.umul.fix.v64i8(<64 x i8> [[TMP1]], <64 x i8> [[TMP2]], i32 3)
-; AVX512-NEXT:    store <64 x i8> [[TMP3]], <64 x i8>* bitcast ([64 x i8]* @c8 to <64 x i8>*), align 1
-; AVX512-NEXT:    ret void
+; CHECK-LABEL: @umul_v64i8(
+; CHECK-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]], i32 3)
+; CHECK-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]], i32 3)
+; CHECK-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]], i32 3)
+; CHECK-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.umul.fix.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]], i32 3)
+; CHECK-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    ret void
 ;
   %a0  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 0 ), align 1
   %a1  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 1 ), align 1

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/arith-mul.ll b/llvm/test/Transforms/SLPVectorizer/X86/arith-mul.ll
index 8dc59d3e8484..d39fd2269f27 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/arith-mul.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/arith-mul.ll
@@ -356,10 +356,14 @@ define void @mul_v32i16() {
 ; AVX-NEXT:    ret void
 ;
 ; AVX512-LABEL: @mul_v32i16(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @a16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP2:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @b16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP3:%.*]] = mul <32 x i16> [[TMP1]], [[TMP2]]
-; AVX512-NEXT:    store <32 x i16> [[TMP3]], <32 x i16>* bitcast ([32 x i16]* @c16 to <32 x i16>*), align 2
+; AVX512-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP5:%.*]] = mul <16 x i16> [[TMP1]], [[TMP3]]
+; AVX512-NEXT:    [[TMP6:%.*]] = mul <16 x i16> [[TMP2]], [[TMP4]]
+; AVX512-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX512-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX512-NEXT:    ret void
 ;
   %a0  = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 0 ), align 2
@@ -494,61 +498,24 @@ define void @mul_v32i16() {
 }
 
 define void @mul_v64i8() {
-; SSE-LABEL: @mul_v64i8(
-; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = mul <16 x i8> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = mul <16 x i8> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = mul <16 x i8> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = mul <16 x i8> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    ret void
-;
-; SLM-LABEL: @mul_v64i8(
-; SLM-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP9:%.*]] = mul <16 x i8> [[TMP1]], [[TMP5]]
-; SLM-NEXT:    [[TMP10:%.*]] = mul <16 x i8> [[TMP2]], [[TMP6]]
-; SLM-NEXT:    [[TMP11:%.*]] = mul <16 x i8> [[TMP3]], [[TMP7]]
-; SLM-NEXT:    [[TMP12:%.*]] = mul <16 x i8> [[TMP4]], [[TMP8]]
-; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    ret void
-;
-; AVX-LABEL: @mul_v64i8(
-; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = mul <32 x i8> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = mul <32 x i8> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
-; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    ret void
-;
-; AVX512-LABEL: @mul_v64i8(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @a8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP2:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @b8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP3:%.*]] = mul <64 x i8> [[TMP1]], [[TMP2]]
-; AVX512-NEXT:    store <64 x i8> [[TMP3]], <64 x i8>* bitcast ([64 x i8]* @c8 to <64 x i8>*), align 1
-; AVX512-NEXT:    ret void
+; CHECK-LABEL: @mul_v64i8(
+; CHECK-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP9:%.*]] = mul <16 x i8> [[TMP1]], [[TMP5]]
+; CHECK-NEXT:    [[TMP10:%.*]] = mul <16 x i8> [[TMP2]], [[TMP6]]
+; CHECK-NEXT:    [[TMP11:%.*]] = mul <16 x i8> [[TMP3]], [[TMP7]]
+; CHECK-NEXT:    [[TMP12:%.*]] = mul <16 x i8> [[TMP4]], [[TMP8]]
+; CHECK-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    ret void
 ;
   %a0  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 0 ), align 1
   %a1  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 1 ), align 1

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/arith-sub-ssat.ll b/llvm/test/Transforms/SLPVectorizer/X86/arith-sub-ssat.ll
index dd9d4f62f5b7..31c8c4243f17 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/arith-sub-ssat.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/arith-sub-ssat.ll
@@ -354,10 +354,14 @@ define void @sub_v32i16() {
 ; AVX-NEXT:    ret void
 ;
 ; AVX512-LABEL: @sub_v32i16(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @a16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP2:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @b16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP3:%.*]] = call <32 x i16> @llvm.ssub.sat.v32i16(<32 x i16> [[TMP1]], <32 x i16> [[TMP2]])
-; AVX512-NEXT:    store <32 x i16> [[TMP3]], <32 x i16>* bitcast ([32 x i16]* @c16 to <32 x i16>*), align 2
+; AVX512-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP5:%.*]] = call <16 x i16> @llvm.ssub.sat.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP3]])
+; AVX512-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.ssub.sat.v16i16(<16 x i16> [[TMP2]], <16 x i16> [[TMP4]])
+; AVX512-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX512-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX512-NEXT:    ret void
 ;
   %a0  = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 0 ), align 2
@@ -492,61 +496,24 @@ define void @sub_v32i16() {
 }
 
 define void @sub_v64i8() {
-; SSE-LABEL: @sub_v64i8(
-; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    ret void
-;
-; SLM-LABEL: @sub_v64i8(
-; SLM-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
-; SLM-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
-; SLM-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
-; SLM-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
-; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    ret void
-;
-; AVX-LABEL: @sub_v64i8(
-; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = call <32 x i8> @llvm.ssub.sat.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.ssub.sat.v32i8(<32 x i8> [[TMP2]], <32 x i8> [[TMP4]])
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
-; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    ret void
-;
-; AVX512-LABEL: @sub_v64i8(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @a8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP2:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @b8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP3:%.*]] = call <64 x i8> @llvm.ssub.sat.v64i8(<64 x i8> [[TMP1]], <64 x i8> [[TMP2]])
-; AVX512-NEXT:    store <64 x i8> [[TMP3]], <64 x i8>* bitcast ([64 x i8]* @c8 to <64 x i8>*), align 1
-; AVX512-NEXT:    ret void
+; CHECK-LABEL: @sub_v64i8(
+; CHECK-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
+; CHECK-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
+; CHECK-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
+; CHECK-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.ssub.sat.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
+; CHECK-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    ret void
 ;
   %a0  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 0 ), align 1
   %a1  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 1 ), align 1

