[llvm] r370613 - [X86][AVX] Rename + cleanup lowerShuffleAsLanePermuteAndBlend. NFCI.

Simon Pilgrim via llvm-commits llvm-commits at lists.llvm.org
Sun Sep 1 09:04:29 PDT 2019


Author: rksimon
Date: Sun Sep  1 09:04:28 2019
New Revision: 370613

URL: http://llvm.org/viewvc/llvm-project?rev=370613&view=rev
Log:
[X86][AVX] Rename + cleanup lowerShuffleAsLanePermuteAndBlend. NFCI.

Rename to lowerShuffleAsLanePermuteAndShuffle to make it clear that not just blends are performed.

Cleanup the in-lane shuffle mask generation to make it more obvious what's going on.

Some prep work noticed while investigating the poor shuffle code mentioned in D66004.

Modified:
    llvm/trunk/lib/Target/X86/X86ISelLowering.cpp

Modified: llvm/trunk/lib/Target/X86/X86ISelLowering.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/X86/X86ISelLowering.cpp?rev=370613&r1=370612&r2=370613&view=diff
==============================================================================
--- llvm/trunk/lib/Target/X86/X86ISelLowering.cpp (original)
+++ llvm/trunk/lib/Target/X86/X86ISelLowering.cpp Sun Sep  1 09:04:28 2019
@@ -14673,16 +14673,14 @@ static SDValue lowerShuffleAsLanePermute
   return DAG.getVectorShuffle(VT, DL, LanePermute, DAG.getUNDEF(VT), PermMask);
 }
 
-/// Lower a vector shuffle crossing multiple 128-bit lanes as
-/// a permutation and blend of those lanes.
+/// Lower a vector shuffle crossing multiple 128-bit lanes by shuffling one
+/// source with a lane permutation.
 ///
-/// This essentially blends the out-of-lane inputs to each lane into the lane
-/// from a permuted copy of the vector. This lowering strategy results in four
-/// instructions in the worst case for a single-input cross lane shuffle which
-/// is lower than any other fully general cross-lane shuffle strategy I'm aware
-/// of. Special cases for each particular shuffle pattern should be handled
-/// prior to trying this lowering.
-static SDValue lowerShuffleAsLanePermuteAndBlend(
+/// This lowering strategy results in four instructions in the worst case for a
+/// single-input cross lane shuffle which is lower than any other fully general
+/// cross-lane shuffle strategy I'm aware of. Special cases for each particular
+/// shuffle pattern should be handled prior to trying this lowering.
+static SDValue lowerShuffleAsLanePermuteAndShuffle(
     const SDLoc &DL, MVT VT, SDValue V1, SDValue V2, ArrayRef<int> Mask,
     SelectionDAG &DAG, const X86Subtarget &Subtarget) {
   // FIXME: This should probably be generalized for 512-bit vectors as well.
@@ -14709,24 +14707,28 @@ static SDValue lowerShuffleAsLanePermute
       return splitAndLowerShuffle(DL, VT, V1, V2, Mask, DAG);
   }
 
+  // TODO - we could support shuffling V2 in the Flipped input.
   assert(V2.isUndef() &&
          "This last part of this routine only works on single input shuffles");
 
-  SmallVector<int, 32> FlippedBlendMask(Size);
-  for (int i = 0; i < Size; ++i)
-    FlippedBlendMask[i] =
-        Mask[i] < 0 ? -1 : (((Mask[i] % Size) / LaneSize == i / LaneSize)
-                                ? Mask[i]
-                                : Mask[i] % LaneSize +
-                                      (i / LaneSize) * LaneSize + Size);
+  SmallVector<int, 32> InLaneMask(Mask.begin(), Mask.end());
+  for (int i = 0; i < Size; ++i) {
+    int &M = InLaneMask[i];
+    if (M < 0)
+      continue;
+    if (((M % Size) / LaneSize) != (i / LaneSize))
+      M = (M % LaneSize) + ((i / LaneSize) * LaneSize) + Size;
+  }
+  assert(!is128BitLaneCrossingShuffleMask(VT, InLaneMask) &&
+         "In-lane shuffle mask expected");
 
-  // Flip the vector, and blend the results which should now be in-lane.
+  // Flip the lanes, and shuffle the results which should now be in-lane.
   MVT PVT = VT.isFloatingPoint() ? MVT::v4f64 : MVT::v4i64;
   SDValue Flipped = DAG.getBitcast(PVT, V1);
-  Flipped = DAG.getVectorShuffle(PVT, DL, Flipped, DAG.getUNDEF(PVT),
-                                 { 2, 3, 0, 1 });
+  Flipped =
+      DAG.getVectorShuffle(PVT, DL, Flipped, DAG.getUNDEF(PVT), {2, 3, 0, 1});
   Flipped = DAG.getBitcast(VT, Flipped);
-  return DAG.getVectorShuffle(VT, DL, V1, Flipped, FlippedBlendMask);
+  return DAG.getVectorShuffle(VT, DL, V1, Flipped, InLaneMask);
 }
 
 /// Handle lowering 2-lane 128-bit shuffles.
@@ -15487,8 +15489,8 @@ static SDValue lowerV4F64Shuffle(const S
       return V;
 
     // Otherwise, fall back.
-    return lowerShuffleAsLanePermuteAndBlend(DL, MVT::v4f64, V1, V2, Mask, DAG,
-                                             Subtarget);
+    return lowerShuffleAsLanePermuteAndShuffle(DL, MVT::v4f64, V1, V2, Mask,
+                                               DAG, Subtarget);
   }
 
   // Use dedicated unpack instructions for masks that match their pattern.
@@ -15704,8 +15706,8 @@ static SDValue lowerV8F32Shuffle(const S
       return DAG.getNode(X86ISD::VPERMV, DL, MVT::v8f32, VPermMask, V1);
 
     // Otherwise, fall back.
-    return lowerShuffleAsLanePermuteAndBlend(DL, MVT::v8f32, V1, V2, Mask,
-                                             DAG, Subtarget);
+    return lowerShuffleAsLanePermuteAndShuffle(DL, MVT::v8f32, V1, V2, Mask,
+                                               DAG, Subtarget);
   }
 
   // Try to simplify this by merging 128-bit lanes to enable a lane-based
@@ -15912,8 +15914,8 @@ static SDValue lowerV16I16Shuffle(const
               DL, MVT::v16i16, V1, V2, Mask, DAG, Subtarget))
         return V;
 
-      return lowerShuffleAsLanePermuteAndBlend(DL, MVT::v16i16, V1, V2, Mask,
-                                               DAG, Subtarget);
+      return lowerShuffleAsLanePermuteAndShuffle(DL, MVT::v16i16, V1, V2, Mask,
+                                                 DAG, Subtarget);
     }
 
     SmallVector<int, 8> RepeatedMask;
@@ -16011,8 +16013,8 @@ static SDValue lowerV32I8Shuffle(const S
             DL, MVT::v32i8, V1, V2, Mask, DAG, Subtarget))
       return V;
 
-    return lowerShuffleAsLanePermuteAndBlend(DL, MVT::v32i8, V1, V2, Mask, DAG,
-                                             Subtarget);
+    return lowerShuffleAsLanePermuteAndShuffle(DL, MVT::v32i8, V1, V2, Mask,
+                                               DAG, Subtarget);
   }
 
   if (SDValue PSHUFB = lowerShuffleWithPSHUFB(DL, MVT::v32i8, Mask, V1, V2,




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