[llvm] r365552 - [SLP] Optimize getSpillCost(); NFCI
Nikita Popov via llvm-commits
llvm-commits at lists.llvm.org
Tue Jul 9 13:24:44 PDT 2019
Author: nikic
Date: Tue Jul 9 13:24:44 2019
New Revision: 365552
URL: http://llvm.org/viewvc/llvm-project?rev=365552&view=rev
Log:
[SLP] Optimize getSpillCost(); NFCI
For a given set of live values, the spill cost will always be the
same for each call. Compute the cost once and multiply it by the
number of calls.
(I'm not sure this spill cost modeling makes sense if there are
multiple calls, as the spill cost will likely be shared across
calls in that case. But that's how it currently works.)
Modified:
llvm/trunk/lib/Transforms/Vectorize/SLPVectorizer.cpp
Modified: llvm/trunk/lib/Transforms/Vectorize/SLPVectorizer.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Transforms/Vectorize/SLPVectorizer.cpp?rev=365552&r1=365551&r2=365552&view=diff
==============================================================================
--- llvm/trunk/lib/Transforms/Vectorize/SLPVectorizer.cpp (original)
+++ llvm/trunk/lib/Transforms/Vectorize/SLPVectorizer.cpp Tue Jul 9 13:24:44 2019
@@ -3355,6 +3355,7 @@ int BoUpSLP::getSpillCost() const {
});
// Now find the sequence of instructions between PrevInst and Inst.
+ unsigned NumCalls = 0;
BasicBlock::reverse_iterator InstIt = ++Inst->getIterator().getReverse(),
PrevInstIt =
PrevInst->getIterator().getReverse();
@@ -3367,16 +3368,19 @@ int BoUpSLP::getSpillCost() const {
// Debug informations don't impact spill cost.
if ((isa<CallInst>(&*PrevInstIt) &&
!isa<DbgInfoIntrinsic>(&*PrevInstIt)) &&
- &*PrevInstIt != PrevInst) {
- SmallVector<Type*, 4> V;
- for (auto *II : LiveValues)
- V.push_back(VectorType::get(II->getType(), BundleWidth));
- Cost += TTI->getCostOfKeepingLiveOverCall(V);
- }
+ &*PrevInstIt != PrevInst)
+ NumCalls++;
++PrevInstIt;
}
+ if (NumCalls) {
+ SmallVector<Type*, 4> V;
+ for (auto *II : LiveValues)
+ V.push_back(VectorType::get(II->getType(), BundleWidth));
+ Cost += NumCalls * TTI->getCostOfKeepingLiveOverCall(V);
+ }
+
PrevInst = Inst;
}
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