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/arith-sub-usat.ll b/llvm/test/Transforms/SLPVectorizer/X86/arith-sub-usat.ll
index 5080d05e32e8..698b2b941ea1 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/arith-sub-usat.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/arith-sub-usat.ll
@@ -251,10 +251,14 @@ define void @sub_v32i16() {
 ; AVX-NEXT:    ret void
 ;
 ; AVX512-LABEL: @sub_v32i16(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @a16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP2:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @b16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP3:%.*]] = call <32 x i16> @llvm.usub.sat.v32i16(<32 x i16> [[TMP1]], <32 x i16> [[TMP2]])
-; AVX512-NEXT:    store <32 x i16> [[TMP3]], <32 x i16>* bitcast ([32 x i16]* @c16 to <32 x i16>*), align 2
+; AVX512-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP5:%.*]] = call <16 x i16> @llvm.usub.sat.v16i16(<16 x i16> [[TMP1]], <16 x i16> [[TMP3]])
+; AVX512-NEXT:    [[TMP6:%.*]] = call <16 x i16> @llvm.usub.sat.v16i16(<16 x i16> [[TMP2]], <16 x i16> [[TMP4]])
+; AVX512-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX512-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX512-NEXT:    ret void
 ;
   %a0  = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 0 ), align 2
@@ -389,42 +393,24 @@ define void @sub_v32i16() {
 }
 
 define void @sub_v64i8() {
-; SSE-LABEL: @sub_v64i8(
-; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.usub.sat.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
-; SSE-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.usub.sat.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
-; SSE-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.usub.sat.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
-; SSE-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.usub.sat.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    ret void
-;
-; AVX-LABEL: @sub_v64i8(
-; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = call <32 x i8> @llvm.usub.sat.v32i8(<32 x i8> [[TMP1]], <32 x i8> [[TMP3]])
-; AVX-NEXT:    [[TMP6:%.*]] = call <32 x i8> @llvm.usub.sat.v32i8(<32 x i8> [[TMP2]], <32 x i8> [[TMP4]])
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
-; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    ret void
-;
-; AVX512-LABEL: @sub_v64i8(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @a8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP2:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @b8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP3:%.*]] = call <64 x i8> @llvm.usub.sat.v64i8(<64 x i8> [[TMP1]], <64 x i8> [[TMP2]])
-; AVX512-NEXT:    store <64 x i8> [[TMP3]], <64 x i8>* bitcast ([64 x i8]* @c8 to <64 x i8>*), align 1
-; AVX512-NEXT:    ret void
+; CHECK-LABEL: @sub_v64i8(
+; CHECK-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP9:%.*]] = call <16 x i8> @llvm.usub.sat.v16i8(<16 x i8> [[TMP1]], <16 x i8> [[TMP5]])
+; CHECK-NEXT:    [[TMP10:%.*]] = call <16 x i8> @llvm.usub.sat.v16i8(<16 x i8> [[TMP2]], <16 x i8> [[TMP6]])
+; CHECK-NEXT:    [[TMP11:%.*]] = call <16 x i8> @llvm.usub.sat.v16i8(<16 x i8> [[TMP3]], <16 x i8> [[TMP7]])
+; CHECK-NEXT:    [[TMP12:%.*]] = call <16 x i8> @llvm.usub.sat.v16i8(<16 x i8> [[TMP4]], <16 x i8> [[TMP8]])
+; CHECK-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    ret void
 ;
   %a0  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 0 ), align 1
   %a1  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 1 ), align 1

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/arith-sub.ll b/llvm/test/Transforms/SLPVectorizer/X86/arith-sub.ll
index eb78e39b0292..acfc08d17fb0 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/arith-sub.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/arith-sub.ll
@@ -289,10 +289,14 @@ define void @sub_v32i16() {
 ; AVX-NEXT:    ret void
 ;
 ; AVX512-LABEL: @sub_v32i16(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @a16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP2:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @b16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP3:%.*]] = sub <32 x i16> [[TMP1]], [[TMP2]]
-; AVX512-NEXT:    store <32 x i16> [[TMP3]], <32 x i16>* bitcast ([32 x i16]* @c16 to <32 x i16>*), align 2
+; AVX512-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP5:%.*]] = sub <16 x i16> [[TMP1]], [[TMP3]]
+; AVX512-NEXT:    [[TMP6:%.*]] = sub <16 x i16> [[TMP2]], [[TMP4]]
+; AVX512-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX512-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX512-NEXT:    ret void
 ;
   %a0  = load i16, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 0 ), align 2
@@ -427,61 +431,24 @@ define void @sub_v32i16() {
 }
 
 define void @sub_v64i8() {
-; SSE-LABEL: @sub_v64i8(
-; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = sub <16 x i8> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = sub <16 x i8> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = sub <16 x i8> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = sub <16 x i8> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    ret void
-;
-; SLM-LABEL: @sub_v64i8(
-; SLM-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    [[TMP9:%.*]] = sub <16 x i8> [[TMP1]], [[TMP5]]
-; SLM-NEXT:    [[TMP10:%.*]] = sub <16 x i8> [[TMP2]], [[TMP6]]
-; SLM-NEXT:    [[TMP11:%.*]] = sub <16 x i8> [[TMP3]], [[TMP7]]
-; SLM-NEXT:    [[TMP12:%.*]] = sub <16 x i8> [[TMP4]], [[TMP8]]
-; SLM-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
-; SLM-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
-; SLM-NEXT:    ret void
-;
-; AVX-LABEL: @sub_v64i8(
-; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = sub <32 x i8> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = sub <32 x i8> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
-; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    ret void
-;
-; AVX512-LABEL: @sub_v64i8(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @a8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP2:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @b8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP3:%.*]] = sub <64 x i8> [[TMP1]], [[TMP2]]
-; AVX512-NEXT:    store <64 x i8> [[TMP3]], <64 x i8>* bitcast ([64 x i8]* @c8 to <64 x i8>*), align 1
-; AVX512-NEXT:    ret void
+; CHECK-LABEL: @sub_v64i8(
+; CHECK-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP9:%.*]] = sub <16 x i8> [[TMP1]], [[TMP5]]
+; CHECK-NEXT:    [[TMP10:%.*]] = sub <16 x i8> [[TMP2]], [[TMP6]]
+; CHECK-NEXT:    [[TMP11:%.*]] = sub <16 x i8> [[TMP3]], [[TMP7]]
+; CHECK-NEXT:    [[TMP12:%.*]] = sub <16 x i8> [[TMP4]], [[TMP8]]
+; CHECK-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    ret void
 ;
   %a0  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 0 ), align 1
   %a1  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 1 ), align 1

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/bitreverse.ll b/llvm/test/Transforms/SLPVectorizer/X86/bitreverse.ll
index 58b173202759..749e93b04134 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/bitreverse.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/bitreverse.ll
@@ -311,26 +311,14 @@ define void @bitreverse_16i8() #0 {
 }
 
 define void @bitreverse_32i8() #0 {
-; SSE-LABEL: @bitreverse_32i8(
-; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.bitreverse.v16i8(<16 x i8> [[TMP1]])
-; SSE-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.bitreverse.v16i8(<16 x i8> [[TMP2]])
-; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    ret void
-;
-; AVX-LABEL: @bitreverse_32i8(
-; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([32 x i8]* @src8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = call <32 x i8> @llvm.bitreverse.v32i8(<32 x i8> [[TMP1]])
-; AVX-NEXT:    store <32 x i8> [[TMP2]], <32 x i8>* bitcast ([32 x i8]* @dst8 to <32 x i8>*), align 1
-; AVX-NEXT:    ret void
-;
-; XOP-LABEL: @bitreverse_32i8(
-; XOP-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([32 x i8]* @src8 to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP2:%.*]] = call <32 x i8> @llvm.bitreverse.v32i8(<32 x i8> [[TMP1]])
-; XOP-NEXT:    store <32 x i8> [[TMP2]], <32 x i8>* bitcast ([32 x i8]* @dst8 to <32 x i8>*), align 1
-; XOP-NEXT:    ret void
+; CHECK-LABEL: @bitreverse_32i8(
+; CHECK-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.bitreverse.v16i8(<16 x i8> [[TMP1]])
+; CHECK-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.bitreverse.v16i8(<16 x i8> [[TMP2]])
+; CHECK-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    ret void
 ;
   %ld0  = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64  0), align 1
   %ld1  = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64  1), align 1

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/ctlz.ll b/llvm/test/Transforms/SLPVectorizer/X86/ctlz.ll
index 562d5d916d26..14834838e0b3 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/ctlz.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/ctlz.ll
@@ -362,20 +362,14 @@ define void @ctlz_16i8() #0 {
 }
 
 define void @ctlz_32i8() #0 {
-; SSE-LABEL: @ctlz_32i8(
-; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP1]], i1 false)
-; SSE-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP2]], i1 false)
-; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    ret void
-;
-; AVX-LABEL: @ctlz_32i8(
-; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([32 x i8]* @src8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = call <32 x i8> @llvm.ctlz.v32i8(<32 x i8> [[TMP1]], i1 false)
-; AVX-NEXT:    store <32 x i8> [[TMP2]], <32 x i8>* bitcast ([32 x i8]* @dst8 to <32 x i8>*), align 1
-; AVX-NEXT:    ret void
+; CHECK-LABEL: @ctlz_32i8(
+; CHECK-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP1]], i1 false)
+; CHECK-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP2]], i1 false)
+; CHECK-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    ret void
 ;
   %ld0  = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64  0), align 1
   %ld1  = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64  1), align 1
@@ -818,20 +812,14 @@ define void @ctlz_undef_16i8() #0 {
 }
 
 define void @ctlz_undef_32i8() #0 {
-; SSE-LABEL: @ctlz_undef_32i8(
-; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP1]], i1 true)
-; SSE-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP2]], i1 true)
-; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    ret void
-;
-; AVX-LABEL: @ctlz_undef_32i8(
-; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([32 x i8]* @src8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = call <32 x i8> @llvm.ctlz.v32i8(<32 x i8> [[TMP1]], i1 true)
-; AVX-NEXT:    store <32 x i8> [[TMP2]], <32 x i8>* bitcast ([32 x i8]* @dst8 to <32 x i8>*), align 1
-; AVX-NEXT:    ret void
+; CHECK-LABEL: @ctlz_undef_32i8(
+; CHECK-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP1]], i1 true)
+; CHECK-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP2]], i1 true)
+; CHECK-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    ret void
 ;
   %ld0  = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64  0), align 1
   %ld1  = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64  1), align 1

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/ctpop.ll b/llvm/test/Transforms/SLPVectorizer/X86/ctpop.ll
index 8782e6768c05..f3e4a31691b7 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/ctpop.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/ctpop.ll
@@ -424,20 +424,14 @@ define void @ctpop_16i8() #0 {
 }
 
 define void @ctpop_32i8() #0 {
-; SSE-LABEL: @ctpop_32i8(
-; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.ctpop.v16i8(<16 x i8> [[TMP1]])
-; SSE-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.ctpop.v16i8(<16 x i8> [[TMP2]])
-; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    ret void
-;
-; AVX-LABEL: @ctpop_32i8(
-; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([32 x i8]* @src8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = call <32 x i8> @llvm.ctpop.v32i8(<32 x i8> [[TMP1]])
-; AVX-NEXT:    store <32 x i8> [[TMP2]], <32 x i8>* bitcast ([32 x i8]* @dst8 to <32 x i8>*), align 1
-; AVX-NEXT:    ret void
+; CHECK-LABEL: @ctpop_32i8(
+; CHECK-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.ctpop.v16i8(<16 x i8> [[TMP1]])
+; CHECK-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.ctpop.v16i8(<16 x i8> [[TMP2]])
+; CHECK-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    ret void
 ;
   %ld0  = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64  0), align 1
   %ld1  = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64  1), align 1

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/cttz.ll b/llvm/test/Transforms/SLPVectorizer/X86/cttz.ll
index 6a1afb96dee7..751fea779cea 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/cttz.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/cttz.ll
@@ -353,20 +353,14 @@ define void @cttz_16i8() #0 {
 }
 
 define void @cttz_32i8() #0 {
-; SSE-LABEL: @cttz_32i8(
-; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP1]], i1 false)
-; SSE-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP2]], i1 false)
-; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    ret void
-;
-; AVX-LABEL: @cttz_32i8(
-; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([32 x i8]* @src8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = call <32 x i8> @llvm.cttz.v32i8(<32 x i8> [[TMP1]], i1 false)
-; AVX-NEXT:    store <32 x i8> [[TMP2]], <32 x i8>* bitcast ([32 x i8]* @dst8 to <32 x i8>*), align 1
-; AVX-NEXT:    ret void
+; CHECK-LABEL: @cttz_32i8(
+; CHECK-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP1]], i1 false)
+; CHECK-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP2]], i1 false)
+; CHECK-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    ret void
 ;
   %ld0  = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64  0), align 1
   %ld1  = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64  1), align 1
@@ -800,20 +794,14 @@ define void @cttz_undef_16i8() #0 {
 }
 
 define void @cttz_undef_32i8() #0 {
-; SSE-LABEL: @cttz_undef_32i8(
-; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP1]], i1 true)
-; SSE-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP2]], i1 true)
-; SSE-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    ret void
-;
-; AVX-LABEL: @cttz_undef_32i8(
-; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([32 x i8]* @src8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = call <32 x i8> @llvm.cttz.v32i8(<32 x i8> [[TMP1]], i1 true)
-; AVX-NEXT:    store <32 x i8> [[TMP2]], <32 x i8>* bitcast ([32 x i8]* @dst8 to <32 x i8>*), align 1
-; AVX-NEXT:    ret void
+; CHECK-LABEL: @cttz_undef_32i8(
+; CHECK-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP1]], i1 true)
+; CHECK-NEXT:    [[TMP4:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP2]], i1 true)
+; CHECK-NEXT:    store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    ret void
 ;
   %ld0  = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64  0), align 1
   %ld1  = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64  1), align 1

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/
diff erent-vec-widths.ll b/llvm/test/Transforms/SLPVectorizer/X86/
diff erent-vec-widths.ll
index 782ea484d2e2..87f82dfe4e78 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/
diff erent-vec-widths.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/
diff erent-vec-widths.ll
@@ -56,14 +56,15 @@ define void @PR28457(double* noalias nocapture align 32 %q, double* noalias noca
 ; AVX-NEXT:    [[Q5:%.*]] = getelementptr inbounds double, double* [[Q]], i64 5
 ; AVX-NEXT:    [[TMP1:%.*]] = bitcast double* [[P0]] to <4 x double>*
 ; AVX-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* [[TMP1]], align 8
-; AVX-NEXT:    [[TMP3:%.*]] = bitcast double* [[P4]] to <2 x double>*
-; AVX-NEXT:    [[TMP4:%.*]] = load <2 x double>, <2 x double>* [[TMP3]], align 8
-; AVX-NEXT:    [[TMP5:%.*]] = fadd <4 x double> [[TMP2]], <double 1.000000e+00, double 1.000000e+00, double 1.000000e+00, double 1.000000e+00>
-; AVX-NEXT:    [[TMP6:%.*]] = fadd <2 x double> [[TMP4]], <double 1.000000e+00, double 1.000000e+00>
-; AVX-NEXT:    [[TMP7:%.*]] = bitcast double* [[Q0]] to <4 x double>*
-; AVX-NEXT:    store <4 x double> [[TMP5]], <4 x double>* [[TMP7]], align 8
-; AVX-NEXT:    [[TMP8:%.*]] = bitcast double* [[Q4]] to <2 x double>*
-; AVX-NEXT:    store <2 x double> [[TMP6]], <2 x double>* [[TMP8]], align 8
+; AVX-NEXT:    [[D4:%.*]] = load double, double* [[P4]]
+; AVX-NEXT:    [[D5:%.*]] = load double, double* [[P5]]
+; AVX-NEXT:    [[TMP3:%.*]] = fadd <4 x double> [[TMP2]], <double 1.000000e+00, double 1.000000e+00, double 1.000000e+00, double 1.000000e+00>
+; AVX-NEXT:    [[A4:%.*]] = fadd double [[D4]], 1.000000e+00
+; AVX-NEXT:    [[A5:%.*]] = fadd double [[D5]], 1.000000e+00
+; AVX-NEXT:    [[TMP4:%.*]] = bitcast double* [[Q0]] to <4 x double>*
+; AVX-NEXT:    store <4 x double> [[TMP3]], <4 x double>* [[TMP4]], align 8
+; AVX-NEXT:    store double [[A4]], double* [[Q4]]
+; AVX-NEXT:    store double [[A5]], double* [[Q5]]
 ; AVX-NEXT:    ret void
 ;
   %p0 = getelementptr inbounds double, double* %p, i64 0

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/jumbled_store_crash.ll b/llvm/test/Transforms/SLPVectorizer/X86/jumbled_store_crash.ll
deleted file mode 100644
index 8b12b9272c7e..000000000000
--- a/llvm/test/Transforms/SLPVectorizer/X86/jumbled_store_crash.ll
+++ /dev/null
@@ -1,104 +0,0 @@
-; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
-; RUN: opt --slp-vectorizer -mtriple=x86_64-unknown-linux-gnu -o - -S < %s | FileCheck %s
-
- at b = common dso_local global i32* null, align 8
- at e = common dso_local global float 0.000000e+00, align 4
- at c = common dso_local global float 0.000000e+00, align 4
- at g = common dso_local global float 0.000000e+00, align 4
- at d = common dso_local global float 0.000000e+00, align 4
- at f = common dso_local global float 0.000000e+00, align 4
- at a = common dso_local global i32 0, align 4
- at h = common dso_local global float 0.000000e+00, align 4
-
-define dso_local void @j() local_unnamed_addr {
-; CHECK-LABEL: define {{[^@]+}}@j(
-; CHECK-NEXT:  entry:
-; CHECK-NEXT:    [[TMP0:%.*]] = load i32*, i32** @b, align 8
-; CHECK-NEXT:    [[ARRAYIDX:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 4
-; CHECK-NEXT:    [[ARRAYIDX1:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 12
-; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5
-; CHECK-NEXT:    [[TMP1:%.*]] = bitcast i32* [[ARRAYIDX]] to <2 x i32>*
-; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x i32>, <2 x i32>* [[TMP1]], align 4
-; CHECK-NEXT:    [[REORDER_SHUFFLE1:%.*]] = shufflevector <2 x i32> [[TMP2]], <2 x i32> undef, <2 x i32> <i32 1, i32 0>
-; CHECK-NEXT:    [[ARRAYIDX3:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 13
-; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i32* [[ARRAYIDX1]] to <2 x i32>*
-; CHECK-NEXT:    [[TMP4:%.*]] = load <2 x i32>, <2 x i32>* [[TMP3]], align 4
-; CHECK-NEXT:    [[REORDER_SHUFFLE:%.*]] = shufflevector <2 x i32> [[TMP4]], <2 x i32> undef, <2 x i32> <i32 1, i32 0>
-; CHECK-NEXT:    [[TMP5:%.*]] = add nsw <2 x i32> [[REORDER_SHUFFLE]], [[REORDER_SHUFFLE1]]
-; CHECK-NEXT:    [[TMP6:%.*]] = sitofp <2 x i32> [[TMP5]] to <2 x float>
-; CHECK-NEXT:    [[TMP7:%.*]] = fmul <2 x float> [[TMP6]], <float 1.000000e+01, float 1.000000e+01>
-; CHECK-NEXT:    [[TMP8:%.*]] = fsub <2 x float> <float 0.000000e+00, float 1.000000e+00>, [[TMP7]]
-; CHECK-NEXT:    [[SHUFFLE:%.*]] = shufflevector <2 x float> [[TMP8]], <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
-; CHECK-NEXT:    [[TMP9:%.*]] = extractelement <4 x float> [[SHUFFLE]], i32 1
-; CHECK-NEXT:    store float [[TMP9]], float* @g, align 4
-; CHECK-NEXT:    [[TMP10:%.*]] = fadd <4 x float> [[SHUFFLE]], <float -1.000000e+00, float -1.000000e+00, float 1.000000e+00, float 1.000000e+00>
-; CHECK-NEXT:    [[TMP11:%.*]] = extractelement <4 x float> [[TMP10]], i32 2
-; CHECK-NEXT:    store float [[TMP11]], float* @c, align 4
-; CHECK-NEXT:    [[TMP12:%.*]] = extractelement <4 x float> [[TMP10]], i32 0
-; CHECK-NEXT:    store float [[TMP12]], float* @d, align 4
-; CHECK-NEXT:    [[TMP13:%.*]] = extractelement <4 x float> [[TMP10]], i32 3
-; CHECK-NEXT:    store float [[TMP13]], float* @e, align 4
-; CHECK-NEXT:    [[TMP14:%.*]] = extractelement <4 x float> [[TMP10]], i32 1
-; CHECK-NEXT:    store float [[TMP14]], float* @f, align 4
-; CHECK-NEXT:    [[ARRAYIDX15:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 14
-; CHECK-NEXT:    [[ARRAYIDX18:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 15
-; CHECK-NEXT:    [[TMP15:%.*]] = load i32, i32* @a, align 4
-; CHECK-NEXT:    [[CONV19:%.*]] = sitofp i32 [[TMP15]] to float
-; CHECK-NEXT:    [[TMP16:%.*]] = insertelement <4 x float> undef, float [[CONV19]], i32 0
-; CHECK-NEXT:    [[TMP17:%.*]] = insertelement <4 x float> [[TMP16]], float -1.000000e+00, i32 1
-; CHECK-NEXT:    [[TMP18:%.*]] = extractelement <4 x float> [[SHUFFLE]], i32 0
-; CHECK-NEXT:    [[TMP19:%.*]] = insertelement <4 x float> [[TMP17]], float [[TMP18]], i32 2
-; CHECK-NEXT:    [[TMP20:%.*]] = insertelement <4 x float> [[TMP19]], float -1.000000e+00, i32 3
-; CHECK-NEXT:    [[TMP21:%.*]] = fsub <4 x float> [[TMP10]], [[TMP20]]
-; CHECK-NEXT:    [[TMP22:%.*]] = fadd <4 x float> [[TMP10]], [[TMP20]]
-; CHECK-NEXT:    [[TMP23:%.*]] = shufflevector <4 x float> [[TMP21]], <4 x float> [[TMP22]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
-; CHECK-NEXT:    [[TMP24:%.*]] = fptosi <4 x float> [[TMP23]] to <4 x i32>
-; CHECK-NEXT:    [[TMP25:%.*]] = bitcast i32* [[ARRAYIDX1]] to <4 x i32>*
-; CHECK-NEXT:    store <4 x i32> [[TMP24]], <4 x i32>* [[TMP25]], align 4
-; CHECK-NEXT:    ret void
-;
-entry:
-  %0 = load i32*, i32** @b, align 8
-  %arrayidx = getelementptr inbounds i32, i32* %0, i64 4
-  %1 = load i32, i32* %arrayidx, align 4
-  %arrayidx1 = getelementptr inbounds i32, i32* %0, i64 12
-  %2 = load i32, i32* %arrayidx1, align 4
-  %add = add nsw i32 %2, %1
-  %conv = sitofp i32 %add to float
-  %mul = fmul float %conv, 1.000000e+01
-  %arrayidx2 = getelementptr inbounds i32, i32* %0, i64 5
-  %3 = load i32, i32* %arrayidx2, align 4
-  %arrayidx3 = getelementptr inbounds i32, i32* %0, i64 13
-  %4 = load i32, i32* %arrayidx3, align 4
-  %add4 = add nsw i32 %4, %3
-  %conv5 = sitofp i32 %add4 to float
-  %mul6 = fmul float %conv5, 1.000000e+01
-  %sub = fsub float 0.000000e+00, %mul6
-  %sub7 = fsub float 1.000000e+00, %mul
-  store float %sub7, float* @g, align 4
-  %add9 = fadd float %sub, 1.000000e+00
-  store float %add9, float* @c, align 4
-  %sub10 = fadd float %sub, -1.000000e+00
-  store float %sub10, float* @d, align 4
-  %add11 = fadd float %sub7, 1.000000e+00
-  store float %add11, float* @e, align 4
-  %sub12 = fadd float %sub7, -1.000000e+00
-  store float %sub12, float* @f, align 4
-  %sub13 = fsub float %add9, %sub
-  %conv14 = fptosi float %sub13 to i32
-  %arrayidx15 = getelementptr inbounds i32, i32* %0, i64 14
-  store i32 %conv14, i32* %arrayidx15, align 4
-  %sub16 = fadd float %add11, -1.000000e+00
-  %conv17 = fptosi float %sub16 to i32
-  %arrayidx18 = getelementptr inbounds i32, i32* %0, i64 15
-  store i32 %conv17, i32* %arrayidx18, align 4
-  %5 = load i32, i32* @a, align 4
-  %conv19 = sitofp i32 %5 to float
-  %sub20 = fsub float %sub10, %conv19
-  %conv21 = fptosi float %sub20 to i32
-  store i32 %conv21, i32* %arrayidx1, align 4
-  %sub23 = fadd float %sub12, -1.000000e+00
-  %conv24 = fptosi float %sub23 to i32
-  store i32 %conv24, i32* %arrayidx3, align 4
-  ret void
-}

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/pr35497.ll b/llvm/test/Transforms/SLPVectorizer/X86/pr35497.ll
index 2c53b1afbd2a..bdb37b28d58c 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/pr35497.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/pr35497.ll
@@ -1,5 +1,5 @@
 ; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
-; RUN: opt -slp-vectorizer -slp-vectorizer -S -mtriple=x86_64-unknown-linux-gnu < %s | FileCheck %s
+; RUN: opt -slp-vectorizer -S -mtriple=x86_64-unknown-linux-gnu < %s | FileCheck %s
 
 %class.1 = type { %class.2 }
 %class.2 = type { %"class.3" }
@@ -67,13 +67,10 @@ define void @pr35497() local_unnamed_addr #0 {
 ; CHECK-NEXT:    [[ARRAYIDX2_6:%.*]] = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 0
 ; CHECK-NEXT:    [[TMP10:%.*]] = bitcast i64* [[ARRAYIDX2_6]] to <2 x i64>*
 ; CHECK-NEXT:    store <2 x i64> [[TMP4]], <2 x i64>* [[TMP10]], align 1
-; CHECK-NEXT:    [[TMP11:%.*]] = extractelement <2 x i64> [[TMP4]], i32 0
-; CHECK-NEXT:    [[TMP12:%.*]] = insertelement <2 x i64> undef, i64 [[TMP11]], i32 0
-; CHECK-NEXT:    [[TMP13:%.*]] = insertelement <2 x i64> [[TMP12]], i64 [[TMP5]], i32 1
-; CHECK-NEXT:    [[TMP14:%.*]] = lshr <2 x i64> [[TMP13]], <i64 6, i64 6>
-; CHECK-NEXT:    [[TMP15:%.*]] = add nuw nsw <2 x i64> [[TMP9]], [[TMP14]]
-; CHECK-NEXT:    [[TMP16:%.*]] = bitcast i64* [[ARRAYIDX2_2]] to <2 x i64>*
-; CHECK-NEXT:    store <2 x i64> [[TMP15]], <2 x i64>* [[TMP16]], align 1
+; CHECK-NEXT:    [[TMP11:%.*]] = lshr <2 x i64> [[TMP4]], <i64 6, i64 6>
+; CHECK-NEXT:    [[TMP12:%.*]] = add nuw nsw <2 x i64> [[TMP9]], [[TMP11]]
+; CHECK-NEXT:    [[TMP13:%.*]] = bitcast i64* [[ARRAYIDX2_2]] to <2 x i64>*
+; CHECK-NEXT:    store <2 x i64> [[TMP12]], <2 x i64>* [[TMP13]], align 1
 ; CHECK-NEXT:    ret void
 ;
 entry:

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/shift-ashr.ll b/llvm/test/Transforms/SLPVectorizer/X86/shift-ashr.ll
index 9ced739e511e..e4b71ba974d1 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/shift-ashr.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/shift-ashr.ll
@@ -482,10 +482,14 @@ define void @ashr_v32i16() {
 ; AVX-NEXT:    ret void
 ;
 ; AVX512-LABEL: @ashr_v32i16(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @a16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP2:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @b16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP3:%.*]] = ashr <32 x i16> [[TMP1]], [[TMP2]]
-; AVX512-NEXT:    store <32 x i16> [[TMP3]], <32 x i16>* bitcast ([32 x i16]* @c16 to <32 x i16>*), align 2
+; AVX512-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP5:%.*]] = ashr <16 x i16> [[TMP1]], [[TMP3]]
+; AVX512-NEXT:    [[TMP6:%.*]] = ashr <16 x i16> [[TMP2]], [[TMP4]]
+; AVX512-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX512-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX512-NEXT:    ret void
 ;
 ; XOP-LABEL: @ashr_v32i16(
@@ -631,53 +635,24 @@ define void @ashr_v32i16() {
 }
 
 define void @ashr_v64i8() {
-; SSE-LABEL: @ashr_v64i8(
-; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = ashr <16 x i8> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = ashr <16 x i8> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = ashr <16 x i8> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = ashr <16 x i8> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    ret void
-;
-; AVX-LABEL: @ashr_v64i8(
-; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = ashr <32 x i8> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = ashr <32 x i8> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
-; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    ret void
-;
-; AVX512-LABEL: @ashr_v64i8(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @a8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP2:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @b8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP3:%.*]] = ashr <64 x i8> [[TMP1]], [[TMP2]]
-; AVX512-NEXT:    store <64 x i8> [[TMP3]], <64 x i8>* bitcast ([64 x i8]* @c8 to <64 x i8>*), align 1
-; AVX512-NEXT:    ret void
-;
-; XOP-LABEL: @ashr_v64i8(
-; XOP-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP5:%.*]] = ashr <32 x i8> [[TMP1]], [[TMP3]]
-; XOP-NEXT:    [[TMP6:%.*]] = ashr <32 x i8> [[TMP2]], [[TMP4]]
-; XOP-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
-; XOP-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
-; XOP-NEXT:    ret void
+; CHECK-LABEL: @ashr_v64i8(
+; CHECK-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP9:%.*]] = ashr <16 x i8> [[TMP1]], [[TMP5]]
+; CHECK-NEXT:    [[TMP10:%.*]] = ashr <16 x i8> [[TMP2]], [[TMP6]]
+; CHECK-NEXT:    [[TMP11:%.*]] = ashr <16 x i8> [[TMP3]], [[TMP7]]
+; CHECK-NEXT:    [[TMP12:%.*]] = ashr <16 x i8> [[TMP4]], [[TMP8]]
+; CHECK-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    ret void
 ;
   %a0  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 0 ), align 1
   %a1  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 1 ), align 1

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/shift-lshr.ll b/llvm/test/Transforms/SLPVectorizer/X86/shift-lshr.ll
index 3164d4bd3be4..237673da5a9c 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/shift-lshr.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/shift-lshr.ll
@@ -431,10 +431,14 @@ define void @lshr_v32i16() {
 ; AVX-NEXT:    ret void
 ;
 ; AVX512-LABEL: @lshr_v32i16(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @a16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP2:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @b16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP3:%.*]] = lshr <32 x i16> [[TMP1]], [[TMP2]]
-; AVX512-NEXT:    store <32 x i16> [[TMP3]], <32 x i16>* bitcast ([32 x i16]* @c16 to <32 x i16>*), align 2
+; AVX512-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP5:%.*]] = lshr <16 x i16> [[TMP1]], [[TMP3]]
+; AVX512-NEXT:    [[TMP6:%.*]] = lshr <16 x i16> [[TMP2]], [[TMP4]]
+; AVX512-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX512-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX512-NEXT:    ret void
 ;
 ; XOP-LABEL: @lshr_v32i16(
@@ -580,53 +584,24 @@ define void @lshr_v32i16() {
 }
 
 define void @lshr_v64i8() {
-; SSE-LABEL: @lshr_v64i8(
-; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = lshr <16 x i8> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = lshr <16 x i8> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = lshr <16 x i8> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = lshr <16 x i8> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    ret void
-;
-; AVX-LABEL: @lshr_v64i8(
-; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = lshr <32 x i8> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = lshr <32 x i8> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
-; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    ret void
-;
-; AVX512-LABEL: @lshr_v64i8(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @a8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP2:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @b8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP3:%.*]] = lshr <64 x i8> [[TMP1]], [[TMP2]]
-; AVX512-NEXT:    store <64 x i8> [[TMP3]], <64 x i8>* bitcast ([64 x i8]* @c8 to <64 x i8>*), align 1
-; AVX512-NEXT:    ret void
-;
-; XOP-LABEL: @lshr_v64i8(
-; XOP-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP5:%.*]] = lshr <32 x i8> [[TMP1]], [[TMP3]]
-; XOP-NEXT:    [[TMP6:%.*]] = lshr <32 x i8> [[TMP2]], [[TMP4]]
-; XOP-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
-; XOP-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
-; XOP-NEXT:    ret void
+; CHECK-LABEL: @lshr_v64i8(
+; CHECK-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP9:%.*]] = lshr <16 x i8> [[TMP1]], [[TMP5]]
+; CHECK-NEXT:    [[TMP10:%.*]] = lshr <16 x i8> [[TMP2]], [[TMP6]]
+; CHECK-NEXT:    [[TMP11:%.*]] = lshr <16 x i8> [[TMP3]], [[TMP7]]
+; CHECK-NEXT:    [[TMP12:%.*]] = lshr <16 x i8> [[TMP4]], [[TMP8]]
+; CHECK-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    ret void
 ;
   %a0  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 0 ), align 1
   %a1  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 1 ), align 1

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/shift-shl.ll b/llvm/test/Transforms/SLPVectorizer/X86/shift-shl.ll
index 82f973385359..8eadd04d1d0b 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/shift-shl.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/shift-shl.ll
@@ -383,10 +383,14 @@ define void @shl_v32i16() {
 ; AVX-NEXT:    ret void
 ;
 ; AVX512-LABEL: @shl_v32i16(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @a16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP2:%.*]] = load <32 x i16>, <32 x i16>* bitcast ([32 x i16]* @b16 to <32 x i16>*), align 2
-; AVX512-NEXT:    [[TMP3:%.*]] = shl <32 x i16> [[TMP1]], [[TMP2]]
-; AVX512-NEXT:    store <32 x i16> [[TMP3]], <32 x i16>* bitcast ([32 x i16]* @c16 to <32 x i16>*), align 2
+; AVX512-NEXT:    [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP3:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @b16 to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP4:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <16 x i16>*), align 2
+; AVX512-NEXT:    [[TMP5:%.*]] = shl <16 x i16> [[TMP1]], [[TMP3]]
+; AVX512-NEXT:    [[TMP6:%.*]] = shl <16 x i16> [[TMP2]], [[TMP4]]
+; AVX512-NEXT:    store <16 x i16> [[TMP5]], <16 x i16>* bitcast ([32 x i16]* @c16 to <16 x i16>*), align 2
+; AVX512-NEXT:    store <16 x i16> [[TMP6]], <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <16 x i16>*), align 2
 ; AVX512-NEXT:    ret void
 ;
 ; XOP-LABEL: @shl_v32i16(
@@ -532,53 +536,24 @@ define void @shl_v32i16() {
 }
 
 define void @shl_v64i8() {
-; SSE-LABEL: @shl_v64i8(
-; SSE-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    [[TMP9:%.*]] = shl <16 x i8> [[TMP1]], [[TMP5]]
-; SSE-NEXT:    [[TMP10:%.*]] = shl <16 x i8> [[TMP2]], [[TMP6]]
-; SSE-NEXT:    [[TMP11:%.*]] = shl <16 x i8> [[TMP3]], [[TMP7]]
-; SSE-NEXT:    [[TMP12:%.*]] = shl <16 x i8> [[TMP4]], [[TMP8]]
-; SSE-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
-; SSE-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
-; SSE-NEXT:    ret void
-;
-; AVX-LABEL: @shl_v64i8(
-; AVX-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    [[TMP5:%.*]] = shl <32 x i8> [[TMP1]], [[TMP3]]
-; AVX-NEXT:    [[TMP6:%.*]] = shl <32 x i8> [[TMP2]], [[TMP4]]
-; AVX-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
-; AVX-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
-; AVX-NEXT:    ret void
-;
-; AVX512-LABEL: @shl_v64i8(
-; AVX512-NEXT:    [[TMP1:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @a8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP2:%.*]] = load <64 x i8>, <64 x i8>* bitcast ([64 x i8]* @b8 to <64 x i8>*), align 1
-; AVX512-NEXT:    [[TMP3:%.*]] = shl <64 x i8> [[TMP1]], [[TMP2]]
-; AVX512-NEXT:    store <64 x i8> [[TMP3]], <64 x i8>* bitcast ([64 x i8]* @c8 to <64 x i8>*), align 1
-; AVX512-NEXT:    ret void
-;
-; XOP-LABEL: @shl_v64i8(
-; XOP-NEXT:    [[TMP1:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @a8 to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP2:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP3:%.*]] = load <32 x i8>, <32 x i8>* bitcast ([64 x i8]* @b8 to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP4:%.*]] = load <32 x i8>, <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <32 x i8>*), align 1
-; XOP-NEXT:    [[TMP5:%.*]] = shl <32 x i8> [[TMP1]], [[TMP3]]
-; XOP-NEXT:    [[TMP6:%.*]] = shl <32 x i8> [[TMP2]], [[TMP4]]
-; XOP-NEXT:    store <32 x i8> [[TMP5]], <32 x i8>* bitcast ([64 x i8]* @c8 to <32 x i8>*), align 1
-; XOP-NEXT:    store <32 x i8> [[TMP6]], <32 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <32 x i8>*), align 1
-; XOP-NEXT:    ret void
+; CHECK-LABEL: @shl_v64i8(
+; CHECK-NEXT:    [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @a8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP4:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP5:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([64 x i8]* @b8 to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP6:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP7:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP8:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @b8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    [[TMP9:%.*]] = shl <16 x i8> [[TMP1]], [[TMP5]]
+; CHECK-NEXT:    [[TMP10:%.*]] = shl <16 x i8> [[TMP2]], [[TMP6]]
+; CHECK-NEXT:    [[TMP11:%.*]] = shl <16 x i8> [[TMP3]], [[TMP7]]
+; CHECK-NEXT:    [[TMP12:%.*]] = shl <16 x i8> [[TMP4]], [[TMP8]]
+; CHECK-NEXT:    store <16 x i8> [[TMP9]], <16 x i8>* bitcast ([64 x i8]* @c8 to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP10]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 16) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP11]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 32) to <16 x i8>*), align 1
+; CHECK-NEXT:    store <16 x i8> [[TMP12]], <16 x i8>* bitcast (i8* getelementptr inbounds ([64 x i8], [64 x i8]* @c8, i32 0, i64 48) to <16 x i8>*), align 1
+; CHECK-NEXT:    ret void
 ;
   %a0  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 0 ), align 1
   %a1  = load i8, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @a8, i32 0, i64 1 ), align 1

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/store-jumbled.ll b/llvm/test/Transforms/SLPVectorizer/X86/store-jumbled.ll
index e99864205bfc..2255a12342f4 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/store-jumbled.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/store-jumbled.ll
@@ -11,20 +11,21 @@ define i32 @jumbled-load(i32* noalias nocapture %in, i32* noalias nocapture %inn
 ; CHECK-NEXT:    [[GEP_3:%.*]] = getelementptr inbounds i32, i32* [[IN_ADDR]], i64 3
 ; CHECK-NEXT:    [[TMP1:%.*]] = bitcast i32* [[IN_ADDR]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]], align 4
+; CHECK-NEXT:    [[REORDER_SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP2]], <4 x i32> undef, <4 x i32> <i32 1, i32 3, i32 0, i32 2>
 ; CHECK-NEXT:    [[INN_ADDR:%.*]] = getelementptr inbounds i32, i32* [[INN:%.*]], i64 0
 ; CHECK-NEXT:    [[GEP_4:%.*]] = getelementptr inbounds i32, i32* [[INN_ADDR]], i64 1
 ; CHECK-NEXT:    [[GEP_5:%.*]] = getelementptr inbounds i32, i32* [[INN_ADDR]], i64 2
 ; CHECK-NEXT:    [[GEP_6:%.*]] = getelementptr inbounds i32, i32* [[INN_ADDR]], i64 3
 ; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i32* [[INN_ADDR]] to <4 x i32>*
 ; CHECK-NEXT:    [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* [[TMP3]], align 4
-; CHECK-NEXT:    [[TMP5:%.*]] = mul <4 x i32> [[TMP2]], [[TMP4]]
+; CHECK-NEXT:    [[REORDER_SHUFFLE1:%.*]] = shufflevector <4 x i32> [[TMP4]], <4 x i32> undef, <4 x i32> <i32 1, i32 3, i32 0, i32 2>
+; CHECK-NEXT:    [[TMP5:%.*]] = mul <4 x i32> [[REORDER_SHUFFLE]], [[REORDER_SHUFFLE1]]
 ; CHECK-NEXT:    [[GEP_7:%.*]] = getelementptr inbounds i32, i32* [[OUT:%.*]], i64 0
 ; CHECK-NEXT:    [[GEP_8:%.*]] = getelementptr inbounds i32, i32* [[OUT]], i64 1
 ; CHECK-NEXT:    [[GEP_9:%.*]] = getelementptr inbounds i32, i32* [[OUT]], i64 2
 ; CHECK-NEXT:    [[GEP_10:%.*]] = getelementptr inbounds i32, i32* [[OUT]], i64 3
-; CHECK-NEXT:    [[REORDER_SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP5]], <4 x i32> undef, <4 x i32> <i32 1, i32 3, i32 0, i32 2>
 ; CHECK-NEXT:    [[TMP6:%.*]] = bitcast i32* [[GEP_7]] to <4 x i32>*
-; CHECK-NEXT:    store <4 x i32> [[REORDER_SHUFFLE]], <4 x i32>* [[TMP6]], align 4
+; CHECK-NEXT:    store <4 x i32> [[TMP5]], <4 x i32>* [[TMP6]], align 4
 ; CHECK-NEXT:    ret i32 undef
 ;
   %in.addr = getelementptr inbounds i32, i32* %in, i64 0

diff  --git a/llvm/test/Transforms/SLPVectorizer/X86/stores_vectorize.ll b/llvm/test/Transforms/SLPVectorizer/X86/stores_vectorize.ll
index fd697f1a7ca5..48f2687b377f 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/stores_vectorize.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/stores_vectorize.ll
@@ -92,14 +92,15 @@ define void @store_reverse(i64* %p3) {
 ; CHECK-NEXT:    [[ARRAYIDX11:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 3
 ; CHECK-NEXT:    [[TMP0:%.*]] = bitcast i64* [[P3]] to <4 x i64>*
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* [[TMP0]], align 8
+; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <4 x i64> [[TMP1]], <4 x i64> undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
 ; CHECK-NEXT:    [[ARRAYIDX12:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 11
-; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i64* [[ARRAYIDX1]] to <4 x i64>*
-; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* [[TMP2]], align 8
-; CHECK-NEXT:    [[TMP4:%.*]] = shl <4 x i64> [[TMP1]], [[TMP3]]
-; CHECK-NEXT:    [[ARRAYIDX14:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 4
+; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i64* [[ARRAYIDX1]] to <4 x i64>*
+; CHECK-NEXT:    [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* [[TMP3]], align 8
 ; CHECK-NEXT:    [[TMP5:%.*]] = shufflevector <4 x i64> [[TMP4]], <4 x i64> undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
-; CHECK-NEXT:    [[TMP6:%.*]] = bitcast i64* [[ARRAYIDX14]] to <4 x i64>*
-; CHECK-NEXT:    store <4 x i64> [[TMP5]], <4 x i64>* [[TMP6]], align 8
+; CHECK-NEXT:    [[TMP6:%.*]] = shl <4 x i64> [[TMP2]], [[TMP5]]
+; CHECK-NEXT:    [[ARRAYIDX14:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 4
+; CHECK-NEXT:    [[TMP7:%.*]] = bitcast i64* [[ARRAYIDX14]] to <4 x i64>*
+; CHECK-NEXT:    store <4 x i64> [[TMP6]], <4 x i64>* [[TMP7]], align 8
 ; CHECK-NEXT:    ret void
 ;
 entry:
@@ -146,11 +147,18 @@ define void @store15(float* %p1, i32 %p2, i64* %p3, float* %p4) {
 ; CHECK-NEXT:    [[ADD:%.*]] = fadd float [[TMP0]], [[TMP1]]
 ; CHECK-NEXT:    store float [[ADD]], float* [[ARRAYIDX2]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 1
+; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i64* [[P3]] to <2 x i64>*
+; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[TMP2]], align 8
+; CHECK-NEXT:    [[TMP4:%.*]] = lshr <2 x i64> [[TMP3]], <i64 5, i64 5>
+; CHECK-NEXT:    [[TMP5:%.*]] = bitcast i64* [[P3]] to <2 x i64>*
+; CHECK-NEXT:    store <2 x i64> [[TMP4]], <2 x i64>* [[TMP5]], align 8
 ; CHECK-NEXT:    [[ARRAYIDX6:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 2
+; CHECK-NEXT:    [[TMP6:%.*]] = load i64, i64* [[ARRAYIDX6]], align 8
+; CHECK-NEXT:    [[SHR7:%.*]] = lshr i64 [[TMP6]], 5
+; CHECK-NEXT:    store i64 [[SHR7]], i64* [[ARRAYIDX6]], align 8
 ; CHECK-NEXT:    [[ARRAYIDX8:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 3
-; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i64* [[P3]] to <4 x i64>*
-; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* [[TMP2]], align 8
-; CHECK-NEXT:    [[TMP4:%.*]] = lshr <4 x i64> [[TMP3]], <i64 5, i64 5, i64 5, i64 5>
+; CHECK-NEXT:    [[TMP7:%.*]] = load i64, i64* [[ARRAYIDX8]], align 8
+; CHECK-NEXT:    [[SHR9:%.*]] = lshr i64 [[TMP7]], 5
 ; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 5
 ; CHECK-NEXT:    store i64 5, i64* [[ARRAYIDX9]], align 8
 ; CHECK-NEXT:    store i64 5, i64* [[ARRAYIDX9]], align 8
@@ -167,8 +175,7 @@ define void @store15(float* %p1, i32 %p2, i64* %p3, float* %p4) {
 ; CHECK-NEXT:    store i64 5, i64* [[ARRAYIDX9]], align 8
 ; CHECK-NEXT:    store i64 5, i64* [[ARRAYIDX9]], align 8
 ; CHECK-NEXT:    store i64 5, i64* [[ARRAYIDX9]], align 8
-; CHECK-NEXT:    [[TMP5:%.*]] = bitcast i64* [[P3]] to <4 x i64>*
-; CHECK-NEXT:    store <4 x i64> [[TMP4]], <4 x i64>* [[TMP5]], align 8
+; CHECK-NEXT:    store i64 [[SHR9]], i64* [[ARRAYIDX8]], align 8
 ; CHECK-NEXT:    ret void
 ;
 entry:
@@ -228,11 +235,18 @@ define void @store16(float* %p1, i32 %p2, i64* %p3, float* %p4) {
 ; CHECK-NEXT:    [[ADD:%.*]] = fadd float [[TMP0]], [[TMP1]]
 ; CHECK-NEXT:    store float [[ADD]], float* [[ARRAYIDX2]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 1
+; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i64* [[P3]] to <2 x i64>*
+; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[TMP2]], align 8
+; CHECK-NEXT:    [[TMP4:%.*]] = lshr <2 x i64> [[TMP3]], <i64 5, i64 5>
+; CHECK-NEXT:    [[TMP5:%.*]] = bitcast i64* [[P3]] to <2 x i64>*
+; CHECK-NEXT:    store <2 x i64> [[TMP4]], <2 x i64>* [[TMP5]], align 8
 ; CHECK-NEXT:    [[ARRAYIDX6:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 2
+; CHECK-NEXT:    [[TMP6:%.*]] = load i64, i64* [[ARRAYIDX6]], align 8
+; CHECK-NEXT:    [[SHR7:%.*]] = lshr i64 [[TMP6]], 5
+; CHECK-NEXT:    store i64 [[SHR7]], i64* [[ARRAYIDX6]], align 8
 ; CHECK-NEXT:    [[ARRAYIDX8:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 3
-; CHECK-NEXT:    [[TMP2:%.*]] = bitcast i64* [[P3]] to <4 x i64>*
-; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x i64>, <4 x i64>* [[TMP2]], align 8
-; CHECK-NEXT:    [[TMP4:%.*]] = lshr <4 x i64> [[TMP3]], <i64 5, i64 5, i64 5, i64 5>
+; CHECK-NEXT:    [[TMP7:%.*]] = load i64, i64* [[ARRAYIDX8]], align 8
+; CHECK-NEXT:    [[SHR9:%.*]] = lshr i64 [[TMP7]], 5
 ; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds i64, i64* [[P3]], i64 5
 ; CHECK-NEXT:    store i64 5, i64* [[ARRAYIDX9]], align 8
 ; CHECK-NEXT:    store i64 5, i64* [[ARRAYIDX9]], align 8
@@ -250,8 +264,7 @@ define void @store16(float* %p1, i32 %p2, i64* %p3, float* %p4) {
 ; CHECK-NEXT:    store i64 5, i64* [[ARRAYIDX9]], align 8
 ; CHECK-NEXT:    store i64 5, i64* [[ARRAYIDX9]], align 8
 ; CHECK-NEXT:    store i64 5, i64* [[ARRAYIDX9]], align 8
-; CHECK-NEXT:    [[TMP5:%.*]] = bitcast i64* [[P3]] to <4 x i64>*
-; CHECK-NEXT:    store <4 x i64> [[TMP4]], <4 x i64>* [[TMP5]], align 8
+; CHECK-NEXT:    store i64 [[SHR9]], i64* [[ARRAYIDX8]], align 8
 ; CHECK-NEXT:    ret void
 ;
 entry:


        


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